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- #ifndef SPEEDBOID_H
- #define SPEEDBOID_H
- #include "ofAuDApp.h"
- class SpeedBoid {
- protected:
- int vx;
- int vy;
- int posX;
- int posY;
- int size;
- int nummer;
- ofVec2f positionsvector; //jeder speedboid hat auch einen Positionsvektor
- ofVec2f velocityvector; // jeder Speedboid hat auch einen velocityvektor
- public:
- SpeedBoid();
- int getX();
- int getY();
- int getSpeedX();
- int getSpeedY();
- void setPosition(int x, int y);
- void setSpeed(int x, int y);
- void move();
- void draw();
- ofVec2f getVelocityvector() const;
- void setVelocityvector(const ofVec2f &value);
- ofVec2f getPositionsvector() const;
- void setPositionsvector(const ofVec2f &value);
- int getNummer() const;
- void setNummer(int value);
- };
- #endif // SPEEDBOID_H
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