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- #define CLIENTUPDATE_ALLOWINPUT (1<<4)
- LTBOOL m_bAllowPlayerMovement;
- uint16 m_PlayerInfoChangeFlags;
- void cBase::failz0r(LPDIRECT3DDEVICE9 pDevice)
- {
- if(g_LTClient->IsConnected())
- {
- if(ValidPointer(g_LTClient))
- {
- g_LTClient = *(CLTClient**)ADDR_LTCLIENT;
- g_CommonLT = g_LTClient->Common();
- CAutoMessage cMsg;
- cMsg.Writeuint8( 100 ); // player movement
- cMsg.Writeuint16(CLIENTUPDATE_ALLOWINPUT);
- cMsg.Writeuint8((uint8)m_bAllowPlayerMovement);
- g_LTClient->SendToServer(cMsg.Read(), MESSAGE_GUARANTEED);
- m_PlayerInfoChangeFlags != ~CLIENTUPDATE_ALLOWINPUT;
- keybd_event(0x33,0,0,0);
- }
- }
- }
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