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- //crosshair
- cl_crosshairstyle "4"
- cl_crosshairsize "3"
- cl_crosshairgap "-2"
- cl_crosshairalpha "255"
- cl_crosshairthickness 1
- //////Crosshair is made in mind for 4:3 blackbars running at least 1280x960
- ///////If you use 16:9 1080P or anything like 1024x768, scale the thickness from 1 to .5 or gap from -3 to -1. They are interchangeable.
- //viewmodel
- viewmodel_presetpos 4
- viewmodel_offset_y "3"
- viewmodel_offset_z "-3"
- //Binds
- bind "TAB" "+ng";
- alias "+ng" "+showscores; net_graph 1";
- alias "-ng" "-showscores; net_graph 0";
- //network settings
- rate "786432"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0.015625"
- cl_interp_ratio "1"
- //Mic
- voice_mixer_volume "0.90"
- //Game
- cl_forcepreload "1"
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- cl_disablefreezecam "1"
- cl_freezecampanel_position_dynamic "0"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- r_drawtracers_firstperson "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode 2
- net_graphproportionalfont "0"
- clear
- ECHO gl hf bruh -Kanon
- host_writeconfig
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