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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
- Vendor:
- VRAM: 8047 MB
- Driver: 26.20.13025.1004
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.350 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.314900 ms
- 2019-10-07T22:30:40 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-07T22:30:40 0.047 INF Mipmap budget: 4096
- 2019-10-07T22:30:40 0.054 INF Texture quality is set to 0
- 2019-10-07T22:30:40 0.055 INF Precaching...
- 2019-10-07T22:30:40 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-07T22:30:40 0.137 INF [EAC] Initializing ...
- 2019-10-07T22:30:40 0.140 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-07T22:30:40 0.229 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-07T22:30:40 0.393 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-07T22:30:41 0.971 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-07T22:30:41 1.357 INF Precaching done
- 2019-10-07T22:30:46 5.888 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.242800 ms
- 2019-10-07T22:30:46 5.961 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-07T22:30:46 6.004 INF Version: Alpha 18 (b139) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-07T22:30:46 6.004 INF System information:
- 2019-10-07T22:30:46 6.004 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-07T22:30:46 6.004 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
- 2019-10-07T22:30:46 6.004 INF RAM: 32721 MB
- 2019-10-07T22:30:46 6.004 INF GPU: AMD Radeon RX 5700 XT (8047 MB)
- 2019-10-07T22:30:46 6.004 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-07T22:30:46 6.004 INF Last played version: Alpha 18
- 2019-10-07T22:30:46 6.005 INF Local UTC offset: 1 hours
- 2019-10-07T22:30:46 6.010 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-07__22-30-30.txt
- 2019-10-07T22:30:46 6.011 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-07T22:30:46 6.011 INF Starting PlayerInputManager...
- 2019-10-07T22:30:46 6.030 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-10-07T22:30:46 6.155 INF Starting UserProfileManager...
- 2019-10-07T22:30:46 6.230 INF Occlusion: Awake
- 2019-10-07T22:30:46 6.238 INF ApplyAllOptions current screen 1920 x 1080, 240hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-07T22:30:46 6.238 INF Texture quality is set to 0
- 2019-10-07T22:30:46 6.391 INF [MODS] No mods folder found
- 2019-10-07T22:30:46 6.405 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-07T22:30:46 6.447 INF Loading permissions file done.
- 2019-10-07T22:30:46 6.491 INF Awake done in 529 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 6.011800 ms (FindLiveObjects: 0.304900 ms CreateObjectMapping: 0.044800 ms MarkObjects: 5.601300 ms DeleteObjects: 0.060300 ms)
- 2019-10-07T22:30:47 6.631 INF User joined: [REMOVED]
- 2019-10-07T22:30:47 7.101 INF UMA Overlay loading took 271 ms
- 2019-10-07T22:30:47 7.102 INF UMA Slot loading took 1 ms
- 2019-10-07T22:30:47 7.152 INF Reloading serveradmin.xml
- 2019-10-07T22:30:47 7.153 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-07T22:30:47 7.154 INF Loading permissions file done.
- 2019-10-07T22:30:49 8.948 INF WorldStaticData.Init() needed 1.653s
- 2019-10-07T22:30:50 9.946 INF [Steamworks.NET] Login ok.
- 2019-10-07T22:30:50 10.239 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-07T22:30:58 17.903 INF NET: Starting server protocols
- 2019-10-07T22:30:58 17.918 INF NET: LiteNetLib server started
- 2019-10-07T22:30:58 17.919 INF [Steamworks.NET] NET: Server started
- 2019-10-07T22:30:58 17.919 INF Started thread SteamNetworkingServer
- 2019-10-07T22:30:58 17.920 INF StartGame
- 2019-10-07T22:30:58 17.945 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = [REMOVED]
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = mjmmmgmhm
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 5
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = a18b139
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 50
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.[REMOVED]raphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198095644681
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = [REMOVED]
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\User\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 4
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-07T22:30:58 17.962 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-07T22:30:58 18.265 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-07T22:30:58 18.265 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-07T22:30:58 18.265 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-07T22:31:02 22.321 INF Block IDs with mapping
- 2019-10-07T22:31:02 22.321 INF BlockIDs from Mapping
- 2019-10-07T22:31:03 23.586 INF Item IDs with mapping
- 2019-10-07T22:31:03 23.586 INF ItemIDs from Mapping
- 2019-10-07T22:31:08 28.000 INF createWorld: Navezgane, a18b139, GameModeSurvival
- 2019-10-07T22:31:08 28.001 INF Occlusion: Enabled
- 2019-10-07T22:31:08 28.040 INF Started thread ChunkCalc
- 2019-10-07T22:31:08 28.041 INF Started thread ChunkRegeneration
- 2019-10-07T22:31:08 28.215 INF World.Load: Navezgane
- 2019-10-07T22:31:08 28.224 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-07T22:31:08 28.224 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-07T22:31:10 30.182 INF ShapeControllers: 64
- 2019-10-07T22:31:14 34.201 INF Started thread GenerateChunks
- 2019-10-07T22:31:14 34.405 INF Loading dtm raw file took 195ms
- 2019-10-07T22:31:14 34.538 INF Biomes image size w= 3072, h = 3072
- 2019-10-07T22:31:15 34.619 INF Loading and creating biomes took 214ms
- 2019-10-07T22:31:16 35.920 INF Loading and creating shader control textures took 1301ms
- 2019-10-07T22:31:16 36.398 INF Loading and parsing of generator took 477ms
- 2019-10-07T22:31:16 36.406 INF Started thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139\Region
- 2019-10-07T22:31:17 37.255 INF [DECO] read 2/65
- 2019-10-07T22:31:18 37.812 INF AstarManager Init
- 2019-10-07T22:31:18 38.165 INF Weather Packages Created FROM BIOMES
- 2019-10-07T22:31:18 38.166 INF createWorld() done
- 2019-10-07T22:31:18 38.167 INF Calculating world hashes
- 2019-10-07T22:31:18 38.169 INF Loading players.xml
- 2019-10-07T22:31:18 38.326 INF Created player with id=176
- 2019-10-07T22:31:18 38.391 WRN InitBreadCrumbs [REMOVED] (-1689.0, 71.1, 1209.8)
- 2019-10-07T22:31:18 38.394 INF Loaded player
- 2019-10-07T22:31:19 38.747 INF VehicleManager C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-07T22:31:19 38.929 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-10-07T22:31:19 38.929 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1
- 2019-10-07T22:31:19 38.929 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2019-10-07T22:31:19 38.929 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2019-10-07T22:31:19 38.929 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
- 2019-10-07T22:31:19 38.929 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2019-10-07T22:31:19 38.930 INF Origin Reposition (0.0, 0.0, 0.0) to (-1680.0, 64.0, 1200.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-07T22:31:19 39.040 INF OpenSpawnWindow
- 2019-10-07T22:31:19 39.093 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-07T22:31:20 40.317 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-07T22:31:21 41.056 INF Respawn almost done
- 2019-10-07T22:31:21 41.063 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1689, 71, 1209): localplayer
- 2019-10-07T22:31:21 41.067 INF DMS Entered Game!
- 2019-10-07T22:31:21 41.213 INF Getting new currentStreamer!
- 2019-10-07T22:31:21 41.328 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=[REMOVED], public IP=[REMOVED]
- 2019-10-07T22:31:21 41.342 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-07T22:31:22 41.708 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=[REMOVED], server SteamID=[REMOVED], server public IP=[REMOVED], server port=26900
- 2019-10-07T22:31:22 41.713 INF [Steamworks.NET] Lobby entered: [REMOVED]
- 2019-10-07T22:31:24 44.026 INF Executing command 'cm'
- 2019-10-07T22:31:24 44.351 INF Executing command 'dm'
- 2019-10-07T22:31:25 44.963 INF Calculating hashes took 6796 ms (world size 683 MiB)
- 2019-10-07T22:31:25 45.396 INF Unculling POI gas_station7 -1687, 70, 1204
- 2019-10-07T22:31:26 46.008 INF Saving 62 of chunks took 61ms
- 2019-10-07T22:31:26 46.010 INF [DECO] written 2/65
- 2019-10-07T22:31:49 69.118 INF Saving 56 of chunks took 60ms
- 2019-10-07T22:31:51 70.763 INF Disconnect
- 2019-10-07T22:31:51 70.767 INF [NET] ServerShutdown
- 2019-10-07T22:31:51 70.767 INF NET: Stopping server protocols
- 2019-10-07T22:31:51 70.778 INF NET: LiteNetLib server stopped
- 2019-10-07T22:31:51 70.779 INF Exited thread SteamNetworkingServer
- 2019-10-07T22:31:51 70.779 INF [Steamworks.NET] NET: Server stopped
- 2019-10-07T22:31:51 70.781 INF SaveAndCleanupWorld
- 2019-10-07T22:31:51 70.852 INF Saving 58 of chunks took 61ms
- 2019-10-07T22:31:51 70.855 INF [Steamworks.NET] Stopping server
- 2019-10-07T22:31:51 70.885 INF [Steamworks.NET] Exiting Lobby
- 2019-10-07T22:31:51 70.899 INF AstarManager Cleanup
- 2019-10-07T22:31:51 70.903 INF World.Unload
- 2019-10-07T22:31:51 70.916 INF Exited thread GenerateChunks
- 2019-10-07T22:31:51 70.939 INF Exited thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139\Region
- 2019-10-07T22:31:51 70.978 INF World.Cleanup
- 2019-10-07T22:31:51 70.983 INF Exited thread ChunkRegeneration
- 2019-10-07T22:31:51 70.989 INF Exited thread ChunkCalc
- 2019-10-07T22:31:51 70.991 INF VehicleManager saving 0 (0 / 0)
- 2019-10-07T22:31:51 71.016 INF Persistent GamePrefs saved
- 2019-10-07T22:31:52 72.387 INF Preparing quit
- 2019-10-07T22:31:52 72.398 INF Persistent GamePrefs saved
- 2019-10-07T22:31:52 72.399 INF Cleanup
- 2019-10-07T22:31:52 72.450 INF AchievementManager.Cleanup
- 2019-10-07T22:31:53 72.699 INF Terminating threads
- 2019-10-07T22:31:53 72.699 INF OnApplicationQuit
- 2019-10-07T22:31:53 72.700 INF Terminating threads
- 2019-10-07T22:31:53 72.700 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Thread -> id: ba4 -> priority: 1
- Thread -> id: 1548 -> priority: 1
- Thread -> id: 10f0 -> priority: 1
- Thread -> id: 4cb8 -> priority: 1
- Thread -> id: 57bc -> priority: 1
- Thread -> id: 5a4 -> priority: 1
- Thread -> id: 4680 -> priority: 1
- Thread -> id: 5598 -> priority: 1
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