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  1. # PremiumVanish v1.4.2 - Configuration
  2. #
  3. Configuration:
  4. ##################################################
  5. ################ MESSAGE OPTIONS #################
  6. ##################################################
  7. Messages:
  8. ####### Fake Join-/LeaveMessages #######
  9. VanishReappearMessages:
  10. # Should this plugin broadcast a message when a player vanishs?
  11. # You can change that message in the messages.yml file.
  12. BroadcastMessageOnVanish: true
  13. # Should this plugin broadcast a message when a player reappears?
  14. # You can change that message in the messages.yml file.
  15. BroadcastMessageOnReappear: true
  16. # Should players with the permission 'pv.see' get an other message when a player vanishs/reappears?
  17. # You can change that message in the messages.yml file.
  18. SendDifferentMessages: true
  19. # Should only players with the permission 'pv.see' receive 'fake' Join-/LeaveMessages?
  20. SendMessageOnlyToAdmins: false
  21. # Should only players without the permission 'pv.see' receive 'fake' Join-/LeaveMessages?
  22. SendMessageOnlyToUsers: false
  23. ########################################
  24. # Should this plugin hide the 'normal' Join- and LeaveMessages of invisible players?
  25. HideNormalJoinAndLeaveMessagesWhileInvisible: true
  26. # If the setting above is turned on, should players with the permission 'pv.see' get
  27. # a message when an invisible player joins/quits?
  28. AnnounceNormalJoinQuitToAdmins: true
  29. # Should this plugin remember players who join the server invisible?
  30. # You can change that message in the messages.yml file.
  31. RememberInvisiblePlayersOnJoin: true
  32. # Should this plugin use BarAPI to show invisible players awesome bossbars?
  33. # Requires BarAPI.
  34. # You can change the bars in the messages.yml file.
  35. UseBarAPI: false
  36. # Should invisible players have action bars that tell them that they're invisible?
  37. # You can change the actionbar msg in the messages.yml file.
  38. DisplayActionBarsToInvisiblePlayers: true
  39. ##################################################
  40. ############# INVISIBILITY OPTIONS ###############
  41. ##################################################
  42. Players:
  43. # Should invisible players get night vision?
  44. NightVisionEffect: true
  45. # Should this plugin disable hunger of invisible players?
  46. DisableHungerForInvisiblePlayers: true
  47. ################## FLY #################
  48. Fly:
  49. # Should invisible players be able to fly even if they aren't in creative/spectator mode?
  50. Enable: true
  51. # Should invisible players WITHOUT the permission 'pv.fly' lose the ability to fly on reappear?
  52. DisableOnReappear: true
  53. ################## GAMEMODE ############
  54. GameMode:
  55. # The gamemode which players will get when they vanish
  56. # 'Default' applies for every world which isn't mentioned below
  57. # !! Warning: World names are case-sensitive !!
  58. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP
  59. # KEEP won't change the gamemode in any way
  60. ChangeToOnVanish:
  61. Default: SPECTATOR
  62. ExampleWorld123: ADVENTURE
  63. # The gamemode which players will get when they reappear
  64. # 'Default' applies for every world which isn't mentioned below
  65. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP
  66. # KEEP won't change the gamemode in any way,
  67. ChangeToOnReappear:
  68. Default: SURVIVAL
  69. AnotherExampleWorld2: SURVIVAL
  70. # Should PV update the gamemode 1 tick after a player joins/changes their world?
  71. # Helpful if you want to force players to be in a gamemode in a specific world.
  72. ReApplyGameModeChangeOnWorldChange: false
  73. ReApplyGameModeChangeOnJoin: false
  74. # Should the gamemode change when you join vanished *because of* your pv.joinvanished permission?
  75. # Ignores the two settings above.
  76. AlwaysApplyOnJoinVanished: true
  77. ################ COMMANDS ################
  78. Commands:
  79. # Which commands should vanished players not be able to use?
  80. # This blocks the 'plugin:command' syntax too but not aliases
  81. VanishedCommandBlacklist:
  82. - examplecommand123test
  83. # Should vanished players only be able to use the commands listed above instead?
  84. UseAsWhitelist: false
  85. # Should players with the permission 'pv.bypasscmd' be able to bypass the command blacklist/whitelist?
  86. BypassPermission: false
  87. # The commands to execute when a player vanishs (online or offline, intended for the use of permission commands)
  88. # These commands are ran by console, you can use %p to get the player's name.
  89. # You can remove the brackets and make it a list if you'd like to enable this
  90. VanishCommands: []
  91. # The commands to execute when a player reappears (online or offline, intended for the use of permission commands)
  92. # These commands are ran by console, you can use %p to get the player's name.
  93. # You can remove the brackets and make it a list if you'd like to enable this
  94. ReappearCommands: []
  95. ##########################################
  96. # Should invisible players not be able to trigger pressure plates and tripwire?
  97. # If this feature is enabled invisible players can't trigger pressure plates and tripwire.
  98. DisablePressurePlatesForInvisiblePlayers: true
  99. # Should players with the permission 'pv.see' be able to see invisible players?
  100. EnableSeePermission: true
  101. # Should invisible players not be able to break blocks?
  102. PreventBlockBreaking: false
  103. # Should invisible players not be able to place blocks?
  104. PreventBlockPlacing: false
  105. # Should invisible players not be able to damage players or mobs?
  106. PreventHittingEntities: false
  107. # Should invisible players not be able to drop items?
  108. PreventDroppingItems: false
  109. # Should invisible players only be able to send chat messages if the msg ends with the following character?
  110. # You can set this to 'deny' to cancel the message in any case.
  111. # Please leave this empty if you'd like to disable the feature.
  112. RequireEndingCharacter: "/"
  113. # Should invisible players open chests without the chest animation and sounds? Requires ProtocolLib.
  114. SilentOpenChest: true # TEMPORARILY DEACTIVATED
  115. # Should invisible players automatically reappear when they change their world?
  116. ReappearOnWorldChange: false
  117. # Should invisible players automatically reappear when they quit the server?
  118. ReappearOnQuit: false
  119. # Should players with the permission 'pv.joinvanished' join vanished all the time?
  120. AutoVanishOnJoin: false
  121. # Should PV hide leave messages for invisible players if 'ReappearOnQuit' is turned on?
  122. ReappearOnQuitHideLeaveMsg: true
  123. # Should invisible players be able to open a player's inventory by right-clicking the player?
  124. OpenInventoryOnRightclick: true
  125. # Should invisible players be able to edit inventories (including their own)
  126. # even if they're in spectator mode?
  127. AllowSpectatorInventoryEdit: true
  128. #
  129. ############ PLAYER HIDER ##############
  130. # The method of hiding players; Available methods: Bukkit, ProtocolLib, Combined
  131. #
  132. # 'Bukkit': Uses Bukkit's API to hide players, this is a pretty good method if other plugins don't break it.
  133. # This method ALWAYS hides invisible players in the tablist for players that can't see them, even if it's disabled in the tablist settings.
  134. # The chance that another plugin breaks this method is pretty high depending on the amount and type of plugins on your server.
  135. # > Recommended if you don't want to use ProtocolLib; other plugins can break this method easily (Accuracy: 95%) (Plugin compatibility: 80%)
  136. #
  137. # 'ProtocolLib': Uses ProtocolLib to hide players. Takes the whole packet stuff into its own hands to cancel every single packet of hidden players.
  138. # This method CAN hide invisible players in the tablist for players that can't see them and supports 'the hide options' in the tablist settings.
  139. # The chance that another plugin breaks this method is really small. (1.8, 1.9 ONLY)
  140. # > Obviously requires ProtocolLib; Recommended if you want to show invisible players in the tablist (Accuracy: 95%) (Plugin compatibility: 99%)
  141. #
  142. # 'Combined: Uses both ProtocolLib and Bukkit's API to hide players, this method does NOT support showing players in the tablist
  143. # but contains two 'firewalls' for the packets of hidden players and is therefore an extremly safe method for hiding players.
  144. # The chance that another plugin breaks this method is extremly small. (1.8, 1.9 ONLY)
  145. # > Requires ProtocolLib; Default hider; Recommended if you don't want to show invisible players in the tablist (Accuracy: 99%) (Plugin compatibility: 99.5%)
  146. #
  147. PlayerHider: "Combined"
  148. #
  149. # Note: Even 'Combined' can't stop players from figuring out whether an invisible player is online or not if another plugin is incompatible
  150. # but they will never be able to see them at all or figure out their location if another plugin doesn't tell them (Essentials is fine).
  151. ##################################################
  152. ############### SCOREBOARD OPTIONS ###############
  153. ##################################################
  154. Scoreboard:
  155. # Disable this if you don't need or want PremiumVanish's scoreboard (The scoreboard is 1.8+ ONLY)
  156. Enable: false
  157. Sidebar:
  158. # The header/title of the scoreboard, you can use color codes here, default: '&6> PremiumVanish <'
  159. # The length cannot be longer than 32 characters(including color codes) but will cause flickering
  160. # if it isn't long enough, so if you want to change it, use spaces to make it longer like I did in the default one.
  161. ScoreboardHeader: "&6> PremiumVanish <"
  162. # Should the scoreboard show the ping of the targeted player?
  163. ShowPing: true
  164. # Should the scoreboard show the TPS(ticks per second, aka server-lag) of the server?
  165. ShowTPS: true
  166. # Should the scoreboard show the current time and date?
  167. # This uses the timezone of the server.
  168. ShowTimeAndDate: true
  169. # The format for the time and date if the setting above is enabled
  170. # An explanation of what each alphabetic character means is here:
  171. # http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
  172. # You cannot use color codes here, the default syntax is: hh:mma | yyyy/MM/dd
  173. TimeAndDateFormat: "hh:mma | yyyy/MM/dd"
  174. # The interval between each update of the info on the scoreboard
  175. # in ticks, decreasing this might decrease performance slightly
  176. # 20 ticks equals to 1 second, default: 5
  177. InfoUpdateInterval: 5
  178. Targeting:
  179. # Should the scoreboard show information about the closest player automatically?
  180. # If you're spectating, this option would always show the info of the player you're currently spectating.
  181. AutoTargetClosestPlayer: true
  182. # Should you target players when you right-click on them?
  183. # If both this option and 'OpenInventoryOnRightclick' is enabled then you
  184. # are still able to lock a player by sneaking and right-clicking the player.
  185. # (In spectator mode you can press space and shift at the same time for the same effect)
  186. # If 'AutoTargetClosestPlayer' is enabled then it will stop targeting the closest player when
  187. # you right-click a player until you type '/pv rs', same for /pv target <player> even if this option is disabled
  188. TargetOnRightclick: true
  189. ##################################################
  190. ################ TABLIST OPTIONS #################
  191. ##################################################
  192. Tablist:
  193. # Should invisible players be hidden in the tablist, too?
  194. # Note: Not every player hider supports showing invisible players
  195. # in the tablist, use the ProtocolLib hider to be able to turn this off.
  196. # (see the PLAYER HIDER section above the SCOREBOARD OPTIONS)
  197. HideInvisiblePlayersInTablist: true
  198. #
  199. # Note: On the 1.7/1.8 Protocol hack only 1.7 players
  200. # can see prefixes/suffixes in the tablist
  201. #
  202. # Should invisible players have a prefix in the tablist?
  203. TabPrefix: ""
  204. # Should invisible players have a suffix in the tablist?
  205. TabSuffix: " &a[HIDDEN]"
  206. ##################################################
  207. ############## SERVERLIST OPTIONS ################
  208. ##################################################
  209. Serverlist:
  210. # The ServerList-features require the plugin ProtocolLib.
  211. # Please use PremiumVanish's bungeecord configuration instead if you use Bungeecord.
  212. #
  213. # Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
  214. AdjustAmountOfOnlinePlayers: true
  215. # Should this plugin hide invisible players in the list of logged in players?
  216. # You can view this list when your mouse hovers over the amount of online players.
  217. AdjustListOfLoggedInPlayers: true
  218. ##################################################
  219. ################## HOOK OPTIONS ##################
  220. ##################################################
  221. Hooks:
  222. # Should PV hide invisible players in /who, /list, /online
  223. # and all other commands of Essentials?
  224. # Note: Players with a specific essentials-permission can still see invisible players in these commands
  225. # Important: You have to reload both Essentials and PV if you change this setting (PV first)
  226. EnableEssentialsHook: true
  227. # Should PV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
  228. EnableDynmapHook: true
  229. # Should PV prevent players from being invisible and disguised at the same time? (LibsDisguises commands)
  230. # It's recommended to keep this turned on to prevent incompatibility.
  231. EnableLibsDisguisesHook: true
  232. # Should PV prevent players from being invisible and disguised at the same time? (DisguiseCraft commands)
  233. # It's recommended to keep this turned on to prevent incompatibility.
  234. EnableDisguiseCraftHook: true
  235. # Should PV hook into TrailGUI and disable trails while you're vanished?
  236. EnableTrailGUIHook: true
  237. # Should PV hook into SuperTrails and disable trails while you're vanished?
  238. EnableSuperTrailsHook: true
  239. # Should PV hook into PlaceholderAPI and add tons of new placeholders + register its own ones for other plugins?
  240. # Own ones: isvanished, hiddenplayers
  241. EnablePlaceholderAPIHook: true
  242. ##################################################
  243. ############# COMPATIBILITY OPTIONS ##############
  244. ##################################################
  245. CompatibilityOptions:
  246. # This section is for advanced users only!
  247. # The event-priority PremiumVanish should use for the specific event.
  248. # Warning: If Essentials modifies join-messages and 'HideNormalJoinAndLeaveMessagesWhileInvisible'
  249. # is turned on then the PlayerJoinEventPriority shouldn't be higher than HIGH otherwise the msg
  250. # might display even if you joined vanished
  251. # Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
  252. #
  253. PlayerJoinEventPriority: HIGH # <- set to HIGH if you use Essentials to modify join/quit msgs !!
  254. #
  255. PlayerQuitEventPriority: HIGH
  256. #
  257. AsyncPlayerChatEventPriority: HIGH
  258. ##################################################
  259. ############# MISCELLANEOUS OPTIONS ##############
  260. ##################################################
  261. Bungeecord:
  262. # Should PremiumVanish store its data in a MySQL-Database and enable Bungeecord support?
  263. # >> IMPORTANT: You have to install and configure PremiumVanish on both your proxy and your sub-servers to make this work. <<
  264. # PremiumVanish will be disabled if this is enabled and the connection to the database failed.
  265. Enable: true
  266. # The ip of your database
  267. Ip: "149.202.70.178"
  268. # The host/port of your database, usually 3306. Just let it empty if there is no specific host.
  269. Host: "3306"
  270. # The name of your database user
  271. User: "vanish_db"
  272. # The password of your database user
  273. # WARNING: Make sure only people who are allowed to know the password can access this file
  274. Password: "********"
  275. # The name of the database, which PremiumVanish will use.
  276. # Note: PremiumVanish won't create this database, it must be pre-created.
  277. Database: "vanish_db"
  278. AntiSpam:
  279. # Should PV prevent spamming commands which can cause lag or spam console logs?
  280. # ("/pv list" (if mysql is enabled), "/pv [on|off] <Player>" (if mysql is enabled), "/pv reload" (+5s), "/pv printstacktrace")
  281. AntiSpamCheck: true
  282. # If so, how many seconds do you have to wait before running a laggy command again?
  283. AntiSpamDelay: 2
  284. Command:
  285. # What should be premiumvanish's main command?
  286. Name: "pv"
  287. # A list of possible aliases
  288. Aliases:
  289. - "ML-Vanish"
  290. # Replaces Essentials' standart vanish commands, you can still use them by doing /ev or /evanish
  291. - "v"
  292. - "vanish"
  293. # Used as an alias for /pv list
  294. - "vlist"
  295. # Should the aliases defined above override ANY commands of other plugins instead of just other aliases?
  296. ForceOverrideForAliases: true
  297. ##################################################
  298. ################# DO NOT TOUCH ###################
  299. ##################################################
  300. ConfigVersion: 1.4.2
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