G4U55

Untitled

Oct 26th, 2016
233
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.00 KB | None | 0 0
  1. Version 1.1.4.0
  2.  
  3. Balance and gameplay changes:
  4. - Removed gained experience cap (on all difficulties)
  5. - Added a significant bonus for experience gained on difficulties higher than normal
  6. - Slightly decreased large and special enemies' HP on difficulties higher than normal
  7. - Added negative stats cap for high level upgrades
  8. - The number of auras for a single enemy is capped to 1 on difficulties below 'Insane tier 2'
  9. - Base physical resist lowered. This change affects all difficulty levels
  10. - After finishing missions for the second time, instead of Skill Points the player now receives a powerful new currency called 'Orbs of Masamune'. The number of Orbs depends on the difficulty level. A new set of violent challenges will be added to the game soon. Players finishing these challenges will be able to imbue Smith's Anvil with power to greatly improve weapon stats. Orbs of Masamune will play crucial role in this proccess.
  11. - Crafting option is now available always after a player unlocks it in the first playthrough
  12. - Items in shops unlocked by story progress are now available always after a player unlocks them on the first playthrough
  13.  
  14. UI changes:
  15. - Added descriptions for Insane difficulty tiers
  16.  
  17. Engine fixes:
  18. - Fixed a crash on startup - mobile AMD GPUs
  19. - Fixed key bindings
  20. - NVIDIA Multi-Res - fixed chromatic aberration
  21. - NVIDIA Multi-Res - fixed particle lights
  22. - Fixed hitching on weapon change
  23. - Fixed NVIDIA Surround crash
  24. - NVIDIA Surround now works in fullscreen window mode
  25. - Fixed photomode UI when NVIDIA Surround or AMD Eyefinity is enabled
  26.  
  27. Multiplayer fixes:
  28. - Fixed the shop menu not being closed when client is teleported to a boss fight
  29. - Ancestral Ties: Fixed panic room door not being destroyed after cutscene
  30. - Ancestral Ties: Fixed Heika being stuck in one pose after a client joined the game
  31. - Fixed portal visibility before defeating the first boss
  32. - Minimap chest icons will not disappear when the host opens them
  33. - Fixed performance issue for co-op partners
Advertisement
Add Comment
Please, Sign In to add comment