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CHIMP RESULTS

zoasBE Mar 19th, 2012 43 Never
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  1. ORDERED BY SCORE:
  2. ---
  3.  
  4. 1st Creature (by fingersonthefrets) - 13.5/15
  5. 2nd In A Galaxy Far, Far Away (by miststalker06) 13.3/15
  6. 3rd Interspecies meeting (by TheBlackLion) - 12.7/15 +++ Revolutional (by 1211) - 12.7/15
  7. 4th Chutes (by fingersonthefrets) - 12/15
  8. 5th Before The Moon (by above2meters) - 11.9/15 +++ DCB (by Sunset) - 11.9/15
  9. 6th Mondlock (by Gioum) - 11.7/15
  10. 7th Industrialisation; Death Star. (by miststalker06) - 11.4/5 +++ Chill, Winston (by _Pai_Mei_) 11.4/15
  11. 8th Spastic (by 1211) 11.2/15
  12. 9th Thermadon (by paradox-dragon) - 10.1/15
  13. 10th Bhunivelze (by paradox-dragon) 8.1/15
  14. 11th 84-4 chimp munks (by Jeremoon) - 7.9/15
  15.  
  16. ORDERED BY RELEASE DATE AND TINY REVIEW
  17. ---
  18.  
  19. 84-4 chimp munks (by Jeremoon) - 7.9/15
  20.  
  21. Creativeness: right but unoriginal. 3
  22. Tileset Mods: timid and unadventurous. 1.5
  23. Enemies: a fucking hard drone in the end. 3.4
  24.  
  25. -----
  26.  
  27. Interspecies meeting (by TheBlackLion) - 12.7/15
  28.  
  29. Creativeness: smart and polished using items. 4.2
  30. Tileset Mods: robotic, stylish, yours. 4.5
  31. Enemies: fair and effective. is not an easy map. 4
  32.  
  33. -----
  34.  
  35. Revolutional (by 1211) - 12.7/15
  36.  
  37. Creativeness: really cool shit at bottom. 4.3
  38. Tileset Mods: has managed to include a great reference what he is doing now. 4
  39. Enemies: few mines and two effectives gauss gives good flowy map. 4.4
  40.  
  41. -----
  42.  
  43. In A Galaxy Far, Far Away (by miststalker06) 13.3/15
  44.  
  45. Creativeness: surprising and unexpected, beautiful too. 4.5
  46. Tileset Mods: Bold, daring, powerful and elegant. 4.8
  47. Enemies: enemies? in a simple challenge? a very well placed mine! 4
  48.  
  49. -----
  50.  
  51. Chill, Winston (by _Pai_Mei_) 11.4/15
  52.  
  53. Creativeness: it's Pai_Mei! 3.9
  54. Tileset Mods: has managed to create his style in a completely different tileset. bravo. 4
  55. Enemies: average for him. has better gameplays. 3.5
  56.  
  57. -----
  58.  
  59. Bhunivelze (by paradox-dragon) 8.1/15
  60.  
  61. Creativeness: thing yes, things not. 2.5
  62. Tileset Mods: funny kind of tree on the right :P 3.3
  63. Enemies: good choice to use laser and mines alone, but could have executed better. 2.6
  64.  
  65. -----
  66.  
  67. Before The Moon (by above2meters) - 11.9/15
  68.  
  69. Creativeness: flowy gameplay, several routes but simply above average. 3.7
  70. Tileset Mods: cool tile mods and great tiny island thing. 4.2
  71. Enemies: executed in several, diverse. 4
  72.  
  73. -----
  74.  
  75. Creature (by fingersonthefrets) - 13.5/15
  76.  
  77. Creativeness: fresh, delicate map half race half action and well executed. 4.7
  78. Tileset Mods: bacteria or anything organic, I like. But misses the idea of trees. 4.1
  79. Enemies: each of them works perfectly. 4.7
  80.  
  81. -----
  82.  
  83. Chutes (by fingersonthefrets) - 12/15
  84.  
  85. Creativeness: strange, funny and original. very frets!. 4.7
  86. Tileset Mods: perhaps much, it's interesting the chimneys idea and atmosphere, but far from the original. 3.5
  87. Enemies: correct but nothing special. 3.8
  88.  
  89. -----
  90.  
  91. Thermadon (by paradox-dragon) - 10.1/15
  92.  
  93. Creativeness: good, but no much as a nreality map. 3.7
  94. Tileset Mods: approved and weird. 3.2
  95. Enemies: could work more. 3.2
  96.  
  97. -----
  98.  
  99. Industrialisation; Death Star. (by miststalker06) - 11.4/5
  100.  
  101. Creativeness: fuck! it's pure miststalker. really cool small details. 4.2
  102. Tileset Mods: interesting fragmentation amd nice chaos. 4.2
  103. Enemies: this objectset, makes the map in a difficult venture. frustrating at times. 3
  104.  
  105. -----
  106.  
  107. Mondlock (by Gioum) - 11.7/15
  108.  
  109. Creativeness: above average. 3.5
  110. Tileset Mods: extravagant, like a psychedelic painting is about. great. 4.7
  111. Enemies: again, on average. a bit ugly mines at bottom. 3.5
  112.  
  113. -----
  114.  
  115. DCB (by Sunset) - 11.9/15
  116.  
  117. Creativeness: hahaha, it's crazy man! I like, very Sunset!. 4.5
  118. Tileset Mods: something cool, too much Sunset style here. 4
  119. Enemies: agd is a really, really adventure, a bit much?. 3.4
  120.  
  121. -----
  122.  
  123. Spastic (by 1211) 11.2/15
  124.  
  125. Creativeness: would be a good idea, but eventually was used in a conventional and easy way. 3.9
  126. Tileset Mods: different and groovy. but much is lost the original. 3.3
  127. Enemies: rocket gives a great challenge, hard man! 4
  128.  
  129. ----------------------------------------------------------------------------------------------------------------------------
  130. It has been great participation of 14 entries, more than I expected.
  131. Thank you all.
  132. zoasBE.
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