Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local s, Client = game, game.Players.LocalPlayer
- local GC = getconnections or get_signal_cons -- synx / krnl support
- if GC then
- for _,v in pairs(GC(Client.Idled)) do
- if v['Disable'] then
- v['Disable'](v)
- elseif v['Disconnect'] then
- v['Disconnect'](v)
- end
- end
- end
- s.StarterGui:SetCore('SendNotification',{
- Title = 'Autofarm',
- Text = 'By Mike O'Hearn',
- Icon = 'rbxassetid://13521866477',
- Duration = math.huge
- })
- while task.wait() and farmTrailer do
- pcall(function()
- if not Client.PlayerGui.Interface.Score.Frame.Jobs.Visible then
- s.ReplicatedStorage.Systems.Jobs.StartJob:InvokeServer('TrailerDelivery', 'Dealership');
- task.wait(waitTime)
- elseif Client.PlayerGui.Interface.Score.Frame.Jobs.Visible then
- for _,v in pairs(workspace.Cars:GetDescendants()) do
- if v.Name == 'Owner' and v.Value == Client and Client:DistanceFromCharacter(s.Workspace.CompletionRegion.Primary.Position) > 20 then
- workspace.CompletionRegion.Primary.Size = Vector3.new(100, 0.5, 350)
- v.Parent:SetPrimaryPartCFrame(workspace.CompletionRegion.Primary.CFrame * CFrame.new(0, 3, -20))
- task.wait(.33)
- end
- end
- if Client.PlayerGui.Interface.JobComplete.Enabled then
- s.ReplicatedStorage.Systems.Jobs.CashBankedEarnings:FireServer()
- Client.PlayerGui.Interface.JobComplete.Enabled = false;
- s.Lighting.BackgroundBlur.Enabled = false;
- end
- end
- end)
- end
- while task.wait() and farmFood do
- pcall(function()
- if not Client.PlayerGui.Interface.Score.Frame.Jobs.Visible then
- local randomNumber = math.random(1, 7)
- for i,v in pairs(workspace.Jobs.FoodDelivery.StartPoints:GetChildren()) do
- if i == randomNumber then
- s.ReplicatedStorage.Systems.Jobs.StartJob:InvokeServer('FoodDelivery', v.Name)
- end
- end
- task.wait(waitTime)
- elseif Client.PlayerGui.Interface.Score.Frame.Jobs.Visible then
- for _,v in pairs(workspace.Cars:GetDescendants()) do
- if v.Name == 'Owner' and v.Value == Client and Client:DistanceFromCharacter(s.Workspace.CompletionRegion.Primary.Position) > 20 then
- workspace.CompletionRegion.Primary.Size = Vector3.new(100, 0.5, 350)
- v.Parent:SetPrimaryPartCFrame(workspace.CompletionRegion.Primary.CFrame * CFrame.new(0, 3, -20))
- task.wait(.33)
- end
- end
- if Client.PlayerGui.Interface.JobComplete.Enabled then
- s.ReplicatedStorage.Systems.Jobs.CashBankedEarnings:FireServer()
- Client.PlayerGui.Interface.JobComplete.Enabled = false;
- s.Lighting.BackgroundBlur.Enabled = false;
- end
- end
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment