Advertisement
Guest User

Untitled

a guest
Jun 26th, 2019
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 44.77 KB | None | 0 0
  1. Log uploaded on Saturday, June 15, 2019, 1:06:27 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
  6. [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
  7. RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
  8. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  9. Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
  10. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  11. [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
  12. More Vanilla Turrets 1.0: (no assemblies)
  13. More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
  14. [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
  15. Project Itzal - Main Pack: (no assemblies)
  16. Project Itzal - Bonus Guns: (no assemblies)
  17. Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
  18. Sniper Turret: (no assemblies)
  19. Copyprint: 0Harmony(1.2.0.1), Copyprint(1.0.0.0)
  20. [WD] Small Solar Panels: SmallSolarPanels(1.0.0.0)
  21. [WD] Barbed Wire 1.0: (no assemblies)
  22. Down For Me: 0Harmony(1.2.0.1), DownForMe(1.0.2.0)
  23. Opened Doors Don't Block Light: 0Harmony(1.2.0.1), OpenedDoorsDontBlockLight(1.0.0.0)
  24. Defensive Machine Gun Turret Pack: (no assemblies)
  25. Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
  26. Vanilla Weapons Retextured: (no assemblies)
  27. Show Draftees Weapon: 0Harmony(1.2.0.1), ShowDrafteesWeapon(1.0.0.0)
  28. Bionic icons: BionicIcons(1.0.0.0)
  29. Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
  30. Misc. Training: TrainingFacility(1.0.0.0)
  31. Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
  32. Increased Stack: (no assemblies)
  33. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  34. Expanded Prosthetics and Organ Engineering: (no assemblies)
  35. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  36. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.17.0)
  37. Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
  38. Mercer's Backpacks + Nano Suit (B19): (no assemblies)
  39. More Trade Ships: (no assemblies)
  40. RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
  41.  
  42. Active Harmony patches:
  43. <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
  44. <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  45. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  46. AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
  47. AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
  48. Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
  49. BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
  50. BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
  51. Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
  52. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  53. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  54. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  55. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  56. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  57. Building_Door.DoorOpen: post: OpenedDoorsDontBlockLight.DoorOpen_Patch.Postfix
  58. Building_Door.DoorTryClose: post: OpenedDoorsDontBlockLight.DoorTryClose_Patch.Postfix
  59. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  60. Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
  61. Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
  62. Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
  63. Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
  64. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
  65. Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
  66. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  67. CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler
  68. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix post: ShowDrafteesWeapon.WeaponBarPatch.Postfix
  69. Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
  70. CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
  71. CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  72. CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
  73. CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  74. CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  75. CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  76. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  77. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  78. DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
  79. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
  80. Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
  81. Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
  82. Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
  83. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  84. Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  85. Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
  86. Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix
  87. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  88. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  89. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  90. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  91. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  92. FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
  93. FloatMenuMakerMap.AddHumanlikeOrders: post: RimQuest.HarmonyPatches.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  94. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  95. FoodUtility.BestFoodSourceOnMap: PRE: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Prefix post: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Postfix
  96. FoodUtility.FoodOptimality: PRE: Replimat.ReplimatMod+Patch_FoodOptimality.Prefix
  97. FoodUtility.GetFinalIngestibleDef: PRE: Replimat.ReplimatMod+Patch_GetFinalIngestibleDef.Prefix
  98. FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.ReplimatMod+Patch_SpawnedFoodSearchInnerScan.Prefix
  99. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  100. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  101. ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
  102. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  103. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
  104. Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
  105. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  106. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  107. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  108. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  109. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  110. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  111. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  112. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  113. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
  114. GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
  115. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
  116. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  117. GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
  118. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  119. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  120. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  121. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
  122. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
  123. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  124. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
  125. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
  126. GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
  127. GhostUtility.GhostGraphicFor: PRE: Copyprint.CopyprintPatch.GhostGraphicForPrefix TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  128. GlowFlooder.AddFloodGlowFor: TRANS: OpenedDoorsDontBlockLight.GlowFlooder_Patch.Transpiler
  129. HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
  130. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  131. ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
  132. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  133. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  134. ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
  135. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
  136. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  137. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  138. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  139. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  140. JobDriver_FoodDeliver.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodDeliver_GetReport.Postfix
  141. JobDriver_FoodFeedPatient.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
  142. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  143. JobDriver_Ingest.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_Ingest_GetReport.Postfix
  144. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  145. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  146. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  147. JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  148. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  149. JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
  150. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  151. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
  152. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  153. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  154. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  155. Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
  156. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
  157. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  158. MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
  159. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  160. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  161. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  162. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  163. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  164. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  165. Pawn.DropAndForbidEverything: PRE: aRandomKiwi.DFM.Pawn_Patch+DropAndForbidEverything.Listener
  166. Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
  167. Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  168. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  169. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  170. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  171. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
  172. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  173. PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
  174. PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
  175. PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
  176. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  177. PawnRenderer.RenderPawnAt: post: RimQuest.HarmonyPatches.RenderPawnAt
  178. PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
  179. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  180. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  181. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  182. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
  183. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
  184. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  185. Pawn_EquipmentTracker.DestroyEquipment: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+DestroyEquipment.Listener
  186. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  187. Pawn_EquipmentTracker.TryDropEquipment: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryDropEquipment.Listener
  188. Pawn_EquipmentTracker.TryTransferEquipmentToContainer: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryTransferEquipmentToContainer.Listener
  189. Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
  190. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  191. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  192. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  193. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  194. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  195. Pawn_MindState.GetGizmos: post: aRandomKiwi.DFM.Pawn_MindState_Patch+GetGizmos.Listener
  196. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
  197. Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
  198. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
  199. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  200. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  201. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  202. PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
  203. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  204. PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
  205. PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
  206. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  207. ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  208. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  209. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  210. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  211. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  212. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  213. ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  214. ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  215. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  216. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  217. ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
  218. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  219. ReverseDesignatorDatabase.InitDesignators: post: TurretExtensions.HarmonyPatches.PostfixInitDesignators
  220. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  221. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  222. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  223. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  224. SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
  225. StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized
  226. StatWorker.GetValueUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
  227. StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
  228. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
  229. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
  230. StorytellerComp_Triggered.Notify_PawnEvent: PRE: aRandomKiwi.DFM.StorytellerComp_Triggered_Patch+Notify_PawnEvent.Listener
  231. TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
  232. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  233. Thing.get_AmbientTemperature: post: Replimat.ReplimatMod+Patch_Thing_AmbientTemperature.Postfix
  234. Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  235. Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
  236. ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
  237. ThingDef.get_IsFoodDispenser: PRE: Replimat.ReplimatMod+Building.IsFoodDispenserPrefix
  238. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  239. ThingListGroupHelper.Includes: PRE: Replimat.ReplimatMod+Patch_Includes.Prefix
  240. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  241. ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
  242. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  243. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  244. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  245. Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.ReplimatMod+Patch_TakeMealFromDispenser.Prefix
  246. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  247. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  248. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  249. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  250. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  251. TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
  252. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  253. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
  254. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  255. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  256. Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
  257. WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
  258. WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
  259. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  260. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  261. WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
  262. WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
  263. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, Harmony_PrisonLabor, Uuugggg.rimworld.Replace_Stuff.main, XeoNovaDan.TurretExtensions, com.Copyprint.rimworld.mod, com.Replimat.patches, com.pathavoid.rimworld.mod, com.tammybee.whereismyweapon, com.github.automatic1111.recipeicons, com.github.restive2k12.rimworld.mod.moodbar, com.github.duhranged.rimworld.mod.showdrafteesweapon, HugsLib.Hospitality, rimworld.randomKiwi.CMP, OpenedDoorsDontBlockLight, mehni.rimworld.pickupandhaul.main, de.hatti.rimworld.mod.qualitybuilder, HugsLib.RunAndGun, HugsLib.Autopsy, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.rimquest
  264.  
  265. Platform information: (hidden, use publishing options to include)
  266.  
  267. Log file contents:
  268. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  269. GfxDevice: [Renderer information redacted]
  270. Begin MonoManager ReloadAssembly
  271. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  272. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  273. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  274. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  275. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  276. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  277. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  278. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  279. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  280. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  281. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  282. RimWorld 1.0.2282 rev726
  283.  
  284. [HugsLib] version 6.1.3
  285.  
  286. Translation data for language Russian / Русский has 155 errors. Generate translation report for more info.
  287.  
  288. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  289.  
  290. [ColorCodedMoodBar] initialized
  291.  
  292. Turret Extensions successfully completed 23 patches with harmony.
  293.  
  294. [ShowDrafteesWeapon] Initialized
  295.  
  296. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  297.  
  298. Enabled Prison Labor v0.9.11
  299.  
  300. OnLevelWasLoaded was found on ModInitializerComponent
  301. This message has been deprecated and will be removed in a later version of Unity.
  302. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  303. (Filename: Line: 376)
  304.  
  305. [HugsLib] initializing Autopsy, RunAndGun, AllowTool, DefensivePositions, Hospitality
  306.  
  307. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  308.  
  309. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser
  310.  
  311. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize
  312.  
  313. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  314. QualityBuilder added property to '170' things
  315.  
  316. NullReferenceException: Object reference not set to an instance of an object
  317. at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
  318. (Filename: Line: -1)
  319.  
  320.  
  321. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10099.
  322. Total: 77.760422 ms (FindLiveObjects: 0.318337 ms CreateObjectMapping: 0.541921 ms MarkObjects: 76.864983 ms DeleteObjects: 0.034631 ms)
  323.  
  324. Loading game from file Объединение Эвеоурлиум («Ответственный» режим) with mods Core, HugsLib, Harvest Organs Post Mortem - 4.1 [1.0], [KV] Path Avoid - 1.0, RunAndGun, Where is my weapon?, Share The Load, Recipe icons, Color Coded Mood Bar, [1.0] RPG Style Inventory, Allow Tool, More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, [XND] Turret Extensions, Project Itzal - Main Pack, Project Itzal - Bonus Guns, JecsTools, Replace Stuff, Trap Disable[1.0], MiningCo. DrillTurret, Sniper Turret, Copyprint, [WD] Small Solar Panels, [WD] Barbed Wire 1.0, Down For Me, Opened Doors Don't Block Light, Defensive Machine Gun Turret Pack, Replimat, Vanilla Weapons Retextured, Show Draftees Weapon, Everybody Gets One, Vanilla Furniture Expanded, Bionic icons, Pick Up And Haul, Misc. Training, Realistic Rooms, Defensive Positions, Increased Stack, More Trade Ships, QualityBuilder, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Hospitality, Prison Labor, Mercer's Backpacks + Nano Suit (B19)
  325.  
  326. QualityBuilder added to приказы category.
  327.  
  328. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  329.  
  330. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18851.
  331. Total: 196.786087 ms (FindLiveObjects: 1.379460 ms CreateObjectMapping: 1.236777 ms MarkObjects: 194.143265 ms DeleteObjects: 0.026043 ms)
  332.  
  333. Trying to spawn visitors, but they are hostile to the player (now).
  334.  
  335. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  336.  
  337. Unloading 8852 unused Assets to reduce memory usage. Loaded Objects now: 12139.
  338. Total: 124.985146 ms (FindLiveObjects: 0.608691 ms CreateObjectMapping: 0.792933 ms MarkObjects: 111.027618 ms DeleteObjects: 12.555061 ms)
  339.  
  340. NullReferenceException: Object reference not set to an instance of an object
  341. at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
  342. (Filename: Line: -1)
  343.  
  344. Setting up 3 worker threads for Enlighten.
  345. Thread -> id: 262c -> priority: 1
  346. Thread -> id: 314 -> priority: 1
  347. Thread -> id: 2810 -> priority: 1
  348. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  349. GfxDevice: creating device client; threaded=1
  350. Direct3D:
  351. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
  352. Renderer: NVIDIA GeForce GTX 1070
  353. Vendor: NVIDIA
  354. VRAM: 8088 MB (via DXGI)
  355. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  356. Begin MonoManager ReloadAssembly
  357. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  358. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  359. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  360. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  361. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  362. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  363. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  364. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  365. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  366. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  367. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  368. RimWorld 1.0.2282 rev726
  369.  
  370. [HugsLib] version 6.1.3
  371.  
  372. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  373.  
  374. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  375.  
  376. Translation data for language Russian / Русский has 155 errors. Generate translation report for more info.
  377.  
  378. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  379.  
  380. [ColorCodedMoodBar] initialized
  381.  
  382. Turret Extensions successfully completed 23 patches with harmony.
  383.  
  384. [ShowDrafteesWeapon] Initialized
  385.  
  386. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  387.  
  388. Enabled Prison Labor v0.9.11
  389.  
  390. OnLevelWasLoaded was found on ModInitializerComponent
  391. This message has been deprecated and will be removed in a later version of Unity.
  392. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  393. (Filename: Line: 376)
  394.  
  395. [HugsLib] initializing Autopsy, RunAndGun, DefensivePositions, Hospitality, AvoidFriendlyFire
  396.  
  397. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  398.  
  399. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  400.  
  401. Setting up 3 worker threads for Enlighten.
  402. Thread -> id: 1d34 -> priority: 1
  403. Thread -> id: 2710 -> priority: 1
  404. Thread -> id: 1a24 -> priority: 1
  405. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  406. GfxDevice: creating device client; threaded=1
  407. Direct3D:
  408. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
  409. Renderer: NVIDIA GeForce GTX 1070
  410. Vendor: NVIDIA
  411. VRAM: 8088 MB (via DXGI)
  412. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  413. Begin MonoManager ReloadAssembly
  414. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  415. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  416. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  417. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  418. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  419. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  420. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  421. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  422. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  423. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  424. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  425. RimWorld 1.0.2282 rev726
  426.  
  427. [HugsLib] version 6.1.3
  428.  
  429. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  430.  
  431. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  432.  
  433. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  434.  
  435. [ColorCodedMoodBar] initialized
  436.  
  437. Turret Extensions successfully completed 23 patches with harmony.
  438.  
  439. [ShowDrafteesWeapon] Initialized
  440.  
  441. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  442.  
  443. Enabled Prison Labor v0.9.11
  444.  
  445. OnLevelWasLoaded was found on ModInitializerComponent
  446. This message has been deprecated and will be removed in a later version of Unity.
  447. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  448. (Filename: Line: 376)
  449.  
  450. [HugsLib] initializing Autopsy, RunAndGun, DefensivePositions, Hospitality, AvoidFriendlyFire
  451.  
  452. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  453.  
  454. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  455.  
  456. Setting up 3 worker threads for Enlighten.
  457. Thread -> id: 2250 -> priority: 1
  458. Thread -> id: 718 -> priority: 1
  459. Thread -> id: 33b8 -> priority: 1
  460. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  461. GfxDevice: creating device client; threaded=1
  462. Direct3D:
  463. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
  464. Renderer: NVIDIA GeForce GTX 1070
  465. Vendor: NVIDIA
  466. VRAM: 8088 MB (via DXGI)
  467. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  468. Begin MonoManager ReloadAssembly
  469. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  470. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  471. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  472. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  473. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  474. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  475. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  476. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  477. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  478. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  479. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  480. RimWorld 1.0.2282 rev726
  481.  
  482. [HugsLib] version 6.1.3
  483.  
  484. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  485.  
  486. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  487.  
  488. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  489.  
  490. [ColorCodedMoodBar] initialized
  491.  
  492. Turret Extensions successfully completed 23 patches with harmony.
  493.  
  494. [ShowDrafteesWeapon] Initialized
  495.  
  496. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  497.  
  498. Enabled Prison Labor v0.9.11
  499.  
  500. OnLevelWasLoaded was found on ModInitializerComponent
  501. This message has been deprecated and will be removed in a later version of Unity.
  502. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  503. (Filename: Line: 376)
  504.  
  505. [HugsLib] initializing Autopsy, RunAndGun, DefensivePositions, Hospitality
  506.  
  507. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  508.  
  509. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  510.  
  511. Setting up 3 worker threads for Enlighten.
  512. Thread -> id: 1468 -> priority: 1
  513. Thread -> id: 75c -> priority: 1
  514. Thread -> id: 2960 -> priority: 1
  515. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  516. GfxDevice: creating device client; threaded=1
  517. Direct3D:
  518. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
  519. Renderer: NVIDIA GeForce GTX 1070
  520. Vendor: NVIDIA
  521. VRAM: 8088 MB (via DXGI)
  522. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  523. Begin MonoManager ReloadAssembly
  524. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  525. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  526. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  527. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  528. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  529. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  530. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  531. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  532. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  533. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  534. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  535. RimWorld 1.0.2282 rev726
  536.  
  537. [HugsLib] version 6.1.3
  538.  
  539. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  540.  
  541. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  542.  
  543. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  544.  
  545. [ColorCodedMoodBar] initialized
  546.  
  547. Turret Extensions successfully completed 23 patches with harmony.
  548.  
  549. [ShowDrafteesWeapon] Initialized
  550.  
  551. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  552.  
  553. Enabled Prison Labor v0.9.11
  554.  
  555. OnLevelWasLoaded was found on ModInitializerComponent
  556. This message has been deprecated and will be removed in a later version of Unity.
  557. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  558. (Filename: Line: 376)
  559.  
  560. [HugsLib] initializing Autopsy, RunAndGun, DefensivePositions, Hospitality
  561.  
  562. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  563.  
  564. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  565.  
  566. Setting up 3 worker threads for Enlighten.
  567. Thread -> id: 31bc -> priority: 1
  568. Thread -> id: a8c -> priority: 1
  569. Thread -> id: 314c -> priority: 1
  570. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  571. GfxDevice: creating device client; threaded=1
  572. Direct3D:
  573. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
  574. Renderer: NVIDIA GeForce GTX 1070
  575. Vendor: NVIDIA
  576. VRAM: 8088 MB (via DXGI)
  577. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  578. Begin MonoManager ReloadAssembly
  579. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  580. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  581. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  582. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  583. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  584. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  585. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  586. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  587. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  588. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  589. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  590. RimWorld 1.0.2282 rev726
  591.  
  592. [HugsLib] version 6.1.3
  593.  
  594. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  595.  
  596. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon" />
  597.  
  598. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  599.  
  600. [ColorCodedMoodBar] initialized
  601.  
  602. Turret Extensions successfully completed 23 patches with harmony.
  603.  
  604. [ShowDrafteesWeapon] Initialized
  605.  
  606. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  607.  
  608. Enabled Prison Labor v0.9.11
  609.  
  610. OnLevelWasLoaded was found on ModInitializerComponent
  611. This message has been deprecated and will be removed in a later version of Unity.
  612. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  613. (Filename: Line: 376)
  614.  
  615. [HugsLib] initializing Autopsy, RunAndGun, DefensivePositions, Hospitality
  616.  
  617. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  618.  
  619. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement