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  1. Initialize engine version: 5.4.0f3 (a6d8d714de6f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\SteamworksManaged.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib 1.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib 1.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri 1.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri 1.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\AlienFXManagedWrapper3.5.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\AlienFXManagedWrapper3.5.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\websocket-sharp.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\websocket-sharp.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\KDTree.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\KDTree.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Triangle.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Triangle.dll into Unity Child Domain
  53. - Completed reload, in 0.110 seconds
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.dll (this message is harmless)
  56. OnLevelWasLoaded was found on SceneLoader
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Mono.Security.dll (this message is harmless)
  70. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\Boo.Lang.dll (this message is harmless)
  71. UnloadTime: 0.962237 ms
  72. Game Version: 8.2.2
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  75.  
  76. OS: Windows
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  79.  
  80. Steamworks Begin Init
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  83.  
  84. Steamworks initialized with SDK version 1.38a
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  87.  
  88. Localization Manager awake
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  91.  
  92. Preloading Default Icons
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  95.  
  96. Steam cloud read success!
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  99.  
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/XInputInterface64
  101. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/.\XInputInterface64
  102. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/XInputInterface64
  103. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/libXInputInterface64
  104. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/.\libXInputInterface64
  105. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Disco Dodgeball/Disco Dodgeball_Data/Mono/libXInputInterface64
  106. Steam cloud read success!
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  109.  
  110. Preloading all prefabs
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  113.  
  114. start recording
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. User stats downloaded OK
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  121.  
  122. Result is fetch of all inventory (GetInventory)
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  125.  
  126. GetInventoryResult len 82
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  129.  
  130. Initial load found badge level 9
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  133.  
  134. Result of unknown handle: 0
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  137.  
  138. GetInventoryResult len 0
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  141.  
  142. Unable to retrieve result length. Perhaps was invalidated handle
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  145.  
  146. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Disco Dodgeball\Disco Dodgeball_Data\Managed\System.Xml.dll (this message is harmless)
  147. LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  150.  
  151. LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  154.  
  155. LEADERBOARD UPDATE ERROR Steamworks.LeaderboardScoreUploaded_t
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  158.  
  159. Connect to region master
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  162.  
  163. ConnectToRegion: us
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  166.  
  167. Begin listening for network data
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  170.  
  171. Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
  172. UnloadTime: 6.797744 ms
  173.  
  174. Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 19098.
  175. Total: 17.822680 ms (FindLiveObjects: 0.794878 ms CreateObjectMapping: 0.610878 ms MarkObjects: 14.920926 ms DeleteObjects: 1.495036 ms)
  176.  
  177. Creating default light array zone!
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  180.  
  181. Creating default light zone!
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  184.  
  185. start recording
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  188.  
  189. Steam cloud read success!
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  192.  
  193. Leave Room cleanup
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  196.  
  197. Photon OnLeftRoom
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  200.  
  201. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  202. UnloadTime: 9.221739 ms
  203.  
  204. Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 15000.
  205. Total: 16.419804 ms (FindLiveObjects: 0.501758 ms CreateObjectMapping: 0.388159 ms MarkObjects: 13.850848 ms DeleteObjects: 1.678076 ms)
  206.  
  207. start recording
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  210.  
  211. On disconnencted from photon
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  214.  
  215. Connect to region master
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  218.  
  219. ConnectToRegion: usw
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  222.  
  223. Begin listening for network data
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  226.  
  227. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  228. UnloadTime: 4.463350 ms
  229.  
  230. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 17923.
  231. Total: 16.669401 ms (FindLiveObjects: 0.751358 ms CreateObjectMapping: 0.401599 ms MarkObjects: 14.360607 ms DeleteObjects: 1.155197 ms)
  232.  
  233. Creating default light zone!
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  236.  
  237. start recording
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  240.  
  241. Steam cloud read success!
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  244.  
  245. Result is item drop
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  248.  
  249. GetInventoryResult len 1
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  252.  
  253. Received item drop!
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  256.  
  257. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  258. UnloadTime: 6.207986 ms
  259.  
  260. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 19026.
  261. Total: 19.270996 ms (FindLiveObjects: 0.743358 ms CreateObjectMapping: 0.398719 ms MarkObjects: 14.566047 ms DeleteObjects: 3.562552 ms)
  262.  
  263. Creating default eq zone!
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  266.  
  267. Creating default light zone!
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  270.  
  271. Creating default light array zone!
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  274.  
  275. start recording
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  278.  
  279. Steam cloud read success!
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  282.  
  283. OnPhotonPlayerDisconnected
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  286.  
  287. Steam cloud read success!
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  290.  
  291. Result is item drop
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  294.  
  295. GetInventoryResult len 0
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  298.  
  299. Unable to retrieve result length. Perhaps was invalidated handle
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  302.  
  303. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  304. UnloadTime: 8.244781 ms
  305.  
  306. Unloading 547 unused Assets to reduce memory usage. Loaded Objects now: 20679.
  307. Total: 17.841879 ms (FindLiveObjects: 0.794238 ms CreateObjectMapping: 0.413759 ms MarkObjects: 15.018526 ms DeleteObjects: 1.614716 ms)
  308.  
  309. start recording
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  312.  
  313. Steam cloud read success!
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  316.  
  317. Steam cloud read success!
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  320.  
  321. Result is item drop
  322.  
  323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  324.  
  325. GetInventoryResult len 0
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  328.  
  329. Unable to retrieve result length. Perhaps was invalidated handle
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  332.  
  333. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  334. UnloadTime: 7.485743 ms
  335.  
  336. Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 19549.
  337. Total: 19.780754 ms (FindLiveObjects: 0.715518 ms CreateObjectMapping: 0.419519 ms MarkObjects: 14.613407 ms DeleteObjects: 4.031350 ms)
  338.  
  339. start recording
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  342.  
  343. start recording
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  346.  
  347. on file saved
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  350.  
  351. start recording
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  354.  
  355. on file saved
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  358.  
  359. start recording
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  362.  
  363. on file saved
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  366.  
  367. Steam cloud read success!
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  370.  
  371. Result is item drop
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  374.  
  375. GetInventoryResult len 0
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  378.  
  379. Unable to retrieve result length. Perhaps was invalidated handle
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  382.  
  383. Leave Room cleanup
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  386.  
  387. Photon OnLeftRoom
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  390.  
  391. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  392. UnloadTime: 6.975344 ms
  393.  
  394. Unloading 742 unused Assets to reduce memory usage. Loaded Objects now: 15129.
  395. Total: 17.737881 ms (FindLiveObjects: 0.428159 ms CreateObjectMapping: 0.401279 ms MarkObjects: 13.589728 ms DeleteObjects: 3.317752 ms)
  396.  
  397. start recording
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  400.  
  401. Exit
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  404.  
  405. On disconnencted from photon
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  408.  
  409. Setting up 1 worker threads for Enlighten.
  410. Thread -> id: 2348 -> priority: 1
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