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Jul 15th, 2018
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  1. //crosshair
  2. cl_crosshairstyle "4"
  3. cl_crosshairsize "3"
  4. cl_crosshairgap "-2"
  5. cl_crosshairalpha "255"
  6. cl_crosshairthickness 1
  7. //////Crosshair is made in mind for 4:3 blackbars running at least 1280x960
  8. ///////If you use 16:9 1080P or anything like 1024x768, scale the thickness from 1 to .5 or gap from -3 to -1. They are interchangeable.
  9.  
  10. //viewmodel
  11. viewmodel_presetpos 4
  12. viewmodel_offset_y "3"
  13. viewmodel_offset_z "-3"
  14.  
  15. //Binds
  16. bind "TAB" "+ng";
  17. alias "+ng" "+showscores; net_graph 1";
  18. alias "-ng" "-showscores; net_graph 0";
  19.  
  20. //network settings
  21. rate "786432"
  22. cl_cmdrate "128"
  23. cl_updaterate "128"
  24. cl_interp "0.015625"
  25. cl_interp_ratio "1"
  26.  
  27. //Mic
  28. voice_mixer_volume "0.90"
  29.  
  30. //Game
  31. cl_forcepreload "1"
  32. cl_lagcompensation "1"
  33. cl_predictweapons "1"
  34. cl_resend "6"
  35. cl_timeout "9999999"
  36. cl_disablefreezecam "1"
  37. cl_freezecampanel_position_dynamic "0"
  38. r_dynamic "0"
  39. r_eyegloss "0"
  40. r_eyemove "0"
  41. r_eyeshift_x "0"
  42. r_eyeshift_y "0"
  43. r_eyeshift_z "0"
  44. r_eyesize "0"
  45. r_drawtracers_firstperson "0"
  46. muzzleflash_light "0"
  47. sys_antialiasing "0"
  48. sys_aspectratio "-1"
  49. sys_refldetail "0"
  50. mat_queue_mode 2
  51. net_graphproportionalfont "0"
  52.  
  53. clear
  54. ECHO gl hf bruh -Kanon
  55. host_writeconfig
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