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- -- Lib
- local Mercury = loadstring(game:HttpGet("https://raw.githubusercontent.com/deeeity/mercury-lib/master/src.lua"))()
- -- Gui
- local GUI = Mercury:Create{
- Name = "YowaiHub",
- Size = UDim2.fromOffset(600, 400),
- Theme = Mercury.Themes.Dark,
- Link = "SubToScripter_Yowai"
- }
- -- Main Tab
- local AutoFarmTab = GUI:Tab{
- Name = "AutoFarm",
- Icon = "rbxassetid://8569322835"
- }
- -- local variables
- local autoclick = false
- local influckpotion = false
- local infwinpotion = false
- local infstrengthpotion = false
- local autorebirth = false
- local infwin = false
- -- Toggel For AutoClick
- AutoFarmTab:Toggle{
- Name = "AutoClick",
- StartingState = false,
- Description = "AutoClicks",
- Callback = function(state)
- autoclick = state
- while autoclick do
- game:GetService("ReplicatedStorage").Remotes.Training.Train:FireServer("Click28","Sewer")
- wait()
- end
- end
- }
- -- Toggel For Infx2luck
- AutoFarmTab:Toggle{
- Name = "Inf Luck Potion",
- StartingState = false,
- Description = "OnForLuckPotion",
- Callback = function(state)
- influckpotion = state
- while influckpotion do
- game:GetService("ReplicatedStorage").Remotes.Multiplier.UpdateMultiplier:FireServer("x2Luck",900,"Potion")
- wait()
- end
- end
- }
- -- Toggel For Infx2winPotion
- AutoFarmTab:Toggle{
- Name = "Inf Win Potion",
- StartingState = false,
- Description = "OnForWinPotion",
- Callback = function(state)
- infwinpotion = state
- while infwinpotion do
- game:GetService("ReplicatedStorage").Remotes.Multiplier.UpdateMultiplier:FireServer("x2Wins",900,"Potion")
- wait()
- end
- end
- }
- -- Toggel For Infx2strength
- AutoFarmTab:Toggle{
- Name = "Inf Strength Potion",
- StartingState = false,
- Description = "OnForStrengthPotion",
- Callback = function(state)
- infstrengthpotion = state
- while infstrengthpotion do
- game:GetService("ReplicatedStorage").Remotes.Multiplier.UpdateMultiplier:FireServer("x2Strength",900,"Potion")
- wait()
- end
- end
- }
- -- Toggel For AutoRebirth
- AutoFarmTab:Toggle{
- Name = "Autorebirth",
- StartingState = false,
- Description = "AutoRebirths",
- Callback = function(state)
- autorebirth = state
- while autorebirth do
- game:GetService("ReplicatedStorage").Remotes.Rebirth.Rebirth:InvokeServer("Wins")
- wait()
- end
- end
- }
- -- Toggel For InfWins
- AutoFarmTab:Toggle{
- Name = "Inf Wins",
- StartingState = false,
- Description = "OnForInfWins",
- Callback = function(state)
- infwin = state
- while infwin do
- game:GetService("ReplicatedStorage").Remotes.Race.AwardRace:FireServer("Mars",4)
- wait()
- end
- end
- }
- -- Button GettingBestPet
- AutoFarmTab:Button{
- Name = "GetBestPet",
- Description = "Can do multiple times just rejoin",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.Eggs.Hatch:InvokeServer("Girl Egg",1)
- end
- }
- -- Button EquipBest
- AutoFarmTab:Button{
- Name = "EquipBestPet",
- Description = "EquipsBestpet",
- Callback = function()
- game:GetService("ReplicatedStorage").Remotes.Pets.EquipBestPets:FireServer()
- end
- }
- local function showNotification(message)
- for _, player in ipairs(game.Players:GetPlayers()) do
- game.StarterGui:SetCore("SendNotification", {
- Title = "Credits",
- Text = message,
- Duration = 5
- })
- end
- end
- local creditsMessage = "Credits to ScripterYowai"
- showNotification(creditsMessage)
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