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  1. [22:24] *** now talking in #megamek
  2. [22:24] *** channel #megamek mode is +tnCN
  3. [22:24] *** channel created at Sat Nov 20 00:40:42 2010
  4. [22:26] <Gamemaster> It is 00:55 hours, 6th September, 3067. The cadets, having finally escaped the facility, were set upon in a relentless attack by xenoforms. The desperate battle continues, with Stephan being pinned down and another enemy unaccounted for.
  5. [22:27] <Dierson_Pyre> SHOOT DORN!
  6. [22:27] <Gamemaster> \\ IN b4 GM
  7. [22:27] <Jacob_Dorn> I really rather you would not...
  8. [22:28] <Dierson_Pyre> \\ lolololol
  9. [22:28] <^Stephan^> \\ shoots dorn with gyrojetz
  10. [22:28] * Jacob_Dorn already having teken aim he unleashes a full outo burst from his brapstar auto rifle
  11. [22:32] <Gamemaster> The rounds sail through the air, slamming into the Xenoform pinning Stephan to the floor. It explodes in spectacular fashion, raining down hissing blue blood. Stephan screams out as it splatters all over his prone form.
  12. [22:33] * ^Stephan^ makes a many scream
  13. [22:33] <^Stephan^> manly*
  14. [22:34] <Jacob_Dorn> Urrr.... Im hurt pretty bad..
  15. [22:35] * ^Stephan^ takes a few steps back to try to shake himslef back to conscience
  16. [22:36] <Jacob_Dorn> Shit... and mags out!
  17. [22:39] <Gamemaster> The smoke contines to drift skyward, but still remains thick. You cant hear anymore noise coming from that direction.
  18. [22:40] <Dierson_Pyre> Quick! keep falling back to the APC
  19. [22:40] * ^Stephan^ reloads his gyrojet
  20. [22:40] * Dierson_Pyre reloads autorifle
  21. [22:40] * Jacob_Dorn shivers slightly
  22. [22:40] <^Stephan^> That was a clutch battle, I am damaged
  23. [22:40] <Jacob_Dorn> Sugets we move like now!
  24. [22:41] * Dierson_Pyre Quickly starts running toward APC
  25. [22:41] <^Stephan^> Aff.
  26. [22:41] <^Vane^> Agreed.
  27. [22:41] * Jacob_Dorn picks up his pace top try and keep up with Direson
  28. [22:41] * ^Vane^ starts after Pyre.
  29. [22:42] * ^Stephan^ makes a run toward APC, trying to locate the huge xenoform
  30. [22:42] <Jacob_Dorn> Hope Mumma Squid fuck-you-up has lost intrest
  31. [22:43] * Dierson_Pyre breathing hard
  32. [22:43] <Dierson_Pyre> lets hope!
  33. [22:43] <Dierson_Pyre> keep running!
  34. [22:44] * Jacob_Dorn reaches into his pack for another mag and switches it for the empty one in his rifle to reload the weapon
  35. [22:44] <^Stephan^> I believe she or ratehr It is still here
  36. [22:45] * Dierson_Pyre runs faster
  37. [22:45] <Gamemaster> *The snow flurrie continues alongside a biting wind as you pick up the pace*
  38. [22:45] <Dierson_Pyre> **how far are we from the APC**
  39. [22:46] <^Stephan^> There is someting on the hill, but i cannot disern what.
  40. [22:47] * ^Vane^ also readies a new clip in his weapon.
  41. [22:47] <Dierson_Pyre> ahead? or behind? what hill?
  42. [22:47] <Jacob_Dorn> Fuck...
  43. [22:47] * ^Stephan^ continues lookling at the hill
  44. [22:47] <^Stephan^> To our right
  45. [22:47] <Dierson_Pyre> **Just keep moving**
  46. [22:48] <Dierson_Pyre> **keep eyes on it Stephan**
  47. [22:48] <Gamemaster> *You can see the vague outline of the APC ahead*
  48. [22:48] * ^Stephan^ while running of course cuase I aint stupid enough to stop
  49. [22:48] <Jacob_Dorn> **Helpus Hoagie Man!**
  50. [22:48] <Dierson_Pyre> **AHEAD! APC! MOVE!**
  51. [22:48] <^Stephan^> I have lost sight of it
  52. [22:48] <^Stephan^> it is deffinetly moving
  53. [22:48] <Dierson_Pyre> **VANE start it up as soon as we are inside**
  54. [22:49] <^Vane^> **AFF, Someone man the gun!**
  55. [22:49] <Jacob_Dorn> **Not good**
  56. [22:49] <Dierson_Pyre> **REMUS, MAN THE GUN**
  57. [22:49] <^Stephan^> I will scan the area when we embarkj
  58. [22:50] <Gamemaster> *YOu scramble down the side of a snowdrift, and you see the APC now very close ahead*
  59. [22:50] * _Remus clambers into the apc and gets into the gunner's chair
  60. [22:51] * _Remus will do that as soon as he finishes hauling ass to the APC
  61. [22:51] * Dierson_Pyre picks up the pace
  62. [22:51] * ^Stephan^ slows to walk for a couple of seconds to check his six, then continues running
  63. [22:51] <_Remus> /sanics//
  64. [22:52] <Dierson_Pyre> **MOVE!**
  65. [22:52] <_Remus> **Movement near the APC, Watch it!**
  66. [22:52] * Jacob_Dorn mumbles some faint giberish on teh radio and looks about the area as he moves in a slightly paniced manor
  67. [22:54] <Jacob_Dorn> **no nums for yellow snow for the chewing blastoff faps!
  68. [22:55] * _Remus trains his rifle to the top of the APC yelling into the radio, **Something up top**
  69. [22:55] <Dierson_Pyre> **AFF! group up, defensive position....OPEN FIRE**
  70. [22:55] <^Stephan^> I believe dorn should be sedated when we reach the APC
  71. [22:56] <Dierson_Pyre> **OPEN FIRE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!**
  72. [22:56] * ^Stephan^ stops looking at the apc trying to seen what to shoot at
  73. [22:56] <Jacob_Dorn> **At what! theres something out there thats for sure but WHERE THE FUCK IS IT!**
  74. [22:57] <_Remus> **On the fucking APC!**
  75. [22:57] <Jacob_Dorn> WHERE ARE YOU!!!
  76. [22:58] <Jacob_Dorn> AAAARRRGH!
  77. [22:58] * Jacob_Dorn lets out another full burts aims roughly at the roof of the APC
  78. [22:58] <_Remus> //burs//
  79. [23:00] * Dierson_Pyre full auto fire along the top of the APC
  80. [23:00] * ^Vane^ tries to fire where Remus' tracers are going.
  81. [23:01] * ^Stephan^ continues observing
  82. [23:03] <Dierson_Pyre> no effect
  83. [23:03] <Gamemaster> *The weapons fire ravages the top of the APC. You all see a flash of movement on the top of the apc as rounds ricochet off. Seconds later, there is a loud series of bangs as the apc begins to move violently*
  84. [23:04] <_Remus> //six chick deep//
  85. [23:04] <Jacob_Dorn> OH god! Get loose with it!
  86. [23:04] <Dierson_Pyre> **it's inside, quick we need to secure it**
  87. [23:04] * ^Vane^ advances at a slow run.
  88. [23:05] <Gamemaster> *The APc begins to move, tilting upwards towards you. With a large crash, the apc flips along its axis and rolls onto its roof. The large xenoform materialises on top, and lets out a terryfying scream.
  89. [23:05] <_Remus> Fuck...
  90. [23:05] <Gamemaster> *You all immediately feel an oppressive force come over your minds, especially Dorn*
  91. [23:06] * _Remus stops in his tracks and stares at the hulking mass that just flipped the APC
  92. [23:06] <^Vane^> Fuck..
  93. [23:09] <Gamemaster> *Dorn and Remus immediately sink to their knees, screaming holding the sides of their heads. All of you begin to hear a strange voice seemingly stream through your heads, barely comprehensible 'INVADERS... MURDERERS... TORTURERS...' *
  94. [23:10] <Dierson_Pyre> Stephan!, this is your failing...you will now redeem yourself with a warriors death...advance and cover our retreat, if we live your genetic material may be enterend into the codex at my request...MOVE!
  95. [23:10] * Jacob_Dorn breaks down in histerics
  96. [23:10] <^Stephan^> It is using psionics
  97. [23:10] <Jacob_Dorn> IM SORRRRYY!!!!!!
  98. [23:10] <Dierson_Pyre> Stephan, here
  99. [23:10] <^Stephan^> aff!
  100. [23:10] * Dierson_Pyre hands him his remaining HA grenade
  101. [23:10] <Dierson_Pyre> GO!
  102. [23:11] <Dierson_Pyre> Every one else fall back!
  103. [23:11] * _Remus starts to writhe and twitch, wailing in dispair
  104. [23:11] * Dierson_Pyre grabs Remus by the back of the combat suit and starts dragging him back
  105. [23:11] * ^Vane^ grabs Dreon by his straps and hauls him up.
  106. [23:11] <^Vane^> dorn*
  107. [23:12] * ^Stephan^ takes good aim and fires at the form.
  108. [23:12] * ^Vane^ smacks Dorn.
  109. [23:12] <^Vane^> RUN!
  110. [23:13] * Jacob_Dorn stumbles about aimlessly bawling his eyes out in dispair
  111. [23:13] * Dierson_Pyre still dragging Remus backward as fast as he can back peddle
  112. [23:15] <Gamemaster> *Stephan opens fire with the gyro jet round, which slams home into the creature. With lightning fast motion it begins sprint towards the group, tentacles waving madly*
  113. [23:16] <Dierson_Pyre> BETTER PULL THAT HE STEPHAN!
  114. [23:21] <Jacob_Dorn> I did not come this far to DIE HERE!
  115. [23:22] <^Stephan^> You are a clan warrior. You will die anywhere, any time at command of oyur supperiors
  116. [23:23] <^Stephan^> , Freebirth scum
  117. [23:23] <Dierson_Pyre> AS I ORDERED YOU TO DO!
  118. [23:24] * Jacob_Dorn snaps out of his doom chant and aims his rifle at the hellsquid with renewed purpose
  119. [23:25] <^Stephan^> I will die fighting, not suicide bombing like an old solhama, lead. Your requuest at suicide is denied!
  120. [23:25] <Dierson_Pyre> denied? very well surat
  121. [23:26] <^Stephan^> \\ it's amaising how genetics can tottaly fuck up your sense of self perservation
  122. [23:33] * ^Stephan^ throw the grenade at the feet of the cretaure trying to slow it down.
  123. [23:33] *** Ridian (webchat@host-92-30-134-123.as13285.net) joined
  124. [23:36] <Gamemaster> *The grenade falls to the creatures feet. It explodes, showering the creature with shrapnel. Even as tears in its flesh reveal, it continues forward reaching out to Stephan*
  125. [23:37] <Ridian> Oy Vat crap, mind giving me a hand outta the fun bus?
  126. [23:37] <Jacob_Dorn> Shit gets real now!
  127. [23:37] <^Vane^> Lead! We won't be able to out.. retreat it. Fire?
  128. [23:38] <Dierson_Pyre> **Ridian, do you copy?...we have a situation out here...can you access the turret? what direction is the barrel in**
  129. [23:38] <Dierson_Pyre> **keep retreating back as Stephan slows it down**
  130. [23:39] <^Vane^> **Aff**
  131. [23:39] <Dierson_Pyre> **Fire as we move back**
  132. [23:40] <Gamemaster> *With a stride, the Xenoform reaches out for Stephan. Lashing out with his fist, stephens fends off its first grasph, but the second latches on Stephans right arm. With a yank stephan is pulled skyward in the aliens grasp*
  133. [23:40] <Jacob_Dorn> .// I CAST FIST!
  134. [23:41] <Dierson_Pyre> **RIDIAN! Idea...can you access the comm unit in the APC...can you see if any friendlies are in the area?**
  135. [23:41] * Dierson_Pyre still dragging Remus back
  136. [23:41] <Ridian> **Well shit son, Im up Im up, give me a minute will ya
  137. [23:41] <Jacob_Dorn> **Do it fagget!**
  138. [23:42] <Dierson_Pyre> ** WE DO NOT HAVE A MINUTE**
  139. [23:44] <Ridian> **Thats a nope, something faint from thehover but besides that, we are as popular as a fat vat rat in trials
  140. [23:45] * Ridian pokes turret controls to see if they work
  141. [23:45] <Gamemaster> *NO ARM is displayed on the weapons targetting screen*
  142. [23:46] * Dierson_Pyre throws remaining HE grenade and the aliens feet
  143. [23:48] <Ridian> **Chhh,....This is major tom, uhhhhhhhh Dierson...we have a problem,...the uhhhhhh turret appears not to be primed over
  144. [23:49] <Jacob_Dorn> **Does it have onbord smoke launchers?**
  145. [23:49] <Gamemaster> *The grenade sails through the air and lands into the snow in front of the alien. In several seconds, the grenade still hasnt exploded, likely a dud*
  146. [23:49] * Ridian attempts to prime the turret
  147. [23:49] <Jacob_Dorn> Well shit...
  148. [23:51] * ^Vane^ retreats, turn and fires at the mother alium.
  149. [23:53] <Gamemaster> *The burst rings out. Half the burst misses, but the other half slams into the alien, tearing the flesh.*
  150. [23:54] <Gamemaster> *Stephan is buffeted as the alien lifts him higher*
  151. [23:55] * _Remus stops shaking violently and starts tot try to stumble to his feet and gather his surroundings
  152. [23:56] <_Remus> Ugh...what the hell was that?
  153. [23:57] <Gamemaster> *Ridian primes the turrent, and manages to test that the turret can indeed turn.*
  154. [23:57] <Ridian> **Lets see how this puppy fires
  155. [23:59] <Jacob_Dorn> ENGAGE!
  156. [00:00] * Jacob_Dorn pulls the trigger holding it down until click click click ammo count 00
  157. [00:01] * Jacob_Dorn the trigger of his Brapstar auto rifle that is
  158. [00:01] <Gamemaster> *The full auto burst slams into the alien, but again it appears to have little affect. The alien shudders unde rthe fire, and stephan is again sprayed with electrified blood.*
  159. [00:04] * ^Stephan^ tries his best to break free from the alien
  160. [00:07] <Gamemaster> *Stephan attempts to free himself from the alien, as the tail comes around over the aliens shoulder and shoots towards you. Stephan deflects the first attack, as it returns back posiing to strike again*
  161. [00:09] <Gamemaster> *The aliens tail comes in for an strike, which again Stephan manages to parry. Angered, the alien lashes out with one of its forearms claws, striking through the armour and tearing flesh. Stephan lets out a scream as the alien pitches him through the air, into a nearby snowdrift*
  162. [00:12] <Jacob_Dorn> Wooow that had to smart!
  163. [00:15] * Ridian winces as the turret grinds around the floor, failing to lock on.
  164. [00:15] <Ridian> **Umm Dierson...turret doesnt like a winner....good luck?
  165. [00:15] <^Stephan^> \\ haarp rejoice, my end is near!
  166. [00:15] * Dierson_Pyre takes aim at the creatures "head" and fires 3 bursts
  167. [00:17] <^Vane^> **Ridian, get out here and use your rifle. And grenades.**
  168. [00:17] <Dierson_Pyre> **If you think you can hit it you can attempt another go, if not do as Vane directs**
  169. [00:19] <Gamemaster> *The rounds clip the top of its head, stunning it as it brings its appendages across its head to protect it from the hail of bullets*
  170. [00:20] * ^Vane^ fires again emptying his clip, and retreats further.
  171. [00:21] <Gamemaster> *The rounds sail wide, whizzing past the creatures body*
  172. [00:22] * Jacob_Dorn reaches for another mag and reloads his gun
  173. [00:22] <Jacob_Dorn> Lets do this!
  174. [00:25] * Jacob_Dorn points his gun at the Rape mutant and fires a small burst
  175. [00:27] <Gamemaster> *The 5 round burst hits home into the aliens forelimbs, snapping off chitin*
  176. [00:31] * _Remus switches to full auto and unloads half a clip towards the creature
  177. [00:32] <Gamemaster> *The burst goes wide, as Remus snaps off the weapon at the alien creature*
  178. [00:33] <Gamemaster> *With a scream, the alien launches itself forward into the group. Brushing aside Remus, it lashes out with its tail barb towards Vane*
  179. [00:36] <Gamemaster> *The barb slams home, crushing the air out of vane as it pierces through the armour. With a crack, one of Vanes ribs breaks and a powerful electric shock runs thorugh vanes body*
  180. [00:36] <Jacob_Dorn> Ohh Shit!!!
  181. [00:37] <^Vane^> Guh
  182. [00:38] <Gamemaster> *Vane falls backwards as the tail receeds from the wound*
  183. [00:40] * ^Vane^ clutches his gaping hole as he falls to the ground.
  184. [00:41] <Ridian> Well...fuck it, eat.....*looks hun for a second* Lead GIant.......thing!
  185. [00:41] * Dierson_Pyre falling back further flanking around the alien, throws last remaining cyan smoke grenade
  186. [00:41] * Ridian angles as the turret as much as possible before holding down the trigger
  187. [00:43] <Gamemaster> The APC turrets fire blares out loudly. THe whole APC rocks, and the angle of the apc becomes less severe. Ridian feels the APC righting slightly as the weapon continues to discharges rounds*
  188. [00:43] <Gamemaster> *Dierson easily manages to avoid the aliens attention, and successfuly discharges the cyan smoke grenade at its feet*
  189. [00:45] <^Vane^> Fucker..
  190. [00:47] * ^Vane^ pulls out his side arm and fires two rounds.
  191. [00:48] <Gamemaster> Both rounds slam home straight into the aliens torso. One bounces off, the other one going deep into its flesh
  192. [00:52] * _Remus pulls out his combat knife and tries to plunge and tear through any holes in the creatures carapace.
  193. [01:00] <Gamemaster> *The knife goes deep, under one of the aliens chitinous's plate. The blade begings to heat up alarmingly, and Remus pulls it out quickly avoiding the back spatter*
  194. [01:01] * Jacob_Dorn takes a breath looking for a weak point on the creatures tail and aims for it shooting off a full auto burst
  195. [01:05] <^Vane^> Wha.. Fucking shoot IT, not ME!
  196. [01:05] <Gamemaster> *The full auto catches the alien full in the chest, tearing off huge chunks of flesh. A huge outpouring of blood follows the attack, spattering the nearby area and staggering it*
  197. [01:07] * ^Stephan^ starts twitchng, with a massive headache he slowly lofts his head sayon
  198. [01:07] <^Stephan^> damage...
  199. [01:10] <Gamemaster> *With a scream, the alien turns towards Remus and lashes out with its barb. The barb connects solidly with Remus's stomach midsection, crushing the armour and tearing through muscle into the abdominal artery. Remus is lifted off his feet, sailing thorugh the air, and lands in a pile near Dierson and Jacob.
  200. [01:13] <Gamemaster> remus is knocked unconcious*
  201. [01:14] <Jacob_Dorn> We are now oficialy in Hell...
  202. [01:17] <Ridian> **Heyyyy welcome to the party vane,...dont mind the bullet shells
  203. [01:18] * Ridian continues to hold down the trigger, any idea of what he is shooting at lost in the haze of bullets
  204. [01:18] <Gamemaster> *The rounds go off, the Ridian again feels the weight shift. The APC lurches towards the right, and suddenly crashes down back onto its wheels. Spare rounds go wide in the air*
  205. [01:20] * Dierson_Pyre stands ground behind Dorn and Remus taking aim and firing the remaining 7 shots at the xeno's head
  206. [01:22] <Gamemaster> *The rounds slam home into the aliens head, A large chunk blows out, taking out its frontal eyes and severing several tentacles. Raising up in pain the creature scrabbles at its face with its forelimbs*
  207. [01:24] <Gamemaster> *The back splash of the creatures blood sends a shockwave through Vane as it covers his kneeling body. With a shock, Vane zones out and crumples to the floor*
  208. [01:25] * _Remus gurgles and spouts blood out of the wound
  209. [01:25] <Jacob_Dorn> **Cover me!**
  210. [01:26] <Dierson_Pyre> **aff**
  211. [01:26] * Jacob_Dorn rushes over to Remus and breaks out his med kit and tries to stabalise his condition
  212. [01:28] <Gamemaster> *Rooting around for the artery to clamp it, Jacob cannot find it amdist Remus's torso*
  213. [01:29] * ^Stephan^ takes aim at remnants of the forms head and fires his gyrojet gun
  214. [01:31] <Gamemaster> *The round slams home in the back of its head with accurate proficiency. The round goes straight through, exiting the mouth region. With a sickening crunch, the entire head regionexplodes. A whole shudder runs through the aliens corpse and its blood erupts in huge gushes and it falls crumpling to the floor next to Vane*
  215. [01:32] <Dierson_Pyre> **Can you save him Dorn?**
  216. [01:32] * ^Stephan^ collamses under the preassure of pain, adrenaline and exhaustion
  217. [01:32] <^Stephan^> collapses**
  218. [01:32] <Jacob_Dorn> *I dont know this is not my expertice**
  219. [01:33] <Dierson_Pyre> **Stephan! get over here**
  220. [01:33] <Dierson_Pyre> **you have had enough rest**
  221. [01:34] * ^Stephan^ hets up with some difficulty and walks up to remus
  222. [01:34] * ^Stephan^ I can walk oyu through is dorn
  223. [01:34] * Jacob_Dorn tries to calm him self and tries once again to stabalise Remus's condition
  224. [01:35] <^Stephan^> but you will have to do it
  225. [01:36] * Dierson_Pyre goes to check on Vane
  226. [01:36] <Dierson_Pyre> **Vane, do you copy**
  227. [01:36] <^Stephan^> look for hjis artery
  228. [01:37] * Dierson_Pyre arrives at Vane, kicking pieces of xeno off him
  229. [01:37] <^Stephan^> it should be behind his stomach as it m ight have moved upon attack
  230. [01:37] <Jacob_Dorn> **keep it calm and collected*
  231. [01:37] <^Stephan^> gram it tightly with your arms and squese it
  232. [01:38] * Jacob_Dorn with Stephens guidence , he manages to stabalise Remus's condition to at least have him into a condition to be transported
  233. [01:38] <^Stephan^> then take the medical pliers and lock them in closed position
  234. [01:38] <^Stephan^> that should stop the bleeding
  235. [01:38] <^Stephan^> now oyu need to injet him with painkillers
  236. [01:39] <^Stephan^> ... you still with me?
  237. [01:39] <Jacob_Dorn> With how fucked up he is, I would say its best to keep him sedated until we reach HQ.
  238. [01:39] * Dierson_Pyre kneeling....does a basic vitals check, confirming he is still alive. shakes him
  239. [01:40] <Dierson_Pyre> **VANE! DO YOU COPY, OVER***
  240. [01:40] * Dierson_Pyre loudly over direct comms to Vane's headset
  241. [01:40] <^Stephan^> incest him with cortiosteroids to increase the blood hardening
  242. [01:41] <^Stephan^> inject***
  243. [01:41] <^Vane^> uhn..
  244. [01:41] * Dierson_Pyre grabs Vane and starts to help him up
  245. [01:41] * Dierson_Pyre ....then proceeds to fully drag him to his feet
  246. [01:42] <^Vane^> Is it dead?
  247. [01:42] <Dierson_Pyre> aff
  248. [01:42] * ^Vane^ looks around hazily.
  249. [01:42] <^Stephan^> good, your triage was sfficient, but he needs medical care immidietly
  250. [01:42] <Dierson_Pyre> you fit further combat warrior?
  251. [01:43] * ^Vane^ clutches the hole in his side.
  252. [01:43] <Dierson_Pyre> aff
  253. [01:43] <^Vane^> I will be, just need to patch this..
  254. [01:43] * Jacob_Dorn Dorn would also have lacerations on his torso and chunks missing from his armour but thanks to his Reflexes. his wounds are not critical
  255. [01:44] <Dierson_Pyre> **Comms check and report in, all units**
  256. [01:44] <^Stephan^> I am still here.
  257. [01:45] <Dierson_Pyre> **how is Remus**
  258. [01:45] <Jacob_Dorn> **Remus is Stable but in very bad shape, we need to get back to base yesterday.** Best danm fight of my life....
  259. [01:45] <^Vane^> **Coms loud and clear**
  260. [01:45] <^Stephan^> stable... reccomend we embark the apc and depart the area
  261. [01:45] <Dierson_Pyre> **aff, get him into the apc Dorn...stephan, help him**
  262. [01:46] <^Stephan^> aff...
  263. [01:46] <^Vane^> I need to catch my breath and have this looked at before I can drive.
  264. [01:47] <Dierson_Pyre> **Stephan, disregard that last order...come see about Vane**
  265. [01:47] <^Stephan^> aff
  266. [01:47] * ^Stephan^ looks toward Vane
  267. [01:48] <^Stephan^> walks*
  268. [01:48] <Dierson_Pyre> **Ridian, do a quick systems check of the APC and get it running if you can**
  269. [01:48] * ^Vane^ sits down and pulls out his medkit.
  270. [01:48] <^Vane^> Here.
  271. [01:49] * Jacob_Dorn cautiously loads Remus onto the APC looking for anywhere that wounded passengers may be placed and secures him at such a spot
  272. [01:50] * ^Stephan^ (with a rol of 12+4) Stephan quickly patches up Vane
  273. [01:50] <Dierson_Pyre> Vane, will you be able to operate the APC back to HQ
  274. [01:53] <^Vane^> Yep.
  275. [01:53] <Dierson_Pyre> Aff........
  276. [01:54] <Dierson_Pyre> **everyone in the APC**
  277. [01:54] <^Stephan^> aff...
  278. [01:54] * ^Vane^ clamurs back up.
  279. [01:54] <^Vane^> Aff
  280. [01:54] <Dierson_Pyre> Stephan
  281. [01:54] <Dierson_Pyre> do you want any...samples of the creature
  282. [01:54] * ^Stephan^ stits down at the nav station and makes a ckeck to se if area is clear
  283. [01:54] * ^Vane^ picks up his magnum and starts moving to the apc.
  284. [01:55] <^Stephan^> I would like study files on it
  285. [01:55] <^Stephan^> it's spionic potential intrigues me
  286. [01:55] <^Stephan^> psionic*
  287. [01:55] <Dierson_Pyre> we do not have those, it is a sample or nothing
  288. [01:55] <^Stephan^> a sample will not be enough.
  289. [01:55] <^Stephan^> nothing then
  290. [01:55] * Dierson_Pyre seeing all members of Claw 2 & 3 have boarded enters APC
  291. [01:57] <Dierson_Pyre> Vane, power her up and Nav to HQ
  292. [01:57] * ^Vane^ stowes his rifle behind the driver seat and powers up the APC.
  293. [01:57] <^Vane^> Aff
  294. [01:58] <Dierson_Pyre> Remus man the.....Ridian, keep manning the turret...scan for anything
  295. [01:58] <Ridian> **Soinds peachy
  296. [01:59] <^Stephan^> Dorn whai it out current mission time?
  297. [01:59] <^Vane^> **I suggest trying to reach base on coms, we might need a medevac for Remus.**
  298. [02:00] <Dierson_Pyre> proceed but concentrate of Navigating back to HQ
  299. [02:01] * ^Vane^ guns the engine and drives off.
  300. [02:02] <Gamemaster> *The axel makes a horrendous noise, but the apc continues t omove, albeit at a slower pace than usual*
  301. [02:02] * Jacob_Dorn checks his PDA a quick glimpse would show a blinking light
  302. [02:02] <^Vane^> Stephan, try reachin base as we go.
  303. [02:02] <^Vane^> Shit.
  304. [02:02] <Jacob_Dorn> Time 01:15
  305. [02:02] <^Stephan^> aff.
  306. [02:02] * ^Stephan^ megins signaling the base
  307. [02:03] <^Stephan^> begins*
  308. [02:03] <Gamemaster> *The signal is too still low, even in more respectable weather*
  309. [02:03] <Gamemaster> *Strength
  310. [02:04] <Dierson_Pyre> response from HQ?
  311. [02:04] <^Stephan^> neg.. too much interference
  312. [02:04] <Dierson_Pyre> Aff, keep attempting at 3 minute intervals
  313. [02:04] <^Stephan^> aff.
  314. [02:05] <^Vane^> The APC is damaged, it will be a long ride. If it does not break down.
  315. [02:05] * Jacob_Dorn checks in his med kit for any remaining pain killers and takes a small dose
  316. [02:06] <Jacob_Dorn> Dont Jinx it...
  317. [02:07] <Dierson_Pyre> acknowlegded, Stephan if you gain a response report our situation...we are returning to HQ with casualities and damage to the APC, estimated return time will be delayed compared to our departure
  318. [02:07] <^Stephan^> aff
  319. [02:07] * ^Stephan^ continues calling back to base
  320. [02:09] <Gamemaster> *after two hours of travel, Stephan finally gets a signal as the apc gets closer back home to the training facility. Having past the crystal fields and having come to no harm, you all breathe a sigh of relief*
  321. [02:11] * Dierson_Pyre sighs of relief
  322. [02:11] <^Stephan^> Mayday... mayday this is claw 2 and 3, we are in need of medical attention
  323. [02:12] <^Stephan^> 1 person critical and 3 more severely wounded
  324. [02:12] <Gamemaster> "You are cutting it fine claw 2, claw 3, but glad to hear from you. What the hell happened out there?"
  325. [02:12] <Dierson_Pyre> Dorn, does Remus actually need medical evac?
  326. [02:12] <^Stephan^> lead I have a siglan and have responded wih instruction for medical attention
  327. [02:12] <Dierson_Pyre> Give me the comm stephan
  328. [02:13] <Jacob_Dorn> IT is highly adivesed yes
  329. [02:13] * Dierson_Pyre nodds at Dorn
  330. [02:13] <^Stephan^> "He have enountered the lagre form and have defeated it, base
  331. [02:13] <^Stephan^> "the facility seems lost
  332. [02:13] <_Remus> //fukkin spess carp//
  333. [02:14] <^Stephan^> "full report will be given on debriefing
  334. [02:14] * Dierson_Pyre satisfied with Stephans response moves to sit again
  335. [02:14] * ^Stephan^ gibes Dierson the comn
  336. [02:14] <Gamemaster> "Affirmitive. We have you on scope, follow the outlying beacons to vehicle bay beta, we will ensure medical teams are on standby. Informing the base commander immediately"
  337. [02:15] * ^Vane^ adjusts his course.
  338. [02:15] <Dierson_Pyre> Aff HQ, this is Team Lead Pyre, adjusting course
  339. [02:16] <Dierson_Pyre> Claw 2 out
  340. [02:16] * Dierson_Pyre hands comms back to stephan
  341. [02:17] <Gamemaster> A womans voice cuts through the comm - "This is acting Star Commander Banthe. Give me a report on the injured, and an immediate tactical update."
  342. [02:17] * Jacob_Dorn sighs with relife yet still seems slightly tense
  343. [02:17] * _Remus limply lies in the corner, mostly deada
  344. [02:18] * Dierson_Pyre takes comms back
  345. [02:18] <^Stephan^> we have 1 critical and 3 wounded
  346. [02:19] <Dierson_Pyre> "Aff Star Commander...we have one in critical, unconcious, 2 more severly wounded"
  347. [02:19] <^Stephan^> the base is lost, but we have deat with the huge xenoform, that wass seen attacking the baase and escaping convoys
  348. [02:19] <Gamemaster> "What the hell happened, Team Lead"
  349. [02:20] <Dierson_Pyre> fuck fuck fuck fuckfufkjdfkjdkfjdkfj
  350. [02:20] <Dierson_Pyre> ak;fja;lkfjd;akljsdf;akjdf
  351. [02:20] <Dierson_Pyre> stuff
  352. [02:20] <Gamemaster> "Repeat again, all I got was curses Team Lead"
  353. [02:21] <Jacob_Dorn> "I Appologise"
  354. [02:21] <Dierson_Pyre> we completed a survey of the facility, all personel are dead, several large xeno's seemed to have penetrated the perimeter
  355. [02:21] <Gamemaster> "Repeat that. Did you say.. several? What of the personnel?"
  356. [02:22] <Dierson_Pyre> personnel have all been terminated by xenoforms
  357. [02:22] <Dierson_Pyre> aff, SC several
  358. [02:22] <Gamemaster> ".. How the hell did they penetrate the facility... Did you find the xenoform from the briefing?"
  359. [02:23] <Gamemaster> "Was it dealt with?"
  360. [02:23] <Dierson_Pyre> Neg SC, it was unaccouted for
  361. [02:24] <Dierson_Pyre> my opinion is that it was not responsible for the facility being lost....these had the ability to..."cloak"...and had the ability to use...as one of my team members described, psionic mind powers
  362. [02:25] <Dierson_Pyre> they were very....resilient to heavy weapons fire....large doses were given with only massive amounts able to bring finish them
  363. [02:26] <Dierson_Pyre> I would recommend if another mission is conducted to the facility that elementals accompany
  364. [02:26] <Gamemaster> ".. I will need a full report... I do not even know how to respond to that. Amsdell is not available, and has placed me in charge due to his redeployment, so please deliver to me by 20:00 tonight. Bay Beta has been prepared with medical teams, and the exterior facility gates opened.
  365. [02:27] <Gamemaster> Get yourselves in and rested, thats an order. This will no doubt set your reassignment back, and it is for both of our interests we approach this with caution. Banthe Out"
  366. [02:27] <Dierson_Pyre> Aff SC, we are enroute....I will detail a full report, Claw 2 out
  367. [02:28] * Dierson_Pyre looks at comm and then hands it back to stephan
  368. [02:29] * Jacob_Dorn takes off his helmet and lets out another sight of relief and has a thought ful exspresion on his face
  369. [02:29] <Gamemaster> *with that, the apc rumbles finally within site of the facility. After several more minutes, the APC sluggishly crawls its way into the facility, its front wheels unstable. Vane pulls the APC into the vehicle bay, where an array of clansmen personnel stand ready. Flashlights illuminate the bay, and the endless outside dawn of Borea barely penetrates intot he hangar as the APC is secured*
  370. [02:30] <_Remus> //clanners so deeeeeed//
  371. [02:30] <Dierson_Pyre> Heal up Stephan, you will require it
  372. [02:30] <Gamemaster> \\http://www.youtube.com/watch?v=PvH5uBpzXX0
  373. [02:31] <^Stephan^> aff.
  374. [02:31] <Gamemaster> \\GG NO RE. Session 9 END
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