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- Initialize engine version: 5.4.0f3 (a6d8d714de6f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
- Vendor: ATI
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\SteamworksManaged.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib 1.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib 1.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri 1.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri 1.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\AlienFXManagedWrapper3.5.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\AlienFXManagedWrapper3.5.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\websocket-sharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\websocket-sharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\KDTree.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\KDTree.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Triangle.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Triangle.dll into Unity Child Domain
- - Completed reload, in 0.110 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on SceneLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
- <RI> Initialized touch support.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 0.962237 ms
- Game Version: 8.2.2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OS: Windows
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steamworks Begin Init
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steamworks initialized with SDK version 1.38a
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Localization Manager awake
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Preloading Default Icons
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/XInputInterface64
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/.\XInputInterface64
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/XInputInterface64
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/libXInputInterface64
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/.\libXInputInterface64
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/libXInputInterface64
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Preloading all prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- User stats downloaded OK
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result is fetch of all inventory (GetInventory)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 82
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Initial load found badge level 9
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result of unknown handle: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unable to retrieve result length. Perhaps was invalidated handle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.Xml.dll (this message is harmless)
- LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connect to region master
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ConnectToRegion: us
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Begin listening for network data
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.797744 ms
- Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 19098.
- Total: 17.822680 ms (FindLiveObjects: 0.794878 ms CreateObjectMapping: 0.610878 ms MarkObjects: 14.920926 ms DeleteObjects: 1.495036 ms)
- Creating default light array zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Creating default light zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Leave Room cleanup
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Photon OnLeftRoom
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.221739 ms
- Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 15000.
- Total: 16.419804 ms (FindLiveObjects: 0.501758 ms CreateObjectMapping: 0.388159 ms MarkObjects: 13.850848 ms DeleteObjects: 1.678076 ms)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- On disconnencted from photon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connect to region master
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ConnectToRegion: usw
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Begin listening for network data
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.463350 ms
- Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 17923.
- Total: 16.669401 ms (FindLiveObjects: 0.751358 ms CreateObjectMapping: 0.401599 ms MarkObjects: 14.360607 ms DeleteObjects: 1.155197 ms)
- Creating default light zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result is item drop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Received item drop!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.207986 ms
- Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 19026.
- Total: 19.270996 ms (FindLiveObjects: 0.743358 ms CreateObjectMapping: 0.398719 ms MarkObjects: 14.566047 ms DeleteObjects: 3.562552 ms)
- Creating default eq zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Creating default light zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Creating default light array zone!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnPhotonPlayerDisconnected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result is item drop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unable to retrieve result length. Perhaps was invalidated handle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 8.244781 ms
- Unloading 547 unused Assets to reduce memory usage. Loaded Objects now: 20679.
- Total: 17.841879 ms (FindLiveObjects: 0.794238 ms CreateObjectMapping: 0.413759 ms MarkObjects: 15.018526 ms DeleteObjects: 1.614716 ms)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result is item drop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unable to retrieve result length. Perhaps was invalidated handle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.485743 ms
- Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 19549.
- Total: 19.780754 ms (FindLiveObjects: 0.715518 ms CreateObjectMapping: 0.419519 ms MarkObjects: 14.613407 ms DeleteObjects: 4.031350 ms)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- on file saved
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- on file saved
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- on file saved
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steam cloud read success!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Result is item drop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GetInventoryResult len 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unable to retrieve result length. Perhaps was invalidated handle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Leave Room cleanup
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Photon OnLeftRoom
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.975344 ms
- Unloading 742 unused Assets to reduce memory usage. Loaded Objects now: 15129.
- Total: 17.737881 ms (FindLiveObjects: 0.428159 ms CreateObjectMapping: 0.401279 ms MarkObjects: 13.589728 ms DeleteObjects: 3.317752 ms)
- start recording
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Exit
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- On disconnencted from photon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 2348 -> priority: 1
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