xx_g

omin god

Dec 17th, 2017
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  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81.  
  82. char.Humanoid.MaxHealth = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  83. char.Humanoid.Health = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  84. --------------------------------------------------------------------
  85.  
  86.  
  87.  
  88. local Transforming = true
  89. Human.WalkSpeed = 0
  90.  
  91.  
  92. Player:ClearCharacterAppearance()
  93. wait(0.1)
  94. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  95. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  96. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  98. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  99. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  100. Player.Character.Head.face:Destroy()
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107.  
  108. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  109. selectionBoxOfTorso.Adornee = Torso
  110. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  111. selectionBoxOfTorso.LineThickness = 0.01
  112. selectionBoxOfTorso.Transparency = 0
  113.  
  114. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  115. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  116. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  117. selectionBoxOfRightArm.LineThickness = 0.01
  118. selectionBoxOfRightArm.Transparency = 0
  119.  
  120. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  121. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  122. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  123. selectionBoxOfRightLeg.LineThickness = 0.01
  124. selectionBoxOfRightLeg.Transparency = 0
  125.  
  126. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  127. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  128. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  129. selectionBoxOfLeftArm.LineThickness = 0.01
  130. selectionBoxOfLeftArm.Transparency = 0
  131.  
  132. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  133. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  134. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  135. selectionBoxOfLeftLeg.LineThickness = 0.01
  136. selectionBoxOfLeftLeg.Transparency = 0
  137.  
  138.  
  139. LightOnBody = Instance.new("PointLight", Head)
  140. LightOnBody.Brightness = 3000
  141. LightOnBody.Range = 20
  142. LightOnBody.Color = Color3.new(0, 225, 0)
  143.  
  144.  
  145.  
  146. local p = game.Players.LocalPlayer
  147. local char = p.Character
  148. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  149. GodOfDestruction.Name = "GodOfDestruction"
  150. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  152. shirt.Name = "Shirt"
  153. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  154. pants.Name = "Pants"
  155. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  156. torso.Size = Vector3.new(2,2,1)
  157. torso.Rotation = Vector3.new(0,180,0)
  158. torso.Position = Vector3.new(0,4,0)
  159. torso.BrickColor = BrickColor.new("Really black")
  160. torso.Name = "Torso"
  161. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  162. head.Size = Vector3.new(1.25,1.25,1.25)
  163. head.BrickColor = BrickColor.new("Really black")
  164. head.Name = "Head"
  165. head.Position = Vector3.new(0,6,0)
  166. headmesh = Instance.new("SpecialMesh",head)
  167. headmesh.MeshType = "Head"
  168. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  169. larm.Size = Vector3.new(1,2,1)
  170. larm.BrickColor = BrickColor.new("Really black")
  171. larm.Name = "Left Arm"
  172. larm.Position = Vector3.new(-2,4,0)
  173. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  174. rarm.Size = Vector3.new(1,2,1)
  175. rarm.BrickColor = BrickColor.new("Really black")
  176. rarm.Name = "Right Arm"
  177. rarm.Position = Vector3.new(2,4,0)
  178. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  179. lleg.Size = Vector3.new(1,2,1)
  180. lleg.Name = "Left Leg"
  181. lleg.Position = Vector3.new(1,2,0)
  182. lleg.BrickColor = BrickColor.new("Really black")
  183. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  184. rleg.Size = Vector3.new(1,2,1)
  185. rleg.Name = "Right Leg"
  186. rleg.Position = Vector3.new(-1,2,0)
  187. rleg.BrickColor = BrickColor.new("Really black")
  188. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  189. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  190. headweld.Part1 = torso
  191. headweld.C0 = CFrame.new(0, -1.5, 0)
  192. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  193. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  194. larmweld.Part1 = larm
  195. larmweld.C0 = CFrame.new(1.5, 0, 0)
  196. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  197. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  198. rarmweld.Part1 = rarm
  199. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  200. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  201. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  202. rlegweld.Part1 = rleg
  203. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  204. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  205. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  206. llegweld.Part1 = lleg
  207. llegweld.C0 = CFrame.new(0.5, -2, 0)
  208. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  209. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  210. npctoplayer.Part1 = torso
  211. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  212.  
  213.  
  214. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  215. selectionBoxOfTorso.Adornee = torso
  216. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  217. selectionBoxOfTorso.LineThickness = 0.01
  218. selectionBoxOfTorso.Transparency = 0
  219.  
  220. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  221. selectionBoxOfRightArm.Adornee =rarm
  222. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  223. selectionBoxOfRightArm.LineThickness = 0.01
  224. selectionBoxOfRightArm.Transparency = 0
  225.  
  226. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  227. selectionBoxOfRightLeg.Adornee =rleg
  228. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  229. selectionBoxOfRightLeg.LineThickness = 0.01
  230. selectionBoxOfRightLeg.Transparency = 0
  231.  
  232. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  233. selectionBoxOfLeftArm.Adornee = larm
  234. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  235. selectionBoxOfLeftArm.LineThickness = 0.01
  236. selectionBoxOfLeftArm.Transparency = 0
  237.  
  238. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  239. selectionBoxOfLeftLeg.Adornee = lleg
  240. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  241. selectionBoxOfLeftLeg.LineThickness = 0.01
  242. selectionBoxOfLeftLeg.Transparency = 0
  243.  
  244.  
  245. LightOnBody = Instance.new("PointLight", head)
  246. LightOnBody.Brightness = 3000
  247. LightOnBody.Range = 20
  248. LightOnBody.Color = Color3.new(225, 0, 0)
  249.  
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257. CV="Pastel blue"
  258.  
  259. local txt = Instance.new("BillboardGui", GodOfDestruction)
  260. txt.Adornee = head
  261. txt.Name = "_status"
  262. txt.Size = UDim2.new(2, 0, 1.2, 0)
  263. txt.StudsOffset = Vector3.new(-9, 8, 0)
  264. local text = Instance.new("TextLabel", txt)
  265. text.Size = UDim2.new(10, 0, 7, 0)
  266. text.FontSize = "Size24"
  267. text.TextScaled = true
  268. text.TextTransparency = 0
  269. text.BackgroundTransparency = 1
  270. text.TextTransparency = 0
  271. text.TextStrokeTransparency = 0
  272. text.Font = "Antique"
  273. text.TextStrokeColor3 = Color3.new(225,0,0)
  274.  
  275. v=Instance.new("Part")
  276. v.Name = "ColorBrick"
  277. v.Parent=Player.Character
  278. v.FormFactor="Symmetric"
  279. v.Anchored=true
  280. v.CanCollide=false
  281. v.BottomSurface="Smooth"
  282. v.TopSurface="Smooth"
  283. v.Size=Vector3.new(10,5,3)
  284. v.Transparency=1
  285. v.CFrame=Char.Torso.CFrame
  286. v.BrickColor=BrickColor.new(CV)
  287. v.Transparency=1
  288. text.TextColor3 = Color3.new(0,0,0)
  289. v.Shape="Block"
  290. text.Text = "God Of Destruction"
  291.  
  292.  
  293.  
  294.  
  295. local ChatService = game:GetService("Chat")
  296.  
  297. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  298. wait(4)
  299. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  300. wait(4)
  301. ChatService:Chat(Head, "Lets do this...", "Green")
  302.  
  303.  
  304. local close = -10
  305. for i=1,10 do
  306. wait(0.2)
  307. close = close + 1
  308. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  309. end
  310. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  311. wait(0.1)
  312. local p = game.Players.LocalPlayer
  313. local char = p.Character
  314. local mouse = p:GetMouse()
  315. local larm = char["Left Arm"]
  316. local rarm = char["Right Arm"]
  317. local lleg = char["Left Leg"]
  318. local rleg = char["Right Leg"]
  319. local hed = char.Head
  320. local torso = char.Torso
  321. local hum = char.Humanoid
  322. local cam = game.Workspace.CurrentCamera
  323. local root = char.HumanoidRootPart
  324. local deb = false
  325. local shot = 0
  326. local debris=game:service"Debris"
  327. local l = game:GetService("Lighting")
  328. local rs = game:GetService("RunService").RenderStepped
  329.  
  330.  
  331. Debounces = {
  332. CanAttack = true;
  333. NoIdl = false;
  334. Slashing = false;
  335. Slashed = false;
  336. RPunch = false;
  337. Invisible = false;
  338. RPunched = false;
  339. LPunch = false;
  340. LPunched = false;
  341. }
  342. local Touche = {char.Name, }
  343.  
  344.  
  345. function genWeld(a,b)
  346. local w = Instance.new("Weld",a)
  347. w.Part0 = a
  348. w.Part1 = b
  349. return w
  350. end
  351. function weld(a, b)
  352. local weld = Instance.new("Weld")
  353. weld.Name = "W"
  354. weld.Part0 = a
  355. weld.Part1 = b
  356. weld.C0 = a.CFrame:inverse() * b.CFrame
  357. weld.Parent = a
  358. return weld;
  359. end
  360. ----------------------------------------------------
  361. function Lerp(c1,c2,al)
  362. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  363. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  364. for i,v in pairs(com1) do
  365. com1[i] = v+(com2[i]-v)*al
  366. end
  367. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  368. end
  369. ----------------------------------------------------
  370. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  371. local wld = Instance.new("Weld", wp1)
  372. wld.Part0 = wp0
  373. wld.Part1 = wp1
  374. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  375. end
  376. ----------------------------------------------------
  377. function weld5(part0, part1, c0, c1)
  378. weeld=Instance.new("Weld", part0)
  379. weeld.Part0=part0
  380. weeld.Part1=part1
  381. weeld.C0=c0
  382. weeld.C1=c1
  383. return weeld
  384. end
  385. ----------------------------------------------------
  386. function HasntTouched(plrname)
  387. local ret = true
  388. for _, v in pairs(Touche) do
  389. if v == plrname then
  390. ret = false
  391. end
  392. end
  393. return ret
  394. end
  395. ----------------------------------------------------
  396.  
  397. newWeld(torso, larm, -1.5, 0.5, 0)
  398. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  399. newWeld(torso, rarm, 1.5, 0.5, 0)
  400. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  401. newWeld(torso, hed, 0, 1.5, 0)
  402. newWeld(torso, lleg, -0.5, -1, 0)
  403. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  404. newWeld(torso, rleg, 0.5, -1, 0)
  405. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  406. newWeld(root, torso, 0, -1, 0)
  407. torso.Weld.C1 = CFrame.new(0, -1, 0)
  408.  
  409.  
  410. p = Instance.new("Part")
  411. p.BrickColor = BrickColor.new("Dark indigo")
  412. p.Transparency = 1
  413. TorsoColor = p.BrickColor
  414.  
  415.  
  416. local Transforming = true
  417. hum.WalkSpeed = 0
  418.  
  419.  
  420.  
  421.  
  422. local fx = Instance.new("Part",Torso)
  423. wit = p.BrickColor.Color
  424. wit2 = Color3.new(85,0,127)
  425. local glowz = Instance.new("ParticleEmitter",fx)
  426. glowz.LightEmission = 1
  427. glowz.Texture = "rbxassetid://284205403"
  428. glowz.Color = ColorSequence.new(wit)
  429. glowz.Size = NumberSequence.new(5)
  430. glowz.Speed = NumberRange.new(25,50)
  431. glowz.LockedToPart = false
  432. glowz.Transparency = NumberSequence.new(0.75)
  433. glowz.RotSpeed = NumberRange.new(-2000,2000)
  434. glowz.Lifetime = NumberRange.new(1)
  435. glowz.Rate = 50000
  436. glowz.VelocitySpread = 9001
  437. local glowz2 = Instance.new("ParticleEmitter",fx)
  438. glowz2.LightEmission = 0.5
  439. glowz.Texture = "rbxassetid://284205403"
  440. glowz2.Color = ColorSequence.new(wit2)
  441. glowz2.Size = NumberSequence.new(5)
  442. glowz2.Speed = NumberRange.new(25,50)
  443. glowz2.LockedToPart = false
  444. glowz2.Transparency = NumberSequence.new(0.75)
  445. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  446. glowz2.Lifetime = NumberRange.new(1)
  447. glowz2.Rate = 50000
  448. glowz2.VelocitySpread = 9001
  449. fx.Anchored = true
  450. fx.Material = "Neon"
  451. fx.CanCollide = false
  452. fx.Locked = true
  453. fx.Transparency = 1
  454. fx.Material = "Neon"
  455. fx.Size = Vector3.new(1,1,1)
  456. fx.TopSurface = "SmoothNoOutlines"
  457. fx.BottomSurface = "SmoothNoOutlines"
  458. fx.BrickColor = BrickColor.new("Really black")
  459. fxm = Instance.new("SpecialMesh",fx)
  460. fxm.MeshType = "Sphere"
  461. local sa2 = Instance.new("Sound",Torso)
  462. sa2.SoundId = "rbxassetid://93724183"
  463. sa2.Pitch = 0.5
  464. sa2.Volume = 5
  465. sa2.Looped = false
  466. sa2:Play()
  467. local value = 1
  468. fxm.Scale = Vector3.new(1,1,1)
  469. for i = 1, 20 do rs:wait()
  470. value = value - 0.05
  471. fx.Transparency = fx.Transparency - (1/20)
  472. fx.CFrame = Torso.CFrame
  473. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  474. rs:wait()
  475. end
  476.  
  477.  
  478. selectionBoxOfTorso:Destroy()
  479. selectionBoxOfRightArm:Destroy()
  480. selectionBoxOfRightLeg:Destroy()
  481. selectionBoxOfLeftArm:Destroy()
  482. selectionBoxOfLeftLeg:Destroy()
  483. LightOnBody:Destroy()
  484.  
  485.  
  486. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  487. selectionBoxOfTorso.Adornee = Torso
  488. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  489. selectionBoxOfTorso.LineThickness = 0.01
  490. selectionBoxOfTorso.Transparency = 0
  491.  
  492. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  493. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  494. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  495. selectionBoxOfRightArm.LineThickness = 0.01
  496. selectionBoxOfRightArm.Transparency = 0
  497.  
  498. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  499. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  500. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  501. selectionBoxOfRightLeg.LineThickness = 0.01
  502. selectionBoxOfRightLeg.Transparency = 0
  503.  
  504. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  505. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  506. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  507. selectionBoxOfLeftArm.LineThickness = 0.01
  508. selectionBoxOfLeftArm.Transparency = 0
  509.  
  510. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  511. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  512. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  513. selectionBoxOfLeftLeg.LineThickness = 0.01
  514. selectionBoxOfLeftLeg.Transparency = 0
  515.  
  516.  
  517.  
  518.  
  519. local Orbd = Instance.new("Part", char)
  520. Orbd.Name = "Orbd"
  521. Orbd.Shape = Enum.PartType.Ball
  522. Orbd.CanCollide = false
  523.  
  524. Orbd.BrickColor = BrickColor.new("Royal purple")
  525.  
  526. Orbd.Transparency = 0
  527. Orbd.Material = "Neon"
  528. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  529. Orbd.TopSurface = Enum.SurfaceType.Smooth
  530. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  531.  
  532. local Weld = Instance.new("Weld", Orbd)
  533. Weld.Part0 = char.Head
  534. Weld.Part1 = Orbd
  535. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  536. local glov = Instance.new("PointLight", Orbd)
  537. glov.Brightness = 3000
  538. glov.Range = 20
  539. glov.Color = Color3.new(255, 0, 255)
  540.  
  541. --------------------------------------------------------
  542. local Orbvc = Instance.new("Part", char)
  543. Orbvc.Name = "Orbvc"
  544. Orbvc.Shape = Enum.PartType.Ball
  545. Orbvc.CanCollide = false
  546.  
  547. Orbvc.BrickColor = BrickColor.new("Royal purple")
  548.  
  549. Orbvc.Transparency = 0
  550. Orbvc.Material = "Neon"
  551. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  552. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  553. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  554.  
  555. local Weld = Instance.new("Weld", Orbvc)
  556. Weld.Part0 = char.Head
  557. Weld.Part1 = Orbvc
  558. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  559. local glo = Instance.new("PointLight", Orbvc)
  560. glo.Brightness = 3000
  561. glo.Range = 20
  562. glo.Color = Color3.new(255, 0, 255)
  563. ----------------------------------------------------
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571.  
  572.  
  573.  
  574. function FindNearestTorso(Position,Distance,SinglePlayer)
  575. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  576. local List = {}
  577. for i,v in pairs(workspace:GetChildren())do
  578. if v:IsA("Model")then
  579. if v:findFirstChild("Torso")then
  580. if v ~= char then
  581. if(v.Torso.Position -Position).magnitude <= Distance then
  582. table.insert(List,v)
  583. end
  584. end
  585. end
  586. end
  587. end
  588. return List
  589. end
  590.  
  591.  
  592.  
  593.  
  594. GroundWave1 = function()
  595. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  596. local Colors = {"Royal purple", "Really black"}
  597. local wave = Instance.new("Part", Torso)
  598. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  599. wave.Anchored = true
  600. wave.CanCollide = false
  601. wave.Locked = true
  602. wave.Size = Vector3.new(1, 1, 1)
  603. wave.TopSurface = "Smooth"
  604. wave.BottomSurface = "Smooth"
  605. wave.Transparency = 0.35
  606. wave.CFrame = HandCF
  607. wm = Instance.new("SpecialMesh", wave)
  608. wm.MeshId = "rbxassetid://3270017"
  609. coroutine.wrap(function()
  610. for i = 1, 30, 1 do
  611. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  612. wave.Size = wm.Scale
  613. wave.CFrame = HandCF
  614. wave.Transparency = i/30
  615. wait()
  616. end
  617. wait()
  618. wave:Destroy()
  619. end)()
  620. end
  621. ----------------------------------------------------
  622.  
  623.  
  624. GroundWave3 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626. local Colors = {"Royal purple", "Royal purple"}
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 14, 1 do
  641. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/14
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651.  
  652.  
  653.  
  654.  
  655.  
  656. local acos = math.acos
  657. local sqrt = math.sqrt
  658. local Vec3 = Vector3.new
  659. local fromAxisAngle = CFrame.fromAxisAngle
  660.  
  661. local function toAxisAngle(CFr)
  662. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  663. local Angle = math.acos((R00+R11+R22-1)/2)
  664. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  665. A = A == 0 and 0.00001 or A
  666. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  667. B = B == 0 and 0.00001 or B
  668. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  669. C = C == 0 and 0.00001 or C
  670. local x = (R21-R12)/sqrt(A)
  671. local y = (R02-R20)/sqrt(B)
  672. local z = (R10-R01)/sqrt(C)
  673. return Vec3(x,y,z),Angle
  674. end
  675.  
  676. local acos = math.acos
  677. local sqrt = math.sqrt
  678. local Vec3 = Vector3.new
  679. local fromAxisAngle = CFrame.fromAxisAngle
  680.  
  681. local function toAxisAngle(CFr)
  682. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  683. local Angle = math.acos((R00+R11+R22-1)/2)
  684. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  685. A = A == 0 and 0.00001 or A
  686. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  687. B = B == 0 and 0.00001 or B
  688. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  689. C = C == 0 and 0.00001 or C
  690. local x = (R21-R12)/sqrt(A)
  691. local y = (R02-R20)/sqrt(B)
  692. local z = (R10-R01)/sqrt(C)
  693. return Vec3(x,y,z),Angle
  694. end
  695.  
  696. function ApplyTrig(Num,Func)
  697. local Min,Max = Func(0),Func(1)
  698. local i = Func(Num)
  699. return (i-Min)/(Max-Min)
  700. --[[if Func == "sin" then
  701. return (math.sin((1-Num)*math.pi)+1)/2
  702. elseif Func == "cos" then
  703. return (math.cos((1-Num)*math.pi)+1)/2
  704. end]]
  705. end
  706.  
  707. function LerpCFrame(CFrame1,CFrame2,Num)
  708. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  709. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  710. end
  711.  
  712.  
  713.  
  714. local togglecamshake = true
  715.  
  716. function camshake(partoz, magn, intens)
  717. if togglecamshake == true then
  718. return
  719. end
  720. for _, guy in pairs(workspace:GetChildren()) do
  721. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  722. coroutine.resume(coroutine.create(function()
  723. local humz = guy:FindFirstChild("Humanoid")
  724. local torse = guy:FindFirstChild("Torso")
  725. for _ = 1, 5 * intens do
  726. wait()
  727. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  728. end
  729. humz.CameraOffset = Vector3.new(0, 0, 0)
  730. end))
  731. end
  732. end
  733. end
  734.  
  735.  
  736. function Crater(Torso,Radius)
  737. Spawn(function()
  738. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  739. local Ignore = {}
  740. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  741. if v.Character ~= nil then
  742. Ignore[#Ignore+1] = v.Character
  743. end
  744. end
  745. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  746. if Hit == nil then return end
  747. local Parts = {}
  748. for i = 1,360,10 do
  749. local P = Instance.new("Part",Torso.Parent)
  750. P.Anchored = true
  751. P.FormFactor = "Custom"
  752. P.BrickColor = BrickColor.new("Royal purple")
  753. P.Material = "Granite"
  754. P.TopSurface = "Smooth"
  755. P.BottomSurface = "Smooth"
  756. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  757. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  758. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  759. if math.random(0,5) == 0 then -- rubble
  760. local P = Instance.new("Part",Torso.Parent)
  761. P.Anchored = true
  762. P.FormFactor = "Custom"
  763. P.BrickColor = BrickColor.new("Royal Purple")
  764. P.Material = Hit.Material
  765. P.TopSurface = "Smooth"
  766. P.BottomSurface = "Smooth"
  767. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  768. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  769. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  770. end
  771. end
  772. for i = 0,1,0.05 do
  773. for i2,v in pairs(Parts) do
  774. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  775. end
  776. wait(0.02)
  777. end
  778. for i,v in pairs(Parts) do
  779. if v[1].Size.X > 2.1 then
  780. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  781. end
  782. v[1].Anchored = false
  783. end
  784. for i = 0,1,0.05 do
  785. for i2,v in pairs(Parts) do
  786. v[1].Transparency = i
  787. if i == 1 then
  788. v[1]:Destroy()
  789. elseif i >= 0.25 then
  790. v[1].CanCollide = false
  791. end
  792. end
  793. wait(0.02)
  794. end
  795. Parts = nil
  796. end)
  797. end
  798.  
  799.  
  800.  
  801. GroundWave = function()
  802. if Transforming == true then
  803. local value = 5
  804. local value2 = 10
  805. local value3 = 20
  806. local sa2 = Instance.new("Sound",Torso)
  807. sa2.SoundId = "rbxassetid://393621716"
  808. sa2.Pitch = 1
  809. sa2.Volume = 10
  810. sa2.Looped = false
  811. sa2:Play()
  812. local wave = Instance.new("Part", Torso)
  813. local glowz = Instance.new("ParticleEmitter",wave)
  814. glowz.LightEmission = 1
  815. glowz.Texture = "rbxassetid://284205403"
  816. glowz.Color = ColorSequence.new(wit)
  817. glowz.Size = NumberSequence.new(30)
  818. glowz.Speed = NumberRange.new(25,100)
  819. glowz.LockedToPart = false
  820. glowz.Transparency = NumberSequence.new(0.75)
  821. glowz.RotSpeed = NumberRange.new(-2000,2000)
  822. glowz.Lifetime = NumberRange.new(1)
  823. glowz.Rate = 50000
  824. glowz.VelocitySpread = 9001
  825. local glowz2 = Instance.new("ParticleEmitter",wave)
  826. glowz2.LightEmission = 1
  827. glowz.Texture = "rbxassetid://284205403"
  828. glowz2.Color = ColorSequence.new(wit)
  829. glowz2.Size = NumberSequence.new(30)
  830. glowz2.Speed = NumberRange.new(25,100)
  831. glowz2.LockedToPart = false
  832. glowz2.Transparency = NumberSequence.new(0.75)
  833. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  834. glowz2.Lifetime = NumberRange.new(1)
  835. glowz2.Rate = 50000
  836. glowz2.VelocitySpread = 9001
  837. wave.BrickColor = BrickColor.new("Really black")
  838. wave.Anchored = true
  839. wave.CanCollide = false
  840. wave.Locked = true
  841. wave.Size = Vector3.new(1, 1, 1)
  842. wave.TopSurface = "Smooth"
  843. wave.BottomSurface = "Smooth"
  844. wave.Transparency = 0.35
  845. wave.CFrame = fx.CFrame
  846. wave.Material = "Neon"
  847. wm = Instance.new("SpecialMesh", wave)
  848. wm.MeshType = "Sphere"
  849. wm.Scale = Vector3.new(1,1,1)
  850. local wave2 = Instance.new("Part", Torso)
  851. wave2.BrickColor = TorsoColor
  852. wave2.Anchored = true
  853. wave2.CanCollide = false
  854. wave2.Locked = true
  855. wave2.Size = Vector3.new(1, 1, 1)
  856. wave2.TopSurface = "Smooth"
  857. wave2.BottomSurface = "Smooth"
  858. wave2.Transparency = 0.35
  859. wave2.CFrame = fx.CFrame
  860. wave2.Material = "Neon"
  861. wm2 = Instance.new("SpecialMesh", wave2)
  862. wm2.MeshType = "FileMesh"
  863. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  864. wm2.Scale = Vector3.new(1,1,1)
  865. local wave3 = Instance.new("Part", Torso)
  866. wave3.BrickColor = BrickColor.new("Really black")
  867. wave3.Anchored = true
  868. wave3.CanCollide = false
  869. wave3.Locked = true
  870. wave3.Size = Vector3.new(1, 1, 1)
  871. wave3.TopSurface = "Smooth"
  872. wave3.BottomSurface = "Smooth"
  873. wave3.Transparency = 0.35
  874. wave3.CFrame = fx.CFrame
  875. wave3.Material = "Neon"
  876. wm3 = Instance.new("SpecialMesh", wave3)
  877. wm3.MeshType = "FileMesh"
  878. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  879. wm3.Scale = Vector3.new(1,1,1)
  880. coroutine.wrap(function()
  881. for i = 1, 18, 1 do
  882. value = value - 0.5
  883. value2 = value2 - 0.75*1.5
  884. value3 = value3 - 0.475*1.5
  885. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  886. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  887. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  888. --wave.Size = wm.Scale
  889. wave.CFrame = fx.CFrame
  890. wave.Transparency = i/14
  891. --wave2.Size = wm2.Scale
  892. wave2.CFrame = fx.CFrame
  893. wave2.Rotation = Vector3.new(90, 0, 0)
  894. wave2.Transparency = i/14
  895. --wave3.Size = wm3.Scale
  896. wave3.CFrame = fx.CFrame
  897. wave3.Rotation = Vector3.new(90, 0, 0)
  898. wave3.Transparency = i/14
  899. wait()
  900. glowz.Rate = 0
  901. glowz2.Rate = 0
  902. end
  903. wait()
  904. wave:Destroy()
  905. wave2:Destroy()
  906. wave3:Destroy()
  907. end)()
  908. elseif Transforming == false then
  909. wait()
  910. end
  911. end
  912.  
  913. for i = 1, 100 do rs:wait()
  914. fx.CFrame = Torso.CFrame
  915. end
  916.  
  917. spawn(function()
  918. while wait(1) do
  919. GroundWave()
  920. end
  921. end)
  922.  
  923.  
  924.  
  925.  
  926.  
  927.  
  928. local RbxUtility = LoadLibrary("RbxUtility")
  929. local Create = RbxUtility.Create
  930.  
  931. function RemoveOutlines(part)
  932. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  933. end
  934. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  935. local Part = Create("Part"){
  936. Parent = Parent,
  937. Reflectance = Reflectance,
  938. Transparency = Transparency,
  939. CanCollide = false,
  940. Locked = true,
  941. BrickColor = BrickColor.new(tostring(BColor)),
  942. Name = Name,
  943. Size = Size,
  944. Material = Material,
  945. }
  946. RemoveOutlines(Part)
  947. return Part
  948. end
  949. local Effects = {}
  950.  
  951.  
  952.  
  953. wait(2)
  954. local Muss = Instance.new("Sound",char)
  955. Muss.SoundId = "rbxassetid://167161785"
  956. Muss.Pitch = 1
  957. Muss.Volume = 0
  958. Muss.Looped = true
  959. Muss:Play()
  960. Transforming = false
  961.  
  962.  
  963. local value2 = 1
  964. for i = 1, 20 do rs:wait()
  965. value2 = value2 - 0.05
  966. glowz.Rate = 0
  967. glowz2.Rate = 0
  968. fx.Transparency = fx.Transparency + (1/20)
  969. fx.CFrame = torso.CFrame
  970. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  971. rs:wait()
  972. end
  973.  
  974.  
  975. local Mus = Instance.new("Sound",char)
  976. Mus.SoundId = "rbxassetid://752647397"
  977. Mus.Pitch = 1
  978. Mus.Volume = 40
  979. Mus.Looped = false
  980. wait(0.3)
  981. Mus:Play()
  982.  
  983. glowz:Destroy()
  984. glowz2:Destroy()
  985. for i = 1,20 do
  986.  
  987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  992. end
  993. wait(1)
  994. for i = 1,20 do
  995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  998.  
  999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1001.  
  1002. end
  1003.  
  1004.  
  1005. wait(5)
  1006.  
  1007. wait(1.3)
  1008. for i = 1,20 do
  1009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1010.  
  1011.  
  1012. end
  1013. wait(0.4)
  1014. for i = 1,20 do
  1015.  
  1016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1017. end
  1018. wait(0.6)
  1019. for i = 1,20 do
  1020. wait()
  1021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1026. end
  1027. wait(0.2)
  1028. for i = 1,20 do
  1029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1032.  
  1033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1035.  
  1036. end
  1037. wait()
  1038.  
  1039. camshake(torso, 48, 6)
  1040. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1041. if v:FindFirstChild('Humanoid') then
  1042. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1043. end
  1044. end
  1045.  
  1046.  
  1047.  
  1048.  
  1049. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1050. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1051. end
  1052.  
  1053. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1054. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1055. end
  1056. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1057. TBlast.BrickColor = BrickColor.new("Pink")
  1058. TBlast.Transparency = 1
  1059. TBlast.Anchored = true
  1060. TBlast.CanCollide = false
  1061. TBlast.CFrame = root.CFrame
  1062. TBlast.Size = Vector3.new(2,2,2)
  1063. TBMesh.Parent = TBlast
  1064. TBMesh.MeshType = "Sphere"
  1065. game.Lighting.Brightness = 0
  1066. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1067. game.Lighting.TimeOfDay = 0.1
  1068. game.Lighting.FogEnd = 1000
  1069. game.Lighting.FogColor = TBlast.BrickColor.Color
  1070. game.Lighting.TimeOfDay = "00:00:00"
  1071. game.Lighting.Ambient = Color3.new(0,0,0)
  1072. game.Lighting.FogColor = Color3.new(0,0,0)
  1073. game.Lighting.FogEnd = 500
  1074. game.Lighting.FogStart = 0
  1075. game.Lighting.GlobalShadows = true
  1076.  
  1077.  
  1078.  
  1079. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1080. local valuer = 5
  1081. local valuer2 = 10
  1082. local valuer3 = 15
  1083. local sa2 = Instance.new("Sound",torso)
  1084. sa2.SoundId = "rbxassetid://130972023"
  1085. sa2.Pitch = 1
  1086. sa2.Volume = 5
  1087. sa2.Looped = false
  1088. sa2:Play()
  1089. local sar2 = Instance.new("Sound",torso)
  1090. sar2.SoundId = "rbxassetid://153274423"
  1091. sar2.Pitch = 1
  1092. sar2.Volume = 5
  1093. sar2.Looped = false
  1094. sar2:Play()
  1095. Crater(torso,67)
  1096.  
  1097. GroundWave4 = function()
  1098.  
  1099. local wave = Instance.new("Part", torso)
  1100. wave.BrickColor = BrickColor.new("Royal purple")
  1101. wave.Anchored = true
  1102. wave.CanCollide = false
  1103. wave.Locked = true
  1104. wave.Size = Vector3.new(1, 1, 1)
  1105. wave.TopSurface = "Smooth"
  1106. wave.BottomSurface = "Smooth"
  1107. wave.Transparency = 0.35
  1108. wave.CFrame = fx.CFrame
  1109. wm = Instance.new("SpecialMesh", wave)
  1110. wm.MeshType = "Sphere"
  1111. wm.Scale = Vector3.new(1,1,1)
  1112. coroutine.wrap(function()
  1113. for i = 1, 18, 1 do
  1114. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1115. --wave.Size = wm.Scale
  1116. wave.CFrame = fx.CFrame
  1117. wave.Transparency = i/14
  1118. wait()
  1119. end
  1120. wait()
  1121. wave:Destroy()
  1122. end)()
  1123.  
  1124. end
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130. GroundWave1()
  1131.  
  1132.  
  1133. CV="Pastel blue"
  1134.  
  1135. local txt = Instance.new("BillboardGui", Char)
  1136. txt.Adornee = Char .Head
  1137. txt.Name = "_status"
  1138. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1139. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1140. local text = Instance.new("TextLabel", txt)
  1141. text.Size = UDim2.new(10, 0, 7, 0)
  1142. text.FontSize = "Size24"
  1143. text.TextScaled = true
  1144. text.TextTransparency = 0
  1145. text.BackgroundTransparency = 1
  1146. text.TextTransparency = 0
  1147. text.TextStrokeTransparency = 0
  1148. text.Font = "Antique"
  1149. text.TextStrokeColor3 = Color3.new(170,0,255)
  1150.  
  1151. v=Instance.new("Part")
  1152. v.Name = "ColorBrick"
  1153. v.Parent=Player.Character
  1154. v.FormFactor="Symmetric"
  1155. v.Anchored=true
  1156. v.CanCollide=false
  1157. v.BottomSurface="Smooth"
  1158. v.TopSurface="Smooth"
  1159. v.Size=Vector3.new(10,5,3)
  1160. v.Transparency=1
  1161. v.CFrame=Char.Torso.CFrame
  1162. v.BrickColor=BrickColor.new(CV)
  1163. v.Transparency=1
  1164. text.TextColor3 = Color3.new(0,0,0)
  1165. v.Shape="Block"
  1166. text.Text = "The Omni-God of Erradication"
  1167.  
  1168.  
  1169.  
  1170.  
  1171. ROW = function(out, trans, s, wt, t, ang, plus)
  1172. for i = 1, 360, 360/t do
  1173. local c = Instance.new("Part", game.Workspace)
  1174. c.FormFactor = 3
  1175. c.TopSurface = 0
  1176. c.BottomSurface = 0
  1177. c.Size = s
  1178. c.Anchored = true
  1179. c.CanCollide = wt
  1180. c.Material=workspace.Base.Material
  1181. c.Transparency = trans
  1182. c.BrickColor = workspace.Base.BrickColor
  1183. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1184. c.Locked=true
  1185. game.Debris:AddItem(c,15)
  1186. end
  1187. end
  1188.  
  1189. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1190.  
  1191.  
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197. local wave = Instance.new("Part", torso)
  1198. wave.BrickColor = TorsoColor
  1199. wave.Anchored = true
  1200. wave.CanCollide = false
  1201. wave.Locked = true
  1202. wave.Size = Vector3.new(1, 1, 1)
  1203. wave.TopSurface = "Smooth"
  1204. wave.BottomSurface = "Smooth"
  1205. wave.Transparency = 0.35
  1206. wave.CFrame = HandCF
  1207. wm = Instance.new("SpecialMesh", wave)
  1208. wm.MeshId = "rbxassetid://3270017"
  1209. local wave2 = Instance.new("Part", torso)
  1210. wave2.BrickColor = BrickColor.new("Really black")
  1211. wave2.Anchored = true
  1212. wave2.CanCollide = false
  1213. wave2.Locked = true
  1214. wave2.Size = Vector3.new(1, 1, 1)
  1215. wave2.TopSurface = "Smooth"
  1216. wave2.BottomSurface = "Smooth"
  1217. wave2.Transparency = 0.35
  1218. wave2.CFrame = HandCF
  1219. wm2 = Instance.new("SpecialMesh", wave2)
  1220. wm2.MeshId = "rbxassetid://3270017"
  1221. local wave3 = Instance.new("Part", torso)
  1222. wave3.BrickColor = TorsoColor
  1223. wave3.Anchored = true
  1224. wave3.CanCollide = false
  1225. wave3.Locked = true
  1226. wave3.Size = Vector3.new(1, 1, 1)
  1227. wave3.TopSurface = "Smooth"
  1228. wave3.BottomSurface = "Smooth"
  1229. wave3.Transparency = 0.35
  1230. wave3.CFrame = HandCF
  1231. wm3 = Instance.new("SpecialMesh", wave3)
  1232. wm3.MeshId = "rbxassetid://3270017"
  1233. coroutine.wrap(function()
  1234. for i = 1, 14, 1 do
  1235. valuer = valuer - 0.35
  1236. valuer2 = valuer - 0.45
  1237. valuer3 = valuer3 - 0.475
  1238. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1239. wave.Size = wm.Scale
  1240. wave.CFrame = HandCF
  1241. wave.Transparency = i/14
  1242. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1243. wave2.Size = wm2.Scale
  1244. wave2.CFrame = HandCF
  1245. wave2.Transparency = i/14
  1246. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1247. wave3.Size = wm2.Scale
  1248. wave3.CFrame = HandCF
  1249. wave3.Transparency = i/14
  1250. wait()
  1251. end
  1252. wait()
  1253. wave:Destroy()
  1254. wave2:Destroy()
  1255. end)()
  1256.  
  1257. local torso = game.Players.LocalPlayer.Character.Torso
  1258. local block = Instance.new("Part",torso)
  1259. block.Size = Vector3.new(0.1,0.1,0.1)
  1260. block.Position = block.Position + Vector3.new(2,2,2)
  1261. block.Transparency = 1
  1262. local weld = Instance.new("Weld",torso)
  1263. weld.Part0 = torso
  1264. weld.Part1 = block
  1265. weld.C0 = CFrame.new(0,5,0)
  1266. local tables = {5,4,3,2,1}
  1267. local part = Instance.new("ParticleEmitter")
  1268. part.Parent = game.Players.LocalPlayer.Character.Torso
  1269. part.LockedToPart = true
  1270.  
  1271. part.Texture = "rbxassetid://300899196"
  1272. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1273. part.Transparency = NumberSequence.new(0.7)
  1274. part.Lifetime = NumberRange.new(2)
  1275. part.Rate = 30
  1276. local part2 = Instance.new("ParticleEmitter",block)
  1277. part2.Lifetime = NumberRange.new(5)
  1278. part2.Speed = NumberRange.new(0)
  1279. part2.Size = NumberSequence.new(18)
  1280. part2.LockedToPart = true
  1281. part2.Transparency = NumberSequence.new(0.5)
  1282. part2.Rate = 3
  1283. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1284. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1285. local model = Instance.new("Model",torso)
  1286.  
  1287. local ball0 = Instance.new("Part",model)
  1288. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1289. ball0.Transparency = 0.5
  1290. ball0.BrickColor = BrickColor.new("Royal purple")
  1291. ball0.Size = Vector3.new(1,1,1)
  1292. ball0mesh = Instance.new("SpecialMesh",ball0)
  1293. ball0mesh.MeshType = "Sphere"
  1294. ball0mesh.Scale = Vector3.new(1,1,1)
  1295. ballweld = Instance.new("Weld",model)
  1296. ballweld.Part0 = torso
  1297. ballweld.Part1 = ball0
  1298.  
  1299.  
  1300.  
  1301.  
  1302. for i = 1,15 do
  1303. wait(0.1)
  1304. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1305. part2.Size = NumberSequence.new(15)
  1306. for i = 1 , 3 do
  1307. wait()
  1308. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1309.  
  1310. end
  1311.  
  1312. wait(0.1)
  1313. part2.Size = NumberSequence.new(8)
  1314. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1315. ball0mesh.Scale = Vector3.new(1,1,1)
  1316.  
  1317. end
  1318.  
  1319. hum.WalkSpeed = 16
  1320. Muss.Volume = 8
  1321.  
  1322.  
  1323. Charging = true
  1324. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1325. function FDebris()
  1326. repeat
  1327. local p = Instance.new('Part',Torso)
  1328. p.formFactor = 'Custom'
  1329. p.Size = Vector3.new(1,1,1)
  1330. p.BrickColor = BrickColor.new("Dark indigo")
  1331. p.CanCollide = false
  1332. p.Transparency = 0.2
  1333. p.Anchored = true
  1334. p.Locked=true
  1335. p.Material = "Neon"
  1336. s = math.random(1,40)/10
  1337. local m = Instance.new("BlockMesh",p)
  1338. m.Scale = Vector3.new(s,s,s)
  1339. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1340. --[[coroutine.wrap(function()
  1341. wait(2)
  1342. while Charging == true do
  1343. wait(2)
  1344. GroundWave1()
  1345. wait(2)
  1346. end
  1347. end)()]]--
  1348.  
  1349. spawn(function()
  1350. while rs:wait() do
  1351. if p.Transparency >= 1 then p:Destroy() break end
  1352. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1353. p.Transparency = p.Transparency+0.01
  1354. end
  1355. end)
  1356. wait(.3)
  1357. until Charging == false
  1358. end
  1359.  
  1360.  
  1361. spawn(function()
  1362. while wait(.01)
  1363. do
  1364. FDebris()
  1365. end
  1366. end)
  1367.  
  1368.  
  1369.  
  1370. FloatPart = function()
  1371. local Part = Instance.new('Part',Torso)
  1372. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1373. Part.Anchored = true
  1374. Part.Material = 'Neon'
  1375. Part.CanCollide = false
  1376. Part.BrickColor = BrickColor.new("Royal purple")
  1377. local Mesh = Instance.new('SpecialMesh',Part)
  1378. Mesh.Scale = Vector3.new(4,4,.2)
  1379. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1380. Mesh.VertexColor = Vector3.new(0,170,255)
  1381. spawn(function()
  1382. for i = 1,30 do
  1383. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1384. Part.Transparency = Part.Transparency + .035
  1385. game["Run Service"].RenderStepped:wait()
  1386. end
  1387. Part:Destroy()
  1388. end)
  1389. end;
  1390.  
  1391. DubPart = function()
  1392. local Part = Instance.new('Part',Torso)
  1393. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1394. Part.Anchored = true
  1395. Part.CanCollide = false
  1396. Part.Material = 'Neon'
  1397. Part.BrickColor = BrickColor.new(SecondaryColor)
  1398. local Mesh = Instance.new('SpecialMesh',Part)
  1399. Mesh.Scale = Vector3.new(7,7,.2)
  1400. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1401. Mesh.VertexColor = Vector3.new(0,170,255)
  1402. spawn(function()
  1403. for i = 1,30 do
  1404. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1405. Part.Transparency = Part.Transparency + .035
  1406. game["Run Service"].RenderStepped:wait()
  1407. end
  1408. Part:Destroy()
  1409. end)
  1410. end;
  1411.  
  1412. Fade = function(Item,t)
  1413. spawn(function()
  1414. for i = 1,20 do
  1415. Item.Transparency = Item.Transparency + .05
  1416. if t then
  1417. wait(t)
  1418. else
  1419. wait()
  1420. end
  1421. end
  1422. Item:Destroy()
  1423. end)
  1424. end
  1425.  
  1426. Particle = function(PrimaryColor)
  1427. local Part = Instance.new('Part',Torso)
  1428. Part.BrickColor = BrickColor.new(PrimaryColor)
  1429. Part.Anchored = true
  1430. Part.Transparency = .3
  1431. Part.CanCollide = false
  1432. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1433. local Mesh = Instance.new('BlockMesh',Part)
  1434. Mesh.Scale = Vector3.new(.05,.1,.1)
  1435. spawn(function()
  1436. for i = 1,40 do
  1437. Part.Transparency = Part.Transparency + .0125
  1438. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1439. game["Run Service"].RenderStepped:wait()
  1440. end
  1441. Part:Destroy()
  1442. end)
  1443. end;
  1444.  
  1445. --[[spawn(function()
  1446. while wait() do
  1447. wait(.05)
  1448. FloatPart()
  1449. wait(.08)
  1450. FloatPart()
  1451. wait(.05)
  1452. DubPart()
  1453. wait(.08)
  1454. end
  1455. end)]]
  1456.  
  1457. game["Run Service"].RenderStepped:connect(function(_)
  1458. Particle("Royale purple")
  1459. Particle("Really black")
  1460. Particle("Royal purple")
  1461. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1462. end)
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479. function FindNearestTorso(Position,Distance,SinglePlayer)
  1480. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1481. local List = {}
  1482. for i,v in pairs(workspace:GetChildren())do
  1483. if v:IsA("Model")then
  1484. if v:findFirstChild("Torso")then
  1485. if v ~= char then
  1486. if(v.Torso.Position -Position).magnitude <= Distance then
  1487. table.insert(List,v)
  1488. end
  1489. end
  1490. end
  1491. end
  1492. end
  1493. return List
  1494. end
  1495.  
  1496.  
  1497.  
  1498.  
  1499. vt = Vector3.new
  1500.  
  1501.  
  1502.  
  1503. local player = game.Players.LocalPlayer
  1504. local pchar = player.Character
  1505. local mouse = player:GetMouse()
  1506. local cam = workspace.CurrentCamera
  1507.  
  1508. local rad = math.rad
  1509. bodyparts = {}
  1510. local keysDown = {}
  1511. local flySpeed = 0
  1512. local MAX_FLY_SPEED = 150
  1513.  
  1514. local canFly = false
  1515. local flyToggled = false
  1516.  
  1517. local forward, side = 0, 0
  1518. local lastForward, lastSide = 0, 0
  1519.  
  1520. local floatBP = Instance.new("BodyPosition")
  1521. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1522. local flyBV = Instance.new("BodyVelocity")
  1523. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1524. local turnBG = Instance.new("BodyGyro")
  1525. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1526.  
  1527. mouse.KeyDown:connect(function(key)
  1528. keysDown[key] = true
  1529.  
  1530. if key == "f" then
  1531. flyToggled = not flyToggled
  1532.  
  1533. if not flyToggled then
  1534. stanceToggle = "Normal"
  1535. floatBP.Parent = nil
  1536. flyBV.Parent = nil
  1537. turnBG.Parent = nil
  1538. root.Velocity = Vector3.new()
  1539. pchar.Humanoid.PlatformStand = false
  1540. end
  1541. end
  1542.  
  1543. end)
  1544. mouse.KeyUp:connect(function(key)
  1545. keysDown[key] = nil
  1546. end)
  1547.  
  1548. local function updateFly()
  1549.  
  1550.  
  1551.  
  1552.  
  1553. if not flyToggled then return end
  1554.  
  1555. lastForward = forward
  1556. lastSide = side
  1557.  
  1558. forward = 0
  1559. side = 0
  1560.  
  1561. if keysDown.w then
  1562. forward = forward + 1
  1563. end
  1564. if keysDown.s then
  1565. forward = forward - 1
  1566. end
  1567. if keysDown.a then
  1568. side = side - 1
  1569. end
  1570. if keysDown.d then
  1571. side = side + 1
  1572. end
  1573.  
  1574. canFly = (forward ~= 0 or side ~= 0)
  1575.  
  1576. if canFly then
  1577. stanceToggle = "Floating"
  1578. turnBG.Parent = root
  1579. floatBP.Parent = nil
  1580. flyBV.Parent = root
  1581.  
  1582. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1583. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1584. else
  1585. floatBP.position = root.Position
  1586. floatBP.Parent = root
  1587.  
  1588. flySpeed = flySpeed - 1
  1589. if flySpeed < 0 then flySpeed = 0 end
  1590. end
  1591.  
  1592. local camCF = cam.CoordinateFrame
  1593. local in_forward = canFly and forward or lastForward
  1594. local in_side = canFly and side or lastSide
  1595.  
  1596. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1597.  
  1598. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1599. end
  1600.  
  1601. game:service'RunService'.RenderStepped:connect(function()
  1602. if flyToggled then
  1603. pchar.Humanoid.PlatformStand = true
  1604. end
  1605. updateFly()
  1606. end)
  1607.  
  1608.  
  1609.  
  1610. mouse.KeyDown:connect(function(key)
  1611. if key == "b" then
  1612. hum.WalkSpeed = 0
  1613. if Debounces.CanAttack == true then
  1614. Debounces.CanAttack = false
  1615. Debounces.NoIdl = true
  1616. Debounces.on = true
  1617. v = Instance.new("Sound")
  1618. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1619. v.Parent = char
  1620. v.Looped = false
  1621. v.Pitch = 1
  1622. v.Volume = 3000
  1623. wait(0.01)
  1624. v:Play()
  1625. wait()
  1626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1632. if Debounces.on == false then
  1633. end
  1634. wait()
  1635. end
  1636. wait()
  1637.  
  1638.  
  1639. local function Shockwave7()
  1640. local ENERGY = Instance.new("Part", Char)
  1641. ENERGY.Name = "ENERGY"
  1642. ENERGY.CanCollide = false
  1643. ENERGY.BrickColor = BrickColor.new("Really black")
  1644. ENERGY.Transparency = 0.2
  1645. ENERGY.TopSurface = 0
  1646. ENERGY.BottomSurface = 0
  1647. ENERGY.Anchored = true
  1648. local cm = Instance.new("CylinderMesh", ENERGY)
  1649. cm.Scale = Vector3.new(1, 20, 1)
  1650. ENERGY.Size = Vector3.new(5, 20, 5)
  1651. ENERGY.CFrame = char.Torso.CFrame
  1652. ENERGY.Touched:connect(function(hit)
  1653. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1654. local Occlude = true
  1655. local NotOccludes = {
  1656. char.Name;
  1657. "Wings";
  1658. "Scythe";
  1659. "Thingy";
  1660. "Thingy2"; -- put all of the names in a table pls
  1661. }
  1662. for i,v in pairs(NotOccludes) do
  1663. if hit.Parent.Name == v then
  1664. Occlude = false
  1665. end
  1666. end
  1667. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1668. if Occlude then
  1669. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1670. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1671. end
  1672. end
  1673. end)
  1674. for i = 1, 50 do
  1675. ENERGY.CFrame = char.Torso.CFrame
  1676. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1677. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1678. wait()
  1679. end
  1680. ENERGY:Destroy()
  1681. end
  1682. Shockwave7()
  1683.  
  1684.  
  1685. pt=Instance.new('Part',torso)
  1686. pt.Anchored=true
  1687. pt.CanCollide=false
  1688. pt.Locked = true
  1689. pt.FormFactor='Custom'
  1690. pt.Size=Vector3.new(1,1,1)
  1691. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1692. pt.Transparency=.6
  1693. pt.BrickColor=BrickColor.new('Royal purple')
  1694. msh=Instance.new('SpecialMesh',pt)
  1695. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1696. msh.Scale=Vector3.new(8,4,8)
  1697. pt2=pt:clone()
  1698. pt2.Parent = torso
  1699. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1700. pt2.BrickColor=BrickColor.new("Really black")
  1701. msh2=msh:clone()
  1702. msh2.Parent=pt2
  1703. msh2.Scale=Vector3.new(10,5,10)
  1704.  
  1705. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1706. bl = Instance.new("Part", char)
  1707. bl.Locked = true
  1708. bl.Name = "Shell"
  1709. bl.BrickColor = BrickColor.new("Royal purple")
  1710. bl.Anchored = true
  1711. bl.CanCollide = false
  1712. bl.Transparency = 0
  1713. bl.Reflectance = 0
  1714. bl.BottomSurface = 0
  1715. bl.TopSurface = 0
  1716. bl.Shape = 0
  1717. blm = Instance.new("SpecialMesh",bl)
  1718. blm.MeshType = "Sphere"
  1719. blm.Scale = Vector3.new(1,1,1)
  1720. blm.MeshId = "rbxassetid://9982590"
  1721.  
  1722. coroutine.resume(coroutine.create(function()
  1723. for i=1, math.huge, 4 do
  1724. rs:wait()
  1725. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1726. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1727. bl.Transparency = bl.Transparency + 0.005
  1728. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1729. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1730. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1731. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1732. end
  1733. end))
  1734.  
  1735. for i = 1, 15 do
  1736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1742. if Debounces.on == false then
  1743. break
  1744. end
  1745. wait()
  1746. end
  1747. for i = 1, 15 do
  1748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1754. if Debounces.on == false then
  1755. break
  1756. end
  1757. wait()
  1758. end
  1759. for i = 1, 15 do
  1760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1766. if Debounces.on == false then
  1767. break
  1768. end
  1769. wait()
  1770. end
  1771. for i = 1, 15 do
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1778. if Debounces.on == false then
  1779. break
  1780. end
  1781. wait()
  1782. end
  1783. for i = 1, 15 do
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1790. if Debounces.on == false then
  1791. break
  1792. end
  1793. wait()
  1794. end
  1795. for i = 1, 10 do
  1796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1802. if Debounces.on == false then
  1803. break
  1804. end
  1805. wait()
  1806. end
  1807. wait(1.4)
  1808. Debounces.NoIdl = false
  1809. hum.WalkSpeed = 5
  1810. Debounces.on = false
  1811. wait()
  1812. if Debounces.CanAttack == false then
  1813. Debounces.CanAttack = true
  1814. v:Destroy()
  1815. bl:Destroy()
  1816. blm:Destroy()
  1817. pt:Destroy()
  1818. pt2:Destroy()
  1819. msh:Destroy()
  1820. msh2:Destroy()
  1821. end
  1822. end
  1823. end)
  1824.  
  1825.  
  1826.  
  1827.  
  1828.  
  1829. local grabbed = false
  1830. local cf = CFrame.new
  1831. local mr = math.rad
  1832. local angles = CFrame.Angles
  1833. local ud = UDim2.new
  1834. local c3 = Color3.new
  1835. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1836. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1837. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1838. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1839.  
  1840. clerp = function(a, b, t)
  1841. return a:lerp(b, t)
  1842. end
  1843.  
  1844. local RbxUtility = LoadLibrary("RbxUtility")
  1845. local Create = RbxUtility.Create
  1846. RemoveOutlines = function(part)
  1847. part.TopSurface = 10
  1848. end
  1849.  
  1850. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1851. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1852. RemoveOutlines(Part)
  1853. return Part
  1854. end
  1855.  
  1856. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1857. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1858. if Mesh == "SpecialMesh" then
  1859. Msh.MeshType = MeshType
  1860. Msh.MeshId = MeshId
  1861. end
  1862. return Msh
  1863. end
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871. ArtificialHB = Instance.new("BindableEvent", script)
  1872. ArtificialHB.Name = "Heartbeat"
  1873. script:WaitForChild("Heartbeat")
  1874. frame = 0.033333333333333
  1875. tf = 0
  1876. allowframeloss = false
  1877. tossremainder = false
  1878. lastframe = tick()
  1879. script.Heartbeat:Fire()
  1880. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1881. tf = tf + s
  1882. if frame <= tf then
  1883. if allowframeloss then
  1884. script.Heartbeat:Fire()
  1885. lastframe = tick()
  1886. else
  1887. for i = 1, math.floor(tf / frame) do
  1888. script.Heartbeat:Fire()
  1889. end
  1890. lastframe = tick()
  1891. end
  1892. if tossremainder then
  1893. tf = 0
  1894. else
  1895. tf = tf - frame * math.floor(tf / frame)
  1896. end
  1897. end
  1898. end
  1899. )
  1900. swait = function(num)
  1901. if num == 0 or num == nil then
  1902. ArtificialHB.Event:wait()
  1903. else
  1904. for i = 0, num do
  1905. ArtificialHB.Event:wait()
  1906. end
  1907. end
  1908. end
  1909.  
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915.  
  1916.  
  1917.  
  1918. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1919. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1920. return Weld
  1921. end
  1922.  
  1923. rayCast = function(Position, Direction, Range, Ignore)
  1924. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1925. end
  1926.  
  1927. CreateSound = function(id, par, vol, pit)
  1928. coroutine.resume(coroutine.create(function()
  1929. local sou = Instance.new("Sound", par or workspace)
  1930. sou.Volume = vol
  1931. sou.Pitch = pit or 1
  1932. sou.SoundId = id
  1933. swait()
  1934. sou:play()
  1935. game:GetService("Debris"):AddItem(sou, 6)
  1936. end
  1937. ))
  1938. end
  1939.  
  1940. local getclosest = function(obj, distance)
  1941. local last, lastx = distance + 1, nil
  1942. for i,v in pairs(workspace:GetChildren()) do
  1943. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1944. local t = v.Torso
  1945. local dist = t.Position - obj.Position.magnitude
  1946. if dist <= distance and dist < last then
  1947. last = dist
  1948. lastx = v
  1949. end
  1950. end
  1951. end
  1952. return lastx
  1953. end
  1954.  
  1955. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1956. if hit.Parent == nil then
  1957. return
  1958. end
  1959. local h = hit.Parent:FindFirstChild("Humanoid")
  1960. for _,v in pairs(hit.Parent:children()) do
  1961. if v:IsA("Humanoid") then
  1962. h = v
  1963. end
  1964. end
  1965. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1966. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1967. return
  1968. end
  1969. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1970. game:GetService("Debris"):AddItem(c, 0.5)
  1971. if HitSound ~= nil and HitPitch ~= nil then
  1972. CreateSound(HitSound, hit, 1, HitPitch)
  1973. end
  1974. local Damage = math.random(minim, maxim)
  1975. local blocked = false
  1976. local block = hit.Parent:findFirstChild("Block")
  1977. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1978. blocked = true
  1979. block.Value = block.Value - 1
  1980. print(block.Value)
  1981. end
  1982. if blocked == false then
  1983. h.Health = h.Health - Damage
  1984. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1985. else
  1986. h.Health = h.Health - Damage / 2
  1987. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1988. end
  1989. if Type == "Knockdown" then
  1990. local hum = hit.Parent.Humanoid
  1991. hum.PlatformStand = true
  1992. coroutine.resume(coroutine.create(function(HHumanoid)
  1993. swait(1)
  1994. HHumanoid.PlatformStand = false
  1995. end
  1996. ), hum)
  1997. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1998. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1999. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2000. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2001. game:GetService("Debris"):AddItem(rl, 0.5)
  2002. else
  2003. do
  2004. if Type == "Debuff" then
  2005. print'hi'
  2006. else
  2007. if Type == "Up" then
  2008. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2009. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2010. else
  2011. do
  2012. if Type == "DarkUp" then
  2013. coroutine.resume(coroutine.create(function()
  2014. for i = 0, 1, 0.1 do
  2015. swait()
  2016. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2017. end
  2018. end
  2019. ))
  2020. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2021. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2022. else
  2023. do
  2024. if Type == "Snare" then
  2025. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2026. game:GetService("Debris"):AddItem(bp, 1)
  2027. else
  2028. do
  2029. if Type == "Freeze" then
  2030. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2031. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2032. hit.Parent.Torso.Anchored = true
  2033. coroutine.resume(coroutine.create(function(Part)
  2034. swait(1.5)
  2035. Part.Anchored = false
  2036. end), hit.Parent.Torso)
  2037. game:GetService("Debris"):AddItem(BodPos, 3)
  2038. game:GetService("Debris"):AddItem(BodGy, 3)
  2039. end
  2040. do
  2041. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2042. game:GetService("Debris"):AddItem(debounce, Delay)
  2043. c = Instance.new("ObjectValue")
  2044. c.Name = "creator"
  2045. c.Value = Player
  2046. c.Parent = h
  2047. game:GetService("Debris"):AddItem(c, 0.5)
  2048. end
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060.  
  2061. ShowDamage = function(Pos, Text, Time, Color)
  2062. local Rate = 0.033333333333333
  2063. if not Pos then
  2064. local Pos = Vector3.new(0, 0, 0)
  2065. end
  2066. local Text = Text or ""
  2067. local Time = Time or 2
  2068. if not Color then
  2069. local Color = Color3.new(1, 0, 1)
  2070. end
  2071. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2072. EffectPart.Anchored = true
  2073. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2074. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2075. game.Debris:AddItem(EffectPart, Time + 0.1)
  2076. EffectPart.Parent = game:GetService("Workspace")
  2077. delay(0, function()
  2078. local Frames = Time / Rate
  2079. for Frame = 1, Frames do
  2080. wait(Rate)
  2081. local Percent = Frame / Frames
  2082. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2083. TextLabel.TextTransparency = Percent
  2084. end
  2085. if EffectPart and EffectPart.Parent then
  2086. EffectPart:Destroy()
  2087. end
  2088. end
  2089. )
  2090. end
  2091.  
  2092. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2093. for _,c in pairs(workspace:children()) do
  2094. local hum = c:findFirstChild("Humanoid")
  2095. if hum ~= nil then
  2096. local head = c:findFirstChild("Torso")
  2097. if head ~= nil then
  2098. local targ = head.Position - Part.Position
  2099. local mag = targ.magnitude
  2100. if mag <= magni and c.Name ~= Player.Name then
  2101. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107.  
  2108.  
  2109.  
  2110.  
  2111.  
  2112. local effect = Instance.new("Model", Char)
  2113. effect.Name = "Effects"
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2120. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2121. prt.Anchored = true
  2122. prt.CFrame = cframe
  2123. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2124. game:GetService("Debris"):AddItem(prt, 10)
  2125. if Type == 1 or Type == nil then
  2126. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2127. else
  2128. if Type == 2 then
  2129. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2130. end
  2131. end
  2132. end
  2133.  
  2134.  
  2135.  
  2136.  
  2137. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2138. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2139. prt.Anchored = true
  2140. prt.CFrame = cframe
  2141. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2142. game:GetService("Debris"):AddItem(prt, 10)
  2143. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2144. end
  2145.  
  2146.  
  2147.  
  2148. local grabbing = false
  2149. WindFloor = function()
  2150.  
  2151. end
  2152.  
  2153.  
  2154.  
  2155. bc = BrickColor.new
  2156. function WindFloor2()
  2157. local shur = Instance.new("Part",char)
  2158. local gahd = Instance.new("Sound",shur)
  2159. gahd.SoundId = "rbxassetid://402981977"
  2160. gahd.Volume = 5
  2161. gahd.Pitch = 0.75
  2162. gahd:Play()
  2163. shur.Transparency = 1
  2164. shur.Material = "Neon"
  2165. shur.BrickColor = bc("Royal purple")
  2166. shur.Anchored = true
  2167. shur.CFrame = mouse.Hit
  2168. shur.Rotation = vt(0,math.random(-500,500),0)
  2169. shur.Size = vt(1,0.2,1)
  2170. shur.CanCollide = false
  2171. local dec = Instance.new("Decal",shur)
  2172. dec.Texture = symbolimg
  2173. dec.Face = "Top"
  2174. local dec2 = dec:Clone()
  2175. dec2.Parent = shur
  2176. dec2.Face = "Bottom"
  2177. local Meshshur = Instance.new("CylinderMesh",shur)
  2178. Meshshur.Scale = vt(0,1,0)
  2179. local value1 = 1*2.25
  2180. for i = 0, 50 do
  2181. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2182. value1 = value1 - 0.015*2.25
  2183. wait(0)
  2184. end
  2185. local spart = Instance.new("Part",char)
  2186. local tick = Instance.new("Sound",spart)
  2187. tick.SoundId = "rbxassetid://414516914"
  2188. tick.Volume = 2.5
  2189. tick.Pitch = 0.45
  2190. tick:Play()
  2191. spart.Size = vt(1,1,1)
  2192. spart.BrickColor = BrickColor.new("Royal purple")
  2193. spart.Transparency = 0.1
  2194. spart.Anchored = true
  2195. spart.CanCollide = false
  2196. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2197. local expld = Instance.new("Explosion", spart)
  2198. expld.BlastRadius = 27.5
  2199. expld.Position = spart.Position
  2200. local mesh = Instance.new("SpecialMesh",spart)
  2201. mesh.MeshType = "FileMesh"
  2202. mesh.Scale = vt(1,0.01,1)
  2203. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2204. local parz = spart:Clone()
  2205. local mshe = parz.Mesh
  2206. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2207. parz.CFrame = spart.CFrame
  2208. parz.Parent = char
  2209. local par2 = spart:Clone()
  2210. local msh = par2.Mesh
  2211. par2.Mesh.MeshType = "Sphere"
  2212. par2.Material = "Neon"
  2213. par2.CFrame = spart.CFrame
  2214. par2.BrickColor = BrickColor.new("Royal purple")
  2215. par2.Parent = char
  2216. local par3 = spart:Clone()
  2217. local msh3 = par2.Mesh
  2218. msh3.Scale = vt(15,0,15)
  2219. par3.Mesh.MeshType = "Sphere"
  2220. par3.Material = "Neon"
  2221. par3.CFrame = spart.CFrame
  2222. par3.BrickColor = BrickColor.new("Royal purple")
  2223. par3.Parent = char
  2224. for i = 0, 150 do
  2225. spart.Transparency = spart.Transparency + 0.01
  2226. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2227. spart.Position = spart.Position
  2228. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2229. par2.Transparency = par2.Transparency + 0.01
  2230. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2231. par2.Position = par2.Position
  2232. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2233. par3.Transparency = par2.Transparency + 0.05
  2234. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2235. par3.Position = par2.Position
  2236. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2237. parz.Transparency = par2.Transparency + 0.01
  2238. mshe.Scale = msh.Scale + vt(4,1,4)
  2239. parz.Position = parz.Position
  2240. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2241. wait(0)
  2242. end
  2243. for i = 0, 100 do
  2244. dec.Transparency = dec.Transparency + 0.015
  2245. dec2.Transparency = dec.Transparency
  2246. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2247. value1 = value1 - 0.015*2.25
  2248. wait(0)
  2249. end
  2250. shur:Destroy()
  2251. par2:Destroy()
  2252. spart:Destroy()
  2253. end
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261. function BlastStorm()
  2262.  
  2263. local lag = Instance.new("Sound", workspace)
  2264. lag.SoundId = "rbxassetid://752783199"
  2265. lag.Volume = 20000
  2266. lag.Pitch = 1
  2267. lag:Play()
  2268. wait(0)
  2269. local ff = Instance.new("ForceField",char)
  2270. local shur = Instance.new("Part",char)
  2271. local gahd = Instance.new("Sound",char)
  2272. gahd.SoundId = "rbxassetid://402981977"
  2273. gahd.Volume = 2.5
  2274. gahd.Pitch = 0.6
  2275. gahd:Play()
  2276. shur.Transparency = 1
  2277. shur.Material = "Neon"
  2278. shur.BrickColor = bc("Royal purple")
  2279. shur.Anchored = true
  2280. shur.CFrame = mouse.Hit
  2281. shur.Size = vt(1,0.2,1)
  2282. shur.CanCollide = false
  2283. local dec = Instance.new("Decal",shur)
  2284. dec.Texture = symbolimg
  2285. dec.Face = "Top"
  2286. local dec2 = dec:Clone()
  2287. dec2.Parent = shur
  2288. dec2.Face = "Bottom"
  2289. local Meshshur = Instance.new("CylinderMesh",shur)
  2290. Meshshur.Scale = vt(0,1,0)
  2291. local value1 = 1*12.5
  2292. for i = 0, 50 do
  2293. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2294. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2295. value1 = value1 - 0.015*12.5
  2296. wait(0)
  2297. end
  2298.  
  2299. wait(0)
  2300. local spart = Instance.new("Part",char)
  2301. local tick = Instance.new("Sound",char)
  2302. tick.SoundId = "rbxassetid://414516914"
  2303. tick.Volume = 2.5
  2304. tick.Pitch = 0.4
  2305. tick:Play()
  2306. local tickz = Instance.new("Sound",char)
  2307. tickz.SoundId = "rbxassetid://435742675"
  2308. tickz.Volume = 1
  2309. tickz.Pitch = 1
  2310. tickz:Play()
  2311. local tickr = Instance.new("Sound",char)
  2312. tickr.SoundId = "rbxassetid://435742675"
  2313. tickr.Volume = 2.5
  2314. tickr.Pitch = 0.5
  2315. tickr:Play()
  2316. local tickel = Instance.new("Sound",char)
  2317. tickel.SoundId = "rbxassetid://2248511"
  2318. tickel.Volume = 3
  2319. tickel.Pitch = 0.2
  2320. tickel:Play()
  2321. spart.Size = vt(1,1,1)
  2322. spart.BrickColor = BrickColor.new("Royal purple")
  2323. spart.Transparency = 0.1
  2324. spart.Anchored = true
  2325. spart.CanCollide = false
  2326. spart.CFrame = mouse.Hit
  2327. local expld = Instance.new("Explosion", spart)
  2328. expld.BlastRadius = 500000
  2329. expld.Position = spart.Position
  2330. local mesh = Instance.new("SpecialMesh",spart)
  2331. mesh.MeshType = "FileMesh"
  2332. mesh.Scale = vt(1,0.01,1)
  2333. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2334. local parz = spart:Clone()
  2335. local mshe = parz.Mesh
  2336. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2337. parz.CFrame = spart.CFrame
  2338. parz.Parent = char
  2339. local par2 = spart:Clone()
  2340. local msh = par2.Mesh
  2341. par2.Mesh.MeshType = "Sphere"
  2342. par2.Material = "Neon"
  2343. par2.CFrame = spart.CFrame
  2344. par2.BrickColor = BrickColor.new("Royal purple")
  2345. par2.Parent = char
  2346. for i = 0, 200 do
  2347. spart.Transparency = spart.Transparency + 0.005
  2348. mesh.Scale = mesh.Scale + vt(10,1,10)
  2349. spart.Position = spart.Position
  2350. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2351. par2.Transparency = par2.Transparency + 0.005
  2352. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2353. par2.Position = par2.Position
  2354. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2355. parz.Transparency = par2.Transparency + 0.005
  2356. mshe.Scale = msh.Scale + vt(6,1,6)
  2357. parz.Position = parz.Position
  2358. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2359. wait(0)
  2360. end
  2361. ff:Destroy()
  2362. for i = 0, 100 do
  2363. dec.Transparency = dec.Transparency + 0.015
  2364. dec2.Transparency = dec.Transparency
  2365. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2366. value1 = value1 - 0.015*12.5
  2367. wait(0)
  2368. end
  2369. shur:Destroy()
  2370. par2:Destroy()
  2371. spart:Destroy()
  2372. tick:Destroy()
  2373. tickr:Destroy()
  2374. tickz:Destroy()
  2375. tickel:Destroy()
  2376. end
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385. local maincolor = Color3.new(170/255,0/255,255/255)
  2386.  
  2387.  
  2388.  
  2389. function noobyisscripter()
  2390. local hitted = false
  2391. local valuesize = 5
  2392. local lb = Instance.new("Part")
  2393. lb.Parent = char
  2394. lb.Material = "Neon"
  2395. lb.BrickColor = BrickColor.new(maincolor)
  2396. lb.CanCollide = false
  2397. lb.Shape = "Ball"
  2398. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2399. lb.Anchored = false
  2400. lb.Size = vt(1,1,1)
  2401. local thing = Instance.new("SpecialMesh",lb)
  2402. thing.MeshType = "Sphere"
  2403. local trail = Instance.new("ParticleEmitter",lb)
  2404. trail.Texture = "rbxassetid://296874871"
  2405. trail.LightEmission = 0.95
  2406. trail.Color = ColorSequence.new(maincolor)
  2407. trail.Rate = 10000
  2408. trail.Lifetime = NumberRange.new(1.5)
  2409. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2410. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2411. trail.Speed = NumberRange.new(0,0)
  2412. trail.RotSpeed = NumberRange.new(-500,500)
  2413. local bv = Instance.new("BodyVelocity")
  2414. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2415. bv.velocity = mouse.Hit.lookVector *100
  2416. bv.Parent = lb
  2417. wait(0.1)
  2418. pewdiepie=lb.Touched:connect(function(hit)
  2419. if hitted == false then
  2420. local sd = Instance.new("Sound",lb)
  2421. sd.SoundId = "rbxassetid://138210320"
  2422. sd.Volume = 2.5
  2423. sd:Play()
  2424. hitted = true
  2425. trail.Rate = 0
  2426. lb.Anchored = true
  2427. local explosion = Instance.new("Explosion",lb)
  2428. explosion.BlastRadius = 10
  2429. explosion.Position = lb.Position
  2430. local ex = Instance.new("ParticleEmitter",lb)
  2431. ex.Texture = "rbxassetid://296874871"
  2432. ex.LightEmission = 0.95
  2433. ex.Color = ColorSequence.new(maincolor)
  2434. ex.Rate = 10000
  2435. ex.Lifetime = NumberRange.new(1.75)
  2436. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2437. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2438. ex.Speed = NumberRange.new(25,45)
  2439. ex.VelocitySpread = 90000
  2440. ex.RotSpeed = NumberRange.new(-500,500)
  2441. for i = 0, 19 do
  2442. wait()
  2443. valuesize = valuesize - 0.25
  2444. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2445. end
  2446. ex.Rate = 0
  2447. for i = 0, 9 do
  2448. wait()
  2449. lb.Transparency = lb.Transparency + 0.1
  2450. end
  2451. wait(5)
  2452. lb:Destroy()
  2453. end
  2454. end)
  2455. end
  2456.  
  2457.  
  2458. mouse.KeyDown:connect(function(key)
  2459. if key == "g" then
  2460. if Debounces.CanAttack == true then
  2461. Debounces.CanAttack = false
  2462. Debounces.on = true
  2463. Debounces.NoIdl = true
  2464. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2465. shot1 = Instance.new("Sound",Torso)
  2466. shot1.SoundId = "rbxassetid://200633492"
  2467. shot1.Looped = false
  2468. shot1.Pitch = 3
  2469. shot1.Volume = 400
  2470. shot1:Play()
  2471. Debounces.RPunch = true
  2472. Debounces.LPunch = true
  2473. Debounces.ks = true
  2474. Debounces.ks2 = true
  2475. for i = 1, 3 do
  2476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. shot1 = Instance.new("Sound",Torso)
  2486. shot1.SoundId = "rbxassetid://200633492"
  2487. shot1.Looped = false
  2488. shot1.Pitch = 3
  2489. shot1.Volume = 400
  2490. shot1:Play()
  2491. wait(0.5)
  2492. noobyisscripter()
  2493. for i = 1, 3 do
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. shot1 = Instance.new("Sound",Torso)
  2504. shot1.SoundId = "rbxassetid://200633492"
  2505. shot1.Looped = false
  2506. shot1.Pitch = 3
  2507. shot1.Volume = 400
  2508. shot1:Play()
  2509. wait(0.5)
  2510. noobyisscripter()
  2511. for i = 1, 3 do
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2518. if Debounces.on == false then break end
  2519. wait()
  2520. end
  2521. shot1 = Instance.new("Sound",Torso)
  2522. shot1.SoundId = "rbxassetid://200633492"
  2523. shot1.Looped = false
  2524. shot1.Pitch = 3
  2525. shot1.Volume = 400
  2526. shot1:Play()
  2527. wait(0.5)
  2528. noobyisscripter()
  2529. for i = 1, 3 do
  2530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. shot1 = Instance.new("Sound",Torso)
  2540. shot1.SoundId = "rbxassetid://200633492"
  2541. shot1.Looped = false
  2542. shot1.Pitch = 3
  2543. shot1.Volume = 400
  2544. shot1:Play()
  2545. wait(0.5)
  2546. noobyisscripter()
  2547. for i = 1, 3 do
  2548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2554. if Debounces.on == false then break end
  2555. wait()
  2556. end
  2557. shot1 = Instance.new("Sound",Torso)
  2558. shot1.SoundId = "rbxassetid://200633492"
  2559. shot1.Looped = false
  2560. shot1.Pitch = 3
  2561. shot1.Volume = 400
  2562. shot1:Play()
  2563. wait(0.5)
  2564. noobyisscripter()
  2565. for i = 1, 3 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2572. if Debounces.on == false then break end
  2573. wait()
  2574. end
  2575. shot1 = Instance.new("Sound",Torso)
  2576. shot1.SoundId = "rbxassetid://200633492"
  2577. shot1.Looped = false
  2578. shot1.Pitch = 3
  2579. shot1.Volume = 400
  2580. shot1:Play()
  2581. wait(0.5)
  2582. noobyisscripter()
  2583. for i = 1, 3 do
  2584. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2585. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2586. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2587. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2588. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2589. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2590. if Debounces.on == false then break end
  2591. wait()
  2592. end
  2593. shot1 = Instance.new("Sound",Torso)
  2594. shot1.SoundId = "rbxassetid://200633492"
  2595. shot1.Looped = false
  2596. shot1.Pitch = 3
  2597. shot1.Volume = 400
  2598. shot1:Play()
  2599. wait(0.5)
  2600. noobyisscripter()
  2601. for i = 1, 3 do
  2602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2608. if Debounces.on == false then break end
  2609. wait()
  2610. end
  2611. shot1 = Instance.new("Sound",Torso)
  2612. shot1.SoundId = "rbxassetid://200633492"
  2613. shot1.Looped = false
  2614. shot1.Pitch = 3
  2615. shot1.Volume = 400
  2616. shot1:Play()
  2617. wait(0.5)
  2618. noobyisscripter()
  2619. for i = 1, 3 do
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2626. if Debounces.on == false then break end
  2627. wait()
  2628. end
  2629. shot1 = Instance.new("Sound",Torso)
  2630. shot1.SoundId = "rbxassetid://200633492"
  2631. shot1.Looped = false
  2632. shot1.Pitch = 3
  2633. shot1.Volume = 400
  2634. shot1:Play()
  2635. wait(0.5)
  2636. noobyisscripter()
  2637. for i = 1, 3 do
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. shot1 = Instance.new("Sound",Torso)
  2648. shot1.SoundId = "rbxassetid://200633492"
  2649. shot1.Looped = false
  2650. shot1.Pitch = 3
  2651. shot1.Volume = 400
  2652. shot1:Play()
  2653. wait(0.5)
  2654. noobyisscripter()
  2655. for i = 1, 3 do
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2662. if Debounces.on == false then break end
  2663. wait()
  2664. end
  2665. shot1 = Instance.new("Sound",Torso)
  2666. shot1.SoundId = "rbxassetid://200633492"
  2667. shot1.Looped = false
  2668. shot1.Pitch = 3
  2669. shot1.Volume = 400
  2670. shot1:Play()
  2671. wait(0.5)
  2672. noobyisscripter()
  2673. for i = 1, 3 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. shot1 = Instance.new("Sound",Torso)
  2684. shot1.SoundId = "rbxassetid://200633492"
  2685. shot1.Looped = false
  2686. shot1.Pitch = 3
  2687. shot1.Volume = 400
  2688. shot1:Play()
  2689. wait(0.5)
  2690. noobyisscripter()
  2691. for i = 1, 3 do
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2698. if Debounces.on == false then break end
  2699. wait()
  2700. end
  2701. shot1 = Instance.new("Sound",Torso)
  2702. shot1.SoundId = "rbxassetid://200633492"
  2703. shot1.Looped = false
  2704. shot1.Pitch = 3
  2705. shot1.Volume = 400
  2706. shot1:Play()
  2707. wait(0.5)
  2708. noobyisscripter()
  2709. for i = 1, 3 do
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2716. if Debounces.on == false then break end
  2717. wait()
  2718. end
  2719. shot1 = Instance.new("Sound",Torso)
  2720. shot1.SoundId = "rbxassetid://200633492"
  2721. shot1.Looped = false
  2722. shot1.Pitch = 3
  2723. shot1.Volume = 400
  2724. shot1:Play()
  2725. wait(0.5)
  2726. noobyisscripter()
  2727. for i = 1, 3 do
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2734. if Debounces.on == false then break end
  2735. wait()
  2736. end
  2737. shot1 = Instance.new("Sound",Torso)
  2738. shot1.SoundId = "rbxassetid://200633492"
  2739. shot1.Looped = false
  2740. shot1.Pitch = 3
  2741. shot1.Volume = 400
  2742. shot1:Play()
  2743. wait(0.5)
  2744. noobyisscripter()
  2745. for i = 1, 3 do
  2746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2752. if Debounces.on == false then break end
  2753. wait()
  2754. end
  2755. shot1 = Instance.new("Sound",Torso)
  2756. shot1.SoundId = "rbxassetid://200633492"
  2757. shot1.Looped = false
  2758. shot1.Pitch = 3
  2759. shot1.Volume = 400
  2760. shot1:Play()
  2761. wait(0.5)
  2762. noobyisscripter()
  2763. for i = 1, 3 do
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2770. if Debounces.on == false then break end
  2771. wait()
  2772. end
  2773. shot1 = Instance.new("Sound",Torso)
  2774. shot1.SoundId = "rbxassetid://200633492"
  2775. shot1.Looped = false
  2776. shot1.Pitch = 3
  2777. shot1.Volume = 400
  2778. shot1:Play()
  2779. wait(0.5)
  2780. noobyisscripter()
  2781. for i = 1, 3 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. shot1 = Instance.new("Sound",Torso)
  2792. shot1.SoundId = "rbxassetid://200633492"
  2793. shot1.Looped = false
  2794. shot1.Pitch = 3
  2795. shot1.Volume = 400
  2796. shot1:Play()
  2797. wait(0.5)
  2798. noobyisscripter()
  2799. for i = 1, 3 do
  2800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2806. if Debounces.on == false then break end
  2807. wait()
  2808. end
  2809. shot1 = Instance.new("Sound",Torso)
  2810. shot1.SoundId = "rbxassetid://200633492"
  2811. shot1.Looped = false
  2812. shot1.Pitch = 3
  2813. shot1.Volume = 400
  2814. shot1:Play()
  2815. wait(0.5)
  2816. noobyisscripter()
  2817. for i = 1, 3 do
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2824. if Debounces.on == false then break end
  2825. wait()
  2826. end
  2827.  
  2828. Debounces.LPunch = false
  2829. Debounces.RPunch = false
  2830. Debounces.ks = false
  2831. Debounces.ks2 = false
  2832. if Debounces.CanAttack == false then
  2833. Debounces.CanAttack = true
  2834. Debounces.on = false
  2835. Debounces.NoIdl = false
  2836. end
  2837. end
  2838. end
  2839. end)
  2840.  
  2841.  
  2842.  
  2843.  
  2844. mouse.KeyDown:connect(function(key)
  2845. if key == "r" then
  2846.  
  2847. if Debounces.CanAttack == true then
  2848. Debounces.CanAttack = false
  2849. Debounces.NoIdl = true
  2850. Debounces.on = true
  2851. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2852. function FindNearestTorso(Position,Distance,SinglePlayer)
  2853. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2854. local List = {}
  2855. for i,v in pairs(workspace:GetChildren())do
  2856. if v:IsA("Model")then
  2857. if v:findFirstChild("Torso")then
  2858. if v ~= char then
  2859. if(v.Torso.Position -Position).magnitude <= Distance then
  2860. table.insert(List,v)
  2861. end
  2862. end
  2863. end
  2864. end
  2865. end
  2866. return List
  2867. end
  2868. z = Instance.new("Sound",hed)
  2869. z.SoundId = "rbxassetid://232213955"
  2870. z.Pitch = 1
  2871. z.Volume = 1
  2872. wait(0.2)
  2873. z:Play()
  2874. sp = Instance.new("Part",hed)
  2875. sp.Anchored = true
  2876. sp.CanCollide = false
  2877. sp.Locked = false
  2878. sp.Transparency = 0
  2879. sp.Material = "Neon"
  2880. sp.Size = Vector3.new(1,1,1)
  2881. sp.TopSurface = "SmoothNoOutlines"
  2882. sp.BottomSurface = "SmoothNoOutlines"
  2883. sp.BrickColor = BrickColor.new("Royal purple")
  2884. spm = Instance.new("SpecialMesh",sp)
  2885. spm.MeshType = "Sphere"
  2886. spm.Scale = Vector3.new(100,100,100)
  2887. sp2 = Instance.new("Part", rarm)
  2888. sp2.Name = "Energy"
  2889. sp2.BrickColor = BrickColor.new("Royal purple")
  2890. sp2.Size = Vector3.new(1,1,1)
  2891. sp2.Shape = "Ball"
  2892. sp2.CanCollide = false
  2893. sp2.Anchored = true
  2894. sp2.Locked = true
  2895. sp2.TopSurface = 0
  2896. sp2.BottomSurface = 0
  2897. sp2.Transparency = 1
  2898. spm2 = Instance.new("SpecialMesh",sp2)
  2899. spm2.MeshId = "rbxassetid://9982590"
  2900. spm2.Scale = Vector3.new(100,100,100)
  2901. for i = 1, 20 do
  2902. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2903. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2910. if Debounces.on == false then break end
  2911. rs:wait()
  2912. end
  2913. for i = 1, 100, 20 do rs:wait()
  2914. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2915. end
  2916. for i = 1, 20 do
  2917. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2924. if Debounces.on == false then break end
  2925. rs:wait()
  2926. end
  2927. sp.Transparency = 0
  2928. for i = 1, 20 do
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2935. if Debounces.on == false then break end
  2936. rs:wait()
  2937. end
  2938. wait(1)
  2939. sp.Transparency = 0
  2940. sp2.Transparency = 0.84
  2941. for i = 1, 20 do
  2942. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2943. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2944. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2951. if Debounces.on == false then break end
  2952. rs:wait()
  2953. end
  2954. for i = 1, 2880, 50 do
  2955. rs:wait()
  2956. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2957. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2958. rs:wait()
  2959. end
  2960. sp:Destroy()
  2961. sp2:Destroy()
  2962. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAHAHAHAHAHA!","Red")
  2963. local X = Instance.new("Part",char)
  2964. local O = Instance.new("ObjectValue",X)
  2965. O.Name = "creator"
  2966. X.Locked = true
  2967. X.Name = "Shell"
  2968. X.Anchored = false
  2969. X.CanCollide = false
  2970. X.Transparency = 0
  2971. X.Reflectance = 0
  2972. X.BottomSurface = 0
  2973. X.TopSurface = 0
  2974. X.Shape = 0
  2975. local V = Instance.new("ObjectValue",X)
  2976. V.Value = char
  2977. V.Name = "creator"
  2978. X.BrickColor = BrickColor.new("Royal purple")
  2979. X.Size = Vector3.new(1,1,1)
  2980. X.Material = "Neon"
  2981. local Z = Instance.new("SpecialMesh",X)
  2982. Z.MeshType = "Sphere"
  2983. Z.Scale = Vector3.new(100,100,100)
  2984. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2985. local bv = Instance.new("BodyVelocity",X)
  2986. bv.maxForce = Vector3.new(99999,99999,99999)
  2987. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2988. bv.velocity = X.CFrame.lookVector*65
  2989.  
  2990. Explode = X.Touched:connect(function(hit)
  2991.  
  2992. local cf = X.CFrame
  2993. bv:Destroy()
  2994. X.Anchored = true
  2995. Z:Remove()
  2996. Explode:disconnect()
  2997.  
  2998. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2999. for i = 1, 360, 360/t do
  3000. local c = Instance.new("Part", game.Workspace)
  3001. c.FormFactor = 3
  3002. c.TopSurface = 0
  3003. c.BottomSurface = 0
  3004. c.Size = s
  3005. c.Anchored = true
  3006. c.CanCollide = wt
  3007. c.Material=workspace.Base.Material
  3008. c.Transparency = trans
  3009. c.BrickColor = workspace.Base.BrickColor
  3010. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3011. c.Locked=true
  3012. game.Debris:AddItem(c,25)
  3013. end
  3014. end
  3015.  
  3016. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3017.  
  3018.  
  3019. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3020. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3021. if part then
  3022. local cfremz = CFrame.new(positi)
  3023. debris(cfremz, part, 30)
  3024. end
  3025.  
  3026. X.Size = Vector3.new(6,6,6)
  3027. X.Touched:connect(function(hit) end)
  3028. X.CanCollide = false
  3029. local part3 = Instance.new("Part", rarm)
  3030. part3.Anchored=true
  3031. part3.CanCollide=false
  3032. part3.Locked = true
  3033. part3.TopSurface = "SmoothNoOutlines"
  3034. part3.BottomSurface = "SmoothNoOutlines"
  3035. part3.FormFactor='Custom'
  3036. part3.Size=Vector3.new(2,2, 2)
  3037. part3.CFrame=X.CFrame
  3038. part3.Transparency=0
  3039. part3.BrickColor=TorsoColor
  3040. local mesh3 = Instance.new("SpecialMesh",part3)
  3041. mesh3.MeshType = "Sphere"
  3042. mesh3.Scale = Vector3.new(2,2,2)
  3043. --debris:AddItem(X,8)
  3044. local part4 = Instance.new("Part", rarm)
  3045. part4.Material = "Neon"
  3046. part4.Anchored=true
  3047. part4.CanCollide=false
  3048. part4.Locked = true
  3049. part4.TopSurface = "SmoothNoOutlines"
  3050. part4.BottomSurface = "SmoothNoOutlines"
  3051. part4.FormFactor='Custom'
  3052. part4.Size=Vector3.new(2,2, 2)
  3053. part4.CFrame=X.CFrame
  3054. part4.Transparency=0
  3055. part4.BrickColor=BrickColor.new("Black")
  3056. local mesh4 = Instance.new("SpecialMesh",part4)
  3057. mesh4.MeshType = "Sphere"
  3058. mesh4.Scale = Vector3.new(1,1,1)
  3059. local part7 = Instance.new("Part", rarm)
  3060. part7.Material = "Neon"
  3061. part7.Anchored=true
  3062. part7.CanCollide=false
  3063. part7.Locked = true
  3064. part7.TopSurface = "SmoothNoOutlines"
  3065. part7.BottomSurface = "SmoothNoOutlines"
  3066. part7.FormFactor='Custom'
  3067. part7.Size=Vector3.new(2,2, 2)
  3068. part7.CFrame=X.CFrame
  3069. part7.Transparency=0
  3070. part7.BrickColor=BrickColor.new("Really black")
  3071. local mesh7 = Instance.new("SpecialMesh",part7)
  3072. mesh7.MeshType = "Sphere"
  3073. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3074. --[[X.Touched:connect(function(ht)
  3075. hit = ht.Parent
  3076. if ht and hit:IsA("Model") then
  3077. if hit:FindFirstChild("Humanoid") then
  3078. if hit.Name ~= p.Name then
  3079. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3080. wait(.3)
  3081. end
  3082. end
  3083. elseif ht and hit:IsA("Hat") then
  3084. if hit.Parent.Name ~= p.Name then
  3085. if hit.Parent:FindFirstChild("Humanoid") then
  3086. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3087. wait(.3)
  3088. end
  3089. end
  3090. end
  3091. end)
  3092. part3.Touched:connect(function(ht)
  3093. hit = ht.Parent
  3094. if ht and hit:IsA("Model") then
  3095. if hit:FindFirstChild("Humanoid") then
  3096. if hit.Name ~= p.Name then
  3097. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3098. wait(.3)
  3099. end
  3100. end
  3101. elseif ht and hit:IsA("Hat") then
  3102. if hit.Parent.Name ~= p.Name then
  3103. if hit.Parent:FindFirstChild("Humanoid") then
  3104. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3105. wait(.3)
  3106. end
  3107. end
  3108. end
  3109. end)]]--
  3110. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3111. if v:FindFirstChild('Humanoid') then
  3112. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3113. v.Humanoid.PlatformStand = true
  3114. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3115. end
  3116. end
  3117.  
  3118. local acos = math.acos
  3119. local sqrt = math.sqrt
  3120. local Vec3 = Vector3.new
  3121. local fromAxisAngle = CFrame.fromAxisAngle
  3122.  
  3123. local function toAxisAngle(CFr)
  3124. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3125. local Angle = math.acos((R00+R11+R22-1)/2)
  3126. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3127. A = A == 0 and 0.00001 or A
  3128. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3129. B = B == 0 and 0.00001 or B
  3130. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3131. C = C == 0 and 0.00001 or C
  3132. local x = (R21-R12)/sqrt(A)
  3133. local y = (R02-R20)/sqrt(B)
  3134. local z = (R10-R01)/sqrt(C)
  3135. return Vec3(x,y,z),Angle
  3136. end
  3137.  
  3138. function ApplyTrig(Num,Func)
  3139. local Min,Max = Func(0),Func(1)
  3140. local i = Func(Num)
  3141. return (i-Min)/(Max-Min)
  3142. end
  3143.  
  3144. function LerpCFrame(CFrame1,CFrame2,Num)
  3145. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3146. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3147. end
  3148.  
  3149. function Crater(Torso,Radius)
  3150. Spawn(function()
  3151. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3152. local Ignore = {}
  3153. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3154. if v.Character ~= nil then
  3155. Ignore[#Ignore+1] = v.Character
  3156. end
  3157. end
  3158. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3159. if Hit == nil then return end
  3160. local Parts = {}
  3161. for i = 1,360,10 do
  3162. local P = Instance.new("Part",Torso.Parent)
  3163. P.Anchored = true
  3164. P.FormFactor = "Custom"
  3165. P.BrickColor = Hit.BrickColor
  3166. P.Material = Hit.Material
  3167. P.TopSurface = "Smooth"
  3168. P.BottomSurface = "Smooth"
  3169. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3170. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3171. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3172. if math.random(0,5) == 0 then -- rubble
  3173. local P = Instance.new("Part",Torso.Parent)
  3174. P.Anchored = true
  3175. P.FormFactor = "Custom"
  3176. P.BrickColor = Hit.BrickColor
  3177. P.Material = Hit.Material
  3178. P.TopSurface = "Smooth"
  3179. P.BottomSurface = "Smooth"
  3180. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3181. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3182. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3183. end
  3184. end
  3185. for i = 0,1,0.05 do
  3186. for i2,v in pairs(Parts) do
  3187. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3188. end
  3189. wait(0.02)
  3190. end
  3191. for i,v in pairs(Parts) do
  3192. if v[1].Size.X > 2.1 then
  3193. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3194. end
  3195. v[1].Anchored = false
  3196. end
  3197. for i = 0,1,0.05 do
  3198. for i2,v in pairs(Parts) do
  3199. v[1].Transparency = i
  3200. if i == 1 then
  3201. v[1]:Destroy()
  3202. elseif i >= 0.25 then
  3203. v[1].CanCollide = false
  3204. end
  3205. end
  3206. wait(0.02)
  3207. end
  3208. Parts = nil
  3209. end)
  3210. end
  3211.  
  3212.  
  3213. Part = function(x,y,z,color,tr,cc,an,parent)
  3214. local p = Instance.new('Part',parent or Weapon)
  3215. p.formFactor = 'Custom'
  3216. p.Size = Vector3.new(x,y,z)
  3217. p.BrickColor = BrickColor.new(color)
  3218. p.CanCollide = cc
  3219. p.Transparency = tr
  3220. p.Anchored = an
  3221. p.TopSurface,p.BottomSurface = 0,0
  3222. p.Locked=true
  3223. p:BreakJoints()
  3224. return p end
  3225.  
  3226. Mesh = function(par,num,x,y,z)
  3227. local msh = _
  3228. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3229. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3230. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3231. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3232. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3233. end msh.Scale = Vector3.new(x,y,z)
  3234. return msh end
  3235.  
  3236. function explosion(col1,col2,cfr,sz,rng,dmg)
  3237. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3238. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3239. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3240. v1,v2,v3=sz.x,sz.y,sz.z
  3241. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3242. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3243. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3244. a.CFrame=cfr
  3245. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3246. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3247.  
  3248. Spawn(function()
  3249. while wait() do
  3250. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3251. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3252. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3253. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3254. a.Transparency=a.Transparency+0.05
  3255. a2.Transparency=a2.Transparency+0.05
  3256. a3.Transparency=a3.Transparency+0.05
  3257. end
  3258. end)
  3259. end
  3260.  
  3261. Crater(X,120)
  3262. Crater(X,220)
  3263. Crater(X,320)
  3264. z = Instance.new("Sound",workspace)
  3265. z.SoundId = "rbxassetid://231917744"
  3266. z.Pitch = .5
  3267. z.Volume = 5
  3268. z1 = Instance.new("Sound",workspace)
  3269. z1.SoundId = "rbxassetid://231917744"
  3270. z1.Pitch = .5
  3271. z1.Volume = 5
  3272. z2 = Instance.new("Sound",workspace)
  3273. z2.SoundId = "rbxassetid://231917744"
  3274. z2.Pitch = .5
  3275. z2.Volume = 5
  3276. z3 = Instance.new("Sound",workspace)
  3277. z3.SoundId = "rbxassetid://245537790"
  3278. z3.Pitch = .7
  3279. z3.Volume = 5
  3280. z4 = Instance.new("Sound",workspace)
  3281. z4.SoundId = "rbxassetid://245537790"
  3282. z4.Pitch = .7
  3283. z4.Volume = 5
  3284. z4a = Instance.new("Sound",workspace)
  3285. z4a.SoundId = "rbxassetid://419447292"
  3286. z4a.Pitch = 1
  3287. z4a.Volume = 5
  3288. z3a = Instance.new("Sound",workspace)
  3289. z3a.SoundId = "rbxassetid://421328847"
  3290. z3a.Pitch = 1
  3291. z3a.Volume = 5
  3292. wait(0.1)
  3293. z:Play()
  3294. z1:Play()
  3295. z2:Play()
  3296. z3:Play()
  3297. z4:Play()
  3298. z3a:Play()
  3299. z4a:Play()
  3300.  
  3301. local part=Instance.new('Part',rarm)
  3302. part.Anchored=true
  3303. part.CanCollide=false
  3304. part.Locked = true
  3305. part.FormFactor='Custom'
  3306. part.Size=Vector3.new(2,2,2)
  3307. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3308. part.Transparency=0
  3309. part.BrickColor=BrickColor.new('Really black')
  3310. local mesh=Instance.new('SpecialMesh',part)
  3311. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3312. mesh.Scale=Vector3.new(4,4,4)
  3313. local part2=part:clone()
  3314. part2.Parent = rarm
  3315. part2.BrickColor=TorsoColor
  3316. local part5=part:clone()
  3317. part5.Parent = rarm
  3318. part5.BrickColor=TorsoColor
  3319. local part6=part:clone()
  3320. part6.Parent = rarm
  3321. part6.BrickColor=BrickColor.new("Black")
  3322. local mesh2=mesh:clone()
  3323. mesh2.Parent=part2
  3324. mesh2.Scale=Vector3.new(6, 6, 6)
  3325. local mesh5=mesh:clone()
  3326. mesh5.Parent=part5
  3327. mesh5.Scale=Vector3.new(6, 6, 6)
  3328. local mesh6=mesh:clone()
  3329. mesh6.Parent=part6
  3330. mesh6.Scale=Vector3.new(6, 6, 6)
  3331. local blast = Instance.new("Part", rarm)
  3332. blast.BrickColor = BrickColor.new("Really black")
  3333. blast.Anchored = true
  3334. blast.CanCollide = false
  3335. blast.Locked = true
  3336. blast.Size = Vector3.new(2, 2, 2)
  3337. blast.TopSurface = "Smooth"
  3338. blast.BottomSurface = "Smooth"
  3339. blast.Transparency = 0
  3340. blast.CFrame = HandCF
  3341. local bm = Instance.new("SpecialMesh", blast)
  3342. bm.Scale = Vector3.new(10,2,10)
  3343. bm.MeshId = "rbxassetid://3270017"
  3344. local blast2 = Instance.new("Part", rarm)
  3345. blast2.BrickColor = BrickColor.new("Really black")
  3346. blast2.Anchored = true
  3347. blast2.CanCollide = false
  3348. blast2.Locked = true
  3349. blast2.Size = Vector3.new(2, 2, 2)
  3350. blast2.TopSurface = "Smooth"
  3351. blast2.BottomSurface = "Smooth"
  3352. blast2.Transparency = 0
  3353. blast2.CFrame = HandCF
  3354. local bm2 = Instance.new("SpecialMesh", blast2)
  3355. bm2.Scale = Vector3.new(6,2,6)
  3356. bm2.MeshId = "rbxassetid://3270017"
  3357. local blast3 = Instance.new("Part", rarm)
  3358. blast3.BrickColor = BrickColor.new("Really black")
  3359. blast3.Anchored = true
  3360. blast3.CanCollide = false
  3361. blast3.Locked = true
  3362. blast3.Size = Vector3.new(1, 1, 1)
  3363. blast3.TopSurface = "Smooth"
  3364. blast3.BottomSurface = "Smooth"
  3365. blast3.Transparency = 0
  3366. blast3.CFrame = HandCF
  3367. local bm3 = Instance.new("SpecialMesh", blast3)
  3368. bm3.Scale = Vector3.new(6,2,6)
  3369. bm3.MeshId = "rbxassetid://3270017"
  3370. for i = 1,120 do rs:wait()
  3371. X.Transparency = X.Transparency + (1/120)
  3372. part.Transparency = part.Transparency + (1/120)
  3373. part2.Transparency = part2.Transparency + (1/120)
  3374. part3.Transparency = part3.Transparency + (1/120)
  3375. part4.Transparency = part4.Transparency + (1/120)
  3376. part5.Transparency = part5.Transparency + (1/120)
  3377. part6.Transparency = part6.Transparency + (1/120)
  3378. part7.Transparency = part7.Transparency + (1/120)
  3379. blast.Transparency = blast.Transparency + (1/120)
  3380. blast2.Transparency = blast2.Transparency + (1/120)
  3381. blast3.Transparency = blast3.Transparency + (1/120)
  3382. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3383. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3384. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3385. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3386. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3387. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3388. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3389. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3390. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3391. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3392. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3393. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3394. X.CFrame = cf
  3395. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3396. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3397. part3.CFrame=X.CFrame
  3398. part4.CFrame=X.CFrame
  3399. part7.CFrame=X.CFrame
  3400. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3401. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3402. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3403. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3404. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3405. rs:wait()
  3406. end
  3407. X:Destroy()
  3408. part:Destroy()
  3409. part2:Destroy()
  3410. part3:Destroy()
  3411. part4:Destroy()
  3412. part5:Destroy()
  3413. part6:Destroy()
  3414. blast:Destroy()
  3415. blast2:Destroy()
  3416. blast3:Destroy()
  3417. z:Destroy()
  3418. z1:Destroy()
  3419. z2:Destroy()
  3420. z3:Destroy()
  3421. z4:Destroy()
  3422. for i = 1, 20 do
  3423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3429. if Debounces.on == false then break end
  3430. rs:wait()
  3431. end
  3432. if Debounces.CanAttack == false then
  3433. Debounces.CanAttack = true
  3434. Debounces.NoIdl = false
  3435. Debounces.on = false
  3436. end
  3437. end)
  3438. end
  3439. end
  3440. end)
  3441.  
  3442.  
  3443.  
  3444.  
  3445.  
  3446.  
  3447.  
  3448. WindFloor = function()
  3449. local useRageVer = false
  3450. local locor = 0
  3451. if TrackFunction ~= nil then
  3452. TrackFunction:disconnect()
  3453. TrackFunction = nil
  3454. end
  3455. Ult = true
  3456. Ragemode = false
  3457. CanInterrupt(false)
  3458. PlayerIsAttacking = true
  3459. local cl = 0
  3460. local clastframe = lastframe
  3461. BodyVel.velocity = Vector3.new()
  3462. local CPlane = MousePlane()
  3463. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3464. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3465. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3466. local cl = 0
  3467. DesiredWalkspeed = 0
  3468. p = Instance.new("Sound", vPlayer.Character.Torso)
  3469. p.Volume = 0.8
  3470. p.Pitch = 1
  3471. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3472. p:Play()
  3473. game:GetService("Debris"):AddItem(p, 3)
  3474. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3475. pb.Volume = 1
  3476. pb.Pitch = 0.85
  3477. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3478. pb:Play()
  3479. game:GetService("Debris"):AddItem(pb, 10)
  3480. do
  3481. for i = 1, 8 do
  3482. swait()
  3483. cl = cl + i * 0.02
  3484. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3485. if i == 4 then
  3486. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3487. pc.Mesh.MeshType = "FileMesh"
  3488. pc.Anchored = true
  3489. pc.CanCollide = false
  3490. pc.Parent = workspace
  3491. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3492. pc.Name = "Shockwave"
  3493. game:GetService("Debris"):AddItem(pc, 5)
  3494. coroutine.resume(coroutine.create(function(p)
  3495. for ii = 1, 10 do
  3496. p.Transparency = ii / 10
  3497. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3498. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3499. swait()
  3500. end
  3501. p:Remove()
  3502. end), pc)
  3503. end
  3504. end
  3505. end
  3506. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3507. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3508. cl = 0
  3509. clastframe = lastframe
  3510. for i = 1, 6 do
  3511. swait()
  3512. cl = cl + i * 0.05
  3513. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3514. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3515. eff.Parent = workspace
  3516. eff.Name = "BloodEffect"
  3517. eff.Anchored = true
  3518. eff.CanCollide = false
  3519. game:GetService("Debris"):AddItem(eff, 5)
  3520. coroutine.resume(coroutine.create(function(p, V, x)
  3521. A = vPlayer.Character.Torso.Velocity / 60
  3522. for i = 1, 12 do
  3523. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3524. p.Transparency = 0.75 + i / 48
  3525. p.CFrame = p.CFrame * V + A
  3526. swait()
  3527. end
  3528. p:Remove()
  3529. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3530. if i ~= 1 and (i ~= 4 or i == 6) then
  3531. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3532. pc.Mesh.MeshType = "FileMesh"
  3533. pc.Anchored = true
  3534. pc.CanCollide = false
  3535. pc.Parent = workspace
  3536. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3537. pc.Name = "Shockwave"
  3538. game:GetService("Debris"):AddItem(pc, 5)
  3539. coroutine.resume(coroutine.create(function(p)
  3540. for ii = 1, 7 do
  3541. p.Transparency = ii / 7
  3542. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3543. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3544. swait()
  3545. end
  3546. p:Remove()
  3547. end), pc)
  3548. end
  3549. end
  3550. swait()
  3551. for i = 1, 20 do
  3552. do
  3553. CPlane = MousePlane()
  3554. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3555. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3556. if i == 5 or i == 10 then
  3557. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3558. pc.Mesh.MeshType = "FileMesh"
  3559. pc.Anchored = true
  3560. pc.CanCollide = false
  3561. pc.Parent = workspace
  3562. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3563. pc.Name = "Shockwave"
  3564. game:GetService("Debris"):AddItem(pc, 5)
  3565. coroutine.resume(coroutine.create(function(p)
  3566. for ii = 1, 13 do
  3567. p.Transparency = ii / 13
  3568. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3569. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3570. swait()
  3571. end
  3572. p:Remove()
  3573. end), pc)
  3574. else
  3575. do
  3576. do
  3577. if i == 2 or i == 10 then
  3578. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3579. pc.Mesh.MeshType = "FileMesh"
  3580. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3581. pc.Parent = workspace
  3582. pc.Anchored = true
  3583. pc.CanCollide = false
  3584. pc.Transparency = 0.5
  3585. game:GetService("Debris"):AddItem(pc, 5)
  3586. coroutine.resume(coroutine.create(function(p)
  3587. for ii = 1, 20 do
  3588. p.Transparency = ii / 20
  3589. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3590. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3591. swait()
  3592. end
  3593. p:Remove()
  3594. end), pc)
  3595. end
  3596. if i % 4 == 0 then
  3597. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3598. applyCameraShake(v, 80 + i * 10, 4)
  3599. end
  3600. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3601. pc.Mesh.MeshType = "FileMesh"
  3602. pc.Anchored = true
  3603. pc.CanCollide = false
  3604. pc.Parent = workspace
  3605. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3606. pc.Name = "Shockwave"
  3607. game:GetService("Debris"):AddItem(pc, 5)
  3608. coroutine.resume(coroutine.create(function(p)
  3609. for ii = 1, 10 do
  3610. p.Transparency = ii / 10
  3611. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3612. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3613. swait()
  3614. end
  3615. p:Remove()
  3616. end), pc)
  3617. else
  3618. do
  3619. do
  3620. if i % 1 == 0 then
  3621. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3622. eff.Parent = workspace
  3623. eff.Name = "BloodEffect"
  3624. eff.Anchored = true
  3625. eff.CanCollide = false
  3626. game:GetService("Debris"):AddItem(eff, 5)
  3627. coroutine.resume(coroutine.create(function(p, V, x)
  3628. A = vPlayer.Character.Torso.Velocity / 60
  3629. for i = 1, 8 do
  3630. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3631. p.Transparency = 0.2
  3632. p.CFrame = p.CFrame * V + A
  3633. swait()
  3634. end
  3635. p:Remove()
  3636. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3637. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3638. eff.Parent = workspace
  3639. eff.Name = "BloodEffect"
  3640. eff.Anchored = true
  3641. eff.CanCollide = false
  3642. game:GetService("Debris"):AddItem(eff, 5)
  3643. coroutine.resume(coroutine.create(function(p, V, x)
  3644. A = vPlayer.Character.Torso.Velocity / 60
  3645. for i = 1, 12 do
  3646. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3647. p.Transparency = 0.75 + i / 48
  3648. p.CFrame = p.CFrame * V + A
  3649. swait()
  3650. end
  3651. p:Remove()
  3652. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3653. end
  3654. do
  3655. fwait()
  3656. end
  3657. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3658.  
  3659. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3660.  
  3661. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3662.  
  3663. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3664.  
  3665. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3666.  
  3667. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3668.  
  3669. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3670.  
  3671. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3672.  
  3673. end
  3674. end
  3675. end
  3676. end
  3677. end
  3678. end
  3679. end
  3680. end
  3681. cl = 0
  3682. clastframe = lastframe
  3683. for i = 1, 6 do
  3684. swait()
  3685. cl = cl + i * 0.05
  3686. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3687. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3688. pc.CanCollide = false
  3689. pc.Anchored = true
  3690. pc.Parent = workspace
  3691. game:GetService("Debris"):AddItem(pc, 5)
  3692. coroutine.resume(coroutine.create(function(p)
  3693. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3694. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3695. for i = 1, 30 do
  3696. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3697. p.Transparency = i / 30
  3698. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3699. swait()
  3700. end
  3701. p:Remove()
  3702. end), pc)
  3703. end
  3704. cl = 0
  3705. clastframe = lastframe
  3706. local Grabbee = nil
  3707. for i = 1, 15 do
  3708. fwait()
  3709. do
  3710. if i == 3 then
  3711. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3712. pc.Mesh.MeshType = "FileMesh"
  3713. pc.Anchored = true
  3714. pc.CanCollide = false
  3715. pc.Parent = workspace
  3716. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3717. pc.Name = "Shockwave"
  3718. game:GetService("Debris"):AddItem(pc, 5)
  3719. coroutine.resume(coroutine.create(function(p)
  3720. for ii = 1, 10 do
  3721. p.Transparency = ii / 10
  3722. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3723. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3724. swait()
  3725. end
  3726. p:Remove()
  3727. end), pc)
  3728. end
  3729. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3730. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3731. Grabbee = v
  3732. do break end
  3733. end
  3734. do
  3735. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3736. pc.CanCollide = false
  3737. pc.Anchored = true
  3738. pc.Parent = workspace
  3739. game:GetService("Debris"):AddItem(pc, 5)
  3740. coroutine.resume(coroutine.create(function(p)
  3741. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3742. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3743. for i = 1, 20 do
  3744. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3745. p.Transparency = i / 20
  3746. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3747. swait()
  3748. end
  3749. p:Remove()
  3750. end), pc)
  3751. do
  3752. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3753. pc.CanCollide = false
  3754. pc.Anchored = true
  3755. pc.Parent = workspace
  3756. game:GetService("Debris"):AddItem(pc, 5)
  3757. coroutine.resume(coroutine.create(function(p)
  3758. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3759. for i = 1, 20 do
  3760. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3761. p.Transparency = 0.5 + i / 40
  3762. p.CFrame = p.CFrame * R
  3763. swait()
  3764. end
  3765. p:Remove()
  3766. end), pc)
  3767. if i <= 6 then
  3768. cl = cl + i * 0.05
  3769. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3770. end
  3771. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3772.  
  3773. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3774.  
  3775. end
  3776. end
  3777. end
  3778. end
  3779. if Grabbee ~= nil then
  3780. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3781. Grabbee.Stats.Stun.Value = 999
  3782. end
  3783. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3784. cbuff.Name = "DecreaseDef"
  3785. cbuff.Value = -2
  3786. Mana.Value = Mana.Value - 10
  3787. if useRageVer == true then
  3788. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3789. else
  3790. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3791. end
  3792. local Grabdone = false
  3793. gpos = Instance.new("BodyPosition")
  3794. gpos.Name = ":<"
  3795. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3796. gpos.P = 5000
  3797. gpos.D = 600
  3798. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3799. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3800. coroutine.resume(coroutine.create(function(NNoob)
  3801. nubgyro = nil
  3802. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3803. if NNoob.Parent == nil then
  3804. break
  3805. else
  3806. if NNoob.Humanoid.Health < 0 then
  3807. break
  3808. end
  3809. end
  3810. NNoob.Humanoid.PlatformStand = true
  3811. if nubgyro == nil or nubpos == nil then
  3812. if NNoob.Torso:FindFirstChild(":>") then
  3813. NNoob.Torso[":>"]:Remove()
  3814. end
  3815. if NNoob.Torso:FindFirstChild(":<") then
  3816. NNoob.Torso[":<"]:Remove()
  3817. end
  3818. nubgyro = Instance.new("BodyGyro")
  3819. nubgyro.Name = ":>"
  3820. nubgyro.Parent = NNoob.Torso
  3821. nubgyro.P = 5000
  3822. nubgyro.D = 200
  3823. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3824. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3825. nubpos = Instance.new("BodyPosition")
  3826. nubpos.Name = ":<"
  3827. nubpos.Parent = NNoob.Torso
  3828. nubpos.P = 8000
  3829. nubpos.D = 200
  3830. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3831. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3832. else
  3833. if nubgyro.Parent == nil then
  3834. nubgyro = nil
  3835. nubpos = nil
  3836. else
  3837. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3838. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3839. end
  3840. end
  3841. swait()
  3842. end
  3843. if nubpos and nubgyro then
  3844. nubpos:Remove()
  3845. nubgyro:Remove()
  3846. if NNoob:FindFirstChild("Humanoid") then
  3847. NNoob.Humanoid.PlatformStand = false
  3848. end
  3849. end
  3850. end), Grabbee)
  3851. p = Instance.new("Sound", vPlayer.Character.Torso)
  3852. p.Volume = 1
  3853. p.Pitch = 0.9
  3854. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3855. p:Play()
  3856. game:GetService("Debris"):AddItem(p, 3)
  3857. BodyVel.velocity = Vector3.new()
  3858. cl = 0
  3859. clastframe = lastframe
  3860. for i = 1, 7 do
  3861. swait()
  3862. cl = cl + i * 0.036
  3863. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3864. end
  3865. cl = 0
  3866. clastframe = lastframe
  3867. for i = 1, 8 do
  3868. swait()
  3869. cl = cl + i * 0.028
  3870. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3871. end
  3872. p = Instance.new("Sound", vPlayer.Character.Torso)
  3873. p.Volume = 1
  3874. p.Pitch = 0.55
  3875. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3876. p:Play()
  3877. game:GetService("Debris"):AddItem(p, 3)
  3878. p = Instance.new("Sound", vPlayer.Character.Torso)
  3879. p.Volume = 1
  3880. p.Pitch = 1
  3881. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3882. p:Play()
  3883. game:GetService("Debris"):AddItem(p, 3)
  3884. p = Instance.new("Sound", vPlayer.Character.Torso)
  3885. p.Volume = 1
  3886. p.Pitch = 0.4
  3887. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3888. p:Play()
  3889. game:GetService("Debris"):AddItem(p, 3)
  3890. p = Instance.new("Sound", Grabbee.Torso)
  3891. p.Volume = 1
  3892. p.Pitch = 1
  3893. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3894. p:Play()
  3895. game:GetService("Debris"):AddItem(p, 3)
  3896. local sees = math.ceil(Mana.Value / borb)
  3897. local sees2 = (math.ceil(Corruption / borb))
  3898. local partic1, partic2 = nil, nil
  3899. partic1 = Instance.new("ParticleEmitter")
  3900. partic1.Name = "AttackParticleEmitter3"
  3901. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3902. partic1.LightEmission = 0
  3903. partic1.ZOffset = 2
  3904. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3905. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3906. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3907. partic1.Rate = 80
  3908. partic1.VelocitySpread = 180
  3909. partic1.Speed = NumberRange.new(6, 10)
  3910. partic1.Lifetime = NumberRange.new(1, 1.2)
  3911. partic1.Rotation = NumberRange.new(-180, 180)
  3912. partic1.RotSpeed = NumberRange.new(-100, 100)
  3913. partic1.Parent = Grabbee.Torso
  3914. if useRageVer then
  3915. partic2 = Instance.new("ParticleEmitter", p)
  3916. partic2.Name = "AttackParticleEmitter3"
  3917. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3918. partic2.LightEmission = 0
  3919. partic2.ZOffset = 1
  3920. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3921. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3922. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3923. partic2.Rate = 60
  3924. partic2.VelocitySpread = 180
  3925. partic2.Speed = NumberRange.new(1, 2)
  3926. partic2.Lifetime = NumberRange.new(1, 1.2)
  3927. partic2.Rotation = NumberRange.new(-180, 180)
  3928. partic2.RotSpeed = NumberRange.new(-100, 100)
  3929. partic2.Acceleration = Vector3.new(0, 10, 0)
  3930. partic2.Parent = Grabbee.Torso
  3931. end
  3932. for i = 1, borb + borb % 2 do
  3933. swait()
  3934. if i % 2 == 0 then
  3935. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3936. local st = Grabbee:FindFirstChild("Stats")
  3937. if st and st:FindFirstChild("Mana") then
  3938. if st.Mana.Value >= 3 then
  3939. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3940. st.Mana.Value = st.Mana.Value - 3
  3941. else
  3942. st.Mana.Value = 0
  3943. end
  3944. end
  3945. end
  3946. do
  3947. if sees <= Mana.Value then
  3948. Mana.Value = Mana.Value - sees
  3949. else
  3950. Mana.Value = 0
  3951. end
  3952. if useRageVer then
  3953. if sees2 <= Corruption then
  3954. Corruption = Corruption - sees2
  3955. else
  3956. Corruption = 0
  3957. end
  3958. end
  3959. if useRageVer == true and i % 2 == 0 then
  3960. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3961. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3962. end
  3963. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3964. eb.Parent = workspace
  3965. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3966. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3967. game:GetService("Debris"):AddItem(eb, 3)
  3968. coroutine.resume(coroutine.create(function(p)
  3969. local r = math.random(-3, 3) * 9
  3970. if r > -12 and r < 1 then
  3971. r = -12
  3972. else
  3973. if r < 12 and r > -1 then
  3974. r = 12
  3975. end
  3976. end
  3977. for i = 1, 12 do
  3978. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3979. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3980. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3981. swait()
  3982. end
  3983. p:Remove()
  3984. end), eb)
  3985. end
  3986. do
  3987. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3988. eff.Parent = workspace
  3989. eff.Name = "BloodEffect"
  3990. eff.Anchored = true
  3991. eff.CanCollide = false
  3992. game:GetService("Debris"):AddItem(eff, 5)
  3993. coroutine.resume(coroutine.create(function(p, V, x)
  3994. A = vPlayer.Character.Torso.Velocity / 60
  3995. for i = 1, 8 do
  3996. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3997. p.Transparency = 0.75 + i / 32
  3998. p.CFrame = p.CFrame * V + A
  3999. swait()
  4000. end
  4001. p:Remove()
  4002. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4003. if i % 5 == 0 then
  4004. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4005. applyCameraShake(v, 120, 5)
  4006. end
  4007. applyCameraShake(vPlayer.Character, 120, 5)
  4008. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4009. pc.Mesh.MeshType = "FileMesh"
  4010. pc.Anchored = true
  4011. pc.CanCollide = false
  4012. pc.Parent = workspace
  4013. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4014. pc.Name = "Shockwave"
  4015. game:GetService("Debris"):AddItem(pc, 5)
  4016. coroutine.resume(coroutine.create(function(p)
  4017. for ii = 1, 13 do
  4018. p.Transparency = ii / 13
  4019. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4020. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4021. swait()
  4022. end
  4023. p:Remove()
  4024. end), pc)
  4025. end
  4026. do
  4027. if Grabbee.Parent == nil then
  4028. break
  4029. else
  4030. if Grabbee:FindFirstChild("Humanoid") == nil then
  4031. break
  4032. end
  4033. end
  4034. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4035. eff.Parent = workspace
  4036. eff.Name = "BloodEffect"
  4037. eff.Anchored = true
  4038. eff.CanCollide = false
  4039. game:GetService("Debris"):AddItem(eff, 5)
  4040. coroutine.resume(coroutine.create(function(p, V, x)
  4041. A = vPlayer.Character.Torso.Velocity / 60
  4042. for i = 1, 12 do
  4043. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4044. p.Transparency = 0.25 + i / 48
  4045. p.CFrame = p.CFrame * V + A
  4046. swait()
  4047. end
  4048. p:Remove()
  4049. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4050. do
  4051. if i % 3 == 0 then
  4052. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4053. pc.CanCollide = false
  4054. pc.Anchored = true
  4055. pc.Parent = workspace
  4056. game:GetService("Debris"):AddItem(pc, 5)
  4057. coroutine.resume(coroutine.create(function(p)
  4058. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4059. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4060. for i = 1, 20 do
  4061. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4062. p.Transparency = i / 20
  4063. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4064. swait()
  4065. end
  4066. p:Remove()
  4067. end), pc)
  4068. end
  4069. end
  4070. end
  4071. end
  4072. end
  4073. end
  4074. cl = 0
  4075. clastframe = lastframe
  4076. for i = 1, 5 do
  4077. wait()
  4078. cl = cl + i * 0.07
  4079. if i == 3 then
  4080. Grabdone = true
  4081. partic1.Enabled = false
  4082. game:GetService("Debris"):AddItem(partic1, 5)
  4083. if partic2 then
  4084. partic2.Enabled = false
  4085. game:GetService("Debris"):AddItem(partic2, 5)
  4086. end
  4087. p = Instance.new("Sound", vPlayer.Character.Torso)
  4088. p.Volume = 1
  4089. p.Pitch = 0.95
  4090. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4091. p:Play()
  4092. game:GetService("Debris"):AddItem(p, 3)
  4093. if Grabbee:FindFirstChild("Stats") then
  4094. if Grabbee.Stats.Mana.Value >= 10 then
  4095. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4096. else
  4097. Grabbee.Stats.Mana.Value = 0
  4098. end
  4099. if Grabbee.Stats.Stunned.Value == false then
  4100. Grabbee.Stats.Stun.Value = 999
  4101. end
  4102. end
  4103. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4104. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4105. pc.Mesh.MeshType = "FileMesh"
  4106. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4107. pc.Parent = workspace
  4108. pc.Anchored = true
  4109. pc.CanCollide = false
  4110. pc.Transparency = 0.5
  4111. game:GetService("Debris"):AddItem(pc, 5)
  4112. coroutine.resume(coroutine.create(function(p)
  4113. for ii = 1, 28 do
  4114. p.Transparency = ii / 28
  4115. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4116. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4117. swait()
  4118. end
  4119. p:Remove()
  4120. end), pc)
  4121. for loel = 1, 8 do
  4122. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4123. eff.Parent = workspace
  4124. eff.Name = "BloodEffect"
  4125. eff.Anchored = true
  4126. eff.CanCollide = false
  4127. game:GetService("Debris"):AddItem(eff, 5)
  4128. coroutine.resume(coroutine.create(function(p, V, x)
  4129. for i = 1, 25 do
  4130. p.Transparency = 0.5 + i / 50
  4131. p.CFrame = p.CFrame + x / 2
  4132. swait()
  4133. end
  4134. p:Remove()
  4135. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4136. end
  4137. for loel = 1, 3 do
  4138. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4139. eff.Parent = workspace
  4140. eff.Name = "BloodEffect"
  4141. eff.Anchored = true
  4142. eff.CanCollide = false
  4143. game:GetService("Debris"):AddItem(eff, 5)
  4144. coroutine.resume(coroutine.create(function(p, V, x)
  4145. for i = 1, 25 do
  4146. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4147. p.Transparency = 0.25 + i / 18.75
  4148. p.CFrame = p.CFrame * V
  4149. swait()
  4150. end
  4151. p:Remove()
  4152. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4153. end
  4154. end
  4155. do
  4156. do
  4157. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4158. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4159.  
  4160. end
  4161. end
  4162. end
  4163. cbuff:Remove()
  4164. gpos:Remove()
  4165. else
  4166. do
  4167. for i = 1, 4 do
  4168. fwait()
  4169. BodyVel.velocity = BodyVel.velocity / 1.25
  4170. end
  4171. do
  4172. cl = 0
  4173. coroutine.resume(coroutine.create(function(p)
  4174. for i = 1, 30 do
  4175. p.Volume = 1 - i / 30
  4176. swait()
  4177. end
  4178. p:Stop()
  4179. end), pb)
  4180. clastframe = lastframe
  4181. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4182. for i = 1, 15 do
  4183. fwait()
  4184. BodyVel.velocity = BodyVel.velocity / 1.2
  4185. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4186. end
  4187. if Grabbee == nil then
  4188. Cooldowns["4"] = CooldownsB["4"] / 3
  4189. else
  4190. Cooldowns["4"] = CooldownsB["4"]
  4191. end
  4192. end
  4193. end
  4194. end
  4195. CanInterrupt(true)
  4196. PlayerIsAttacking = false
  4197. BodyVel.Parent = nil
  4198. BodyGyro.Parent = nil
  4199. Ult = false
  4200. end
  4201.  
  4202.  
  4203.  
  4204. mouse.KeyDown:connect(function(k)
  4205.  
  4206. k = k:lower()
  4207. if k == "q" then
  4208. BlastStorm()
  4209. end
  4210. if k == "e" then
  4211. WindFloor2()
  4212. end
  4213. if k == "t" then
  4214. WindFloor()
  4215. end
  4216. end)
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224.  
  4225. local BC = BrickColor.new
  4226. local Col3 = Color3.new
  4227. local Inst = Instance.new
  4228. local Ud2 = UDim2.new
  4229. local FONT = "SourceSansLight"
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237. Colour1 = BC("Pastel Blue")
  4238. Colour2 = BC("Black")
  4239. Colour3 = BC("Ghost grey")
  4240. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4241. Chaos_UI.Name = "Chaos UI"
  4242. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4243.  
  4244.  
  4245. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4246. Moves.BackgroundTransparency = .8
  4247. Moves.BorderSizePixel = 0
  4248. Moves.Name = "Moves"
  4249. Moves.Position = Ud2(-.2, 0, .4, 0)
  4250. Moves.Size = Ud2(.2, 0, .5, 0)
  4251. Moves.ScrollBarThickness = 8
  4252. OM.Name = "VML"
  4253. OM.Position = Ud2(.002, 0, .83, 0)
  4254. OM.Size = Ud2(.05, 0, .08, 0)
  4255. OM.Visible = false
  4256. OM.Style = "RobloxRoundButton"
  4257. OM.Font = FONT
  4258. OM.Text = "View Move List"
  4259. OM.TextColor3 = Col3(1,1,1)
  4260. OM.TextScaled = true
  4261. local Title = Inst("TextLabel", Moves)
  4262. Title.BackgroundTransparency = 1
  4263. Title.Name = "Title"
  4264. Title.Size = Ud2(1, 0, .014, 0)
  4265. Title.Font = FONT
  4266. Title.Text = "Move List"
  4267. Title.TextColor3 = Col3(1,1,1)
  4268. Title.TextScaled = true
  4269. Title.TextStrokeTransparency = 0
  4270.  
  4271. OM.Visible = true
  4272.  
  4273. function Create_Moves_In_List()
  4274. local ah = .012
  4275. local am = .012
  4276. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4283. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4284. end
  4285. Create_Moves_In_List()
  4286.  
  4287.  
  4288. local mopen = false
  4289. OM.MouseButton1Click:connect(function()
  4290. if not Debounces.UIAction and not mopen then
  4291. Debounces.UIAction = true
  4292. OM.Text = "Hide Move List"
  4293. mopen = true
  4294. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4295. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4296. wait(.3)
  4297. Debounces.UIAction = false
  4298. elseif not Debounces.UIAction and mopen then
  4299. Debounces.UIAction = true
  4300. OM.Text = "View Move List"
  4301. mopen = false
  4302. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4303. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4304. wait(.3)
  4305. Debounces.UIAction = false
  4306. end
  4307. end)
  4308.  
  4309.  
  4310.  
  4311.  
  4312.  
  4313. local animpose = "Idle"
  4314. local lastanimpose = "Idle"
  4315. local sine = 0
  4316. local change = 1
  4317. local val = 0
  4318. local ffing = false
  4319. -------------------------------
  4320. game:GetService("RunService").RenderStepped:connect(function()
  4321. --[[if char.Humanoid.Jump == true then
  4322. jump = true
  4323. else
  4324. jump = false
  4325. end]]
  4326. char.Humanoid.FreeFalling:connect(function(f)
  4327. if f then
  4328. ffing = true
  4329. else
  4330. ffing = false
  4331. end
  4332. end)
  4333. sine = sine + change
  4334. if jumpn == true then
  4335. animpose = "Jumping"
  4336. elseif ffing == true then
  4337. animpose = "Freefalling"
  4338. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4339. animpose = "Idle"
  4340. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4341. animpose = "Walking"
  4342. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4343. animpose = "Running"
  4344. end
  4345. if animpose ~= lastanimpose then
  4346. sine = 0
  4347. if Debounces.NoIdl == false then
  4348. if animpose == "Idle" then
  4349. for i = 1, 2 do
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4356. end
  4357. elseif animpose == "Walking" then
  4358. for i = 1, 2 do
  4359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4365. end
  4366. elseif animpose == "Running" then
  4367. for i = 1, 2 do
  4368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4374. wait()
  4375. end
  4376. end
  4377. else
  4378. end
  4379. end
  4380. lastanimpose = animpose
  4381. if Debounces.NoIdl == false then
  4382. if animpose == "Idle" then
  4383. change = 0.5
  4384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4387. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4391. elseif animpose == "Walking" then
  4392. change = 1
  4393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4399. elseif animpose == "Running" then
  4400. change = 1
  4401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4407. end
  4408. end
  4409. end)
  4410.  
  4411. hum.MaxHealth = math.huge
  4412. wait(3)
  4413. hum.Health = math.huge
  4414.  
  4415.  
  4416. spawn(function()
  4417. while wait(2)
  4418. do
  4419. GroundWave3()
  4420. end
  4421. end)
  4422.  
  4423.  
  4424. while true do --Loop
  4425. wait(0.04)
  4426. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4427. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4428. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4429. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4430. wait(0.04)
  4431. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4432. wait(0.04)
  4433. end
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