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output log 7dtd

Oct 7th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
  9. Vendor:
  10. VRAM: 8047 MB
  11. Driver: 26.20.13025.1004
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.350 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.314900 ms
  21. 2019-10-07T22:30:40 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-07T22:30:40 0.047 INF Mipmap budget: 4096
  23. 2019-10-07T22:30:40 0.054 INF Texture quality is set to 0
  24. 2019-10-07T22:30:40 0.055 INF Precaching...
  25. 2019-10-07T22:30:40 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2019-10-07T22:30:40 0.137 INF [EAC] Initializing ...
  27. 2019-10-07T22:30:40 0.140 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2019-10-07T22:30:40 0.229 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2019-10-07T22:30:40 0.393 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2019-10-07T22:30:41 0.971 INF Precaching file: Data/Bundles/terraintextures
  31. 2019-10-07T22:30:41 1.357 INF Precaching done
  32. 2019-10-07T22:30:46 5.888 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 2.242800 ms
  35. 2019-10-07T22:30:46 5.961 INF Awake
  36. Localization language: English
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  39.  
  40. 2019-10-07T22:30:46 6.004 INF Version: Alpha 18 (b139) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  41. 2019-10-07T22:30:46 6.004 INF System information:
  42. 2019-10-07T22:30:46 6.004 INF OS: Windows 10 (10.0.0) 64bit
  43. 2019-10-07T22:30:46 6.004 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
  44. 2019-10-07T22:30:46 6.004 INF RAM: 32721 MB
  45. 2019-10-07T22:30:46 6.004 INF GPU: AMD Radeon RX 5700 XT (8047 MB)
  46. 2019-10-07T22:30:46 6.004 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  47. 2019-10-07T22:30:46 6.004 INF Last played version: Alpha 18
  48. 2019-10-07T22:30:46 6.005 INF Local UTC offset: 1 hours
  49. 2019-10-07T22:30:46 6.010 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-07__22-30-30.txt
  50. 2019-10-07T22:30:46 6.011 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-10-07T22:30:46 6.011 INF Starting PlayerInputManager...
  52. 2019-10-07T22:30:46 6.030 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-10-07T22:30:46 6.155 INF Starting UserProfileManager...
  60. 2019-10-07T22:30:46 6.230 INF Occlusion: Awake
  61. 2019-10-07T22:30:46 6.238 INF ApplyAllOptions current screen 1920 x 1080, 240hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2019-10-07T22:30:46 6.238 INF Texture quality is set to 0
  63. 2019-10-07T22:30:46 6.391 INF [MODS] No mods folder found
  64. 2019-10-07T22:30:46 6.405 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2019-10-07T22:30:46 6.447 INF Loading permissions file done.
  66. 2019-10-07T22:30:46 6.491 INF Awake done in 529 ms
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  72. Total: 6.011800 ms (FindLiveObjects: 0.304900 ms CreateObjectMapping: 0.044800 ms MarkObjects: 5.601300 ms DeleteObjects: 0.060300 ms)
  73.  
  74. 2019-10-07T22:30:47 6.631 INF User joined: [REMOVED]
  75. 2019-10-07T22:30:47 7.101 INF UMA Overlay loading took 271 ms
  76. 2019-10-07T22:30:47 7.102 INF UMA Slot loading took 1 ms
  77. 2019-10-07T22:30:47 7.152 INF Reloading serveradmin.xml
  78. 2019-10-07T22:30:47 7.153 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2019-10-07T22:30:47 7.154 INF Loading permissions file done.
  80. 2019-10-07T22:30:49 8.948 INF WorldStaticData.Init() needed 1.653s
  81. 2019-10-07T22:30:50 9.946 INF [Steamworks.NET] Login ok.
  82. 2019-10-07T22:30:50 10.239 INF AchievementManager: Received stats and achievements from Steam
  83. 2019-10-07T22:30:58 17.903 INF NET: Starting server protocols
  84. 2019-10-07T22:30:58 17.918 INF NET: LiteNetLib server started
  85. 2019-10-07T22:30:58 17.919 INF [Steamworks.NET] NET: Server started
  86. 2019-10-07T22:30:58 17.919 INF Started thread SteamNetworkingServer
  87. 2019-10-07T22:30:58 17.920 INF StartGame
  88. 2019-10-07T22:30:58 17.945 INF Persistent GamePrefs saved
  89. GamePref.AdminFileName = serveradmin.xml
  90. GamePref.AirDropFrequency = 24
  91. GamePref.AirDropMarker = True
  92. GamePref.AutopilotMode = 0
  93. GamePref.BedrollDeadZoneSize = 15
  94. GamePref.BedrollExpiryTime = 45
  95. GamePref.BlockDamageAI = 100
  96. GamePref.BlockDamageAIBM = 100
  97. GamePref.BlockDamagePlayer = 100
  98. GamePref.BloodMoonEnemyCount = 64
  99. GamePref.BloodMoonFrequency = 7
  100. GamePref.BloodMoonRange = 0
  101. GamePref.BloodMoonWarning = 8
  102. GamePref.BuildCreate = False
  103. GamePref.ConnectToServerIP = [REMOVED]
  104. GamePref.ConnectToServerPort = 26900
  105. GamePref.ControlPanelEnabled = False
  106. GamePref.ControlPanelPort = 8080
  107. GamePref.CraftTimer =
  108. GamePref.CreateLevelDim = 8
  109. GamePref.CreateLevelName = mjmmmgmhm
  110. GamePref.CreativeMenuEnabled = False
  111. GamePref.DayCount = 3
  112. GamePref.DayLightLength = 18
  113. GamePref.DayNightLength = 120
  114. GamePref.DebugMenuEnabled = False
  115. GamePref.DebugMenuShowTasks = False
  116. GamePref.DebugStopEnemiesMoving = False
  117. GamePref.DropOnDeath = 2
  118. GamePref.DropOnQuit = 0
  119. GamePref.DynamicSpawner =
  120. GamePref.EACEnabled = False
  121. GamePref.EnemyDifficulty = 0
  122. GamePref.EnemySpawnMode = True
  123. GamePref.FavoriteServersList =
  124. GamePref.FragLimit = 20
  125. GamePref.GameDifficulty = 5
  126. GamePref.GameGuidClient =
  127. GamePref.GameMode = GameModeSurvival
  128. GamePref.GameName = a18b139
  129. GamePref.GameNameClient = My Game
  130. GamePref.GameVersion = Alpha 18
  131. GamePref.GameWorld = Navezgane
  132. GamePref.HideCommandExecutionLog = 0
  133. GamePref.JoiningOptions = True
  134. GamePref.LandClaimCount = 1
  135. GamePref.LandClaimDeadZone = 30
  136. GamePref.LandClaimDecayMode = 0
  137. GamePref.LandClaimExpiryTime = 3
  138. GamePref.LandClaimOfflineDurabilityModifier = 4
  139. GamePref.LandClaimOnlineDurabilityModifier = 4
  140. GamePref.LandClaimSize = 41
  141. GamePref.LastGameResetRevision = 13
  142. GamePref.LastLoadedPrefab =
  143. GamePref.LastLoadedPrefabSize =
  144. GamePref.LootAbundance = 50
  145. GamePref.LootRespawnDays = 10
  146. GamePref.LootTimer =
  147. GamePref.MatchLength = 10
  148. GamePref.MaxSpawnedAnimals = 50
  149. GamePref.MaxSpawnedZombies = 60
  150. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  151. GamePref.[REMOVED]raphicsMode = False
  152. GamePref.OptionsAA = 1
  153. GamePref.OptionsAllowController = False
  154. GamePref.OptionsAmbientVolumeLevel = 1
  155. GamePref.OptionsAudioOcclusion = False
  156. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  157. GamePref.OptionsControllerVibration = True
  158. GamePref.OptionsDeferredLighting = True
  159. GamePref.OptionsDisableChunkLODs = False
  160. GamePref.OptionsDynamicMusicDailyTime = 0.3
  161. GamePref.OptionsDynamicMusicEnabled = True
  162. GamePref.OptionsFieldOfView = 78
  163. GamePref.OptionsFieldOfViewNew = 65
  164. GamePref.OptionsForegroundGlobalOpacity = 1
  165. GamePref.OptionsGamma = 0.375
  166. GamePref.OptionsGfxBloom = True
  167. GamePref.OptionsGfxDOF = True
  168. GamePref.OptionsGfxMotionBlur = 0
  169. GamePref.OptionsGfxOcclusion = True
  170. GamePref.OptionsGfxSSAO = False
  171. GamePref.OptionsGfxSSReflections = 0
  172. GamePref.OptionsGfxSunShafts = True
  173. GamePref.OptionsGraphicsQuality = 4
  174. GamePref.OptionsGrassDistance = 2
  175. GamePref.OptionsHudOpacity = 1
  176. GamePref.OptionsHudSize = 2
  177. GamePref.OptionsInterfaceSensitivity = 0.75
  178. GamePref.OptionsInvertMouse = False
  179. GamePref.OptionsJournalPopup = True
  180. GamePref.OptionsLODDistance = 1
  181. GamePref.OptionsMenuMusicVolumeLevel = 0
  182. GamePref.OptionsMicVolumeLevel = 0.75
  183. GamePref.OptionsMouseSensitivity = 0.3
  184. GamePref.OptionsMusicVolumeLevel = 0.2
  185. GamePref.OptionsOverallAudioVolumeLevel = 1
  186. GamePref.OptionsPlayChanceFrequency = 3
  187. GamePref.OptionsPlayChanceProbability = 0.983
  188. GamePref.OptionsPlayerModel = playerMale
  189. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  190. GamePref.OptionsPOICulling = 2
  191. GamePref.OptionsReflectedShadows = True
  192. GamePref.OptionsReflectionBounces = 1
  193. GamePref.OptionsReflectionCullList = Default
  194. GamePref.OptionsReflectionFarClip = 30
  195. GamePref.OptionsReflectionQuality = 3
  196. GamePref.OptionsReflectionRefreshMode = ViaScripting
  197. GamePref.OptionsReflectionRefreshRate = 0
  198. GamePref.OptionsReflectionShadowDistance = 0
  199. GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
  200. GamePref.OptionsResolution = 0
  201. GamePref.OptionsScreenBoundsValue = 1
  202. GamePref.OptionsShadowDistance = 3
  203. GamePref.OptionsShowCompass = True
  204. GamePref.OptionsShowCrosshair = True
  205. GamePref.OptionsStabSpawnBlocksOnGround = True
  206. GamePref.OptionsStreamingMipmapsBudget = 4096
  207. GamePref.OptionsStreamingMipmapsEnabled = True
  208. GamePref.OptionsTempCelsius = True
  209. GamePref.OptionsTextureQuality = 0
  210. GamePref.OptionsTreeDistance = 4
  211. GamePref.OptionsTreeQuality = 3
  212. GamePref.OptionsUMATextureQuality = 0
  213. GamePref.OptionsViewDistance = 7
  214. GamePref.OptionsVoiceChatEnabled = False
  215. GamePref.OptionsVoiceVolumeLevel = 0.75
  216. GamePref.OptionsVsync = 1
  217. GamePref.OptionsWaterParticleLimiter = 1
  218. GamePref.OptionsWaterQuality = 1
  219. GamePref.OptionsZoomMouseSensitivity = 0.5
  220. GamePref.PartySharedKillRange = 100
  221. GamePref.PersistentPlayerProfiles = True
  222. GamePref.PlayerAutologin = False
  223. GamePref.PlayerId = 76561198095644681
  224. GamePref.PlayerKillingMode = 0
  225. GamePref.PlayerName = [REMOVED]
  226. GamePref.PlayerSafeZoneHours = 7
  227. GamePref.PlayerSafeZoneLevel = 5
  228. GamePref.PlayerToken =
  229. GamePref.RebuildMap = False
  230. GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
  231. GamePref.SelectionContextMode = 0
  232. GamePref.SelectionOperationMode = 0
  233. GamePref.ServerAdminSlots = 0
  234. GamePref.ServerAdminSlotsPermission = 0
  235. GamePref.ServerDescription =
  236. GamePref.ServerDisabledNetworkProtocols =
  237. GamePref.ServerIP =
  238. GamePref.ServerIsPublic = True
  239. GamePref.ServerLoginConfirmationText =
  240. GamePref.ServerMaxAllowedViewDistance = 12
  241. GamePref.ServerMaxPlayerCount = 8
  242. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  243. GamePref.ServerName = Default Server
  244. GamePref.ServerPort = 26900
  245. GamePref.ServerReservedSlots = 0
  246. GamePref.ServerReservedSlotsPermission = 100
  247. GamePref.ServerVisibility = 0
  248. GamePref.ServerWebsiteURL =
  249. GamePref.ShowFriendPlayerOnMap = True
  250. GamePref.TelnetEnabled = False
  251. GamePref.TelnetFailedLoginLimit = 10
  252. GamePref.TelnetFailedLoginsBlocktime = 10
  253. GamePref.TelnetPort = 25003
  254. GamePref.TerminalWindowEnabled = True
  255. GamePref.UNUSED_OptionsBloom =
  256. GamePref.UNUSED_OptionsDOF =
  257. GamePref.UNUSED_OptionsImageEffects =
  258. GamePref.UNUSED_OptionsMotionBlur =
  259. GamePref.UNUSED_OptionsObjectBlur =
  260. GamePref.UNUSED_OptionsSSAO =
  261. GamePref.UNUSED_OptionsSunShafts =
  262. GamePref.UserDataFolder = C:\Users\User\AppData\Roaming/7DaysToDie
  263. GamePref.WorldGenSeed =
  264. GamePref.WorldGenSize = 8192
  265. GamePref.XPMultiplier = 100
  266. GamePref.ZombieBMMove = 4
  267. GamePref.ZombieFeralMove = 4
  268. GamePref.ZombieMove = 1
  269. GamePref.ZombieMoveNight = 3
  270. GamePref.ZombiePlayers = True
  271. GameStat.AirDropFrequency = 0
  272. GameStat.AirDropMarker = False
  273. GameStat.AllowedViewDistance = 12
  274. GameStat.AnimalCount = 0
  275. GameStat.AutoParty = False
  276. GameStat.BedrollExpiryTime = 45
  277. GameStat.BlockDamagePlayer = 100
  278. GameStat.BloodMoonDay = 0
  279. GameStat.BloodMoonEnemyCount = 8
  280. GameStat.BloodMoonWarning = 8
  281. GameStat.ChunkStabilityEnabled = True
  282. GameStat.CraftTimer =
  283. GameStat.CurrentRoundIx = 0
  284. GameStat.DayLightLength = 18
  285. GameStat.DayLimitActive = False
  286. GameStat.DayLimitThisRound = 0
  287. GameStat.DropOnDeath = 1
  288. GameStat.DropOnQuit = 0
  289. GameStat.EnemyCount = 0
  290. GameStat.EnemyDifficulty = Normal
  291. GameStat.EnemySpawnMode = True
  292. GameStat.FragLimitActive = False
  293. GameStat.FragLimitThisRound = 0
  294. GameStat.GameDifficulty = 2
  295. GameStat.GameDifficultyBonus = 1
  296. GameStat.GameModeId = 0
  297. GameStat.GameState = 0
  298. GameStat.GlobalMessageToShow =
  299. GameStat.IsCreativeMenuEnabled = False
  300. GameStat.IsFlyingEnabled = False
  301. GameStat.IsPlayerCollisionEnabled = True
  302. GameStat.IsPlayerDamageEnabled = True
  303. GameStat.IsResetMapOnRestart = False
  304. GameStat.IsSaveSupplyCrates = True
  305. GameStat.IsSpawnEnemies = True
  306. GameStat.IsSpawnNearOtherPlayer = False
  307. GameStat.IsTeleportEnabled = False
  308. GameStat.IsVersionCheckDone = True
  309. GameStat.LandClaimCount = 1
  310. GameStat.LandClaimDeadZone = 30
  311. GameStat.LandClaimDecayMode = 0
  312. GameStat.LandClaimExpiryTime = 3
  313. GameStat.LandClaimOfflineDurabilityModifier = 32
  314. GameStat.LandClaimOnlineDurabilityModifier = 32
  315. GameStat.LandClaimSize = 41
  316. GameStat.LoadScene =
  317. GameStat.LootTimer =
  318. GameStat.OptionsPOICulling = 0
  319. GameStat.PartySharedKillRange = 100
  320. GameStat.PlayerKillingMode = KillStrangersOnly
  321. GameStat.ScoreDiedMultiplier = -5
  322. GameStat.ScorePlayerKillMultiplier = 1
  323. GameStat.ScoreZombieKillMultiplier = 1
  324. GameStat.ShowAllPlayersOnMap = False
  325. GameStat.ShowFriendPlayerOnMap = True
  326. GameStat.ShowSpawnWindow = False
  327. GameStat.ShowWindow =
  328. GameStat.ShowZombieCounter = False
  329. GameStat.TimeLimitActive = False
  330. GameStat.TimeLimitThisRound = 0
  331. GameStat.TimeOfDayIncPerSec = 20
  332. GameStat.XPMultiplier = 100
  333. GameStat.ZombieHordeMeter = False
  334. 2019-10-07T22:30:58 17.962 INF StartAsServer
  335. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  336. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  337. 2019-10-07T22:30:58 18.265 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  338. 2019-10-07T22:30:58 18.265 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  339. 2019-10-07T22:30:58 18.265 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  340. 2019-10-07T22:31:02 22.321 INF Block IDs with mapping
  341. 2019-10-07T22:31:02 22.321 INF BlockIDs from Mapping
  342. 2019-10-07T22:31:03 23.586 INF Item IDs with mapping
  343. 2019-10-07T22:31:03 23.586 INF ItemIDs from Mapping
  344. 2019-10-07T22:31:08 28.000 INF createWorld: Navezgane, a18b139, GameModeSurvival
  345. 2019-10-07T22:31:08 28.001 INF Occlusion: Enabled
  346. 2019-10-07T22:31:08 28.040 INF Started thread ChunkCalc
  347. 2019-10-07T22:31:08 28.041 INF Started thread ChunkRegeneration
  348. 2019-10-07T22:31:08 28.215 INF World.Load: Navezgane
  349. 2019-10-07T22:31:08 28.224 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  350. 2019-10-07T22:31:08 28.224 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  351. 2019-10-07T22:31:10 30.182 INF ShapeControllers: 64
  352. 2019-10-07T22:31:14 34.201 INF Started thread GenerateChunks
  353. 2019-10-07T22:31:14 34.405 INF Loading dtm raw file took 195ms
  354. 2019-10-07T22:31:14 34.538 INF Biomes image size w= 3072, h = 3072
  355. 2019-10-07T22:31:15 34.619 INF Loading and creating biomes took 214ms
  356. 2019-10-07T22:31:16 35.920 INF Loading and creating shader control textures took 1301ms
  357. 2019-10-07T22:31:16 36.398 INF Loading and parsing of generator took 477ms
  358. 2019-10-07T22:31:16 36.406 INF Started thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139\Region
  359. 2019-10-07T22:31:17 37.255 INF [DECO] read 2/65
  360. 2019-10-07T22:31:18 37.812 INF AstarManager Init
  361. 2019-10-07T22:31:18 38.165 INF Weather Packages Created FROM BIOMES
  362. 2019-10-07T22:31:18 38.166 INF createWorld() done
  363. 2019-10-07T22:31:18 38.167 INF Calculating world hashes
  364. 2019-10-07T22:31:18 38.169 INF Loading players.xml
  365. 2019-10-07T22:31:18 38.326 INF Created player with id=176
  366. 2019-10-07T22:31:18 38.391 WRN InitBreadCrumbs [REMOVED] (-1689.0, 71.1, 1209.8)
  367. 2019-10-07T22:31:18 38.394 INF Loaded player
  368. 2019-10-07T22:31:19 38.747 INF VehicleManager C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139/vehicles.dat, loaded 0
  369. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  370.  
  371. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  372.  
  373. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  374.  
  375. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  376.  
  377. 2019-10-07T22:31:19 38.929 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  378. 2019-10-07T22:31:19 38.929 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1
  379. 2019-10-07T22:31:19 38.929 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  380. 2019-10-07T22:31:19 38.929 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
  381. 2019-10-07T22:31:19 38.929 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
  382. 2019-10-07T22:31:19 38.929 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  383. 2019-10-07T22:31:19 38.930 INF Origin Reposition (0.0, 0.0, 0.0) to (-1680.0, 64.0, 1200.0)
  384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  385.  
  386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  387.  
  388. 2019-10-07T22:31:19 39.040 INF OpenSpawnWindow
  389. 2019-10-07T22:31:19 39.093 INF StartGame done
  390. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  391.  
  392. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  393.  
  394. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  395.  
  396. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  397.  
  398. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  399. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  400. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  401. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  402.  
  403. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  404.  
  405. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  406.  
  407. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  408.  
  409. Calling Animator.GotoState on Synchronize layer
  410.  
  411. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  412.  
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. 2019-10-07T22:31:20 40.317 INF [Steamworks.NET] GameServer.Init successful
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. 2019-10-07T22:31:21 41.056 INF Respawn almost done
  451. 2019-10-07T22:31:21 41.063 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1689, 71, 1209): localplayer
  452. 2019-10-07T22:31:21 41.067 INF DMS Entered Game!
  453. 2019-10-07T22:31:21 41.213 INF Getting new currentStreamer!
  454. 2019-10-07T22:31:21 41.328 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=[REMOVED], public IP=[REMOVED]
  455. 2019-10-07T22:31:21 41.342 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  456. 2019-10-07T22:31:22 41.708 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=[REMOVED], server SteamID=[REMOVED], server public IP=[REMOVED], server port=26900
  457. 2019-10-07T22:31:22 41.713 INF [Steamworks.NET] Lobby entered: [REMOVED]
  458. 2019-10-07T22:31:24 44.026 INF Executing command 'cm'
  459. 2019-10-07T22:31:24 44.351 INF Executing command 'dm'
  460. 2019-10-07T22:31:25 44.963 INF Calculating hashes took 6796 ms (world size 683 MiB)
  461. 2019-10-07T22:31:25 45.396 INF Unculling POI gas_station7 -1687, 70, 1204
  462. 2019-10-07T22:31:26 46.008 INF Saving 62 of chunks took 61ms
  463. 2019-10-07T22:31:26 46.010 INF [DECO] written 2/65
  464. 2019-10-07T22:31:49 69.118 INF Saving 56 of chunks took 60ms
  465. 2019-10-07T22:31:51 70.763 INF Disconnect
  466. 2019-10-07T22:31:51 70.767 INF [NET] ServerShutdown
  467. 2019-10-07T22:31:51 70.767 INF NET: Stopping server protocols
  468. 2019-10-07T22:31:51 70.778 INF NET: LiteNetLib server stopped
  469. 2019-10-07T22:31:51 70.779 INF Exited thread SteamNetworkingServer
  470. 2019-10-07T22:31:51 70.779 INF [Steamworks.NET] NET: Server stopped
  471. 2019-10-07T22:31:51 70.781 INF SaveAndCleanupWorld
  472. 2019-10-07T22:31:51 70.852 INF Saving 58 of chunks took 61ms
  473. 2019-10-07T22:31:51 70.855 INF [Steamworks.NET] Stopping server
  474. 2019-10-07T22:31:51 70.885 INF [Steamworks.NET] Exiting Lobby
  475. 2019-10-07T22:31:51 70.899 INF AstarManager Cleanup
  476. 2019-10-07T22:31:51 70.903 INF World.Unload
  477. 2019-10-07T22:31:51 70.916 INF Exited thread GenerateChunks
  478. 2019-10-07T22:31:51 70.939 INF Exited thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/a18b139\Region
  479. 2019-10-07T22:31:51 70.978 INF World.Cleanup
  480. 2019-10-07T22:31:51 70.983 INF Exited thread ChunkRegeneration
  481. 2019-10-07T22:31:51 70.989 INF Exited thread ChunkCalc
  482. 2019-10-07T22:31:51 70.991 INF VehicleManager saving 0 (0 / 0)
  483. 2019-10-07T22:31:51 71.016 INF Persistent GamePrefs saved
  484. 2019-10-07T22:31:52 72.387 INF Preparing quit
  485. 2019-10-07T22:31:52 72.398 INF Persistent GamePrefs saved
  486. 2019-10-07T22:31:52 72.399 INF Cleanup
  487. 2019-10-07T22:31:52 72.450 INF AchievementManager.Cleanup
  488. 2019-10-07T22:31:53 72.699 INF Terminating threads
  489. 2019-10-07T22:31:53 72.699 INF OnApplicationQuit
  490. 2019-10-07T22:31:53 72.700 INF Terminating threads
  491. 2019-10-07T22:31:53 72.700 INF OnApplicationQuit
  492. Setting up 8 worker threads for Enlighten.
  493. Thread -> id: ba4 -> priority: 1
  494. Thread -> id: 1548 -> priority: 1
  495. Thread -> id: 10f0 -> priority: 1
  496. Thread -> id: 4cb8 -> priority: 1
  497. Thread -> id: 57bc -> priority: 1
  498. Thread -> id: 5a4 -> priority: 1
  499. Thread -> id: 4680 -> priority: 1
  500. Thread -> id: 5598 -> priority: 1
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