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  1. Found path: /home/sdtd/engine/7DaysToDieServer.x86_64
  2. Mono path[0] = '/home/sdtd/engine/7DaysToDieServer_Data/Managed'
  3. Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'
  4. Preloaded 'libeac_server.so'
  5. Preloaded 'libeasyanticheat.so'
  6. Preloaded 'libgetrss.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'steamclient.so'
  9. Unable to preload the following plugins:
  10.     libMouseLib.so
  11.     libeac_server.so
  12.     libeasyanticheat.so
  13.     libgetrss.so
  14.     libsteam_api.so
  15.     steamclient.so
  16.     libMouseLib.so
  17. Initialize engine version: 2018.2.0f2 (787658998520)
  18. Forcing GfxDevice: Null
  19. GfxDevice: creating device client; threaded=0
  20. NullGfxDevice:
  21.     Version:  NULL 1.0 [1.0]
  22.     Renderer: Null Device
  23.     Vendor:   Unity Technologies
  24. Begin MonoManager ReloadAssembly
  25. - Completed reload, in  0.107 seconds
  26. UnloadTime: 0.485000 ms
  27. 2018-12-31T20:37:23 0.078 INF Awake
  28. 2018-12-31T20:37:23 0.132 WRN Setting global culture failed!
  29. 2018-12-31T20:37:23 0.213 INF Version: Alpha 17 (b240) Compatibility Version: Alpha 17, Build: Linux 64 Bit
  30. 2018-12-31T20:37:23 0.213 INF System information:
  31. 2018-12-31T20:37:23 0.286 INF    OS: Linux 4.9 Debian 9.6 64bit
  32. 2018-12-31T20:37:23 0.287 INF    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 4)
  33. 2018-12-31T20:37:23 0.287 INF    RAM: 7987 MB
  34. 2018-12-31T20:37:23 0.287 INF    GPU: Null Device (128 MB)
  35. 2018-12-31T20:37:23 0.289 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  36. 2018-12-31T20:37:23 0.313 INF Last played version: Alpha 17
  37. 2018-12-31T20:37:23 0.313 INF Local UTC offset: 2 hours
  38. 2018-12-31T20:37:23 0.314 WRN Setting global culture failed!
  39. 2018-12-31T20:37:23 0.323 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86_64 -logfile /home/sdtd/instances/test/logs/2018-12-31_20-37-22_output_log.txt -nographics -configfile=/home/sdtd/instances/test/config.xml
  40. 2018-12-31T20:37:23 0.325 INF Parsing server configfile: /home/sdtd/instances/test/config.xml
  41. 2018-12-31T20:37:23 0.382 INF Parsing server configfile successfully completed
  42. 2018-12-31T20:37:23 0.383 INF Starting dedicated server level=Navezgane game name=seed
  43. 2018-12-31T20:37:23 0.384 INF Maximum allowed players: 4
  44. 2018-12-31T20:37:23 0.384 INF Game mode: GameModeSurvivalMP
  45. 2018-12-31T20:37:23 0.384 INF Dedicated server only build
  46. 2018-12-31T20:37:23 0.386 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2018-12-31T20:37:23 0.386 INF Starting PlayerInputManager...
  48. 2018-12-31T20:37:23 0.408 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  49. 2018-12-31T20:37:23 0.619 INF Starting UserProfileManager...
  50. 2018-12-31T20:37:23 0.636 INF Texture quality is set to 3
  51. 2018-12-31T20:37:23 0.717 INF NET: InitCallbacks
  52. 2018-12-31T20:37:24 0.721 INF [MODS] Start loading
  53. 2018-12-31T20:37:24 0.722 INF [MODS] Trying to load from ServerTools
  54. 2018-12-31T20:37:24 0.751 INF [MODS] Found ModAPI in ServerTools.dll, creating instance
  55. 2018-12-31T20:37:24 0.751 INF [MODS] Loaded Mod: Server Tools (12.7)
  56. 2018-12-31T20:37:24 0.752 INF [MODS] Initializing mod code
  57. 2018-12-31T20:37:24 0.753 INF [MODS] Loading done
  58. 2018-12-31T20:37:24 0.764 INF Loading permissions file at '/home/sdtd/instances/test/admins.xml'
  59. 2018-12-31T20:37:24 0.790 INF Loading permissions file done.
  60. UMA Overlay loading took 292 ms
  61.  
  62. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  63.  
  64. UMA Slot loading took 2 ms
  65.  
  66. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  67.  
  68. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  69. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  70. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  71. 2018-12-31T20:37:25 1.841 INF WorldStaticData.Init() needed 0.515s
  72. 2018-12-31T20:37:25 1.853 INF Started Telnet on 8081
  73. 2018-12-31T20:37:25 1.860 INF Awake done in 1782 ms
  74. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  75. 2018-12-31T20:37:25 2.012 INF Atlas reset took 139 ms
  76. 2018-12-31T20:37:25 2.012 INF Atlas load took 150 ms
  77.  
  78. Unloading 698 unused Assets to reduce memory usage. Loaded Objects now: 8653.
  79. Total: 36.663000 ms (FindLiveObjects: 2.924000 ms CreateObjectMapping: 0.550000 ms MarkObjects: 22.307000 ms  DeleteObjects: 10.880000 ms)
  80.  
  81. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  82.  
  83. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8653.
  84. Total: 24.249000 ms (FindLiveObjects: 1.566000 ms CreateObjectMapping: 0.970000 ms MarkObjects: 21.700000 ms  DeleteObjects: 0.013000 ms)
  85.  
  86. 2018-12-31T20:37:25 2.125 INF NET: Starting server protocols
  87. 2018-12-31T20:37:25 2.132 INF NET: LiteNetLib server started
  88. 2018-12-31T20:37:25 2.132 INF [Steamworks.NET] NET: Server started
  89. 2018-12-31T20:37:25 2.137 INF StartGame
  90. 2018-12-31T20:37:25 2.419 INF Atlas reset took 131 ms
  91. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  92.  
  93. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8680.
  94. Total: 30.684000 ms (FindLiveObjects: 1.176000 ms CreateObjectMapping: 0.449000 ms MarkObjects: 23.169000 ms  DeleteObjects: 5.890000 ms)
  95.  
  96. 2018-12-31T20:37:26 3.458 INF Persistent GamePrefs saved
  97. GamePref.AdminFileName = admins.xml
  98. GamePref.AirDropFrequency = 72
  99. GamePref.AirDropMarker = False
  100. GamePref.AutopilotMode = 0
  101. GamePref.BedrollDeadZoneSize = 15
  102. GamePref.BlockDurabilityModifier = 100
  103. GamePref.BloodMoonEnemyCount = 8
  104. GamePref.BuildCreate = True
  105. GamePref.ConnectToServerIP = 127.0.0.1
  106. GamePref.ConnectToServerPort = 26900
  107. GamePref.ControlPanelEnabled = True
  108. GamePref.ControlPanelPort = 8080
  109. GamePref.CraftTimer =
  110. GamePref.CreateLevelDim = 8
  111. GamePref.CreateLevelName = My Level
  112. GamePref.CreativeMenuEnabled = False
  113. GamePref.DayCount = 3
  114. GamePref.DayLightLength = 18
  115. GamePref.DayNightLength = 60
  116. GamePref.DebugMenuEnabled = False
  117. GamePref.DebugMenuShowTasks = False
  118. GamePref.DebugStopEnemiesMoving = False
  119. GamePref.DropOnDeath = 0
  120. GamePref.DropOnQuit = 0
  121. GamePref.DynamicSpawner =
  122. GamePref.EACEnabled = True
  123. GamePref.EnemyDifficulty = 0
  124. GamePref.EnemySpawnMode = True
  125. GamePref.FavoriteServersList =
  126. GamePref.FragLimit = 20
  127. GamePref.GameDifficulty = 2
  128. GamePref.GameGuidClient =
  129. GamePref.GameMode = GameModeSurvivalMP
  130. GamePref.GameName = seed
  131. GamePref.GameNameClient = My Game
  132. GamePref.GameVersion = Alpha 17
  133. GamePref.GameWorld = Navezgane
  134. GamePref.HideCommandExecutionLog = 0
  135. GamePref.JoiningOptions = True
  136. GamePref.LandClaimDeadZone = 30
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 3
  139. GamePref.LandClaimOfflineDurabilityModifier = 4
  140. GamePref.LandClaimOnlineDurabilityModifier = 4
  141. GamePref.LandClaimSize = 7
  142. GamePref.LastGameResetRevision = 0
  143. GamePref.LastLoadedPrefab =
  144. GamePref.LastLoadedPrefabSize =
  145. GamePref.LootAbundance = 100
  146. GamePref.LootRespawnDays = 7
  147. GamePref.LootTimer =
  148. GamePref.MatchLength = 10
  149. GamePref.MaxSpawnedAnimals = 50
  150. GamePref.MaxSpawnedZombies = 60
  151. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  152. GamePref.NoGraphicsMode = True
  153. GamePref.OptionsAA = 1
  154. GamePref.OptionsAllowController = True
  155. GamePref.OptionsAmbientVolumeLevel = 1
  156. GamePref.OptionsAudioOcclusion = False
  157. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  158. GamePref.OptionsBloom = True
  159. GamePref.OptionsControllerVibration = True
  160. GamePref.OptionsDeferredLighting = True
  161. GamePref.OptionsDOF = False
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsDynamicMusicVolume = 1
  164. GamePref.OptionsFieldOfView = 65
  165. GamePref.OptionsFieldOfViewNew = 65
  166. GamePref.OptionsForegroundGlobalOpacity = 1
  167. GamePref.OptionsGamma = 0.375
  168. GamePref.OptionsGraphicsQuality = 1
  169. GamePref.OptionsGrassDistance = 1
  170. GamePref.OptionsHudOpacity = 1
  171. GamePref.OptionsHudSize = 2
  172. GamePref.OptionsImageEffects = True
  173. GamePref.OptionsInterfaceSensitivity = 0.75
  174. GamePref.OptionsInvertMouse = False
  175. GamePref.OptionsJournalPopup = True
  176. GamePref.OptionsLODDistance = 0.5
  177. GamePref.OptionsMicVolumeLevel = 0.75
  178. GamePref.OptionsMotionBlur = 1
  179. GamePref.OptionsMouseSensitivity = 0.5
  180. GamePref.OptionsMusicVolumeLevel = 0.5
  181. GamePref.OptionsObjectBlur = False
  182. GamePref.OptionsOverallAudioVolumeLevel = 1
  183. GamePref.OptionsPlayerModel = playerMale
  184. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  185. GamePref.OptionsPOICulling = 0
  186. GamePref.OptionsReflectedShadows = False
  187. GamePref.OptionsReflectionBounces = 0
  188. GamePref.OptionsReflectionCullList = Default
  189. GamePref.OptionsReflectionFarClip = 3000
  190. GamePref.OptionsReflectionQuality = 2
  191. GamePref.OptionsReflectionRefreshMode = ViaScripting
  192. GamePref.OptionsReflectionRefreshRate = 0
  193. GamePref.OptionsReflectionShadowDistance = 60
  194. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  195. GamePref.OptionsResolution = 0
  196. GamePref.OptionsScreenBoundsValue = 1
  197. GamePref.OptionsShadowDistance = 1
  198. GamePref.OptionsShowCompass = True
  199. GamePref.OptionsShowCrosshair = True
  200. GamePref.OptionsSSAO = True
  201. GamePref.OptionsStabSpawnBlocksOnGround = True
  202. GamePref.OptionsSunShafts = True
  203. GamePref.OptionsTempCelsius = False
  204. GamePref.OptionsTextureQuality = 1
  205. GamePref.OptionsTreeDistance = 4
  206. GamePref.OptionsTreeQuality = 2
  207. GamePref.OptionsUMATextureQuality = 1
  208. GamePref.OptionsViewDistance = 6
  209. GamePref.OptionsVoiceChatEnabled = True
  210. GamePref.OptionsVoiceVolumeLevel = 0.75
  211. GamePref.OptionsVsync = 1
  212. GamePref.OptionsWaterParticleLimiter = 0.5
  213. GamePref.OptionsWaterQuality = 1
  214. GamePref.OptionsZoomMouseSensitivity = 0.5
  215. GamePref.PartySharedKillRange = 100
  216. GamePref.PersistentPlayerProfiles = False
  217. GamePref.PlayerAutologin = False
  218. GamePref.PlayerId =
  219. GamePref.PlayerKillingMode = 0
  220. GamePref.PlayerName = Player
  221. GamePref.PlayerSafeZoneHours = 5
  222. GamePref.PlayerSafeZoneLevel = 5
  223. GamePref.PlayerToken =
  224. GamePref.RebuildMap = False
  225. GamePref.SaveGameFolder = /home/sdtd/instances/test
  226. GamePref.SelectionContextMode = 0
  227. GamePref.SelectionOperationMode = 0
  228. GamePref.ServerAdminSlots = 0
  229. GamePref.ServerAdminSlotsPermission = 0
  230. GamePref.ServerDescription =
  231. GamePref.ServerDisabledNetworkProtocols = None
  232. GamePref.ServerIP =
  233. GamePref.ServerIsPublic = True
  234. GamePref.ServerLoginConfirmationText =
  235. GamePref.ServerMaxPlayerCount = 4
  236. GamePref.ServerName = test
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerReservedSlots = 0
  239. GamePref.ServerReservedSlotsPermission = 100
  240. GamePref.ServerVisibility = 2
  241. GamePref.ServerWebsiteURL =
  242. GamePref.ShowFriendPlayerOnMap = True
  243. GamePref.TelnetEnabled = True
  244. GamePref.TelnetFailedLoginLimit = 10
  245. GamePref.TelnetFailedLoginsBlocktime = 10
  246. GamePref.TelnetPort = 8081
  247. GamePref.TerminalWindowEnabled = True
  248. GamePref.WorldGenSeed =
  249. GamePref.WorldGenSize = 8192
  250. GamePref.ZombieBMMove = 3
  251. GamePref.ZombieFeralMove = 3
  252. GamePref.ZombieMove = 0
  253. GamePref.ZombieMoveNight = 3
  254. GamePref.ZombiePlayers = True
  255. GamePref.ZombiesRun = 0
  256. GameStat.AirDropFrequency = 0
  257. GameStat.AirDropMarker = False
  258. GameStat.AnimalCount = 0
  259. GameStat.AutoParty = False
  260. GameStat.BlockDurabilityModifier = 1
  261. GameStat.BloodMoonEnemyCount = 8
  262. GameStat.ChunkStabilityEnabled = True
  263. GameStat.CraftTimer =
  264. GameStat.CurrentRoundIx = 0
  265. GameStat.DayLightLength = 18
  266. GameStat.DayLimitActive = False
  267. GameStat.DayLimitThisRound = 0
  268. GameStat.DropOnDeath = 1
  269. GameStat.DropOnQuit = 0
  270. GameStat.EnemyCount = 0
  271. GameStat.EnemyDifficulty = Normal
  272. GameStat.EnemySpawnMode = True
  273. GameStat.FragLimitActive = False
  274. GameStat.FragLimitThisRound = 0
  275. GameStat.GameDifficulty = 2
  276. GameStat.GameDifficultyBonus = 1
  277. GameStat.GameModeId = 0
  278. GameStat.GameState = 0
  279. GameStat.GlobalMessageToShow =
  280. GameStat.IsCreativeMenuEnabled = False
  281. GameStat.IsFlyingEnabled = False
  282. GameStat.IsPlayerCollisionEnabled = True
  283. GameStat.IsPlayerDamageEnabled = True
  284. GameStat.IsResetMapOnRestart = False
  285. GameStat.IsSaveSupplyCrates = True
  286. GameStat.IsSpawnEnemies = True
  287. GameStat.IsSpawnNearOtherPlayer = False
  288. GameStat.IsTeleportEnabled = False
  289. GameStat.IsVersionCheckDone = False
  290. GameStat.LandClaimDeadZone = 30
  291. GameStat.LandClaimDecayMode = 0
  292. GameStat.LandClaimExpiryTime = 3
  293. GameStat.LandClaimOfflineDurabilityModifier = 32
  294. GameStat.LandClaimOnlineDurabilityModifier = 32
  295. GameStat.LandClaimSize = 41
  296. GameStat.LoadScene =
  297. GameStat.LootTimer =
  298. GameStat.OptionsPOICulling = 0
  299. GameStat.PartySharedKillRange = 100
  300. GameStat.PlayerKillingMode = KillStrangersOnly
  301. GameStat.ScoreDiedMultiplier = -5
  302. GameStat.ScorePlayerKillMultiplier = 1
  303. GameStat.ScoreZombieKillMultiplier = 1
  304. GameStat.ShowAllPlayersOnMap = False
  305. GameStat.ShowFriendPlayerOnMap = True
  306. GameStat.ShowSpawnWindow = False
  307. GameStat.ShowWindow =
  308. GameStat.ShowZombieCounter = False
  309. GameStat.TimeLimitActive = False
  310. GameStat.TimeLimitThisRound = 0
  311. GameStat.TimeOfDayIncPerSec = 20
  312. GameStat.ZombieHordeMeter = False
  313. 2018-12-31T20:37:26 3.537 INF StartAsServer
  314. 2018-12-31T20:37:35 12.644 INF Block IDs with mapping
  315. 2018-12-31T20:37:35 12.645 INF BlockIDs from Mapping
  316. 2018-12-31T20:37:37 14.238 INF Item IDs with mapping
  317. 2018-12-31T20:37:37 14.239 INF ItemIDs from Mapping
  318. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  319. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  320. HDR Render Texture not supported, disabling HDR on reflection probe.
  321.  
  322. (Filename:  Line: 274)
  323.  
  324. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  325. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  326. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  327. 2018-12-31T20:37:42 18.837 INF createWorld: Navezgane, seed, GameModeSurvivalMP
  328. 2018-12-31T20:37:42 18.902 INF Started thread ChunkRegeneration
  329. 2018-12-31T20:37:42 18.902 INF Started thread ChunkCalc
  330. 2018-12-31T20:37:42 19.009 INF World.Load: Navezgane
  331. 2018-12-31T20:37:50 27.673 INF Started thread GenerateChunks
  332. 2018-12-31T20:37:51 27.921 INF Loading dtm raw file took 245ms
  333. 2018-12-31T20:37:51 28.063 INF Biomes image size w= 3072, h = 3072
  334. 2018-12-31T20:37:52 28.859 INF Loading and creating biomes took 937ms
  335. 2018-12-31T20:37:57 33.775 INF Loading and parsing of generator took 4916ms
  336. 2018-12-31T20:37:57 33.780 INF Started thread SaveChunks /home/sdtd/instances/test/Navezgane/seed/Region
  337. 2018-12-31T20:38:00 36.963 INF AstarManager Init
  338. 2018-12-31T20:38:00 37.348 INF Weather Packages Created FROM BIOMES
  339. 2018-12-31T20:38:00 37.648 INF createWorld() done
  340. 2018-12-31T20:38:00 37.649 INF Loading players.xml
  341. 2018-12-31T20:38:01 37.745 INF Loaded player
  342. 2018-12-31T20:38:01 37.907 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  343. 2018-12-31T20:38:01 37.907 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  344. 2018-12-31T20:38:01 37.949 INF [EAC] Starting EAC server
  345. 2018-12-31T20:38:01 37.965 INF [EAC] Log: [EAC Server]  [Info] [SetLogCallback] Procedure: 0x417dd170 LogLevel: Verb.
  346. 2018-12-31T20:38:01 37.965 INF [EAC] Log: [EAC Server]  [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  347. 2018-12-31T20:38:01 37.967 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  348. 2018-12-31T20:38:01 37.967 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  349. 2018-12-31T20:38:01 37.968 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  350. 2018-12-31T20:38:01 37.968 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  351. 2018-12-31T20:38:01 37.968 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  352. 2018-12-31T20:38:01 37.968 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
  353. 2018-12-31T20:38:01 37.969 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
  354. 2018-12-31T20:38:01 37.970 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
  355. 2018-12-31T20:38:01 38.074 INF StartGame done
  356. 2018-12-31T20:38:01 38.431 INF [Steamworks.NET] GameServer.Init successful
  357. 2018-12-31T20:38:01 38.438 INF [Steamworks.NET] Making server public
  358. 2018-12-31T20:38:02 38.992 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90122193816173575
  359. 2018-12-31T20:38:14 51.091 INF Executing command 'version' by ControlPanel
  360. 2018-12-31T20:38:59 95.893 INF NET: LiteNetLib: Connect from: 192.168.1.247:50401
  361. 2018-12-31T20:38:59 95.898 INF Started thread NCS_Reader_636818783389853704_0
  362. 2018-12-31T20:38:59 95.898 INF Started thread NCS_Writer_636818783389853704_0
  363. 2018-12-31T20:38:59 95.904 INF Started thread NCS_Reader_636818783389853704_1
  364. 2018-12-31T20:38:59 95.904 INF Started thread NCS_Writer_636818783389853704_1
  365. 2018-12-31T20:38:59 95.905 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  366. 2018-12-31T20:38:59 96.090 INF PlayerLogin: FFNull/Alpha 17
  367. 2018-12-31T20:38:59 96.090 INF Client IP: 192.168.1.247
  368. 2018-12-31T20:38:59 96.092 INF [Steamworks.NET] Auth.AuthenticateUser()
  369. 2018-12-31T20:38:59 96.363 INF [Steamworks.NET] Authenticating player: FFNull SteamId: 76561198118444519 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  370. 2018-12-31T20:39:00 96.824 INF [Steamworks.NET] Authentication callback. ID: 76561198118444519, owner: 76561198118444519, result: k_EAuthSessionResponseOK
  371. 2018-12-31T20:39:00 96.825 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  372. 2018-12-31T20:39:00 96.825 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  373. 2018-12-31T20:39:00 96.827 INF [EAC] Log: [EAC Server]  [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561198118444519 PlayerIP: 192.168.1.247 OwnerGUID: 76561198118444519 PlayerName: FFNull
  374. 2018-12-31T20:39:00 97.265 INF [EAC] Log: [EAC Server]  [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
  375. 2018-12-31T20:39:00 97.276 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  376. 2018-12-31T20:39:00 97.396 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [Backend] Connection established.
  377. 2018-12-31T20:39:00 97.446 INF [EAC] Log: [EAC Server]  [Info] [Register Client] Success (1/2). Client: 0x1.
  378. 2018-12-31T20:39:01 97.864 INF [EAC] Log: [EAC Server]  [Info] [Register Client] Success (2/2). Client: 0x1
  379. 2018-12-31T20:39:01 97.864 INF [EAC] Log: [EAC Server]  [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  380. 2018-12-31T20:39:01 97.865 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  381. 2018-12-31T20:39:01 97.865 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  382. 2018-12-31T20:39:01 97.865 INF Allowing player with id 76561198118444519
  383. 2018-12-31T20:39:01 97.968 INF Time: 1.14m FPS: 19.09 Heap: 1101.3MB Max: 1101.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 1867.2MB
  384. 2018-12-31T20:39:06 103.700 INF RequestToEnterGame: 76561198118444519/FFNull
  385. 2018-12-31T20:39:29 126.028 INF RequestToSpawnPlayer: 171, FFNull, 7
  386. 2018-12-31T20:39:29 126.383 INF Created player with id=171
  387. 2018-12-31T20:39:29 126.434 INF [ServerTools] MySqlException in MySqlException.TQuery: MySql.Data.MySqlClient.MySqlException: Unable to connect to any of the specified MySQL hosts. ---> System.Net.Sockets.SocketException: Connection refused
  388.   at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
  389.   at System.Net.Sockets.Socket+Worker.Connect () [0x00000] in <filename unknown>:0
  390.   --- End of inner exception stack trace ---
  391.   at MySql.Data.MySqlClient.NativeDriver.Open () [0x00000] in <filename unknown>:0
  392.   at MySql.Data.MySqlClient.Driver.Create (MySql.Data.MySqlClient.MySqlConnectionStringBuilder settings) [0x00000] in <filename unknown>:0
  393.   at MySql.Data.MySqlClient.MySqlPool.CreateNewPooledConnection () [0x00000] in <filename unknown>:0
  394.   at MySql.Data.MySqlClient.MySqlPool.GetPooledConnection () [0x00000] in <filename unknown>:0
  395.   at MySql.Data.MySqlClient.MySqlPool.TryToGetDriver () [0x00000] in <filename unknown>:0
  396. 2018-12-31T20:39:29 126.436 INF [ServerTools] MySqlException in MySqlException.FastQuery: MySql.Data.MySqlClient.MySqlException: Unable to connect to any of the specified MySQL hosts. ---> System.Net.Sockets.SocketException: Connection refused
  397.   at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
  398.   at System.Net.Sockets.Socket+Worker.Connect () [0x00000] in <filename unknown>:0
  399.   --- End of inner exception stack trace ---
  400.   at MySql.Data.MySqlClient.NativeDriver.Open () [0x00000] in <filename unknown>:0
  401.   at MySql.Data.MySqlClient.Driver.Create (MySql.Data.MySqlClient.MySqlConnectionStringBuilder settings) [0x00000] in <filename unknown>:0
  402.   at MySql.Data.MySqlClient.MySqlPool.CreateNewPooledConnection () [0x00000] in <filename unknown>:0
  403.   at MySql.Data.MySqlClient.MySqlPool.GetPooledConnection () [0x00000] in <filename unknown>:0
  404.   at MySql.Data.MySqlClient.MySqlPool.TryToGetDriver () [0x00000] in <filename unknown>:0
  405. 2018-12-31T20:39:31 128.191 INF Time: 1.64m FPS: 19.91 Heap: 1133.5MB Max: 1133.5MB Chunks: 61 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1902.3MB
  406. 2018-12-31T20:39:36 133.699 INF GMSG: Player 'FFNull' joined the game
  407. 2018-12-31T20:39:37 133.727 INF PlayerSpawnedInWorld (reason: EnterMultiplayer, position: -1972, 81, 1041): EntityID=171, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  408. 2018-12-31T20:40:01 158.257 INF Time: 2.14m FPS: 36.77 Heap: 979.9MB Max: 1133.5MB Chunks: 297 CGO: 26 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 1984.4MB
  409. 2018-12-31T20:40:06 162.963 INF Player FFNull disconnected after 0.6 minutes
  410. 2018-12-31T20:40:06 163.115 INF [ServerTools] MySqlException in MySqlException.FastQuery: MySql.Data.MySqlClient.MySqlException: Unable to connect to any of the specified MySQL hosts. ---> System.Net.Sockets.SocketException: Connection refused
  411.   at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
  412.   at System.Net.Sockets.Socket+Worker.Connect () [0x00000] in <filename unknown>:0
  413.   --- End of inner exception stack trace ---
  414.   at MySql.Data.MySqlClient.NativeDriver.Open () [0x00000] in <filename unknown>:0
  415.   at MySql.Data.MySqlClient.Driver.Create (MySql.Data.MySqlClient.MySqlConnectionStringBuilder settings) [0x00000] in <filename unknown>:0
  416.   at MySql.Data.MySqlClient.MySqlPool.CreateNewPooledConnection () [0x00000] in <filename unknown>:0
  417.   at MySql.Data.MySqlClient.MySqlPool.GetPooledConnection () [0x00000] in <filename unknown>:0
  418.   at MySql.Data.MySqlClient.MySqlPool.TryToGetDriver () [0x00000] in <filename unknown>:0
  419. 2018-12-31T20:40:06 163.117 INF Player disconnected: EntityID=171, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  420. 2018-12-31T20:40:06 163.118 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198118444519', OwnerID='76561198118444519', PlayerName='FFNull'
  421. 2018-12-31T20:40:06 163.119 INF [EAC] Log: [EAC Server]  [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561198118444519
  422. 2018-12-31T20:40:06 163.120 INF [EAC] Log: [EAC Server]  [Info] [Cerberus] [Backend] Disconnected.
  423. 2018-12-31T20:40:06 163.388 INF GMSG: Player 'FFNull' left the game
  424. 2018-12-31T20:40:06 163.392 INF Exited thread NCS_Writer_636818783389853704_0
  425. 2018-12-31T20:40:06 163.392 INF Exited thread NCS_Writer_636818783389853704_1
  426. 2018-12-31T20:40:06 163.392 INF Exited thread NCS_Reader_636818783389853704_0
  427. 2018-12-31T20:40:06 163.392 INF Exited thread NCS_Reader_636818783389853704_1
  428. 2018-12-31T20:40:06 163.413 INF NET: LiteNetLib: Received package from an unknown client: 192.168.1.247:50401
  429. 2018-12-31T20:40:06 163.413 INF NET: LiteNetLib: Received package from an unknown client: 192.168.1.247:50401
  430. 2018-12-31T20:40:06 163.423 INF NET: LiteNetLib: Client disconnect from: 192.168.1.247:50401 (RemoteConnectionClose)
  431. 2018-12-31T20:40:14 171.054 INF Clearing all pools
  432. 2018-12-31T20:40:31 188.412 INF Time: 2.64m FPS: 19.98 Heap: 1011.1MB Max: 1133.5MB Chunks: 305 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 0 CO: 0 RSS: 1985.3MB
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