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Nov 29th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. A = true
  84. if A == true then
  85.     Model = Instance.new("Model")
  86.     Model.Name = "Weapon"
  87.     p = Instance.new("Part", Model)
  88.     p.Name = "Part"
  89.     p.TopSurface = 0
  90.     p.BottomSurface = 0
  91.     p.formFactor = "Custom"
  92.     p.Size = Vector3.new(10, 12, 10)
  93.     p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  94.     p.BrickColor = BrickColor.new("Medium stone grey")
  95.     p.Transparency = 0
  96.     p.Reflectance = .1
  97.     p.Material = Enum.Material.Concrete
  98.     m = Instance.new("CylinderMesh")
  99.     m.Scale = Vector3.new(1, 1.02999997, 1)
  100.     m.Parent = p
  101.     p = Instance.new("Part", Model)
  102.     p.Name = "Part"
  103.     p.TopSurface = 0
  104.     p.BottomSurface = 0
  105.     p.formFactor = "Custom"
  106.     p.Size = Vector3.new(2, 12.8, 2)
  107.     p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  108.     p.BrickColor = BrickColor.new("Bright yellow")
  109.     p.Transparency = 0
  110.     p.Reflectance = .1
  111.     p.Material = Enum.Material.Plastic
  112.     m = Instance.new("CylinderMesh")
  113.     m.Scale = Vector3.new(1, 1, 1)
  114.     m.Parent = p
  115.     p = Instance.new("Part", Model)
  116.     p.Name = "Part"
  117.     p.TopSurface = 0
  118.     p.BottomSurface = 0
  119.     p.formFactor = "Custom"
  120.     p.Size = Vector3.new(1.79, 5, 1)
  121.     p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  122.     p.BrickColor = BrickColor.new("Bright yellow")
  123.     p.Transparency = 0
  124.     p.Reflectance = .1
  125.     p.Material = Enum.Material.Plastic
  126.     p = Instance.new("Part", Model)
  127.     p.Name = "Part"
  128.     p.TopSurface = 0
  129.     p.BottomSurface = 0
  130.     p.formFactor = "Custom"
  131.     p.Size = Vector3.new(5, 1.40, 0.99)
  132.     p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  133.     p.BrickColor = BrickColor.new("Bright yellow")
  134.     p.Transparency = 0
  135.     p.Reflectance = .1
  136.     p.Material = Enum.Material.Plastic
  137.     m = Instance.new("SpecialMesh")
  138.     m.Scale = Vector3.new(1, 1, 1)
  139.     m.Parent = p
  140.     m.MeshType = Enum.MeshType.Wedge
  141.     p = Instance.new("Part", Model)
  142.     p.Name = "Center"
  143.     p.TopSurface = 0
  144.     p.BottomSurface = 0
  145.     p.formFactor = "Custom"
  146.     p.Size = Vector3.new(12.5, 5.80, 27.6)
  147.     p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  148.     p.BrickColor = BrickColor.new("Bright yellow")
  149.     p.Transparency = 1
  150.     p.Reflectance = .1
  151.     p.Material = Enum.Material.Plastic
  152.     p = Instance.new("Part", Model)
  153.     p.Name = "Part"
  154.     p.TopSurface = 0
  155.     p.BottomSurface = 0
  156.     p.formFactor = "Custom"
  157.     p.Size = Vector3.new(6.80, 1, 6.00)
  158.     p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  159.     p.BrickColor = BrickColor.new("Bright yellow")
  160.     p.Transparency = 0
  161.     p.Reflectance = .1
  162.     p.Material = Enum.Material.Plastic
  163.     p = Instance.new("Part", Model)
  164.     p.Name = "Part"
  165.     p.TopSurface = 0
  166.     p.BottomSurface = 0
  167.     p.formFactor = "Custom"
  168.     p.Size = Vector3.new(11, 5.40, 2.79)
  169.     p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  170.     p.BrickColor = BrickColor.new("Bright yellow")
  171.     p.Transparency = 0
  172.     p.Reflectance = .1
  173.     p.Material = Enum.Material.Plastic
  174.     m = Instance.new("SpecialMesh")
  175.     m.Scale = Vector3.new(1, 1, 1)
  176.     m.Parent = p
  177.     m.MeshType = Enum.MeshType.Wedge
  178.     p = Instance.new("Part", Model)
  179.     p.Name = "Part"
  180.     p.TopSurface = 0
  181.     p.BottomSurface = 0
  182.     p.formFactor = "Custom"
  183.     p.Size = Vector3.new(2.60, 11, 1.99)
  184.     p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  185.     p.BrickColor = BrickColor.new("Bright yellow")
  186.     p.Transparency = 0
  187.     p.Reflectance = .1
  188.     p.Material = Enum.Material.Plastic
  189.     p = Instance.new("Part", Model)
  190.     p.Name = "Part"
  191.     p.TopSurface = 0
  192.     p.BottomSurface = 0
  193.     p.formFactor = "Custom"
  194.     p.Size = Vector3.new(3.20, 11.0, 5)
  195.     p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  196.     p.BrickColor = BrickColor.new("Bright yellow")
  197.     p.Transparency = 0
  198.     p.Reflectance = .1
  199.     p.Material = Enum.Material.Plastic
  200.     p = Instance.new("Part", Model)
  201.     p.Name = "Part"
  202.     p.TopSurface = 0
  203.     p.BottomSurface = 0
  204.     p.formFactor = "Custom"
  205.     p.Size = Vector3.new(1.99, 1, 1)
  206.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  207.     p.BrickColor = BrickColor.new("Mid gray")
  208.     p.Transparency = 0
  209.     p.Reflectance = .1
  210.     p.Material = Enum.Material.Plastic
  211.     p = Instance.new("Part", Model)
  212.     p.Name = "Part"
  213.     p.TopSurface = 0
  214.     p.BottomSurface = 0
  215.     p.formFactor = "Custom"
  216.     p.Size = Vector3.new(1, 1, 4.59)
  217.     p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  218.     p.BrickColor = BrickColor.new("Mid gray")
  219.     p.Transparency = 0
  220.     p.Reflectance = .1
  221.     p.Material = Enum.Material.Plastic
  222.     p = Instance.new("Part", Model)
  223.     p.Name = "Part"
  224.     p.TopSurface = 0
  225.     p.BottomSurface = 0
  226.     p.formFactor = "Custom"
  227.     p.Size = Vector3.new(1, 12.6, 9.80)
  228.     p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  229.     p.BrickColor = BrickColor.new("Bright yellow")
  230.     p.Transparency = 0
  231.     p.Reflectance = .1
  232.     p.Material = Enum.Material.Plastic
  233.     p = Instance.new("Part", Model)
  234.     p.Name = "Part"
  235.     p.TopSurface = 0
  236.     p.BottomSurface = 0
  237.     p.formFactor = "Custom"
  238.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  239.     p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  240.     p.BrickColor = BrickColor.new("Bright yellow")
  241.     p.Transparency = 0
  242.     p.Reflectance = .1
  243.     p.Material = Enum.Material.Plastic
  244.     m = Instance.new("SpecialMesh")
  245.     m.Scale = Vector3.new(1, 1, 1)
  246.     m.Parent = p
  247.     m.MeshType = Enum.MeshType.Wedge
  248.     p = Instance.new("Part", Model)
  249.     p.Name = "Part"
  250.     p.TopSurface = 0
  251.     p.BottomSurface = 0
  252.     p.formFactor = "Custom"
  253.     p.Size = Vector3.new(11, 0.60, 1.99)
  254.     p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  255.     p.BrickColor = BrickColor.new("Bright yellow")
  256.     p.Transparency = 0
  257.     p.Reflectance = .1
  258.     p.Material = Enum.Material.Plastic
  259.     m = Instance.new("SpecialMesh")
  260.     m.Scale = Vector3.new(1, 1, 1)
  261.     m.Parent = p
  262.     m.MeshType = Enum.MeshType.Wedge
  263.     p = Instance.new("Part", Model)
  264.     p.Name = "Part"
  265.     p.TopSurface = 0
  266.     p.BottomSurface = 0
  267.     p.formFactor = "Custom"
  268.     p.Size = Vector3.new(3.20, 11, 5.60)
  269.     p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  270.     p.BrickColor = BrickColor.new("Bright yellow")
  271.     p.Transparency = 0
  272.     p.Reflectance = .1
  273.     p.Material = Enum.Material.Plastic
  274.     p = Instance.new("Part", Model)
  275.     p.Name = "Part"
  276.     p.TopSurface = 0
  277.     p.BottomSurface = 0
  278.     p.formFactor = "Custom"
  279.     p.Size = Vector3.new(5, 13, 3.79)
  280.     p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  281.     p.BrickColor = BrickColor.new("Bright yellow")
  282.     p.Transparency = 0
  283.     p.Reflectance = .1
  284.     p.Material = Enum.Material.Plastic
  285.     p = Instance.new("Part", Model)
  286.     p.Name = "Part"
  287.     p.TopSurface = 0
  288.     p.BottomSurface = 0
  289.     p.formFactor = "Custom"
  290.     p.Size = Vector3.new(5.19, 1.39, 2.39)
  291.     p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  292.     p.BrickColor = BrickColor.new("Bright yellow")
  293.     p.Transparency = 0
  294.     p.Reflectance = .1
  295.     p.Material = Enum.Material.Plastic
  296.     m = Instance.new("SpecialMesh")
  297.     m.Scale = Vector3.new(1, 1, 1)
  298.     m.Parent = p
  299.     m.MeshType = Enum.MeshType.Wedge
  300.     p = Instance.new("Part", Model)
  301.     p.Name = "Part"
  302.     p.TopSurface = 0
  303.     p.BottomSurface = 0
  304.     p.formFactor = "Custom"
  305.     p.Size = Vector3.new(5.19, 1, 1)
  306.     p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  307.     p.BrickColor = BrickColor.new("Mid gray")
  308.     p.Transparency = 0
  309.     p.Reflectance = .1
  310.     p.Material = Enum.Material.Plastic
  311.     p = Instance.new("Part", Model)
  312.     p.Name = "Part"
  313.     p.TopSurface = 0
  314.     p.BottomSurface = 0
  315.     p.formFactor = "Custom"
  316.     p.Size = Vector3.new(3.20, 5, 4)
  317.     p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  318.     p.BrickColor = BrickColor.new("Bright yellow")
  319.     p.Transparency = 0
  320.     p.Reflectance = .1
  321.     p.Material = Enum.Material.Plastic
  322.     p = Instance.new("Part", Model)
  323.     p.Name = "Part"
  324.     p.TopSurface = 0
  325.     p.BottomSurface = 0
  326.     p.formFactor = "Custom"
  327.     p.Size = Vector3.new(6, 6.79, 2.79)
  328.     p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  329.     p.BrickColor = BrickColor.new("Bright yellow")
  330.     p.Transparency = 0
  331.     p.Reflectance = .1
  332.     p.Material = Enum.Material.Plastic
  333.     m = Instance.new("SpecialMesh")
  334.     m.Scale = Vector3.new(1, 1, 1)
  335.     m.Parent = p
  336.     m.MeshType = Enum.MeshType.Wedge
  337.     p = Instance.new("Part", Model)
  338.     p.Name = "Part"
  339.     p.TopSurface = 0
  340.     p.BottomSurface = 0
  341.     p.formFactor = "Custom"
  342.     p.Size = Vector3.new(0.60, 7.40, 3.79)
  343.     p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  344.     p.BrickColor = BrickColor.new("Black")
  345.     p.Transparency = 0
  346.     p.Reflectance = .1
  347.     p.Material = Enum.Material.Plastic
  348.     p = Instance.new("Part", Model)
  349.     p.Name = "Part"
  350.     p.TopSurface = 0
  351.     p.BottomSurface = 0
  352.     p.formFactor = "Custom"
  353.     p.Size = Vector3.new(6.80, 1, 6.00)
  354.     p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  355.     p.BrickColor = BrickColor.new("Bright yellow")
  356.     p.Transparency = 0
  357.     p.Reflectance = .1
  358.     p.Material = Enum.Material.Plastic
  359.     p = Instance.new("Part", Model)
  360.     p.Name = "Part"
  361.     p.TopSurface = 0
  362.     p.BottomSurface = 0
  363.     p.formFactor = "Custom"
  364.     p.Size = Vector3.new(11, 3.20, 2.19)
  365.     p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  366.     p.BrickColor = BrickColor.new("Bright yellow")
  367.     p.Transparency = 0
  368.     p.Reflectance = .1
  369.     p.Material = Enum.Material.Plastic
  370.     m = Instance.new("SpecialMesh")
  371.     m.Scale = Vector3.new(1, 1, 1)
  372.     m.Parent = p
  373.     m.MeshType = Enum.MeshType.Wedge
  374.     p = Instance.new("Part", Model)
  375.     p.Name = "Part"
  376.     p.TopSurface = 0
  377.     p.BottomSurface = 0
  378.     p.formFactor = "Custom"
  379.     p.Size = Vector3.new(2.60, 11, 2.39)
  380.     p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  381.     p.BrickColor = BrickColor.new("Bright yellow")
  382.     p.Transparency = 0
  383.     p.Reflectance = .1
  384.     p.Material = Enum.Material.Plastic
  385.     p = Instance.new("Part", Model)
  386.     p.Name = "Part"
  387.     p.TopSurface = 0
  388.     p.BottomSurface = 0
  389.     p.formFactor = "Custom"
  390.     p.Size = Vector3.new(5.19, 1, 1)
  391.     p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  392.     p.BrickColor = BrickColor.new("Mid gray")
  393.     p.Transparency = 0
  394.     p.Reflectance = .1
  395.     p.Material = Enum.Material.Plastic
  396.     p = Instance.new("Part", Model)
  397.     p.Name = "Part"
  398.     p.TopSurface = 0
  399.     p.BottomSurface = 0
  400.     p.formFactor = "Custom"
  401.     p.Size = Vector3.new(5, 0.80, 0.79)
  402.     p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  403.     p.BrickColor = BrickColor.new("Bright yellow")
  404.     p.Transparency = 0
  405.     p.Reflectance = .1
  406.     p.Material = Enum.Material.Plastic
  407.     m = Instance.new("SpecialMesh")
  408.     m.Scale = Vector3.new(1, 1, 1)
  409.     m.Parent = p
  410.     m.MeshType = Enum.MeshType.Wedge
  411.     p = Instance.new("Part", Model)
  412.     p.Name = "Part"
  413.     p.TopSurface = 0
  414.     p.BottomSurface = 0
  415.     p.formFactor = "Custom"
  416.     p.Size = Vector3.new(10, 12, 10)
  417.     p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  418.     p.BrickColor = BrickColor.new("Medium stone grey")
  419.     p.Transparency = 0
  420.     p.Reflectance = .1
  421.     p.Material = Enum.Material.Concrete
  422.     m = Instance.new("CylinderMesh")
  423.     m.Scale = Vector3.new(1, 1.02999997, 1)
  424.     m.Parent = p
  425.     p = Instance.new("Part", Model)
  426.     p.Name = "Part"
  427.     p.TopSurface = 0
  428.     p.BottomSurface = 0
  429.     p.formFactor = "Custom"
  430.     p.Size = Vector3.new(0.60, 5.19, 5)
  431.     p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  432.     p.BrickColor = BrickColor.new("Bright yellow")
  433.     p.Transparency = 0
  434.     p.Reflectance = .1
  435.     p.Material = Enum.Material.Plastic
  436.     p = Instance.new("Part", Model)
  437.     p.Name = "Part"
  438.     p.TopSurface = 0
  439.     p.BottomSurface = 0
  440.     p.formFactor = "Custom"
  441.     p.Size = Vector3.new(6, 6.79, 2.79)
  442.     p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  443.     p.BrickColor = BrickColor.new("Bright yellow")
  444.     p.Transparency = 0
  445.     p.Reflectance = .1
  446.     p.Material = Enum.Material.Plastic
  447.     m = Instance.new("SpecialMesh")
  448.     m.Scale = Vector3.new(1, 1, 1)
  449.     m.Parent = p
  450.     m.MeshType = Enum.MeshType.Wedge
  451.     p = Instance.new("Part", Model)
  452.     p.Name = "Part"
  453.     p.TopSurface = 0
  454.     p.BottomSurface = 0
  455.     p.formFactor = "Custom"
  456.     p.Size = Vector3.new(2.79, 7.40, 0.79)
  457.     p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  458.     p.BrickColor = BrickColor.new("Black")
  459.     p.Transparency = 0
  460.     p.Reflectance = .1
  461.     p.Material = Enum.Material.Plastic
  462.     p = Instance.new("Part", Model)
  463.     p.Name = "Part"
  464.     p.TopSurface = 0
  465.     p.BottomSurface = 0
  466.     p.formFactor = "Custom"
  467.     p.Size = Vector3.new(5.40, 11, 10)
  468.     p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  469.     p.BrickColor = BrickColor.new("Bright yellow")
  470.     p.Transparency = 0
  471.     p.Reflectance = .1
  472.     p.Material = Enum.Material.Plastic
  473.     p = Instance.new("Part", Model)
  474.     p.Name = "Part"
  475.     p.TopSurface = 0
  476.     p.BottomSurface = 0
  477.     p.formFactor = "Custom"
  478.     p.Size = Vector3.new(11, 0.60, 2.39)
  479.     p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  480.     p.BrickColor = BrickColor.new("Bright yellow")
  481.     p.Transparency = 0
  482.     p.Reflectance = .1
  483.     p.Material = Enum.Material.Plastic
  484.     m = Instance.new("SpecialMesh")
  485.     m.Scale = Vector3.new(1, 1, 1)
  486.     m.Parent = p
  487.     m.MeshType = Enum.MeshType.Wedge
  488.     p = Instance.new("Part", Model)
  489.     p.Name = "Part"
  490.     p.TopSurface = 0
  491.     p.BottomSurface = 0
  492.     p.formFactor = "Custom"
  493.     p.Size = Vector3.new(4, 13, 1)
  494.     p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  495.     p.BrickColor = BrickColor.new("Bright yellow")
  496.     p.Transparency = 0
  497.     p.Reflectance = .1
  498.     p.Material = Enum.Material.Plastic
  499.     p = Instance.new("Part", Model)
  500.     p.Name = "Part"
  501.     p.TopSurface = 0
  502.     p.BottomSurface = 0
  503.     p.formFactor = "Custom"
  504.     p.Size = Vector3.new(10.1, 1, 0.99)
  505.     p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  506.     p.BrickColor = BrickColor.new("Mid gray")
  507.     p.Transparency = 0
  508.     p.Reflectance = .1
  509.     p.Material = Enum.Material.Plastic
  510.     m = Instance.new("SpecialMesh")
  511.     m.Scale = Vector3.new(1, 1, 1)
  512.     m.Parent = p
  513.     m.MeshType = Enum.MeshType.Wedge
  514.     p = Instance.new("Part", Model)
  515.     p.Name = "Part"
  516.     p.TopSurface = 0
  517.     p.BottomSurface = 0
  518.     p.formFactor = "Custom"
  519.     p.Size = Vector3.new(1, 1, 4.59)
  520.     p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  521.     p.BrickColor = BrickColor.new("Mid gray")
  522.     p.Transparency = 0
  523.     p.Reflectance = .1
  524.     p.Material = Enum.Material.Plastic
  525.     p = Instance.new("Part", Model)
  526.     p.Name = "Part"
  527.     p.TopSurface = 0
  528.     p.BottomSurface = 0
  529.     p.formFactor = "Custom"
  530.     p.Size = Vector3.new(1.99, 1, 1)
  531.     p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  532.     p.BrickColor = BrickColor.new("Mid gray")
  533.     p.Transparency = 0
  534.     p.Reflectance = .1
  535.     p.Material = Enum.Material.Plastic
  536.     p = Instance.new("Part", Model)
  537.     p.Name = "Part"
  538.     p.TopSurface = 0
  539.     p.BottomSurface = 0
  540.     p.formFactor = "Custom"
  541.     p.Size = Vector3.new(1, 1, 4.59)
  542.     p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  543.     p.BrickColor = BrickColor.new("Mid gray")
  544.     p.Transparency = 0
  545.     p.Reflectance = .1
  546.     p.Material = Enum.Material.Plastic
  547.     p = Instance.new("Part", Model)
  548.     p.Name = "Part"
  549.     p.TopSurface = 0
  550.     p.BottomSurface = 0
  551.     p.formFactor = "Custom"
  552.     p.Size = Vector3.new(10.1, 1, 0.99)
  553.     p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  554.     p.BrickColor = BrickColor.new("Mid gray")
  555.     p.Transparency = 0
  556.     p.Reflectance = .1
  557.     p.Material = Enum.Material.Plastic
  558.     m = Instance.new("SpecialMesh")
  559.     m.Scale = Vector3.new(1, 1, 1)
  560.     m.Parent = p
  561.     m.MeshType = Enum.MeshType.Wedge
  562.  
  563.     Spawn = function()
  564.         Modelc = Model:clone()
  565.         for _, v in pairs(Modelc:children()) do
  566.             if v.className == "Part" then
  567.                 if v.Name ~= "Center" then
  568.                     w = Instance.new("Weld")
  569.                     w.Part0 = Modelc.Center
  570.                     w.Part1 = v
  571.                     w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  572.                     w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  573.                     w.Parent = w.Part0
  574.                 end
  575.             end
  576.         end
  577.         return Modelc
  578.     end
  579.  
  580.     CameraRadius = 66
  581.     TimeStopRadius = 66
  582.  
  583.     RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  584.     RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  585.     LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  586.     LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  587.     RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  588.     RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  589.     LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  590.     LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  591.     NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  592.     NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  593.     RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  594.     RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  595.  
  596.     getWelds = function(c) --designate weld variables
  597.         local t = c.Torso
  598.         local hrp = c.HumanoidRootPart.RootJoint
  599.         RightShoulder = t:FindFirstChild("Right Shoulder")
  600.         LeftShoulder = t:FindFirstChild("Left Shoulder")
  601.         RightHip = t:FindFirstChild("Right Hip")
  602.         LeftHip = t:FindFirstChild("Left Hip")
  603.         RootJoint = hrp
  604.         Neck = t:FindFirstChild("Neck")
  605.     end
  606.     resetWelds = function(ext, occ) --extent 1-3; occlusion
  607.                 --1 == reset desiredangle/currentangle
  608.                 --2 == reset C0/C1
  609.                 --3 == reset both des/cur/c0/c1
  610.         local r = {
  611.             RightShoulder,
  612.             LeftShoulder,
  613.             RightHip,
  614.             LeftHip,
  615.             RootJoint,
  616.             Neck,
  617.             Grip
  618.         }
  619.         for _, v in pairs(r) do
  620.             for i = 1, #occ do
  621.                 if occ[i] == v then
  622.                     table.remove(r, _)
  623.                 end
  624.             end
  625.         end
  626.         for _, v in pairs(r) do
  627.             if v.Name == "Right Shoulder" then
  628.                 if ext == 1 then
  629.                     v.DesiredAngle = 0
  630.                     v.CurrentAngle = 0
  631.                 elseif ext == 2 then
  632.                     v.C0 = RightShoulderC0
  633.                     v.C1 = RightShoulderC1
  634.                 elseif ext == 3 then
  635.                     v.DesiredAngle = 0
  636.                     v.CurrentAngle = 0
  637.                     v.C0 = RightShoulderC0
  638.                     v.C1 = RightShoulderC1
  639.                 end
  640.             elseif v.Name == "Left Shoulder" then
  641.                 if ext == 1 then
  642.                     v.DesiredAngle = 0
  643.                     v.CurrentAngle = 0
  644.                 elseif ext == 2 then
  645.                     v.C0 = LeftShoulderC0
  646.                     v.C1 = LeftShoulderC1
  647.                 elseif ext == 3 then
  648.                     v.DesiredAngle = 0
  649.                     v.CurrentAngle = 0
  650.                     v.C0 = LeftShoulderC0
  651.                     v.C1 = LeftShoulderC1
  652.                 end
  653.             elseif v.Name == "Right Hip" then
  654.                 if ext == 1 then
  655.                     v.DesiredAngle = 0
  656.                     v.CurrentAngle = 0
  657.                 elseif ext == 2 then
  658.                     v.C0 = RightHipC0
  659.                     v.C1 = RightHipC1
  660.                 elseif ext == 3 then
  661.                     v.DesiredAngle = 0
  662.                     v.CurrentAngle = 0
  663.                     v.C0 = RightHipC0
  664.                     v.C1 = RightHipC1
  665.                 end
  666.             elseif v.Name == "Left Hip" then
  667.                 if ext == 1 then
  668.                     v.DesiredAngle = 0
  669.                     v.CurrentAngle = 0
  670.                 elseif ext == 2 then
  671.                     v.C0 = LeftHipC0
  672.                     v.C1 = LeftHipC1
  673.                 elseif ext == 3 then
  674.                     v.DesiredAngle = 0
  675.                     v.CurrentAngle = 0
  676.                     v.C0 = LeftHipC0
  677.                     v.C1 = LeftHipC1
  678.                 end
  679.             elseif v.Name == "Neck" then
  680.                 if ext == 1 then
  681.                     v.DesiredAngle = 0
  682.                     v.CurrentAngle = 0
  683.                 elseif ext == 2 then
  684.                     v.C0 = NeckC0
  685.                     v.C1 = NeckC1
  686.                 elseif ext == 3 then
  687.                     v.DesiredAngle = 0
  688.                     v.CurrentAngle = 0
  689.                     v.C0 = NeckC0
  690.                     v.C1 = NeckC1
  691.                 end
  692.             elseif v.Name == "RootJoint" then
  693.                 if ext == 1 then
  694.                     v.DesiredAngle = 0
  695.                     v.CurrentAngle = 0
  696.                 elseif ext == 2 then
  697.                     v.C0 = RootJointC0
  698.                     v.C1 = RootJointC1
  699.                 elseif ext == 3 then
  700.                     v.DesiredAngle = 0
  701.                     v.CurrentAngle = 0
  702.                     v.C0 = RootJointC0
  703.                     v.C1 = RootJointC1
  704.                 end
  705.             elseif v.Name == "RightGrip" then
  706.                 if ext == 1 then
  707.                 elseif ext == 2 then
  708.                     Grip.C0 = nGrip.C0
  709.                     Grip.C1 = nGrip.C1
  710.                 elseif ext == 3 then
  711.                     Grip.C0 = nGrip.C0
  712.                     Grip.C1 = nGrip.C1
  713.                 end
  714.             end
  715.         end
  716.     end
  717.  
  718.  
  719.     doitdocdoit = function()
  720.         if deb == false then
  721.             return
  722.         end
  723.         deb = false
  724.                
  725.         vPlayer = game.Players.LocalPlayer
  726.         cPlayer = vPlayer.Character
  727.         Anim = cPlayer.Animate
  728.         Anim.Disabled = true
  729.         Hum = cPlayer.Humanoid
  730.         Hum.Name = "NOPE"
  731.         Hum.WalkSpeed = 0
  732.         getWelds(cPlayer)
  733.         resetWelds(3, {})
  734.                
  735.         bodypos = Instance.new("BodyPosition")
  736.         bodypos.P = 4000
  737.         bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  738.         bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  739.         bodypos.Parent = cPlayer.Torso
  740.                
  741.         dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  742.         CPlayer = cPlayer
  743.         partpos = Instance.new("Part", workspace)
  744.         partpos.Transparency = 1
  745.         partpos.CanCollide = false
  746.         partpos.Anchored = true
  747.         partpos.CFrame = cPlayer.Torso.CFrame
  748.                
  749.         sound = Instance.new("Sound")
  750.         sound.Parent = partpos
  751.         sound.Volume = 1
  752.         sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  753.         --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  754.         sound2 = Instance.new("Sound")
  755.         sound2.Parent = workspace.CurrentCamera
  756.         sound2.Volume = 1
  757.         sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  758.         --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  759.         sound:Play()
  760.         sound2:Play()
  761.         expected = 10
  762.         did = false
  763.         pooted = 0
  764.         sos = game:GetService("RunService").Stepped:connect(function()
  765.             pooted = pooted + 1
  766.             if pooted >= expected + 1 then
  767.                 sos:disconnect()
  768.                 did = true
  769.                 return
  770.             end
  771.             resetWelds(3, {})
  772.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  773.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  774.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  775.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  776.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  777.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  778.         end)
  779.                 --[[sound=Instance.new("Sound")
  780.                 sound.Parent=cPlayer.Torso
  781.                 sound.Volume=1
  782.                 sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  783.                 sound:Play()]]--
  784.         while did == false do
  785.             wait()
  786.         end
  787.                
  788.         expected = 10
  789.         did = false
  790.         pooted = 0
  791.         sos = game:GetService("RunService").Stepped:connect(function()
  792.             pooted = pooted + 1
  793.             if pooted >= expected + 1 then
  794.                 sos:disconnect()
  795.                 did = true
  796.                 return
  797.             end
  798.             resetWelds(3, {})
  799.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  800.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  801.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  802.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  803.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  804.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  805.         end)
  806.         while did == false do
  807.             wait()
  808.         end
  809.         wait(.2)
  810.         expected = 5
  811.         did = false
  812.         pooted = 0
  813.         nubhit = nil
  814.         sos = game:GetService("RunService").Stepped:connect(function()
  815.             pooted = pooted + 1
  816.             if pooted >= expected + 1 then
  817.                 sos:disconnect()
  818.                 did = true
  819.                 return
  820.             end
  821.             resetWelds(3, {})
  822.             RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  823.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  824.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  825.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  826.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  827.             RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  828.             if nubhit == nil then
  829.                 bodypos.position = bodypos.position + dir * 4
  830.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  831.                                 --bodypos.position=bodypos.position + dir*9
  832.                                 --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  833.             end
  834.             if nubhit == nil and pooted >= 2 then
  835.                 pos = bodypos.position + dir * 2
  836.                 radi = 6
  837.                 for _, v in pairs(workspace:children()) do
  838.                     h = v:FindFirstChild("Humanoid")
  839.                     t = v:FindFirstChild("Torso")
  840.                     if h ~= nil and t ~= nil and v ~= cPlayer then
  841.                         if (t.Position - pos).magnitude <= radi then
  842.                             print(":>")
  843.                             nubhit = v
  844.                             break
  845.                         end
  846.                     end
  847.                 end
  848.             end
  849.             if nubhit ~= nil then
  850.                 if nubhit.Torso:FindFirstChild("PART1") == nil then
  851.                     v = Instance.new("BodyVelocity")
  852.                     v.P = 4000
  853.                     v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  854.                     v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  855.                     v.Name = "PART1"
  856.                     v.Parent = nubhit.Torso
  857.                     game:GetService("Debris"):AddItem(v, 5)
  858.                     coroutine.resume(coroutine.create(function(v)
  859.                         for i = 1, 100 do
  860.                             v.velocity = v.velocity - Vector3.new(0, .07, 0)
  861.                             wait()
  862.                         end
  863.                     end), v)
  864.                     v = Instance.new("BodyGyro")
  865.                     v.P = 20
  866.                     v.D = 30
  867.                     v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  868.                     v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  869.                     v.Name = "PART1"
  870.                     v.Parent = nubhit.Torso
  871.                     game:GetService("Debris"):AddItem(v, 5)
  872.                 end
  873.             end
  874.         end)
  875.         while did == false do
  876.             wait()
  877.         end
  878.         if nubhit == nil then
  879.             sound:Stop()
  880.             wait(.5)
  881.             sound2:Stop()
  882.         else
  883.             expected = 32
  884.             did = false
  885.             pooted = 0
  886.             sos = game:GetService("RunService").Stepped:connect(function()
  887.                 pooted = pooted + 1
  888.                 if pooted >= expected + 1 then
  889.                     sos:disconnect()
  890.                     did = true
  891.                     return
  892.                 end
  893.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  894.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  895.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  896.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  897.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  898.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  899.                 bodypos.position = bodypos.position + dir * .05
  900.                 cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  901.             end)
  902.             while did == false do
  903.                 wait()
  904.             end
  905.             bodypos.Parent = nil
  906.             expected = 12
  907.             did = false
  908.             pooted = 0
  909.             sos = game:GetService("RunService").Stepped:connect(function()
  910.                 pooted = pooted + 1
  911.                 if pooted >= expected + 1 then
  912.                     sos:disconnect()
  913.                     did = true
  914.                     return
  915.                 end
  916.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  917.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  918.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  919.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  920.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  921.                 RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  922.             end)
  923.  
  924.             while did == false do
  925.                 wait()
  926.             end
  927.             expected = 6
  928.             did = false
  929.             pooted = 0
  930.             sos = game:GetService("RunService").Stepped:connect(function()
  931.                 pooted = pooted + 1
  932.                 if pooted >= expected + 1 then
  933.                     sos:disconnect()
  934.                     did = true
  935.                     return
  936.                 end
  937.                 resetWelds(3, {})
  938.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  939.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  940.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  941.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  942.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  943.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  944.                 print(":(")
  945.             end)
  946.             wait(.3)
  947.             while did == false do
  948.                 wait()
  949.             end
  950.             resetWelds(3, {
  951.                 "Neck"
  952.             })
  953.             expected = 5
  954.             did = false
  955.             pooted = 0
  956.             p = Instance.new("Part", workspace)
  957.             p.Name = "ORB"
  958.             p.TopSurface = 0
  959.             p.BottomSurface = 0
  960.             p.formFactor = "Custom"
  961.             p.CFrame = cPlayer.Torso.CFrame
  962.             m = Instance.new("SpecialMesh", p)
  963.             m.MeshType = "Sphere"
  964.             p.BrickColor = BrickColor:White()
  965.             p.Size = Vector3.new(1, 1, 1)
  966.             p.CanCollide = false
  967.             p.Anchored = true
  968.             game:GetService("Debris"):AddItem(p, 5)
  969.             coroutine.resume(coroutine.create(function(p)
  970.                 nubhit.Torso.Anchored = true
  971.                 for i = 1, 10 do
  972.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  973.                     p.Transparency = .5 + i / 20
  974.                     wait()
  975.                 end
  976.                 p:Remove()
  977.             end), p)
  978.             sos = game:GetService("RunService").Stepped:connect(function()
  979.                 pooted = pooted + 1
  980.                 if pooted >= expected + 1 then
  981.                     sos:disconnect()
  982.                     did = true
  983.                     return
  984.                 end
  985.                 resetWelds(3, {})
  986.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  987.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  988.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  989.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  990.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  991.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  992.                 print(":(")
  993.             end)
  994.                
  995.             while did == false do
  996.                 wait()
  997.             end
  998.             wait(1)
  999.             expected = 5
  1000.             did = false
  1001.             pooted = 0
  1002.             sos = game:GetService("RunService").Stepped:connect(function()
  1003.                 pooted = pooted + 1
  1004.                 if pooted >= expected + 1 then
  1005.                     sos:disconnect()
  1006.                     did = true
  1007.                     return
  1008.                 end
  1009.                 resetWelds(3, {})
  1010.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1011.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1012.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1013.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1014.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1015.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1016.                 print(":(")
  1017.             end)
  1018.             while did == false do
  1019.                 wait()
  1020.             end
  1021.             wait(.8)
  1022.             expected = 5
  1023.             did = false
  1024.             pooted = 0
  1025.             bodypos.Parent = cPlayer.Torso
  1026.             workspace.CurrentCamera.CameraType = "Follow"
  1027.             sos = game:GetService("RunService").Stepped:connect(function()
  1028.                 pooted = pooted + 1
  1029.                 if pooted >= expected + 1 then
  1030.                     sos:disconnect()
  1031.                     did = true
  1032.                     return
  1033.                 end
  1034.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1035.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1036.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1037.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1038.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1039.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1040.                        
  1041.                 bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1042.                 cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1043.                        
  1044.                 print(":(")
  1045.             end)
  1046.             local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1047.             DIOPLS.SoundId = "rbxassetid://316900066"
  1048.             DIOPLS.Volume = 1
  1049.             DIOPLS:Play()
  1050.             Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1051.             game:GetService("Debris"):AddItem(DIOPLS, 19)
  1052.             while did == false do
  1053.                 wait()
  1054.             end
  1055.             wait(.8)
  1056.             LOL = Spawn()
  1057.             LOL.Parent = workspace
  1058.             LOL:MakeJoints()
  1059.             LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1060.             C = LOL.Center
  1061.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1062.                
  1063.             bb = Instance.new("BodyPosition")
  1064.             bb.Parent = C
  1065.             bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1066.             bb.position = bb.Parent.Position
  1067.             C.CFrame = CFrame.new(bb.position)
  1068.             orig = bb.position
  1069.                
  1070.             gg = Instance.new("BodyGyro")
  1071.             gg.P = 15000
  1072.             gg.D = 100
  1073.             gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1074.             gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1075.             gg.Parent = C
  1076.                
  1077.             expected = 80
  1078.             did = false
  1079.             pooted = 0
  1080.                
  1081.             resetWelds(3, {})
  1082.                
  1083.             Hum.PlatformStand = true
  1084.                
  1085.             RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1086.             LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1087.             RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1088.             LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1089.             Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1090.             RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1091.                
  1092.             bodypos.Parent = nil
  1093.             w = Instance.new("Weld")
  1094.             w.Part0 = C
  1095.             w.Part1 = cPlayer.Torso
  1096.             w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1097.             w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1098.             w.Parent = w.Part0
  1099.                
  1100.             sos = game:GetService("RunService").Stepped:connect(function()
  1101.                 pooted = pooted + 1
  1102.                 if pooted >= expected + 1 then
  1103.                     sos:disconnect()
  1104.                     did = true
  1105.                     return
  1106.                 end
  1107.                        
  1108.                 bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1109.                 C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1110.                 print(":(")
  1111.             end)
  1112.  
  1113.             while did == false do
  1114.                 wait()
  1115.             end
  1116.             C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1117.             C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1118.             bl2 = Instance.new("Part")
  1119.             bl2.TopSurface = 0
  1120.             bl2.BottomSurface = 0
  1121.             bl2.CanCollide = false
  1122.             bl2.formFactor = "Symmetric"
  1123.             local ShockWaveSound = Instance.new("Sound", bl2)
  1124.             ShockWaveSound.SoundId = "rbxassetid://138186576"
  1125.             ShockWaveSound.Pitch = 0.8
  1126.             ShockWaveSound.Volume = 1
  1127.             ShockWaveSound:Play()
  1128.             Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1129.             m = Instance.new("SpecialMesh")
  1130.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1131.             m.Scale = Vector3.new(1, 4, 1)
  1132.             m.Parent = bl2
  1133.             bl2.Size = Vector3.new(1, 1, 1)
  1134.             bl2.Anchored = false
  1135.             bl2.Name = "c"
  1136.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1137.             bl2.BrickColor = BrickColor.new("White")
  1138.             bl2.Parent = CPlayer
  1139.             coroutine.resume(coroutine.create(function(p)
  1140.                 for i = 1, 10 do
  1141.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1142.                     p.Transparency = .25 + i * .075
  1143.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1144.                     wait()
  1145.                 end
  1146.                 p:Remove()
  1147.             end), bl2)
  1148.             bl2.Anchored = true
  1149.  
  1150.             bl2 = Instance.new("Part")
  1151.             bl2.TopSurface = 0
  1152.             bl2.BottomSurface = 0
  1153.             bl2.CanCollide = false
  1154.             bl2.formFactor = "Symmetric"
  1155.             m = Instance.new("SpecialMesh")
  1156.             m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1157.             m.Scale = Vector3.new(1, 6, 1)
  1158.             m.Parent = bl2
  1159.             bl2.Size = Vector3.new(1, 1, 1)
  1160.             bl2.Anchored = false
  1161.             bl2.Name = "c"
  1162.             bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1163.             bl2.BrickColor = BrickColor.new("White")
  1164.             bl2.Parent = CPlayer
  1165.             coroutine.resume(coroutine.create(function(p)
  1166.                 for i = 1, 20 do
  1167.                     p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1168.                     p.Transparency = i / 20
  1169.                     p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1170.                     wait()
  1171.                 end
  1172.                 p:Remove()
  1173.             end), bl2)
  1174.             bl2.Anchored = true
  1175.                
  1176.             gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1177.             expected = 3
  1178.             did = false
  1179.             pooted = 0
  1180.             workspace.CurrentCamera.CameraType = "Follow"
  1181.             sos = game:GetService("RunService").Stepped:connect(function()
  1182.                 pooted = pooted + 1
  1183.                 if pooted >= expected + 1 then
  1184.                     sos:disconnect()
  1185.                     did = true
  1186.                     return
  1187.                 end
  1188.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1189.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1190.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1191.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1192.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1193.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1194.                        
  1195.                 w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1196.                        
  1197.                 print(":(")
  1198.             end)
  1199.             while did == false do
  1200.                 wait()
  1201.             end
  1202.             wait(.3)
  1203.             expected = 5
  1204.             did = false
  1205.             pooted = 0
  1206.             workspace.CurrentCamera.CameraType = "Follow"
  1207.             sos = game:GetService("RunService").Stepped:connect(function()
  1208.                 pooted = pooted + 1
  1209.                 if pooted >= expected + 1 then
  1210.                     sos:disconnect()
  1211.                     did = true
  1212.                     return
  1213.                 end
  1214.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1215.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1216.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1217.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1218.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1219.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1220.                        
  1221.                 w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1222.                        
  1223.                 print(":(")
  1224.             end)
  1225.             while did == false do
  1226.                 wait()
  1227.             end
  1228.             expected = 203
  1229.             did = false
  1230.             pooted = 0
  1231.             workspace.CurrentCamera.CameraType = "Follow"
  1232.             sos = game:GetService("RunService").Stepped:connect(function()
  1233.                 pooted = pooted + 1
  1234.                 if pooted >= expected + 1 then
  1235.                     sos:disconnect()
  1236.                     did = true
  1237.                     return
  1238.                 end
  1239.                 resetWelds(3, {
  1240.                     RightHip,
  1241.                     LeftHip,
  1242.                     RootJoint,
  1243.                     Neck
  1244.                 })
  1245.                 RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1246.                 LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1247.                 RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1248.                 LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1249.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1250.                 RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1251.                 w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1252.                 C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1253.                        
  1254.                 if pooted / 2 == math.floor(pooted / 2) then
  1255.                     p = cPlayer["Right Arm"]:clone()
  1256.                     p.Anchored = true
  1257.                     p.CanCollide = false
  1258.                     p.Parent = workspace
  1259.                     p.Transparency = .5
  1260.                     game:GetService("Debris"):AddItem(p, .2)
  1261.                     p = cPlayer["Left Arm"]:clone()
  1262.                     p.Anchored = true
  1263.                     p.CanCollide = false
  1264.                     p.Parent = workspace
  1265.                     p.Transparency = .5
  1266.                     game:GetService("Debris"):AddItem(p, .2)
  1267.                                
  1268.                     p = Instance.new("Part", workspace)
  1269.                     p.Name = "ORB"
  1270.                     p.TopSurface = 0
  1271.                     p.BottomSurface = 0
  1272.                     p.formFactor = "Custom"
  1273.                     p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1274.                     m = Instance.new("SpecialMesh", p)
  1275.                     m.MeshType = "Sphere"
  1276.                     p.BrickColor = BrickColor:White()
  1277.                     p.Size = Vector3.new(.4, .4, .4)
  1278.                     p.CanCollide = false
  1279.                     p.Anchored = true
  1280.                     game:GetService("Debris"):AddItem(p, 5)
  1281.                     coroutine.resume(coroutine.create(function(p)
  1282.                         for i = 1, 8 do
  1283.                             p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1284.                             p.Transparency = i / 8
  1285.                             wait()
  1286.                         end
  1287.                         p:Remove()
  1288.                     end), p)
  1289.                                
  1290.                 end
  1291.                        
  1292.                 print(":)")
  1293.             end)
  1294.             while did == false do
  1295.                 wait()
  1296.             end
  1297.             wait(.5)
  1298.             expected = 20
  1299.             did = false
  1300.             pooted = 0
  1301.             workspace.CurrentCamera.CameraType = "Follow"
  1302.             sos = game:GetService("RunService").Stepped:connect(function()
  1303.                 pooted = pooted + 1
  1304.                 if pooted >= expected + 1 then
  1305.                     sos:disconnect()
  1306.                     did = true
  1307.                     return
  1308.                 end
  1309.                 resetWelds(3, {
  1310.                     Neck,
  1311.                     RootJoint,
  1312.                     RightHip,
  1313.                     LeftHip
  1314.                 })
  1315.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1316.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1317.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1318.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1319.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1320.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1321.                 w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1322.                 print(":)")
  1323.             end)
  1324.             while did == false do
  1325.                 wait()
  1326.             end
  1327.             wait(2)
  1328.             expected = 5
  1329.             did = false
  1330.             pooted = 0
  1331.             workspace.CurrentCamera.CameraType = "Follow"
  1332.             w.Parent = nil
  1333.             bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1334.             poo = cPlayer.Torso.CFrame.lookVector
  1335.             cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1336.             bodypos.Parent = cPlayer.Torso
  1337.             sos = game:GetService("RunService").Stepped:connect(function()
  1338.                 pooted = pooted + 1
  1339.                 if pooted >= expected + 1 then
  1340.                     sos:disconnect()
  1341.                     did = true
  1342.                     return
  1343.                 end
  1344.                 resetWelds(3, {})
  1345.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1346.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1347.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1348.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1349.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1350.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1351.                 print(":)")
  1352.             end)
  1353.             while did == false do
  1354.                 wait()
  1355.             end
  1356.             wait(.7)
  1357.             expected = 5
  1358.             did = false
  1359.             pooted = 0
  1360.             sos = game:GetService("RunService").Stepped:connect(function()
  1361.                 pooted = pooted + 1
  1362.                 if pooted >= expected + 1 then
  1363.                     sos:disconnect()
  1364.                     did = true
  1365.                     return
  1366.                 end
  1367.                 resetWelds(3, {})
  1368.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1369.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1370.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1371.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1372.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1373.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1374.                 print(":(")
  1375.             end)
  1376.             while did == false do
  1377.                 wait()
  1378.             end
  1379.             wait(.2)
  1380.             expected = 10
  1381.             did = false
  1382.             pooted = 0
  1383.             workspace.CurrentCamera.CameraType = "Follow"
  1384.             g = Instance.new("BodyGyro")
  1385.             g.Parent = cPlayer.Torso
  1386.             sos = game:GetService("RunService").Stepped:connect(function()
  1387.                 pooted = pooted + 1
  1388.                 if pooted >= expected + 1 then
  1389.                     sos:disconnect()
  1390.                     did = true
  1391.                     return
  1392.                 end
  1393.                 RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1394.                 LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1395.                 RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1396.                 LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1397.                 Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1398.                 RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1399.                 if pooted >= 2 then
  1400.                     bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1401.                     cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1402.                 end
  1403.                 print(":(")
  1404.             end)
  1405.             while did == false do
  1406.                 wait()
  1407.             end
  1408.             wait(.2)
  1409.             bodypos:Remove()
  1410.             wait(.5)
  1411.                
  1412.             e = Instance.new("Explosion")
  1413.             e.BlastRadius = 30
  1414.             e.Position = C.Position
  1415.             e.BlastPressure = e.BlastPressure * 2.5
  1416.             e.Parent = workspace
  1417.             s = Instance.new("Sound", C)
  1418.             s.SoundId = "rbxassetid://258057783"
  1419.             s.Volume = 1
  1420.             s:Play()
  1421.             Instance.new("DistortionSoundEffect", s).Level = 1
  1422.             g:Remove()
  1423.                 --dun
  1424.             nubhit.Torso.Anchored = false
  1425.             Hum.PlatformStand = false
  1426.             C.Anchored = true
  1427.  
  1428.             coroutine.resume(coroutine.create(function(t)
  1429.                 wait(3)
  1430.                 p = Instance.new("Sound")
  1431.                 p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1432.                 p.Parent = t
  1433.                 p.Volume = 1
  1434.                 p:Play()
  1435.             end), C)
  1436.             game:GetService("Debris"):AddItem(LOL, 5)
  1437.         end
  1438.         resetWelds(3, {})
  1439.         workspace.CurrentCamera.CameraType = "Custom"
  1440.         Hum.WalkSpeed = 16
  1441.         Hum.Name = "Humanoid"
  1442.         bodypos:Remove()
  1443.         partpos:Remove()
  1444.         Anim.Parent = nil
  1445.         wait(.1)
  1446.         Anim.Disabled = false
  1447.         Anim.Parent = cPlayer
  1448.         deb = true
  1449.     end
  1450.  
  1451.     Tool = Instance.new("HopperBin")
  1452.     Tool.Name = "ROAD ROLLER DA"
  1453.     Tool.Parent = game.Players.LocalPlayer.Backpack
  1454.     Tool.Selected:connect(function(mouse)
  1455.         mouse.Button1Down:connect(function()
  1456.             doitdocdoit()
  1457.         end)
  1458.     end)
  1459.  
  1460. end
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