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KellerWeaponsConfig.ini

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  1. [R6Game.ConfigR6PistolMK23]
  2. m_iDamageAt0M=35
  3. m_iDamageAt5M=30
  4. m_iDamageAt20M=25
  5. m_iDamageAt50M=15
  6. m_fSuppressorDamageModifier=0.8
  7. m_fOptimalRangeLowerBound=300
  8. m_fOptimalRangeUpperBound=1000
  9. m_iShortBurstMinNbBullets=2
  10. m_iShortBurstMaxNbBullets=3
  11. m_iMediumBurstMinNbBullets=4
  12. m_iMediumBurstMaxNbBullets=4
  13. m_iLongBurstMinNbBullets=5
  14. m_iLongBurstMaxNbBullets=8
  15. m_fMinBurstPauseLength=0.1
  16. m_fMaxBurstPauseLength=0.5
  17. m_fAccuracyMultiplier=1.5
  18. m_fBaseAccuracy=42
  19. m_iInitialBulletSpread=220
  20. m_fBulletSpreadPerBullet=50
  21. m_iMaxBulletSpread=8000
  22. m_fBulletSpreadRecoveryTime=0.35
  23. m_fBulletSpreadPatternMinAngle=0
  24. m_fBulletSpreadPatternMidAngle=0
  25. m_fBulletSpreadPatternMaxAngle=0
  26. m_fBulletSpreadPatternZoneBProbability=0
  27. m_iMovementBulletSpreadMinSpread=220
  28. m_iMovementBulletSpreadMaxSpread=1200
  29. m_fMovementBulletSpreadMinMoveSpeed=200
  30. m_fMovementBulletSpreadMaxMoveSpeed=400
  31. m_fMovementBulletSpreadInterpSpeed=6
  32. m_iRotationBulletSpreadMinSpread=220
  33. m_iRotationBulletSpreadMaxSpread=1200
  34. m_iRotationBulletSpreadMinRotSpeed=15000
  35. m_iRotationBulletSpreadMaxRotSpeed=32000
  36. m_fRotationBulletSpreadInterpSpeed=6
  37. m_bAllowAutoAim=true
  38. m_iBlindFireMinBulletSpreadAngle=3000
  39. m_fBlindFireBulletSpreadModifier=1.2
  40. m_fBlindFireAutoAimModifier=0
  41. m_fWalkingModifier=0.05
  42. m_fCrouchModifier=1
  43. m_fLaserAccuracyModifier=1.3
  44. m_iFireRateSingle=60
  45. m_iRealFireRate=200
  46. m_iNormalMagSize=12
  47. m_iHighCapacityMagSize=15
  48. m_iDefaultAmmunitionNormal=200
  49. m_iDefaultAmmunitionVeteran=200
  50. m_iDefaultAmmunitionElite=200
  51. m_iDefaultAmmunitionMP=200
  52. m_iMaxAmmunitionNormal=200
  53. m_iMaxAmmunitionVeteran=160
  54. m_iMaxAmmunitionElite=120
  55. m_iMaxAmmunitionMP=200
  56. m_bUnlimitedAmmo=true
  57. m_u8DefaultFireMode=3
  58. m_bWeaponAlwaysReady=false
  59. m_fWeaponLength=65.0f
  60. m_iDamageMenuStat=5
  61. m_iRecoilMenuStat=3
  62. m_iAccuracyMenuStat=6
  63. m_iNbBulletsForBlur=15
  64. m_iMaxNbBulletsForBlur=45
  65. m_fInitialBlurValue=0
  66. m_fMaximumBlurValue=0
  67. m_fBlurSpeed=0
  68. m_fBlurDuration=0
  69. m_iCriticalAmmoCount=2
  70. m_fRecoilControllerRumble=1
  71. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=7.5f,Z=-1.5f)
  72. m_rFirstPersonMeshRotation=(Pitch=200,Yaw=200,Roll=-100)
  73. m_fWeight=30
  74. m_strWeaponIconName=ic_weapon_pistol_MK23
  75. m_iMinYawLook=-332
  76. m_iMaxYawLook=432
  77. m_iMinPitchLook=-464
  78. m_iMaxPitchLook=464
  79. m_fLookRecoveryDampFactor=10.0f
  80. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  81. m_iScopeMinYawLook=-150
  82. m_iScopeMaxYawLook=150
  83. m_iScopeMinPitchLook=-150
  84. m_iScopeMaxPitchLook=150
  85. m_fScopeLookRecoveryDampFactor=7.5f
  86. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  87. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  88. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  89. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  90. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  91. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  92. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  93. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  94. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  95. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  96. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  97. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  98. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  99. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  100. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  101. m_fRecoilYawMin=30
  102. m_fRecoilYawMax=100
  103. m_fRecoilYawRecoveryTime=0.1
  104. m_fRecoilPitchMin=250
  105. m_fRecoilPitchMax=400
  106. m_fRecoilPitchRecoveryTime=0.1
  107. m_bRecoilModifyPitch=1
  108. m_fRecoilModifyPitchAccel=4000
  109. m_fRecoilModifyPitchMaxSpeed=4000
  110. m_fRecoilSuppressorModifier=0.5
  111. m_fRecoilControlStockModifier=0.85
  112. m_fRecoilBlindFireMod=1.5
  113. m_fRecoilIronSightsModifier=0.8
  114. m_fRecoilReflexSightsModifier=0.8
  115. m_fRecoilACOGScopeModifier=0.8
  116. m_fRecoilRifleScopeModifier=0.1
  117. m_fRecoilSniperScopeModifier=0.1
  118. m_fRecoilAnimation=0.5
  119. m_fRecoilAnimationSuppressed=0.5
  120. m_vIKRecoilSingleOffset=(X=5.0f,Y=0.0f,Z=-2.0f)
  121. m_fIKRecoilSingleOffsetStart=0
  122. m_fIKRecoilSingleOffsetInLength=0.05
  123. m_fIKRecoilSingleOffsetEnd=0.05
  124. m_fIKRecoilSingleOffsetOutLength=0.1
  125. m_fIKRecoilSinglePitch=5000
  126. m_fIKRecoilSinglePitchStart=0.03
  127. m_fIKRecoilSinglePitchInLength=0.05
  128. m_fIKRecoilSinglePitchEnd=0.07
  129. m_fIKRecoilSinglePitchOutLength=0.1
  130. m_fIKRecoilSingleSpine=350
  131. m_fIKRecoilSingleSpineStart=0.05
  132. m_fIKRecoilSingleSpineInLength=0.05
  133. m_fIKRecoilSingleSpineEnd=0.1
  134. m_fIKRecoilSingleSpineOutLength=0.1
  135. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  136. m_fNoAmmoSoundRadius=200
  137. m_fFireSoundRadius=5000
  138. m_fSuppressedFireSoundRadius=200
  139. m_fEquipSoundRadius=200
  140. m_fReloadSoundRadius=400
  141. m_fFireModeChangeSoundRadius=50
  142. m_fReloadTacticTime=2.666f
  143. m_fReloadEmptyTime=3.00f
  144. m_fReloadTacticWithShieldTime=2.666f
  145. m_fReloadEmptyWithShieldTime=3.00f
  146. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  147. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  148. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  149. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  150. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  151. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  152. m_fFPReloadTacticalRealAnimDuration=2.666
  153. m_fFPReloadEmptyRealAnimDuration=3
  154. m_fTPReloadTacticalRealAnimDuration=3
  155. m_fTPReloadEmptyRealAnimDuration=3
  156. m_fPuttingSuppressorDuration=2.667
  157. m_fPuttingSuppressorRealAnimDuration=2.667
  158. m_fBlendToBurstTime=0.4f
  159. m_fBlendInToHandSignal=0.4f
  160. m_fBlendOutFromHandSignal=0.1f
  161. m_fBlendInToThrows=0.4f
  162. m_fBlendOutFromThrows=0.6f
  163. m_fBlendInToExplosive=0.1f
  164. m_fBlendOutFromExplosive=0.1f
  165. m_fBlendInToDetonator=0.4f
  166. m_fBlendOutFromDetonator=0.6f
  167. m_fFPReloadIKBlendOutDuration=0
  168. m_fFPReloadIKBlendInDuration=0
  169. m_fTPReloadIKBlendOutDuration=0.1
  170. m_fTPTacticalReloadIKFirstGrabMagTime=0
  171. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  172. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  173. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  174. m_fTPTacticalReloadIKSecondGrabMagTime=0
  175. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  176. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  177. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  178. m_fTPEmptyReloadIKFirstGrabMagTime=0
  179. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  180. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  181. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  182. m_fTPEmptyReloadIKSecondGrabMagTime=0
  183. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  184. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  185. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  186. m_fTPReloadIKBlendInDuration=0.1
  187. m_fTPReloadIKBlendInFinalTime=2.867
  188. m_fFPPutDownIKBlendOutTime=0
  189. m_fFPPutDownIKBlendOutDuration=0
  190. m_fFPEquipIKBlendInTime=0.667
  191. m_fFPEquipIKBlendInDuration=0
  192. m_fTPPutDownIKBlendOutTime=0
  193. m_fTPPutDownIKBlendOutDuration=0.1
  194. m_fTPEquipIKBlendInTime=0.567
  195. m_fTPEquipIKBlendInDuration=0.1
  196. m_fTPInteractPutDownIKBlendOutTime=0.1
  197. m_fTPInteractPutDownIKBlendOutDuration=0.1
  198. m_fTPInteractEquipIKBlendInTime=0.333
  199. m_fTPInteractEquipIKBlendInDuration=0.1
  200. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  201. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  202. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  203. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  204. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  205. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  206. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  207. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  208. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  209. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  210. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  211. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  212. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  213. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  214. m_fFPSuppressorIKBlendOutTime=0
  215. m_fFPSuppressorIKBlendOutDuration=0
  216. m_fFPSuppressorIKBlendInTime=2.8
  217. m_fFPSuppressorIKBlendInDuration=0
  218. m_eAttachmentBuiltIn=EAttachment_None
  219. m_eAttachmentOption1=EAttachment_Laser
  220. m_eAttachmentOption2=EAttachment_HighCapacityMag
  221. m_eAttachmentOption3=EAttachment_None
  222. m_eAttachmentOption4=EAttachment_None
  223. m_bSupportsSoundSuppressor=true
  224. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  225. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  226. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  227. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  228. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  229. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  230. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  231. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  232. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  233. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  234. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  235. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  236. m_fireModeAvailability=false
  237. m_fireModeAvailability=false
  238. m_fireModeAvailability=false
  239. m_fireModeAvailability=true
  240.  
  241. [R6Game.ConfigR6PistolUSP40]
  242. m_iDamageAt0M=30
  243. m_iDamageAt5M=25
  244. m_iDamageAt20M=20
  245. m_iDamageAt50M=10
  246. m_fSuppressorDamageModifier=0.8
  247. m_fOptimalRangeLowerBound=300
  248. m_fOptimalRangeUpperBound=1000
  249. m_iShortBurstMinNbBullets=2
  250. m_iShortBurstMaxNbBullets=3
  251. m_iMediumBurstMinNbBullets=2
  252. m_iMediumBurstMaxNbBullets=4
  253. m_iLongBurstMinNbBullets=5
  254. m_iLongBurstMaxNbBullets=8
  255. m_fMinBurstPauseLength=0.1
  256. m_fMaxBurstPauseLength=0.5
  257. m_fAccuracyMultiplier=1.5
  258. m_fBaseAccuracy=32
  259. m_iInitialBulletSpread=260
  260. m_fBulletSpreadPerBullet=50
  261. m_iMaxBulletSpread=8000
  262. m_fBulletSpreadRecoveryTime=0.35
  263. m_fBulletSpreadPatternMinAngle=0
  264. m_fBulletSpreadPatternMidAngle=0
  265. m_fBulletSpreadPatternMaxAngle=0
  266. m_fBulletSpreadPatternZoneBProbability=0
  267. m_iMovementBulletSpreadMinSpread=260
  268. m_iMovementBulletSpreadMaxSpread=1200
  269. m_fMovementBulletSpreadMinMoveSpeed=200
  270. m_fMovementBulletSpreadMaxMoveSpeed=400
  271. m_fMovementBulletSpreadInterpSpeed=6
  272. m_iRotationBulletSpreadMinSpread=260
  273. m_iRotationBulletSpreadMaxSpread=1200
  274. m_iRotationBulletSpreadMinRotSpeed=15000
  275. m_iRotationBulletSpreadMaxRotSpeed=32000
  276. m_fRotationBulletSpreadInterpSpeed=6
  277. m_bAllowAutoAim=true
  278. m_iBlindFireMinBulletSpreadAngle=3000
  279. m_fBlindFireBulletSpreadModifier=1.2
  280. m_fBlindFireAutoAimModifier=0
  281. m_fWalkingModifier=0.05
  282. m_fCrouchModifier=1
  283. m_fLaserAccuracyModifier=1.3
  284. m_iFireRateSingle=60
  285. m_iRealFireRate=200
  286. m_iNormalMagSize=13
  287. m_iHighCapacityMagSize=16
  288. m_iDefaultAmmunitionNormal=200
  289. m_iDefaultAmmunitionVeteran=200
  290. m_iDefaultAmmunitionElite=200
  291. m_iDefaultAmmunitionMP=200
  292. m_iMaxAmmunitionNormal=200
  293. m_iMaxAmmunitionVeteran=160
  294. m_iMaxAmmunitionElite=120
  295. m_iMaxAmmunitionMP=200
  296. m_bUnlimitedAmmo=true
  297. m_u8DefaultFireMode=3
  298. m_bWeaponAlwaysReady=false
  299. m_fWeaponLength=65.0f
  300. m_iDamageMenuStat=4
  301. m_iRecoilMenuStat=3
  302. m_iAccuracyMenuStat=5
  303. m_iNbBulletsForBlur=15
  304. m_iMaxNbBulletsForBlur=45
  305. m_fInitialBlurValue=0
  306. m_fMaximumBlurValue=0
  307. m_fBlurSpeed=0
  308. m_fBlurDuration=0
  309. m_iCriticalAmmoCount=2
  310. m_fRecoilControllerRumble=1
  311. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=0.5f,Z=-1.5f)
  312. m_rFirstPersonMeshRotation=(Pitch=600,Yaw=-50,Roll=-200)
  313. m_fWeight=30
  314. m_strWeaponIconName=ic_weapon_pistol_USP40
  315. m_iMinYawLook=-332
  316. m_iMaxYawLook=432
  317. m_iMinPitchLook=-464
  318. m_iMaxPitchLook=464
  319. m_fLookRecoveryDampFactor=10.0f
  320. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  321. m_iScopeMinYawLook=-150
  322. m_iScopeMaxYawLook=150
  323. m_iScopeMinPitchLook=-150
  324. m_iScopeMaxPitchLook=150
  325. m_fScopeLookRecoveryDampFactor=7.5f
  326. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  327. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  328. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  329. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  330. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  331. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  332. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  333. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  334. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  335. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  336. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  337. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  338. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  339. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  340. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  341. m_fRecoilYawMin=30
  342. m_fRecoilYawMax=80
  343. m_fRecoilYawRecoveryTime=0.1
  344. m_fRecoilPitchMin=200
  345. m_fRecoilPitchMax=300
  346. m_fRecoilPitchRecoveryTime=0.1
  347. m_bRecoilModifyPitch=1
  348. m_fRecoilModifyPitchAccel=1500
  349. m_fRecoilModifyPitchMaxSpeed=2100
  350. m_fRecoilSuppressorModifier=0.5
  351. m_fRecoilControlStockModifier=0.85
  352. m_fRecoilBlindFireMod=1.5
  353. m_fRecoilIronSightsModifier=0.8
  354. m_fRecoilReflexSightsModifier=0.8
  355. m_fRecoilACOGScopeModifier=0.8
  356. m_fRecoilRifleScopeModifier=0.1
  357. m_fRecoilSniperScopeModifier=0.1
  358. m_fRecoilAnimation=0
  359. m_fRecoilAnimationSuppressed=0
  360. m_vIKRecoilSingleOffset=(X=4.0f,Y=0.0f,Z=-1.0f)
  361. m_fIKRecoilSingleOffsetStart=0
  362. m_fIKRecoilSingleOffsetInLength=0.05
  363. m_fIKRecoilSingleOffsetEnd=0.05
  364. m_fIKRecoilSingleOffsetOutLength=0.1
  365. m_fIKRecoilSinglePitch=3000
  366. m_fIKRecoilSinglePitchStart=0.03
  367. m_fIKRecoilSinglePitchInLength=0.05
  368. m_fIKRecoilSinglePitchEnd=0.07
  369. m_fIKRecoilSinglePitchOutLength=0.1
  370. m_fIKRecoilSingleSpine=200
  371. m_fIKRecoilSingleSpineStart=0.05
  372. m_fIKRecoilSingleSpineInLength=0.05
  373. m_fIKRecoilSingleSpineEnd=0.1
  374. m_fIKRecoilSingleSpineOutLength=0.1
  375. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  376. m_fNoAmmoSoundRadius=200
  377. m_fFireSoundRadius=5000
  378. m_fSuppressedFireSoundRadius=200
  379. m_fEquipSoundRadius=200
  380. m_fReloadSoundRadius=400
  381. m_fFireModeChangeSoundRadius=50
  382. m_fReloadTacticTime=2.666f
  383. m_fReloadEmptyTime=3.00f
  384. m_fReloadTacticWithShieldTime=2.666f
  385. m_fReloadEmptyWithShieldTime=3.00f
  386. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  387. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  388. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  389. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  390. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  391. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  392. m_fFPReloadTacticalRealAnimDuration=2.666
  393. m_fFPReloadEmptyRealAnimDuration=3
  394. m_fTPReloadTacticalRealAnimDuration=3
  395. m_fTPReloadEmptyRealAnimDuration=3
  396. m_fPuttingSuppressorDuration=2.667
  397. m_fPuttingSuppressorRealAnimDuration=2.667
  398. m_fBlendToBurstTime=0.4f
  399. m_fBlendInToHandSignal=0.4f
  400. m_fBlendOutFromHandSignal=0.1f
  401. m_fBlendInToThrows=0.4f
  402. m_fBlendOutFromThrows=0.6f
  403. m_fBlendInToExplosive=0.1f
  404. m_fBlendOutFromExplosive=0.1f
  405. m_fBlendInToDetonator=0.4f
  406. m_fBlendOutFromDetonator=0.6f
  407. m_fFPReloadIKBlendOutDuration=0
  408. m_fFPReloadIKBlendInDuration=0
  409. m_fTPReloadIKBlendOutDuration=0.1
  410. m_fTPTacticalReloadIKFirstGrabMagTime=0
  411. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  412. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  413. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  414. m_fTPTacticalReloadIKSecondGrabMagTime=0
  415. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  416. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  417. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  418. m_fTPEmptyReloadIKFirstGrabMagTime=0
  419. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  420. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  421. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  422. m_fTPEmptyReloadIKSecondGrabMagTime=0
  423. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  424. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  425. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  426. m_fTPReloadIKBlendInDuration=0.1
  427. m_fTPReloadIKBlendInFinalTime=2.867
  428. m_fFPPutDownIKBlendOutTime=0
  429. m_fFPPutDownIKBlendOutDuration=0
  430. m_fFPEquipIKBlendInTime=0.667
  431. m_fFPEquipIKBlendInDuration=0
  432. m_fTPPutDownIKBlendOutTime=0
  433. m_fTPPutDownIKBlendOutDuration=0.1
  434. m_fTPEquipIKBlendInTime=0.567
  435. m_fTPEquipIKBlendInDuration=0.1
  436. m_fTPInteractPutDownIKBlendOutTime=0.1
  437. m_fTPInteractPutDownIKBlendOutDuration=0.1
  438. m_fTPInteractEquipIKBlendInTime=0.333
  439. m_fTPInteractEquipIKBlendInDuration=0.1
  440. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  441. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  442. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  443. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  444. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  445. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  446. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  447. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  448. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  449. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  450. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  451. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  452. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  453. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  454. m_fFPSuppressorIKBlendOutTime=0
  455. m_fFPSuppressorIKBlendOutDuration=0
  456. m_fFPSuppressorIKBlendInTime=2.8
  457. m_fFPSuppressorIKBlendInDuration=0
  458. m_eAttachmentBuiltIn=EAttachment_None
  459. m_eAttachmentOption1=EAttachment_Laser
  460. m_eAttachmentOption2=EAttachment_HighCapacityMag
  461. m_eAttachmentOption3=EAttachment_None
  462. m_eAttachmentOption4=EAttachment_None
  463. m_bSupportsSoundSuppressor=true
  464. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  465. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  466. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  467. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  468. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  469. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  470. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  471. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  472. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  473. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  474. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.7f)
  475. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  476. m_fireModeAvailability=false
  477. m_fireModeAvailability=false
  478. m_fireModeAvailability=false
  479. m_fireModeAvailability=true
  480.  
  481. [R6Game.ConfigR6Pistol92FS]
  482. m_iDamageAt0M=30
  483. m_iDamageAt5M=25
  484. m_iDamageAt20M=20
  485. m_iDamageAt50M=10
  486. m_fSuppressorDamageModifier=0.8
  487. m_fOptimalRangeLowerBound=300
  488. m_fOptimalRangeUpperBound=1000
  489. m_iShortBurstMinNbBullets=2
  490. m_iShortBurstMaxNbBullets=3
  491. m_iMediumBurstMinNbBullets=2
  492. m_iMediumBurstMaxNbBullets=4
  493. m_iLongBurstMinNbBullets=5
  494. m_iLongBurstMaxNbBullets=8
  495. m_fMinBurstPauseLength=0.1
  496. m_fMaxBurstPauseLength=0.5
  497. m_fAccuracyMultiplier=1.5
  498. m_fBaseAccuracy=42
  499. m_iInitialBulletSpread=220
  500. m_fBulletSpreadPerBullet=130
  501. m_iMaxBulletSpread=8000
  502. m_fBulletSpreadRecoveryTime=0.35
  503. m_fBulletSpreadPatternMinAngle=0
  504. m_fBulletSpreadPatternMidAngle=0
  505. m_fBulletSpreadPatternMaxAngle=0
  506. m_fBulletSpreadPatternZoneBProbability=0
  507. m_iMovementBulletSpreadMinSpread=220
  508. m_iMovementBulletSpreadMaxSpread=1200
  509. m_fMovementBulletSpreadMinMoveSpeed=200
  510. m_fMovementBulletSpreadMaxMoveSpeed=400
  511. m_fMovementBulletSpreadInterpSpeed=6
  512. m_iRotationBulletSpreadMinSpread=220
  513. m_iRotationBulletSpreadMaxSpread=1200
  514. m_iRotationBulletSpreadMinRotSpeed=15000
  515. m_iRotationBulletSpreadMaxRotSpeed=32000
  516. m_fRotationBulletSpreadInterpSpeed=6
  517. m_bAllowAutoAim=true
  518. m_iBlindFireMinBulletSpreadAngle=3000
  519. m_fBlindFireBulletSpreadModifier=1.2
  520. m_fBlindFireAutoAimModifier=0
  521. m_fWalkingModifier=0.05
  522. m_fCrouchModifier=1
  523. m_fLaserAccuracyModifier=1.3
  524. m_iFireRateSingle=60
  525. m_iRealFireRate=200
  526. m_iNormalMagSize=15
  527. m_iHighCapacityMagSize=18
  528. m_iDefaultAmmunitionNormal=200
  529. m_iDefaultAmmunitionVeteran=200
  530. m_iDefaultAmmunitionElite=200
  531. m_iDefaultAmmunitionMP=200
  532. m_iMaxAmmunitionNormal=200
  533. m_iMaxAmmunitionVeteran=160
  534. m_iMaxAmmunitionElite=120
  535. m_iMaxAmmunitionMP=200
  536. m_bUnlimitedAmmo=true
  537. m_u8DefaultFireMode=3
  538. m_bWeaponAlwaysReady=false
  539. m_fWeaponLength=65.0f
  540. m_iDamageMenuStat=4
  541. m_iRecoilMenuStat=6
  542. m_iAccuracyMenuStat=6
  543. m_iNbBulletsForBlur=15
  544. m_iMaxNbBulletsForBlur=45
  545. m_fInitialBlurValue=0
  546. m_fMaximumBlurValue=0
  547. m_fBlurSpeed=0
  548. m_fBlurDuration=0
  549. m_iCriticalAmmoCount=2
  550. m_fRecoilControllerRumble=1
  551. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=0.0f,Z=-0.5f)
  552. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-150,Roll=-100)
  553. m_fWeight=30
  554. m_strWeaponIconName=ic_weapon_pistol_92FS
  555. m_iMinYawLook=-332
  556. m_iMaxYawLook=432
  557. m_iMinPitchLook=-464
  558. m_iMaxPitchLook=464
  559. m_fLookRecoveryDampFactor=10.0f
  560. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  561. m_iScopeMinYawLook=-150
  562. m_iScopeMaxYawLook=150
  563. m_iScopeMinPitchLook=-150
  564. m_iScopeMaxPitchLook=150
  565. m_fScopeLookRecoveryDampFactor=7.5f
  566. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  567. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  568. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  569. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  570. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  571. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  572. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  573. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  574. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  575. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  576. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  577. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  578. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  579. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  580. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  581. m_fRecoilYawMin=30
  582. m_fRecoilYawMax=80
  583. m_fRecoilYawRecoveryTime=0.1
  584. m_fRecoilPitchMin=200
  585. m_fRecoilPitchMax=300
  586. m_fRecoilPitchRecoveryTime=0.1
  587. m_bRecoilModifyPitch=1
  588. m_fRecoilModifyPitchAccel=1500
  589. m_fRecoilModifyPitchMaxSpeed=2100
  590. m_fRecoilSuppressorModifier=0.5
  591. m_fRecoilControlStockModifier=0.85
  592. m_fRecoilBlindFireMod=1.5
  593. m_fRecoilIronSightsModifier=0.8
  594. m_fRecoilReflexSightsModifier=0.8
  595. m_fRecoilACOGScopeModifier=0.8
  596. m_fRecoilRifleScopeModifier=0.1
  597. m_fRecoilSniperScopeModifier=0.1
  598. m_fRecoilAnimation=0.5
  599. m_fRecoilAnimationSuppressed=0.5
  600. m_vIKRecoilSingleOffset=(X=5.0f,Y=0.0f,Z=-2.0f)
  601. m_fIKRecoilSingleOffsetStart=0
  602. m_fIKRecoilSingleOffsetInLength=0.05
  603. m_fIKRecoilSingleOffsetEnd=0.05
  604. m_fIKRecoilSingleOffsetOutLength=0.1
  605. m_fIKRecoilSinglePitch=5000
  606. m_fIKRecoilSinglePitchStart=0.03
  607. m_fIKRecoilSinglePitchInLength=0.05
  608. m_fIKRecoilSinglePitchEnd=0.07
  609. m_fIKRecoilSinglePitchOutLength=0.1
  610. m_fIKRecoilSingleSpine=350
  611. m_fIKRecoilSingleSpineStart=0.05
  612. m_fIKRecoilSingleSpineInLength=0.05
  613. m_fIKRecoilSingleSpineEnd=0.1
  614. m_fIKRecoilSingleSpineOutLength=0.1
  615. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  616. m_fNoAmmoSoundRadius=200
  617. m_fFireSoundRadius=5000
  618. m_fSuppressedFireSoundRadius=200
  619. m_fEquipSoundRadius=200
  620. m_fReloadSoundRadius=400
  621. m_fFireModeChangeSoundRadius=50
  622. m_fReloadTacticTime=2.666f
  623. m_fReloadEmptyTime=3.00f
  624. m_fReloadTacticWithShieldTime=2.666f
  625. m_fReloadEmptyWithShieldTime=3.00f
  626. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  627. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  628. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  629. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  630. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  631. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  632. m_fFPReloadTacticalRealAnimDuration=2.666
  633. m_fFPReloadEmptyRealAnimDuration=3
  634. m_fTPReloadTacticalRealAnimDuration=3
  635. m_fTPReloadEmptyRealAnimDuration=3
  636. m_fPuttingSuppressorDuration=2.667
  637. m_fPuttingSuppressorRealAnimDuration=2.667
  638. m_fBlendToBurstTime=0.4f
  639. m_fBlendInToHandSignal=0.4f
  640. m_fBlendOutFromHandSignal=0.1f
  641. m_fBlendInToThrows=0.4f
  642. m_fBlendOutFromThrows=0.6f
  643. m_fBlendInToExplosive=0.1f
  644. m_fBlendOutFromExplosive=0.1f
  645. m_fBlendInToDetonator=0.4f
  646. m_fBlendOutFromDetonator=0.6f
  647. m_fFPReloadIKBlendOutDuration=0
  648. m_fFPReloadIKBlendInDuration=0
  649. m_fTPReloadIKBlendOutDuration=0.1
  650. m_fTPTacticalReloadIKFirstGrabMagTime=0
  651. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  652. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  653. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  654. m_fTPTacticalReloadIKSecondGrabMagTime=0
  655. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  656. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  657. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  658. m_fTPEmptyReloadIKFirstGrabMagTime=0
  659. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  660. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  661. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  662. m_fTPEmptyReloadIKSecondGrabMagTime=0
  663. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  664. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  665. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  666. m_fTPReloadIKBlendInDuration=0.1
  667. m_fTPReloadIKBlendInFinalTime=2.867
  668. m_fFPPutDownIKBlendOutTime=0
  669. m_fFPPutDownIKBlendOutDuration=0
  670. m_fFPEquipIKBlendInTime=0.667
  671. m_fFPEquipIKBlendInDuration=0
  672. m_fTPPutDownIKBlendOutTime=0
  673. m_fTPPutDownIKBlendOutDuration=0.1
  674. m_fTPEquipIKBlendInTime=0.567
  675. m_fTPEquipIKBlendInDuration=0.1
  676. m_fTPInteractPutDownIKBlendOutTime=0.1
  677. m_fTPInteractPutDownIKBlendOutDuration=0.1
  678. m_fTPInteractEquipIKBlendInTime=0.333
  679. m_fTPInteractEquipIKBlendInDuration=0.1
  680. m_fSuppressorIKForwardBlendOutBarrelDuration=0.1
  681. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  682. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  683. m_fSuppressorIKForwardBlendOutSuppressorTime=2.25
  684. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.1
  685. m_fSuppressorIKForwardBlendInBarrelTime=2.5
  686. m_fSuppressorIKForwardBlendInBarrelDuration=0.1
  687. m_fSuppressorIKReverseBlendOutBarrelDuration=0.1
  688. m_fSuppressorIKReverseBlendInSuppressorTime=0.3
  689. m_fSuppressorIKReverseBlendInSuppressorDuration=0.1
  690. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  691. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  692. m_fSuppressorIKReverseBlendInBarrelTime=2.5
  693. m_fSuppressorIKReverseBlendInBarrelDuration=0.1
  694. m_fFPSuppressorIKBlendOutTime=0
  695. m_fFPSuppressorIKBlendOutDuration=0
  696. m_fFPSuppressorIKBlendInTime=2.8
  697. m_fFPSuppressorIKBlendInDuration=0
  698. m_eAttachmentBuiltIn=EAttachment_None
  699. m_eAttachmentOption1=EAttachment_Laser
  700. m_eAttachmentOption2=EAttachment_HighCapacityMag
  701. m_eAttachmentOption3=EAttachment_None
  702. m_eAttachmentOption4=EAttachment_None
  703. m_bSupportsSoundSuppressor=true
  704. m_vIronSightsFPMeshTranslation=(X=-0.0f,Y=0.0f,Z=-0.9f)
  705. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  706. m_vIronSightsShieldFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.7f)
  707. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  708. m_vReflexSightsFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  709. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  710. m_vRifleScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  711. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  712. m_vACOGScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  713. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  714. m_vSniperScopeFPMeshTranslation=(X=-0.4f,Y=0.0f,Z=0.9f)
  715. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  716. m_fireModeAvailability=false
  717. m_fireModeAvailability=false
  718. m_fireModeAvailability=false
  719. m_fireModeAvailability=true
  720.  
  721. [R6Game.ConfigR6PistolGlock18]
  722. m_iDamageAt0M=25
  723. m_iDamageAt5M=20
  724. m_iDamageAt20M=15
  725. m_iDamageAt50M=5
  726. m_fSuppressorDamageModifier=0.8
  727. m_fOptimalRangeLowerBound=300
  728. m_fOptimalRangeUpperBound=1000
  729. m_iShortBurstMinNbBullets=2
  730. m_iShortBurstMaxNbBullets=4
  731. m_iMediumBurstMinNbBullets=5
  732. m_iMediumBurstMaxNbBullets=7
  733. m_iLongBurstMinNbBullets=8
  734. m_iLongBurstMaxNbBullets=10
  735. m_fMinBurstPauseLength=0.1
  736. m_fMaxBurstPauseLength=0.5
  737. m_fAccuracyMultiplier=1.5
  738. m_fBaseAccuracy=35
  739. m_iInitialBulletSpread=250
  740. m_fBulletSpreadPerBullet=70
  741. m_iMaxBulletSpread=8000
  742. m_fBulletSpreadRecoveryTime=0.5
  743. m_fBulletSpreadPatternMinAngle=0
  744. m_fBulletSpreadPatternMidAngle=0
  745. m_fBulletSpreadPatternMaxAngle=0
  746. m_fBulletSpreadPatternZoneBProbability=0
  747. m_iMovementBulletSpreadMinSpread=250
  748. m_iMovementBulletSpreadMaxSpread=1200
  749. m_fMovementBulletSpreadMinMoveSpeed=200
  750. m_fMovementBulletSpreadMaxMoveSpeed=400
  751. m_fMovementBulletSpreadInterpSpeed=6
  752. m_iRotationBulletSpreadMinSpread=250
  753. m_iRotationBulletSpreadMaxSpread=1200
  754. m_iRotationBulletSpreadMinRotSpeed=15000
  755. m_iRotationBulletSpreadMaxRotSpeed=32000
  756. m_fRotationBulletSpreadInterpSpeed=6
  757. m_bAllowAutoAim=true
  758. m_iBlindFireMinBulletSpreadAngle=3000
  759. m_fBlindFireBulletSpreadModifier=1.2
  760. m_fBlindFireAutoAimModifier=0
  761. m_fWalkingModifier=0.05
  762. m_fCrouchModifier=1
  763. m_fLaserAccuracyModifier=1.3
  764. m_iFireRateSingle=60
  765. m_iFireRateBurst=600
  766. m_iRealFireRate=200
  767. m_iNormalMagSize=10
  768. m_iHighCapacityMagSize=17
  769. m_iDefaultAmmunitionNormal=200
  770. m_iDefaultAmmunitionVeteran=200
  771. m_iDefaultAmmunitionElite=200
  772. m_iDefaultAmmunitionMP=200
  773. m_iMaxAmmunitionNormal=200
  774. m_iMaxAmmunitionVeteran=160
  775. m_iMaxAmmunitionElite=120
  776. m_iMaxAmmunitionMP=200
  777. m_bUnlimitedAmmo=true
  778. m_u8DefaultFireMode=0
  779. m_bWeaponAlwaysReady=false
  780. m_fWeaponLength=65.0f
  781. m_iDamageMenuStat=3
  782. m_iRecoilMenuStat=5
  783. m_iAccuracyMenuStat=4
  784. m_iNbBulletsForBlur=15
  785. m_iMaxNbBulletsForBlur=45
  786. m_fInitialBlurValue=0
  787. m_fMaximumBlurValue=0
  788. m_fBlurSpeed=0
  789. m_fBlurDuration=0
  790. m_iCriticalAmmoCount=2
  791. m_fRecoilControllerRumble=1
  792. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  793. m_rFirstPersonMeshRotation=(Pitch=-550,Yaw=150,Roll=-100)
  794. m_fWeight=30
  795. m_strWeaponIconName=ic_weapon_pistol_Glock18
  796. m_iMinYawLook=-332
  797. m_iMaxYawLook=432
  798. m_iMinPitchLook=-464
  799. m_iMaxPitchLook=464
  800. m_fLookRecoveryDampFactor=10.0f
  801. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  802. m_iScopeMinYawLook=-150
  803. m_iScopeMaxYawLook=150
  804. m_iScopeMinPitchLook=-150
  805. m_iScopeMaxPitchLook=150
  806. m_fScopeLookRecoveryDampFactor=7.5f
  807. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  808. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  809. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  810. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  811. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  812. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  813. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  814. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  815. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  816. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  817. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  818. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  819. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  820. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  821. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  822. m_fRecoilYawMin=30
  823. m_fRecoilYawMax=80
  824. m_fRecoilYawRecoveryTime=0.1
  825. m_fRecoilPitchMin=200
  826. m_fRecoilPitchMax=300
  827. m_fRecoilPitchRecoveryTime=0.1
  828. m_bRecoilModifyPitch=1
  829. m_fRecoilModifyPitchAccel=1500
  830. m_fRecoilModifyPitchMaxSpeed=2100
  831. m_fRecoilSuppressorModifier=0.5
  832. m_fRecoilControlStockModifier=0.85
  833. m_fRecoilBlindFireMod=1.5
  834. m_fRecoilIronSightsModifier=0.8
  835. m_fRecoilReflexSightsModifier=0.8
  836. m_fRecoilACOGScopeModifier=0.8
  837. m_fRecoilRifleScopeModifier=0.1
  838. m_fRecoilSniperScopeModifier=0.1
  839. m_fRecoilAnimation=0
  840. m_fRecoilAnimationSuppressed=0
  841. m_vIKRecoilSingleOffset=(X=4.0f,Y=0.0f,Z=-1.0f)
  842. m_fIKRecoilSingleOffsetStart=0
  843. m_fIKRecoilSingleOffsetInLength=0.05
  844. m_fIKRecoilSingleOffsetEnd=0.05
  845. m_fIKRecoilSingleOffsetOutLength=0.1
  846. m_fIKRecoilSinglePitch=3000
  847. m_fIKRecoilSinglePitchStart=0.03
  848. m_fIKRecoilSinglePitchInLength=0.05
  849. m_fIKRecoilSinglePitchEnd=0.07
  850. m_fIKRecoilSinglePitchOutLength=0.1
  851. m_fIKRecoilSingleSpine=200
  852. m_fIKRecoilSingleSpineStart=0.05
  853. m_fIKRecoilSingleSpineInLength=0.05
  854. m_fIKRecoilSingleSpineEnd=0.1
  855. m_fIKRecoilSingleSpineOutLength=0.1
  856. m_vIKRecoilBurstOffset=(X=6.0f,Y=0.0f,Z=0.0f)
  857. m_fIKRecoilBurstSpeedIn=3.5
  858. m_fIKRecoilBurstSpeedOut=4
  859. m_iIKRecoilBurstPitchRandom=800
  860. m_fIKRecoilBurstPitchRate=28000
  861. m_fIKRecoilBurstBreathMult=15.f
  862. m_fIKRecoilBurstBreathMultSpeedIn=50
  863. m_fIKRecoilBurstBreathMultSpeedOut=50
  864. m_fIKRecoilBurstBreathMaster=0.04f
  865. m_fIKRecoilBurstBreathMasterSpeedIn=8
  866. m_fIKRecoilBurstBreathMasterSpeedOut=5
  867. m_fNoAmmoSoundRadius=200
  868. m_fFireSoundRadius=5000
  869. m_fSuppressedFireSoundRadius=200
  870. m_fEquipSoundRadius=200
  871. m_fReloadSoundRadius=400
  872. m_fFireModeChangeSoundRadius=50
  873. m_fReloadTacticTime=2.666f
  874. m_fReloadEmptyTime=3.00f
  875. m_fReloadTacticWithShieldTime=2.666f
  876. m_fReloadEmptyWithShieldTime=3.00f
  877. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  878. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  879. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  880. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  881. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  882. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  883. m_fFPReloadTacticalRealAnimDuration=2.666
  884. m_fFPReloadEmptyRealAnimDuration=3
  885. m_fTPReloadTacticalRealAnimDuration=3
  886. m_fTPReloadEmptyRealAnimDuration=3
  887. m_fPuttingSuppressorDuration=2.667
  888. m_fPuttingSuppressorRealAnimDuration=2.667
  889. m_fBlendToBurstTime=0.4f
  890. m_fBlendInToHandSignal=0.4f
  891. m_fBlendOutFromHandSignal=0.1f
  892. m_fBlendInToThrows=0.4f
  893. m_fBlendOutFromThrows=0.6f
  894. m_fBlendInToExplosive=0.1f
  895. m_fBlendOutFromExplosive=0.1f
  896. m_fBlendInToDetonator=0.4f
  897. m_fBlendOutFromDetonator=0.6f
  898. m_fFPReloadIKBlendOutDuration=0
  899. m_fFPReloadIKBlendInDuration=0
  900. m_fTPReloadIKBlendOutDuration=0.1
  901. m_fTPTacticalReloadIKFirstGrabMagTime=0
  902. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  903. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  904. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  905. m_fTPTacticalReloadIKSecondGrabMagTime=0
  906. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  907. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  908. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  909. m_fTPEmptyReloadIKFirstGrabMagTime=0
  910. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  911. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  912. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  913. m_fTPEmptyReloadIKSecondGrabMagTime=0
  914. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  915. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  916. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  917. m_fTPReloadIKBlendInDuration=0.1
  918. m_fTPReloadIKBlendInFinalTime=2.867
  919. m_fFPPutDownIKBlendOutTime=0
  920. m_fFPPutDownIKBlendOutDuration=0
  921. m_fFPEquipIKBlendInTime=0.667
  922. m_fFPEquipIKBlendInDuration=0
  923. m_fTPPutDownIKBlendOutTime=0
  924. m_fTPPutDownIKBlendOutDuration=0.1
  925. m_fTPEquipIKBlendInTime=0.567
  926. m_fTPEquipIKBlendInDuration=0.1
  927. m_fTPInteractPutDownIKBlendOutTime=0.1
  928. m_fTPInteractPutDownIKBlendOutDuration=0.1
  929. m_fTPInteractEquipIKBlendInTime=0.333
  930. m_fTPInteractEquipIKBlendInDuration=0.1
  931. m_fFPSuppressorIKBlendOutTime=0
  932. m_fFPSuppressorIKBlendOutDuration=0
  933. m_fFPSuppressorIKBlendInTime=2.8
  934. m_fFPSuppressorIKBlendInDuration=0
  935. m_eAttachmentBuiltIn=EAttachment_None
  936. m_eAttachmentOption1=EAttachment_Laser
  937. m_eAttachmentOption2=EAttachment_None
  938. m_eAttachmentOption3=EAttachment_None
  939. m_eAttachmentOption4=EAttachment_None
  940. m_bSupportsSoundSuppressor=false
  941. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=0.0f,Z=0.9f)
  942. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-40)
  943. m_vIronSightsShieldFPMeshTranslation=(X=0.1f,Y=0.0f,Z=1.2f)
  944. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  945. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  946. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  947. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  948. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  949. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  950. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  951. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.8f)
  952. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-95)
  953. m_fireModeAvailability=true
  954. m_fireModeAvailability=false
  955. m_fireModeAvailability=false
  956. m_fireModeAvailability=true
  957.  
  958. [R6Game.ConfigR6PistolDesertEagle]
  959. m_iDamageAt0M=80
  960. m_iDamageAt5M=70
  961. m_iDamageAt20M=60
  962. m_iDamageAt50M=30
  963. m_fSuppressorDamageModifier=0.8
  964. m_fOptimalRangeLowerBound=300
  965. m_fOptimalRangeUpperBound=1000
  966. m_iShortBurstMinNbBullets=2
  967. m_iShortBurstMaxNbBullets=3
  968. m_iMediumBurstMinNbBullets=4
  969. m_iMediumBurstMaxNbBullets=5
  970. m_iLongBurstMinNbBullets=6
  971. m_iLongBurstMaxNbBullets=8
  972. m_fMinBurstPauseLength=0.4
  973. m_fMaxBurstPauseLength=0.6
  974. m_fAccuracyMultiplier=1.5
  975. m_fBaseAccuracy=36
  976. m_iInitialBulletSpread=240
  977. m_fBulletSpreadPerBullet=180
  978. m_iMaxBulletSpread=8000
  979. m_fBulletSpreadRecoveryTime=0.6
  980. m_fBulletSpreadPatternMinAngle=0
  981. m_fBulletSpreadPatternMidAngle=0
  982. m_fBulletSpreadPatternMaxAngle=0
  983. m_fBulletSpreadPatternZoneBProbability=0
  984. m_iMovementBulletSpreadMinSpread=240
  985. m_iMovementBulletSpreadMaxSpread=1200
  986. m_fMovementBulletSpreadMinMoveSpeed=200
  987. m_fMovementBulletSpreadMaxMoveSpeed=400
  988. m_fMovementBulletSpreadInterpSpeed=6
  989. m_iRotationBulletSpreadMinSpread=240
  990. m_iRotationBulletSpreadMaxSpread=1200
  991. m_iRotationBulletSpreadMinRotSpeed=15000
  992. m_iRotationBulletSpreadMaxRotSpeed=32000
  993. m_fRotationBulletSpreadInterpSpeed=6
  994. m_bAllowAutoAim=true
  995. m_iBlindFireMinBulletSpreadAngle=3000
  996. m_fBlindFireBulletSpreadModifier=1.2
  997. m_fBlindFireAutoAimModifier=0
  998. m_fWalkingModifier=0.05
  999. m_fCrouchModifier=1
  1000. m_fLaserAccuracyModifier=1.3
  1001. m_iFireRateSingle=60
  1002. m_iRealFireRate=90
  1003. m_iNormalMagSize=7
  1004. m_iHighCapacityMagSize=9
  1005. m_iDefaultAmmunitionNormal=200
  1006. m_iDefaultAmmunitionVeteran=200
  1007. m_iDefaultAmmunitionElite=200
  1008. m_iDefaultAmmunitionMP=200
  1009. m_iMaxAmmunitionNormal=200
  1010. m_iMaxAmmunitionVeteran=160
  1011. m_iMaxAmmunitionElite=120
  1012. m_iMaxAmmunitionMP=200
  1013. m_bUnlimitedAmmo=true
  1014. m_u8DefaultFireMode=3
  1015. m_bWeaponAlwaysReady=false
  1016. m_fWeaponLength=65.0f
  1017. m_iDamageMenuStat=8
  1018. m_iRecoilMenuStat=6
  1019. m_iAccuracyMenuStat=6
  1020. m_iNbBulletsForBlur=3
  1021. m_iMaxNbBulletsForBlur=10
  1022. m_fInitialBlurValue=0
  1023. m_fMaximumBlurValue=0
  1024. m_fBlurSpeed=0
  1025. m_fBlurDuration=0
  1026. m_iCriticalAmmoCount=2
  1027. m_fRecoilControllerRumble=1
  1028. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1029. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=200,Roll=0)
  1030. m_fWeight=30
  1031. m_strWeaponIconName=ic_weapon_pistol_DesEagle
  1032. m_iMinYawLook=-332
  1033. m_iMaxYawLook=432
  1034. m_iMinPitchLook=-464
  1035. m_iMaxPitchLook=464
  1036. m_fLookRecoveryDampFactor=10.0f
  1037. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  1038. m_iScopeMinYawLook=-150
  1039. m_iScopeMaxYawLook=150
  1040. m_iScopeMinPitchLook=-150
  1041. m_iScopeMaxPitchLook=150
  1042. m_fScopeLookRecoveryDampFactor=7.5f
  1043. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  1044. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1045. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1046. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1047. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1048. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1049. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1050. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  1051. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1052. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1053. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1054. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1055. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1056. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1057. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  1058. m_fRecoilYawMin=400
  1059. m_fRecoilYawMax=600
  1060. m_fRecoilYawRecoveryTime=0.2
  1061. m_fRecoilPitchMin=700
  1062. m_fRecoilPitchMax=800
  1063. m_fRecoilPitchRecoveryTime=0.2
  1064. m_bRecoilModifyPitch=1
  1065. m_fRecoilModifyPitchAccel=1500
  1066. m_fRecoilModifyPitchMaxSpeed=2100
  1067. m_fRecoilSuppressorModifier=0.5
  1068. m_fRecoilControlStockModifier=0.85
  1069. m_fRecoilBlindFireMod=1.2
  1070. m_fRecoilIronSightsModifier=0.8
  1071. m_fRecoilReflexSightsModifier=0.8
  1072. m_fRecoilACOGScopeModifier=0.8
  1073. m_fRecoilRifleScopeModifier=0.1
  1074. m_fRecoilSniperScopeModifier=0.1
  1075. m_fRecoilAnimation=1
  1076. m_fRecoilAnimationSuppressed=1
  1077. m_vIKRecoilSingleOffset=(X=6.0f,Y=0.0f,Z=-6.0f)
  1078. m_fIKRecoilSingleOffsetStart=0
  1079. m_fIKRecoilSingleOffsetInLength=0.05
  1080. m_fIKRecoilSingleOffsetEnd=0.05
  1081. m_fIKRecoilSingleOffsetOutLength=0.1
  1082. m_fIKRecoilSinglePitch=7000
  1083. m_fIKRecoilSinglePitchStart=0.03
  1084. m_fIKRecoilSinglePitchInLength=0.05
  1085. m_fIKRecoilSinglePitchEnd=0.07
  1086. m_fIKRecoilSinglePitchOutLength=0.1
  1087. m_fIKRecoilSingleSpine=550
  1088. m_fIKRecoilSingleSpineStart=0.05
  1089. m_fIKRecoilSingleSpineInLength=0.05
  1090. m_fIKRecoilSingleSpineEnd=0.1
  1091. m_fIKRecoilSingleSpineOutLength=0.1
  1092. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  1093. m_fNoAmmoSoundRadius=200
  1094. m_fFireSoundRadius=5000
  1095. m_fSuppressedFireSoundRadius=200
  1096. m_fEquipSoundRadius=200
  1097. m_fReloadSoundRadius=400
  1098. m_fFireModeChangeSoundRadius=50
  1099. m_fReloadTacticTime=2.666f
  1100. m_fReloadEmptyTime=3.00f
  1101. m_fReloadTacticWithShieldTime=2.666f
  1102. m_fReloadEmptyWithShieldTime=3.00f
  1103. m_fFPReloadTacticalUpdateAmmoTimer=2.033f
  1104. m_fFPReloadEmptyUpdateAmmoTimer=2.667f
  1105. m_fTPReloadTacticalUpdateAmmoTimer=2.3
  1106. m_fTPReloadEmptyUpdateAmmoTimer=2.3
  1107. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  1108. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  1109. m_fFPReloadTacticalRealAnimDuration=2.666
  1110. m_fFPReloadEmptyRealAnimDuration=3
  1111. m_fTPReloadTacticalRealAnimDuration=3
  1112. m_fTPReloadEmptyRealAnimDuration=3
  1113. m_fPuttingSuppressorDuration=2.667
  1114. m_fPuttingSuppressorRealAnimDuration=2.667
  1115. m_fBlendToBurstTime=0.4f
  1116. m_fBlendInToHandSignal=0.4f
  1117. m_fBlendOutFromHandSignal=0.1f
  1118. m_fBlendInToThrows=0.4f
  1119. m_fBlendOutFromThrows=0.6f
  1120. m_fBlendInToExplosive=0.1f
  1121. m_fBlendOutFromExplosive=0.1f
  1122. m_fBlendInToDetonator=0.4f
  1123. m_fBlendOutFromDetonator=0.6f
  1124. m_fFPReloadIKBlendOutDuration=0
  1125. m_fFPReloadIKBlendInDuration=0
  1126. m_fTPReloadIKBlendOutDuration=0.1
  1127. m_fTPTacticalReloadIKFirstGrabMagTime=0
  1128. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  1129. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  1130. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  1131. m_fTPTacticalReloadIKSecondGrabMagTime=0
  1132. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  1133. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  1134. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  1135. m_fTPEmptyReloadIKFirstGrabMagTime=0
  1136. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  1137. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  1138. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  1139. m_fTPEmptyReloadIKSecondGrabMagTime=0
  1140. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  1141. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  1142. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  1143. m_fTPReloadIKBlendInDuration=0.1
  1144. m_fTPReloadIKBlendInFinalTime=2.867
  1145. m_fFPPutDownIKBlendOutTime=0
  1146. m_fFPPutDownIKBlendOutDuration=0
  1147. m_fFPEquipIKBlendInTime=0.667
  1148. m_fFPEquipIKBlendInDuration=0
  1149. m_fTPPutDownIKBlendOutTime=0
  1150. m_fTPPutDownIKBlendOutDuration=0.1
  1151. m_fTPEquipIKBlendInTime=0.567
  1152. m_fTPEquipIKBlendInDuration=0.1
  1153. m_fTPInteractPutDownIKBlendOutTime=0.1
  1154. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1155. m_fTPInteractEquipIKBlendInTime=0.333
  1156. m_fTPInteractEquipIKBlendInDuration=0.1
  1157. m_fFPSuppressorIKBlendOutTime=0
  1158. m_fFPSuppressorIKBlendOutDuration=0
  1159. m_fFPSuppressorIKBlendInTime=2.8
  1160. m_fFPSuppressorIKBlendInDuration=0
  1161. m_eAttachmentBuiltIn=EAttachment_None
  1162. m_eAttachmentOption1=EAttachment_Laser
  1163. m_eAttachmentOption2=EAttachment_HighCapacityMag
  1164. m_eAttachmentOption3=EAttachment_None
  1165. m_eAttachmentOption4=EAttachment_None
  1166. m_bSupportsSoundSuppressor=false
  1167. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.0f)
  1168. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=24,Roll=-50)
  1169. m_vIronSightsShieldFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=-0.8f)
  1170. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1171. m_vReflexSightsFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1172. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1173. m_vRifleScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1174. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1175. m_vACOGScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1176. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1177. m_vSniperScopeFPMeshTranslation=(X=0.3f,Y=0.0f,Z=-1.5f)
  1178. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=75,Roll=-125)
  1179. m_fireModeAvailability=false
  1180. m_fireModeAvailability=false
  1181. m_fireModeAvailability=false
  1182. m_fireModeAvailability=true
  1183.  
  1184. [R6Game.ConfigR6PistolRagingBull]
  1185. m_iDamageAt0M=90
  1186. m_iDamageAt5M=80
  1187. m_iDamageAt20M=70
  1188. m_iDamageAt50M=30
  1189. m_fSuppressorDamageModifier=0.8
  1190. m_fOptimalRangeLowerBound=300
  1191. m_fOptimalRangeUpperBound=1000
  1192. m_iShortBurstMinNbBullets=1
  1193. m_iShortBurstMaxNbBullets=1
  1194. m_iMediumBurstMinNbBullets=3
  1195. m_iMediumBurstMaxNbBullets=3
  1196. m_iLongBurstMinNbBullets=6
  1197. m_iLongBurstMaxNbBullets=6
  1198. m_fMinBurstPauseLength=0.5
  1199. m_fMaxBurstPauseLength=0.8
  1200. m_fAccuracyMultiplier=1.5
  1201. m_fBaseAccuracy=30
  1202. m_iInitialBulletSpread=280
  1203. m_fBulletSpreadPerBullet=180
  1204. m_iMaxBulletSpread=8000
  1205. m_fBulletSpreadRecoveryTime=0.7
  1206. m_fBulletSpreadPatternMinAngle=0
  1207. m_fBulletSpreadPatternMidAngle=0
  1208. m_fBulletSpreadPatternMaxAngle=0
  1209. m_fBulletSpreadPatternZoneBProbability=0
  1210. m_iMovementBulletSpreadMinSpread=280
  1211. m_iMovementBulletSpreadMaxSpread=1200
  1212. m_fMovementBulletSpreadMinMoveSpeed=200
  1213. m_fMovementBulletSpreadMaxMoveSpeed=400
  1214. m_fMovementBulletSpreadInterpSpeed=6
  1215. m_iRotationBulletSpreadMinSpread=280
  1216. m_iRotationBulletSpreadMaxSpread=1200
  1217. m_iRotationBulletSpreadMinRotSpeed=15000
  1218. m_iRotationBulletSpreadMaxRotSpeed=32000
  1219. m_fRotationBulletSpreadInterpSpeed=6
  1220. m_bAllowAutoAim=true
  1221. m_iBlindFireMinBulletSpreadAngle=3000
  1222. m_fBlindFireBulletSpreadModifier=1.2
  1223. m_fBlindFireAutoAimModifier=0
  1224. m_fWalkingModifier=0.05
  1225. m_fCrouchModifier=1
  1226. m_fLaserAccuracyModifier=1.3
  1227. m_iFireRateSingle=60
  1228. m_iRealFireRate=90
  1229. m_iNormalMagSize=6
  1230. m_iHighCapacityMagSize=6
  1231. m_iDefaultAmmunitionNormal=200
  1232. m_iDefaultAmmunitionVeteran=200
  1233. m_iDefaultAmmunitionElite=200
  1234. m_iDefaultAmmunitionMP=200
  1235. m_iMaxAmmunitionNormal=200
  1236. m_iMaxAmmunitionVeteran=160
  1237. m_iMaxAmmunitionElite=120
  1238. m_iMaxAmmunitionMP=200
  1239. m_bUnlimitedAmmo=true
  1240. m_u8DefaultFireMode=3
  1241. m_bWeaponAlwaysReady=false
  1242. m_fWeaponLength=65.0f
  1243. m_iDamageMenuStat=9
  1244. m_iRecoilMenuStat=5
  1245. m_iAccuracyMenuStat=5
  1246. m_iNbBulletsForBlur=3
  1247. m_iMaxNbBulletsForBlur=10
  1248. m_fInitialBlurValue=0
  1249. m_fMaximumBlurValue=0
  1250. m_fBlurSpeed=0
  1251. m_fBlurDuration=0
  1252. m_iCriticalAmmoCount=2
  1253. m_fRecoilControllerRumble=1
  1254. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=0.0f,Z=-1.5f)
  1255. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1256. m_fWeight=30
  1257. m_strWeaponIconName=ic_weapon_pistol_TauRagBull
  1258. m_iMinYawLook=-332
  1259. m_iMaxYawLook=432
  1260. m_iMinPitchLook=-464
  1261. m_iMaxPitchLook=464
  1262. m_fLookRecoveryDampFactor=10.0f
  1263. m_vLookPivotOffset=(X=0.0f,Y=37.5f,Z=0.0f)
  1264. m_iScopeMinYawLook=-150
  1265. m_iScopeMaxYawLook=150
  1266. m_iScopeMinPitchLook=-150
  1267. m_iScopeMaxPitchLook=150
  1268. m_fScopeLookRecoveryDampFactor=7.5f
  1269. m_vScopeLookPivotOffset=(X=0.0f,Y=50.0f,Z=0.0f)
  1270. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1271. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1272. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1273. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1274. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1275. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1276. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  1277. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1278. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1279. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1280. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1281. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1282. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1283. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  1284. m_fRecoilYawMin=700
  1285. m_fRecoilYawMax=800
  1286. m_fRecoilYawRecoveryTime=0.2
  1287. m_fRecoilPitchMin=700
  1288. m_fRecoilPitchMax=800
  1289. m_fRecoilPitchRecoveryTime=0.2
  1290. m_bRecoilModifyPitch=1
  1291. m_fRecoilModifyPitchAccel=1500
  1292. m_fRecoilModifyPitchMaxSpeed=2100
  1293. m_fRecoilSuppressorModifier=0.5
  1294. m_fRecoilControlStockModifier=0.85
  1295. m_fRecoilBlindFireMod=1.2
  1296. m_fRecoilIronSightsModifier=0.8
  1297. m_fRecoilReflexSightsModifier=0.8
  1298. m_fRecoilACOGScopeModifier=0.8
  1299. m_fRecoilRifleScopeModifier=0.1
  1300. m_fRecoilSniperScopeModifier=0.1
  1301. m_fRecoilAnimation=1
  1302. m_fRecoilAnimationSuppressed=1
  1303. m_vIKRecoilSingleOffset=(X=6.0f,Y=0.0f,Z=-6.0f)
  1304. m_fIKRecoilSingleOffsetStart=0
  1305. m_fIKRecoilSingleOffsetInLength=0.05
  1306. m_fIKRecoilSingleOffsetEnd=0.05
  1307. m_fIKRecoilSingleOffsetOutLength=0.1
  1308. m_fIKRecoilSinglePitch=7000
  1309. m_fIKRecoilSinglePitchStart=0.03
  1310. m_fIKRecoilSinglePitchInLength=0.05
  1311. m_fIKRecoilSinglePitchEnd=0.07
  1312. m_fIKRecoilSinglePitchOutLength=0.1
  1313. m_fIKRecoilSingleSpine=550
  1314. m_fIKRecoilSingleSpineStart=0.05
  1315. m_fIKRecoilSingleSpineInLength=0.05
  1316. m_fIKRecoilSingleSpineEnd=0.1
  1317. m_fIKRecoilSingleSpineOutLength=0.1
  1318. m_vIKRecoilBurstOffset=(X=0.0f,Y=0.0f,Z=0.0f)
  1319. m_fNoAmmoSoundRadius=200
  1320. m_fFireSoundRadius=5000
  1321. m_fSuppressedFireSoundRadius=200
  1322. m_fEquipSoundRadius=200
  1323. m_fReloadSoundRadius=400
  1324. m_fFireModeChangeSoundRadius=50
  1325. m_fReloadTacticTime=3.000f
  1326. m_fReloadEmptyTime=3.533f
  1327. m_fReloadTacticWithShieldTime=3.000f
  1328. m_fReloadEmptyWithShieldTime=3.533f
  1329. m_fFPReloadTacticalUpdateAmmoTimer=2.233f
  1330. m_fFPReloadEmptyUpdateAmmoTimer=2.933f
  1331. m_fTPReloadTacticalUpdateAmmoTimer=2.233f
  1332. m_fTPReloadEmptyUpdateAmmoTimer=2.233f
  1333. m_fReloadTacticalWithShieldUpdateAmmoTimer=0.667f
  1334. m_fReloadEmptyWithShieldUpdateAmmoTimer=1.4f
  1335. m_fFPReloadTacticalRealAnimDuration=3
  1336. m_fFPReloadEmptyRealAnimDuration=3.533
  1337. m_fTPReloadTacticalRealAnimDuration=3
  1338. m_fTPReloadEmptyRealAnimDuration=3
  1339. m_fPuttingSuppressorDuration=2.667
  1340. m_fPuttingSuppressorRealAnimDuration=2.667
  1341. m_fBlendToBurstTime=0.4f
  1342. m_fBlendInToHandSignal=0.4f
  1343. m_fBlendOutFromHandSignal=0.1f
  1344. m_fBlendInToThrows=0.4f
  1345. m_fBlendOutFromThrows=0.6f
  1346. m_fBlendInToExplosive=0.1f
  1347. m_fBlendOutFromExplosive=0.1f
  1348. m_fBlendInToDetonator=0.4f
  1349. m_fBlendOutFromDetonator=0.6f
  1350. m_fFPReloadIKBlendOutDuration=0
  1351. m_fFPReloadIKBlendInDuration=0
  1352. m_fTPReloadIKBlendOutDuration=0.1
  1353. m_fTPTacticalReloadIKFirstGrabMagTime=0
  1354. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  1355. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  1356. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  1357. m_fTPTacticalReloadIKSecondGrabMagTime=0
  1358. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  1359. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  1360. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  1361. m_fTPEmptyReloadIKFirstGrabMagTime=0
  1362. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  1363. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  1364. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  1365. m_fTPEmptyReloadIKSecondGrabMagTime=0
  1366. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  1367. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  1368. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  1369. m_fTPReloadIKBlendInDuration=0.1
  1370. m_fTPReloadIKBlendInFinalTime=2.933
  1371. m_fFPPutDownIKBlendOutTime=0
  1372. m_fFPPutDownIKBlendOutDuration=0
  1373. m_fFPEquipIKBlendInTime=0.667
  1374. m_fFPEquipIKBlendInDuration=0
  1375. m_fTPPutDownIKBlendOutTime=0
  1376. m_fTPPutDownIKBlendOutDuration=0.1
  1377. m_fTPEquipIKBlendInTime=0.567
  1378. m_fTPEquipIKBlendInDuration=0.1
  1379. m_fTPInteractPutDownIKBlendOutTime=0.1
  1380. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1381. m_fTPInteractEquipIKBlendInTime=0.333
  1382. m_fTPInteractEquipIKBlendInDuration=0.1
  1383. m_fFPSuppressorIKBlendOutTime=0
  1384. m_fFPSuppressorIKBlendOutDuration=0
  1385. m_fFPSuppressorIKBlendInTime=2.8
  1386. m_fFPSuppressorIKBlendInDuration=0
  1387. m_eAttachmentBuiltIn=EAttachment_None
  1388. m_eAttachmentOption1=EAttachment_Laser
  1389. m_eAttachmentOption2=EAttachment_None
  1390. m_eAttachmentOption3=EAttachment_None
  1391. m_eAttachmentOption4=EAttachment_None
  1392. m_bSupportsSoundSuppressor=false
  1393. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1394. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1395. m_vIronSightsShieldFPMeshTranslation=(X=0.1f,Y=0.0f,Z=-0.1f)
  1396. m_rIronSightsShieldFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1397. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1398. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1399. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1400. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1401. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1402. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1403. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  1404. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1405. m_fireModeAvailability=false
  1406. m_fireModeAvailability=false
  1407. m_fireModeAvailability=false
  1408. m_fireModeAvailability=true
  1409.  
  1410. [R6Game.ConfigR6SubMP5N]
  1411. m_iDamageAt0M=30
  1412. m_iDamageAt5M=25
  1413. m_iDamageAt20M=15
  1414. m_iDamageAt50M=10
  1415. m_fSuppressorDamageModifier=0.7
  1416. m_fOptimalRangeLowerBound=800
  1417. m_fOptimalRangeUpperBound=1500
  1418. m_iShortBurstMinNbBullets=2
  1419. m_iShortBurstMaxNbBullets=4
  1420. m_iMediumBurstMinNbBullets=5
  1421. m_iMediumBurstMaxNbBullets=8
  1422. m_iLongBurstMinNbBullets=9
  1423. m_iLongBurstMaxNbBullets=15
  1424. m_fMinBurstPauseLength=0.5
  1425. m_fMaxBurstPauseLength=1.5
  1426. m_fAccuracyMultiplier=1
  1427. m_fBaseAccuracy=50
  1428. m_iInitialBulletSpread=120
  1429. m_fBulletSpreadPerBullet=40
  1430. m_iMaxBulletSpread=8000
  1431. m_fBulletSpreadRecoveryTime=0.5
  1432. m_fBulletSpreadPatternMinAngle=0
  1433. m_fBulletSpreadPatternMidAngle=0
  1434. m_fBulletSpreadPatternMaxAngle=0
  1435. m_fBulletSpreadPatternZoneBProbability=0
  1436. m_iMovementBulletSpreadMinSpread=50
  1437. m_iMovementBulletSpreadMaxSpread=1500
  1438. m_fMovementBulletSpreadMinMoveSpeed=200
  1439. m_fMovementBulletSpreadMaxMoveSpeed=400
  1440. m_fMovementBulletSpreadInterpSpeed=7
  1441. m_iRotationBulletSpreadMinSpread=50
  1442. m_iRotationBulletSpreadMaxSpread=1500
  1443. m_iRotationBulletSpreadMinRotSpeed=18000
  1444. m_iRotationBulletSpreadMaxRotSpeed=32000
  1445. m_fRotationBulletSpreadInterpSpeed=7
  1446. m_bAllowAutoAim=true
  1447. m_iBlindFireMinBulletSpreadAngle=3000
  1448. m_fBlindFireBulletSpreadModifier=1.2
  1449. m_fBlindFireAutoAimModifier=0
  1450. m_fWalkingModifier=0.01
  1451. m_fCrouchModifier=1
  1452. m_fLaserAccuracyModifier=1.3
  1453. m_iFireRateSingle=60
  1454. m_iFireRateBurst=780
  1455. m_iNormalMagSize=30
  1456. m_iHighCapacityMagSize=40
  1457. m_iDefaultAmmunitionNormal=270
  1458. m_iDefaultAmmunitionVeteran=270
  1459. m_iDefaultAmmunitionElite=210
  1460. m_iDefaultAmmunitionMP=180
  1461. m_iMaxAmmunitionNormal=450
  1462. m_iMaxAmmunitionVeteran=450
  1463. m_iMaxAmmunitionElite=300
  1464. m_iMaxAmmunitionMP=450
  1465. m_bUnlimitedAmmo=false
  1466. m_u8DefaultFireMode=0
  1467. m_bWeaponAlwaysReady=false
  1468. m_fWeaponLength=65.0f
  1469. m_iDamageMenuStat=5
  1470. m_iRecoilMenuStat=2
  1471. m_iAccuracyMenuStat=8
  1472. m_iNbBulletsForBlur=15
  1473. m_iMaxNbBulletsForBlur=30
  1474. m_fInitialBlurValue=0
  1475. m_fMaximumBlurValue=0
  1476. m_fBlurSpeed=0
  1477. m_fBlurDuration=0
  1478. m_iCriticalAmmoCount=10
  1479. m_fRecoilControllerRumble=1
  1480. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1481. m_rFirstPersonMeshRotation=(Pitch=300,Yaw=50,Roll=-300)
  1482. m_fWeight=50
  1483. m_strWeaponIconName=ic_weapon_SMG_mp5n
  1484. m_iMinYawLook=-364
  1485. m_iMaxYawLook=364
  1486. m_iMinPitchLook=-364
  1487. m_iMaxPitchLook=364
  1488. m_fLookRecoveryDampFactor=10.0f
  1489. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  1490. m_iScopeMinYawLook=0
  1491. m_iScopeMaxYawLook=0
  1492. m_iScopeMinPitchLook=0
  1493. m_iScopeMaxPitchLook=0
  1494. m_fScopeLookRecoveryDampFactor=0
  1495. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  1496. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1497. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1498. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1499. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1500. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1501. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1502. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1503. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1504. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1505. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1506. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1507. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1508. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1509. m_rPECRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1510. m_fRecoilYawMin=80
  1511. m_fRecoilYawMax=130
  1512. m_fRecoilYawRecoveryTime=0.1
  1513. m_fRecoilPitchMin=100
  1514. m_fRecoilPitchMax=120
  1515. m_fRecoilPitchRecoveryTime=0.1
  1516. m_bRecoilModifyPitch=1
  1517. m_fRecoilModifyPitchAccel=2000
  1518. m_fRecoilModifyPitchMaxSpeed=2000
  1519. m_fRecoilSuppressorModifier=0.7
  1520. m_fRecoilControlStockModifier=0.85
  1521. m_fRecoilBlindFireMod=1.5
  1522. m_fRecoilIronSightsModifier=0.8
  1523. m_fRecoilReflexSightsModifier=0.8
  1524. m_fRecoilACOGScopeModifier=0.8
  1525. m_fRecoilRifleScopeModifier=0.1
  1526. m_fRecoilSniperScopeModifier=0.1
  1527. m_fRecoilAnimation=0
  1528. m_fRecoilAnimationSuppressed=0
  1529. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  1530. m_fIKRecoilSingleOffsetStart=0
  1531. m_fIKRecoilSingleOffsetInLength=0.05
  1532. m_fIKRecoilSingleOffsetEnd=0.05
  1533. m_fIKRecoilSingleOffsetOutLength=0.1
  1534. m_fIKRecoilSinglePitch=600
  1535. m_fIKRecoilSinglePitchStart=0.02
  1536. m_fIKRecoilSinglePitchInLength=0.05
  1537. m_fIKRecoilSinglePitchEnd=0.05
  1538. m_fIKRecoilSinglePitchOutLength=0.1
  1539. m_fIKRecoilSingleSpine=200
  1540. m_fIKRecoilSingleSpineStart=0.03
  1541. m_fIKRecoilSingleSpineInLength=0.05
  1542. m_fIKRecoilSingleSpineEnd=0.08
  1543. m_fIKRecoilSingleSpineOutLength=0.1
  1544. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  1545. m_fIKRecoilBurstSpeedIn=3.8
  1546. m_fIKRecoilBurstSpeedOut=5
  1547. m_iIKRecoilBurstPitchRandom=450
  1548. m_fIKRecoilBurstPitchRate=20000
  1549. m_fIKRecoilBurstBreathMult=15.f
  1550. m_fIKRecoilBurstBreathMultSpeedIn=50
  1551. m_fIKRecoilBurstBreathMultSpeedOut=50
  1552. m_fIKRecoilBurstBreathMaster=0.02f
  1553. m_fIKRecoilBurstBreathMasterSpeedIn=8
  1554. m_fIKRecoilBurstBreathMasterSpeedOut=5
  1555. m_fNoAmmoSoundRadius=300
  1556. m_fFireSoundRadius=5000
  1557. m_fSuppressedFireSoundRadius=300
  1558. m_fEquipSoundRadius=200
  1559. m_fReloadSoundRadius=400
  1560. m_fFireModeChangeSoundRadius=50
  1561. m_fReloadTacticTime=2.333f
  1562. m_fReloadEmptyTime=3.0f
  1563. m_fFPReloadTacticalUpdateAmmoTimer=1.900f
  1564. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  1565. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  1566. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  1567. m_fFPReloadTacticalRealAnimDuration=2.333
  1568. m_fFPReloadEmptyRealAnimDuration=3
  1569. m_fTPReloadTacticalRealAnimDuration=2.333
  1570. m_fTPReloadEmptyRealAnimDuration=2.333
  1571. m_fPuttingSuppressorDuration=2.667
  1572. m_fPuttingSuppressorRealAnimDuration=2.667
  1573. m_fBlendToBurstTime=0.4f
  1574. m_fBlendInToHandSignal=0.1f
  1575. m_fBlendOutFromHandSignal=0.1f
  1576. m_fBlendInToThrows=0.1f
  1577. m_fBlendOutFromThrows=0.1f
  1578. m_fBlendInToExplosive=0.1f
  1579. m_fBlendOutFromExplosive=0.1f
  1580. m_fBlendInToDetonator=0.1f
  1581. m_fBlendOutFromDetonator=0.1f
  1582. m_fFPReloadIKBlendOutDuration=0
  1583. m_fFPReloadIKBlendInDuration=0
  1584. m_fTPReloadIKBlendOutDuration=0.3
  1585. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  1586. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  1587. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  1588. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  1589. m_fTPTacticalReloadIKSecondGrabMagTime=1.8
  1590. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  1591. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  1592. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  1593. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  1594. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  1595. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  1596. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  1597. m_fTPEmptyReloadIKSecondGrabMagTime=1.8
  1598. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  1599. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  1600. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  1601. m_fTPReloadIKBlendInDuration=0.233
  1602. m_fTPReloadIKBlendInFinalTime=2.2
  1603. m_fFPPutDownIKBlendOutTime=0
  1604. m_fFPPutDownIKBlendOutDuration=0.5
  1605. m_fFPEquipIKBlendInTime=0
  1606. m_fFPEquipIKBlendInDuration=0.5
  1607. m_fTPPutDownIKBlendOutTime=0
  1608. m_fTPPutDownIKBlendOutDuration=0.333
  1609. m_fTPEquipIKBlendInTime=0.8
  1610. m_fTPEquipIKBlendInDuration=0.2
  1611. m_fTPInteractPutDownIKBlendOutTime=0.1
  1612. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1613. m_fTPInteractEquipIKBlendInTime=0.333
  1614. m_fTPInteractEquipIKBlendInDuration=0.1
  1615. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  1616. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  1617. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  1618. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  1619. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  1620. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  1621. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  1622. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  1623. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  1624. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  1625. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  1626. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  1627. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  1628. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  1629. m_fFPSuppressorIKBlendOutTime=0
  1630. m_fFPSuppressorIKBlendOutDuration=0
  1631. m_fFPSuppressorIKBlendInTime=2.667
  1632. m_fFPSuppressorIKBlendInDuration=0
  1633. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  1634. m_eAttachmentOption1=EAttachment_Laser
  1635. m_eAttachmentOption2=EAttachment_RifleScope
  1636. m_eAttachmentOption3=EAttachment_None
  1637. m_eAttachmentOption4=EAttachment_None
  1638. m_bSupportsSoundSuppressor=true
  1639. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=7.6f,Z=-0.2f)
  1640. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-20)
  1641. m_vReflexSightsFPMeshTranslation=(X=0.3f,Y=5.6f,Z=-1.1f)
  1642. m_rReflexSightsFPMeshRotation=(Pitch=100,Yaw=0,Roll=250)
  1643. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=-2.4f)
  1644. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=15)
  1645. m_vACOGScopeFPMeshTranslation=(X=0.4f,Y=-1.4f,Z=-1.8f)
  1646. m_rACOGScopeFPMeshRotation=(Pitch=149,Yaw=0,Roll=100)
  1647. m_vSniperScopeFPMeshTranslation=(X=0.4f,Y=-1.4f,Z=-1.8f)
  1648. m_rSniperScopeFPMeshRotation=(Pitch=149,Yaw=0,Roll=100)
  1649. m_fireModeAvailability=true
  1650. m_fireModeAvailability=false
  1651. m_fireModeAvailability=true
  1652. m_fireModeAvailability=true
  1653.  
  1654. [R6Game.ConfigR6SubMP7A1]
  1655. m_iDamageAt0M=33
  1656. m_iDamageAt5M=28
  1657. m_iDamageAt20M=18
  1658. m_iDamageAt50M=13
  1659. m_fSuppressorDamageModifier=0.7
  1660. m_fOptimalRangeLowerBound=800
  1661. m_fOptimalRangeUpperBound=1500
  1662. m_iShortBurstMinNbBullets=3
  1663. m_iShortBurstMaxNbBullets=5
  1664. m_iMediumBurstMinNbBullets=6
  1665. m_iMediumBurstMaxNbBullets=8
  1666. m_iLongBurstMinNbBullets=10
  1667. m_iLongBurstMaxNbBullets=15
  1668. m_fMinBurstPauseLength=0.4
  1669. m_fMaxBurstPauseLength=0.6
  1670. m_fAccuracyMultiplier=1
  1671. m_fBaseAccuracy=50
  1672. m_iInitialBulletSpread=135
  1673. m_fBulletSpreadPerBullet=35
  1674. m_iMaxBulletSpread=8000
  1675. m_fBulletSpreadRecoveryTime=0.5
  1676. m_fBulletSpreadPatternMinAngle=0
  1677. m_fBulletSpreadPatternMidAngle=0
  1678. m_fBulletSpreadPatternMaxAngle=0
  1679. m_fBulletSpreadPatternZoneBProbability=0
  1680. m_iMovementBulletSpreadMinSpread=60
  1681. m_iMovementBulletSpreadMaxSpread=1500
  1682. m_fMovementBulletSpreadMinMoveSpeed=200
  1683. m_fMovementBulletSpreadMaxMoveSpeed=400
  1684. m_fMovementBulletSpreadInterpSpeed=7
  1685. m_iRotationBulletSpreadMinSpread=60
  1686. m_iRotationBulletSpreadMaxSpread=1500
  1687. m_iRotationBulletSpreadMinRotSpeed=18000
  1688. m_iRotationBulletSpreadMaxRotSpeed=32000
  1689. m_fRotationBulletSpreadInterpSpeed=7
  1690. m_bAllowAutoAim=true
  1691. m_iBlindFireMinBulletSpreadAngle=3000
  1692. m_fBlindFireBulletSpreadModifier=1.2
  1693. m_fBlindFireAutoAimModifier=0
  1694. m_fWalkingModifier=0.01
  1695. m_fCrouchModifier=1
  1696. m_fLaserAccuracyModifier=1.3
  1697. m_iFireRateSingle=60
  1698. m_iFireRateBurst=800
  1699. m_iNormalMagSize=40
  1700. m_iHighCapacityMagSize=40
  1701. m_iDefaultAmmunitionNormal=270
  1702. m_iDefaultAmmunitionVeteran=270
  1703. m_iDefaultAmmunitionElite=210
  1704. m_iDefaultAmmunitionMP=180
  1705. m_iMaxAmmunitionNormal=450
  1706. m_iMaxAmmunitionVeteran=450
  1707. m_iMaxAmmunitionElite=300
  1708. m_iMaxAmmunitionMP=450
  1709. m_bUnlimitedAmmo=false
  1710. m_u8DefaultFireMode=0
  1711. m_bWeaponAlwaysReady=false
  1712. m_fWeaponLength=65.0f
  1713. m_iDamageMenuStat=4
  1714. m_iRecoilMenuStat=3
  1715. m_iAccuracyMenuStat=8
  1716. m_iNbBulletsForBlur=15
  1717. m_iMaxNbBulletsForBlur=30
  1718. m_fInitialBlurValue=0
  1719. m_fMaximumBlurValue=0
  1720. m_fBlurSpeed=0
  1721. m_fBlurDuration=0
  1722. m_iCriticalAmmoCount=10
  1723. m_fRecoilControllerRumble=1
  1724. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=0.0f,Z=-0.5f)
  1725. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-500)
  1726. m_fWeight=50
  1727. m_strWeaponIconName=ic_weapon_SMG_mp7a1
  1728. m_iMinYawLook=-364
  1729. m_iMaxYawLook=364
  1730. m_iMinPitchLook=-364
  1731. m_iMaxPitchLook=364
  1732. m_fLookRecoveryDampFactor=10.0f
  1733. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  1734. m_iScopeMinYawLook=0
  1735. m_iScopeMaxYawLook=0
  1736. m_iScopeMinPitchLook=0
  1737. m_iScopeMaxPitchLook=0
  1738. m_fScopeLookRecoveryDampFactor=0
  1739. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  1740. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1741. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1742. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1743. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1744. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1745. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1746. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1747. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1748. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1749. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1750. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1751. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1752. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1753. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  1754. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  1755. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  1756. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  1757. m_fRecoilYawMin=60
  1758. m_fRecoilYawMax=200
  1759. m_fRecoilYawRecoveryTime=0.1
  1760. m_fRecoilPitchMin=100
  1761. m_fRecoilPitchMax=150
  1762. m_fRecoilPitchRecoveryTime=0.1
  1763. m_bRecoilModifyPitch=1
  1764. m_fRecoilModifyPitchAccel=1200
  1765. m_fRecoilModifyPitchMaxSpeed=1750
  1766. m_fRecoilSuppressorModifier=0.7
  1767. m_fRecoilControlStockModifier=0.85
  1768. m_fRecoilBlindFireMod=1.5
  1769. m_fRecoilIronSightsModifier=0.8
  1770. m_fRecoilReflexSightsModifier=0.8
  1771. m_fRecoilACOGScopeModifier=0.8
  1772. m_fRecoilRifleScopeModifier=0.1
  1773. m_fRecoilSniperScopeModifier=0.1
  1774. m_fRecoilAnimation=0
  1775. m_fRecoilAnimationSuppressed=0
  1776. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  1777. m_fIKRecoilSingleOffsetStart=0
  1778. m_fIKRecoilSingleOffsetInLength=0.05
  1779. m_fIKRecoilSingleOffsetEnd=0.05
  1780. m_fIKRecoilSingleOffsetOutLength=0.1
  1781. m_fIKRecoilSinglePitch=600
  1782. m_fIKRecoilSinglePitchStart=0.02
  1783. m_fIKRecoilSinglePitchInLength=0.05
  1784. m_fIKRecoilSinglePitchEnd=0.05
  1785. m_fIKRecoilSinglePitchOutLength=0.1
  1786. m_fIKRecoilSingleSpine=200
  1787. m_fIKRecoilSingleSpineStart=0.03
  1788. m_fIKRecoilSingleSpineInLength=0.05
  1789. m_fIKRecoilSingleSpineEnd=0.08
  1790. m_fIKRecoilSingleSpineOutLength=0.1
  1791. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  1792. m_fIKRecoilBurstSpeedIn=4.2
  1793. m_fIKRecoilBurstSpeedOut=5
  1794. m_iIKRecoilBurstPitchRandom=500
  1795. m_fIKRecoilBurstPitchRate=20938
  1796. m_fIKRecoilBurstBreathMult=15.f
  1797. m_fIKRecoilBurstBreathMultSpeedIn=50
  1798. m_fIKRecoilBurstBreathMultSpeedOut=50
  1799. m_fIKRecoilBurstBreathMaster=0.02f
  1800. m_fIKRecoilBurstBreathMasterSpeedIn=8
  1801. m_fIKRecoilBurstBreathMasterSpeedOut=5
  1802. m_fNoAmmoSoundRadius=300
  1803. m_fFireSoundRadius=5000
  1804. m_fSuppressedFireSoundRadius=300
  1805. m_fEquipSoundRadius=200
  1806. m_fReloadSoundRadius=400
  1807. m_fFireModeChangeSoundRadius=50
  1808. m_fReloadTacticTime=2.333f
  1809. m_fReloadEmptyTime=3.0f
  1810. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  1811. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  1812. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  1813. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  1814. m_fFPReloadTacticalRealAnimDuration=2.333
  1815. m_fFPReloadEmptyRealAnimDuration=3
  1816. m_fTPReloadTacticalRealAnimDuration=2.333
  1817. m_fTPReloadEmptyRealAnimDuration=2.333
  1818. m_fPuttingSuppressorDuration=2.667
  1819. m_fPuttingSuppressorRealAnimDuration=2.667
  1820. m_fBlendToBurstTime=0.4f
  1821. m_fBlendInToHandSignal=0.1f
  1822. m_fBlendOutFromHandSignal=0.1f
  1823. m_fBlendInToThrows=0.1f
  1824. m_fBlendOutFromThrows=0.1f
  1825. m_fBlendInToExplosive=0.1f
  1826. m_fBlendOutFromExplosive=0.1f
  1827. m_fBlendInToDetonator=0.1f
  1828. m_fBlendOutFromDetonator=0.1f
  1829. m_fFPReloadIKBlendOutDuration=0
  1830. m_fFPReloadIKBlendInDuration=0
  1831. m_fTPReloadIKBlendOutDuration=0.3
  1832. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  1833. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  1834. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  1835. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  1836. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  1837. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  1838. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  1839. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  1840. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  1841. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  1842. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  1843. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  1844. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  1845. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  1846. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  1847. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  1848. m_fTPReloadIKBlendInDuration=0.233
  1849. m_fTPReloadIKBlendInFinalTime=2.2
  1850. m_fFPPutDownIKBlendOutTime=0
  1851. m_fFPPutDownIKBlendOutDuration=0.5
  1852. m_fFPEquipIKBlendInTime=0
  1853. m_fFPEquipIKBlendInDuration=0.5
  1854. m_fTPPutDownIKBlendOutTime=0.3
  1855. m_fTPPutDownIKBlendOutDuration=0.2
  1856. m_fTPEquipIKBlendInTime=0.7
  1857. m_fTPEquipIKBlendInDuration=0.15
  1858. m_fTPInteractPutDownIKBlendOutTime=0.1
  1859. m_fTPInteractPutDownIKBlendOutDuration=0.1
  1860. m_fTPInteractEquipIKBlendInTime=0.333
  1861. m_fTPInteractEquipIKBlendInDuration=0.1
  1862. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  1863. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  1864. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  1865. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  1866. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  1867. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  1868. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  1869. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  1870. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  1871. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  1872. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  1873. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  1874. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  1875. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  1876. m_fFPSuppressorIKBlendOutTime=0
  1877. m_fFPSuppressorIKBlendOutDuration=0
  1878. m_fFPSuppressorIKBlendInTime=2.667
  1879. m_fFPSuppressorIKBlendInDuration=0
  1880. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  1881. m_eAttachmentOption1=EAttachment_Laser
  1882. m_eAttachmentOption2=EAttachment_RifleScope
  1883. m_eAttachmentOption3=EAttachment_None
  1884. m_eAttachmentOption4=EAttachment_None
  1885. m_bSupportsSoundSuppressor=true
  1886. m_vIronSightsFPMeshTranslation=(X=-0.1f,Y=16.0f,Z=-0.1f)
  1887. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1888. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=5.2f,Z=0.6f)
  1889. m_rReflexSightsFPMeshRotation=(Pitch=100,Yaw=-5,Roll=155)
  1890. m_vRifleScopeFPMeshTranslation=(X=-0.1f,Y=55.0f,Z=-0.1f)
  1891. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=4,Roll=27)
  1892. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1893. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1894. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  1895. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  1896. m_fireModeAvailability=true
  1897. m_fireModeAvailability=false
  1898. m_fireModeAvailability=false
  1899. m_fireModeAvailability=true
  1900.  
  1901. [R6Game.ConfigR6SubUMP45]
  1902. m_iDamageAt0M=35
  1903. m_iDamageAt5M=30
  1904. m_iDamageAt20M=20
  1905. m_iDamageAt50M=15
  1906. m_fSuppressorDamageModifier=0.7
  1907. m_fOptimalRangeLowerBound=800
  1908. m_fOptimalRangeUpperBound=1500
  1909. m_iShortBurstMinNbBullets=3
  1910. m_iShortBurstMaxNbBullets=5
  1911. m_iMediumBurstMinNbBullets=6
  1912. m_iMediumBurstMaxNbBullets=8
  1913. m_iLongBurstMinNbBullets=10
  1914. m_iLongBurstMaxNbBullets=15
  1915. m_fMinBurstPauseLength=1
  1916. m_fMaxBurstPauseLength=1.5
  1917. m_fAccuracyMultiplier=1
  1918. m_fBaseAccuracy=48
  1919. m_iInitialBulletSpread=125
  1920. m_fBulletSpreadPerBullet=45
  1921. m_iMaxBulletSpread=8000
  1922. m_fBulletSpreadRecoveryTime=0.45
  1923. m_fBulletSpreadPatternMinAngle=0
  1924. m_fBulletSpreadPatternMidAngle=0
  1925. m_fBulletSpreadPatternMaxAngle=0
  1926. m_fBulletSpreadPatternZoneBProbability=0
  1927. m_iMovementBulletSpreadMinSpread=100
  1928. m_iMovementBulletSpreadMaxSpread=1500
  1929. m_fMovementBulletSpreadMinMoveSpeed=200
  1930. m_fMovementBulletSpreadMaxMoveSpeed=400
  1931. m_fMovementBulletSpreadInterpSpeed=6.5
  1932. m_iRotationBulletSpreadMinSpread=100
  1933. m_iRotationBulletSpreadMaxSpread=1500
  1934. m_iRotationBulletSpreadMinRotSpeed=18000
  1935. m_iRotationBulletSpreadMaxRotSpeed=32000
  1936. m_fRotationBulletSpreadInterpSpeed=6.5
  1937. m_bAllowAutoAim=true
  1938. m_iBlindFireMinBulletSpreadAngle=3000
  1939. m_fBlindFireBulletSpreadModifier=1.2
  1940. m_fBlindFireAutoAimModifier=0
  1941. m_fWalkingModifier=0.01
  1942. m_fCrouchModifier=1
  1943. m_fLaserAccuracyModifier=1.3
  1944. m_iFireRateSingle=60
  1945. m_iFireRateBurst=600
  1946. m_iNormalMagSize=25
  1947. m_iHighCapacityMagSize=40
  1948. m_iDefaultAmmunitionNormal=270
  1949. m_iDefaultAmmunitionVeteran=270
  1950. m_iDefaultAmmunitionElite=210
  1951. m_iDefaultAmmunitionMP=180
  1952. m_iMaxAmmunitionNormal=450
  1953. m_iMaxAmmunitionVeteran=450
  1954. m_iMaxAmmunitionElite=300
  1955. m_iMaxAmmunitionMP=450
  1956. m_bUnlimitedAmmo=false
  1957. m_u8DefaultFireMode=0
  1958. m_bWeaponAlwaysReady=false
  1959. m_fWeaponLength=65.0f
  1960. m_iDamageMenuStat=5
  1961. m_iRecoilMenuStat=3
  1962. m_iAccuracyMenuStat=9
  1963. m_iNbBulletsForBlur=15
  1964. m_iMaxNbBulletsForBlur=30
  1965. m_fInitialBlurValue=0
  1966. m_fMaximumBlurValue=0
  1967. m_fBlurSpeed=0
  1968. m_fBlurDuration=0
  1969. m_iCriticalAmmoCount=10
  1970. m_fRecoilControllerRumble=1
  1971. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=1.5f)
  1972. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-50,Roll=-450)
  1973. m_fWeight=50
  1974. m_strWeaponIconName=ic_weapon_SMG_ump45
  1975. m_iMinYawLook=-364
  1976. m_iMaxYawLook=364
  1977. m_iMinPitchLook=-364
  1978. m_iMaxPitchLook=364
  1979. m_fLookRecoveryDampFactor=10.0f
  1980. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  1981. m_iScopeMinYawLook=0
  1982. m_iScopeMaxYawLook=0
  1983. m_iScopeMinPitchLook=0
  1984. m_iScopeMaxPitchLook=0
  1985. m_fScopeLookRecoveryDampFactor=0
  1986. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  1987. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1988. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1989. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1990. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1991. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1992. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1993. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  1994. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1995. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1996. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1997. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1998. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  1999. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2000. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  2001. m_fRecoilYawMin=60
  2002. m_fRecoilYawMax=151
  2003. m_fRecoilYawRecoveryTime=0.1
  2004. m_fRecoilPitchMin=100
  2005. m_fRecoilPitchMax=120
  2006. m_fRecoilPitchRecoveryTime=0.1
  2007. m_bRecoilModifyPitch=1
  2008. m_fRecoilModifyPitchAccel=1200
  2009. m_fRecoilModifyPitchMaxSpeed=1750
  2010. m_fRecoilSuppressorModifier=0.7
  2011. m_fRecoilControlStockModifier=0.85
  2012. m_fRecoilBlindFireMod=1.5
  2013. m_fRecoilIronSightsModifier=0.8
  2014. m_fRecoilReflexSightsModifier=0.8
  2015. m_fRecoilACOGScopeModifier=0.8
  2016. m_fRecoilRifleScopeModifier=0.1
  2017. m_fRecoilSniperScopeModifier=0.1
  2018. m_fRecoilAnimation=0
  2019. m_fRecoilAnimationSuppressed=0
  2020. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2021. m_fIKRecoilSingleOffsetStart=0
  2022. m_fIKRecoilSingleOffsetInLength=0.05
  2023. m_fIKRecoilSingleOffsetEnd=0.05
  2024. m_fIKRecoilSingleOffsetOutLength=0.1
  2025. m_fIKRecoilSinglePitch=600
  2026. m_fIKRecoilSinglePitchStart=0.02
  2027. m_fIKRecoilSinglePitchInLength=0.05
  2028. m_fIKRecoilSinglePitchEnd=0.05
  2029. m_fIKRecoilSinglePitchOutLength=0.1
  2030. m_fIKRecoilSingleSpine=200
  2031. m_fIKRecoilSingleSpineStart=0.03
  2032. m_fIKRecoilSingleSpineInLength=0.05
  2033. m_fIKRecoilSingleSpineEnd=0.08
  2034. m_fIKRecoilSingleSpineOutLength=0.1
  2035. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2036. m_fIKRecoilBurstSpeedIn=3.5
  2037. m_fIKRecoilBurstSpeedOut=5
  2038. m_iIKRecoilBurstPitchRandom=450
  2039. m_fIKRecoilBurstPitchRate=20000
  2040. m_fIKRecoilBurstBreathMult=15.f
  2041. m_fIKRecoilBurstBreathMultSpeedIn=50
  2042. m_fIKRecoilBurstBreathMultSpeedOut=50
  2043. m_fIKRecoilBurstBreathMaster=0.02f
  2044. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2045. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2046. m_fNoAmmoSoundRadius=300
  2047. m_fFireSoundRadius=5000
  2048. m_fSuppressedFireSoundRadius=300
  2049. m_fEquipSoundRadius=200
  2050. m_fReloadSoundRadius=400
  2051. m_fFireModeChangeSoundRadius=50
  2052. m_fReloadTacticTime=2.333f
  2053. m_fReloadEmptyTime=3.0f
  2054. m_fFPReloadTacticalUpdateAmmoTimer=1.900f
  2055. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  2056. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2057. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2058. m_fFPReloadTacticalRealAnimDuration=2.333
  2059. m_fFPReloadEmptyRealAnimDuration=3
  2060. m_fTPReloadTacticalRealAnimDuration=2.333
  2061. m_fTPReloadEmptyRealAnimDuration=2.333
  2062. m_fPuttingSuppressorDuration=2.667
  2063. m_fPuttingSuppressorRealAnimDuration=2.667
  2064. m_fBlendToBurstTime=0.4f
  2065. m_fBlendInToHandSignal=0.1f
  2066. m_fBlendOutFromHandSignal=0.1f
  2067. m_fBlendInToThrows=0.1f
  2068. m_fBlendOutFromThrows=0.1f
  2069. m_fBlendInToExplosive=0.1f
  2070. m_fBlendOutFromExplosive=0.1f
  2071. m_fBlendInToDetonator=0.1f
  2072. m_fBlendOutFromDetonator=0.1f
  2073. m_fFPReloadIKBlendOutDuration=0
  2074. m_fFPReloadIKBlendInDuration=0
  2075. m_fTPReloadIKBlendOutDuration=0.3
  2076. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2077. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2078. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2079. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2080. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2081. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2082. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2083. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2084. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2085. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2086. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2087. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2088. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2089. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2090. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2091. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2092. m_fTPReloadIKBlendInDuration=0.233
  2093. m_fTPReloadIKBlendInFinalTime=2.2
  2094. m_fFPPutDownIKBlendOutTime=0
  2095. m_fFPPutDownIKBlendOutDuration=0.5
  2096. m_fFPEquipIKBlendInTime=0
  2097. m_fFPEquipIKBlendInDuration=0.5
  2098. m_fTPPutDownIKBlendOutTime=0.3
  2099. m_fTPPutDownIKBlendOutDuration=0.2
  2100. m_fTPEquipIKBlendInTime=0.7
  2101. m_fTPEquipIKBlendInDuration=0.15
  2102. m_fTPInteractPutDownIKBlendOutTime=0.1
  2103. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2104. m_fTPInteractEquipIKBlendInTime=0.333
  2105. m_fTPInteractEquipIKBlendInDuration=0.1
  2106. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2107. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2108. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2109. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2110. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2111. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2112. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2113. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2114. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2115. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2116. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2117. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2118. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2119. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2120. m_fFPSuppressorIKBlendOutTime=0
  2121. m_fFPSuppressorIKBlendOutDuration=0
  2122. m_fFPSuppressorIKBlendInTime=2.667
  2123. m_fFPSuppressorIKBlendInDuration=0
  2124. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2125. m_eAttachmentOption1=EAttachment_Laser
  2126. m_eAttachmentOption2=EAttachment_RifleScope
  2127. m_eAttachmentOption3=EAttachment_None
  2128. m_eAttachmentOption4=EAttachment_None
  2129. m_bSupportsSoundSuppressor=true
  2130. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=11.9f,Z=1.0f)
  2131. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  2132. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=11.5f,Z=-0.4f)
  2133. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=50,Roll=260)
  2134. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=57.5f,Z=-1.6f)
  2135. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=4,Roll=16)
  2136. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2137. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2138. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2139. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2140. m_fireModeAvailability=true
  2141. m_fireModeAvailability=true
  2142. m_fireModeAvailability=false
  2143. m_fireModeAvailability=true
  2144.  
  2145. [R6Game.ConfigR6SubP90]
  2146. m_iDamageAt0M=30
  2147. m_iDamageAt5M=25
  2148. m_iDamageAt20M=15
  2149. m_iDamageAt50M=10
  2150. m_fSuppressorDamageModifier=0.7
  2151. m_fOptimalRangeLowerBound=800
  2152. m_fOptimalRangeUpperBound=1500
  2153. m_iShortBurstMinNbBullets=4
  2154. m_iShortBurstMaxNbBullets=6
  2155. m_iMediumBurstMinNbBullets=8
  2156. m_iMediumBurstMaxNbBullets=12
  2157. m_iLongBurstMinNbBullets=15
  2158. m_iLongBurstMaxNbBullets=20
  2159. m_fMinBurstPauseLength=0.3
  2160. m_fMaxBurstPauseLength=0.5
  2161. m_fAccuracyMultiplier=1
  2162. m_fBaseAccuracy=45
  2163. m_iInitialBulletSpread=155
  2164. m_fBulletSpreadPerBullet=45
  2165. m_iMaxBulletSpread=8000
  2166. m_fBulletSpreadRecoveryTime=0.4
  2167. m_fBulletSpreadPatternMinAngle=0
  2168. m_fBulletSpreadPatternMidAngle=0
  2169. m_fBulletSpreadPatternMaxAngle=0
  2170. m_fBulletSpreadPatternZoneBProbability=0
  2171. m_iMovementBulletSpreadMinSpread=150
  2172. m_iMovementBulletSpreadMaxSpread=1500
  2173. m_fMovementBulletSpreadMinMoveSpeed=200
  2174. m_fMovementBulletSpreadMaxMoveSpeed=400
  2175. m_fMovementBulletSpreadInterpSpeed=7.5
  2176. m_iRotationBulletSpreadMinSpread=150
  2177. m_iRotationBulletSpreadMaxSpread=1500
  2178. m_iRotationBulletSpreadMinRotSpeed=18000
  2179. m_iRotationBulletSpreadMaxRotSpeed=32000
  2180. m_fRotationBulletSpreadInterpSpeed=7.5
  2181. m_bAllowAutoAim=true
  2182. m_iBlindFireMinBulletSpreadAngle=3000
  2183. m_fBlindFireBulletSpreadModifier=1.2
  2184. m_fBlindFireAutoAimModifier=0
  2185. m_fWalkingModifier=0.01
  2186. m_fCrouchModifier=1
  2187. m_fLaserAccuracyModifier=1.3
  2188. m_iFireRateSingle=60
  2189. m_iFireRateBurst=900
  2190. m_iNormalMagSize=50
  2191. m_iHighCapacityMagSize=50
  2192. m_iDefaultAmmunitionNormal=270
  2193. m_iDefaultAmmunitionVeteran=270
  2194. m_iDefaultAmmunitionElite=210
  2195. m_iDefaultAmmunitionMP=180
  2196. m_iMaxAmmunitionNormal=450
  2197. m_iMaxAmmunitionVeteran=450
  2198. m_iMaxAmmunitionElite=300
  2199. m_iMaxAmmunitionMP=450
  2200. m_bUnlimitedAmmo=false
  2201. m_u8DefaultFireMode=0
  2202. m_bWeaponAlwaysReady=false
  2203. m_fWeaponLength=65.0f
  2204. m_iDamageMenuStat=4
  2205. m_iRecoilMenuStat=2
  2206. m_iAccuracyMenuStat=7
  2207. m_iNbBulletsForBlur=15
  2208. m_iMaxNbBulletsForBlur=30
  2209. m_fInitialBlurValue=0
  2210. m_fMaximumBlurValue=0
  2211. m_fBlurSpeed=0
  2212. m_fBlurDuration=0
  2213. m_iCriticalAmmoCount=10
  2214. m_fRecoilControllerRumble=1
  2215. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=-0.5f,Z=-1f)
  2216. m_rFirstPersonMeshRotation=(Pitch=-150,Yaw=-150,Roll=50)
  2217. m_fWeight=50
  2218. m_strWeaponIconName=ic_weapon_SMG_P90
  2219. m_iMinYawLook=-364
  2220. m_iMaxYawLook=364
  2221. m_iMinPitchLook=-364
  2222. m_iMaxPitchLook=364
  2223. m_fLookRecoveryDampFactor=10.0f
  2224. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2225. m_iScopeMinYawLook=0
  2226. m_iScopeMaxYawLook=0
  2227. m_iScopeMinPitchLook=0
  2228. m_iScopeMaxPitchLook=0
  2229. m_fScopeLookRecoveryDampFactor=0
  2230. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2231. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2232. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2233. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2234. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2235. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2236. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2237. m_rPECLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  2238. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2239. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2240. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2241. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2242. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2243. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2244. m_rPECRightHandOffset=(Pitch=4000,Yaw=2000,Roll=4000)
  2245. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  2246. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  2247. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  2248. m_fRecoilYawMin=60
  2249. m_fRecoilYawMax=250
  2250. m_fRecoilYawRecoveryTime=0.1
  2251. m_fRecoilPitchMin=100
  2252. m_fRecoilPitchMax=150
  2253. m_fRecoilPitchRecoveryTime=0.1
  2254. m_bRecoilModifyPitch=1
  2255. m_fRecoilModifyPitchAccel=1200
  2256. m_fRecoilModifyPitchMaxSpeed=1750
  2257. m_fRecoilSuppressorModifier=0.7
  2258. m_fRecoilControlStockModifier=0.85
  2259. m_fRecoilBlindFireMod=1.5
  2260. m_fRecoilIronSightsModifier=0.8
  2261. m_fRecoilReflexSightsModifier=0.8
  2262. m_fRecoilACOGScopeModifier=0.8
  2263. m_fRecoilRifleScopeModifier=0.1
  2264. m_fRecoilSniperScopeModifier=0.1
  2265. m_fRecoilAnimation=0
  2266. m_fRecoilAnimationSuppressed=0
  2267. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2268. m_fIKRecoilSingleOffsetStart=0
  2269. m_fIKRecoilSingleOffsetInLength=0.05
  2270. m_fIKRecoilSingleOffsetEnd=0.05
  2271. m_fIKRecoilSingleOffsetOutLength=0.1
  2272. m_fIKRecoilSinglePitch=600
  2273. m_fIKRecoilSinglePitchStart=0.02
  2274. m_fIKRecoilSinglePitchInLength=0.05
  2275. m_fIKRecoilSinglePitchEnd=0.05
  2276. m_fIKRecoilSinglePitchOutLength=0.1
  2277. m_fIKRecoilSingleSpine=200
  2278. m_fIKRecoilSingleSpineStart=0.03
  2279. m_fIKRecoilSingleSpineInLength=0.05
  2280. m_fIKRecoilSingleSpineEnd=0.08
  2281. m_fIKRecoilSingleSpineOutLength=0.1
  2282. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2283. m_fIKRecoilBurstSpeedIn=4
  2284. m_fIKRecoilBurstSpeedOut=5
  2285. m_iIKRecoilBurstPitchRandom=450
  2286. m_fIKRecoilBurstPitchRate=21875
  2287. m_fIKRecoilBurstBreathMult=15.f
  2288. m_fIKRecoilBurstBreathMultSpeedIn=50
  2289. m_fIKRecoilBurstBreathMultSpeedOut=50
  2290. m_fIKRecoilBurstBreathMaster=0.02f
  2291. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2292. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2293. m_fNoAmmoSoundRadius=300
  2294. m_fFireSoundRadius=5000
  2295. m_fSuppressedFireSoundRadius=300
  2296. m_fEquipSoundRadius=200
  2297. m_fReloadSoundRadius=400
  2298. m_fFireModeChangeSoundRadius=50
  2299. m_fReloadTacticTime=3.467f
  2300. m_fReloadEmptyTime=4.367f
  2301. m_fFPReloadTacticalUpdateAmmoTimer=1.600f
  2302. m_fFPReloadEmptyUpdateAmmoTimer=1.600f
  2303. m_fTPReloadTacticalUpdateAmmoTimer=3.067f
  2304. m_fTPReloadEmptyUpdateAmmoTimer=3.067f
  2305. m_fFPReloadTacticalRealAnimDuration=3.467
  2306. m_fFPReloadEmptyRealAnimDuration=4.367
  2307. m_fTPReloadTacticalRealAnimDuration=4
  2308. m_fTPReloadEmptyRealAnimDuration=4
  2309. m_fPuttingSuppressorDuration=2.667
  2310. m_fPuttingSuppressorRealAnimDuration=2.667
  2311. m_fBlendToBurstTime=0.4f
  2312. m_fBlendInToHandSignal=0.1f
  2313. m_fBlendOutFromHandSignal=0.1f
  2314. m_fBlendInToThrows=0.1f
  2315. m_fBlendOutFromThrows=0.1f
  2316. m_fBlendInToExplosive=0.1f
  2317. m_fBlendOutFromExplosive=0.1f
  2318. m_fBlendInToDetonator=0.1f
  2319. m_fBlendOutFromDetonator=0.1f
  2320. m_fFPReloadIKBlendOutDuration=0
  2321. m_fFPReloadIKBlendInDuration=0
  2322. m_fTPReloadIKBlendOutDuration=0.3
  2323. m_fTPTacticalReloadIKFirstGrabMagTime=0
  2324. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  2325. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  2326. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  2327. m_fTPTacticalReloadIKSecondGrabMagTime=0
  2328. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  2329. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  2330. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  2331. m_fTPEmptyReloadIKFirstGrabMagTime=0
  2332. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  2333. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  2334. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  2335. m_fTPEmptyReloadIKSecondGrabMagTime=0
  2336. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  2337. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  2338. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  2339. m_fTPReloadIKBlendInDuration=0.2
  2340. m_fTPReloadIKBlendInFinalTime=3.733
  2341. m_fFPPutDownIKBlendOutTime=0
  2342. m_fFPPutDownIKBlendOutDuration=0.5
  2343. m_fFPEquipIKBlendInTime=0
  2344. m_fFPEquipIKBlendInDuration=0.5
  2345. m_fTPPutDownIKBlendOutTime=0.3
  2346. m_fTPPutDownIKBlendOutDuration=0.2
  2347. m_fTPEquipIKBlendInTime=0.7
  2348. m_fTPEquipIKBlendInDuration=0.15
  2349. m_fTPInteractPutDownIKBlendOutTime=0.1
  2350. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2351. m_fTPInteractEquipIKBlendInTime=0.333
  2352. m_fTPInteractEquipIKBlendInDuration=0.1
  2353. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2354. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2355. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2356. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2357. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2358. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2359. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2360. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2361. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2362. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2363. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2364. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2365. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2366. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2367. m_fFPSuppressorIKBlendOutTime=0
  2368. m_fFPSuppressorIKBlendOutDuration=0
  2369. m_fFPSuppressorIKBlendInTime=2.667
  2370. m_fFPSuppressorIKBlendInDuration=0
  2371. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2372. m_eAttachmentOption1=EAttachment_Laser
  2373. m_eAttachmentOption2=EAttachment_RifleScope
  2374. m_eAttachmentOption3=EAttachment_None
  2375. m_eAttachmentOption4=EAttachment_None
  2376. m_bSupportsSoundSuppressor=true
  2377. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=-18.5f,Z=1.4f)
  2378. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2379. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=-10.5f,Z=0.4f)
  2380. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=45,Roll=145)
  2381. m_vRifleScopeFPMeshTranslation=(X=-0.2f,Y=40.0f,Z=-0.7f)
  2382. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-44,Roll=-40)
  2383. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2384. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2385. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2386. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2387. m_fireModeAvailability=true
  2388. m_fireModeAvailability=false
  2389. m_fireModeAvailability=true
  2390. m_fireModeAvailability=true
  2391.  
  2392. [R6Game.ConfigR6SubMP9]
  2393. m_iDamageAt0M=32
  2394. m_iDamageAt5M=27
  2395. m_iDamageAt20M=17
  2396. m_iDamageAt50M=12
  2397. m_fSuppressorDamageModifier=0.7
  2398. m_fOptimalRangeLowerBound=800
  2399. m_fOptimalRangeUpperBound=1500
  2400. m_iShortBurstMinNbBullets=3
  2401. m_iShortBurstMaxNbBullets=4
  2402. m_iMediumBurstMinNbBullets=5
  2403. m_iMediumBurstMaxNbBullets=8
  2404. m_iLongBurstMinNbBullets=9
  2405. m_iLongBurstMaxNbBullets=12
  2406. m_fMinBurstPauseLength=1
  2407. m_fMaxBurstPauseLength=1.5
  2408. m_fAccuracyMultiplier=1
  2409. m_fBaseAccuracy=46
  2410. m_iInitialBulletSpread=145
  2411. m_fBulletSpreadPerBullet=38
  2412. m_iMaxBulletSpread=8000
  2413. m_fBulletSpreadRecoveryTime=0.5
  2414. m_fBulletSpreadPatternMinAngle=0
  2415. m_fBulletSpreadPatternMidAngle=0
  2416. m_fBulletSpreadPatternMaxAngle=0
  2417. m_fBulletSpreadPatternZoneBProbability=0
  2418. m_iMovementBulletSpreadMinSpread=120
  2419. m_iMovementBulletSpreadMaxSpread=1500
  2420. m_fMovementBulletSpreadMinMoveSpeed=200
  2421. m_fMovementBulletSpreadMaxMoveSpeed=400
  2422. m_fMovementBulletSpreadInterpSpeed=7
  2423. m_iRotationBulletSpreadMinSpread=120
  2424. m_iRotationBulletSpreadMaxSpread=1500
  2425. m_iRotationBulletSpreadMinRotSpeed=18000
  2426. m_iRotationBulletSpreadMaxRotSpeed=32000
  2427. m_fRotationBulletSpreadInterpSpeed=7
  2428. m_bAllowAutoAim=true
  2429. m_iBlindFireMinBulletSpreadAngle=3000
  2430. m_fBlindFireBulletSpreadModifier=1.2
  2431. m_fBlindFireAutoAimModifier=0
  2432. m_fWalkingModifier=0.01
  2433. m_fCrouchModifier=1
  2434. m_fLaserAccuracyModifier=1.3
  2435. m_iFireRateSingle=60
  2436. m_iFireRateBurst=800
  2437. m_iNormalMagSize=30
  2438. m_iHighCapacityMagSize=40
  2439. m_iDefaultAmmunitionNormal=270
  2440. m_iDefaultAmmunitionVeteran=270
  2441. m_iDefaultAmmunitionElite=210
  2442. m_iDefaultAmmunitionMP=180
  2443. m_iMaxAmmunitionNormal=450
  2444. m_iMaxAmmunitionVeteran=450
  2445. m_iMaxAmmunitionElite=300
  2446. m_iMaxAmmunitionMP=450
  2447. m_bUnlimitedAmmo=false
  2448. m_u8DefaultFireMode=0
  2449. m_bWeaponAlwaysReady=false
  2450. m_fWeaponLength=65.0f
  2451. m_iDamageMenuStat=5
  2452. m_iRecoilMenuStat=2
  2453. m_iAccuracyMenuStat=9
  2454. m_iNbBulletsForBlur=15
  2455. m_iMaxNbBulletsForBlur=30
  2456. m_fInitialBlurValue=0
  2457. m_fMaximumBlurValue=0
  2458. m_fBlurSpeed=0
  2459. m_fBlurDuration=0
  2460. m_iCriticalAmmoCount=10
  2461. m_fRecoilControllerRumble=1
  2462. m_vFirstPersonMeshTranslation=(X=-2.5f,Y=6.0f,Z=-1.5f)
  2463. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-200,Roll=-600)
  2464. m_fWeight=50
  2465. m_strWeaponIconName=ic_weapon_SMG_MP9
  2466. m_iMinYawLook=-364
  2467. m_iMaxYawLook=364
  2468. m_iMinPitchLook=-364
  2469. m_iMaxPitchLook=364
  2470. m_fLookRecoveryDampFactor=10.0f
  2471. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2472. m_iScopeMinYawLook=0
  2473. m_iScopeMaxYawLook=0
  2474. m_iScopeMinPitchLook=0
  2475. m_iScopeMaxPitchLook=0
  2476. m_fScopeLookRecoveryDampFactor=0
  2477. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2478. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2479. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2480. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2481. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2482. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2483. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2484. m_rPECLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  2485. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2486. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2487. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2488. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2489. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2490. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2491. m_rPECRightHandOffset=(Pitch=4000,Yaw=2000,Roll=4000)
  2492. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  2493. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  2494. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  2495. m_fRecoilYawMin=60
  2496. m_fRecoilYawMax=200
  2497. m_fRecoilYawRecoveryTime=0.1
  2498. m_fRecoilPitchMin=100
  2499. m_fRecoilPitchMax=150
  2500. m_fRecoilPitchRecoveryTime=0.1
  2501. m_bRecoilModifyPitch=1
  2502. m_fRecoilModifyPitchAccel=1200
  2503. m_fRecoilModifyPitchMaxSpeed=1750
  2504. m_fRecoilSuppressorModifier=0.7
  2505. m_fRecoilControlStockModifier=0.85
  2506. m_fRecoilBlindFireMod=1.5
  2507. m_fRecoilIronSightsModifier=0.8
  2508. m_fRecoilReflexSightsModifier=0.8
  2509. m_fRecoilACOGScopeModifier=0.8
  2510. m_fRecoilRifleScopeModifier=0.1
  2511. m_fRecoilSniperScopeModifier=0.1
  2512. m_fRecoilAnimation=0
  2513. m_fRecoilAnimationSuppressed=0
  2514. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2515. m_fIKRecoilSingleOffsetStart=0
  2516. m_fIKRecoilSingleOffsetInLength=0.05
  2517. m_fIKRecoilSingleOffsetEnd=0.05
  2518. m_fIKRecoilSingleOffsetOutLength=0.1
  2519. m_fIKRecoilSinglePitch=600
  2520. m_fIKRecoilSinglePitchStart=0.02
  2521. m_fIKRecoilSinglePitchInLength=0.05
  2522. m_fIKRecoilSinglePitchEnd=0.05
  2523. m_fIKRecoilSinglePitchOutLength=0.1
  2524. m_fIKRecoilSingleSpine=200
  2525. m_fIKRecoilSingleSpineStart=0.03
  2526. m_fIKRecoilSingleSpineInLength=0.05
  2527. m_fIKRecoilSingleSpineEnd=0.08
  2528. m_fIKRecoilSingleSpineOutLength=0.1
  2529. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2530. m_fIKRecoilBurstSpeedIn=4
  2531. m_fIKRecoilBurstSpeedOut=5
  2532. m_iIKRecoilBurstPitchRandom=500
  2533. m_fIKRecoilBurstPitchRate=21875
  2534. m_fIKRecoilBurstBreathMult=15.f
  2535. m_fIKRecoilBurstBreathMultSpeedIn=50
  2536. m_fIKRecoilBurstBreathMultSpeedOut=50
  2537. m_fIKRecoilBurstBreathMaster=0.02f
  2538. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2539. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2540. m_fNoAmmoSoundRadius=300
  2541. m_fFireSoundRadius=5000
  2542. m_fSuppressedFireSoundRadius=300
  2543. m_fEquipSoundRadius=200
  2544. m_fReloadSoundRadius=400
  2545. m_fFireModeChangeSoundRadius=50
  2546. m_fReloadTacticTime=2.333f
  2547. m_fReloadEmptyTime=3.0f
  2548. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  2549. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  2550. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2551. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2552. m_fFPReloadTacticalRealAnimDuration=2.333
  2553. m_fFPReloadEmptyRealAnimDuration=3
  2554. m_fTPReloadTacticalRealAnimDuration=2.333
  2555. m_fTPReloadEmptyRealAnimDuration=2.333
  2556. m_fPuttingSuppressorDuration=2.667
  2557. m_fPuttingSuppressorRealAnimDuration=2.667
  2558. m_fBlendToBurstTime=0.4f
  2559. m_fBlendInToHandSignal=0.1f
  2560. m_fBlendOutFromHandSignal=0.1f
  2561. m_fBlendInToThrows=0.1f
  2562. m_fBlendOutFromThrows=0.1f
  2563. m_fBlendInToExplosive=0.1f
  2564. m_fBlendOutFromExplosive=0.1f
  2565. m_fBlendInToDetonator=0.1f
  2566. m_fBlendOutFromDetonator=0.1f
  2567. m_fFPReloadIKBlendOutDuration=0
  2568. m_fFPReloadIKBlendInDuration=0
  2569. m_fTPReloadIKBlendOutDuration=0.3
  2570. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2571. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2572. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2573. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2574. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2575. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2576. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2577. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2578. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2579. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2580. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2581. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2582. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2583. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2584. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2585. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2586. m_fTPReloadIKBlendInDuration=0.233
  2587. m_fTPReloadIKBlendInFinalTime=2.2
  2588. m_fFPPutDownIKBlendOutTime=0
  2589. m_fFPPutDownIKBlendOutDuration=0.5
  2590. m_fFPEquipIKBlendInTime=0
  2591. m_fFPEquipIKBlendInDuration=0.5
  2592. m_fTPPutDownIKBlendOutTime=0.3
  2593. m_fTPPutDownIKBlendOutDuration=0.2
  2594. m_fTPEquipIKBlendInTime=0.7
  2595. m_fTPEquipIKBlendInDuration=0.15
  2596. m_fTPInteractPutDownIKBlendOutTime=0.1
  2597. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2598. m_fTPInteractEquipIKBlendInTime=0.333
  2599. m_fTPInteractEquipIKBlendInDuration=0.1
  2600. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2601. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2602. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2603. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2604. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2605. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2606. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2607. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2608. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2609. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2610. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2611. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2612. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2613. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2614. m_fFPSuppressorIKBlendOutTime=0
  2615. m_fFPSuppressorIKBlendOutDuration=0
  2616. m_fFPSuppressorIKBlendInTime=2.667
  2617. m_fFPSuppressorIKBlendInDuration=0
  2618. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2619. m_eAttachmentOption1=EAttachment_Laser
  2620. m_eAttachmentOption2=EAttachment_RifleScope
  2621. m_eAttachmentOption3=EAttachment_None
  2622. m_eAttachmentOption4=EAttachment_None
  2623. m_bSupportsSoundSuppressor=true
  2624. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=13.4f,Z=1.8f)
  2625. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-300)
  2626. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=6.2f,Z=1.1f)
  2627. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=190)
  2628. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=65.1f,Z=0.1f)
  2629. m_rRifleScopeFPMeshRotation=(Pitch=10,Yaw=0,Roll=-25)
  2630. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2631. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2632. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2633. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2634. m_fireModeAvailability=true
  2635. m_fireModeAvailability=false
  2636. m_fireModeAvailability=false
  2637. m_fireModeAvailability=true
  2638.  
  2639. [R6Game.ConfigR6SubMAC11]
  2640. m_iDamageAt0M=28
  2641. m_iDamageAt5M=23
  2642. m_iDamageAt20M=13
  2643. m_iDamageAt50M=10
  2644. m_fSuppressorDamageModifier=0.7
  2645. m_fOptimalRangeLowerBound=800
  2646. m_fOptimalRangeUpperBound=1500
  2647. m_iShortBurstMinNbBullets=3
  2648. m_iShortBurstMaxNbBullets=5
  2649. m_iMediumBurstMinNbBullets=6
  2650. m_iMediumBurstMaxNbBullets=9
  2651. m_iLongBurstMinNbBullets=10
  2652. m_iLongBurstMaxNbBullets=15
  2653. m_fMinBurstPauseLength=1
  2654. m_fMaxBurstPauseLength=2
  2655. m_fAccuracyMultiplier=1
  2656. m_fBaseAccuracy=42
  2657. m_iInitialBulletSpread=300
  2658. m_fBulletSpreadPerBullet=80
  2659. m_iMaxBulletSpread=8000
  2660. m_fBulletSpreadRecoveryTime=0.5
  2661. m_fBulletSpreadPatternMinAngle=0
  2662. m_fBulletSpreadPatternMidAngle=0
  2663. m_fBulletSpreadPatternMaxAngle=0
  2664. m_fBulletSpreadPatternZoneBProbability=0
  2665. m_iMovementBulletSpreadMinSpread=300
  2666. m_iMovementBulletSpreadMaxSpread=1500
  2667. m_fMovementBulletSpreadMinMoveSpeed=200
  2668. m_fMovementBulletSpreadMaxMoveSpeed=400
  2669. m_fMovementBulletSpreadInterpSpeed=7
  2670. m_iRotationBulletSpreadMinSpread=300
  2671. m_iRotationBulletSpreadMaxSpread=1500
  2672. m_iRotationBulletSpreadMinRotSpeed=18000
  2673. m_iRotationBulletSpreadMaxRotSpeed=32000
  2674. m_fRotationBulletSpreadInterpSpeed=7
  2675. m_bAllowAutoAim=true
  2676. m_iBlindFireMinBulletSpreadAngle=3000
  2677. m_fBlindFireBulletSpreadModifier=1.2
  2678. m_fBlindFireAutoAimModifier=0
  2679. m_fWalkingModifier=0.01
  2680. m_fCrouchModifier=1
  2681. m_fLaserAccuracyModifier=1.3
  2682. m_iFireRateSingle=60
  2683. m_iFireRateBurst=960
  2684. m_iNormalMagSize=32
  2685. m_iHighCapacityMagSize=40
  2686. m_iDefaultAmmunitionNormal=270
  2687. m_iDefaultAmmunitionVeteran=270
  2688. m_iDefaultAmmunitionElite=210
  2689. m_iDefaultAmmunitionMP=180
  2690. m_iMaxAmmunitionNormal=450
  2691. m_iMaxAmmunitionVeteran=450
  2692. m_iMaxAmmunitionElite=300
  2693. m_iMaxAmmunitionMP=450
  2694. m_bUnlimitedAmmo=false
  2695. m_u8DefaultFireMode=0
  2696. m_bWeaponAlwaysReady=false
  2697. m_fWeaponLength=65.0f
  2698. m_iDamageMenuStat=4
  2699. m_iRecoilMenuStat=2
  2700. m_iAccuracyMenuStat=6
  2701. m_iNbBulletsForBlur=15
  2702. m_iMaxNbBulletsForBlur=30
  2703. m_fInitialBlurValue=0
  2704. m_fMaximumBlurValue=0
  2705. m_fBlurSpeed=0
  2706. m_fBlurDuration=0
  2707. m_iCriticalAmmoCount=10
  2708. m_fRecoilControllerRumble=1
  2709. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=13.5f,Z=-5f)
  2710. m_rFirstPersonMeshRotation=(Pitch=-350,Yaw=150,Roll=-450)
  2711. m_fWeight=50
  2712. m_strWeaponIconName=ic_weapon_SMG_MAC11
  2713. m_iMinYawLook=-364
  2714. m_iMaxYawLook=364
  2715. m_iMinPitchLook=-364
  2716. m_iMaxPitchLook=364
  2717. m_fLookRecoveryDampFactor=10.0f
  2718. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2719. m_iScopeMinYawLook=0
  2720. m_iScopeMaxYawLook=0
  2721. m_iScopeMinPitchLook=0
  2722. m_iScopeMaxPitchLook=0
  2723. m_fScopeLookRecoveryDampFactor=0
  2724. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2725. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2726. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2727. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2728. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2729. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2730. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2731. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  2732. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2733. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2734. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2735. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2736. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2737. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2738. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  2739. m_fRecoilYawMin=60
  2740. m_fRecoilYawMax=150
  2741. m_fRecoilYawRecoveryTime=0.1
  2742. m_fRecoilPitchMin=100
  2743. m_fRecoilPitchMax=100
  2744. m_fRecoilPitchRecoveryTime=0.1
  2745. m_bRecoilModifyPitch=1
  2746. m_fRecoilModifyPitchAccel=1200
  2747. m_fRecoilModifyPitchMaxSpeed=1750
  2748. m_fRecoilSuppressorModifier=0.7
  2749. m_fRecoilControlStockModifier=0.85
  2750. m_fRecoilBlindFireMod=1.5
  2751. m_fRecoilIronSightsModifier=0.8
  2752. m_fRecoilReflexSightsModifier=0.8
  2753. m_fRecoilACOGScopeModifier=0.8
  2754. m_fRecoilRifleScopeModifier=0.1
  2755. m_fRecoilSniperScopeModifier=0.1
  2756. m_fRecoilAnimation=0
  2757. m_fRecoilAnimationSuppressed=0
  2758. m_vIKRecoilSingleOffset=(X=1.0f,Y=0.0f,Z=-0.5f)
  2759. m_fIKRecoilSingleOffsetStart=0
  2760. m_fIKRecoilSingleOffsetInLength=0.05
  2761. m_fIKRecoilSingleOffsetEnd=0.05
  2762. m_fIKRecoilSingleOffsetOutLength=0.1
  2763. m_fIKRecoilSinglePitch=600
  2764. m_fIKRecoilSinglePitchStart=0.02
  2765. m_fIKRecoilSinglePitchInLength=0.05
  2766. m_fIKRecoilSinglePitchEnd=0.05
  2767. m_fIKRecoilSinglePitchOutLength=0.1
  2768. m_fIKRecoilSingleSpine=200
  2769. m_fIKRecoilSingleSpineStart=0.03
  2770. m_fIKRecoilSingleSpineInLength=0.05
  2771. m_fIKRecoilSingleSpineEnd=0.08
  2772. m_fIKRecoilSingleSpineOutLength=0.1
  2773. m_vIKRecoilBurstOffset=(X=2.0f,Y=0.0f,Z=0.0f)
  2774. m_fIKRecoilBurstSpeedIn=5
  2775. m_fIKRecoilBurstSpeedOut=5
  2776. m_iIKRecoilBurstPitchRandom=700
  2777. m_fIKRecoilBurstPitchRate=35000
  2778. m_fIKRecoilBurstBreathMult=15.f
  2779. m_fIKRecoilBurstBreathMultSpeedIn=50
  2780. m_fIKRecoilBurstBreathMultSpeedOut=50
  2781. m_fIKRecoilBurstBreathMaster=0.02f
  2782. m_fIKRecoilBurstBreathMasterSpeedIn=8
  2783. m_fIKRecoilBurstBreathMasterSpeedOut=5
  2784. m_fNoAmmoSoundRadius=300
  2785. m_fFireSoundRadius=5000
  2786. m_fSuppressedFireSoundRadius=300
  2787. m_fEquipSoundRadius=200
  2788. m_fReloadSoundRadius=400
  2789. m_fFireModeChangeSoundRadius=50
  2790. m_fReloadTacticTime=2.333f
  2791. m_fReloadEmptyTime=3.0f
  2792. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  2793. m_fFPReloadEmptyUpdateAmmoTimer=2.333f
  2794. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  2795. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  2796. m_fFPReloadTacticalRealAnimDuration=2.333
  2797. m_fFPReloadEmptyRealAnimDuration=3
  2798. m_fTPReloadTacticalRealAnimDuration=2.333
  2799. m_fTPReloadEmptyRealAnimDuration=2.333
  2800. m_fPuttingSuppressorDuration=2.667
  2801. m_fPuttingSuppressorRealAnimDuration=2.667
  2802. m_fBlendToBurstTime=0.4f
  2803. m_fBlendInToHandSignal=0.1f
  2804. m_fBlendOutFromHandSignal=0.1f
  2805. m_fBlendInToThrows=0.1f
  2806. m_fBlendOutFromThrows=0.1f
  2807. m_fBlendInToExplosive=0.1f
  2808. m_fBlendOutFromExplosive=0.1f
  2809. m_fBlendInToDetonator=0.1f
  2810. m_fBlendOutFromDetonator=0.1f
  2811. m_fFPReloadIKBlendOutDuration=0
  2812. m_fFPReloadIKBlendInDuration=0
  2813. m_fTPReloadIKBlendOutDuration=0.3
  2814. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  2815. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  2816. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  2817. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  2818. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  2819. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  2820. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  2821. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  2822. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  2823. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  2824. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  2825. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  2826. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  2827. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  2828. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  2829. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  2830. m_fTPReloadIKBlendInDuration=0.233
  2831. m_fTPReloadIKBlendInFinalTime=2.2
  2832. m_fFPPutDownIKBlendOutTime=0
  2833. m_fFPPutDownIKBlendOutDuration=0.5
  2834. m_fFPEquipIKBlendInTime=0
  2835. m_fFPEquipIKBlendInDuration=0.5
  2836. m_fTPPutDownIKBlendOutTime=0.3
  2837. m_fTPPutDownIKBlendOutDuration=0.2
  2838. m_fTPEquipIKBlendInTime=0.55
  2839. m_fTPEquipIKBlendInDuration=0.2
  2840. m_fTPInteractPutDownIKBlendOutTime=0.1
  2841. m_fTPInteractPutDownIKBlendOutDuration=0.1
  2842. m_fTPInteractEquipIKBlendInTime=0.333
  2843. m_fTPInteractEquipIKBlendInDuration=0.1
  2844. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  2845. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  2846. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  2847. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  2848. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  2849. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  2850. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  2851. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  2852. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  2853. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  2854. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  2855. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  2856. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  2857. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  2858. m_fFPSuppressorIKBlendOutTime=0
  2859. m_fFPSuppressorIKBlendOutDuration=0
  2860. m_fFPSuppressorIKBlendInTime=2.667
  2861. m_fFPSuppressorIKBlendInDuration=0
  2862. m_eAttachmentBuiltIn=EAttachment_ReflexSights
  2863. m_eAttachmentOption1=EAttachment_Laser
  2864. m_eAttachmentOption2=EAttachment_RifleScope
  2865. m_eAttachmentOption3=EAttachment_None
  2866. m_eAttachmentOption4=EAttachment_None
  2867. m_bSupportsSoundSuppressor=true
  2868. m_vIronSightsFPMeshTranslation=(X=0.1f,Y=14.5f,Z=-1.4f)
  2869. m_rIronSightsFPMeshRotation=(Pitch=10,Yaw=20,Roll=-290)
  2870. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=2.3f,Z=-4.6f)
  2871. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=190)
  2872. m_vRifleScopeFPMeshTranslation=(X=-0.1f,Y=64.2f,Z=-5.7f)
  2873. m_rRifleScopeFPMeshRotation=(Pitch=20,Yaw=-25,Roll=-5)
  2874. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2875. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2876. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  2877. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  2878. m_fireModeAvailability=true
  2879. m_fireModeAvailability=false
  2880. m_fireModeAvailability=false
  2881. m_fireModeAvailability=false
  2882.  
  2883. [R6Game.ConfigR6AssaultSCARHCQC]
  2884. m_iDamageAt0M=45
  2885. m_iDamageAt5M=40
  2886. m_iDamageAt20M=35
  2887. m_iDamageAt50M=25
  2888. m_fSuppressorDamageModifier=0.6
  2889. m_fOptimalRangeLowerBound=500
  2890. m_fOptimalRangeUpperBound=2000
  2891. m_iShortBurstMinNbBullets=2
  2892. m_iShortBurstMaxNbBullets=4
  2893. m_iMediumBurstMinNbBullets=5
  2894. m_iMediumBurstMaxNbBullets=8
  2895. m_iLongBurstMinNbBullets=8
  2896. m_iLongBurstMaxNbBullets=12
  2897. m_fMinBurstPauseLength=0.5
  2898. m_fMaxBurstPauseLength=0.75
  2899. m_fAccuracyMultiplier=0.9
  2900. m_fBaseAccuracy=33
  2901. m_iInitialBulletSpread=88
  2902. m_fBulletSpreadPerBullet=100
  2903. m_iMaxBulletSpread=8000
  2904. m_fBulletSpreadRecoveryTime=1.3
  2905. m_fBulletSpreadPatternMinAngle=0
  2906. m_fBulletSpreadPatternMidAngle=0
  2907. m_fBulletSpreadPatternMaxAngle=0
  2908. m_fBulletSpreadPatternZoneBProbability=0
  2909. m_iMovementBulletSpreadMinSpread=160
  2910. m_iMovementBulletSpreadMaxSpread=2500
  2911. m_fMovementBulletSpreadMinMoveSpeed=100
  2912. m_fMovementBulletSpreadMaxMoveSpeed=400
  2913. m_fMovementBulletSpreadInterpSpeed=3.2
  2914. m_iRotationBulletSpreadMinSpread=160
  2915. m_iRotationBulletSpreadMaxSpread=2500
  2916. m_iRotationBulletSpreadMinRotSpeed=12000
  2917. m_iRotationBulletSpreadMaxRotSpeed=32000
  2918. m_fRotationBulletSpreadInterpSpeed=3.2
  2919. m_bAllowAutoAim=true
  2920. m_iBlindFireMinBulletSpreadAngle=3000
  2921. m_fBlindFireBulletSpreadModifier=1.2
  2922. m_fBlindFireAutoAimModifier=0
  2923. m_fWalkingModifier=0.01
  2924. m_fCrouchModifier=1
  2925. m_fLaserAccuracyModifier=1.3
  2926. m_iFireRateSingle=60
  2927. m_iFireRateBurst=750
  2928. m_iNormalMagSize=30
  2929. m_iHighCapacityMagSize=40
  2930. m_iDefaultAmmunitionNormal=270
  2931. m_iDefaultAmmunitionVeteran=270
  2932. m_iDefaultAmmunitionElite=150
  2933. m_iDefaultAmmunitionMP=180
  2934. m_iMaxAmmunitionNormal=450
  2935. m_iMaxAmmunitionVeteran=330
  2936. m_iMaxAmmunitionElite=270
  2937. m_iMaxAmmunitionMP=900
  2938. m_bUnlimitedAmmo=false
  2939. m_u8DefaultFireMode=0
  2940. m_bWeaponAlwaysReady=false
  2941. m_fWeaponLength=85.0f
  2942. m_iDamageMenuStat=7
  2943. m_iRecoilMenuStat=8
  2944. m_iAccuracyMenuStat=5
  2945. m_iNbBulletsForBlur=10
  2946. m_iMaxNbBulletsForBlur=22
  2947. m_fInitialBlurValue=0
  2948. m_fMaximumBlurValue=0
  2949. m_fBlurSpeed=0
  2950. m_fBlurDuration=0
  2951. m_iCriticalAmmoCount=10
  2952. m_fRecoilControllerRumble=2
  2953. m_vFirstPersonMeshTranslation=(X=-0.5f,Y=0.5f,Z=-0.5f)
  2954. m_rFirstPersonMeshRotation=(Pitch=100,Yaw=0,Roll=-300)
  2955. m_fWeight=40
  2956. m_strWeaponIconName=ic_weapon_AssaultRifles_SCARHCQC
  2957. m_iMinYawLook=-450
  2958. m_iMaxYawLook=450
  2959. m_iMinPitchLook=-364
  2960. m_iMaxPitchLook=364
  2961. m_fLookRecoveryDampFactor=10.0f
  2962. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  2963. m_iScopeMinYawLook=0
  2964. m_iScopeMaxYawLook=0
  2965. m_iScopeMinPitchLook=0
  2966. m_iScopeMaxPitchLook=0
  2967. m_fScopeLookRecoveryDampFactor=0
  2968. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  2969. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2970. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2971. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2972. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2973. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2974. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2975. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  2976. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2977. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2978. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2979. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2980. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2981. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  2982. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  2983. m_fRecoilYawMin=70
  2984. m_fRecoilYawMax=200
  2985. m_fRecoilYawRecoveryTime=0.3
  2986. m_fRecoilPitchMin=100
  2987. m_fRecoilPitchMax=150
  2988. m_fRecoilPitchRecoveryTime=0.3
  2989. m_bRecoilModifyPitch=1
  2990. m_fRecoilModifyPitchAccel=4000
  2991. m_fRecoilModifyPitchMaxSpeed=4000
  2992. m_fRecoilSuppressorModifier=0.7
  2993. m_fRecoilControlStockModifier=0.85
  2994. m_fRecoilBlindFireMod=1.2
  2995. m_fRecoilIronSightsModifier=0.8
  2996. m_fRecoilReflexSightsModifier=0.8
  2997. m_fRecoilACOGScopeModifier=0.8
  2998. m_fRecoilRifleScopeModifier=0.1
  2999. m_fRecoilSniperScopeModifier=0.1
  3000. m_fRecoilAnimation=0.5
  3001. m_fRecoilAnimationSuppressed=0.5
  3002. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3003. m_fIKRecoilSingleOffsetStart=0
  3004. m_fIKRecoilSingleOffsetInLength=0.05
  3005. m_fIKRecoilSingleOffsetEnd=0.05
  3006. m_fIKRecoilSingleOffsetOutLength=0.1
  3007. m_fIKRecoilSinglePitch=500
  3008. m_fIKRecoilSinglePitchStart=0.02
  3009. m_fIKRecoilSinglePitchInLength=0.05
  3010. m_fIKRecoilSinglePitchEnd=0.05
  3011. m_fIKRecoilSinglePitchOutLength=0.1
  3012. m_fIKRecoilSingleSpine=400
  3013. m_fIKRecoilSingleSpineStart=0.03
  3014. m_fIKRecoilSingleSpineInLength=0.05
  3015. m_fIKRecoilSingleSpineEnd=0.08
  3016. m_fIKRecoilSingleSpineOutLength=0.1
  3017. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3018. m_fIKRecoilBurstSpeedIn=3.5
  3019. m_fIKRecoilBurstSpeedOut=4.5
  3020. m_iIKRecoilBurstPitchRandom=600
  3021. m_fIKRecoilBurstPitchRate=25000
  3022. m_fIKRecoilBurstBreathMult=15.f
  3023. m_fIKRecoilBurstBreathMultSpeedIn=50
  3024. m_fIKRecoilBurstBreathMultSpeedOut=50
  3025. m_fIKRecoilBurstBreathMaster=0.03f
  3026. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3027. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3028. m_fNoAmmoSoundRadius=500
  3029. m_fFireSoundRadius=5000
  3030. m_fSuppressedFireSoundRadius=300
  3031. m_fEquipSoundRadius=200
  3032. m_fReloadSoundRadius=400
  3033. m_fFireModeChangeSoundRadius=50
  3034. m_fReloadTacticTime=2.333f
  3035. m_fReloadEmptyTime=3.333f
  3036. m_fFPReloadTacticalUpdateAmmoTimer=1.533f
  3037. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  3038. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3039. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3040. m_fFPReloadTacticalRealAnimDuration=2.333f
  3041. m_fFPReloadEmptyRealAnimDuration=3.333f
  3042. m_fTPReloadTacticalRealAnimDuration=2.333
  3043. m_fTPReloadEmptyRealAnimDuration=2.333
  3044. m_fPuttingSuppressorDuration=2.667
  3045. m_fPuttingSuppressorRealAnimDuration=2.667
  3046. m_fBlendToBurstTime=0.4f
  3047. m_fBlendInToHandSignal=0.1f
  3048. m_fBlendOutFromHandSignal=0.1f
  3049. m_fBlendInToThrows=0.1f
  3050. m_fBlendOutFromThrows=0.1f
  3051. m_fBlendInToExplosive=0.1f
  3052. m_fBlendOutFromExplosive=0.1f
  3053. m_fBlendInToDetonator=0.1f
  3054. m_fBlendOutFromDetonator=0.1f
  3055. m_fFPReloadIKBlendOutDuration=0
  3056. m_fFPReloadIKBlendInDuration=0
  3057. m_fTPReloadIKBlendOutDuration=0.3
  3058. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3059. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3060. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3061. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3062. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3063. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3064. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3065. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3066. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3067. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3068. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3069. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3070. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3071. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3072. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3073. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3074. m_fTPReloadIKBlendInDuration=0.233
  3075. m_fTPReloadIKBlendInFinalTime=2.2
  3076. m_fFPPutDownIKBlendOutTime=0
  3077. m_fFPPutDownIKBlendOutDuration=0.5
  3078. m_fFPEquipIKBlendInTime=0
  3079. m_fFPEquipIKBlendInDuration=0.5
  3080. m_fTPPutDownIKBlendOutTime=0.3
  3081. m_fTPPutDownIKBlendOutDuration=0.2
  3082. m_fTPEquipIKBlendInTime=0.7
  3083. m_fTPEquipIKBlendInDuration=0.15
  3084. m_fTPInteractPutDownIKBlendOutTime=0.1
  3085. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3086. m_fTPInteractEquipIKBlendInTime=0.333
  3087. m_fTPInteractEquipIKBlendInDuration=0.1
  3088. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3089. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3090. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3091. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3092. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3093. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3094. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3095. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3096. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3097. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3098. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3099. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3100. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3101. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3102. m_fFPSuppressorIKBlendOutTime=0
  3103. m_fFPSuppressorIKBlendOutDuration=0
  3104. m_fFPSuppressorIKBlendInTime=2.667
  3105. m_fFPSuppressorIKBlendInDuration=0
  3106. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  3107. m_eAttachmentOption1=EAttachment_Laser
  3108. m_eAttachmentOption2=EAttachment_SniperScopeA
  3109. m_eAttachmentOption3=EAttachment_ReflexSights
  3110. m_eAttachmentOption4=EAttachment_None
  3111. m_bSupportsSoundSuppressor=true
  3112. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.0f,Z=0.0f)
  3113. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3114. m_vReflexSightsFPMeshTranslation=(X=-0.1f,Y=-1.0f,Z=1.3f)
  3115. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  3116. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3117. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3118. m_vACOGScopeFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=0.4f)
  3119. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=5)
  3120. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.7f)
  3121. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=25,Roll=-4)
  3122. m_fireModeAvailability=true
  3123. m_fireModeAvailability=false
  3124. m_fireModeAvailability=false
  3125. m_fireModeAvailability=true
  3126.  
  3127. [R6Game.ConfigR6AssaultM8]
  3128. m_iDamageAt0M=40
  3129. m_iDamageAt5M=35
  3130. m_iDamageAt20M=30
  3131. m_iDamageAt50M=20
  3132. m_fSuppressorDamageModifier=0.6
  3133. m_fOptimalRangeLowerBound=500
  3134. m_fOptimalRangeUpperBound=2000
  3135. m_iShortBurstMinNbBullets=2
  3136. m_iShortBurstMaxNbBullets=4
  3137. m_iMediumBurstMinNbBullets=5
  3138. m_iMediumBurstMaxNbBullets=8
  3139. m_iLongBurstMinNbBullets=8
  3140. m_iLongBurstMaxNbBullets=12
  3141. m_fMinBurstPauseLength=0.5
  3142. m_fMaxBurstPauseLength=0.75
  3143. m_fAccuracyMultiplier=0.9
  3144. m_fBaseAccuracy=35
  3145. m_iInitialBulletSpread=70
  3146. m_fBulletSpreadPerBullet=80
  3147. m_iMaxBulletSpread=8000
  3148. m_fBulletSpreadRecoveryTime=0.8
  3149. m_fBulletSpreadPatternMinAngle=0
  3150. m_fBulletSpreadPatternMidAngle=0
  3151. m_fBulletSpreadPatternMaxAngle=0
  3152. m_fBulletSpreadPatternZoneBProbability=0
  3153. m_iMovementBulletSpreadMinSpread=100
  3154. m_iMovementBulletSpreadMaxSpread=2500
  3155. m_fMovementBulletSpreadMinMoveSpeed=100
  3156. m_fMovementBulletSpreadMaxMoveSpeed=400
  3157. m_fMovementBulletSpreadInterpSpeed=4
  3158. m_iRotationBulletSpreadMinSpread=100
  3159. m_iRotationBulletSpreadMaxSpread=2500
  3160. m_iRotationBulletSpreadMinRotSpeed=12000
  3161. m_iRotationBulletSpreadMaxRotSpeed=32000
  3162. m_fRotationBulletSpreadInterpSpeed=4
  3163. m_bAllowAutoAim=true
  3164. m_iBlindFireMinBulletSpreadAngle=3000
  3165. m_fBlindFireBulletSpreadModifier=1.2
  3166. m_fBlindFireAutoAimModifier=0
  3167. m_fWalkingModifier=0.01
  3168. m_fCrouchModifier=1
  3169. m_fLaserAccuracyModifier=1.3
  3170. m_iFireRateSingle=60
  3171. m_iFireRateBurst=750
  3172. m_iNormalMagSize=30
  3173. m_iHighCapacityMagSize=40
  3174. m_iDefaultAmmunitionNormal=270
  3175. m_iDefaultAmmunitionVeteran=270
  3176. m_iDefaultAmmunitionElite=150
  3177. m_iDefaultAmmunitionMP=180
  3178. m_iMaxAmmunitionNormal=450
  3179. m_iMaxAmmunitionVeteran=330
  3180. m_iMaxAmmunitionElite=270
  3181. m_iMaxAmmunitionMP=900
  3182. m_bUnlimitedAmmo=false
  3183. m_u8DefaultFireMode=0
  3184. m_bWeaponAlwaysReady=false
  3185. m_fWeaponLength=85.0f
  3186. m_iDamageMenuStat=7
  3187. m_iRecoilMenuStat=6
  3188. m_iAccuracyMenuStat=4
  3189. m_iNbBulletsForBlur=10
  3190. m_iMaxNbBulletsForBlur=22
  3191. m_fInitialBlurValue=0
  3192. m_fMaximumBlurValue=0
  3193. m_fBlurSpeed=0
  3194. m_fBlurDuration=0
  3195. m_iCriticalAmmoCount=10
  3196. m_fRecoilControllerRumble=2
  3197. m_vFirstPersonMeshTranslation=(X=0.0f,Y=-4.0f,Z=-0.5f)
  3198. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-50,Roll=-600)
  3199. m_fWeight=40
  3200. m_strWeaponIconName=ic_weapon_AssaultRifles_M8
  3201. m_iMinYawLook=-450
  3202. m_iMaxYawLook=450
  3203. m_iMinPitchLook=-364
  3204. m_iMaxPitchLook=364
  3205. m_fLookRecoveryDampFactor=10.0f
  3206. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3207. m_iScopeMinYawLook=0
  3208. m_iScopeMaxYawLook=0
  3209. m_iScopeMinPitchLook=0
  3210. m_iScopeMaxPitchLook=0
  3211. m_fScopeLookRecoveryDampFactor=0
  3212. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3213. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3214. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3215. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3216. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3217. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3218. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3219. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3220. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3221. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3222. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3223. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3224. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3225. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3226. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  3227. m_fRecoilYawMin=70
  3228. m_fRecoilYawMax=200
  3229. m_fRecoilYawRecoveryTime=0.3
  3230. m_fRecoilPitchMin=100
  3231. m_fRecoilPitchMax=150
  3232. m_fRecoilPitchRecoveryTime=0.3
  3233. m_bRecoilModifyPitch=1
  3234. m_fRecoilModifyPitchAccel=4000
  3235. m_fRecoilModifyPitchMaxSpeed=4000
  3236. m_fRecoilSuppressorModifier=0.7
  3237. m_fRecoilControlStockModifier=0.85
  3238. m_fRecoilBlindFireMod=1.2
  3239. m_fRecoilIronSightsModifier=0.8
  3240. m_fRecoilReflexSightsModifier=0.8
  3241. m_fRecoilACOGScopeModifier=0.8
  3242. m_fRecoilRifleScopeModifier=0.1
  3243. m_fRecoilSniperScopeModifier=0.1
  3244. m_fRecoilAnimation=0.5
  3245. m_fRecoilAnimationSuppressed=0.5
  3246. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3247. m_fIKRecoilSingleOffsetStart=0
  3248. m_fIKRecoilSingleOffsetInLength=0.05
  3249. m_fIKRecoilSingleOffsetEnd=0.05
  3250. m_fIKRecoilSingleOffsetOutLength=0.1
  3251. m_fIKRecoilSinglePitch=500
  3252. m_fIKRecoilSinglePitchStart=0.02
  3253. m_fIKRecoilSinglePitchInLength=0.05
  3254. m_fIKRecoilSinglePitchEnd=0.05
  3255. m_fIKRecoilSinglePitchOutLength=0.1
  3256. m_fIKRecoilSingleSpine=400
  3257. m_fIKRecoilSingleSpineStart=0.03
  3258. m_fIKRecoilSingleSpineInLength=0.05
  3259. m_fIKRecoilSingleSpineEnd=0.08
  3260. m_fIKRecoilSingleSpineOutLength=0.1
  3261. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3262. m_fIKRecoilBurstSpeedIn=3.6
  3263. m_fIKRecoilBurstSpeedOut=4.5
  3264. m_iIKRecoilBurstPitchRandom=500
  3265. m_fIKRecoilBurstPitchRate=25000
  3266. m_fIKRecoilBurstBreathMult=15.f
  3267. m_fIKRecoilBurstBreathMultSpeedIn=50
  3268. m_fIKRecoilBurstBreathMultSpeedOut=50
  3269. m_fIKRecoilBurstBreathMaster=0.03f
  3270. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3271. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3272. m_fNoAmmoSoundRadius=500
  3273. m_fFireSoundRadius=5000
  3274. m_fSuppressedFireSoundRadius=300
  3275. m_fEquipSoundRadius=200
  3276. m_fReloadSoundRadius=400
  3277. m_fFireModeChangeSoundRadius=50
  3278. m_fReloadTacticTime=2.433f
  3279. m_fReloadEmptyTime=3.333f
  3280. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  3281. m_fFPReloadEmptyUpdateAmmoTimer=2.600f
  3282. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3283. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3284. m_fFPReloadTacticalRealAnimDuration=2.433f
  3285. m_fFPReloadEmptyRealAnimDuration=3.333f
  3286. m_fTPReloadTacticalRealAnimDuration=2.333
  3287. m_fTPReloadEmptyRealAnimDuration=2.333
  3288. m_fPuttingSuppressorDuration=2.667
  3289. m_fPuttingSuppressorRealAnimDuration=2.667
  3290. m_fBlendToBurstTime=0.4f
  3291. m_fBlendInToHandSignal=0.1f
  3292. m_fBlendOutFromHandSignal=0.1f
  3293. m_fBlendInToThrows=0.1f
  3294. m_fBlendOutFromThrows=0.1f
  3295. m_fBlendInToExplosive=0.1f
  3296. m_fBlendOutFromExplosive=0.1f
  3297. m_fBlendInToDetonator=0.1f
  3298. m_fBlendOutFromDetonator=0.1f
  3299. m_fFPReloadIKBlendOutDuration=0
  3300. m_fFPReloadIKBlendInDuration=0
  3301. m_fTPReloadIKBlendOutDuration=0.3
  3302. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3303. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3304. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3305. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3306. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3307. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3308. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3309. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3310. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3311. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3312. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3313. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3314. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3315. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3316. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3317. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3318. m_fTPReloadIKBlendInDuration=0.233
  3319. m_fTPReloadIKBlendInFinalTime=2.2
  3320. m_fFPPutDownIKBlendOutTime=0
  3321. m_fFPPutDownIKBlendOutDuration=0.5
  3322. m_fFPEquipIKBlendInTime=0
  3323. m_fFPEquipIKBlendInDuration=0.5
  3324. m_fTPPutDownIKBlendOutTime=0.3
  3325. m_fTPPutDownIKBlendOutDuration=0.2
  3326. m_fTPEquipIKBlendInTime=0.7
  3327. m_fTPEquipIKBlendInDuration=0.15
  3328. m_fTPInteractPutDownIKBlendOutTime=0.1
  3329. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3330. m_fTPInteractEquipIKBlendInTime=0.333
  3331. m_fTPInteractEquipIKBlendInDuration=0.1
  3332. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3333. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3334. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3335. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3336. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3337. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3338. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3339. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3340. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3341. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3342. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3343. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3344. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3345. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3346. m_fFPSuppressorIKBlendOutTime=0
  3347. m_fFPSuppressorIKBlendOutDuration=0
  3348. m_fFPSuppressorIKBlendInTime=2.667
  3349. m_fFPSuppressorIKBlendInDuration=0
  3350. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  3351. m_eAttachmentOption1=EAttachment_Laser
  3352. m_eAttachmentOption2=EAttachment_SniperScopeA
  3353. m_eAttachmentOption3=EAttachment_ReflexSights
  3354. m_eAttachmentOption4=EAttachment_None
  3355. m_bSupportsSoundSuppressor=true
  3356. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.0f,Z=-0.3f)
  3357. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=100)
  3358. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=10.0f,Z=0.0f)
  3359. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=250)
  3360. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3361. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3362. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=15.0f,Z=-1.2f)
  3363. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=20)
  3364. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=-1.0f)
  3365. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-10)
  3366. m_fireModeAvailability=true
  3367. m_fireModeAvailability=false
  3368. m_fireModeAvailability=false
  3369. m_fireModeAvailability=true
  3370.  
  3371. [R6Game.ConfigR6AssaultAUGA3]
  3372. m_iDamageAt0M=44
  3373. m_iDamageAt5M=39
  3374. m_iDamageAt20M=34
  3375. m_iDamageAt50M=24
  3376. m_fSuppressorDamageModifier=0.6
  3377. m_fOptimalRangeLowerBound=500
  3378. m_fOptimalRangeUpperBound=2000
  3379. m_iShortBurstMinNbBullets=2
  3380. m_iShortBurstMaxNbBullets=3
  3381. m_iMediumBurstMinNbBullets=3
  3382. m_iMediumBurstMaxNbBullets=5
  3383. m_iLongBurstMinNbBullets=6
  3384. m_iLongBurstMaxNbBullets=12
  3385. m_fMinBurstPauseLength=0.8
  3386. m_fMaxBurstPauseLength=1.25
  3387. m_fAccuracyMultiplier=0.9
  3388. m_fBaseAccuracy=40
  3389. m_iInitialBulletSpread=82
  3390. m_fBulletSpreadPerBullet=90
  3391. m_iMaxBulletSpread=8000
  3392. m_fBulletSpreadRecoveryTime=0.9
  3393. m_fBulletSpreadPatternMinAngle=0
  3394. m_fBulletSpreadPatternMidAngle=0
  3395. m_fBulletSpreadPatternMaxAngle=0
  3396. m_fBulletSpreadPatternZoneBProbability=0
  3397. m_iMovementBulletSpreadMinSpread=140
  3398. m_iMovementBulletSpreadMaxSpread=2500
  3399. m_fMovementBulletSpreadMinMoveSpeed=100
  3400. m_fMovementBulletSpreadMaxMoveSpeed=400
  3401. m_fMovementBulletSpreadInterpSpeed=3.6
  3402. m_iRotationBulletSpreadMinSpread=140
  3403. m_iRotationBulletSpreadMaxSpread=2500
  3404. m_iRotationBulletSpreadMinRotSpeed=12000
  3405. m_iRotationBulletSpreadMaxRotSpeed=32000
  3406. m_fRotationBulletSpreadInterpSpeed=3.6
  3407. m_bAllowAutoAim=true
  3408. m_iBlindFireMinBulletSpreadAngle=3000
  3409. m_fBlindFireBulletSpreadModifier=1.2
  3410. m_fBlindFireAutoAimModifier=0
  3411. m_fWalkingModifier=0.01
  3412. m_fCrouchModifier=1
  3413. m_fLaserAccuracyModifier=1.3
  3414. m_iFireRateSingle=60
  3415. m_iFireRateBurst=660
  3416. m_iNormalMagSize=30
  3417. m_iHighCapacityMagSize=40
  3418. m_iDefaultAmmunitionNormal=270
  3419. m_iDefaultAmmunitionVeteran=270
  3420. m_iDefaultAmmunitionElite=150
  3421. m_iDefaultAmmunitionMP=180
  3422. m_iMaxAmmunitionNormal=450
  3423. m_iMaxAmmunitionVeteran=330
  3424. m_iMaxAmmunitionElite=270
  3425. m_iMaxAmmunitionMP=900
  3426. m_bUnlimitedAmmo=false
  3427. m_u8DefaultFireMode=0
  3428. m_bWeaponAlwaysReady=false
  3429. m_fWeaponLength=85.0f
  3430. m_iDamageMenuStat=7
  3431. m_iRecoilMenuStat=2
  3432. m_iAccuracyMenuStat=5
  3433. m_iNbBulletsForBlur=10
  3434. m_iMaxNbBulletsForBlur=22
  3435. m_fInitialBlurValue=0
  3436. m_fMaximumBlurValue=0
  3437. m_fBlurSpeed=0
  3438. m_fBlurDuration=0
  3439. m_iCriticalAmmoCount=10
  3440. m_fRecoilControllerRumble=2
  3441. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3442. m_rFirstPersonMeshRotation=(Pitch=-200,Yaw=100,Roll=-250)
  3443. m_fWeight=40
  3444. m_strWeaponIconName=ic_weapon_AssaultRifles_AUGA3
  3445. m_iMinYawLook=-450
  3446. m_iMaxYawLook=450
  3447. m_iMinPitchLook=-364
  3448. m_iMaxPitchLook=364
  3449. m_fLookRecoveryDampFactor=10.0f
  3450. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3451. m_iScopeMinYawLook=0
  3452. m_iScopeMaxYawLook=0
  3453. m_iScopeMinPitchLook=0
  3454. m_iScopeMaxPitchLook=0
  3455. m_fScopeLookRecoveryDampFactor=0
  3456. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3457. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3458. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3459. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3460. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3461. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3462. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3463. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3464. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3465. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3466. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3467. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3468. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3469. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3470. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  3471. m_fRecoilYawMin=70
  3472. m_fRecoilYawMax=200
  3473. m_fRecoilYawRecoveryTime=0.3
  3474. m_fRecoilPitchMin=100
  3475. m_fRecoilPitchMax=150
  3476. m_fRecoilPitchRecoveryTime=0.3
  3477. m_bRecoilModifyPitch=1
  3478. m_fRecoilModifyPitchAccel=4000
  3479. m_fRecoilModifyPitchMaxSpeed=4000
  3480. m_fRecoilSuppressorModifier=0.7
  3481. m_fRecoilControlStockModifier=0.85
  3482. m_fRecoilBlindFireMod=1.2
  3483. m_fRecoilIronSightsModifier=0.8
  3484. m_fRecoilReflexSightsModifier=0.8
  3485. m_fRecoilACOGScopeModifier=0.8
  3486. m_fRecoilRifleScopeModifier=0.1
  3487. m_fRecoilSniperScopeModifier=0.1
  3488. m_fRecoilAnimation=0.5
  3489. m_fRecoilAnimationSuppressed=0.5
  3490. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3491. m_fIKRecoilSingleOffsetStart=0
  3492. m_fIKRecoilSingleOffsetInLength=0.05
  3493. m_fIKRecoilSingleOffsetEnd=0.05
  3494. m_fIKRecoilSingleOffsetOutLength=0.1
  3495. m_fIKRecoilSinglePitch=500
  3496. m_fIKRecoilSinglePitchStart=0.02
  3497. m_fIKRecoilSinglePitchInLength=0.05
  3498. m_fIKRecoilSinglePitchEnd=0.05
  3499. m_fIKRecoilSinglePitchOutLength=0.1
  3500. m_fIKRecoilSingleSpine=400
  3501. m_fIKRecoilSingleSpineStart=0.03
  3502. m_fIKRecoilSingleSpineInLength=0.05
  3503. m_fIKRecoilSingleSpineEnd=0.08
  3504. m_fIKRecoilSingleSpineOutLength=0.1
  3505. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3506. m_fIKRecoilBurstSpeedIn=3.5
  3507. m_fIKRecoilBurstSpeedOut=4.5
  3508. m_iIKRecoilBurstPitchRandom=600
  3509. m_fIKRecoilBurstPitchRate=25000
  3510. m_fIKRecoilBurstBreathMult=15.f
  3511. m_fIKRecoilBurstBreathMultSpeedIn=50
  3512. m_fIKRecoilBurstBreathMultSpeedOut=50
  3513. m_fIKRecoilBurstBreathMaster=0.03f
  3514. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3515. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3516. m_fNoAmmoSoundRadius=500
  3517. m_fFireSoundRadius=5000
  3518. m_fSuppressedFireSoundRadius=300
  3519. m_fEquipSoundRadius=200
  3520. m_fReloadSoundRadius=400
  3521. m_fFireModeChangeSoundRadius=50
  3522. m_fReloadTacticTime=2.167f
  3523. m_fReloadEmptyTime=3.400f
  3524. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  3525. m_fFPReloadEmptyUpdateAmmoTimer=2.433f
  3526. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3527. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3528. m_fFPReloadTacticalRealAnimDuration=2.167f
  3529. m_fFPReloadEmptyRealAnimDuration=3.400f
  3530. m_fTPReloadTacticalRealAnimDuration=2.333
  3531. m_fTPReloadEmptyRealAnimDuration=2.333
  3532. m_fPuttingSuppressorDuration=2.667
  3533. m_fPuttingSuppressorRealAnimDuration=2.667
  3534. m_fBlendToBurstTime=0.4f
  3535. m_fBlendInToHandSignal=0.1f
  3536. m_fBlendOutFromHandSignal=0.1f
  3537. m_fBlendInToThrows=0.1f
  3538. m_fBlendOutFromThrows=0.1f
  3539. m_fBlendInToExplosive=0.1f
  3540. m_fBlendOutFromExplosive=0.1f
  3541. m_fBlendInToDetonator=0.1f
  3542. m_fBlendOutFromDetonator=0.1f
  3543. m_fFPReloadIKBlendOutDuration=0
  3544. m_fFPReloadIKBlendInDuration=0
  3545. m_fTPReloadIKBlendOutDuration=0.3
  3546. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3547. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3548. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3549. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3550. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3551. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3552. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3553. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3554. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3555. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3556. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3557. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3558. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3559. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3560. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3561. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3562. m_fTPReloadIKBlendInDuration=0.233
  3563. m_fTPReloadIKBlendInFinalTime=2.2
  3564. m_fFPPutDownIKBlendOutTime=0
  3565. m_fFPPutDownIKBlendOutDuration=0.5
  3566. m_fFPEquipIKBlendInTime=0
  3567. m_fFPEquipIKBlendInDuration=0.5
  3568. m_fTPPutDownIKBlendOutTime=0.3
  3569. m_fTPPutDownIKBlendOutDuration=0.2
  3570. m_fTPEquipIKBlendInTime=0.7
  3571. m_fTPEquipIKBlendInDuration=0.15
  3572. m_fTPInteractPutDownIKBlendOutTime=0.1
  3573. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3574. m_fTPInteractEquipIKBlendInTime=0.333
  3575. m_fTPInteractEquipIKBlendInDuration=0.1
  3576. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3577. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3578. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3579. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3580. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3581. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3582. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3583. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3584. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3585. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3586. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3587. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3588. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3589. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3590. m_fFPSuppressorIKBlendOutTime=0
  3591. m_fFPSuppressorIKBlendOutDuration=0
  3592. m_fFPSuppressorIKBlendInTime=2.667
  3593. m_fFPSuppressorIKBlendInDuration=0
  3594. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  3595. m_eAttachmentOption1=EAttachment_Laser
  3596. m_eAttachmentOption2=EAttachment_SniperScopeA
  3597. m_eAttachmentOption3=EAttachment_ReflexSights
  3598. m_eAttachmentOption4=EAttachment_None
  3599. m_bSupportsSoundSuppressor=true
  3600. m_vIronSightsFPMeshTranslation=(X=-0.1f,Y=16.0f,Z=-2.7f)
  3601. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3602. m_vReflexSightsFPMeshTranslation=(X=-0.1f,Y=0.0f,Z=-2.6f)
  3603. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  3604. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  3605. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  3606. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.1f,Z=-3.4f)
  3607. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=35,Roll=0)
  3608. m_vSniperScopeFPMeshTranslation=(X=-0.1f,Y=50.0f,Z=-3.0f)
  3609. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=15)
  3610. m_fireModeAvailability=true
  3611. m_fireModeAvailability=false
  3612. m_fireModeAvailability=false
  3613. m_fireModeAvailability=true
  3614.  
  3615. [R6Game.ConfigR6AssaultG3KA4]
  3616. m_iDamageAt0M=45
  3617. m_iDamageAt5M=39
  3618. m_iDamageAt20M=35
  3619. m_iDamageAt50M=25
  3620. m_fSuppressorDamageModifier=0.6
  3621. m_fOptimalRangeLowerBound=500
  3622. m_fOptimalRangeUpperBound=2000
  3623. m_iShortBurstMinNbBullets=1
  3624. m_iShortBurstMaxNbBullets=2
  3625. m_iMediumBurstMinNbBullets=2
  3626. m_iMediumBurstMaxNbBullets=5
  3627. m_iLongBurstMinNbBullets=6
  3628. m_iLongBurstMaxNbBullets=10
  3629. m_fMinBurstPauseLength=1
  3630. m_fMaxBurstPauseLength=1.5
  3631. m_fAccuracyMultiplier=0.9
  3632. m_fBaseAccuracy=38
  3633. m_iInitialBulletSpread=94
  3634. m_fBulletSpreadPerBullet=95
  3635. m_iMaxBulletSpread=8000
  3636. m_fBulletSpreadRecoveryTime=1.1
  3637. m_fBulletSpreadPatternMinAngle=0
  3638. m_fBulletSpreadPatternMidAngle=0
  3639. m_fBulletSpreadPatternMaxAngle=0
  3640. m_fBulletSpreadPatternZoneBProbability=0
  3641. m_iMovementBulletSpreadMinSpread=160
  3642. m_iMovementBulletSpreadMaxSpread=2500
  3643. m_fMovementBulletSpreadMinMoveSpeed=100
  3644. m_fMovementBulletSpreadMaxMoveSpeed=400
  3645. m_fMovementBulletSpreadInterpSpeed=3.2
  3646. m_iRotationBulletSpreadMinSpread=160
  3647. m_iRotationBulletSpreadMaxSpread=2500
  3648. m_iRotationBulletSpreadMinRotSpeed=12000
  3649. m_iRotationBulletSpreadMaxRotSpeed=32000
  3650. m_fRotationBulletSpreadInterpSpeed=3.2
  3651. m_bAllowAutoAim=true
  3652. m_iBlindFireMinBulletSpreadAngle=3000
  3653. m_fBlindFireBulletSpreadModifier=1.2
  3654. m_fBlindFireAutoAimModifier=0
  3655. m_fWalkingModifier=0.01
  3656. m_fCrouchModifier=1
  3657. m_fLaserAccuracyModifier=1.3
  3658. m_iFireRateSingle=60
  3659. m_iFireRateBurst=600
  3660. m_iNormalMagSize=30
  3661. m_iHighCapacityMagSize=40
  3662. m_iDefaultAmmunitionNormal=270
  3663. m_iDefaultAmmunitionVeteran=270
  3664. m_iDefaultAmmunitionElite=150
  3665. m_iDefaultAmmunitionMP=180
  3666. m_iMaxAmmunitionNormal=450
  3667. m_iMaxAmmunitionVeteran=330
  3668. m_iMaxAmmunitionElite=270
  3669. m_iMaxAmmunitionMP=900
  3670. m_bUnlimitedAmmo=false
  3671. m_u8DefaultFireMode=0
  3672. m_bWeaponAlwaysReady=false
  3673. m_fWeaponLength=85.0f
  3674. m_iDamageMenuStat=7
  3675. m_iRecoilMenuStat=8
  3676. m_iAccuracyMenuStat=5
  3677. m_iNbBulletsForBlur=10
  3678. m_iMaxNbBulletsForBlur=22
  3679. m_fInitialBlurValue=0
  3680. m_fMaximumBlurValue=0
  3681. m_fBlurSpeed=0
  3682. m_fBlurDuration=0
  3683. m_iCriticalAmmoCount=10
  3684. m_fRecoilControllerRumble=2
  3685. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=-2.0f,Z=-2.5f)
  3686. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=-400)
  3687. m_fWeight=40
  3688. m_strWeaponIconName=ic_weapon_AssaultRifles_G3KA4
  3689. m_iMinYawLook=-450
  3690. m_iMaxYawLook=450
  3691. m_iMinPitchLook=-364
  3692. m_iMaxPitchLook=364
  3693. m_fLookRecoveryDampFactor=10.0f
  3694. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3695. m_iScopeMinYawLook=0
  3696. m_iScopeMaxYawLook=0
  3697. m_iScopeMinPitchLook=0
  3698. m_iScopeMaxPitchLook=0
  3699. m_fScopeLookRecoveryDampFactor=0
  3700. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3701. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3702. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3703. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3704. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3705. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3706. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3707. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3708. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3709. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3710. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3711. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3712. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3713. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3714. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  3715. m_fRecoilYawMin=70
  3716. m_fRecoilYawMax=200
  3717. m_fRecoilYawRecoveryTime=0.3
  3718. m_fRecoilPitchMin=100
  3719. m_fRecoilPitchMax=150
  3720. m_fRecoilPitchRecoveryTime=0.3
  3721. m_bRecoilModifyPitch=1
  3722. m_fRecoilModifyPitchAccel=4000
  3723. m_fRecoilModifyPitchMaxSpeed=4000
  3724. m_fRecoilSuppressorModifier=0.7
  3725. m_fRecoilControlStockModifier=0.85
  3726. m_fRecoilBlindFireMod=1.2
  3727. m_fRecoilIronSightsModifier=0.8
  3728. m_fRecoilReflexSightsModifier=0.8
  3729. m_fRecoilACOGScopeModifier=0.8
  3730. m_fRecoilRifleScopeModifier=0.1
  3731. m_fRecoilSniperScopeModifier=0.1
  3732. m_fRecoilAnimation=0.5
  3733. m_fRecoilAnimationSuppressed=0.5
  3734. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3735. m_fIKRecoilSingleOffsetStart=0
  3736. m_fIKRecoilSingleOffsetInLength=0.05
  3737. m_fIKRecoilSingleOffsetEnd=0.05
  3738. m_fIKRecoilSingleOffsetOutLength=0.1
  3739. m_fIKRecoilSinglePitch=500
  3740. m_fIKRecoilSinglePitchStart=0.02
  3741. m_fIKRecoilSinglePitchInLength=0.05
  3742. m_fIKRecoilSinglePitchEnd=0.05
  3743. m_fIKRecoilSinglePitchOutLength=0.1
  3744. m_fIKRecoilSingleSpine=400
  3745. m_fIKRecoilSingleSpineStart=0.03
  3746. m_fIKRecoilSingleSpineInLength=0.05
  3747. m_fIKRecoilSingleSpineEnd=0.08
  3748. m_fIKRecoilSingleSpineOutLength=0.1
  3749. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3750. m_fIKRecoilBurstSpeedIn=3.5
  3751. m_fIKRecoilBurstSpeedOut=4.5
  3752. m_iIKRecoilBurstPitchRandom=500
  3753. m_fIKRecoilBurstPitchRate=25000
  3754. m_fIKRecoilBurstBreathMult=15.f
  3755. m_fIKRecoilBurstBreathMultSpeedIn=50
  3756. m_fIKRecoilBurstBreathMultSpeedOut=50
  3757. m_fIKRecoilBurstBreathMaster=0.03f
  3758. m_fIKRecoilBurstBreathMasterSpeedIn=8
  3759. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  3760. m_fNoAmmoSoundRadius=500
  3761. m_fFireSoundRadius=5000
  3762. m_fSuppressedFireSoundRadius=300
  3763. m_fEquipSoundRadius=200
  3764. m_fReloadSoundRadius=400
  3765. m_fFireModeChangeSoundRadius=50
  3766. m_fReloadTacticTime=2.333f
  3767. m_fReloadEmptyTime=3.000f
  3768. m_fFPReloadTacticalUpdateAmmoTimer=1.833f
  3769. m_fFPReloadEmptyUpdateAmmoTimer=2.567f
  3770. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  3771. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  3772. m_fFPReloadTacticalRealAnimDuration=2.333f
  3773. m_fFPReloadEmptyRealAnimDuration=3.000f
  3774. m_fTPReloadTacticalRealAnimDuration=2.333
  3775. m_fTPReloadEmptyRealAnimDuration=2.333
  3776. m_fPuttingSuppressorDuration=2.667
  3777. m_fPuttingSuppressorRealAnimDuration=2.667
  3778. m_fBlendToBurstTime=0.4f
  3779. m_fBlendInToHandSignal=0.1f
  3780. m_fBlendOutFromHandSignal=0.1f
  3781. m_fBlendInToThrows=0.1f
  3782. m_fBlendOutFromThrows=0.1f
  3783. m_fBlendInToExplosive=0.1f
  3784. m_fBlendOutFromExplosive=0.1f
  3785. m_fBlendInToDetonator=0.1f
  3786. m_fBlendOutFromDetonator=0.1f
  3787. m_fFPReloadIKBlendOutDuration=0
  3788. m_fFPReloadIKBlendInDuration=0
  3789. m_fTPReloadIKBlendOutDuration=0.3
  3790. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  3791. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  3792. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  3793. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  3794. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  3795. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  3796. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  3797. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  3798. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  3799. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  3800. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  3801. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  3802. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  3803. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  3804. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  3805. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  3806. m_fTPReloadIKBlendInDuration=0.233
  3807. m_fTPReloadIKBlendInFinalTime=2.2
  3808. m_fFPPutDownIKBlendOutTime=0
  3809. m_fFPPutDownIKBlendOutDuration=0.5
  3810. m_fFPEquipIKBlendInTime=0
  3811. m_fFPEquipIKBlendInDuration=0.5
  3812. m_fTPPutDownIKBlendOutTime=0.3
  3813. m_fTPPutDownIKBlendOutDuration=0.2
  3814. m_fTPEquipIKBlendInTime=0.7
  3815. m_fTPEquipIKBlendInDuration=0.15
  3816. m_fTPInteractPutDownIKBlendOutTime=0.1
  3817. m_fTPInteractPutDownIKBlendOutDuration=0.1
  3818. m_fTPInteractEquipIKBlendInTime=0.333
  3819. m_fTPInteractEquipIKBlendInDuration=0.1
  3820. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  3821. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  3822. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  3823. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  3824. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  3825. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  3826. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  3827. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  3828. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  3829. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  3830. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  3831. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  3832. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  3833. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  3834. m_fFPSuppressorIKBlendOutTime=0
  3835. m_fFPSuppressorIKBlendOutDuration=0
  3836. m_fFPSuppressorIKBlendInTime=2.667
  3837. m_fFPSuppressorIKBlendInDuration=0
  3838. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  3839. m_eAttachmentOption1=EAttachment_Laser
  3840. m_eAttachmentOption2=EAttachment_SniperScopeA
  3841. m_eAttachmentOption3=EAttachment_ReflexSights
  3842. m_eAttachmentOption4=EAttachment_None
  3843. m_bSupportsSoundSuppressor=true
  3844. m_vIronSightsFPMeshTranslation=(X=-0.3f,Y=10.8f,Z=-1.8f)
  3845. m_rIronSightsFPMeshRotation=(Pitch=30,Yaw=-70,Roll=-190)
  3846. m_vReflexSightsFPMeshTranslation=(X=-0.4f,Y=12.0f,Z=-2.9f)
  3847. m_rReflexSightsFPMeshRotation=(Pitch=40,Yaw=-70,Roll=-10)
  3848. m_vRifleScopeFPMeshTranslation=(X=-0.7f,Y=5.0f,Z=-2.9f)
  3849. m_rRifleScopeFPMeshRotation=(Pitch=-30,Yaw=-100,Roll=-10)
  3850. m_vACOGScopeFPMeshTranslation=(X=-0.6f,Y=13.0f,Z=-3.3f)
  3851. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=-100,Roll=-10)
  3852. m_vSniperScopeFPMeshTranslation=(X=-1.0f,Y=61.0f,Z=-3.1f)
  3853. m_rSniperScopeFPMeshRotation=(Pitch=-135,Yaw=-85,Roll=-62)
  3854. m_fireModeAvailability=true
  3855. m_fireModeAvailability=false
  3856. m_fireModeAvailability=false
  3857. m_fireModeAvailability=true
  3858.  
  3859. [R6Game.ConfigR6Assault552Commando]
  3860. m_iDamageAt0M=46
  3861. m_iDamageAt5M=35
  3862. m_iDamageAt20M=20
  3863. m_iDamageAt50M=20
  3864. m_fSuppressorDamageModifier=0.6
  3865. m_fOptimalRangeLowerBound=500
  3866. m_fOptimalRangeUpperBound=2000
  3867. m_iShortBurstMinNbBullets=2
  3868. m_iShortBurstMaxNbBullets=3
  3869. m_iMediumBurstMinNbBullets=3
  3870. m_iMediumBurstMaxNbBullets=5
  3871. m_iLongBurstMinNbBullets=5
  3872. m_iLongBurstMaxNbBullets=8
  3873. m_fMinBurstPauseLength=0.5
  3874. m_fMaxBurstPauseLength=1.25
  3875. m_fAccuracyMultiplier=0.9
  3876. m_fBaseAccuracy=37
  3877. m_iInitialBulletSpread=88
  3878. m_fBulletSpreadPerBullet=100
  3879. m_iMaxBulletSpread=8000
  3880. m_fBulletSpreadRecoveryTime=1
  3881. m_fBulletSpreadPatternMinAngle=0
  3882. m_fBulletSpreadPatternMidAngle=0
  3883. m_fBulletSpreadPatternMaxAngle=0
  3884. m_fBulletSpreadPatternZoneBProbability=0
  3885. m_iMovementBulletSpreadMinSpread=150
  3886. m_iMovementBulletSpreadMaxSpread=2500
  3887. m_fMovementBulletSpreadMinMoveSpeed=100
  3888. m_fMovementBulletSpreadMaxMoveSpeed=400
  3889. m_fMovementBulletSpreadInterpSpeed=3.5
  3890. m_iRotationBulletSpreadMinSpread=150
  3891. m_iRotationBulletSpreadMaxSpread=2500
  3892. m_iRotationBulletSpreadMinRotSpeed=12000
  3893. m_iRotationBulletSpreadMaxRotSpeed=32000
  3894. m_fRotationBulletSpreadInterpSpeed=3.5
  3895. m_bAllowAutoAim=true
  3896. m_iBlindFireMinBulletSpreadAngle=3000
  3897. m_fBlindFireBulletSpreadModifier=1.2
  3898. m_fBlindFireAutoAimModifier=0
  3899. m_fWalkingModifier=0.01
  3900. m_fCrouchModifier=1
  3901. m_fLaserAccuracyModifier=1.3
  3902. m_iFireRateSingle=60
  3903. m_iFireRateBurst=780
  3904. m_iNormalMagSize=30
  3905. m_iHighCapacityMagSize=40
  3906. m_iDefaultAmmunitionNormal=270
  3907. m_iDefaultAmmunitionVeteran=270
  3908. m_iDefaultAmmunitionElite=150
  3909. m_iDefaultAmmunitionMP=180
  3910. m_iMaxAmmunitionNormal=450
  3911. m_iMaxAmmunitionVeteran=330
  3912. m_iMaxAmmunitionElite=270
  3913. m_iMaxAmmunitionMP=900
  3914. m_bUnlimitedAmmo=false
  3915. m_u8DefaultFireMode=0
  3916. m_bWeaponAlwaysReady=false
  3917. m_fWeaponLength=85.0f
  3918. m_iDamageMenuStat=8
  3919. m_iRecoilMenuStat=7
  3920. m_iAccuracyMenuStat=4
  3921. m_iNbBulletsForBlur=10
  3922. m_iMaxNbBulletsForBlur=22
  3923. m_fInitialBlurValue=0
  3924. m_fMaximumBlurValue=0
  3925. m_fBlurSpeed=0
  3926. m_fBlurDuration=0
  3927. m_iCriticalAmmoCount=10
  3928. m_fRecoilControllerRumble=2
  3929. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=0.5f,Z=0.0f)
  3930. m_rFirstPersonMeshRotation=(Pitch=200,Yaw=0,Roll=-200)
  3931. m_fWeight=40
  3932. m_strWeaponIconName=ic_weapon_AssaultRifles_552Commando
  3933. m_iMinYawLook=-450
  3934. m_iMaxYawLook=450
  3935. m_iMinPitchLook=-364
  3936. m_iMaxPitchLook=364
  3937. m_fLookRecoveryDampFactor=10.0f
  3938. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  3939. m_iScopeMinYawLook=0
  3940. m_iScopeMaxYawLook=0
  3941. m_iScopeMinPitchLook=0
  3942. m_iScopeMaxPitchLook=0
  3943. m_fScopeLookRecoveryDampFactor=0
  3944. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  3945. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3946. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3947. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3948. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3949. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3950. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3951. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  3952. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3953. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3954. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3955. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3956. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3957. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  3958. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  3959. m_fRecoilYawMin=70
  3960. m_fRecoilYawMax=200
  3961. m_fRecoilYawRecoveryTime=0.3
  3962. m_fRecoilPitchMin=100
  3963. m_fRecoilPitchMax=150
  3964. m_fRecoilPitchRecoveryTime=0.3
  3965. m_bRecoilModifyPitch=1
  3966. m_fRecoilModifyPitchAccel=4000
  3967. m_fRecoilModifyPitchMaxSpeed=4000
  3968. m_fRecoilSuppressorModifier=0.7
  3969. m_fRecoilControlStockModifier=0.85
  3970. m_fRecoilBlindFireMod=1.2
  3971. m_fRecoilIronSightsModifier=0.8
  3972. m_fRecoilReflexSightsModifier=0.8
  3973. m_fRecoilACOGScopeModifier=0.8
  3974. m_fRecoilRifleScopeModifier=0.1
  3975. m_fRecoilSniperScopeModifier=0.1
  3976. m_fRecoilAnimation=0.5
  3977. m_fRecoilAnimationSuppressed=0.5
  3978. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  3979. m_fIKRecoilSingleOffsetStart=0
  3980. m_fIKRecoilSingleOffsetInLength=0.05
  3981. m_fIKRecoilSingleOffsetEnd=0.05
  3982. m_fIKRecoilSingleOffsetOutLength=0.1
  3983. m_fIKRecoilSinglePitch=500
  3984. m_fIKRecoilSinglePitchStart=0.02
  3985. m_fIKRecoilSinglePitchInLength=0.05
  3986. m_fIKRecoilSinglePitchEnd=0.05
  3987. m_fIKRecoilSinglePitchOutLength=0.1
  3988. m_fIKRecoilSingleSpine=400
  3989. m_fIKRecoilSingleSpineStart=0.03
  3990. m_fIKRecoilSingleSpineInLength=0.05
  3991. m_fIKRecoilSingleSpineEnd=0.08
  3992. m_fIKRecoilSingleSpineOutLength=0.1
  3993. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  3994. m_fIKRecoilBurstSpeedIn=3.7
  3995. m_fIKRecoilBurstSpeedOut=4.5
  3996. m_iIKRecoilBurstPitchRandom=500
  3997. m_fIKRecoilBurstPitchRate=25000
  3998. m_fIKRecoilBurstBreathMult=15.f
  3999. m_fIKRecoilBurstBreathMultSpeedIn=50
  4000. m_fIKRecoilBurstBreathMultSpeedOut=50
  4001. m_fIKRecoilBurstBreathMaster=0.03f
  4002. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4003. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4004. m_fNoAmmoSoundRadius=500
  4005. m_fFireSoundRadius=5000
  4006. m_fSuppressedFireSoundRadius=300
  4007. m_fEquipSoundRadius=200
  4008. m_fReloadSoundRadius=400
  4009. m_fFireModeChangeSoundRadius=50
  4010. m_fReloadTacticTime=2.333f
  4011. m_fReloadEmptyTime=3.333f
  4012. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  4013. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  4014. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4015. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4016. m_fFPReloadTacticalRealAnimDuration=2.333f
  4017. m_fFPReloadEmptyRealAnimDuration=3.333f
  4018. m_fTPReloadTacticalRealAnimDuration=2.333
  4019. m_fTPReloadEmptyRealAnimDuration=2.333
  4020. m_fPuttingSuppressorDuration=2.667
  4021. m_fPuttingSuppressorRealAnimDuration=2.667
  4022. m_fBlendToBurstTime=0.4f
  4023. m_fBlendInToHandSignal=0.1f
  4024. m_fBlendOutFromHandSignal=0.1f
  4025. m_fBlendInToThrows=0.1f
  4026. m_fBlendOutFromThrows=0.1f
  4027. m_fBlendInToExplosive=0.1f
  4028. m_fBlendOutFromExplosive=0.1f
  4029. m_fBlendInToDetonator=0.1f
  4030. m_fBlendOutFromDetonator=0.1f
  4031. m_fFPReloadIKBlendOutDuration=0
  4032. m_fFPReloadIKBlendInDuration=0
  4033. m_fTPReloadIKBlendOutDuration=0.3
  4034. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4035. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4036. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4037. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4038. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4039. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4040. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4041. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4042. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4043. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4044. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4045. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4046. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4047. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4048. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4049. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4050. m_fTPReloadIKBlendInDuration=0.233
  4051. m_fTPReloadIKBlendInFinalTime=2.2
  4052. m_fFPPutDownIKBlendOutTime=0
  4053. m_fFPPutDownIKBlendOutDuration=0.5
  4054. m_fFPEquipIKBlendInTime=0
  4055. m_fFPEquipIKBlendInDuration=0.5
  4056. m_fTPPutDownIKBlendOutTime=0.3
  4057. m_fTPPutDownIKBlendOutDuration=0.2
  4058. m_fTPEquipIKBlendInTime=0.7
  4059. m_fTPEquipIKBlendInDuration=0.15
  4060. m_fTPInteractPutDownIKBlendOutTime=0.1
  4061. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4062. m_fTPInteractEquipIKBlendInTime=0.333
  4063. m_fTPInteractEquipIKBlendInDuration=0.1
  4064. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4065. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4066. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4067. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4068. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4069. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4070. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4071. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4072. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4073. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4074. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4075. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4076. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4077. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4078. m_fFPSuppressorIKBlendOutTime=0
  4079. m_fFPSuppressorIKBlendOutDuration=0
  4080. m_fFPSuppressorIKBlendInTime=2.667
  4081. m_fFPSuppressorIKBlendInDuration=0
  4082. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4083. m_eAttachmentOption1=EAttachment_Laser
  4084. m_eAttachmentOption2=EAttachment_SniperScopeA
  4085. m_eAttachmentOption3=EAttachment_ReflexSights
  4086. m_eAttachmentOption4=EAttachment_None
  4087. m_bSupportsSoundSuppressor=true
  4088. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-0.28f)
  4089. m_rIronSightsFPMeshRotation=(Pitch=30,Yaw=-10,Roll=0)
  4090. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-0.58f)
  4091. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  4092. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=5.5f,Z=-1.08f)
  4093. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4094. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=4.7f,Z=-1.5f)
  4095. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=10)
  4096. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=53.0f,Z=-1.2f)
  4097. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=5)
  4098. m_fireModeAvailability=true
  4099. m_fireModeAvailability=false
  4100. m_fireModeAvailability=true
  4101. m_fireModeAvailability=true
  4102.  
  4103. [R6Game.ConfigR6AssaultG36C]
  4104. m_iDamageAt0M=42
  4105. m_iDamageAt5M=37
  4106. m_iDamageAt20M=32
  4107. m_iDamageAt50M=22
  4108. m_fSuppressorDamageModifier=0.6
  4109. m_fOptimalRangeLowerBound=500
  4110. m_fOptimalRangeUpperBound=2000
  4111. m_iShortBurstMinNbBullets=2
  4112. m_iShortBurstMaxNbBullets=4
  4113. m_iMediumBurstMinNbBullets=5
  4114. m_iMediumBurstMaxNbBullets=8
  4115. m_iLongBurstMinNbBullets=8
  4116. m_iLongBurstMaxNbBullets=12
  4117. m_fMinBurstPauseLength=0.5
  4118. m_fMaxBurstPauseLength=0.75
  4119. m_fAccuracyMultiplier=0.9
  4120. m_fBaseAccuracy=35
  4121. m_iInitialBulletSpread=76
  4122. m_fBulletSpreadPerBullet=75
  4123. m_iMaxBulletSpread=8000
  4124. m_fBulletSpreadRecoveryTime=1.2
  4125. m_fBulletSpreadPatternMinAngle=0
  4126. m_fBulletSpreadPatternMidAngle=0
  4127. m_fBulletSpreadPatternMaxAngle=0
  4128. m_fBulletSpreadPatternZoneBProbability=0
  4129. m_iMovementBulletSpreadMinSpread=110
  4130. m_iMovementBulletSpreadMaxSpread=2500
  4131. m_fMovementBulletSpreadMinMoveSpeed=100
  4132. m_fMovementBulletSpreadMaxMoveSpeed=400
  4133. m_fMovementBulletSpreadInterpSpeed=3.8
  4134. m_iRotationBulletSpreadMinSpread=110
  4135. m_iRotationBulletSpreadMaxSpread=2500
  4136. m_iRotationBulletSpreadMinRotSpeed=12000
  4137. m_iRotationBulletSpreadMaxRotSpeed=32000
  4138. m_fRotationBulletSpreadInterpSpeed=3.8
  4139. m_bAllowAutoAim=true
  4140. m_iBlindFireMinBulletSpreadAngle=3000
  4141. m_fBlindFireBulletSpreadModifier=1.2
  4142. m_fBlindFireAutoAimModifier=0
  4143. m_fWalkingModifier=0.01
  4144. m_fCrouchModifier=1
  4145. m_fLaserAccuracyModifier=1.3
  4146. m_iFireRateSingle=60
  4147. m_iFireRateBurst=720
  4148. m_iNormalMagSize=30
  4149. m_iHighCapacityMagSize=40
  4150. m_iDefaultAmmunitionNormal=270
  4151. m_iDefaultAmmunitionVeteran=270
  4152. m_iDefaultAmmunitionElite=150
  4153. m_iDefaultAmmunitionMP=180
  4154. m_iMaxAmmunitionNormal=450
  4155. m_iMaxAmmunitionVeteran=330
  4156. m_iMaxAmmunitionElite=270
  4157. m_iMaxAmmunitionMP=900
  4158. m_bUnlimitedAmmo=false
  4159. m_u8DefaultFireMode=0
  4160. m_bWeaponAlwaysReady=false
  4161. m_fWeaponLength=85.0f
  4162. m_iDamageMenuStat=7
  4163. m_iRecoilMenuStat=6
  4164. m_iAccuracyMenuStat=5
  4165. m_iNbBulletsForBlur=10
  4166. m_iMaxNbBulletsForBlur=22
  4167. m_fInitialBlurValue=0
  4168. m_fMaximumBlurValue=0
  4169. m_fBlurSpeed=0
  4170. m_fBlurDuration=0
  4171. m_iCriticalAmmoCount=10
  4172. m_fRecoilControllerRumble=2
  4173. m_vFirstPersonMeshTranslation=(X=-3.0f,Y=-1.0f,Z=0.0f)
  4174. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-550)
  4175. m_fWeight=40
  4176. m_strWeaponIconName=ic_weapon_AssaultRifles_G36C
  4177. m_iMinYawLook=-450
  4178. m_iMaxYawLook=450
  4179. m_iMinPitchLook=-364
  4180. m_iMaxPitchLook=364
  4181. m_fLookRecoveryDampFactor=10.0f
  4182. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4183. m_iScopeMinYawLook=0
  4184. m_iScopeMaxYawLook=0
  4185. m_iScopeMinPitchLook=0
  4186. m_iScopeMaxPitchLook=0
  4187. m_fScopeLookRecoveryDampFactor=0
  4188. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4189. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4190. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4191. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4192. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4193. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4194. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4195. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4196. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4197. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4198. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4199. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4200. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4201. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4202. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  4203. m_fRecoilYawMin=70
  4204. m_fRecoilYawMax=200
  4205. m_fRecoilYawRecoveryTime=0.3
  4206. m_fRecoilPitchMin=100
  4207. m_fRecoilPitchMax=150
  4208. m_fRecoilPitchRecoveryTime=0.3
  4209. m_bRecoilModifyPitch=1
  4210. m_fRecoilModifyPitchAccel=4000
  4211. m_fRecoilModifyPitchMaxSpeed=4000
  4212. m_fRecoilSuppressorModifier=0.7
  4213. m_fRecoilControlStockModifier=0.85
  4214. m_fRecoilBlindFireMod=1.2
  4215. m_fRecoilIronSightsModifier=0.8
  4216. m_fRecoilReflexSightsModifier=0.8
  4217. m_fRecoilACOGScopeModifier=0.8
  4218. m_fRecoilRifleScopeModifier=0.1
  4219. m_fRecoilSniperScopeModifier=0.1
  4220. m_fRecoilAnimation=0.5
  4221. m_fRecoilAnimationSuppressed=0.5
  4222. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4223. m_fIKRecoilSingleOffsetStart=0
  4224. m_fIKRecoilSingleOffsetInLength=0.05
  4225. m_fIKRecoilSingleOffsetEnd=0.05
  4226. m_fIKRecoilSingleOffsetOutLength=0.1
  4227. m_fIKRecoilSinglePitch=500
  4228. m_fIKRecoilSinglePitchStart=0.02
  4229. m_fIKRecoilSinglePitchInLength=0.05
  4230. m_fIKRecoilSinglePitchEnd=0.05
  4231. m_fIKRecoilSinglePitchOutLength=0.1
  4232. m_fIKRecoilSingleSpine=400
  4233. m_fIKRecoilSingleSpineStart=0.03
  4234. m_fIKRecoilSingleSpineInLength=0.05
  4235. m_fIKRecoilSingleSpineEnd=0.08
  4236. m_fIKRecoilSingleSpineOutLength=0.1
  4237. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4238. m_fIKRecoilBurstSpeedIn=3.6
  4239. m_fIKRecoilBurstSpeedOut=4.5
  4240. m_iIKRecoilBurstPitchRandom=550
  4241. m_fIKRecoilBurstPitchRate=25000
  4242. m_fIKRecoilBurstBreathMult=15.f
  4243. m_fIKRecoilBurstBreathMultSpeedIn=50
  4244. m_fIKRecoilBurstBreathMultSpeedOut=50
  4245. m_fIKRecoilBurstBreathMaster=0.03f
  4246. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4247. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4248. m_fNoAmmoSoundRadius=500
  4249. m_fFireSoundRadius=5000
  4250. m_fSuppressedFireSoundRadius=300
  4251. m_fEquipSoundRadius=200
  4252. m_fReloadSoundRadius=400
  4253. m_fFireModeChangeSoundRadius=50
  4254. m_fReloadTacticTime=2.433f
  4255. m_fReloadEmptyTime=3.333f
  4256. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  4257. m_fFPReloadEmptyUpdateAmmoTimer=2.600f
  4258. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4259. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4260. m_fFPReloadTacticalRealAnimDuration=2.433f
  4261. m_fFPReloadEmptyRealAnimDuration=3.333f
  4262. m_fTPReloadTacticalRealAnimDuration=2.333
  4263. m_fTPReloadEmptyRealAnimDuration=2.333
  4264. m_fPuttingSuppressorDuration=2.667
  4265. m_fPuttingSuppressorRealAnimDuration=2.667
  4266. m_fBlendToBurstTime=0.4f
  4267. m_fBlendInToHandSignal=0.1f
  4268. m_fBlendOutFromHandSignal=0.1f
  4269. m_fBlendInToThrows=0.1f
  4270. m_fBlendOutFromThrows=0.1f
  4271. m_fBlendInToExplosive=0.1f
  4272. m_fBlendOutFromExplosive=0.1f
  4273. m_fBlendInToDetonator=0.1f
  4274. m_fBlendOutFromDetonator=0.1f
  4275. m_fFPReloadIKBlendOutDuration=0
  4276. m_fFPReloadIKBlendInDuration=0
  4277. m_fTPReloadIKBlendOutDuration=0.3
  4278. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4279. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4280. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4281. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4282. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4283. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4284. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4285. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4286. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4287. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4288. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4289. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4290. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4291. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4292. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4293. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4294. m_fTPReloadIKBlendInDuration=0.233
  4295. m_fTPReloadIKBlendInFinalTime=2.2
  4296. m_fFPPutDownIKBlendOutTime=0
  4297. m_fFPPutDownIKBlendOutDuration=0.5
  4298. m_fFPEquipIKBlendInTime=0
  4299. m_fFPEquipIKBlendInDuration=0.5
  4300. m_fTPPutDownIKBlendOutTime=0.3
  4301. m_fTPPutDownIKBlendOutDuration=0.2
  4302. m_fTPEquipIKBlendInTime=0.7
  4303. m_fTPEquipIKBlendInDuration=0.15
  4304. m_fTPInteractPutDownIKBlendOutTime=0.1
  4305. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4306. m_fTPInteractEquipIKBlendInTime=0.333
  4307. m_fTPInteractEquipIKBlendInDuration=0.1
  4308. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4309. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4310. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4311. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4312. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4313. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4314. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4315. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4316. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4317. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4318. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4319. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4320. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4321. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4322. m_fFPSuppressorIKBlendOutTime=0
  4323. m_fFPSuppressorIKBlendOutDuration=0
  4324. m_fFPSuppressorIKBlendInTime=2.667
  4325. m_fFPSuppressorIKBlendInDuration=0
  4326. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4327. m_eAttachmentOption1=EAttachment_Laser
  4328. m_eAttachmentOption2=EAttachment_SniperScopeA
  4329. m_eAttachmentOption3=EAttachment_ReflexSights
  4330. m_eAttachmentOption4=EAttachment_None
  4331. m_bSupportsSoundSuppressor=true
  4332. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=10.7f,Z=1.1f)
  4333. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=25,Roll=50)
  4334. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=2.5f,Z=0.0f)
  4335. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  4336. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4337. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4338. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=4.0f,Z=-1.1f)
  4339. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=-30)
  4340. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=54.3f,Z=-0.6f)
  4341. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=10)
  4342. m_fireModeAvailability=true
  4343. m_fireModeAvailability=false
  4344. m_fireModeAvailability=false
  4345. m_fireModeAvailability=true
  4346.  
  4347. [R6Game.ConfigR6AssaultMTAR21]
  4348. m_iDamageAt0M=40
  4349. m_iDamageAt5M=35
  4350. m_iDamageAt20M=30
  4351. m_iDamageAt50M=20
  4352. m_fSuppressorDamageModifier=0.6
  4353. m_fOptimalRangeLowerBound=500
  4354. m_fOptimalRangeUpperBound=2000
  4355. m_iShortBurstMinNbBullets=2
  4356. m_iShortBurstMaxNbBullets=4
  4357. m_iMediumBurstMinNbBullets=2
  4358. m_iMediumBurstMaxNbBullets=5
  4359. m_iLongBurstMinNbBullets=5
  4360. m_iLongBurstMaxNbBullets=8
  4361. m_fMinBurstPauseLength=0.3
  4362. m_fMaxBurstPauseLength=0.8
  4363. m_fAccuracyMultiplier=0.9
  4364. m_fBaseAccuracy=33
  4365. m_iInitialBulletSpread=70
  4366. m_fBulletSpreadPerBullet=70
  4367. m_iMaxBulletSpread=8000
  4368. m_fBulletSpreadRecoveryTime=0.8
  4369. m_fBulletSpreadPatternMinAngle=0
  4370. m_fBulletSpreadPatternMidAngle=0
  4371. m_fBulletSpreadPatternMaxAngle=0
  4372. m_fBulletSpreadPatternZoneBProbability=0
  4373. m_iMovementBulletSpreadMinSpread=100
  4374. m_iMovementBulletSpreadMaxSpread=2500
  4375. m_fMovementBulletSpreadMinMoveSpeed=100
  4376. m_fMovementBulletSpreadMaxMoveSpeed=400
  4377. m_fMovementBulletSpreadInterpSpeed=4
  4378. m_iRotationBulletSpreadMinSpread=100
  4379. m_iRotationBulletSpreadMaxSpread=2500
  4380. m_iRotationBulletSpreadMinRotSpeed=12000
  4381. m_iRotationBulletSpreadMaxRotSpeed=32000
  4382. m_fRotationBulletSpreadInterpSpeed=4
  4383. m_bAllowAutoAim=true
  4384. m_iBlindFireMinBulletSpreadAngle=3000
  4385. m_fBlindFireBulletSpreadModifier=1.2
  4386. m_fBlindFireAutoAimModifier=0
  4387. m_fWalkingModifier=0.01
  4388. m_fCrouchModifier=1
  4389. m_fLaserAccuracyModifier=1.3
  4390. m_iFireRateSingle=60
  4391. m_iFireRateBurst=840
  4392. m_iNormalMagSize=30
  4393. m_iHighCapacityMagSize=40
  4394. m_iDefaultAmmunitionNormal=270
  4395. m_iDefaultAmmunitionVeteran=270
  4396. m_iDefaultAmmunitionElite=150
  4397. m_iDefaultAmmunitionMP=180
  4398. m_iMaxAmmunitionNormal=450
  4399. m_iMaxAmmunitionVeteran=330
  4400. m_iMaxAmmunitionElite=270
  4401. m_iMaxAmmunitionMP=900
  4402. m_bUnlimitedAmmo=false
  4403. m_u8DefaultFireMode=0
  4404. m_bWeaponAlwaysReady=false
  4405. m_fWeaponLength=85.0f
  4406. m_iDamageMenuStat=8
  4407. m_iRecoilMenuStat=6
  4408. m_iAccuracyMenuStat=4
  4409. m_iNbBulletsForBlur=10
  4410. m_iMaxNbBulletsForBlur=22
  4411. m_fInitialBlurValue=0
  4412. m_fMaximumBlurValue=0
  4413. m_fBlurSpeed=0
  4414. m_fBlurDuration=0
  4415. m_iCriticalAmmoCount=10
  4416. m_fRecoilControllerRumble=2
  4417. m_vFirstPersonMeshTranslation=(X=-7.5f,Y=7.5f,Z=-4.5f)
  4418. m_rFirstPersonMeshRotation=(Pitch=-850,Yaw=-450,Roll=-650)
  4419. m_fWeight=40
  4420. m_strWeaponIconName=ic_weapon_AssaultRifles_MTAR21
  4421. m_iMinYawLook=-450
  4422. m_iMaxYawLook=450
  4423. m_iMinPitchLook=-364
  4424. m_iMaxPitchLook=364
  4425. m_fLookRecoveryDampFactor=10.0f
  4426. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4427. m_iScopeMinYawLook=0
  4428. m_iScopeMaxYawLook=0
  4429. m_iScopeMinPitchLook=0
  4430. m_iScopeMaxPitchLook=0
  4431. m_fScopeLookRecoveryDampFactor=0
  4432. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4433. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4434. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4435. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4436. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4437. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4438. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4439. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4440. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4441. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4442. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4443. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4444. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4445. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4446. m_rPECRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4447. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  4448. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  4449. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  4450. m_fRecoilYawMin=70
  4451. m_fRecoilYawMax=200
  4452. m_fRecoilYawRecoveryTime=0.3
  4453. m_fRecoilPitchMin=100
  4454. m_fRecoilPitchMax=150
  4455. m_fRecoilPitchRecoveryTime=0.3
  4456. m_bRecoilModifyPitch=1
  4457. m_fRecoilModifyPitchAccel=4000
  4458. m_fRecoilModifyPitchMaxSpeed=4000
  4459. m_fRecoilSuppressorModifier=0.7
  4460. m_fRecoilControlStockModifier=0.85
  4461. m_fRecoilBlindFireMod=1.2
  4462. m_fRecoilIronSightsModifier=0.8
  4463. m_fRecoilReflexSightsModifier=0.8
  4464. m_fRecoilACOGScopeModifier=0.8
  4465. m_fRecoilRifleScopeModifier=0.1
  4466. m_fRecoilSniperScopeModifier=0.1
  4467. m_fRecoilAnimation=0.5
  4468. m_fRecoilAnimationSuppressed=0.5
  4469. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4470. m_fIKRecoilSingleOffsetStart=0
  4471. m_fIKRecoilSingleOffsetInLength=0.05
  4472. m_fIKRecoilSingleOffsetEnd=0.05
  4473. m_fIKRecoilSingleOffsetOutLength=0.1
  4474. m_fIKRecoilSinglePitch=500
  4475. m_fIKRecoilSinglePitchStart=0.02
  4476. m_fIKRecoilSinglePitchInLength=0.05
  4477. m_fIKRecoilSinglePitchEnd=0.05
  4478. m_fIKRecoilSinglePitchOutLength=0.1
  4479. m_fIKRecoilSingleSpine=400
  4480. m_fIKRecoilSingleSpineStart=0.03
  4481. m_fIKRecoilSingleSpineInLength=0.05
  4482. m_fIKRecoilSingleSpineEnd=0.08
  4483. m_fIKRecoilSingleSpineOutLength=0.1
  4484. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4485. m_fIKRecoilBurstSpeedIn=3.6
  4486. m_fIKRecoilBurstSpeedOut=4.5
  4487. m_iIKRecoilBurstPitchRandom=600
  4488. m_fIKRecoilBurstPitchRate=25000
  4489. m_fIKRecoilBurstBreathMult=15.f
  4490. m_fIKRecoilBurstBreathMultSpeedIn=50
  4491. m_fIKRecoilBurstBreathMultSpeedOut=50
  4492. m_fIKRecoilBurstBreathMaster=0.03f
  4493. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4494. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4495. m_fNoAmmoSoundRadius=500
  4496. m_fFireSoundRadius=5000
  4497. m_fSuppressedFireSoundRadius=300
  4498. m_fEquipSoundRadius=200
  4499. m_fReloadSoundRadius=400
  4500. m_fFireModeChangeSoundRadius=50
  4501. m_fReloadTacticTime=2.333f
  4502. m_fReloadEmptyTime=3.400f
  4503. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  4504. m_fFPReloadEmptyUpdateAmmoTimer=2.433f
  4505. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4506. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4507. m_fFPReloadTacticalRealAnimDuration=2.333f
  4508. m_fFPReloadEmptyRealAnimDuration=3.400f
  4509. m_fTPReloadTacticalRealAnimDuration=2.333
  4510. m_fTPReloadEmptyRealAnimDuration=2.333
  4511. m_fPuttingSuppressorDuration=2.667
  4512. m_fPuttingSuppressorRealAnimDuration=2.667
  4513. m_fBlendToBurstTime=0.4f
  4514. m_fBlendInToHandSignal=0.1f
  4515. m_fBlendOutFromHandSignal=0.1f
  4516. m_fBlendInToThrows=0.1f
  4517. m_fBlendOutFromThrows=0.1f
  4518. m_fBlendInToExplosive=0.1f
  4519. m_fBlendOutFromExplosive=0.1f
  4520. m_fBlendInToDetonator=0.1f
  4521. m_fBlendOutFromDetonator=0.1f
  4522. m_fFPReloadIKBlendOutDuration=0
  4523. m_fFPReloadIKBlendInDuration=0
  4524. m_fTPReloadIKBlendOutDuration=0.3
  4525. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4526. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4527. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4528. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4529. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4530. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4531. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4532. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4533. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4534. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4535. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4536. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4537. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4538. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4539. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4540. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4541. m_fTPReloadIKBlendInDuration=0.233
  4542. m_fTPReloadIKBlendInFinalTime=2.2
  4543. m_fFPPutDownIKBlendOutTime=0
  4544. m_fFPPutDownIKBlendOutDuration=0.5
  4545. m_fFPEquipIKBlendInTime=0
  4546. m_fFPEquipIKBlendInDuration=0.5
  4547. m_fTPPutDownIKBlendOutTime=0.3
  4548. m_fTPPutDownIKBlendOutDuration=0.2
  4549. m_fTPEquipIKBlendInTime=0.7
  4550. m_fTPEquipIKBlendInDuration=0.15
  4551. m_fTPInteractPutDownIKBlendOutTime=0.1
  4552. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4553. m_fTPInteractEquipIKBlendInTime=0.333
  4554. m_fTPInteractEquipIKBlendInDuration=0.1
  4555. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4556. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4557. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4558. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4559. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4560. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4561. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4562. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4563. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4564. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4565. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4566. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4567. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4568. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4569. m_fFPSuppressorIKBlendOutTime=0
  4570. m_fFPSuppressorIKBlendOutDuration=0
  4571. m_fFPSuppressorIKBlendInTime=2.667
  4572. m_fFPSuppressorIKBlendInDuration=0
  4573. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4574. m_eAttachmentOption1=EAttachment_Laser
  4575. m_eAttachmentOption2=EAttachment_SniperScopeA
  4576. m_eAttachmentOption3=EAttachment_ReflexSights
  4577. m_eAttachmentOption4=EAttachment_None
  4578. m_bSupportsSoundSuppressor=true
  4579. m_vIronSightsFPMeshTranslation=(X=0.2f,Y=-2.0f,Z=0.2f)
  4580. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  4581. m_vReflexSightsFPMeshTranslation=(X=0.2f,Y=-2.0f,Z=0.2f)
  4582. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  4583. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4584. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4585. m_vACOGScopeFPMeshTranslation=(X=0.2f,Y=2.4f,Z=0.0f)
  4586. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=10)
  4587. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=47.0f,Z=0.4f)
  4588. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-45,Roll=25)
  4589. m_fireModeAvailability=true
  4590. m_fireModeAvailability=false
  4591. m_fireModeAvailability=false
  4592. m_fireModeAvailability=true
  4593.  
  4594. [R6Game.ConfigR6AssaultFamas]
  4595. m_iDamageAt0M=40
  4596. m_iDamageAt5M=35
  4597. m_iDamageAt20M=30
  4598. m_iDamageAt50M=20
  4599. m_fSuppressorDamageModifier=0.6
  4600. m_fOptimalRangeLowerBound=500
  4601. m_fOptimalRangeUpperBound=2000
  4602. m_iShortBurstMinNbBullets=2
  4603. m_iShortBurstMaxNbBullets=4
  4604. m_iMediumBurstMinNbBullets=3
  4605. m_iMediumBurstMaxNbBullets=5
  4606. m_iLongBurstMinNbBullets=5
  4607. m_iLongBurstMaxNbBullets=8
  4608. m_fMinBurstPauseLength=0.3
  4609. m_fMaxBurstPauseLength=0.8
  4610. m_fAccuracyMultiplier=0.9
  4611. m_fBaseAccuracy=38
  4612. m_iInitialBulletSpread=70
  4613. m_fBulletSpreadPerBullet=75
  4614. m_iMaxBulletSpread=8000
  4615. m_fBulletSpreadRecoveryTime=0.8
  4616. m_fBulletSpreadPatternMinAngle=0
  4617. m_fBulletSpreadPatternMidAngle=0
  4618. m_fBulletSpreadPatternMaxAngle=0
  4619. m_fBulletSpreadPatternZoneBProbability=0
  4620. m_iMovementBulletSpreadMinSpread=110
  4621. m_iMovementBulletSpreadMaxSpread=2500
  4622. m_fMovementBulletSpreadMinMoveSpeed=100
  4623. m_fMovementBulletSpreadMaxMoveSpeed=400
  4624. m_fMovementBulletSpreadInterpSpeed=4
  4625. m_iRotationBulletSpreadMinSpread=110
  4626. m_iRotationBulletSpreadMaxSpread=2500
  4627. m_iRotationBulletSpreadMinRotSpeed=12000
  4628. m_iRotationBulletSpreadMaxRotSpeed=32000
  4629. m_fRotationBulletSpreadInterpSpeed=4
  4630. m_bAllowAutoAim=true
  4631. m_iBlindFireMinBulletSpreadAngle=3000
  4632. m_fBlindFireBulletSpreadModifier=1.2
  4633. m_fBlindFireAutoAimModifier=0
  4634. m_fWalkingModifier=0.01
  4635. m_fCrouchModifier=1
  4636. m_fLaserAccuracyModifier=1.3
  4637. m_iFireRateSingle=60
  4638. m_iFireRateBurst=900
  4639. m_iNormalMagSize=25
  4640. m_iHighCapacityMagSize=40
  4641. m_iDefaultAmmunitionNormal=270
  4642. m_iDefaultAmmunitionVeteran=270
  4643. m_iDefaultAmmunitionElite=150
  4644. m_iDefaultAmmunitionMP=180
  4645. m_iMaxAmmunitionNormal=450
  4646. m_iMaxAmmunitionVeteran=330
  4647. m_iMaxAmmunitionElite=270
  4648. m_iMaxAmmunitionMP=900
  4649. m_bUnlimitedAmmo=false
  4650. m_u8DefaultFireMode=0
  4651. m_bWeaponAlwaysReady=false
  4652. m_fWeaponLength=85.0f
  4653. m_iDamageMenuStat=7
  4654. m_iRecoilMenuStat=6
  4655. m_iAccuracyMenuStat=4
  4656. m_iNbBulletsForBlur=10
  4657. m_iMaxNbBulletsForBlur=22
  4658. m_fInitialBlurValue=0
  4659. m_fMaximumBlurValue=0
  4660. m_fBlurSpeed=0
  4661. m_fBlurDuration=0
  4662. m_iCriticalAmmoCount=10
  4663. m_fRecoilControllerRumble=2
  4664. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=0.0f,Z=0.0f)
  4665. m_rFirstPersonMeshRotation=(Pitch=250,Yaw=-300,Roll=-600)
  4666. m_fWeight=40
  4667. m_strWeaponIconName=ic_weapon_AssaultRifles_Famas
  4668. m_iMinYawLook=-450
  4669. m_iMaxYawLook=450
  4670. m_iMinPitchLook=-364
  4671. m_iMaxPitchLook=364
  4672. m_fLookRecoveryDampFactor=10.0f
  4673. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4674. m_iScopeMinYawLook=0
  4675. m_iScopeMaxYawLook=0
  4676. m_iScopeMinPitchLook=0
  4677. m_iScopeMaxPitchLook=0
  4678. m_fScopeLookRecoveryDampFactor=0
  4679. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4680. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4681. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4682. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4683. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4684. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4685. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4686. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4687. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4688. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4689. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4690. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4691. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4692. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4693. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  4694. m_fRecoilYawMin=70
  4695. m_fRecoilYawMax=200
  4696. m_fRecoilYawRecoveryTime=0.3
  4697. m_fRecoilPitchMin=100
  4698. m_fRecoilPitchMax=150
  4699. m_fRecoilPitchRecoveryTime=0.3
  4700. m_bRecoilModifyPitch=1
  4701. m_fRecoilModifyPitchAccel=4000
  4702. m_fRecoilModifyPitchMaxSpeed=4000
  4703. m_fRecoilSuppressorModifier=0.7
  4704. m_fRecoilControlStockModifier=0.85
  4705. m_fRecoilBlindFireMod=1.2
  4706. m_fRecoilIronSightsModifier=0.8
  4707. m_fRecoilReflexSightsModifier=0.8
  4708. m_fRecoilACOGScopeModifier=0.8
  4709. m_fRecoilRifleScopeModifier=0.1
  4710. m_fRecoilSniperScopeModifier=0.1
  4711. m_fRecoilAnimation=0.5
  4712. m_fRecoilAnimationSuppressed=0.5
  4713. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4714. m_fIKRecoilSingleOffsetStart=0
  4715. m_fIKRecoilSingleOffsetInLength=0.05
  4716. m_fIKRecoilSingleOffsetEnd=0.05
  4717. m_fIKRecoilSingleOffsetOutLength=0.1
  4718. m_fIKRecoilSinglePitch=500
  4719. m_fIKRecoilSinglePitchStart=0.02
  4720. m_fIKRecoilSinglePitchInLength=0.05
  4721. m_fIKRecoilSinglePitchEnd=0.05
  4722. m_fIKRecoilSinglePitchOutLength=0.1
  4723. m_fIKRecoilSingleSpine=400
  4724. m_fIKRecoilSingleSpineStart=0.03
  4725. m_fIKRecoilSingleSpineInLength=0.05
  4726. m_fIKRecoilSingleSpineEnd=0.08
  4727. m_fIKRecoilSingleSpineOutLength=0.1
  4728. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4729. m_fIKRecoilBurstSpeedIn=4.8
  4730. m_fIKRecoilBurstSpeedOut=4.5
  4731. m_iIKRecoilBurstPitchRandom=600
  4732. m_fIKRecoilBurstPitchRate=30000
  4733. m_fIKRecoilBurstBreathMult=15.f
  4734. m_fIKRecoilBurstBreathMultSpeedIn=50
  4735. m_fIKRecoilBurstBreathMultSpeedOut=50
  4736. m_fIKRecoilBurstBreathMaster=0.03f
  4737. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4738. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4739. m_fNoAmmoSoundRadius=500
  4740. m_fFireSoundRadius=5000
  4741. m_fSuppressedFireSoundRadius=300
  4742. m_fEquipSoundRadius=200
  4743. m_fReloadSoundRadius=400
  4744. m_fFireModeChangeSoundRadius=50
  4745. m_fReloadTacticTime=2.167f
  4746. m_fReloadEmptyTime=3.000f
  4747. m_fFPReloadTacticalUpdateAmmoTimer=1.333f
  4748. m_fFPReloadEmptyUpdateAmmoTimer=2.233f
  4749. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4750. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4751. m_fFPReloadTacticalRealAnimDuration=2.167f
  4752. m_fFPReloadEmptyRealAnimDuration=3.000f
  4753. m_fTPReloadTacticalRealAnimDuration=2.333
  4754. m_fTPReloadEmptyRealAnimDuration=2.333
  4755. m_fPuttingSuppressorDuration=2.667
  4756. m_fPuttingSuppressorRealAnimDuration=2.667
  4757. m_fBlendToBurstTime=0.4f
  4758. m_fBlendInToHandSignal=0.1f
  4759. m_fBlendOutFromHandSignal=0.1f
  4760. m_fBlendInToThrows=0.1f
  4761. m_fBlendOutFromThrows=0.1f
  4762. m_fBlendInToExplosive=0.1f
  4763. m_fBlendOutFromExplosive=0.1f
  4764. m_fBlendInToDetonator=0.1f
  4765. m_fBlendOutFromDetonator=0.1f
  4766. m_fFPReloadIKBlendOutDuration=0
  4767. m_fFPReloadIKBlendInDuration=0
  4768. m_fTPReloadIKBlendOutDuration=0.3
  4769. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  4770. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  4771. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  4772. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  4773. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  4774. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  4775. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  4776. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  4777. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  4778. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  4779. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  4780. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  4781. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  4782. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  4783. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  4784. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  4785. m_fTPReloadIKBlendInDuration=0.233
  4786. m_fTPReloadIKBlendInFinalTime=2.2
  4787. m_fFPPutDownIKBlendOutTime=0
  4788. m_fFPPutDownIKBlendOutDuration=0.5
  4789. m_fFPEquipIKBlendInTime=0
  4790. m_fFPEquipIKBlendInDuration=0.5
  4791. m_fTPPutDownIKBlendOutTime=0.3
  4792. m_fTPPutDownIKBlendOutDuration=0.2
  4793. m_fTPEquipIKBlendInTime=0.7
  4794. m_fTPEquipIKBlendInDuration=0.15
  4795. m_fTPInteractPutDownIKBlendOutTime=0.1
  4796. m_fTPInteractPutDownIKBlendOutDuration=0.1
  4797. m_fTPInteractEquipIKBlendInTime=0.333
  4798. m_fTPInteractEquipIKBlendInDuration=0.1
  4799. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  4800. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  4801. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  4802. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  4803. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  4804. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  4805. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  4806. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  4807. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  4808. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  4809. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  4810. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  4811. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  4812. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  4813. m_fFPSuppressorIKBlendOutTime=0
  4814. m_fFPSuppressorIKBlendOutDuration=0
  4815. m_fFPSuppressorIKBlendInTime=2.667
  4816. m_fFPSuppressorIKBlendInDuration=0
  4817. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  4818. m_eAttachmentOption1=EAttachment_Laser
  4819. m_eAttachmentOption2=EAttachment_SniperScopeA
  4820. m_eAttachmentOption3=EAttachment_ReflexSights
  4821. m_eAttachmentOption4=EAttachment_None
  4822. m_bSupportsSoundSuppressor=true
  4823. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=18.5f,Z=3.1f)
  4824. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-310)
  4825. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=7.0f,Z=-0.6f)
  4826. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-150)
  4827. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  4828. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4829. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.2f)
  4830. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  4831. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=51.0f,Z=0.1f)
  4832. m_rSniperScopeFPMeshRotation=(Pitch=5,Yaw=0,Roll=-5)
  4833. m_fireModeAvailability=true
  4834. m_fireModeAvailability=false
  4835. m_fireModeAvailability=false
  4836. m_fireModeAvailability=true
  4837.  
  4838. [R6Game.ConfigR6AssaultAK47]
  4839. m_iDamageAt0M=44
  4840. m_iDamageAt5M=39
  4841. m_iDamageAt20M=34
  4842. m_iDamageAt50M=34
  4843. m_fSuppressorDamageModifier=0.6
  4844. m_fOptimalRangeLowerBound=500
  4845. m_fOptimalRangeUpperBound=2000
  4846. m_iShortBurstMinNbBullets=1
  4847. m_iShortBurstMaxNbBullets=2
  4848. m_iMediumBurstMinNbBullets=2
  4849. m_iMediumBurstMaxNbBullets=5
  4850. m_iLongBurstMinNbBullets=6
  4851. m_iLongBurstMaxNbBullets=10
  4852. m_fMinBurstPauseLength=1
  4853. m_fMaxBurstPauseLength=2
  4854. m_fAccuracyMultiplier=0.9
  4855. m_fBaseAccuracy=30
  4856. m_iInitialBulletSpread=82
  4857. m_fBulletSpreadPerBullet=90
  4858. m_iMaxBulletSpread=8000
  4859. m_fBulletSpreadRecoveryTime=1.1
  4860. m_fBulletSpreadPatternMinAngle=0
  4861. m_fBulletSpreadPatternMidAngle=0
  4862. m_fBulletSpreadPatternMaxAngle=0
  4863. m_fBulletSpreadPatternZoneBProbability=0
  4864. m_iMovementBulletSpreadMinSpread=120
  4865. m_iMovementBulletSpreadMaxSpread=2500
  4866. m_fMovementBulletSpreadMinMoveSpeed=100
  4867. m_fMovementBulletSpreadMaxMoveSpeed=400
  4868. m_fMovementBulletSpreadInterpSpeed=3.7
  4869. m_iRotationBulletSpreadMinSpread=120
  4870. m_iRotationBulletSpreadMaxSpread=2500
  4871. m_iRotationBulletSpreadMinRotSpeed=12000
  4872. m_iRotationBulletSpreadMaxRotSpeed=32000
  4873. m_fRotationBulletSpreadInterpSpeed=3.7
  4874. m_bAllowAutoAim=true
  4875. m_iBlindFireMinBulletSpreadAngle=3000
  4876. m_fBlindFireBulletSpreadModifier=1.2
  4877. m_fBlindFireAutoAimModifier=0
  4878. m_fWalkingModifier=0.01
  4879. m_fCrouchModifier=1
  4880. m_fLaserAccuracyModifier=1.3
  4881. m_iFireRateSingle=60
  4882. m_iFireRateBurst=600
  4883. m_iNormalMagSize=30
  4884. m_iHighCapacityMagSize=40
  4885. m_iDefaultAmmunitionNormal=270
  4886. m_iDefaultAmmunitionVeteran=270
  4887. m_iDefaultAmmunitionElite=150
  4888. m_iDefaultAmmunitionMP=180
  4889. m_iMaxAmmunitionNormal=450
  4890. m_iMaxAmmunitionVeteran=330
  4891. m_iMaxAmmunitionElite=270
  4892. m_iMaxAmmunitionMP=900
  4893. m_bUnlimitedAmmo=false
  4894. m_u8DefaultFireMode=0
  4895. m_bWeaponAlwaysReady=false
  4896. m_fWeaponLength=85.0f
  4897. m_iDamageMenuStat=7
  4898. m_iRecoilMenuStat=5
  4899. m_iAccuracyMenuStat=4
  4900. m_iNbBulletsForBlur=10
  4901. m_iMaxNbBulletsForBlur=22
  4902. m_fInitialBlurValue=0
  4903. m_fMaximumBlurValue=0
  4904. m_fBlurSpeed=0
  4905. m_fBlurDuration=0
  4906. m_iCriticalAmmoCount=10
  4907. m_fRecoilControllerRumble=2
  4908. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=-1.0f,Z=0.0f)
  4909. m_rFirstPersonMeshRotation=(Pitch=-200,Yaw=400,Roll=-400)
  4910. m_fWeight=40
  4911. m_strWeaponIconName=ic_weapon_AssaultRifles_AK47
  4912. m_iMinYawLook=-450
  4913. m_iMaxYawLook=450
  4914. m_iMinPitchLook=-364
  4915. m_iMaxPitchLook=364
  4916. m_fLookRecoveryDampFactor=10.0f
  4917. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  4918. m_iScopeMinYawLook=0
  4919. m_iScopeMaxYawLook=0
  4920. m_iScopeMinPitchLook=0
  4921. m_iScopeMaxPitchLook=0
  4922. m_fScopeLookRecoveryDampFactor=0
  4923. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  4924. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4925. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4926. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4927. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4928. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4929. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4930. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  4931. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4932. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4933. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4934. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4935. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4936. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  4937. m_rPECRightHandOffset=(Pitch=0,Yaw=64000,Roll=0)
  4938. m_fRecoilYawMin=70
  4939. m_fRecoilYawMax=200
  4940. m_fRecoilYawRecoveryTime=0.3
  4941. m_fRecoilPitchMin=100
  4942. m_fRecoilPitchMax=150
  4943. m_fRecoilPitchRecoveryTime=0.3
  4944. m_bRecoilModifyPitch=1
  4945. m_fRecoilModifyPitchAccel=4000
  4946. m_fRecoilModifyPitchMaxSpeed=4000
  4947. m_fRecoilSuppressorModifier=0.7
  4948. m_fRecoilControlStockModifier=0.85
  4949. m_fRecoilBlindFireMod=1.2
  4950. m_fRecoilIronSightsModifier=0.8
  4951. m_fRecoilReflexSightsModifier=0.8
  4952. m_fRecoilACOGScopeModifier=0.8
  4953. m_fRecoilRifleScopeModifier=0.1
  4954. m_fRecoilSniperScopeModifier=0.1
  4955. m_fRecoilAnimation=0.5
  4956. m_fRecoilAnimationSuppressed=0.5
  4957. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-1.0f)
  4958. m_fIKRecoilSingleOffsetStart=0
  4959. m_fIKRecoilSingleOffsetInLength=0.05
  4960. m_fIKRecoilSingleOffsetEnd=0.05
  4961. m_fIKRecoilSingleOffsetOutLength=0.1
  4962. m_fIKRecoilSinglePitch=500
  4963. m_fIKRecoilSinglePitchStart=0.02
  4964. m_fIKRecoilSinglePitchInLength=0.05
  4965. m_fIKRecoilSinglePitchEnd=0.05
  4966. m_fIKRecoilSinglePitchOutLength=0.1
  4967. m_fIKRecoilSingleSpine=400
  4968. m_fIKRecoilSingleSpineStart=0.03
  4969. m_fIKRecoilSingleSpineInLength=0.05
  4970. m_fIKRecoilSingleSpineEnd=0.08
  4971. m_fIKRecoilSingleSpineOutLength=0.1
  4972. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  4973. m_fIKRecoilBurstSpeedIn=3.5
  4974. m_fIKRecoilBurstSpeedOut=4.5
  4975. m_iIKRecoilBurstPitchRandom=500
  4976. m_fIKRecoilBurstPitchRate=25000
  4977. m_fIKRecoilBurstBreathMult=15.f
  4978. m_fIKRecoilBurstBreathMultSpeedIn=50
  4979. m_fIKRecoilBurstBreathMultSpeedOut=50
  4980. m_fIKRecoilBurstBreathMaster=0.03f
  4981. m_fIKRecoilBurstBreathMasterSpeedIn=8
  4982. m_fIKRecoilBurstBreathMasterSpeedOut=4.5
  4983. m_fNoAmmoSoundRadius=500
  4984. m_fFireSoundRadius=5000
  4985. m_fSuppressedFireSoundRadius=300
  4986. m_fEquipSoundRadius=200
  4987. m_fReloadSoundRadius=400
  4988. m_fFireModeChangeSoundRadius=50
  4989. m_fReloadTacticTime=2.333f
  4990. m_fReloadEmptyTime=3.333f
  4991. m_fFPReloadTacticalUpdateAmmoTimer=1.633f
  4992. m_fFPReloadEmptyUpdateAmmoTimer=2.633f
  4993. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  4994. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  4995. m_fFPReloadTacticalRealAnimDuration=2.333f
  4996. m_fFPReloadEmptyRealAnimDuration=3.333f
  4997. m_fTPReloadTacticalRealAnimDuration=2.333
  4998. m_fTPReloadEmptyRealAnimDuration=2.333
  4999. m_fPuttingSuppressorDuration=2.667
  5000. m_fPuttingSuppressorRealAnimDuration=2.667
  5001. m_fBlendToBurstTime=0.4f
  5002. m_fBlendInToHandSignal=0.1f
  5003. m_fBlendOutFromHandSignal=0.1f
  5004. m_fBlendInToThrows=0.1f
  5005. m_fBlendOutFromThrows=0.1f
  5006. m_fBlendInToExplosive=0.1f
  5007. m_fBlendOutFromExplosive=0.1f
  5008. m_fBlendInToDetonator=0.1f
  5009. m_fBlendOutFromDetonator=0.1f
  5010. m_fFPReloadIKBlendOutDuration=0
  5011. m_fFPReloadIKBlendInDuration=0
  5012. m_fTPReloadIKBlendOutDuration=0.3
  5013. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5014. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5015. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5016. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5017. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5018. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5019. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5020. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5021. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5022. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5023. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5024. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5025. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5026. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5027. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5028. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5029. m_fTPReloadIKBlendInDuration=0.233
  5030. m_fTPReloadIKBlendInFinalTime=2.2
  5031. m_fFPPutDownIKBlendOutTime=0
  5032. m_fFPPutDownIKBlendOutDuration=0.5
  5033. m_fFPEquipIKBlendInTime=0
  5034. m_fFPEquipIKBlendInDuration=0.5
  5035. m_fTPPutDownIKBlendOutTime=0.3
  5036. m_fTPPutDownIKBlendOutDuration=0.2
  5037. m_fTPEquipIKBlendInTime=0.7
  5038. m_fTPEquipIKBlendInDuration=0.15
  5039. m_fTPInteractPutDownIKBlendOutTime=0.1
  5040. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5041. m_fTPInteractEquipIKBlendInTime=0.333
  5042. m_fTPInteractEquipIKBlendInDuration=0.1
  5043. m_fSuppressorIKForwardBlendOutBarrelDuration=0.25
  5044. m_fSuppressorIKForwardBlendInSuppressorTime=0.25
  5045. m_fSuppressorIKForwardBlendInSuppressorDuration=0.2
  5046. m_fSuppressorIKForwardBlendOutSuppressorTime=2.3
  5047. m_fSuppressorIKForwardBlendOutSuppressorDuration=0.2
  5048. m_fSuppressorIKForwardBlendInBarrelTime=2.4
  5049. m_fSuppressorIKForwardBlendInBarrelDuration=0.2
  5050. m_fSuppressorIKReverseBlendOutBarrelDuration=0.333
  5051. m_fSuppressorIKReverseBlendInSuppressorTime=0.2
  5052. m_fSuppressorIKReverseBlendInSuppressorDuration=0.2
  5053. m_fSuppressorIKReverseBlendOutSuppressorTime=2.05
  5054. m_fSuppressorIKReverseBlendOutSuppressorDuration=0.25
  5055. m_fSuppressorIKReverseBlendInBarrelTime=2.3
  5056. m_fSuppressorIKReverseBlendInBarrelDuration=0.25
  5057. m_fFPSuppressorIKBlendOutTime=0
  5058. m_fFPSuppressorIKBlendOutDuration=0
  5059. m_fFPSuppressorIKBlendInTime=2.667
  5060. m_fFPSuppressorIKBlendInDuration=0
  5061. m_eAttachmentBuiltIn=EAttachment_ACOGScope
  5062. m_eAttachmentOption1=EAttachment_Laser
  5063. m_eAttachmentOption2=EAttachment_SniperScopeA
  5064. m_eAttachmentOption3=EAttachment_ReflexSights
  5065. m_eAttachmentOption4=EAttachment_None
  5066. m_bSupportsSoundSuppressor=true
  5067. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=4.2f)
  5068. m_rIronSightsFPMeshRotation=(Pitch=-10,Yaw=-5,Roll=-80)
  5069. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=2.5f)
  5070. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=15)
  5071. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5072. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5073. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=7.0f,Z=2.2f)
  5074. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5075. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=55.5f,Z=2.5f)
  5076. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-1,Roll=-6)
  5077. m_fireModeAvailability=true
  5078. m_fireModeAvailability=false
  5079. m_fireModeAvailability=false
  5080. m_fireModeAvailability=true
  5081.  
  5082. [R6Game.ConfigR6LMGMK46]
  5083. m_iDamageAt0M=35
  5084. m_iDamageAt5M=30
  5085. m_iDamageAt20M=26
  5086. m_iDamageAt50M=17
  5087. m_fSuppressorDamageModifier=0.8
  5088. m_fOptimalRangeLowerBound=500
  5089. m_fOptimalRangeUpperBound=3000
  5090. m_iShortBurstMinNbBullets=4
  5091. m_iShortBurstMaxNbBullets=8
  5092. m_iMediumBurstMinNbBullets=9
  5093. m_iMediumBurstMaxNbBullets=12
  5094. m_iLongBurstMinNbBullets=15
  5095. m_iLongBurstMaxNbBullets=25
  5096. m_fMinBurstPauseLength=0.5
  5097. m_fMaxBurstPauseLength=0.75
  5098. m_fAccuracyMultiplier=1
  5099. m_fBaseAccuracy=48
  5100. m_iInitialBulletSpread=300
  5101. m_fBulletSpreadPerBullet=22
  5102. m_iMaxBulletSpread=8000
  5103. m_fBulletSpreadRecoveryTime=0.5
  5104. m_fBulletSpreadPatternMinAngle=0
  5105. m_fBulletSpreadPatternMidAngle=0
  5106. m_fBulletSpreadPatternMaxAngle=0
  5107. m_fBulletSpreadPatternZoneBProbability=0
  5108. m_iMovementBulletSpreadMinSpread=300
  5109. m_iMovementBulletSpreadMaxSpread=3000
  5110. m_fMovementBulletSpreadMinMoveSpeed=50
  5111. m_fMovementBulletSpreadMaxMoveSpeed=400
  5112. m_fMovementBulletSpreadInterpSpeed=4.8
  5113. m_iRotationBulletSpreadMinSpread=300
  5114. m_iRotationBulletSpreadMaxSpread=3000
  5115. m_iRotationBulletSpreadMinRotSpeed=9000
  5116. m_iRotationBulletSpreadMaxRotSpeed=32000
  5117. m_fRotationBulletSpreadInterpSpeed=4.8
  5118. m_bAllowAutoAim=true
  5119. m_iBlindFireMinBulletSpreadAngle=4500
  5120. m_fBlindFireBulletSpreadModifier=1.2
  5121. m_fBlindFireAutoAimModifier=0
  5122. m_fWalkingModifier=0.01
  5123. m_fCrouchModifier=1
  5124. m_fLaserAccuracyModifier=1.3
  5125. m_iFireRateSingle=60
  5126. m_iFireRateBurst=500
  5127. m_iNormalMagSize=100
  5128. m_iHighCapacityMagSize=120
  5129. m_iDefaultAmmunitionNormal=500
  5130. m_iDefaultAmmunitionVeteran=500
  5131. m_iDefaultAmmunitionElite=400
  5132. m_iDefaultAmmunitionMP=300
  5133. m_iMaxAmmunitionNormal=900
  5134. m_iMaxAmmunitionVeteran=900
  5135. m_iMaxAmmunitionElite=700
  5136. m_iMaxAmmunitionMP=900
  5137. m_bUnlimitedAmmo=false
  5138. m_u8DefaultFireMode=0
  5139. m_bWeaponAlwaysReady=false
  5140. m_fWeaponLength=85.0f
  5141. m_iDamageMenuStat=7
  5142. m_iRecoilMenuStat=4
  5143. m_iAccuracyMenuStat=4
  5144. m_iNbBulletsForBlur=4
  5145. m_iMaxNbBulletsForBlur=10
  5146. m_fInitialBlurValue=0
  5147. m_fMaximumBlurValue=0
  5148. m_fBlurSpeed=0
  5149. m_fBlurDuration=0
  5150. m_iCriticalAmmoCount=15
  5151. m_fRecoilControllerRumble=4
  5152. m_vFirstPersonMeshTranslation=(X=-1.0f,Y=-0.5f,Z=-2.5f)
  5153. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-100,Roll=-700)
  5154. m_fWeight=40
  5155. m_strWeaponIconName=ic_weapon_LMG_MK46
  5156. m_iMinYawLook=-450
  5157. m_iMaxYawLook=450
  5158. m_iMinPitchLook=-364
  5159. m_iMaxPitchLook=364
  5160. m_fLookRecoveryDampFactor=10.0f
  5161. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5162. m_iScopeMinYawLook=0
  5163. m_iScopeMaxYawLook=0
  5164. m_iScopeMinPitchLook=0
  5165. m_iScopeMaxPitchLook=0
  5166. m_fScopeLookRecoveryDampFactor=0
  5167. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5168. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5169. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5170. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5171. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5172. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5173. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5174. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  5175. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5176. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5177. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5178. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5179. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5180. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5181. m_rPECRightHandOffset=(Pitch=3000,Yaw=63000,Roll=0)
  5182. m_fRecoilYawMin=100
  5183. m_fRecoilYawMax=200
  5184. m_fRecoilYawRecoveryTime=0.2
  5185. m_fRecoilPitchMin=100
  5186. m_fRecoilPitchMax=200
  5187. m_fRecoilPitchRecoveryTime=0.3
  5188. m_bRecoilModifyPitch=1
  5189. m_fRecoilModifyPitchAccel=4000
  5190. m_fRecoilModifyPitchMaxSpeed=4000
  5191. m_fRecoilSuppressorModifier=0.7
  5192. m_fRecoilControlStockModifier=0.85
  5193. m_fRecoilBlindFireMod=1.1
  5194. m_fRecoilIronSightsModifier=0.8
  5195. m_fRecoilReflexSightsModifier=0.8
  5196. m_fRecoilACOGScopeModifier=0.8
  5197. m_fRecoilRifleScopeModifier=0.1
  5198. m_fRecoilSniperScopeModifier=0.1
  5199. m_fRecoilAnimation=1
  5200. m_fRecoilAnimationSuppressed=1
  5201. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5202. m_fIKRecoilBurstSpeedIn=3.6
  5203. m_fIKRecoilBurstSpeedOut=4
  5204. m_iIKRecoilBurstPitchRandom=600
  5205. m_fIKRecoilBurstPitchRate=25000
  5206. m_fIKRecoilBurstBreathMult=15.f
  5207. m_fIKRecoilBurstBreathMultSpeedIn=50
  5208. m_fIKRecoilBurstBreathMultSpeedOut=50
  5209. m_fIKRecoilBurstBreathMaster=0.08f
  5210. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5211. m_fIKRecoilBurstBreathMasterSpeedOut=4
  5212. m_fNoAmmoSoundRadius=1500
  5213. m_fFireSoundRadius=5000
  5214. m_fSuppressedFireSoundRadius=1500
  5215. m_fEquipSoundRadius=200
  5216. m_fReloadSoundRadius=400
  5217. m_fFireModeChangeSoundRadius=50
  5218. m_fReloadTacticTime=6.967f
  5219. m_fReloadEmptyTime=6.967f
  5220. m_fAIReloadTacticTime=3.333f
  5221. m_fAIReloadEmptyTime=3.333f
  5222. m_fFPReloadTacticalUpdateAmmoTimer=6.400f
  5223. m_fFPReloadEmptyUpdateAmmoTimer=6.400f
  5224. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  5225. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  5226. m_fFPReloadTacticalRealAnimDuration=6.967
  5227. m_fFPReloadEmptyRealAnimDuration=6.967
  5228. m_fTPReloadTacticalRealAnimDuration=6.133
  5229. m_fTPReloadEmptyRealAnimDuration=6.133
  5230. m_fBlendToBurstTime=0.4f
  5231. m_fBlendInToHandSignal=0.4f
  5232. m_fBlendOutFromHandSignal=0.6f
  5233. m_fBlendInToThrows=0.4f
  5234. m_fBlendOutFromThrows=0.6f
  5235. m_fBlendInToExplosive=0.1f
  5236. m_fBlendOutFromExplosive=0.1f
  5237. m_fBlendInToDetonator=0.4f
  5238. m_fBlendOutFromDetonator=0.6f
  5239. m_fFPReloadIKBlendOutDuration=0
  5240. m_fFPReloadIKBlendInDuration=0
  5241. m_fTPReloadIKBlendOutDuration=0.3
  5242. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5243. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5244. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  5245. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5246. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  5247. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  5248. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  5249. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5250. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5251. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5252. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  5253. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5254. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  5255. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  5256. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  5257. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5258. m_fTPReloadIKBlendInDuration=0.25
  5259. m_fTPReloadIKBlendInFinalTime=5.933
  5260. m_fFPPutDownIKBlendOutTime=0
  5261. m_fFPPutDownIKBlendOutDuration=0.5
  5262. m_fFPEquipIKBlendInTime=0
  5263. m_fFPEquipIKBlendInDuration=0.5
  5264. m_fTPPutDownIKBlendOutTime=0.3
  5265. m_fTPPutDownIKBlendOutDuration=0.2
  5266. m_fTPEquipIKBlendInTime=0.7
  5267. m_fTPEquipIKBlendInDuration=0.15
  5268. m_fTPInteractPutDownIKBlendOutTime=0.1
  5269. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5270. m_fTPInteractEquipIKBlendInTime=0.333
  5271. m_fTPInteractEquipIKBlendInDuration=0.1
  5272. m_eAttachmentBuiltIn=EAttachment_None
  5273. m_eAttachmentOption1=EAttachment_ReflexSights
  5274. m_eAttachmentOption2=EAttachment_RifleScope
  5275. m_eAttachmentOption3=EAttachment_Laser
  5276. m_eAttachmentOption4=EAttachment_RecoilControlStock
  5277. m_bSupportsSoundSuppressor=false
  5278. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.8f)
  5279. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-120)
  5280. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-10.0f,Z=-2.5f)
  5281. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  5282. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=29.0f,Z=-3.3f)
  5283. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=10)
  5284. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5285. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5286. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5287. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5288. m_fireModeAvailability=true
  5289. m_fireModeAvailability=false
  5290. m_fireModeAvailability=false
  5291. m_fireModeAvailability=false
  5292.  
  5293. [R6Game.ConfigR6LMG21E]
  5294. m_iDamageAt0M=30
  5295. m_iDamageAt5M=27
  5296. m_iDamageAt20M=22
  5297. m_iDamageAt50M=13
  5298. m_fSuppressorDamageModifier=0.8
  5299. m_fOptimalRangeLowerBound=500
  5300. m_fOptimalRangeUpperBound=3000
  5301. m_iShortBurstMinNbBullets=4
  5302. m_iShortBurstMaxNbBullets=8
  5303. m_iMediumBurstMinNbBullets=9
  5304. m_iMediumBurstMaxNbBullets=12
  5305. m_iLongBurstMinNbBullets=15
  5306. m_iLongBurstMaxNbBullets=25
  5307. m_fMinBurstPauseLength=0.5
  5308. m_fMaxBurstPauseLength=2
  5309. m_fAccuracyMultiplier=1
  5310. m_fBaseAccuracy=55
  5311. m_iInitialBulletSpread=300
  5312. m_fBulletSpreadPerBullet=18
  5313. m_iMaxBulletSpread=8000
  5314. m_fBulletSpreadRecoveryTime=0.5
  5315. m_fBulletSpreadPatternMinAngle=0
  5316. m_fBulletSpreadPatternMidAngle=0
  5317. m_fBulletSpreadPatternMaxAngle=0
  5318. m_fBulletSpreadPatternZoneBProbability=0
  5319. m_iMovementBulletSpreadMinSpread=350
  5320. m_iMovementBulletSpreadMaxSpread=3000
  5321. m_fMovementBulletSpreadMinMoveSpeed=50
  5322. m_fMovementBulletSpreadMaxMoveSpeed=400
  5323. m_fMovementBulletSpreadInterpSpeed=4.7
  5324. m_iRotationBulletSpreadMinSpread=350
  5325. m_iRotationBulletSpreadMaxSpread=3000
  5326. m_iRotationBulletSpreadMinRotSpeed=9000
  5327. m_iRotationBulletSpreadMaxRotSpeed=32000
  5328. m_fRotationBulletSpreadInterpSpeed=4.7
  5329. m_bAllowAutoAim=true
  5330. m_iBlindFireMinBulletSpreadAngle=4500
  5331. m_fBlindFireBulletSpreadModifier=1.2
  5332. m_fBlindFireAutoAimModifier=0
  5333. m_fWalkingModifier=0.01
  5334. m_fCrouchModifier=1
  5335. m_fLaserAccuracyModifier=1.3
  5336. m_iFireRateSingle=60
  5337. m_iFireRateBurst=500
  5338. m_iNormalMagSize=100
  5339. m_iHighCapacityMagSize=120
  5340. m_iDefaultAmmunitionNormal=500
  5341. m_iDefaultAmmunitionVeteran=500
  5342. m_iDefaultAmmunitionElite=400
  5343. m_iDefaultAmmunitionMP=300
  5344. m_iMaxAmmunitionNormal=900
  5345. m_iMaxAmmunitionVeteran=900
  5346. m_iMaxAmmunitionElite=700
  5347. m_iMaxAmmunitionMP=900
  5348. m_bUnlimitedAmmo=false
  5349. m_u8DefaultFireMode=0
  5350. m_bWeaponAlwaysReady=false
  5351. m_fWeaponLength=85.0f
  5352. m_iDamageMenuStat=6
  5353. m_iRecoilMenuStat=3
  5354. m_iAccuracyMenuStat=6
  5355. m_iNbBulletsForBlur=4
  5356. m_iMaxNbBulletsForBlur=10
  5357. m_fInitialBlurValue=0
  5358. m_fMaximumBlurValue=0
  5359. m_fBlurSpeed=0
  5360. m_fBlurDuration=0
  5361. m_iCriticalAmmoCount=15
  5362. m_fRecoilControllerRumble=4
  5363. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5364. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5365. m_fWeight=40
  5366. m_strWeaponIconName=ic_weapon_LMG_21E
  5367. m_iMinYawLook=-450
  5368. m_iMaxYawLook=450
  5369. m_iMinPitchLook=-364
  5370. m_iMaxPitchLook=364
  5371. m_fLookRecoveryDampFactor=10.0f
  5372. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5373. m_iScopeMinYawLook=0
  5374. m_iScopeMaxYawLook=0
  5375. m_iScopeMinPitchLook=0
  5376. m_iScopeMaxPitchLook=0
  5377. m_fScopeLookRecoveryDampFactor=0
  5378. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5379. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5380. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5381. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5382. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5383. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5384. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5385. m_rPECLeftArmOffset=(Pitch=0,Yaw=60000,Roll=0)
  5386. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5387. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5388. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5389. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5390. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5391. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5392. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  5393. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  5394. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  5395. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  5396. m_fRecoilYawMin=100
  5397. m_fRecoilYawMax=200
  5398. m_fRecoilYawRecoveryTime=0.2
  5399. m_fRecoilPitchMin=100
  5400. m_fRecoilPitchMax=200
  5401. m_fRecoilPitchRecoveryTime=0.3
  5402. m_bRecoilModifyPitch=1
  5403. m_fRecoilModifyPitchAccel=4000
  5404. m_fRecoilModifyPitchMaxSpeed=4000
  5405. m_fRecoilSuppressorModifier=0.7
  5406. m_fRecoilControlStockModifier=0.85
  5407. m_fRecoilBlindFireMod=1.1
  5408. m_fRecoilIronSightsModifier=0.8
  5409. m_fRecoilReflexSightsModifier=0.8
  5410. m_fRecoilACOGScopeModifier=0.8
  5411. m_fRecoilRifleScopeModifier=0.1
  5412. m_fRecoilSniperScopeModifier=0.1
  5413. m_fRecoilAnimation=1
  5414. m_fRecoilAnimationSuppressed=1
  5415. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5416. m_fIKRecoilBurstSpeedIn=3.8
  5417. m_fIKRecoilBurstSpeedOut=4
  5418. m_iIKRecoilBurstPitchRandom=600
  5419. m_fIKRecoilBurstPitchRate=25000
  5420. m_fIKRecoilBurstBreathMult=15.f
  5421. m_fIKRecoilBurstBreathMultSpeedIn=50
  5422. m_fIKRecoilBurstBreathMultSpeedOut=50
  5423. m_fIKRecoilBurstBreathMaster=0.08f
  5424. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5425. m_fIKRecoilBurstBreathMasterSpeedOut=4
  5426. m_fNoAmmoSoundRadius=1500
  5427. m_fFireSoundRadius=5000
  5428. m_fSuppressedFireSoundRadius=1500
  5429. m_fEquipSoundRadius=200
  5430. m_fReloadSoundRadius=400
  5431. m_fFireModeChangeSoundRadius=50
  5432. m_fReloadTacticTime=5.7f
  5433. m_fReloadEmptyTime=5.7f
  5434. m_fAIReloadTacticTime=3.333f
  5435. m_fAIReloadEmptyTime=3.333f
  5436. m_fFPReloadTacticalUpdateAmmoTimer=4.900f
  5437. m_fFPReloadEmptyUpdateAmmoTimer=4.900f
  5438. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  5439. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  5440. m_fFPReloadTacticalRealAnimDuration=5.7
  5441. m_fFPReloadEmptyRealAnimDuration=5.7
  5442. m_fTPReloadTacticalRealAnimDuration=6.133
  5443. m_fTPReloadEmptyRealAnimDuration=6.133
  5444. m_fBlendToBurstTime=0.4f
  5445. m_fBlendInToHandSignal=0.4f
  5446. m_fBlendOutFromHandSignal=0.6f
  5447. m_fBlendInToThrows=0.4f
  5448. m_fBlendOutFromThrows=0.6f
  5449. m_fBlendInToExplosive=0.1f
  5450. m_fBlendOutFromExplosive=0.1f
  5451. m_fBlendInToDetonator=0.4f
  5452. m_fBlendOutFromDetonator=0.6f
  5453. m_fFPReloadIKBlendOutDuration=0
  5454. m_fFPReloadIKBlendInDuration=0
  5455. m_fTPReloadIKBlendOutDuration=0.3
  5456. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5457. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5458. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  5459. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5460. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  5461. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  5462. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  5463. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5464. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5465. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5466. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  5467. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5468. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  5469. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  5470. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  5471. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5472. m_fTPReloadIKBlendInDuration=0.25
  5473. m_fTPReloadIKBlendInFinalTime=5.933
  5474. m_fFPPutDownIKBlendOutTime=0
  5475. m_fFPPutDownIKBlendOutDuration=0.5
  5476. m_fFPEquipIKBlendInTime=0
  5477. m_fFPEquipIKBlendInDuration=0.5
  5478. m_fTPPutDownIKBlendOutTime=0.3
  5479. m_fTPPutDownIKBlendOutDuration=0.2
  5480. m_fTPEquipIKBlendInTime=0.7
  5481. m_fTPEquipIKBlendInDuration=0.15
  5482. m_fTPInteractPutDownIKBlendOutTime=0.1
  5483. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5484. m_fTPInteractEquipIKBlendInTime=0.333
  5485. m_fTPInteractEquipIKBlendInDuration=0.1
  5486. m_eAttachmentBuiltIn=EAttachment_None
  5487. m_eAttachmentOption1=EAttachment_ReflexSights
  5488. m_eAttachmentOption2=EAttachment_RifleScope
  5489. m_eAttachmentOption3=EAttachment_Laser
  5490. m_eAttachmentOption4=EAttachment_RecoilControlStock
  5491. m_bSupportsSoundSuppressor=false
  5492. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.6f)
  5493. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=-60)
  5494. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.6f)
  5495. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=250)
  5496. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=41.0f,Z=-2.5f)
  5497. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=5)
  5498. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5499. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5500. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5501. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5502. m_fireModeAvailability=true
  5503. m_fireModeAvailability=false
  5504. m_fireModeAvailability=false
  5505. m_fireModeAvailability=false
  5506.  
  5507. [R6Game.ConfigR6LMGM249SPW]
  5508. m_iDamageAt0M=39
  5509. m_iDamageAt5M=34
  5510. m_iDamageAt20M=27
  5511. m_iDamageAt50M=15
  5512. m_fSuppressorDamageModifier=0.8
  5513. m_fOptimalRangeLowerBound=500
  5514. m_fOptimalRangeUpperBound=3000
  5515. m_iShortBurstMinNbBullets=4
  5516. m_iShortBurstMaxNbBullets=8
  5517. m_iMediumBurstMinNbBullets=9
  5518. m_iMediumBurstMaxNbBullets=12
  5519. m_iLongBurstMinNbBullets=15
  5520. m_iLongBurstMaxNbBullets=25
  5521. m_fMinBurstPauseLength=0.5
  5522. m_fMaxBurstPauseLength=2
  5523. m_fAccuracyMultiplier=1
  5524. m_fBaseAccuracy=48
  5525. m_iInitialBulletSpread=300
  5526. m_fBulletSpreadPerBullet=25
  5527. m_iMaxBulletSpread=8000
  5528. m_fBulletSpreadRecoveryTime=0.6
  5529. m_fBulletSpreadPatternMinAngle=0
  5530. m_fBulletSpreadPatternMidAngle=0
  5531. m_fBulletSpreadPatternMaxAngle=0
  5532. m_fBulletSpreadPatternZoneBProbability=0
  5533. m_iMovementBulletSpreadMinSpread=300
  5534. m_iMovementBulletSpreadMaxSpread=3000
  5535. m_fMovementBulletSpreadMinMoveSpeed=50
  5536. m_fMovementBulletSpreadMaxMoveSpeed=400
  5537. m_fMovementBulletSpreadInterpSpeed=4.9
  5538. m_iRotationBulletSpreadMinSpread=300
  5539. m_iRotationBulletSpreadMaxSpread=3000
  5540. m_iRotationBulletSpreadMinRotSpeed=9000
  5541. m_iRotationBulletSpreadMaxRotSpeed=32000
  5542. m_fRotationBulletSpreadInterpSpeed=4.9
  5543. m_bAllowAutoAim=true
  5544. m_iBlindFireMinBulletSpreadAngle=4500
  5545. m_fBlindFireBulletSpreadModifier=1.2
  5546. m_fBlindFireAutoAimModifier=0
  5547. m_fWalkingModifier=0.01
  5548. m_fCrouchModifier=1
  5549. m_fLaserAccuracyModifier=1.3
  5550. m_iFireRateSingle=60
  5551. m_iFireRateBurst=500
  5552. m_iNormalMagSize=100
  5553. m_iHighCapacityMagSize=120
  5554. m_iDefaultAmmunitionNormal=500
  5555. m_iDefaultAmmunitionVeteran=500
  5556. m_iDefaultAmmunitionElite=400
  5557. m_iDefaultAmmunitionMP=300
  5558. m_iMaxAmmunitionNormal=900
  5559. m_iMaxAmmunitionVeteran=900
  5560. m_iMaxAmmunitionElite=700
  5561. m_iMaxAmmunitionMP=900
  5562. m_bUnlimitedAmmo=false
  5563. m_u8DefaultFireMode=0
  5564. m_bWeaponAlwaysReady=false
  5565. m_fWeaponLength=85.0f
  5566. m_iDamageMenuStat=8
  5567. m_iRecoilMenuStat=4
  5568. m_iAccuracyMenuStat=4
  5569. m_iNbBulletsForBlur=4
  5570. m_iMaxNbBulletsForBlur=10
  5571. m_fInitialBlurValue=0
  5572. m_fMaximumBlurValue=0
  5573. m_fBlurSpeed=0
  5574. m_fBlurDuration=0
  5575. m_iCriticalAmmoCount=15
  5576. m_fRecoilControllerRumble=4
  5577. m_vFirstPersonMeshTranslation=(X=-1.5f,Y=-1.5f,Z=-1.5f)
  5578. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=-300,Roll=-700)
  5579. m_fWeight=40
  5580. m_strWeaponIconName=ic_weapon_LMG_M249SPW
  5581. m_iMinYawLook=-450
  5582. m_iMaxYawLook=450
  5583. m_iMinPitchLook=-364
  5584. m_iMaxPitchLook=364
  5585. m_fLookRecoveryDampFactor=10.0f
  5586. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5587. m_iScopeMinYawLook=0
  5588. m_iScopeMaxYawLook=0
  5589. m_iScopeMinPitchLook=0
  5590. m_iScopeMaxPitchLook=0
  5591. m_fScopeLookRecoveryDampFactor=0
  5592. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5593. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=5000,Roll=0)
  5594. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=4000,Roll=0)
  5595. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=1000,Roll=0)
  5596. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5597. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5598. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5599. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  5600. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5601. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5602. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5603. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5604. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5605. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5606. m_rPECRightHandOffset=(Pitch=3000,Yaw=63000,Roll=0)
  5607. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  5608. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  5609. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  5610. m_fRecoilYawMin=100
  5611. m_fRecoilYawMax=200
  5612. m_fRecoilYawRecoveryTime=0.2
  5613. m_fRecoilPitchMin=100
  5614. m_fRecoilPitchMax=200
  5615. m_fRecoilPitchRecoveryTime=0.3
  5616. m_bRecoilModifyPitch=1
  5617. m_fRecoilModifyPitchAccel=4000
  5618. m_fRecoilModifyPitchMaxSpeed=4000
  5619. m_fRecoilSuppressorModifier=0.7
  5620. m_fRecoilControlStockModifier=0.85
  5621. m_fRecoilBlindFireMod=1.1
  5622. m_fRecoilIronSightsModifier=0.8
  5623. m_fRecoilReflexSightsModifier=0.8
  5624. m_fRecoilACOGScopeModifier=0.8
  5625. m_fRecoilRifleScopeModifier=0.1
  5626. m_fRecoilSniperScopeModifier=0.1
  5627. m_fRecoilAnimation=1
  5628. m_fRecoilAnimationSuppressed=1
  5629. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5630. m_fIKRecoilBurstSpeedIn=3.6
  5631. m_fIKRecoilBurstSpeedOut=4
  5632. m_iIKRecoilBurstPitchRandom=600
  5633. m_fIKRecoilBurstPitchRate=25000
  5634. m_fIKRecoilBurstBreathMult=15.f
  5635. m_fIKRecoilBurstBreathMultSpeedIn=50
  5636. m_fIKRecoilBurstBreathMultSpeedOut=50
  5637. m_fIKRecoilBurstBreathMaster=0.08f
  5638. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5639. m_fIKRecoilBurstBreathMasterSpeedOut=4
  5640. m_fNoAmmoSoundRadius=1500
  5641. m_fFireSoundRadius=5000
  5642. m_fSuppressedFireSoundRadius=1500
  5643. m_fEquipSoundRadius=200
  5644. m_fReloadSoundRadius=400
  5645. m_fFireModeChangeSoundRadius=50
  5646. m_fReloadTacticTime=6.967f
  5647. m_fReloadEmptyTime=6.967f
  5648. m_fAIReloadTacticTime=3.333f
  5649. m_fAIReloadEmptyTime=3.333f
  5650. m_fFPReloadTacticalUpdateAmmoTimer=6.400f
  5651. m_fFPReloadEmptyUpdateAmmoTimer=6.400f
  5652. m_fTPReloadTacticalUpdateAmmoTimer=5.16f
  5653. m_fTPReloadEmptyUpdateAmmoTimer=5.16f
  5654. m_fFPReloadTacticalRealAnimDuration=6.967
  5655. m_fFPReloadEmptyRealAnimDuration=6.967
  5656. m_fTPReloadTacticalRealAnimDuration=6.133
  5657. m_fTPReloadEmptyRealAnimDuration=6.133
  5658. m_fBlendToBurstTime=0.4f
  5659. m_fBlendInToHandSignal=0.4f
  5660. m_fBlendOutFromHandSignal=0.6f
  5661. m_fBlendInToThrows=0.4f
  5662. m_fBlendOutFromThrows=0.6f
  5663. m_fBlendInToExplosive=0.1f
  5664. m_fBlendOutFromExplosive=0.1f
  5665. m_fBlendInToDetonator=0.4f
  5666. m_fBlendOutFromDetonator=0.6f
  5667. m_fFPReloadIKBlendOutDuration=0
  5668. m_fFPReloadIKBlendInDuration=0
  5669. m_fTPReloadIKBlendOutDuration=0.3
  5670. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5671. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5672. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.667
  5673. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5674. m_fTPTacticalReloadIKSecondGrabMagTime=5.133
  5675. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.4
  5676. m_fTPTacticalReloadIKSecondBlendOutMagTime=5.4
  5677. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5678. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5679. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5680. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.667
  5681. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5682. m_fTPEmptyReloadIKSecondGrabMagTime=5.133
  5683. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.4
  5684. m_fTPEmptyReloadIKSecondBlendOutMagTime=5.4
  5685. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5686. m_fTPReloadIKBlendInDuration=0.25
  5687. m_fTPReloadIKBlendInFinalTime=5.933
  5688. m_fFPPutDownIKBlendOutTime=0
  5689. m_fFPPutDownIKBlendOutDuration=0.5
  5690. m_fFPEquipIKBlendInTime=0
  5691. m_fFPEquipIKBlendInDuration=0.5
  5692. m_fTPPutDownIKBlendOutTime=0.3
  5693. m_fTPPutDownIKBlendOutDuration=0.2
  5694. m_fTPEquipIKBlendInTime=0.7
  5695. m_fTPEquipIKBlendInDuration=0.15
  5696. m_fTPInteractPutDownIKBlendOutTime=0.1
  5697. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5698. m_fTPInteractEquipIKBlendInTime=0.333
  5699. m_fTPInteractEquipIKBlendInDuration=0.1
  5700. m_eAttachmentBuiltIn=EAttachment_None
  5701. m_eAttachmentOption1=EAttachment_ReflexSights
  5702. m_eAttachmentOption2=EAttachment_RifleScope
  5703. m_eAttachmentOption3=EAttachment_Laser
  5704. m_eAttachmentOption4=EAttachment_RecoilControlStock
  5705. m_bSupportsSoundSuppressor=false
  5706. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=-0.9f)
  5707. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-10,Roll=-130)
  5708. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=-9.0f,Z=-1.7f)
  5709. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=200)
  5710. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=29.0f,Z=-2.7f)
  5711. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=5,Roll=-5)
  5712. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5713. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5714. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5715. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5716. m_fireModeAvailability=true
  5717. m_fireModeAvailability=false
  5718. m_fireModeAvailability=false
  5719. m_fireModeAvailability=false
  5720.  
  5721. [R6Game.ConfigR6LMGMG36]
  5722. m_iDamageAt0M=35
  5723. m_iDamageAt5M=30
  5724. m_iDamageAt20M=25
  5725. m_iDamageAt50M=15
  5726. m_fSuppressorDamageModifier=0.8
  5727. m_fOptimalRangeLowerBound=500
  5728. m_fOptimalRangeUpperBound=3000
  5729. m_iShortBurstMinNbBullets=4
  5730. m_iShortBurstMaxNbBullets=8
  5731. m_iMediumBurstMinNbBullets=9
  5732. m_iMediumBurstMaxNbBullets=12
  5733. m_iLongBurstMinNbBullets=15
  5734. m_iLongBurstMaxNbBullets=25
  5735. m_fMinBurstPauseLength=0.5
  5736. m_fMaxBurstPauseLength=2
  5737. m_fAccuracyMultiplier=1
  5738. m_fBaseAccuracy=48
  5739. m_iInitialBulletSpread=300
  5740. m_fBulletSpreadPerBullet=20
  5741. m_iMaxBulletSpread=8000
  5742. m_fBulletSpreadRecoveryTime=0.4
  5743. m_fBulletSpreadPatternMinAngle=0
  5744. m_fBulletSpreadPatternMidAngle=0
  5745. m_fBulletSpreadPatternMaxAngle=0
  5746. m_fBulletSpreadPatternZoneBProbability=0
  5747. m_iMovementBulletSpreadMinSpread=300
  5748. m_iMovementBulletSpreadMaxSpread=3000
  5749. m_fMovementBulletSpreadMinMoveSpeed=50
  5750. m_fMovementBulletSpreadMaxMoveSpeed=400
  5751. m_fMovementBulletSpreadInterpSpeed=5
  5752. m_iRotationBulletSpreadMinSpread=300
  5753. m_iRotationBulletSpreadMaxSpread=3000
  5754. m_iRotationBulletSpreadMinRotSpeed=9000
  5755. m_iRotationBulletSpreadMaxRotSpeed=32000
  5756. m_fRotationBulletSpreadInterpSpeed=5
  5757. m_bAllowAutoAim=true
  5758. m_iBlindFireMinBulletSpreadAngle=4500
  5759. m_fBlindFireBulletSpreadModifier=1.2
  5760. m_fBlindFireAutoAimModifier=0
  5761. m_fWalkingModifier=0.01
  5762. m_fCrouchModifier=1
  5763. m_fLaserAccuracyModifier=1.3
  5764. m_iFireRateSingle=60
  5765. m_iFireRateBurst=500
  5766. m_iNormalMagSize=100
  5767. m_iHighCapacityMagSize=120
  5768. m_iDefaultAmmunitionNormal=500
  5769. m_iDefaultAmmunitionVeteran=500
  5770. m_iDefaultAmmunitionElite=400
  5771. m_iDefaultAmmunitionMP=300
  5772. m_iMaxAmmunitionNormal=900
  5773. m_iMaxAmmunitionVeteran=900
  5774. m_iMaxAmmunitionElite=700
  5775. m_iMaxAmmunitionMP=900
  5776. m_bUnlimitedAmmo=false
  5777. m_u8DefaultFireMode=0
  5778. m_bWeaponAlwaysReady=false
  5779. m_fWeaponLength=85.0f
  5780. m_iDamageMenuStat=7
  5781. m_iRecoilMenuStat=4
  5782. m_iAccuracyMenuStat=4
  5783. m_iNbBulletsForBlur=4
  5784. m_iMaxNbBulletsForBlur=10
  5785. m_fInitialBlurValue=0
  5786. m_fMaximumBlurValue=0
  5787. m_fBlurSpeed=0
  5788. m_fBlurDuration=0
  5789. m_iCriticalAmmoCount=15
  5790. m_fRecoilControllerRumble=4
  5791. m_vFirstPersonMeshTranslation=(X=-2.0f,Y=-0.5f,Z=-1.5f)
  5792. m_rFirstPersonMeshRotation=(Pitch=-50,Yaw=-100,Roll=-500)
  5793. m_fWeight=40
  5794. m_strWeaponIconName=ic_weapon_LMG_MG36
  5795. m_iMinYawLook=-450
  5796. m_iMaxYawLook=450
  5797. m_iMinPitchLook=-364
  5798. m_iMaxPitchLook=364
  5799. m_fLookRecoveryDampFactor=10.0f
  5800. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  5801. m_iScopeMinYawLook=0
  5802. m_iScopeMaxYawLook=0
  5803. m_iScopeMinPitchLook=0
  5804. m_iScopeMaxPitchLook=0
  5805. m_fScopeLookRecoveryDampFactor=0
  5806. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  5807. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5808. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5809. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5810. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5811. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5812. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  5813. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  5814. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5815. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5816. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5817. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5818. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5819. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  5820. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  5821. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  5822. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  5823. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  5824. m_fRecoilYawMin=100
  5825. m_fRecoilYawMax=200
  5826. m_fRecoilYawRecoveryTime=0.2
  5827. m_fRecoilPitchMin=100
  5828. m_fRecoilPitchMax=200
  5829. m_fRecoilPitchRecoveryTime=0.3
  5830. m_bRecoilModifyPitch=1
  5831. m_fRecoilModifyPitchAccel=4000
  5832. m_fRecoilModifyPitchMaxSpeed=4000
  5833. m_fRecoilSuppressorModifier=0.7
  5834. m_fRecoilControlStockModifier=0.85
  5835. m_fRecoilBlindFireMod=1.1
  5836. m_fRecoilIronSightsModifier=0.8
  5837. m_fRecoilReflexSightsModifier=0.8
  5838. m_fRecoilACOGScopeModifier=0.8
  5839. m_fRecoilRifleScopeModifier=0.1
  5840. m_fRecoilSniperScopeModifier=0.1
  5841. m_fRecoilAnimation=1
  5842. m_fRecoilAnimationSuppressed=1
  5843. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  5844. m_fIKRecoilBurstSpeedIn=3.6
  5845. m_fIKRecoilBurstSpeedOut=4
  5846. m_iIKRecoilBurstPitchRandom=600
  5847. m_fIKRecoilBurstPitchRate=25000
  5848. m_fIKRecoilBurstBreathMult=15.f
  5849. m_fIKRecoilBurstBreathMultSpeedIn=50
  5850. m_fIKRecoilBurstBreathMultSpeedOut=50
  5851. m_fIKRecoilBurstBreathMaster=0.08f
  5852. m_fIKRecoilBurstBreathMasterSpeedIn=8
  5853. m_fIKRecoilBurstBreathMasterSpeedOut=4
  5854. m_fNoAmmoSoundRadius=1500
  5855. m_fFireSoundRadius=5000
  5856. m_fSuppressedFireSoundRadius=1500
  5857. m_fEquipSoundRadius=200
  5858. m_fReloadSoundRadius=400
  5859. m_fFireModeChangeSoundRadius=50
  5860. m_fReloadTacticTime=2.533f
  5861. m_fReloadEmptyTime=3.433f
  5862. m_fFPReloadTacticalUpdateAmmoTimer=1.667f
  5863. m_fFPReloadEmptyUpdateAmmoTimer=2.700f
  5864. m_fTPReloadTacticalUpdateAmmoTimer=1.17f
  5865. m_fTPReloadEmptyUpdateAmmoTimer=2.13f
  5866. m_fFPReloadTacticalRealAnimDuration=2.533
  5867. m_fFPReloadEmptyRealAnimDuration=3.433
  5868. m_fTPReloadTacticalRealAnimDuration=2.333
  5869. m_fTPReloadEmptyRealAnimDuration=2.333
  5870. m_fBlendToBurstTime=0.4f
  5871. m_fBlendInToHandSignal=0.4f
  5872. m_fBlendOutFromHandSignal=0.6f
  5873. m_fBlendInToThrows=0.4f
  5874. m_fBlendOutFromThrows=0.6f
  5875. m_fBlendInToExplosive=0.1f
  5876. m_fBlendOutFromExplosive=0.1f
  5877. m_fBlendInToDetonator=0.4f
  5878. m_fBlendOutFromDetonator=0.6f
  5879. m_fFPReloadIKBlendOutDuration=0
  5880. m_fFPReloadIKBlendInDuration=0
  5881. m_fTPReloadIKBlendOutDuration=0.3
  5882. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  5883. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  5884. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  5885. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  5886. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  5887. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  5888. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  5889. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  5890. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  5891. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  5892. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  5893. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  5894. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  5895. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  5896. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  5897. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  5898. m_fTPReloadIKBlendInDuration=0.233
  5899. m_fTPReloadIKBlendInFinalTime=2.2
  5900. m_fFPPutDownIKBlendOutTime=0
  5901. m_fFPPutDownIKBlendOutDuration=0.5
  5902. m_fFPEquipIKBlendInTime=0
  5903. m_fFPEquipIKBlendInDuration=0.5
  5904. m_fTPPutDownIKBlendOutTime=0.3
  5905. m_fTPPutDownIKBlendOutDuration=0.2
  5906. m_fTPEquipIKBlendInTime=0.7
  5907. m_fTPEquipIKBlendInDuration=0.15
  5908. m_fTPInteractPutDownIKBlendOutTime=0.1
  5909. m_fTPInteractPutDownIKBlendOutDuration=0.1
  5910. m_fTPInteractEquipIKBlendInTime=0.333
  5911. m_fTPInteractEquipIKBlendInDuration=0.1
  5912. m_eAttachmentBuiltIn=EAttachment_None
  5913. m_eAttachmentOption1=EAttachment_ReflexSights
  5914. m_eAttachmentOption2=EAttachment_RifleScope
  5915. m_eAttachmentOption3=EAttachment_Laser
  5916. m_eAttachmentOption4=EAttachment_RecoilControlStock
  5917. m_bSupportsSoundSuppressor=false
  5918. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=1.0f,Z=4.0f)
  5919. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=50)
  5920. m_vReflexSightsFPMeshTranslation=(X=0.1f,Y=8.0f,Z=-2.3f)
  5921. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  5922. m_vRifleScopeFPMeshTranslation=(X=0.1f,Y=55.0f,Z=-3.1f)
  5923. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=7,Roll=11)
  5924. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5925. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5926. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  5927. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  5928. m_fireModeAvailability=true
  5929. m_fireModeAvailability=false
  5930. m_fireModeAvailability=false
  5931. m_fireModeAvailability=false
  5932.  
  5933. [R6Game.ConfigR6FixedLMGM249]
  5934. m_iDamageAt0M=40
  5935. m_iDamageAt5M=30
  5936. m_iDamageAt20M=30
  5937. m_iDamageAt50M=15
  5938. m_fSuppressorDamageModifier=0.8
  5939. m_fOptimalRangeLowerBound=500
  5940. m_fOptimalRangeUpperBound=3000
  5941. m_iShortBurstMinNbBullets=4
  5942. m_iShortBurstMaxNbBullets=8
  5943. m_iMediumBurstMinNbBullets=9
  5944. m_iMediumBurstMaxNbBullets=12
  5945. m_iLongBurstMinNbBullets=15
  5946. m_iLongBurstMaxNbBullets=25
  5947. m_fMinBurstPauseLength=0.5
  5948. m_fMaxBurstPauseLength=2
  5949. m_fAccuracyMultiplier=1
  5950. m_fBaseAccuracy=52
  5951. m_iInitialBulletSpread=325
  5952. m_fBulletSpreadPerBullet=10
  5953. m_iMaxBulletSpread=8000
  5954. m_fBulletSpreadRecoveryTime=0.3
  5955. m_fBulletSpreadPatternMinAngle=0
  5956. m_fBulletSpreadPatternMidAngle=0
  5957. m_fBulletSpreadPatternMaxAngle=0
  5958. m_fBulletSpreadPatternZoneBProbability=0
  5959. m_iMovementBulletSpreadMinSpread=325
  5960. m_iMovementBulletSpreadMaxSpread=300
  5961. m_fMovementBulletSpreadMinMoveSpeed=50
  5962. m_fMovementBulletSpreadMaxMoveSpeed=400
  5963. m_fMovementBulletSpreadInterpSpeed=5
  5964. m_iRotationBulletSpreadMinSpread=325
  5965. m_iRotationBulletSpreadMaxSpread=300
  5966. m_iRotationBulletSpreadMinRotSpeed=9000
  5967. m_iRotationBulletSpreadMaxRotSpeed=32000
  5968. m_fRotationBulletSpreadInterpSpeed=5
  5969. m_bAllowAutoAim=true
  5970. m_iBlindFireMinBulletSpreadAngle=4500
  5971. m_fBlindFireBulletSpreadModifier=1.2
  5972. m_fBlindFireAutoAimModifier=0
  5973. m_fWalkingModifier=0.01
  5974. m_fCrouchModifier=1
  5975. m_fLaserAccuracyModifier=1.3
  5976. m_iFireRateSingle=60
  5977. m_iFireRateBurst=660
  5978. m_iNormalMagSize=100
  5979. m_iHighCapacityMagSize=120
  5980. m_iDefaultAmmunitionNormal=500
  5981. m_iDefaultAmmunitionVeteran=500
  5982. m_iDefaultAmmunitionElite=400
  5983. m_iDefaultAmmunitionMP=300
  5984. m_iMaxAmmunitionNormal=900
  5985. m_iMaxAmmunitionVeteran=900
  5986. m_iMaxAmmunitionElite=700
  5987. m_iMaxAmmunitionMP=900
  5988. m_bUnlimitedAmmo=false
  5989. m_u8DefaultFireMode=0
  5990. m_bWeaponAlwaysReady=false
  5991. m_fWeaponLength=85.0f
  5992. m_iDamageMenuStat=7
  5993. m_iRecoilMenuStat=4
  5994. m_iAccuracyMenuStat=5
  5995. m_iNbBulletsForBlur=4
  5996. m_iMaxNbBulletsForBlur=10
  5997. m_fInitialBlurValue=0
  5998. m_fMaximumBlurValue=0
  5999. m_fBlurSpeed=0
  6000. m_fBlurDuration=0
  6001. m_iCriticalAmmoCount=15
  6002. m_fRecoilControllerRumble=4
  6003. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6004. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6005. m_fWeight=40
  6006. m_strWeaponIconName=ic_weapon_LMG_MK46
  6007. m_iMinYawLook=-450
  6008. m_iMaxYawLook=450
  6009. m_iMinPitchLook=-364
  6010. m_iMaxPitchLook=364
  6011. m_fLookRecoveryDampFactor=10.0f
  6012. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6013. m_iScopeMinYawLook=0
  6014. m_iScopeMaxYawLook=0
  6015. m_iScopeMinPitchLook=0
  6016. m_iScopeMaxPitchLook=0
  6017. m_fScopeLookRecoveryDampFactor=0
  6018. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6019. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6020. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6021. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6022. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6023. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6024. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6025. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  6026. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6027. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6028. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6029. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6030. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6031. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6032. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  6033. m_fRecoilYawMin=100
  6034. m_fRecoilYawMax=200
  6035. m_fRecoilYawRecoveryTime=0.2
  6036. m_fRecoilPitchMin=100
  6037. m_fRecoilPitchMax=200
  6038. m_fRecoilPitchRecoveryTime=0.3
  6039. m_bRecoilModifyPitch=1
  6040. m_fRecoilModifyPitchAccel=4000
  6041. m_fRecoilModifyPitchMaxSpeed=4000
  6042. m_fRecoilSuppressorModifier=0.7
  6043. m_fRecoilControlStockModifier=0.85
  6044. m_fRecoilBlindFireMod=1.1
  6045. m_fRecoilIronSightsModifier=0.8
  6046. m_fRecoilReflexSightsModifier=0.8
  6047. m_fRecoilACOGScopeModifier=0.8
  6048. m_fRecoilRifleScopeModifier=0.1
  6049. m_fRecoilSniperScopeModifier=0.1
  6050. m_fRecoilAnimation=1
  6051. m_fRecoilAnimationSuppressed=1
  6052. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6053. m_fIKRecoilBurstSpeedIn=3.6
  6054. m_fIKRecoilBurstSpeedOut=4
  6055. m_iIKRecoilBurstPitchRandom=600
  6056. m_fIKRecoilBurstPitchRate=25000
  6057. m_fIKRecoilBurstBreathMult=15.f
  6058. m_fIKRecoilBurstBreathMultSpeedIn=50
  6059. m_fIKRecoilBurstBreathMultSpeedOut=50
  6060. m_fIKRecoilBurstBreathMaster=0.08f
  6061. m_fIKRecoilBurstBreathMasterSpeedIn=8
  6062. m_fIKRecoilBurstBreathMasterSpeedOut=4
  6063. m_fNoAmmoSoundRadius=1500
  6064. m_fFireSoundRadius=5000
  6065. m_fSuppressedFireSoundRadius=1500
  6066. m_fEquipSoundRadius=200
  6067. m_fReloadSoundRadius=400
  6068. m_fFireModeChangeSoundRadius=50
  6069. m_fReloadTacticTime=5.233f
  6070. m_fReloadEmptyTime=5.233f
  6071. m_fAIReloadTacticTime=5.233f
  6072. m_fAIReloadEmptyTime=5.233f
  6073. m_fFPReloadTacticalUpdateAmmoTimer=4.867f
  6074. m_fFPReloadEmptyUpdateAmmoTimer=4.867f
  6075. m_fTPReloadTacticalUpdateAmmoTimer=4.867f
  6076. m_fTPReloadEmptyUpdateAmmoTimer=4.867f
  6077. m_fFPReloadTacticalRealAnimDuration=5.233
  6078. m_fFPReloadEmptyRealAnimDuration=5.233
  6079. m_fTPReloadTacticalRealAnimDuration=5.233
  6080. m_fTPReloadEmptyRealAnimDuration=5.233
  6081. m_fBlendToBurstTime=0.4f
  6082. m_fBlendInToHandSignal=0.4f
  6083. m_fBlendOutFromHandSignal=0.6f
  6084. m_fBlendInToThrows=0.4f
  6085. m_fBlendOutFromThrows=0.6f
  6086. m_fBlendInToExplosive=0.1f
  6087. m_fBlendOutFromExplosive=0.1f
  6088. m_fBlendInToDetonator=0.4f
  6089. m_fBlendOutFromDetonator=0.6f
  6090. m_fFPReloadIKBlendOutDuration=0
  6091. m_fFPReloadIKBlendInDuration=0
  6092. m_fTPReloadIKBlendOutDuration=0.1
  6093. m_fTPTacticalReloadIKFirstGrabMagTime=0
  6094. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  6095. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  6096. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  6097. m_fTPTacticalReloadIKSecondGrabMagTime=0
  6098. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  6099. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  6100. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  6101. m_fTPEmptyReloadIKFirstGrabMagTime=0
  6102. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  6103. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  6104. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  6105. m_fTPEmptyReloadIKSecondGrabMagTime=0
  6106. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  6107. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  6108. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  6109. m_fTPReloadIKBlendInDuration=0.1
  6110. m_fTPReloadIKBlendInFinalTime=5.233
  6111. m_fFPPutDownIKBlendOutTime=0
  6112. m_fFPPutDownIKBlendOutDuration=0.5
  6113. m_fFPEquipIKBlendInTime=0
  6114. m_fFPEquipIKBlendInDuration=0.5
  6115. m_fTPPutDownIKBlendOutTime=0.3
  6116. m_fTPPutDownIKBlendOutDuration=0.2
  6117. m_fTPEquipIKBlendInTime=0.7
  6118. m_fTPEquipIKBlendInDuration=0.15
  6119. m_fTPInteractPutDownIKBlendOutTime=0.1
  6120. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6121. m_fTPInteractEquipIKBlendInTime=0.333
  6122. m_fTPInteractEquipIKBlendInDuration=0.1
  6123. m_eAttachmentBuiltIn=EAttachment_None
  6124. m_eAttachmentOption1=EAttachment_ReflexSights
  6125. m_eAttachmentOption2=EAttachment_RifleScope
  6126. m_eAttachmentOption3=EAttachment_Laser
  6127. m_eAttachmentOption4=EAttachment_RecoilControlStock
  6128. m_bSupportsSoundSuppressor=false
  6129. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6130. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6131. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6132. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6133. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6134. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6135. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6136. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6137. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6138. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6139. m_fireModeAvailability=true
  6140. m_fireModeAvailability=false
  6141. m_fireModeAvailability=false
  6142. m_fireModeAvailability=false
  6143.  
  6144. [R6Game.ConfigR6ShotgunM3]
  6145. m_iDamageAt0M=38
  6146. m_iDamageAt5M=36
  6147. m_iDamageAt20M=20
  6148. m_iDamageAt50M=2
  6149. m_fSuppressorDamageModifier=0.8
  6150. m_fOptimalRangeLowerBound=300
  6151. m_fOptimalRangeUpperBound=1500
  6152. m_iShortBurstMinNbBullets=1
  6153. m_iShortBurstMaxNbBullets=1
  6154. m_iMediumBurstMinNbBullets=2
  6155. m_iMediumBurstMaxNbBullets=3
  6156. m_iLongBurstMinNbBullets=3
  6157. m_iLongBurstMaxNbBullets=4
  6158. m_fMinBurstPauseLength=0.5
  6159. m_fMaxBurstPauseLength=1.5
  6160. m_fAccuracyMultiplier=1
  6161. m_fBaseAccuracy=1
  6162. m_iInitialBulletSpread=200
  6163. m_fBulletSpreadPerBullet=0
  6164. m_iMaxBulletSpread=8000
  6165. m_fBulletSpreadRecoveryTime=2
  6166. m_fBulletSpreadPatternMinAngle=100
  6167. m_fBulletSpreadPatternMidAngle=600
  6168. m_fBulletSpreadPatternMaxAngle=800
  6169. m_fBulletSpreadPatternZoneBProbability=0.4
  6170. m_iMovementBulletSpreadMinSpread=350
  6171. m_iMovementBulletSpreadMaxSpread=1500
  6172. m_fMovementBulletSpreadMinMoveSpeed=200
  6173. m_fMovementBulletSpreadMaxMoveSpeed=400
  6174. m_fMovementBulletSpreadInterpSpeed=6
  6175. m_iRotationBulletSpreadMinSpread=350
  6176. m_iRotationBulletSpreadMaxSpread=1500
  6177. m_iRotationBulletSpreadMinRotSpeed=12000
  6178. m_iRotationBulletSpreadMaxRotSpeed=32000
  6179. m_fRotationBulletSpreadInterpSpeed=6
  6180. m_bAllowAutoAim=false
  6181. m_iBlindFireMinBulletSpreadAngle=4500
  6182. m_fBlindFireBulletSpreadModifier=1.2
  6183. m_fBlindFireAutoAimModifier=0
  6184. m_fWalkingModifier=0.01
  6185. m_fCrouchModifier=1
  6186. m_fLaserAccuracyModifier=1.3
  6187. m_iFireRateSingle=36
  6188. m_iRealFireRate=36
  6189. m_iNormalMagSize=8
  6190. m_iHighCapacityMagSize=15
  6191. m_iDefaultAmmunitionNormal=80
  6192. m_iDefaultAmmunitionVeteran=120
  6193. m_iDefaultAmmunitionElite=60
  6194. m_iDefaultAmmunitionMP=80
  6195. m_iMaxAmmunitionNormal=200
  6196. m_iMaxAmmunitionVeteran=160
  6197. m_iMaxAmmunitionElite=80
  6198. m_iMaxAmmunitionMP=200
  6199. m_bUnlimitedAmmo=false
  6200. m_u8DefaultFireMode=3
  6201. m_bWeaponAlwaysReady=false
  6202. m_fWeaponLength=100.0f
  6203. m_iDamageMenuStat=8
  6204. m_iRecoilMenuStat=2
  6205. m_iAccuracyMenuStat=3
  6206. m_iNbBulletsForBlur=4
  6207. m_iMaxNbBulletsForBlur=8
  6208. m_fInitialBlurValue=0
  6209. m_fMaximumBlurValue=0
  6210. m_fBlurSpeed=0
  6211. m_fBlurDuration=0
  6212. m_iCriticalAmmoCount=2
  6213. m_fRecoilControllerRumble=3
  6214. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=-1.0f)
  6215. m_rFirstPersonMeshRotation=(Pitch=100,Yaw=50,Roll=-300)
  6216. m_fWeight=45
  6217. m_strWeaponIconName=ic_weapon_shotgun_m3
  6218. m_iMinYawLook=-200
  6219. m_iMaxYawLook=200
  6220. m_iMinPitchLook=-200
  6221. m_iMaxPitchLook=200
  6222. m_fLookRecoveryDampFactor=10.0f
  6223. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6224. m_iScopeMinYawLook=0
  6225. m_iScopeMaxYawLook=0
  6226. m_iScopeMinPitchLook=0
  6227. m_iScopeMaxPitchLook=0
  6228. m_fScopeLookRecoveryDampFactor=0
  6229. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6230. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=3000,Roll=0)
  6231. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6232. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6233. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6234. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6235. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6236. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  6237. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6238. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6239. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6240. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6241. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6242. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6243. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  6244. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  6245. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  6246. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  6247. m_fRecoilYawMin=700
  6248. m_fRecoilYawMax=800
  6249. m_fRecoilYawRecoveryTime=0.4
  6250. m_fRecoilPitchMin=700
  6251. m_fRecoilPitchMax=800
  6252. m_fRecoilPitchRecoveryTime=0.4
  6253. m_bRecoilModifyPitch=1
  6254. m_fRecoilModifyPitchAccel=1200
  6255. m_fRecoilModifyPitchMaxSpeed=1750
  6256. m_fRecoilSuppressorModifier=0.5
  6257. m_fRecoilControlStockModifier=0.85
  6258. m_fRecoilBlindFireMod=1.5
  6259. m_fRecoilIronSightsModifier=1
  6260. m_fRecoilReflexSightsModifier=1.5
  6261. m_fRecoilACOGScopeModifier=1
  6262. m_fRecoilRifleScopeModifier=0.2
  6263. m_fRecoilSniperScopeModifier=0.1
  6264. m_fRecoilAnimation=0
  6265. m_fRecoilAnimationSuppressed=0
  6266. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  6267. m_fIKRecoilBoltFirePosStart=0
  6268. m_fIKRecoilBoltFirePosLength=0.05
  6269. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  6270. m_fIKRecoilBoltRecoverPosStart=0.1
  6271. m_fIKRecoilBoltRecoverPosLength=0.333
  6272. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  6273. m_fIKRecoilBoltOperatePosStart=0.333
  6274. m_fIKRecoilBoltOperatePosLength=0.25
  6275. m_fIKRecoilBoltFinishPosStart=1.1666
  6276. m_fIKRecoilBoltFinishPosLength=0.3667
  6277. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  6278. m_fIKRecoilBoltFireRotStart=0.03
  6279. m_fIKRecoilBoltFireRotLength=0.05
  6280. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  6281. m_fIKRecoilBoltRecoverRotStart=0.15
  6282. m_fIKRecoilBoltRecoverRotLength=0.333
  6283. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  6284. m_fIKRecoilBoltOperateRotStart=0.433
  6285. m_fIKRecoilBoltOperateRotLength=0.25
  6286. m_fIKRecoilBoltFinishRotStart=1.266
  6287. m_fIKRecoilBoltFinishRotLength=0.3
  6288. m_fIKRecoilBoltSpine=600
  6289. m_fIKRecoilBoltSpineStart=0.03
  6290. m_fIKRecoilBoltSpineInLength=0.05
  6291. m_fIKRecoilBoltSpineEnd=0.15
  6292. m_fIKRecoilBoltSpineOutLength=0.333
  6293. m_fNoAmmoSoundRadius=500
  6294. m_fFireSoundRadius=5000
  6295. m_fSuppressedFireSoundRadius=500
  6296. m_fEquipSoundRadius=200
  6297. m_fReloadSoundRadius=400
  6298. m_fFireModeChangeSoundRadius=50
  6299. m_fStartChamberReloadTime=1.2f
  6300. m_fChamberReloadTime=0.766f
  6301. m_fEndChamberReloadEmptyTime=1.333f
  6302. m_fEndChamberReloadTacticalTime=0.9f
  6303. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  6304. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  6305. m_fFPReloadTacticalRealAnimDuration=0.9
  6306. m_fFPReloadEmptyRealAnimDuration=1.333
  6307. m_fTPReloadTacticalRealAnimDuration=2.333
  6308. m_fTPReloadEmptyRealAnimDuration=2.333
  6309. m_fBlendToBurstTime=0.4f
  6310. m_fBlendInToHandSignal=0.1f
  6311. m_fBlendOutFromHandSignal=0.1f
  6312. m_fBlendInToThrows=0.1f
  6313. m_fBlendOutFromThrows=0.1f
  6314. m_fBlendInToExplosive=0.1f
  6315. m_fBlendOutFromExplosive=0.1f
  6316. m_fBlendInToDetonator=0.1f
  6317. m_fBlendOutFromDetonator=0.1f
  6318. m_fFPReloadIKBlendOutDuration=0
  6319. m_fFPReloadIKBlendInDuration=0
  6320. m_fTPReloadIKBlendOutDuration=0.367
  6321. m_fTPTacticalReloadIKFirstGrabMagTime=0
  6322. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  6323. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  6324. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  6325. m_fTPTacticalReloadIKSecondGrabMagTime=0
  6326. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  6327. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  6328. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  6329. m_fTPEmptyReloadIKFirstGrabMagTime=0
  6330. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  6331. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  6332. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  6333. m_fTPEmptyReloadIKSecondGrabMagTime=0
  6334. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  6335. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  6336. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  6337. m_fTPReloadIKBlendInDuration=0.1
  6338. m_fTPReloadIKBlendInFinalTime=0.467
  6339. m_fFPPutDownIKBlendOutTime=0
  6340. m_fFPPutDownIKBlendOutDuration=0.5
  6341. m_fFPEquipIKBlendInTime=0
  6342. m_fFPEquipIKBlendInDuration=0.5
  6343. m_fTPPutDownIKBlendOutTime=0.3
  6344. m_fTPPutDownIKBlendOutDuration=0.2
  6345. m_fTPEquipIKBlendInTime=0.7
  6346. m_fTPEquipIKBlendInDuration=0.15
  6347. m_fTPInteractPutDownIKBlendOutTime=0.1
  6348. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6349. m_fTPInteractEquipIKBlendInTime=0.333
  6350. m_fTPInteractEquipIKBlendInDuration=0.1
  6351. m_eAttachmentBuiltIn=EAttachment_None
  6352. m_eAttachmentOption1=EAttachment_ReflexSights
  6353. m_eAttachmentOption2=EAttachment_RifleScope
  6354. m_eAttachmentOption3=EAttachment_Laser
  6355. m_eAttachmentOption4=EAttachment_None
  6356. m_bSupportsSoundSuppressor=false
  6357. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=11.3f,Z=1.7f)
  6358. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6359. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=10.5f,Z=-0.9f)
  6360. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=175)
  6361. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=58.5f,Z=-1.8f)
  6362. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=-5)
  6363. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6364. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6365. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6366. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6367. m_fireModeAvailability=false
  6368. m_fireModeAvailability=false
  6369. m_fireModeAvailability=false
  6370. m_fireModeAvailability=true
  6371.  
  6372. [R6Game.ConfigR6ShotgunSpas12]
  6373. m_iDamageAt0M=42
  6374. m_iDamageAt5M=40
  6375. m_iDamageAt20M=24
  6376. m_iDamageAt50M=2
  6377. m_fSuppressorDamageModifier=0.8
  6378. m_fOptimalRangeLowerBound=300
  6379. m_fOptimalRangeUpperBound=1500
  6380. m_iShortBurstMinNbBullets=1
  6381. m_iShortBurstMaxNbBullets=2
  6382. m_iMediumBurstMinNbBullets=2
  6383. m_iMediumBurstMaxNbBullets=4
  6384. m_iLongBurstMinNbBullets=4
  6385. m_iLongBurstMaxNbBullets=8
  6386. m_fMinBurstPauseLength=0.5
  6387. m_fMaxBurstPauseLength=1.5
  6388. m_fAccuracyMultiplier=1
  6389. m_fBaseAccuracy=1
  6390. m_iInitialBulletSpread=200
  6391. m_fBulletSpreadPerBullet=0
  6392. m_iMaxBulletSpread=8000
  6393. m_fBulletSpreadRecoveryTime=2
  6394. m_fBulletSpreadPatternMinAngle=100
  6395. m_fBulletSpreadPatternMidAngle=600
  6396. m_fBulletSpreadPatternMaxAngle=800
  6397. m_fBulletSpreadPatternZoneBProbability=0.4
  6398. m_iMovementBulletSpreadMinSpread=350
  6399. m_iMovementBulletSpreadMaxSpread=1500
  6400. m_fMovementBulletSpreadMinMoveSpeed=200
  6401. m_fMovementBulletSpreadMaxMoveSpeed=400
  6402. m_fMovementBulletSpreadInterpSpeed=6
  6403. m_iRotationBulletSpreadMinSpread=350
  6404. m_iRotationBulletSpreadMaxSpread=1500
  6405. m_iRotationBulletSpreadMinRotSpeed=12000
  6406. m_iRotationBulletSpreadMaxRotSpeed=32000
  6407. m_fRotationBulletSpreadInterpSpeed=6
  6408. m_bAllowAutoAim=false
  6409. m_iBlindFireMinBulletSpreadAngle=4500
  6410. m_fBlindFireBulletSpreadModifier=1.2
  6411. m_fBlindFireAutoAimModifier=0
  6412. m_fWalkingModifier=0.01
  6413. m_fCrouchModifier=1
  6414. m_fLaserAccuracyModifier=1.3
  6415. m_iFireRateSingle=36
  6416. m_iRealFireRate=36
  6417. m_iNormalMagSize=8
  6418. m_iHighCapacityMagSize=15
  6419. m_iDefaultAmmunitionNormal=80
  6420. m_iDefaultAmmunitionVeteran=120
  6421. m_iDefaultAmmunitionElite=60
  6422. m_iDefaultAmmunitionMP=80
  6423. m_iMaxAmmunitionNormal=200
  6424. m_iMaxAmmunitionVeteran=160
  6425. m_iMaxAmmunitionElite=80
  6426. m_iMaxAmmunitionMP=200
  6427. m_bUnlimitedAmmo=false
  6428. m_u8DefaultFireMode=3
  6429. m_bWeaponAlwaysReady=false
  6430. m_fWeaponLength=100.0f
  6431. m_iDamageMenuStat=9
  6432. m_iRecoilMenuStat=2
  6433. m_iAccuracyMenuStat=3
  6434. m_iNbBulletsForBlur=4
  6435. m_iMaxNbBulletsForBlur=8
  6436. m_fInitialBlurValue=0
  6437. m_fMaximumBlurValue=0
  6438. m_fBlurSpeed=0
  6439. m_fBlurDuration=0
  6440. m_iCriticalAmmoCount=2
  6441. m_fRecoilControllerRumble=3
  6442. m_vFirstPersonMeshTranslation=(X=-1f,Y=7.5f,Z=-3.5f)
  6443. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=50,Roll=-300)
  6444. m_fWeight=45
  6445. m_strWeaponIconName=ic_weapon_shotgun_Spas12
  6446. m_iMinYawLook=-200
  6447. m_iMaxYawLook=200
  6448. m_iMinPitchLook=-200
  6449. m_iMaxPitchLook=200
  6450. m_fLookRecoveryDampFactor=10.0f
  6451. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6452. m_iScopeMinYawLook=0
  6453. m_iScopeMaxYawLook=0
  6454. m_iScopeMinPitchLook=0
  6455. m_iScopeMaxPitchLook=0
  6456. m_fScopeLookRecoveryDampFactor=0
  6457. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6458. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=2000,Roll=0)
  6459. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6460. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6461. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6462. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6463. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6464. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  6465. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6466. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6467. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6468. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6469. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6470. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6471. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  6472. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  6473. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  6474. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  6475. m_fRecoilYawMin=700
  6476. m_fRecoilYawMax=800
  6477. m_fRecoilYawRecoveryTime=0.4
  6478. m_fRecoilPitchMin=700
  6479. m_fRecoilPitchMax=800
  6480. m_fRecoilPitchRecoveryTime=0.4
  6481. m_bRecoilModifyPitch=1
  6482. m_fRecoilModifyPitchAccel=1200
  6483. m_fRecoilModifyPitchMaxSpeed=1750
  6484. m_fRecoilSuppressorModifier=0.5
  6485. m_fRecoilControlStockModifier=0.85
  6486. m_fRecoilBlindFireMod=1.5
  6487. m_fRecoilIronSightsModifier=1.5
  6488. m_fRecoilReflexSightsModifier=1.5
  6489. m_fRecoilACOGScopeModifier=1
  6490. m_fRecoilRifleScopeModifier=0.2
  6491. m_fRecoilSniperScopeModifier=0.1
  6492. m_fRecoilAnimation=0
  6493. m_fRecoilAnimationSuppressed=0
  6494. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  6495. m_fIKRecoilBoltFirePosStart=0
  6496. m_fIKRecoilBoltFirePosLength=0.05
  6497. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  6498. m_fIKRecoilBoltRecoverPosStart=0.1
  6499. m_fIKRecoilBoltRecoverPosLength=0.333
  6500. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  6501. m_fIKRecoilBoltOperatePosStart=0.333
  6502. m_fIKRecoilBoltOperatePosLength=0.25
  6503. m_fIKRecoilBoltFinishPosStart=1.1666
  6504. m_fIKRecoilBoltFinishPosLength=0.3667
  6505. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  6506. m_fIKRecoilBoltFireRotStart=0.03
  6507. m_fIKRecoilBoltFireRotLength=0.05
  6508. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  6509. m_fIKRecoilBoltRecoverRotStart=0.15
  6510. m_fIKRecoilBoltRecoverRotLength=0.333
  6511. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  6512. m_fIKRecoilBoltOperateRotStart=0.433
  6513. m_fIKRecoilBoltOperateRotLength=0.25
  6514. m_fIKRecoilBoltFinishRotStart=1.266
  6515. m_fIKRecoilBoltFinishRotLength=0.3
  6516. m_fIKRecoilBoltSpine=600
  6517. m_fIKRecoilBoltSpineStart=0.03
  6518. m_fIKRecoilBoltSpineInLength=0.05
  6519. m_fIKRecoilBoltSpineEnd=0.15
  6520. m_fIKRecoilBoltSpineOutLength=0.333
  6521. m_fNoAmmoSoundRadius=500
  6522. m_fFireSoundRadius=5000
  6523. m_fSuppressedFireSoundRadius=500
  6524. m_fEquipSoundRadius=200
  6525. m_fReloadSoundRadius=400
  6526. m_fFireModeChangeSoundRadius=50
  6527. m_fStartChamberReloadTime=1.2f
  6528. m_fChamberReloadTime=0.766f
  6529. m_fEndChamberReloadEmptyTime=1.333f
  6530. m_fEndChamberReloadTacticalTime=0.9f
  6531. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  6532. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  6533. m_fFPReloadTacticalRealAnimDuration=0.9
  6534. m_fFPReloadEmptyRealAnimDuration=1.333
  6535. m_fTPReloadTacticalRealAnimDuration=2.333
  6536. m_fTPReloadEmptyRealAnimDuration=2.333
  6537. m_fBlendToBurstTime=0.4f
  6538. m_fBlendInToHandSignal=0.1f
  6539. m_fBlendOutFromHandSignal=0.1f
  6540. m_fBlendInToThrows=0.1f
  6541. m_fBlendOutFromThrows=0.1f
  6542. m_fBlendInToExplosive=0.1f
  6543. m_fBlendOutFromExplosive=0.1f
  6544. m_fBlendInToDetonator=0.1f
  6545. m_fBlendOutFromDetonator=0.1f
  6546. m_fFPReloadIKBlendOutDuration=0
  6547. m_fFPReloadIKBlendInDuration=0
  6548. m_fTPReloadIKBlendOutDuration=0.367
  6549. m_fTPTacticalReloadIKFirstGrabMagTime=0
  6550. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  6551. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  6552. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  6553. m_fTPTacticalReloadIKSecondGrabMagTime=0
  6554. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  6555. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  6556. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  6557. m_fTPEmptyReloadIKFirstGrabMagTime=0
  6558. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  6559. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  6560. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  6561. m_fTPEmptyReloadIKSecondGrabMagTime=0
  6562. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  6563. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  6564. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  6565. m_fTPReloadIKBlendInDuration=0.1
  6566. m_fTPReloadIKBlendInFinalTime=0.467
  6567. m_fFPPutDownIKBlendOutTime=0
  6568. m_fFPPutDownIKBlendOutDuration=0.5
  6569. m_fFPEquipIKBlendInTime=0
  6570. m_fFPEquipIKBlendInDuration=0.5
  6571. m_fTPPutDownIKBlendOutTime=0.3
  6572. m_fTPPutDownIKBlendOutDuration=0.2
  6573. m_fTPEquipIKBlendInTime=0.7
  6574. m_fTPEquipIKBlendInDuration=0.15
  6575. m_fTPInteractPutDownIKBlendOutTime=0.1
  6576. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6577. m_fTPInteractEquipIKBlendInTime=0.333
  6578. m_fTPInteractEquipIKBlendInDuration=0.1
  6579. m_eAttachmentBuiltIn=EAttachment_None
  6580. m_eAttachmentOption1=EAttachment_ReflexSights
  6581. m_eAttachmentOption2=EAttachment_RifleScope
  6582. m_eAttachmentOption3=EAttachment_Laser
  6583. m_eAttachmentOption4=EAttachment_None
  6584. m_bSupportsSoundSuppressor=false
  6585. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=10.0f,Z=0.0f)
  6586. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6587. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=10.5f,Z=-1.8f)
  6588. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=150)
  6589. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=58.5f,Z=-2.6f)
  6590. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=10,Roll=5)
  6591. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6592. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6593. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6594. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6595. m_fireModeAvailability=false
  6596. m_fireModeAvailability=false
  6597. m_fireModeAvailability=false
  6598. m_fireModeAvailability=true
  6599.  
  6600. [R6Game.ConfigR6Shotgun870MCS]
  6601. m_iDamageAt0M=40
  6602. m_iDamageAt5M=38
  6603. m_iDamageAt20M=22
  6604. m_iDamageAt50M=2
  6605. m_fSuppressorDamageModifier=0.8
  6606. m_fOptimalRangeLowerBound=300
  6607. m_fOptimalRangeUpperBound=1500
  6608. m_iShortBurstMinNbBullets=1
  6609. m_iShortBurstMaxNbBullets=1
  6610. m_iMediumBurstMinNbBullets=2
  6611. m_iMediumBurstMaxNbBullets=3
  6612. m_iLongBurstMinNbBullets=3
  6613. m_iLongBurstMaxNbBullets=4
  6614. m_fMinBurstPauseLength=0.5
  6615. m_fMaxBurstPauseLength=1.5
  6616. m_fAccuracyMultiplier=1
  6617. m_fBaseAccuracy=1
  6618. m_iInitialBulletSpread=200
  6619. m_fBulletSpreadPerBullet=0
  6620. m_iMaxBulletSpread=8000
  6621. m_fBulletSpreadRecoveryTime=2
  6622. m_fBulletSpreadPatternMinAngle=100
  6623. m_fBulletSpreadPatternMidAngle=600
  6624. m_fBulletSpreadPatternMaxAngle=800
  6625. m_fBulletSpreadPatternZoneBProbability=0.4
  6626. m_iMovementBulletSpreadMinSpread=350
  6627. m_iMovementBulletSpreadMaxSpread=1500
  6628. m_fMovementBulletSpreadMinMoveSpeed=200
  6629. m_fMovementBulletSpreadMaxMoveSpeed=400
  6630. m_fMovementBulletSpreadInterpSpeed=6
  6631. m_iRotationBulletSpreadMinSpread=350
  6632. m_iRotationBulletSpreadMaxSpread=1500
  6633. m_iRotationBulletSpreadMinRotSpeed=12000
  6634. m_iRotationBulletSpreadMaxRotSpeed=32000
  6635. m_fRotationBulletSpreadInterpSpeed=6
  6636. m_bAllowAutoAim=false
  6637. m_iBlindFireMinBulletSpreadAngle=4500
  6638. m_fBlindFireBulletSpreadModifier=1.2
  6639. m_fBlindFireAutoAimModifier=0
  6640. m_fWalkingModifier=0.01
  6641. m_fCrouchModifier=1
  6642. m_fLaserAccuracyModifier=1.3
  6643. m_iFireRateSingle=36
  6644. m_iRealFireRate=36
  6645. m_iNormalMagSize=8
  6646. m_iHighCapacityMagSize=15
  6647. m_iDefaultAmmunitionNormal=80
  6648. m_iDefaultAmmunitionVeteran=120
  6649. m_iDefaultAmmunitionElite=60
  6650. m_iDefaultAmmunitionMP=80
  6651. m_iMaxAmmunitionNormal=200
  6652. m_iMaxAmmunitionVeteran=160
  6653. m_iMaxAmmunitionElite=80
  6654. m_iMaxAmmunitionMP=200
  6655. m_bUnlimitedAmmo=false
  6656. m_u8DefaultFireMode=3
  6657. m_bWeaponAlwaysReady=false
  6658. m_fWeaponLength=100.0f
  6659. m_iDamageMenuStat=9
  6660. m_iRecoilMenuStat=2
  6661. m_iAccuracyMenuStat=3
  6662. m_iNbBulletsForBlur=4
  6663. m_iMaxNbBulletsForBlur=8
  6664. m_fInitialBlurValue=0
  6665. m_fMaximumBlurValue=0
  6666. m_fBlurSpeed=0
  6667. m_fBlurDuration=0
  6668. m_iCriticalAmmoCount=2
  6669. m_fRecoilControllerRumble=3
  6670. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6671. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6672. m_fWeight=45
  6673. m_strWeaponIconName=ic_weapon_shotgun_870MCS
  6674. m_iMinYawLook=-200
  6675. m_iMaxYawLook=200
  6676. m_iMinPitchLook=-200
  6677. m_iMaxPitchLook=200
  6678. m_fLookRecoveryDampFactor=10.0f
  6679. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6680. m_iScopeMinYawLook=0
  6681. m_iScopeMaxYawLook=0
  6682. m_iScopeMinPitchLook=0
  6683. m_iScopeMaxPitchLook=0
  6684. m_fScopeLookRecoveryDampFactor=0
  6685. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6686. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=3000,Roll=0)
  6687. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6688. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6689. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6690. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6691. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6692. m_rPECLeftArmOffset=(Pitch=0,Yaw=63000,Roll=0)
  6693. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6694. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6695. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6696. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6697. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6698. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6699. m_rPECRightHandOffset=(Pitch=2000,Yaw=63000,Roll=0)
  6700. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadyBigWeaponFix
  6701. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleBigWeaponFix
  6702. m_StandTakeCoverRightReadyFixPose=TcStandRightReadyBigWeaponFix
  6703. m_fRecoilYawMin=700
  6704. m_fRecoilYawMax=800
  6705. m_fRecoilYawRecoveryTime=0.4
  6706. m_fRecoilPitchMin=700
  6707. m_fRecoilPitchMax=800
  6708. m_fRecoilPitchRecoveryTime=0.4
  6709. m_bRecoilModifyPitch=1
  6710. m_fRecoilModifyPitchAccel=1200
  6711. m_fRecoilModifyPitchMaxSpeed=1750
  6712. m_fRecoilSuppressorModifier=0.5
  6713. m_fRecoilControlStockModifier=0.85
  6714. m_fRecoilBlindFireMod=1.5
  6715. m_fRecoilIronSightsModifier=1
  6716. m_fRecoilReflexSightsModifier=1.5
  6717. m_fRecoilACOGScopeModifier=1
  6718. m_fRecoilRifleScopeModifier=0.2
  6719. m_fRecoilSniperScopeModifier=0.1
  6720. m_fRecoilAnimation=0
  6721. m_fRecoilAnimationSuppressed=0
  6722. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  6723. m_fIKRecoilBoltFirePosStart=0
  6724. m_fIKRecoilBoltFirePosLength=0.05
  6725. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  6726. m_fIKRecoilBoltRecoverPosStart=0.1
  6727. m_fIKRecoilBoltRecoverPosLength=0.333
  6728. m_vIKRecoilBoltOperatePosOffset=(X=5.0f,Y=3.0f,Z=10.0f)
  6729. m_fIKRecoilBoltOperatePosStart=0.333
  6730. m_fIKRecoilBoltOperatePosLength=0.25
  6731. m_fIKRecoilBoltFinishPosStart=1.1666
  6732. m_fIKRecoilBoltFinishPosLength=0.3667
  6733. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  6734. m_fIKRecoilBoltFireRotStart=0.03
  6735. m_fIKRecoilBoltFireRotLength=0.05
  6736. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-2000,Yaw=0,Roll=0)
  6737. m_fIKRecoilBoltRecoverRotStart=0.15
  6738. m_fIKRecoilBoltRecoverRotLength=0.333
  6739. m_rIKRecoilBoltOperateRotOffset=(Pitch=2000,Yaw=1000,Roll=-2000)
  6740. m_fIKRecoilBoltOperateRotStart=0.433
  6741. m_fIKRecoilBoltOperateRotLength=0.25
  6742. m_fIKRecoilBoltFinishRotStart=1.266
  6743. m_fIKRecoilBoltFinishRotLength=0.3
  6744. m_fIKRecoilBoltSpine=600
  6745. m_fIKRecoilBoltSpineStart=0.03
  6746. m_fIKRecoilBoltSpineInLength=0.05
  6747. m_fIKRecoilBoltSpineEnd=0.15
  6748. m_fIKRecoilBoltSpineOutLength=0.333
  6749. m_fNoAmmoSoundRadius=500
  6750. m_fFireSoundRadius=5000
  6751. m_fSuppressedFireSoundRadius=500
  6752. m_fEquipSoundRadius=200
  6753. m_fReloadSoundRadius=400
  6754. m_fFireModeChangeSoundRadius=50
  6755. m_fStartChamberReloadTime=1.2f
  6756. m_fChamberReloadTime=0.766f
  6757. m_fEndChamberReloadEmptyTime=1.333f
  6758. m_fEndChamberReloadTacticalTime=0.9f
  6759. m_fChamberReloadStartUpdateAmmoTimer=1.2f
  6760. m_fChamberReloadCycleUpdateAmmoTimer=0.766f
  6761. m_fFPReloadTacticalRealAnimDuration=0.9
  6762. m_fFPReloadEmptyRealAnimDuration=1.333
  6763. m_fTPReloadTacticalRealAnimDuration=2.333
  6764. m_fTPReloadEmptyRealAnimDuration=2.333
  6765. m_fBlendToBurstTime=0.4f
  6766. m_fBlendInToHandSignal=0.1f
  6767. m_fBlendOutFromHandSignal=0.1f
  6768. m_fBlendInToThrows=0.1f
  6769. m_fBlendOutFromThrows=0.1f
  6770. m_fBlendInToExplosive=0.1f
  6771. m_fBlendOutFromExplosive=0.1f
  6772. m_fBlendInToDetonator=0.1f
  6773. m_fBlendOutFromDetonator=0.1f
  6774. m_fFPReloadIKBlendOutDuration=0
  6775. m_fFPReloadIKBlendInDuration=0
  6776. m_fTPReloadIKBlendOutDuration=0.367
  6777. m_fTPTacticalReloadIKFirstGrabMagTime=0
  6778. m_fTPTacticalReloadIKFirstBlendInMagDuration=0
  6779. m_fTPTacticalReloadIKFirstBlendOutMagTime=0
  6780. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0
  6781. m_fTPTacticalReloadIKSecondGrabMagTime=0
  6782. m_fTPTacticalReloadIKSecondBlendInMagDuration=0
  6783. m_fTPTacticalReloadIKSecondBlendOutMagTime=0
  6784. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0
  6785. m_fTPEmptyReloadIKFirstGrabMagTime=0
  6786. m_fTPEmptyReloadIKFirstBlendInMagDuration=0
  6787. m_fTPEmptyReloadIKFirstBlendOutMagTime=0
  6788. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0
  6789. m_fTPEmptyReloadIKSecondGrabMagTime=0
  6790. m_fTPEmptyReloadIKSecondBlendInMagDuration=0
  6791. m_fTPEmptyReloadIKSecondBlendOutMagTime=0
  6792. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0
  6793. m_fTPReloadIKBlendInDuration=0.1
  6794. m_fTPReloadIKBlendInFinalTime=0.467
  6795. m_fFPPutDownIKBlendOutTime=0
  6796. m_fFPPutDownIKBlendOutDuration=0.5
  6797. m_fFPEquipIKBlendInTime=0
  6798. m_fFPEquipIKBlendInDuration=0.5
  6799. m_fTPPutDownIKBlendOutTime=0.3
  6800. m_fTPPutDownIKBlendOutDuration=0.2
  6801. m_fTPEquipIKBlendInTime=0.7
  6802. m_fTPEquipIKBlendInDuration=0.15
  6803. m_fTPInteractPutDownIKBlendOutTime=0.1
  6804. m_fTPInteractPutDownIKBlendOutDuration=0.1
  6805. m_fTPInteractEquipIKBlendInTime=0.333
  6806. m_fTPInteractEquipIKBlendInDuration=0.1
  6807. m_eAttachmentBuiltIn=EAttachment_None
  6808. m_eAttachmentOption1=EAttachment_ReflexSights
  6809. m_eAttachmentOption2=EAttachment_RifleScope
  6810. m_eAttachmentOption3=EAttachment_Laser
  6811. m_eAttachmentOption4=EAttachment_None
  6812. m_bSupportsSoundSuppressor=false
  6813. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6814. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6815. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=8.0f,Z=-1.5f)
  6816. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=200)
  6817. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=52.8f,Z=-2.2f)
  6818. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=8,Roll=79)
  6819. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6820. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6821. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6822. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6823. m_fireModeAvailability=false
  6824. m_fireModeAvailability=false
  6825. m_fireModeAvailability=false
  6826. m_fireModeAvailability=true
  6827.  
  6828. [R6Game.ConfigR6ShotgunXM26LSS]
  6829. m_iDamageAt0M=26
  6830. m_iDamageAt5M=24
  6831. m_iDamageAt20M=10
  6832. m_iDamageAt50M=2
  6833. m_fSuppressorDamageModifier=0.8
  6834. m_fOptimalRangeLowerBound=300
  6835. m_fOptimalRangeUpperBound=1500
  6836. m_iShortBurstMinNbBullets=1
  6837. m_iShortBurstMaxNbBullets=2
  6838. m_iMediumBurstMinNbBullets=2
  6839. m_iMediumBurstMaxNbBullets=4
  6840. m_iLongBurstMinNbBullets=4
  6841. m_iLongBurstMaxNbBullets=8
  6842. m_fMinBurstPauseLength=0.5
  6843. m_fMaxBurstPauseLength=1.5
  6844. m_fAccuracyMultiplier=1
  6845. m_fBaseAccuracy=1
  6846. m_iInitialBulletSpread=200
  6847. m_fBulletSpreadPerBullet=0
  6848. m_iMaxBulletSpread=8000
  6849. m_fBulletSpreadRecoveryTime=2
  6850. m_fBulletSpreadPatternMinAngle=100
  6851. m_fBulletSpreadPatternMidAngle=600
  6852. m_fBulletSpreadPatternMaxAngle=800
  6853. m_fBulletSpreadPatternZoneBProbability=0.4
  6854. m_iMovementBulletSpreadMinSpread=350
  6855. m_iMovementBulletSpreadMaxSpread=1500
  6856. m_fMovementBulletSpreadMinMoveSpeed=200
  6857. m_fMovementBulletSpreadMaxMoveSpeed=400
  6858. m_fMovementBulletSpreadInterpSpeed=6
  6859. m_iRotationBulletSpreadMinSpread=350
  6860. m_iRotationBulletSpreadMaxSpread=1500
  6861. m_iRotationBulletSpreadMinRotSpeed=12000
  6862. m_iRotationBulletSpreadMaxRotSpeed=32000
  6863. m_fRotationBulletSpreadInterpSpeed=6
  6864. m_bAllowAutoAim=false
  6865. m_iBlindFireMinBulletSpreadAngle=4500
  6866. m_fBlindFireBulletSpreadModifier=1.2
  6867. m_fBlindFireAutoAimModifier=0
  6868. m_fWalkingModifier=0.01
  6869. m_fCrouchModifier=1
  6870. m_fLaserAccuracyModifier=1.3
  6871. m_iFireRateSingle=60
  6872. m_iFireRateBurst=280
  6873. m_iRealFireRate=120
  6874. m_iNormalMagSize=5
  6875. m_iHighCapacityMagSize=15
  6876. m_iDefaultAmmunitionNormal=50
  6877. m_iDefaultAmmunitionVeteran=120
  6878. m_iDefaultAmmunitionElite=40
  6879. m_iDefaultAmmunitionMP=50
  6880. m_iMaxAmmunitionNormal=200
  6881. m_iMaxAmmunitionVeteran=160
  6882. m_iMaxAmmunitionElite=80
  6883. m_iMaxAmmunitionMP=200
  6884. m_bUnlimitedAmmo=false
  6885. m_u8DefaultFireMode=3
  6886. m_bWeaponAlwaysReady=false
  6887. m_fWeaponLength=100.0f
  6888. m_iDamageMenuStat=7
  6889. m_iRecoilMenuStat=1
  6890. m_iAccuracyMenuStat=4
  6891. m_iNbBulletsForBlur=4
  6892. m_iMaxNbBulletsForBlur=8
  6893. m_fInitialBlurValue=0
  6894. m_fMaximumBlurValue=0
  6895. m_fBlurSpeed=0
  6896. m_fBlurDuration=0
  6897. m_iCriticalAmmoCount=2
  6898. m_fRecoilControllerRumble=3
  6899. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  6900. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  6901. m_fWeight=45
  6902. m_strWeaponIconName=ic_weapon_shotgun_XM26LSS
  6903. m_iMinYawLook=-200
  6904. m_iMaxYawLook=200
  6905. m_iMinPitchLook=-200
  6906. m_iMaxPitchLook=200
  6907. m_fLookRecoveryDampFactor=10.0f
  6908. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  6909. m_iScopeMinYawLook=0
  6910. m_iScopeMaxYawLook=0
  6911. m_iScopeMinPitchLook=0
  6912. m_iScopeMaxPitchLook=0
  6913. m_fScopeLookRecoveryDampFactor=0
  6914. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  6915. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6916. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6917. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6918. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6919. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6920. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6921. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  6922. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6923. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6924. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=2000,Yaw=2000,Roll=0)
  6925. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6926. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6927. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  6928. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  6929. m_StandTakeCoverLeftReadyFixPose=TcStandLeftReadySmallWeaponFix
  6930. m_StandTakeCoverReadyFixPose=TcStandReadyMiddleSmallWeaponFix
  6931. m_StandTakeCoverRightReadyFixPose=TcStandRightReadySmallWeaponFix
  6932. m_fRecoilYawMin=700
  6933. m_fRecoilYawMax=800
  6934. m_fRecoilYawRecoveryTime=0.2
  6935. m_fRecoilPitchMin=700
  6936. m_fRecoilPitchMax=800
  6937. m_fRecoilPitchRecoveryTime=0.2
  6938. m_bRecoilModifyPitch=1
  6939. m_fRecoilModifyPitchAccel=1200
  6940. m_fRecoilModifyPitchMaxSpeed=1750
  6941. m_fRecoilSuppressorModifier=0.5
  6942. m_fRecoilControlStockModifier=0.85
  6943. m_fRecoilBlindFireMod=1.5
  6944. m_fRecoilIronSightsModifier=1
  6945. m_fRecoilReflexSightsModifier=1.5
  6946. m_fRecoilACOGScopeModifier=1
  6947. m_fRecoilRifleScopeModifier=0.2
  6948. m_fRecoilSniperScopeModifier=0.1
  6949. m_fRecoilAnimation=0
  6950. m_fRecoilAnimationSuppressed=0
  6951. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-2.0f)
  6952. m_fIKRecoilSingleOffsetStart=0
  6953. m_fIKRecoilSingleOffsetInLength=0.05
  6954. m_fIKRecoilSingleOffsetEnd=0.05
  6955. m_fIKRecoilSingleOffsetOutLength=0.1
  6956. m_fIKRecoilSinglePitch=1500
  6957. m_fIKRecoilSinglePitchStart=0.02
  6958. m_fIKRecoilSinglePitchInLength=0.05
  6959. m_fIKRecoilSinglePitchEnd=0.05
  6960. m_fIKRecoilSinglePitchOutLength=0.1
  6961. m_fIKRecoilSingleSpine=500
  6962. m_fIKRecoilSingleSpineStart=0.03
  6963. m_fIKRecoilSingleSpineInLength=0.05
  6964. m_fIKRecoilSingleSpineEnd=0.05
  6965. m_fIKRecoilSingleSpineOutLength=0.1
  6966. m_vIKRecoilBurstOffset=(X=3.0f,Y=0.0f,Z=0.0f)
  6967. m_fIKRecoilBurstSpeedIn=2.5
  6968. m_fIKRecoilBurstSpeedOut=4
  6969. m_iIKRecoilBurstPitchRandom=800
  6970. m_fIKRecoilBurstPitchRate=15000
  6971. m_fIKRecoilBurstBreathMult=24.f
  6972. m_fIKRecoilBurstBreathMultSpeedIn=2.5
  6973. m_fIKRecoilBurstBreathMultSpeedOut=4
  6974. m_fIKRecoilBurstBreathMaster=0.3f
  6975. m_fIKRecoilBurstBreathMasterSpeedIn=2.5
  6976. m_fIKRecoilBurstBreathMasterSpeedOut=4
  6977. m_fNoAmmoSoundRadius=500
  6978. m_fFireSoundRadius=5000
  6979. m_fSuppressedFireSoundRadius=500
  6980. m_fEquipSoundRadius=200
  6981. m_fReloadSoundRadius=400
  6982. m_fFireModeChangeSoundRadius=50
  6983. m_fReloadTacticTime=2.333f
  6984. m_fReloadEmptyTime=3.233f
  6985. m_fFPReloadTacticalUpdateAmmoTimer=1.533f
  6986. m_fFPReloadEmptyUpdateAmmoTimer=2.6f
  6987. m_fFPReloadTacticalRealAnimDuration=2.333
  6988. m_fFPReloadEmptyRealAnimDuration=3.233
  6989. m_fTPReloadTacticalRealAnimDuration=2.333
  6990. m_fTPReloadEmptyRealAnimDuration=2.333
  6991. m_fBlendToBurstTime=0.f
  6992. m_fBlendInToHandSignal=0.1f
  6993. m_fBlendOutFromHandSignal=0.1f
  6994. m_fBlendInToThrows=0.1f
  6995. m_fBlendOutFromThrows=0.1f
  6996. m_fBlendInToExplosive=0.1f
  6997. m_fBlendOutFromExplosive=0.1f
  6998. m_fBlendInToDetonator=0.1f
  6999. m_fBlendOutFromDetonator=0.1f
  7000. m_fFPReloadIKBlendOutDuration=0
  7001. m_fFPReloadIKBlendInDuration=0
  7002. m_fTPReloadIKBlendOutDuration=0.3
  7003. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7004. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7005. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7006. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7007. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7008. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7009. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7010. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7011. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7012. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7013. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7014. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7015. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7016. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7017. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7018. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7019. m_fTPReloadIKBlendInDuration=0.233
  7020. m_fTPReloadIKBlendInFinalTime=2.2
  7021. m_fFPPutDownIKBlendOutTime=0
  7022. m_fFPPutDownIKBlendOutDuration=0.5
  7023. m_fFPEquipIKBlendInTime=0
  7024. m_fFPEquipIKBlendInDuration=0.5
  7025. m_fTPPutDownIKBlendOutTime=0.3
  7026. m_fTPPutDownIKBlendOutDuration=0.2
  7027. m_fTPEquipIKBlendInTime=0.7
  7028. m_fTPEquipIKBlendInDuration=0.15
  7029. m_fTPInteractPutDownIKBlendOutTime=0.1
  7030. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7031. m_fTPInteractEquipIKBlendInTime=0.333
  7032. m_fTPInteractEquipIKBlendInDuration=0.1
  7033. m_eAttachmentBuiltIn=EAttachment_None
  7034. m_eAttachmentOption1=EAttachment_ReflexSights
  7035. m_eAttachmentOption2=EAttachment_RifleScope
  7036. m_eAttachmentOption3=EAttachment_Laser
  7037. m_eAttachmentOption4=EAttachment_None
  7038. m_bSupportsSoundSuppressor=false
  7039. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=13.0f,Z=1.1f)
  7040. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=-20,Roll=30)
  7041. m_vReflexSightsFPMeshTranslation=(X=0.1f,Y=10.0f,Z=1.0f)
  7042. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=185)
  7043. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=52.0f,Z=-0.1f)
  7044. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-15,Roll=-4)
  7045. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7046. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7047. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7048. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7049. m_fireModeAvailability=true
  7050. m_fireModeAvailability=false
  7051. m_fireModeAvailability=false
  7052. m_fireModeAvailability=true
  7053.  
  7054. [R6Game.ConfigR6SniperPSG1]
  7055. m_iDamageAt0M=70
  7056. m_iDamageAt5M=50
  7057. m_iDamageAt20M=50
  7058. m_iDamageAt50M=50
  7059. m_fSuppressorDamageModifier=0.7
  7060. m_fOptimalRangeLowerBound=300
  7061. m_fOptimalRangeUpperBound=5000
  7062. m_iShortBurstMinNbBullets=1
  7063. m_iShortBurstMaxNbBullets=2
  7064. m_iMediumBurstMinNbBullets=2
  7065. m_iMediumBurstMaxNbBullets=3
  7066. m_iLongBurstMinNbBullets=3
  7067. m_iLongBurstMaxNbBullets=4
  7068. m_fMinBurstPauseLength=2
  7069. m_fMaxBurstPauseLength=4
  7070. m_fAccuracyMultiplier=1
  7071. m_fBaseAccuracy=100
  7072. m_iInitialBulletSpread=0
  7073. m_fBulletSpreadPerBullet=180
  7074. m_iMaxBulletSpread=2200
  7075. m_fBulletSpreadRecoveryTime=2
  7076. m_fBulletSpreadPatternMinAngle=0
  7077. m_fBulletSpreadPatternMidAngle=0
  7078. m_fBulletSpreadPatternMaxAngle=0
  7079. m_fBulletSpreadPatternZoneBProbability=0
  7080. m_iMovementBulletSpreadMinSpread=500
  7081. m_iMovementBulletSpreadMaxSpread=4000
  7082. m_fMovementBulletSpreadMinMoveSpeed=10
  7083. m_fMovementBulletSpreadMaxMoveSpeed=400
  7084. m_fMovementBulletSpreadInterpSpeed=2
  7085. m_iRotationBulletSpreadMinSpread=500
  7086. m_iRotationBulletSpreadMaxSpread=4000
  7087. m_iRotationBulletSpreadMinRotSpeed=9000
  7088. m_iRotationBulletSpreadMaxRotSpeed=32000
  7089. m_fRotationBulletSpreadInterpSpeed=2
  7090. m_bAllowAutoAim=false
  7091. m_iBlindFireMinBulletSpreadAngle=4500
  7092. m_fBlindFireBulletSpreadModifier=1.2
  7093. m_fBlindFireAutoAimModifier=0
  7094. m_fWalkingModifier=0.01
  7095. m_fCrouchModifier=1
  7096. m_fLaserAccuracyModifier=1.3
  7097. m_iFireRateSingle=60
  7098. m_iRealFireRate=100
  7099. m_iNormalMagSize=5
  7100. m_iHighCapacityMagSize=8
  7101. m_iDefaultAmmunitionNormal=30
  7102. m_iDefaultAmmunitionVeteran=50
  7103. m_iDefaultAmmunitionElite=30
  7104. m_iDefaultAmmunitionMP=25
  7105. m_iMaxAmmunitionNormal=180
  7106. m_iMaxAmmunitionVeteran=75
  7107. m_iMaxAmmunitionElite=50
  7108. m_iMaxAmmunitionMP=180
  7109. m_bUnlimitedAmmo=false
  7110. m_u8DefaultFireMode=3
  7111. m_bWeaponAlwaysReady=false
  7112. m_fWeaponLength=120.0f
  7113. m_iDamageMenuStat=8
  7114. m_iRecoilMenuStat=9
  7115. m_iAccuracyMenuStat=10
  7116. m_iNbBulletsForBlur=2
  7117. m_iMaxNbBulletsForBlur=8
  7118. m_fInitialBlurValue=0
  7119. m_fMaximumBlurValue=0
  7120. m_fBlurSpeed=0
  7121. m_fBlurDuration=0
  7122. m_iCriticalAmmoCount=1
  7123. m_fRecoilControllerRumble=3
  7124. m_vFirstPersonMeshTranslation=(X=0.0f,Y=8.0f,Z=-2.0f)
  7125. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7126. m_fWeight=45
  7127. m_strWeaponIconName=ic_weapon_Sniper_psg1
  7128. m_iMinYawLook=-200
  7129. m_iMaxYawLook=200
  7130. m_iMinPitchLook=-200
  7131. m_iMaxPitchLook=200
  7132. m_fLookRecoveryDampFactor=10.0f
  7133. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7134. m_iScopeMinYawLook=0
  7135. m_iScopeMaxYawLook=0
  7136. m_iScopeMinPitchLook=0
  7137. m_iScopeMaxPitchLook=0
  7138. m_fScopeLookRecoveryDampFactor=0
  7139. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7140. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7141. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7142. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7143. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7144. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7145. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7146. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7147. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7148. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7149. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7150. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7151. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7152. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7153. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  7154. m_fRecoilYawMin=1000
  7155. m_fRecoilYawMax=1200
  7156. m_fRecoilYawRecoveryTime=0.1
  7157. m_fRecoilPitchMin=1200
  7158. m_fRecoilPitchMax=1500
  7159. m_fRecoilPitchRecoveryTime=0.2
  7160. m_bRecoilModifyPitch=1
  7161. m_fRecoilModifyPitchAccel=1800
  7162. m_fRecoilModifyPitchMaxSpeed=2500
  7163. m_fRecoilSuppressorModifier=0.6
  7164. m_fRecoilControlStockModifier=0.85
  7165. m_fRecoilBlindFireMod=1.5
  7166. m_fRecoilIronSightsModifier=0.5
  7167. m_fRecoilReflexSightsModifier=0.5
  7168. m_fRecoilACOGScopeModifier=0.5
  7169. m_fRecoilRifleScopeModifier=0.3
  7170. m_fRecoilSniperScopeModifier=0.08
  7171. m_fRecoilAnimation=0.5
  7172. m_fRecoilAnimationSuppressed=0.5
  7173. m_vIKRecoilSingleOffset=(X=2.0f,Y=0.0f,Z=-2.0f)
  7174. m_fIKRecoilSingleOffsetStart=0
  7175. m_fIKRecoilSingleOffsetInLength=0.05
  7176. m_fIKRecoilSingleOffsetEnd=0.05
  7177. m_fIKRecoilSingleOffsetOutLength=0.1
  7178. m_fIKRecoilSinglePitch=800
  7179. m_fIKRecoilSinglePitchStart=0.02
  7180. m_fIKRecoilSinglePitchInLength=0.05
  7181. m_fIKRecoilSinglePitchEnd=0.05
  7182. m_fIKRecoilSinglePitchOutLength=0.1
  7183. m_fIKRecoilSingleSpine=400
  7184. m_fIKRecoilSingleSpineStart=0.03
  7185. m_fIKRecoilSingleSpineInLength=0.05
  7186. m_fIKRecoilSingleSpineEnd=0.05
  7187. m_fIKRecoilSingleSpineOutLength=0.1
  7188. m_fNoAmmoSoundRadius=1000
  7189. m_fFireSoundRadius=5000
  7190. m_fSuppressedFireSoundRadius=1000
  7191. m_fEquipSoundRadius=200
  7192. m_fReloadSoundRadius=400
  7193. m_fFireModeChangeSoundRadius=50
  7194. m_fReloadTacticTime=2.8f
  7195. m_fReloadEmptyTime=3.667f
  7196. m_fFPReloadTacticalUpdateAmmoTimer=1.667f
  7197. m_fFPReloadEmptyUpdateAmmoTimer=2.967f
  7198. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  7199. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  7200. m_fFPReloadTacticalRealAnimDuration=2.8
  7201. m_fFPReloadEmptyRealAnimDuration=3.667
  7202. m_fTPReloadTacticalRealAnimDuration=2.333
  7203. m_fTPReloadEmptyRealAnimDuration=2.333
  7204. m_fBlendToBurstTime=0.4f
  7205. m_fBlendInToHandSignal=0.1f
  7206. m_fBlendOutFromHandSignal=0.1f
  7207. m_fBlendInToThrows=0.1f
  7208. m_fBlendOutFromThrows=0.1f
  7209. m_fBlendInToExplosive=0.1f
  7210. m_fBlendOutFromExplosive=0.1f
  7211. m_fBlendInToDetonator=0.1f
  7212. m_fBlendOutFromDetonator=0.1f
  7213. m_fFPReloadIKBlendOutDuration=0
  7214. m_fFPReloadIKBlendInDuration=0
  7215. m_fTPReloadIKBlendOutDuration=0.3
  7216. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7217. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7218. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7219. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7220. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7221. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7222. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7223. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7224. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7225. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7226. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7227. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7228. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7229. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7230. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7231. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7232. m_fTPReloadIKBlendInDuration=0.233
  7233. m_fTPReloadIKBlendInFinalTime=2.2
  7234. m_fFPPutDownIKBlendOutTime=0
  7235. m_fFPPutDownIKBlendOutDuration=0.5
  7236. m_fFPEquipIKBlendInTime=0
  7237. m_fFPEquipIKBlendInDuration=0.5
  7238. m_fTPPutDownIKBlendOutTime=0.3
  7239. m_fTPPutDownIKBlendOutDuration=0.2
  7240. m_fTPEquipIKBlendInTime=0.7
  7241. m_fTPEquipIKBlendInDuration=0.15
  7242. m_fTPInteractPutDownIKBlendOutTime=0.1
  7243. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7244. m_fTPInteractEquipIKBlendInTime=0.333
  7245. m_fTPInteractEquipIKBlendInDuration=0.1
  7246. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  7247. m_eAttachmentOption1=EAttachment_SniperScopeB
  7248. m_eAttachmentOption2=EAttachment_SniperScopeC
  7249. m_eAttachmentOption3=EAttachment_None
  7250. m_eAttachmentOption4=EAttachment_None
  7251. m_bSupportsSoundSuppressor=false
  7252. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7253. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7254. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7255. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7256. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  7257. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7258. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7259. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7260. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=66.0f,Z=-0.3f)
  7261. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-2)
  7262. m_fireModeAvailability=false
  7263. m_fireModeAvailability=false
  7264. m_fireModeAvailability=false
  7265. m_fireModeAvailability=true
  7266.  
  7267. [R6Game.ConfigR6SniperM40A1]
  7268. m_iDamageAt0M=107
  7269. m_iDamageAt5M=87
  7270. m_iDamageAt20M=87
  7271. m_iDamageAt50M=87
  7272. m_fSuppressorDamageModifier=0.7
  7273. m_fOptimalRangeLowerBound=300
  7274. m_fOptimalRangeUpperBound=5000
  7275. m_iShortBurstMinNbBullets=1
  7276. m_iShortBurstMaxNbBullets=2
  7277. m_iMediumBurstMinNbBullets=2
  7278. m_iMediumBurstMaxNbBullets=3
  7279. m_iLongBurstMinNbBullets=3
  7280. m_iLongBurstMaxNbBullets=4
  7281. m_fMinBurstPauseLength=2
  7282. m_fMaxBurstPauseLength=4
  7283. m_fAccuracyMultiplier=1
  7284. m_fBaseAccuracy=80
  7285. m_iInitialBulletSpread=0
  7286. m_fBulletSpreadPerBullet=150
  7287. m_iMaxBulletSpread=2200
  7288. m_fBulletSpreadRecoveryTime=2
  7289. m_fBulletSpreadPatternMinAngle=0
  7290. m_fBulletSpreadPatternMidAngle=0
  7291. m_fBulletSpreadPatternMaxAngle=0
  7292. m_fBulletSpreadPatternZoneBProbability=0
  7293. m_iMovementBulletSpreadMinSpread=500
  7294. m_iMovementBulletSpreadMaxSpread=4000
  7295. m_fMovementBulletSpreadMinMoveSpeed=10
  7296. m_fMovementBulletSpreadMaxMoveSpeed=400
  7297. m_fMovementBulletSpreadInterpSpeed=1.9
  7298. m_iRotationBulletSpreadMinSpread=500
  7299. m_iRotationBulletSpreadMaxSpread=4000
  7300. m_iRotationBulletSpreadMinRotSpeed=9000
  7301. m_iRotationBulletSpreadMaxRotSpeed=32000
  7302. m_fRotationBulletSpreadInterpSpeed=1.9
  7303. m_bAllowAutoAim=false
  7304. m_iBlindFireMinBulletSpreadAngle=4500
  7305. m_fBlindFireBulletSpreadModifier=1.2
  7306. m_fBlindFireAutoAimModifier=0
  7307. m_fWalkingModifier=0.01
  7308. m_fCrouchModifier=1
  7309. m_fLaserAccuracyModifier=1.3
  7310. m_iFireRateSingle=33
  7311. m_iRealFireRate=33
  7312. m_iNormalMagSize=5
  7313. m_iHighCapacityMagSize=8
  7314. m_iDefaultAmmunitionNormal=30
  7315. m_iDefaultAmmunitionVeteran=50
  7316. m_iDefaultAmmunitionElite=30
  7317. m_iDefaultAmmunitionMP=25
  7318. m_iMaxAmmunitionNormal=180
  7319. m_iMaxAmmunitionVeteran=75
  7320. m_iMaxAmmunitionElite=50
  7321. m_iMaxAmmunitionMP=180
  7322. m_bUnlimitedAmmo=false
  7323. m_u8DefaultFireMode=3
  7324. m_bWeaponAlwaysReady=false
  7325. m_fWeaponLength=120.0f
  7326. m_iDamageMenuStat=10
  7327. m_iRecoilMenuStat=9
  7328. m_iAccuracyMenuStat=10
  7329. m_iNbBulletsForBlur=2
  7330. m_iMaxNbBulletsForBlur=8
  7331. m_fInitialBlurValue=0
  7332. m_fMaximumBlurValue=0
  7333. m_fBlurSpeed=0
  7334. m_fBlurDuration=0
  7335. m_iCriticalAmmoCount=1
  7336. m_fRecoilControllerRumble=3
  7337. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7338. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7339. m_fWeight=45
  7340. m_strWeaponIconName=ic_weapon_Sniper_M40A1
  7341. m_iMinYawLook=-200
  7342. m_iMaxYawLook=200
  7343. m_iMinPitchLook=-200
  7344. m_iMaxPitchLook=200
  7345. m_fLookRecoveryDampFactor=10.0f
  7346. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7347. m_iScopeMinYawLook=0
  7348. m_iScopeMaxYawLook=0
  7349. m_iScopeMinPitchLook=0
  7350. m_iScopeMaxPitchLook=0
  7351. m_fScopeLookRecoveryDampFactor=0
  7352. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7353. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7354. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7355. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7356. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7357. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7358. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7359. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7360. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7361. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7362. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7363. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7364. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7365. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7366. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  7367. m_fRecoilYawMin=1000
  7368. m_fRecoilYawMax=1200
  7369. m_fRecoilYawRecoveryTime=0.25
  7370. m_fRecoilPitchMin=1200
  7371. m_fRecoilPitchMax=1500
  7372. m_fRecoilPitchRecoveryTime=0.2
  7373. m_bRecoilModifyPitch=1
  7374. m_fRecoilModifyPitchAccel=1800
  7375. m_fRecoilModifyPitchMaxSpeed=2500
  7376. m_fRecoilSuppressorModifier=0.6
  7377. m_fRecoilControlStockModifier=0.85
  7378. m_fRecoilBlindFireMod=1.5
  7379. m_fRecoilIronSightsModifier=0.5
  7380. m_fRecoilReflexSightsModifier=0.5
  7381. m_fRecoilACOGScopeModifier=0.5
  7382. m_fRecoilRifleScopeModifier=0.3
  7383. m_fRecoilSniperScopeModifier=0.08
  7384. m_fRecoilAnimation=0
  7385. m_fRecoilAnimationSuppressed=0
  7386. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  7387. m_fIKRecoilBoltFirePosStart=0
  7388. m_fIKRecoilBoltFirePosLength=0.05
  7389. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  7390. m_fIKRecoilBoltRecoverPosStart=0.1
  7391. m_fIKRecoilBoltRecoverPosLength=0.666
  7392. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  7393. m_fIKRecoilBoltOperatePosStart=0.333
  7394. m_fIKRecoilBoltOperatePosLength=0.25
  7395. m_fIKRecoilBoltFinishPosStart=1.383
  7396. m_fIKRecoilBoltFinishPosLength=0.433
  7397. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  7398. m_fIKRecoilBoltFireRotStart=0.03
  7399. m_fIKRecoilBoltFireRotLength=0.05
  7400. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  7401. m_fIKRecoilBoltRecoverRotStart=0.15
  7402. m_fIKRecoilBoltRecoverRotLength=0.333
  7403. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  7404. m_fIKRecoilBoltOperateRotStart=0.433
  7405. m_fIKRecoilBoltOperateRotLength=0.25
  7406. m_fIKRecoilBoltFinishRotStart=1.433
  7407. m_fIKRecoilBoltFinishRotLength=0.4
  7408. m_fIKRecoilBoltSpine=600
  7409. m_fIKRecoilBoltSpineStart=0.03
  7410. m_fIKRecoilBoltSpineInLength=0.05
  7411. m_fIKRecoilBoltSpineEnd=0.15
  7412. m_fIKRecoilBoltSpineOutLength=0.333
  7413. m_fNoAmmoSoundRadius=1000
  7414. m_fFireSoundRadius=5000
  7415. m_fSuppressedFireSoundRadius=1000
  7416. m_fEquipSoundRadius=200
  7417. m_fReloadSoundRadius=400
  7418. m_fFireModeChangeSoundRadius=50
  7419. m_fReloadTacticTime=2.333f
  7420. m_fReloadEmptyTime=3.200f
  7421. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  7422. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  7423. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  7424. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  7425. m_fFPReloadTacticalRealAnimDuration=2.333
  7426. m_fFPReloadEmptyRealAnimDuration=3.2
  7427. m_fTPReloadTacticalRealAnimDuration=2.333
  7428. m_fTPReloadEmptyRealAnimDuration=2.333
  7429. m_fBlendToBurstTime=0.4f
  7430. m_fBlendInToHandSignal=0.1f
  7431. m_fBlendOutFromHandSignal=0.1f
  7432. m_fBlendInToThrows=0.1f
  7433. m_fBlendOutFromThrows=0.1f
  7434. m_fBlendInToExplosive=0.1f
  7435. m_fBlendOutFromExplosive=0.1f
  7436. m_fBlendInToDetonator=0.1f
  7437. m_fBlendOutFromDetonator=0.1f
  7438. m_fFPReloadIKBlendOutDuration=0
  7439. m_fFPReloadIKBlendInDuration=0
  7440. m_fTPReloadIKBlendOutDuration=0.3
  7441. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7442. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7443. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7444. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7445. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7446. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7447. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7448. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7449. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7450. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7451. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7452. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7453. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7454. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7455. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7456. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7457. m_fTPReloadIKBlendInDuration=0.233
  7458. m_fTPReloadIKBlendInFinalTime=2.2
  7459. m_fFPPutDownIKBlendOutTime=0
  7460. m_fFPPutDownIKBlendOutDuration=0.5
  7461. m_fFPEquipIKBlendInTime=0
  7462. m_fFPEquipIKBlendInDuration=0.5
  7463. m_fTPPutDownIKBlendOutTime=0.3
  7464. m_fTPPutDownIKBlendOutDuration=0.2
  7465. m_fTPEquipIKBlendInTime=0.7
  7466. m_fTPEquipIKBlendInDuration=0.15
  7467. m_fTPInteractPutDownIKBlendOutTime=0.1
  7468. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7469. m_fTPInteractEquipIKBlendInTime=0.333
  7470. m_fTPInteractEquipIKBlendInDuration=0.1
  7471. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  7472. m_eAttachmentOption1=EAttachment_SniperScopeB
  7473. m_eAttachmentOption2=EAttachment_SniperScopeC
  7474. m_eAttachmentOption3=EAttachment_None
  7475. m_eAttachmentOption4=EAttachment_None
  7476. m_bSupportsSoundSuppressor=false
  7477. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7478. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7479. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7480. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7481. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  7482. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7483. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7484. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7485. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=39.0f,Z=-0.7f)
  7486. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=15)
  7487. m_fireModeAvailability=false
  7488. m_fireModeAvailability=false
  7489. m_fireModeAvailability=false
  7490. m_fireModeAvailability=true
  7491.  
  7492. [R6Game.ConfigR6SniperSV98]
  7493. m_iDamageAt0M=107
  7494. m_iDamageAt5M=87
  7495. m_iDamageAt20M=87
  7496. m_iDamageAt50M=87
  7497. m_fSuppressorDamageModifier=0.7
  7498. m_fOptimalRangeLowerBound=300
  7499. m_fOptimalRangeUpperBound=5000
  7500. m_iShortBurstMinNbBullets=1
  7501. m_iShortBurstMaxNbBullets=2
  7502. m_iMediumBurstMinNbBullets=2
  7503. m_iMediumBurstMaxNbBullets=3
  7504. m_iLongBurstMinNbBullets=3
  7505. m_iLongBurstMaxNbBullets=4
  7506. m_fMinBurstPauseLength=2
  7507. m_fMaxBurstPauseLength=4
  7508. m_fAccuracyMultiplier=1
  7509. m_fBaseAccuracy=80
  7510. m_iInitialBulletSpread=0
  7511. m_fBulletSpreadPerBullet=160
  7512. m_iMaxBulletSpread=2200
  7513. m_fBulletSpreadRecoveryTime=2
  7514. m_fBulletSpreadPatternMinAngle=0
  7515. m_fBulletSpreadPatternMidAngle=0
  7516. m_fBulletSpreadPatternMaxAngle=0
  7517. m_fBulletSpreadPatternZoneBProbability=0
  7518. m_iMovementBulletSpreadMinSpread=500
  7519. m_iMovementBulletSpreadMaxSpread=4000
  7520. m_fMovementBulletSpreadMinMoveSpeed=10
  7521. m_fMovementBulletSpreadMaxMoveSpeed=400
  7522. m_fMovementBulletSpreadInterpSpeed=1.8
  7523. m_iRotationBulletSpreadMinSpread=500
  7524. m_iRotationBulletSpreadMaxSpread=4000
  7525. m_iRotationBulletSpreadMinRotSpeed=9000
  7526. m_iRotationBulletSpreadMaxRotSpeed=32000
  7527. m_fRotationBulletSpreadInterpSpeed=1.8
  7528. m_bAllowAutoAim=false
  7529. m_iBlindFireMinBulletSpreadAngle=4500
  7530. m_fBlindFireBulletSpreadModifier=1.2
  7531. m_fBlindFireAutoAimModifier=0
  7532. m_fWalkingModifier=0.01
  7533. m_fCrouchModifier=1
  7534. m_fLaserAccuracyModifier=1.3
  7535. m_iFireRateSingle=33
  7536. m_iRealFireRate=33
  7537. m_iNormalMagSize=5
  7538. m_iHighCapacityMagSize=8
  7539. m_iDefaultAmmunitionNormal=30
  7540. m_iDefaultAmmunitionVeteran=50
  7541. m_iDefaultAmmunitionElite=30
  7542. m_iDefaultAmmunitionMP=25
  7543. m_iMaxAmmunitionNormal=180
  7544. m_iMaxAmmunitionVeteran=75
  7545. m_iMaxAmmunitionElite=50
  7546. m_iMaxAmmunitionMP=180
  7547. m_bUnlimitedAmmo=false
  7548. m_u8DefaultFireMode=3
  7549. m_bWeaponAlwaysReady=false
  7550. m_fWeaponLength=120.0f
  7551. m_iDamageMenuStat=10
  7552. m_iRecoilMenuStat=9
  7553. m_iAccuracyMenuStat=10
  7554. m_iNbBulletsForBlur=2
  7555. m_iMaxNbBulletsForBlur=8
  7556. m_fInitialBlurValue=0
  7557. m_fMaximumBlurValue=0
  7558. m_fBlurSpeed=0
  7559. m_fBlurDuration=0
  7560. m_iCriticalAmmoCount=1
  7561. m_fRecoilControllerRumble=3
  7562. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7563. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7564. m_fWeight=45
  7565. m_strWeaponIconName=ic_weapon_Sniper_SV98
  7566. m_iMinYawLook=-200
  7567. m_iMaxYawLook=200
  7568. m_iMinPitchLook=-200
  7569. m_iMaxPitchLook=200
  7570. m_fLookRecoveryDampFactor=10.0f
  7571. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7572. m_iScopeMinYawLook=0
  7573. m_iScopeMaxYawLook=0
  7574. m_iScopeMinPitchLook=0
  7575. m_iScopeMaxPitchLook=0
  7576. m_fScopeLookRecoveryDampFactor=0
  7577. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7578. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7579. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7580. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7581. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7582. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7583. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7584. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7585. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7586. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7587. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7588. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7589. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7590. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7591. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  7592. m_fRecoilYawMin=1000
  7593. m_fRecoilYawMax=1200
  7594. m_fRecoilYawRecoveryTime=0.25
  7595. m_fRecoilPitchMin=1200
  7596. m_fRecoilPitchMax=1500
  7597. m_fRecoilPitchRecoveryTime=0.2
  7598. m_bRecoilModifyPitch=1
  7599. m_fRecoilModifyPitchAccel=1800
  7600. m_fRecoilModifyPitchMaxSpeed=2500
  7601. m_fRecoilSuppressorModifier=0.6
  7602. m_fRecoilControlStockModifier=0.85
  7603. m_fRecoilBlindFireMod=1.5
  7604. m_fRecoilIronSightsModifier=0.5
  7605. m_fRecoilReflexSightsModifier=0.5
  7606. m_fRecoilACOGScopeModifier=0.5
  7607. m_fRecoilRifleScopeModifier=0.3
  7608. m_fRecoilSniperScopeModifier=0.08
  7609. m_fRecoilAnimation=0
  7610. m_fRecoilAnimationSuppressed=0
  7611. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  7612. m_fIKRecoilBoltFirePosStart=0
  7613. m_fIKRecoilBoltFirePosLength=0.05
  7614. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  7615. m_fIKRecoilBoltRecoverPosStart=0.1
  7616. m_fIKRecoilBoltRecoverPosLength=0.666
  7617. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  7618. m_fIKRecoilBoltOperatePosStart=0.333
  7619. m_fIKRecoilBoltOperatePosLength=0.25
  7620. m_fIKRecoilBoltFinishPosStart=1.383
  7621. m_fIKRecoilBoltFinishPosLength=0.433
  7622. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  7623. m_fIKRecoilBoltFireRotStart=0.03
  7624. m_fIKRecoilBoltFireRotLength=0.05
  7625. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  7626. m_fIKRecoilBoltRecoverRotStart=0.15
  7627. m_fIKRecoilBoltRecoverRotLength=0.333
  7628. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  7629. m_fIKRecoilBoltOperateRotStart=0.433
  7630. m_fIKRecoilBoltOperateRotLength=0.25
  7631. m_fIKRecoilBoltFinishRotStart=1.433
  7632. m_fIKRecoilBoltFinishRotLength=0.4
  7633. m_fIKRecoilBoltSpine=600
  7634. m_fIKRecoilBoltSpineStart=0.03
  7635. m_fIKRecoilBoltSpineInLength=0.05
  7636. m_fIKRecoilBoltSpineEnd=0.15
  7637. m_fIKRecoilBoltSpineOutLength=0.333
  7638. m_fNoAmmoSoundRadius=1000
  7639. m_fFireSoundRadius=5000
  7640. m_fSuppressedFireSoundRadius=1000
  7641. m_fEquipSoundRadius=200
  7642. m_fReloadSoundRadius=400
  7643. m_fFireModeChangeSoundRadius=50
  7644. m_fReloadTacticTime=2.333f
  7645. m_fReloadEmptyTime=3.200f
  7646. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  7647. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  7648. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  7649. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  7650. m_fFPReloadTacticalRealAnimDuration=2.333
  7651. m_fFPReloadEmptyRealAnimDuration=3.2
  7652. m_fTPReloadTacticalRealAnimDuration=2.333
  7653. m_fTPReloadEmptyRealAnimDuration=2.333
  7654. m_fBlendToBurstTime=0.4f
  7655. m_fBlendInToHandSignal=0.1f
  7656. m_fBlendOutFromHandSignal=0.1f
  7657. m_fBlendInToThrows=0.1f
  7658. m_fBlendOutFromThrows=0.1f
  7659. m_fBlendInToExplosive=0.1f
  7660. m_fBlendOutFromExplosive=0.1f
  7661. m_fBlendInToDetonator=0.1f
  7662. m_fBlendOutFromDetonator=0.1f
  7663. m_fFPReloadIKBlendOutDuration=0
  7664. m_fFPReloadIKBlendInDuration=0
  7665. m_fTPReloadIKBlendOutDuration=0.3
  7666. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7667. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7668. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7669. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7670. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7671. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7672. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7673. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7674. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7675. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7676. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7677. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7678. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7679. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7680. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7681. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7682. m_fTPReloadIKBlendInDuration=0.233
  7683. m_fTPReloadIKBlendInFinalTime=2.2
  7684. m_fFPPutDownIKBlendOutTime=0
  7685. m_fFPPutDownIKBlendOutDuration=0.5
  7686. m_fFPEquipIKBlendInTime=0
  7687. m_fFPEquipIKBlendInDuration=0.5
  7688. m_fTPPutDownIKBlendOutTime=0.3
  7689. m_fTPPutDownIKBlendOutDuration=0.2
  7690. m_fTPEquipIKBlendInTime=0.7
  7691. m_fTPEquipIKBlendInDuration=0.15
  7692. m_fTPInteractPutDownIKBlendOutTime=0.1
  7693. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7694. m_fTPInteractEquipIKBlendInTime=0.333
  7695. m_fTPInteractEquipIKBlendInDuration=0.1
  7696. m_fFPShootIKBlendOutDuration=0
  7697. m_fFPShootIKBlendInDuration=0.1
  7698. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  7699. m_eAttachmentOption1=EAttachment_SniperScopeB
  7700. m_eAttachmentOption2=EAttachment_SniperScopeC
  7701. m_eAttachmentOption3=EAttachment_None
  7702. m_eAttachmentOption4=EAttachment_None
  7703. m_bSupportsSoundSuppressor=false
  7704. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7705. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7706. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7707. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7708. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  7709. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7710. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7711. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7712. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=46.0f,Z=-1.9f)
  7713. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-9)
  7714. m_fireModeAvailability=false
  7715. m_fireModeAvailability=false
  7716. m_fireModeAvailability=false
  7717. m_fireModeAvailability=true
  7718.  
  7719. [R6Game.ConfigR6SniperScoutTactical]
  7720. m_iDamageAt0M=107
  7721. m_iDamageAt5M=87
  7722. m_iDamageAt20M=87
  7723. m_iDamageAt50M=87
  7724. m_fSuppressorDamageModifier=0.7
  7725. m_fOptimalRangeLowerBound=300
  7726. m_fOptimalRangeUpperBound=5000
  7727. m_iShortBurstMinNbBullets=1
  7728. m_iShortBurstMaxNbBullets=2
  7729. m_iMediumBurstMinNbBullets=2
  7730. m_iMediumBurstMaxNbBullets=3
  7731. m_iLongBurstMinNbBullets=3
  7732. m_iLongBurstMaxNbBullets=4
  7733. m_fMinBurstPauseLength=2
  7734. m_fMaxBurstPauseLength=4
  7735. m_fAccuracyMultiplier=1
  7736. m_fBaseAccuracy=80
  7737. m_iInitialBulletSpread=0
  7738. m_fBulletSpreadPerBullet=170
  7739. m_iMaxBulletSpread=2200
  7740. m_fBulletSpreadRecoveryTime=2
  7741. m_fBulletSpreadPatternMinAngle=0
  7742. m_fBulletSpreadPatternMidAngle=0
  7743. m_fBulletSpreadPatternMaxAngle=0
  7744. m_fBulletSpreadPatternZoneBProbability=0
  7745. m_iMovementBulletSpreadMinSpread=500
  7746. m_iMovementBulletSpreadMaxSpread=4000
  7747. m_fMovementBulletSpreadMinMoveSpeed=10
  7748. m_fMovementBulletSpreadMaxMoveSpeed=400
  7749. m_fMovementBulletSpreadInterpSpeed=2.2
  7750. m_iRotationBulletSpreadMinSpread=500
  7751. m_iRotationBulletSpreadMaxSpread=4000
  7752. m_iRotationBulletSpreadMinRotSpeed=9000
  7753. m_iRotationBulletSpreadMaxRotSpeed=32000
  7754. m_fRotationBulletSpreadInterpSpeed=2.2
  7755. m_bAllowAutoAim=false
  7756. m_iBlindFireMinBulletSpreadAngle=4500
  7757. m_fBlindFireBulletSpreadModifier=1.2
  7758. m_fBlindFireAutoAimModifier=0
  7759. m_fWalkingModifier=0.01
  7760. m_fCrouchModifier=1
  7761. m_fLaserAccuracyModifier=1.3
  7762. m_iFireRateSingle=33
  7763. m_iRealFireRate=33
  7764. m_iNormalMagSize=5
  7765. m_iHighCapacityMagSize=8
  7766. m_iDefaultAmmunitionNormal=30
  7767. m_iDefaultAmmunitionVeteran=50
  7768. m_iDefaultAmmunitionElite=30
  7769. m_iDefaultAmmunitionMP=25
  7770. m_iMaxAmmunitionNormal=180
  7771. m_iMaxAmmunitionVeteran=75
  7772. m_iMaxAmmunitionElite=50
  7773. m_iMaxAmmunitionMP=180
  7774. m_bUnlimitedAmmo=false
  7775. m_u8DefaultFireMode=3
  7776. m_bWeaponAlwaysReady=false
  7777. m_fWeaponLength=120.0f
  7778. m_iDamageMenuStat=10
  7779. m_iRecoilMenuStat=9
  7780. m_iAccuracyMenuStat=10
  7781. m_iNbBulletsForBlur=2
  7782. m_iMaxNbBulletsForBlur=8
  7783. m_fInitialBlurValue=0
  7784. m_fMaximumBlurValue=0
  7785. m_fBlurSpeed=0
  7786. m_fBlurDuration=0
  7787. m_iCriticalAmmoCount=1
  7788. m_fRecoilControllerRumble=3
  7789. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7790. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7791. m_fWeight=45
  7792. m_strWeaponIconName=ic_weapon_Sniper_ScoutTactical
  7793. m_iMinYawLook=-200
  7794. m_iMaxYawLook=200
  7795. m_iMinPitchLook=-200
  7796. m_iMaxPitchLook=200
  7797. m_fLookRecoveryDampFactor=10.0f
  7798. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  7799. m_iScopeMinYawLook=0
  7800. m_iScopeMaxYawLook=0
  7801. m_iScopeMinPitchLook=0
  7802. m_iScopeMaxPitchLook=0
  7803. m_fScopeLookRecoveryDampFactor=0
  7804. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  7805. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7806. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7807. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7808. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7809. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7810. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7811. m_rPECLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  7812. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7813. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7814. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7815. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7816. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7817. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  7818. m_rPECRightHandOffset=(Pitch=2000,Yaw=64000,Roll=0)
  7819. m_fRecoilYawMin=1000
  7820. m_fRecoilYawMax=1200
  7821. m_fRecoilYawRecoveryTime=0.25
  7822. m_fRecoilPitchMin=1200
  7823. m_fRecoilPitchMax=1500
  7824. m_fRecoilPitchRecoveryTime=0.2
  7825. m_bRecoilModifyPitch=1
  7826. m_fRecoilModifyPitchAccel=1800
  7827. m_fRecoilModifyPitchMaxSpeed=2500
  7828. m_fRecoilSuppressorModifier=0.6
  7829. m_fRecoilControlStockModifier=0.85
  7830. m_fRecoilBlindFireMod=1.5
  7831. m_fRecoilIronSightsModifier=0.5
  7832. m_fRecoilReflexSightsModifier=0.5
  7833. m_fRecoilACOGScopeModifier=0.5
  7834. m_fRecoilRifleScopeModifier=0.3
  7835. m_fRecoilSniperScopeModifier=0.08
  7836. m_fRecoilAnimation=0
  7837. m_fRecoilAnimationSuppressed=0
  7838. m_vIKRecoilBoltFirePosOffset=(X=2.5f,Y=0.0f,Z=-3.0f)
  7839. m_fIKRecoilBoltFirePosStart=0
  7840. m_fIKRecoilBoltFirePosLength=0.05
  7841. m_vIKRecoilBoltRecoverPosOffset=(X=-1.0f,Y=0.0f,Z=-3.0f)
  7842. m_fIKRecoilBoltRecoverPosStart=0.1
  7843. m_fIKRecoilBoltRecoverPosLength=0.666
  7844. m_vIKRecoilBoltOperatePosOffset=(X=8.0f,Y=-6.0f,Z=5.0f)
  7845. m_fIKRecoilBoltOperatePosStart=0.333
  7846. m_fIKRecoilBoltOperatePosLength=0.25
  7847. m_fIKRecoilBoltFinishPosStart=1.383
  7848. m_fIKRecoilBoltFinishPosLength=0.433
  7849. m_rIKRecoilBoltFireRotOffset=(Pitch=2700,Yaw=0,Roll=0)
  7850. m_fIKRecoilBoltFireRotStart=0.03
  7851. m_fIKRecoilBoltFireRotLength=0.05
  7852. m_rIKRecoilBoltRecoverRotOffset=(Pitch=-5000,Yaw=0,Roll=0)
  7853. m_fIKRecoilBoltRecoverRotStart=0.15
  7854. m_fIKRecoilBoltRecoverRotLength=0.333
  7855. m_rIKRecoilBoltOperateRotOffset=(Pitch=-1000,Yaw=5000,Roll=-15000)
  7856. m_fIKRecoilBoltOperateRotStart=0.433
  7857. m_fIKRecoilBoltOperateRotLength=0.25
  7858. m_fIKRecoilBoltFinishRotStart=1.433
  7859. m_fIKRecoilBoltFinishRotLength=0.4
  7860. m_fIKRecoilBoltSpine=600
  7861. m_fIKRecoilBoltSpineStart=0.03
  7862. m_fIKRecoilBoltSpineInLength=0.05
  7863. m_fIKRecoilBoltSpineEnd=0.15
  7864. m_fIKRecoilBoltSpineOutLength=0.333
  7865. m_fNoAmmoSoundRadius=1000
  7866. m_fFireSoundRadius=5000
  7867. m_fSuppressedFireSoundRadius=1000
  7868. m_fEquipSoundRadius=200
  7869. m_fReloadSoundRadius=400
  7870. m_fFireModeChangeSoundRadius=50
  7871. m_fReloadTacticTime=2.333f
  7872. m_fReloadEmptyTime=3.200f
  7873. m_fFPReloadTacticalUpdateAmmoTimer=1.567f
  7874. m_fFPReloadEmptyUpdateAmmoTimer=2.767f
  7875. m_fTPReloadTacticalUpdateAmmoTimer=1.67f
  7876. m_fTPReloadEmptyUpdateAmmoTimer=3.5f
  7877. m_fFPReloadTacticalRealAnimDuration=2.333
  7878. m_fFPReloadEmptyRealAnimDuration=3.2
  7879. m_fTPReloadTacticalRealAnimDuration=2.333
  7880. m_fTPReloadEmptyRealAnimDuration=2.333
  7881. m_fBlendToBurstTime=0.4f
  7882. m_fBlendInToHandSignal=0.1f
  7883. m_fBlendOutFromHandSignal=0.1f
  7884. m_fBlendInToThrows=0.1f
  7885. m_fBlendOutFromThrows=0.1f
  7886. m_fBlendInToExplosive=0.1f
  7887. m_fBlendOutFromExplosive=0.1f
  7888. m_fBlendInToDetonator=0.1f
  7889. m_fBlendOutFromDetonator=0.1f
  7890. m_fFPReloadIKBlendOutDuration=0
  7891. m_fFPReloadIKBlendInDuration=0
  7892. m_fTPReloadIKBlendOutDuration=0.3
  7893. m_fTPTacticalReloadIKFirstGrabMagTime=0.3
  7894. m_fTPTacticalReloadIKFirstBlendInMagDuration=0.3
  7895. m_fTPTacticalReloadIKFirstBlendOutMagTime=0.4
  7896. m_fTPTacticalReloadIKFirstBlendOutMagDuration=0.3
  7897. m_fTPTacticalReloadIKSecondGrabMagTime=1.533
  7898. m_fTPTacticalReloadIKSecondBlendInMagDuration=0.3
  7899. m_fTPTacticalReloadIKSecondBlendOutMagTime=1.967
  7900. m_fTPTacticalReloadIKSecondBlendOutMagDuration=0.2
  7901. m_fTPEmptyReloadIKFirstGrabMagTime=0.3
  7902. m_fTPEmptyReloadIKFirstBlendInMagDuration=0.3
  7903. m_fTPEmptyReloadIKFirstBlendOutMagTime=0.4
  7904. m_fTPEmptyReloadIKFirstBlendOutMagDuration=0.3
  7905. m_fTPEmptyReloadIKSecondGrabMagTime=1.533
  7906. m_fTPEmptyReloadIKSecondBlendInMagDuration=0.3
  7907. m_fTPEmptyReloadIKSecondBlendOutMagTime=1.967
  7908. m_fTPEmptyReloadIKSecondBlendOutMagDuration=0.2
  7909. m_fTPReloadIKBlendInDuration=0.233
  7910. m_fTPReloadIKBlendInFinalTime=2.2
  7911. m_fFPPutDownIKBlendOutTime=0
  7912. m_fFPPutDownIKBlendOutDuration=0.5
  7913. m_fFPEquipIKBlendInTime=0
  7914. m_fFPEquipIKBlendInDuration=0.5
  7915. m_fTPPutDownIKBlendOutTime=0.3
  7916. m_fTPPutDownIKBlendOutDuration=0.2
  7917. m_fTPEquipIKBlendInTime=0.7
  7918. m_fTPEquipIKBlendInDuration=0.15
  7919. m_fTPInteractPutDownIKBlendOutTime=0.1
  7920. m_fTPInteractPutDownIKBlendOutDuration=0.1
  7921. m_fTPInteractEquipIKBlendInTime=0.333
  7922. m_fTPInteractEquipIKBlendInDuration=0.1
  7923. m_eAttachmentBuiltIn=EAttachment_SniperScopeA
  7924. m_eAttachmentOption1=EAttachment_SniperScopeB
  7925. m_eAttachmentOption2=EAttachment_SniperScopeC
  7926. m_eAttachmentOption3=EAttachment_None
  7927. m_eAttachmentOption4=EAttachment_None
  7928. m_bSupportsSoundSuppressor=false
  7929. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7930. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7931. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7932. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7933. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=43.0f,Z=0.0f)
  7934. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-1)
  7935. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  7936. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  7937. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=38.0f,Z=0.8f)
  7938. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=-5,Roll=-5)
  7939. m_fireModeAvailability=false
  7940. m_fireModeAvailability=false
  7941. m_fireModeAvailability=false
  7942. m_fireModeAvailability=true
  7943.  
  7944. [R6Game.ConfigR6Shield]
  7945. m_iDamageAt0M=0
  7946. m_iDamageAt5M=0
  7947. m_iDamageAt20M=0
  7948. m_iDamageAt50M=0
  7949. m_fSuppressorDamageModifier=1
  7950. m_fOptimalRangeLowerBound=300
  7951. m_fOptimalRangeUpperBound=2000
  7952. m_fAccuracyMultiplier=1
  7953. m_fBaseAccuracy=80
  7954. m_iInitialBulletSpread=200
  7955. m_fBulletSpreadPerBullet=190
  7956. m_iMaxBulletSpread=8000
  7957. m_fBulletSpreadRecoveryTime=2
  7958. m_fBulletSpreadPatternMinAngle=0
  7959. m_fBulletSpreadPatternMidAngle=0
  7960. m_fBulletSpreadPatternMaxAngle=0
  7961. m_fBulletSpreadPatternZoneBProbability=0
  7962. m_iMovementBulletSpreadMinSpread=500
  7963. m_iMovementBulletSpreadMaxSpread=1000
  7964. m_fMovementBulletSpreadMinMoveSpeed=200
  7965. m_fMovementBulletSpreadMaxMoveSpeed=400
  7966. m_fMovementBulletSpreadInterpSpeed=5
  7967. m_iRotationBulletSpreadMinSpread=500
  7968. m_iRotationBulletSpreadMaxSpread=1000
  7969. m_iRotationBulletSpreadMinRotSpeed=12000
  7970. m_iRotationBulletSpreadMaxRotSpeed=32000
  7971. m_fRotationBulletSpreadInterpSpeed=5
  7972. m_bAllowAutoAim=true
  7973. m_iBlindFireMinBulletSpreadAngle=910
  7974. m_fBlindFireBulletSpreadModifier=1.2
  7975. m_fBlindFireAutoAimModifier=0
  7976. m_fWalkingModifier=0.01
  7977. m_fCrouchModifier=1
  7978. m_fLaserAccuracyModifier=1.3
  7979. m_iFireRateSingle=60
  7980. m_iNormalMagSize=10
  7981. m_iHighCapacityMagSize=10
  7982. m_iDefaultAmmunitionNormal=200
  7983. m_iDefaultAmmunitionVeteran=200
  7984. m_iDefaultAmmunitionElite=200
  7985. m_iDefaultAmmunitionMP=200
  7986. m_iMaxAmmunitionNormal=200
  7987. m_iMaxAmmunitionVeteran=200
  7988. m_iMaxAmmunitionElite=200
  7989. m_iMaxAmmunitionMP=200
  7990. m_bUnlimitedAmmo=true
  7991. m_u8DefaultFireMode=3
  7992. m_bWeaponAlwaysReady=false
  7993. m_fWeaponLength=75.0f
  7994. m_iDamageMenuStat=0
  7995. m_iRecoilMenuStat=0
  7996. m_iAccuracyMenuStat=0
  7997. m_iNbBulletsForBlur=15
  7998. m_iMaxNbBulletsForBlur=45
  7999. m_fInitialBlurValue=0
  8000. m_fMaximumBlurValue=0
  8001. m_fBlurSpeed=0
  8002. m_fBlurDuration=0
  8003. m_iCriticalAmmoCount=2
  8004. m_fRecoilControllerRumble=1
  8005. m_vFirstPersonMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8006. m_rFirstPersonMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8007. m_fWeight=55
  8008. m_strWeaponIconName=ic_weapon_shield
  8009. m_iMinYawLook=-364
  8010. m_iMaxYawLook=364
  8011. m_iMinPitchLook=-232
  8012. m_iMaxPitchLook=232
  8013. m_fLookRecoveryDampFactor=10.0f
  8014. m_vLookPivotOffset=(X=0.0f,Y=25.0f,Z=0.0f)
  8015. m_iScopeMinYawLook=-50
  8016. m_iScopeMaxYawLook=50
  8017. m_iScopeMinPitchLook=-50
  8018. m_iScopeMaxPitchLook=50
  8019. m_fScopeLookRecoveryDampFactor=7.5f
  8020. m_vScopeLookPivotOffset=(X=0.0f,Y=45.0f,Z=0.0f)
  8021. m_rStandTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8022. m_rStandTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8023. m_rStandTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8024. m_rCrouchTakeCoverLeftReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8025. m_rCrouchTakeCoverReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8026. m_rCrouchTakeCoverRightReadyLeftArmOffset=(Pitch=0,Yaw=0,Roll=0)
  8027. m_rPECLeftArmOffset=(Pitch=0,Yaw=9000,Roll=0)
  8028. m_rStandTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8029. m_rStandTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8030. m_rStandTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8031. m_rCrouchTakeCoverLeftReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8032. m_rCrouchTakeCoverReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8033. m_rCrouchTakeCoverRightReadyRightHandOffset=(Pitch=0,Yaw=0,Roll=0)
  8034. m_rPECRightHandOffset=(Pitch=2000,Yaw=8000,Roll=0)
  8035. m_fRecoilYawMin=20
  8036. m_fRecoilYawMax=50
  8037. m_fRecoilYawRecoveryTime=0.2
  8038. m_fRecoilPitchMin=100
  8039. m_fRecoilPitchMax=200
  8040. m_fRecoilPitchRecoveryTime=0.1
  8041. m_bRecoilModifyPitch=1
  8042. m_fRecoilModifyPitchAccel=1200
  8043. m_fRecoilModifyPitchMaxSpeed=1750
  8044. m_fRecoilControlStockModifier=0.85
  8045. m_fRecoilBlindFireMod=1.5
  8046. m_fRecoilIronSightsModifier=1
  8047. m_fRecoilReflexSightsModifier=1
  8048. m_fRecoilACOGScopeModifier=1
  8049. m_fRecoilRifleScopeModifier=0.1
  8050. m_fRecoilSniperScopeModifier=0.1
  8051. m_fRecoilAnimation=0
  8052. m_fRecoilAnimationSuppressed=0
  8053. m_fNoAmmoSoundRadius=200
  8054. m_fFireSoundRadius=1500
  8055. m_fSuppressedFireSoundRadius=200
  8056. m_fEquipSoundRadius=200
  8057. m_fReloadSoundRadius=400
  8058. m_fFireModeChangeSoundRadius=50
  8059. m_fReloadTacticTime=1.13f
  8060. m_fReloadEmptyTime=1.7f
  8061. m_fFPReloadTacticalUpdateAmmoTimer=0.45f
  8062. m_fFPReloadEmptyUpdateAmmoTimer=0.9f
  8063. m_fTPReloadTacticalUpdateAmmoTimer=0.45f
  8064. m_fTPReloadEmptyUpdateAmmoTimer=0.9f
  8065. m_fBlendToBurstTime=0.4f
  8066. m_fBlendInToHandSignal=0.1f
  8067. m_fBlendOutFromHandSignal=0.1f
  8068. m_fBlendInToThrows=0.1f
  8069. m_fBlendOutFromThrows=0.1f
  8070. m_fBlendInToExplosive=0.1f
  8071. m_fBlendOutFromExplosive=0.1f
  8072. m_fBlendInToDetonator=0.1f
  8073. m_fBlendOutFromDetonator=0.1f
  8074. m_fFPReloadIKBlendOutDuration=0
  8075. m_fFPReloadIKBlendInDuration=0
  8076. m_fFPPutDownIKBlendOutTime=0
  8077. m_fFPPutDownIKBlendOutDuration=0
  8078. m_fFPEquipIKBlendInTime=0
  8079. m_fFPEquipIKBlendInDuration=0
  8080. m_eAttachmentBuiltIn=EAttachment_None
  8081. m_eAttachmentOption1=EAttachment_None
  8082. m_eAttachmentOption2=EAttachment_None
  8083. m_eAttachmentOption3=EAttachment_None
  8084. m_eAttachmentOption4=EAttachment_None
  8085. m_bSupportsSoundSuppressor=false
  8086. m_vIronSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8087. m_rIronSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8088. m_vReflexSightsFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8089. m_rReflexSightsFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8090. m_vRifleScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8091. m_rRifleScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8092. m_vACOGScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8093. m_rACOGScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8094. m_vSniperScopeFPMeshTranslation=(X=0.0f,Y=0.0f,Z=0.0f)
  8095. m_rSniperScopeFPMeshRotation=(Pitch=0,Yaw=0,Roll=0)
  8096. m_fireModeAvailability=false
  8097. m_fireModeAvailability=false
  8098. m_fireModeAvailability=false
  8099. m_fireModeAvailability=true
  8100.  
  8101. [Internal]
  8102. CRC=0x9ccab51a
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