Guest User

debuglog m28ai2

a guest
Dec 17th, 2024
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 181.10 KB | None | 0 0
  1. info: Client version: 2024.10.0
  2. info: Game version: 65
  3. info: Game type: coop
  4. info: Loading custom vault path: C:/Users/User/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance
  5. info: Found mod icons in acuhighlight, mounted at: /textures/ui/common/game/strategicicons/acuhighlight
  6. info: Found mod icons in redux strategic icons 2k, mounted at: /textures/ui/common/game/strategicicons/redux strategic icons 2k
  7. info: Using client-provided co-op data
  8. info: mounting content: lobby_coop.cop
  9. info: Using client-provided game data
  10. info: mounting content: effects.nx2
  11. info: mounting content: env.nx2
  12. info: mounting content: etc.nx2
  13. info: mounting content: loc.nx2
  14. info: mounting content: lua.nx2
  15. info: mounting content: meshes.nx2
  16. info: mounting content: projectiles.nx2
  17. info: mounting content: schook.nx2
  18. info: mounting content: textures.nx2
  19. info: mounting content: units.nx2
  20. info: mounting content: effects.scd
  21. info: mounting content: env.scd
  22. info: mounting content: loc_RU.scd
  23. info: mounting content: meshes.scd
  24. info: mounting content: mods.scd
  25. info: mounting content: objects.scd
  26. info: mounting content: projectiles.scd
  27. info: mounting content: props.scd
  28. info: mounting content: skins.scd
  29. info: mounting content: textures.scd
  30. info: mounting content: units.scd
  31. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_red_revenge.v0001', mounted as '/maps/faf_coop_operation_red_revenge.v0001/'
  32. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_uhthe_thuum_qai.v0006', mounted as '/maps/faf_coop_operation_uhthe_thuum_qai.v0006/'
  33. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_operation_yath_aez.v0006', mounted as '/maps/faf_coop_operation_yath_aez.v0006/'
  34. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_prothyon_16.v0020', mounted as '/maps/faf_coop_prothyon_16.v0020/'
  35. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0017', mounted as '/maps/scca_coop_a01.v0017/'
  36. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0029', mounted as '/maps/x1ca_coop_001.v0029/'
  37. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_002.v0024', mounted as '/maps/x1ca_coop_002.v0024/'
  38. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_003.v0023', mounted as '/maps/x1ca_coop_003.v0023/'
  39. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_004.v0022', mounted as '/maps/x1ca_coop_004.v0022/'
  40. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0022', mounted as '/maps/x1ca_coop_005.v0022/'
  41. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0023', mounted as '/maps/x1ca_coop_005.v0023/'
  42. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0023', mounted as '/maps/x1ca_coop_006.v0023/'
  43. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\acuhighlight', mounted as '/mods/acuhighlight/'
  44. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\acuhighlight\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/acuhighlight/'
  45. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\eas', mounted as '/mods/eas/'
  46. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai', mounted as '/mods/m28ai/'
  47. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\onscreenreclaimcounter', mounted as '/mods/onscreenreclaimcounter/'
  48. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\ranges', mounted as '/mods/ranges/'
  49. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons 2k', mounted as '/mods/redux strategic icons 2k/'
  50. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\redux strategic icons 2k\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/redux strategic icons 2k/'
  51. info: DISK: AddSearchPath: 'c:\users\user\documents\my games\gas powered games\supreme commander forged alliance\mods\reveal positions', mounted as '/mods/reveal positions/'
  52. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lobby_coop.cop', mounted as '/'
  53. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
  54. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
  55. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
  56. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
  57. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
  58. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
  59. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
  60. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/'
  61. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
  62. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
  63. info: DISK: AddSearchPath: 'c:\programdata\faforever\movies', mounted as '/movies/'
  64. info: DISK: AddSearchPath: 'c:\programdata\faforever\sounds', mounted as '/sounds/'
  65. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
  66. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
  67. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/'
  68. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
  69. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
  70. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
  71. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
  72. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
  73. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
  74. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
  75. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
  76. info: DISK: AddSearchPath: 'c:\users\user\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
  77. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
  78. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
  79. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
  80. info: DISK: AddSearchPath: 'c:\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
  81. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  82. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  83. info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua
  84. info: Hooked /loc/RU/strings_db.lua with /mods/coop/hook/loc/RU/strings_db.lua
  85. warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo.
  86. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  87. info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
  88. debug: Wavebank prepared: 47ec378
  89. debug: SND: Loaded WaveBank 'aeonselect' at 47ec378
  90. info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
  91. debug: Wavebank prepared: 47ec4a8
  92. debug: SND: Loaded WaveBank 'ambienttest' at 47ec4a8
  93. info: IsStreamingWaveBank("/sounds/ambienttest_vanilla.xwb") => false
  94. debug: Wavebank prepared: 47ec5d8
  95. debug: SND: Loaded WaveBank 'ambienttest_vanilla' at 47ec5d8
  96. info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
  97. debug: Wavebank prepared: 47ec708
  98. debug: SND: Loaded WaveBank 'cybranselect' at 47ec708
  99. info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
  100. debug: Wavebank prepared: 47ec838
  101. debug: SND: Loaded WaveBank 'explosions' at 47ec838
  102. info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
  103. debug: SND: Loaded WaveBank 'explosionsstream' at 47ec968
  104. info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
  105. debug: SND: Loaded WaveBank 'fmv_bg' at 47edb08
  106. info: IsStreamingWaveBank("/sounds/fmv_bg_vanilla.xwb") => true
  107. debug: SND: Loaded WaveBank 'fmv_bg_vanilla' at 47eeca8
  108. info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
  109. debug: Wavebank prepared: 47efe48
  110. debug: SND: Loaded WaveBank 'impacts' at 47efe48
  111. info: IsStreamingWaveBank("/sounds/interface.xwb") => false
  112. debug: Wavebank prepared: 47eff78
  113. debug: SND: Loaded WaveBank 'interface' at 47eff78
  114. info: IsStreamingWaveBank("/sounds/music.xwb") => true
  115. debug: SND: Loaded WaveBank 'music' at 47f00a8
  116. info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
  117. debug: SND: Loaded WaveBank 'op_briefing' at 47f1248
  118. info: IsStreamingWaveBank("/sounds/op_briefing_vanilla.xwb") => true
  119. debug: SND: Loaded WaveBank 'op_briefing_vanilla' at 47f23e8
  120. info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
  121. debug: Wavebank prepared: 47f3588
  122. debug: SND: Loaded WaveBank 'seraphimselect' at 47f3588
  123. info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
  124. debug: Wavebank prepared: 47f36b8
  125. debug: SND: Loaded WaveBank 'uaa' at 47f36b8
  126. info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
  127. debug: Wavebank prepared: 47f37e8
  128. debug: SND: Loaded WaveBank 'uaadestroy' at 47f37e8
  129. info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
  130. debug: Wavebank prepared: 47f3918
  131. debug: SND: Loaded WaveBank 'uaaweapon' at 47f3918
  132. info: IsStreamingWaveBank("/sounds/uab.xwb") => false
  133. debug: Wavebank prepared: 47f3a48
  134. debug: SND: Loaded WaveBank 'uab' at 47f3a48
  135. info: IsStreamingWaveBank("/sounds/ual.xwb") => false
  136. debug: Wavebank prepared: 47f3b78
  137. debug: SND: Loaded WaveBank 'ual' at 47f3b78
  138. info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
  139. debug: Wavebank prepared: 47f3ca8
  140. debug: SND: Loaded WaveBank 'ualdestroy' at 47f3ca8
  141. info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
  142. debug: Wavebank prepared: 47f3dd8
  143. debug: SND: Loaded WaveBank 'ualweapon' at 47f3dd8
  144. info: IsStreamingWaveBank("/sounds/uas.xwb") => false
  145. debug: Wavebank prepared: 47f3f08
  146. debug: SND: Loaded WaveBank 'uas' at 47f3f08
  147. info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
  148. debug: SND: Loaded WaveBank 'uasdestroy' at 47f4038
  149. info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
  150. debug: Wavebank prepared: 47f51d8
  151. debug: SND: Loaded WaveBank 'uasweapon' at 47f51d8
  152. info: IsStreamingWaveBank("/sounds/uea.xwb") => false
  153. debug: Wavebank prepared: 47f5468
  154. debug: SND: Loaded WaveBank 'uea' at 47f5468
  155. info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
  156. debug: Wavebank prepared: 47f5a80
  157. debug: SND: Loaded WaveBank 'ueadestroy' at 47f5a80
  158. info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
  159. debug: Wavebank prepared: 47f61d0
  160. debug: SND: Loaded WaveBank 'ueaweapon' at 47f61d0
  161. info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
  162. debug: Wavebank prepared: 47f5948
  163. debug: SND: Loaded WaveBank 'ueb' at 47f5948
  164. info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
  165. debug: Wavebank prepared: 47f55a0
  166. debug: SND: Loaded WaveBank 'uefselect' at 47f55a0
  167. info: IsStreamingWaveBank("/sounds/uel.xwb") => false
  168. debug: Wavebank prepared: 47f5330
  169. debug: SND: Loaded WaveBank 'uel' at 47f5330
  170. info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
  171. debug: Wavebank prepared: 47f56d8
  172. debug: SND: Loaded WaveBank 'ueldestroy' at 47f56d8
  173. info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
  174. debug: Wavebank prepared: 47f5e28
  175. debug: SND: Loaded WaveBank 'uelweapon' at 47f5e28
  176. info: IsStreamingWaveBank("/sounds/ues.xwb") => false
  177. debug: Wavebank prepared: 47f5f60
  178. debug: SND: Loaded WaveBank 'ues' at 47f5f60
  179. info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
  180. debug: SND: Loaded WaveBank 'uesdestroy' at 47f6310
  181. info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
  182. debug: Wavebank prepared: 47f5810
  183. debug: SND: Loaded WaveBank 'uesweapon' at 47f5810
  184. info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
  185. debug: Wavebank prepared: 47f6098
  186. debug: SND: Loaded WaveBank 'unitrumble' at 47f6098
  187. info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
  188. debug: Wavebank prepared: 47f5bb8
  189. debug: SND: Loaded WaveBank 'unitsglobal' at 47f5bb8
  190. info: IsStreamingWaveBank("/sounds/ura.xwb") => false
  191. debug: Wavebank prepared: 47f5cf0
  192. debug: SND: Loaded WaveBank 'ura' at 47f5cf0
  193. info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
  194. debug: Wavebank prepared: 47f9218
  195. debug: SND: Loaded WaveBank 'uradestroy' at 47f9218
  196. info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
  197. debug: Wavebank prepared: 47f8c00
  198. debug: SND: Loaded WaveBank 'uraweapon' at 47f8c00
  199. info: IsStreamingWaveBank("/sounds/urb.xwb") => false
  200. debug: Wavebank prepared: 47f9350
  201. debug: SND: Loaded WaveBank 'urb' at 47f9350
  202. info: IsStreamingWaveBank("/sounds/url.xwb") => false
  203. debug: Wavebank prepared: 47f8990
  204. debug: SND: Loaded WaveBank 'url' at 47f8990
  205. info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
  206. debug: Wavebank prepared: 47f8ac8
  207. debug: SND: Loaded WaveBank 'urldestroy' at 47f8ac8
  208. info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
  209. debug: Wavebank prepared: 47f8378
  210. debug: SND: Loaded WaveBank 'urlweapon' at 47f8378
  211. info: IsStreamingWaveBank("/sounds/urs.xwb") => false
  212. debug: Wavebank prepared: 47f8e70
  213. debug: SND: Loaded WaveBank 'urs' at 47f8e70
  214. info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
  215. debug: SND: Loaded WaveBank 'ursdestroy' at 47f94b8
  216. info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
  217. debug: SND: Loaded WaveBank 'ursstream' at 47fa658
  218. info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
  219. debug: Wavebank prepared: 47f7c28
  220. debug: SND: Loaded WaveBank 'ursweapon' at 47f7c28
  221. info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
  222. debug: Wavebank prepared: 47f85e8
  223. debug: SND: Loaded WaveBank 'xaa_weapon' at 47f85e8
  224. info: IsStreamingWaveBank("/sounds/xab.xwb") => false
  225. debug: Wavebank prepared: 47f8d38
  226. debug: SND: Loaded WaveBank 'xab' at 47f8d38
  227. info: IsStreamingWaveBank("/sounds/xal.xwb") => false
  228. debug: Wavebank prepared: 47f7748
  229. debug: SND: Loaded WaveBank 'xal' at 47f7748
  230. info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
  231. debug: Wavebank prepared: 47f79b8
  232. debug: SND: Loaded WaveBank 'xal_weapon' at 47f79b8
  233. info: IsStreamingWaveBank("/sounds/xas.xwb") => false
  234. debug: Wavebank prepared: 47f8720
  235. debug: SND: Loaded WaveBank 'xas' at 47f8720
  236. info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
  237. debug: Wavebank prepared: 47f7d60
  238. debug: SND: Loaded WaveBank 'xas_weapons' at 47f7d60
  239. info: IsStreamingWaveBank("/sounds/xea.xwb") => false
  240. debug: Wavebank prepared: 47f7880
  241. debug: SND: Loaded WaveBank 'xea' at 47f7880
  242. info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
  243. debug: Wavebank prepared: 47f8240
  244. debug: SND: Loaded WaveBank 'xea_weapons' at 47f8240
  245. info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
  246. debug: Wavebank prepared: 47f8fa8
  247. debug: SND: Loaded WaveBank 'xeb' at 47f8fa8
  248. info: IsStreamingWaveBank("/sounds/xel.xwb") => false
  249. debug: Wavebank prepared: 47f7af0
  250. debug: SND: Loaded WaveBank 'xel' at 47f7af0
  251. info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
  252. debug: Wavebank prepared: 47f90e0
  253. debug: SND: Loaded WaveBank 'xel_weapons' at 47f90e0
  254. info: IsStreamingWaveBank("/sounds/xes.xwb") => false
  255. debug: Wavebank prepared: 47f8108
  256. debug: SND: Loaded WaveBank 'xes' at 47f8108
  257. info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
  258. debug: SND: Loaded WaveBank 'xes_destroy' at 47fb7f8
  259. info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
  260. debug: Wavebank prepared: 47f74d8
  261. debug: SND: Loaded WaveBank 'xes_weapons' at 47f74d8
  262. info: IsStreamingWaveBank("/sounds/xra.xwb") => false
  263. debug: Wavebank prepared: 47f7610
  264. debug: SND: Loaded WaveBank 'xra' at 47f7610
  265. info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
  266. debug: Wavebank prepared: 47f7fd0
  267. debug: SND: Loaded WaveBank 'xra_weapon' at 47f7fd0
  268. info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
  269. debug: Wavebank prepared: 47f8858
  270. debug: SND: Loaded WaveBank 'xrb' at 47f8858
  271. info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
  272. debug: Wavebank prepared: 47f84b0
  273. debug: SND: Loaded WaveBank 'xrl' at 47f84b0
  274. info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
  275. debug: SND: Loaded WaveBank 'xrl_stream' at 47fc998
  276. info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
  277. debug: Wavebank prepared: 47f7e98
  278. debug: SND: Loaded WaveBank 'xrl_weapon' at 47f7e98
  279. info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
  280. debug: Wavebank prepared: 47ff630
  281. debug: SND: Loaded WaveBank 'xrs' at 47ff630
  282. info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
  283. debug: Wavebank prepared: 47fdc98
  284. debug: SND: Loaded WaveBank 'xrs_weapon' at 47fdc98
  285. info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
  286. debug: Wavebank prepared: 47fe658
  287. debug: SND: Loaded WaveBank 'xsa' at 47fe658
  288. info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
  289. debug: Wavebank prepared: 47fe2b0
  290. debug: SND: Loaded WaveBank 'xsa_destroy' at 47fe2b0
  291. info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
  292. debug: Wavebank prepared: 47fea00
  293. debug: SND: Loaded WaveBank 'xsa_weapon' at 47fea00
  294. info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
  295. debug: Wavebank prepared: 47ff150
  296. debug: SND: Loaded WaveBank 'xsb' at 47ff150
  297. info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
  298. debug: Wavebank prepared: 47feda8
  299. debug: SND: Loaded WaveBank 'xsb_weapon' at 47feda8
  300. info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
  301. debug: Wavebank prepared: 47ff4f8
  302. debug: SND: Loaded WaveBank 'xsl' at 47ff4f8
  303. info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
  304. debug: Wavebank prepared: 47feb38
  305. debug: SND: Loaded WaveBank 'xsl_destroy' at 47feb38
  306. info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
  307. debug: Wavebank prepared: 47fdf08
  308. debug: SND: Loaded WaveBank 'xsl_weapon' at 47fdf08
  309. info: IsStreamingWaveBank("/sounds/xss.xwb") => false
  310. debug: Wavebank prepared: 47fec70
  311. debug: SND: Loaded WaveBank 'xss' at 47fec70
  312. info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
  313. debug: SND: Loaded WaveBank 'xss_destroy' at 47ffb40
  314. info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
  315. debug: Wavebank prepared: 47fe040
  316. debug: SND: Loaded WaveBank 'xss_weapon' at 47fe040
  317. debug: SND: Loaded SoundBank 'ambienttest'
  318. debug: SND: Loaded SoundBank 'ambienttest_vanilla'
  319. debug: SND: Loaded SoundBank 'explosions'
  320. debug: SND: Loaded SoundBank 'fmv_bg'
  321. debug: SND: Loaded SoundBank 'fmv_bg_vanilla'
  322. debug: SND: Loaded SoundBank 'impacts'
  323. debug: SND: Loaded SoundBank 'interface'
  324. debug: SND: Loaded SoundBank 'music'
  325. debug: SND: Loaded SoundBank 'op_briefing'
  326. debug: SND: Loaded SoundBank 'op_briefing_vanilla'
  327. debug: SND: Loaded SoundBank 'seraphimselect'
  328. debug: SND: Loaded SoundBank 'uaa'
  329. debug: SND: Loaded SoundBank 'uaadestroy'
  330. debug: SND: Loaded SoundBank 'uaaweapon'
  331. debug: SND: Loaded SoundBank 'uab'
  332. debug: SND: Loaded SoundBank 'ual'
  333. debug: SND: Loaded SoundBank 'ualdestroy'
  334. debug: SND: Loaded SoundBank 'ualweapon'
  335. debug: SND: Loaded SoundBank 'uas'
  336. debug: SND: Loaded SoundBank 'uasdestroy'
  337. debug: SND: Loaded SoundBank 'uasweapon'
  338. debug: SND: Loaded SoundBank 'uea'
  339. debug: SND: Loaded SoundBank 'ueadestroy'
  340. debug: SND: Loaded SoundBank 'ueaweapon'
  341. debug: SND: Loaded SoundBank 'ueb'
  342. debug: SND: Loaded SoundBank 'uel'
  343. debug: SND: Loaded SoundBank 'ueldestroy'
  344. debug: SND: Loaded SoundBank 'uelweapon'
  345. debug: SND: Loaded SoundBank 'ues'
  346. debug: SND: Loaded SoundBank 'uesdestroy'
  347. debug: SND: Loaded SoundBank 'uesweapon'
  348. debug: SND: Loaded SoundBank 'unitrumble'
  349. debug: SND: Loaded SoundBank 'unitsglobal'
  350. debug: SND: Loaded SoundBank 'ura'
  351. debug: SND: Loaded SoundBank 'uradestroy'
  352. debug: SND: Loaded SoundBank 'uraweapon'
  353. debug: SND: Loaded SoundBank 'urb'
  354. debug: SND: Loaded SoundBank 'url'
  355. debug: SND: Loaded SoundBank 'urldestroy'
  356. debug: SND: Loaded SoundBank 'urlweapon'
  357. debug: SND: Loaded SoundBank 'urs'
  358. debug: SND: Loaded SoundBank 'ursdestroy'
  359. debug: SND: Loaded SoundBank 'ursstream'
  360. debug: SND: Loaded SoundBank 'ursweapon'
  361. debug: SND: Loaded SoundBank 'xaa'
  362. debug: SND: Loaded SoundBank 'xaa_weapon'
  363. debug: SND: Loaded SoundBank 'xab'
  364. debug: SND: Loaded SoundBank 'xal'
  365. debug: SND: Loaded SoundBank 'xal_weapon'
  366. debug: SND: Loaded SoundBank 'xas'
  367. debug: SND: Loaded SoundBank 'xas_weapon'
  368. debug: SND: Loaded SoundBank 'xca'
  369. debug: SND: Loaded SoundBank 'xcb'
  370. debug: SND: Loaded SoundBank 'xcl'
  371. debug: SND: Loaded SoundBank 'xcs'
  372. debug: SND: Loaded SoundBank 'xea'
  373. debug: SND: Loaded SoundBank 'xea_weapon'
  374. debug: SND: Loaded SoundBank 'xeb'
  375. debug: SND: Loaded SoundBank 'xel'
  376. debug: SND: Loaded SoundBank 'xel_weapons'
  377. debug: SND: Loaded SoundBank 'xes'
  378. debug: SND: Loaded SoundBank 'xes_destroy'
  379. debug: SND: Loaded SoundBank 'xes_weapons'
  380. debug: SND: Loaded SoundBank 'xra'
  381. debug: SND: Loaded SoundBank 'xra_weapon'
  382. debug: SND: Loaded SoundBank 'xrb'
  383. debug: SND: Loaded SoundBank 'xrl'
  384. debug: SND: Loaded SoundBank 'xrl_destroy'
  385. debug: SND: Loaded SoundBank 'xrl_stream'
  386. debug: SND: Loaded SoundBank 'xrl_weapon'
  387. debug: SND: Loaded SoundBank 'xrs'
  388. debug: SND: Loaded SoundBank 'xrs_weapon'
  389. debug: SND: Loaded SoundBank 'xsa'
  390. debug: SND: Loaded SoundBank 'xsa_destroy'
  391. debug: SND: Loaded SoundBank 'xsa_weapon'
  392. debug: SND: Loaded SoundBank 'xsb'
  393. debug: SND: Loaded SoundBank 'xsb_weapon'
  394. debug: SND: Loaded SoundBank 'xsl'
  395. debug: SND: Loaded SoundBank 'xsl_destroy'
  396. debug: SND: Loaded SoundBank 'xsl_weapon'
  397. debug: SND: Loaded SoundBank 'xss'
  398. debug: SND: Loaded SoundBank 'xss_destroy'
  399. debug: SND: Loaded SoundBank 'xss_weapon'
  400. debug: MEM: -76875495 bytes SND
  401. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  402. info: IsStreamingWaveBank("/sounds/voice/ru/briefings.xwb") => true
  403. debug: SND: Loaded WaveBank 'briefings' at 4849998
  404. info: IsStreamingWaveBank("/sounds/voice/ru/seraphim_language.xwb") => true
  405. debug: SND: Loaded WaveBank 'seraphim_language' at 4849dd0
  406. info: IsStreamingWaveBank("/sounds/voice/ru/x01_vo.xwb") => true
  407. debug: SND: Loaded WaveBank 'x01_vo' at 4849560
  408. info: IsStreamingWaveBank("/sounds/voice/ru/x02_vo.xwb") => true
  409. debug: SND: Loaded WaveBank 'x02_vo' at 4849f38
  410. info: IsStreamingWaveBank("/sounds/voice/ru/x03_vo.xwb") => true
  411. debug: SND: Loaded WaveBank 'x03_vo' at 4849830
  412. info: IsStreamingWaveBank("/sounds/voice/ru/x04_vo.xwb") => true
  413. debug: SND: Loaded WaveBank 'x04_vo' at 4849b00
  414. info: IsStreamingWaveBank("/sounds/voice/ru/x05_vo.xwb") => true
  415. debug: SND: Loaded WaveBank 'x05_vo' at 4849c68
  416. info: IsStreamingWaveBank("/sounds/voice/ru/x06_vo.xwb") => true
  417. debug: SND: Loaded WaveBank 'x06_vo' at 484a0a0
  418. info: IsStreamingWaveBank("/sounds/voice/ru/x1t_vo.xwb") => true
  419. debug: SND: Loaded WaveBank 'x1t_vo' at 484a208
  420. info: IsStreamingWaveBank("/sounds/voice/ru/x_fmv.xwb") => true
  421. debug: SND: Loaded WaveBank 'x_fmv' at 48496c8
  422. info: IsStreamingWaveBank("/sounds/voice/ru/xgg.xwb") => true
  423. debug: SND: Loaded WaveBank 'xgg' at 484a370
  424. debug: SND: Loaded SoundBank 'briefings'
  425. debug: SND: Loaded SoundBank 'x01_vo'
  426. debug: SND: Loaded SoundBank 'x02_vo'
  427. debug: SND: Loaded SoundBank 'x03_vo'
  428. debug: SND: Loaded SoundBank 'x04_vo'
  429. debug: SND: Loaded SoundBank 'x05_vo'
  430. debug: SND: Loaded SoundBank 'x06_vo'
  431. debug: SND: Loaded SoundBank 'x1t_vo'
  432. debug: SND: Loaded SoundBank 'x_fmv'
  433. debug: SND: Loaded SoundBank 'xgg'
  434. debug: MEM: -796091502 bytes SND
  435. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  436. debug: MEM: -796091502 bytes SND
  437. debug: Lua user environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1
  438. info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua
  439. info: Hooked /loc/RU/strings_db.lua with /mods/coop/hook/loc/RU/strings_db.lua
  440. info: Hooked /lua/ui/uiutil.lua with /mods/coop/hook/lua/ui/uiutil.lua
  441. info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
  442. info: /savereplay
  443. info: REPLAY ID: 23875661
  444. info: adding font file /fonts/arial.ttf
  445. info: adding font file /fonts/arialbd.ttf
  446. info: adding font file /fonts/arialbi.ttf
  447. info: adding font file /fonts/ariali.ttf
  448. info: adding font file /fonts/arialn.ttf
  449. info: adding font file /fonts/arialnb.ttf
  450. info: adding font file /fonts/arialnbi.ttf
  451. info: adding font file /fonts/arialni.ttf
  452. info: adding font file /fonts/ariblk.ttf
  453. info: adding font file /fonts/arlrdbd.ttf
  454. info: adding font file /fonts/butterbe.ttf
  455. info: adding font file /fonts/vdub.ttf
  456. info: adding font file /fonts/wintermu.ttf
  457. info: adding font file /fonts/zeroes_3.ttf
  458. info: Compiled shader: /effects/cartographic.fx
  459. info: Compiled shader: /effects/frame.fx
  460. info: Compiled shader: /effects/mesh.fx
  461. info: Compiled shader: /effects/particle.fx
  462. info: Compiled shader: /effects/primbatcher.fx
  463. info: Compiled shader: /effects/range.fx
  464. info: Compiled shader: /effects/sky.fx
  465. info: Compiled shader: /effects/terrain.fx
  466. info: Compiled shader: /effects/ui.fx
  467. info: Compiled shader: /effects/vision.fx
  468. info: Compiled shader: /effects/water2.fx
  469. info: SHADERS COMPILED
  470. debug: Wavebank prepared: 47ec968
  471. debug: Wavebank prepared: 47edb08
  472. debug: Wavebank prepared: 47eeca8
  473. debug: Wavebank prepared: 47f00a8
  474. debug: Wavebank prepared: 47f1248
  475. debug: Wavebank prepared: 47f23e8
  476. debug: Wavebank prepared: 47f4038
  477. debug: Wavebank prepared: 47f6310
  478. debug: Wavebank prepared: 47f94b8
  479. debug: Wavebank prepared: 47fa658
  480. debug: Wavebank prepared: 47fb7f8
  481. debug: Wavebank prepared: 47fc998
  482. debug: Wavebank prepared: 47ffb40
  483. debug: Wavebank prepared: 4849998
  484. debug: Wavebank prepared: 4849dd0
  485. debug: Wavebank prepared: 4849f38
  486. debug: Wavebank prepared: 4849830
  487. debug: Wavebank prepared: 4849b00
  488. debug: Wavebank prepared: 4849c68
  489. debug: Wavebank prepared: 484a0a0
  490. debug: Wavebank prepared: 484a208
  491. debug: Wavebank prepared: 48496c8
  492. info: GPGNET: entering idle state.
  493. debug: Wavebank prepared: 4849560
  494. debug: Wavebank prepared: 484a370
  495. info: Hooked /lua/ui/lobby/lobby.lua with /mods/coop/hook/lua/ui/lobby/lobby.lua
  496. info: Hooked /lua/ui/maputil.lua with /mods/coop/hook/lua/ui/maputil.lua
  497. info: Hooked /lua/ui/lobby/lobbycomm.lua with /mods/coop/hook/lua/ui/lobby/lobbycomm.lua
  498. info: Hooked /lua/ui/lobby/lobbyoptions.lua with /mods/coop/hook/lua/ui/lobby/lobbyoptions.lua
  499. info: /country
  500. info: /init
  501. info: /numgames
  502. info: /mean
  503. info: /clan
  504. info: /deviation
  505. info: GPGNET: setting nat handler to 0x11b73004
  506. info: LOBBY: Game port 50599[UDP] opened.
  507. info: LOBBY: starting with local uid of 343536 [art-wiedzmin]
  508. info: GPGNET: entering lobby state.
  509. info: {
  510. info: fnewm028-v156-55b4-92b6-64398e7ge43f = true
  511. info: }
  512. info: {
  513. info: engineer-alt-selection-v01 = true
  514. info: 71a26460-ec4e-11ea-adc1-0242ac120003 = true
  515. info: 128a0b16-a4d0-4bf2-8f84-935de62715e8 = true
  516. info: eternal-pack-reclaim_onscreen_counter9 = true
  517. info: acu-highlight-4z0t-v05 = true
  518. info: redux-icons-2K-02 = true
  519. info: }
  520. debug: GpgNetSend GameMods activated 1
  521. debug: GpgNetSend GameMods uids fnewm028-v156-55b4-92b6-64398e7ge43f
  522. debug: GpgNetSend GameOption Share FullShare
  523. debug: GpgNetSend GameOption Unranked No
  524. debug: GpgNetSend GameOption AllowObservers true
  525. debug: GpgNetSend GameOption UnitCap 1000
  526. debug: GpgNetSend GameOption ShareUnitCap allies
  527. debug: GpgNetSend GameOption FogOfWar explored
  528. debug: GpgNetSend GameOption Victory sandbox
  529. debug: GpgNetSend GameOption Timeouts -1
  530. debug: GpgNetSend GameOption DisconnectionDelay02 90
  531. debug: GpgNetSend GameOption GameSpeed adjustable
  532. debug: GpgNetSend GameOption CheatsEnabled false
  533. debug: GpgNetSend GameOption CivilianAlliance enemy
  534. debug: GpgNetSend GameOption RevealCivilians No
  535. debug: GpgNetSend GameOption PrebuiltUnits Off
  536. debug: GpgNetSend GameOption NoRushOption Off
  537. debug: GpgNetSend GameOption RandomMap Off
  538. debug: GpgNetSend GameOption Score yes
  539. debug: GpgNetSend GameOption ManualUnitShare all
  540. debug: GpgNetSend GameOption AIReplacement Off
  541. debug: GpgNetSend GameOption Difficulty 3
  542. debug: GpgNetSend GameOption Expansion true
  543. debug: GpgNetSend GameOption CommonArmy false
  544. debug: GpgNetSend GameOption TeamSpawn fixed
  545. debug: GpgNetSend GameOption TeamLock locked
  546. debug: GpgNetSend GameOption AutoTeams none
  547. debug: GpgNetSend GameOption CommonArmy Off
  548. debug: GpgNetSend GameOption UnitCap 1000
  549. debug: GpgNetSend GameOption CheatMult 1.5
  550. debug: GpgNetSend GameOption BuildMult 1.5
  551. debug: GpgNetSend GameOption M28OvwR 0.0
  552. debug: GpgNetSend GameOption M28OvwT 15
  553. debug: GpgNetSend GameOption M28OvwC 1.5
  554. debug: GpgNetSend GameOption CampAI 1
  555. debug: GpgNetSend GameOption CmpAIDelay 300
  556. debug: GpgNetSend GameOption CmApplyAIx 2
  557. debug: GpgNetSend GameOption CmM28Easy 2
  558. debug: GpgNetSend GameOption M28TimeBetweenOrders 1.0
  559. debug: GpgNetSend GameOption M28CPUPerformance 2
  560. debug: GpgNetSend GameOption M28PrioritiseBPs 1
  561. debug: GpgNetSend GameOption M28DodgeMicro 1
  562. debug: GpgNetSend GameOption M28CombinedArmy 1
  563. debug: GpgNetSend GameOption M28CAInherit 1
  564. debug: GpgNetSend GameOption ScenarioFile /maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua
  565. debug: GpgNetSend GameOption Slots 10
  566. debug: GpgNetSend GameOption Slots 4
  567. info: /difficulty
  568. debug: GpgNetSend GameOption Difficulty 3
  569. debug: GpgNetSend PlayerOption 343536 Faction 3
  570. debug: GpgNetSend PlayerOption 343536 Color 14
  571. debug: GpgNetSend PlayerOption 343536 Team 1
  572. debug: GpgNetSend PlayerOption 343536 StartSpot 1
  573. debug: GpgNetSend ClearSlot 2
  574. debug: GpgNetSend ClearSlot 3
  575. debug: GpgNetSend ClearSlot 4
  576. debug: GpgNetSend PlayerOption 343536 Faction 3
  577. debug: GpgNetSend PlayerOption 343536 Color 14
  578. debug: GpgNetSend PlayerOption 343536 Team 1
  579. debug: GpgNetSend PlayerOption 343536 StartSpot 1
  580. debug: GpgNetSend ClearSlot 2
  581. debug: GpgNetSend ClearSlot 3
  582. debug: GpgNetSend ClearSlot 4
  583. debug: GpgNetSend PlayerOption 343536 Faction 3
  584. debug: GpgNetSend PlayerOption 343536 Color 14
  585. debug: GpgNetSend PlayerOption 343536 Team 1
  586. debug: GpgNetSend PlayerOption 343536 StartSpot 1
  587. debug: GpgNetSend ClearSlot 2
  588. debug: GpgNetSend ClearSlot 3
  589. debug: GpgNetSend ClearSlot 4
  590. info: >> SendArmySettingsToServer: Setting army 1 for slot 1
  591. debug: GpgNetSend PlayerOption 343536 Army 1
  592. info: >> SendArmySettingsToServer: Slot 2 empty
  593. info: >> SendArmySettingsToServer: Slot 3 empty
  594. info: >> SendArmySettingsToServer: Slot 4 empty
  595. info: >> SendArmySettingsToServer: Slot 5 empty
  596. info: >> SendArmySettingsToServer: Slot 6 empty
  597. info: >> SendArmySettingsToServer: Slot 7 empty
  598. info: >> SendArmySettingsToServer: Slot 8 empty
  599. info: >> SendArmySettingsToServer: Slot 9 empty
  600. info: >> SendArmySettingsToServer: Slot 10 empty
  601. info: >> SendArmySettingsToServer: Slot 11 empty
  602. info: >> SendArmySettingsToServer: Slot 12 empty
  603. info: >> SendArmySettingsToServer: Slot 13 empty
  604. info: >> SendArmySettingsToServer: Slot 14 empty
  605. info: >> SendArmySettingsToServer: Slot 15 empty
  606. info: >> SendArmySettingsToServer: Slot 16 empty
  607. debug: GpgNetSend GameState Launching
  608. debug: OpenMovie /movies/cybran_load.sfd: 677
  609. debug: Preparing movie /movies/cybran_load.sfd: 677
  610. debug: Preparing movie /movies/cybran_load.sfd: 677
  611. debug: Preparing movie /movies/cybran_load.sfd: 677
  612. debug: Preparing movie /movies/cybran_load.sfd: 677
  613. debug: Preparing movie /movies/cybran_load.sfd: 677
  614. debug: Preparing movie /movies/cybran_load.sfd: 677
  615. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 677
  616. info: Starting background task "Map loader /maps/x1ca_006/x1ca_006.scmap"
  617. info: Background task "Map loader /maps/x1ca_006/x1ca_006.scmap" running.
  618. info: Active game mods for blueprint loading:
  619. info: "M28AI" v156 (fnewm028-v156-55b4-92b6-64398e7ge43f) by maudlin27
  620. info: Blueprints Loading... '*.bp' files
  621. info: Blueprints Loading: original files from /effects directory
  622. info: Blueprints Loading: original files from /env directory
  623. info: Blueprints Loading: original files from /meshes directory
  624. info: Blueprints Loading: original files from /projectiles directory
  625. info: Blueprints Loading: original files from /props directory
  626. info: Blueprints Loading: original files from /units directory
  627. info: Blueprints Loading: modded files from "M28AI" mod
  628. info: Blueprints Extracting mesh...
  629. info: Blueprints Modding...
  630. debug: Blueprints.lua - Found (614) scripted icon assignments in Redux Strategic Icons 2K by macdeffy.
  631. debug: Blueprints.lua - Found (128) manual icon assignments in Redux Strategic Icons 2K by macdeffy.
  632. debug: Blueprints.lua - Found (4) manual icon assignments in Acu highlight by 4z0t.
  633. info: Blueprints Loading... completed: 606 original, 4 modded, and 77 preset units
  634. info: Blueprints Loading... completed: 393 original and 0 modded projectiles
  635. info: Blueprints Registering...
  636. debug: MEM: -31 bytes RULE
  637. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  638. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  639. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  640. info: Hooked /lua/system/class.lua with /mods/m28ai/hook/lua/system/class.lua
  641. info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua
  642. info: Hooked /loc/RU/strings_db.lua with /mods/coop/hook/loc/RU/strings_db.lua
  643. debug: Lua session environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1
  644. info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua
  645. info: Hooked /loc/RU/strings_db.lua with /mods/coop/hook/loc/RU/strings_db.lua
  646. info: Hooked /lua/ui/uiutil.lua with /mods/coop/hook/lua/ui/uiutil.lua
  647. info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
  648. info: /savereplay
  649. info: REPLAY ID: 23875661
  650. info: Active mods in session:
  651. info: "M28AI" v156 (fnewm028-v156-55b4-92b6-64398e7ge43f) by maudlin27
  652. info: "Redux Strategic Icons 2K" v02 (redux-icons-2K-02) by macdeffy
  653. info: "Acu highlight" v05 (acu-highlight-4z0t-v05) by 4z0t
  654. info: "Engineer Alt Selection" v01 (engineer-alt-selection-v01) by 4z0t
  655. info: "Reveal Positions (legal)" v04 (128a0b16-a4d0-4bf2-8f84-935de62715e8) by Myxir, Eternal-, Nomander, Erador
  656. info: "Ranges" v11 (71a26460-ec4e-11ea-adc1-0242ac120003) by Myxir, Anihilnine, BlackYps, Prophet
  657. info: "OnScreenReclaimCounter" v09 (eternal-pack-reclaim_onscreen_counter9) by Eternal-
  658. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  659. info: Hooked /lua/UserSync.lua with /mods/coop/hook/lua/UserSync.lua
  660. info: Hooked /lua/ui/game/reclaim.lua with /mods/onscreenreclaimcounter/hook/lua/ui/game/reclaim.lua
  661. info: Hooked /lua/ui/help/tooltips.lua with /mods/m28ai/hook/lua/ui/help/tooltips.lua
  662. debug: MEM: -5247026 bytes STIMap
  663. debug: MEM: -5247026 bytes LoadTexturing
  664. debug: MEM: -5247026 bytes WaterMask
  665. debug: MEM: -12252683 bytes TERRAIN
  666. info: Background task "Map loader /maps/x1ca_006/x1ca_006.scmap" finished.
  667. info: Saving replay to "gpgnet://127.0.0.1:11397/23875661/art-wiedzmin.SCFAreplay"
  668. debug: MEM: 0 bytes LUABP
  669. info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
  670. info: Hooked /lua/simInit.lua with /mods/coop/hook/lua/simInit.lua
  671. info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua
  672. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  673. info: Hooked /lua/system/class.lua with /mods/m28ai/hook/lua/system/class.lua
  674. info: Hooked /loc/us/strings_db.lua with /mods/coop/hook/loc/us/strings_db.lua
  675. info: Hooked /loc/RU/strings_db.lua with /mods/coop/hook/loc/RU/strings_db.lua
  676. debug: Lua sim environment initialized with game version 3816, game type FAF and at commit hash 73ed88ea7755a36c1293f08700fe67c810c464f1
  677. info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
  678. info: Hooked /lua/scenarioframework.lua with /mods/coop/hook/lua/scenarioframework.lua
  679. info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua
  680. info: Hooked /lua/sim/scenarioutilities.lua with /mods/coop/hook/lua/sim/scenarioutilities.lua
  681. info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua
  682. info: Unable to hook CreateArmyGroupAsPlatoon
  683. info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua
  684. info: Hooked /lua/scenariotriggers.lua with /mods/coop/hook/lua/scenariotriggers.lua
  685. info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua
  686. info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua
  687. debug: MEM: 0 bytes OGRID
  688. debug: Detected a non-skirmish type map: enabling AI functionality
  689. info: Hooked /lua/ui/lobby/lobbyoptions.lua with /mods/coop/hook/lua/ui/lobby/lobbyoptions.lua
  690. info: Loading save file: /maps/x1ca_coop_006.v0023/X1CA_Coop_006_save.lua
  691. info: Loading script file: /maps/x1ca_coop_006.v0023/X1CA_Coop_006_script.lua
  692. info: Hooked /lua/aibrain.lua with /mods/coop/hook/lua/aibrain.lua
  693. info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua
  694. info: Hooked /lua/simutils.lua with /mods/coop/hook/lua/simutils.lua
  695. info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua
  696. info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua
  697. info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua
  698. info: Hooked /lua/platoon.lua with /mods/coop/hook/lua/platoon.lua
  699. info: Hooked /lua/aibrains/index.lua with /mods/m28ai/hook/lua/aibrains/index.lua
  700. info: Hooked /lua/aibrains/campaign-ai.lua with /mods/m28ai/hook/lua/aibrains/campaign-ai.lua
  701. info: OnCreateAI for campaign is running for brain Rhiza; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  702. info: * OnCreateAI: AIPersonality: ()
  703. info: OnCreateAI for campaign is running for brain Fletcher; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  704. info: * OnCreateAI: AIPersonality: ()
  705. info: OnCreateAI for campaign is running for brain Order; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  706. info: * OnCreateAI: AIPersonality: ()
  707. info: OnCreateAI for campaign is running for brain Seraphim; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  708. info: * OnCreateAI: AIPersonality: ()
  709. info: OnCreateAI for campaign is running for brain ControlCenter; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  710. info: * OnCreateAI: AIPersonality: ()
  711. info: OnCreateAI for campaign is running for brain OptionZero; ScenarioInfo.type (i.e. is this skirmish or campaign)=campaign_coop
  712. info: * OnCreateAI: AIPersonality: ()
  713. warning: NUM PROPS = 796
  714. info: Hooked /lua/defaultunits.lua with /mods/m28ai/hook/lua/defaultunits.lua
  715. info: Hooked /lua/sim/unit.lua with /mods/coop/hook/lua/sim/unit.lua
  716. info: Hooked /lua/sim/unit.lua with /mods/m28ai/hook/lua/sim/unit.lua
  717. info: Hooked /lua/shield.lua with /mods/m28ai/hook/lua/shield.lua
  718. info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
  719. info: Hooked /lua/sim/weapon.lua with /mods/m28ai/hook/lua/sim/weapon.lua
  720. debug: Sim mod detected - adding in missing fields to unit class to improve compatibility
  721. info: Hooked /lua/sim/defaultweapons.lua with /mods/m28ai/hook/lua/sim/defaultweapons.lua
  722. info: Hooked /lua/sim/weapons/defaultprojectileweapon.lua with /mods/m28ai/hook/lua/sim/weapons/defaultprojectileweapon.lua
  723. info: Hooked /lua/armordefinition.lua with /mods/coop/hook/lua/armordefinition.lua
  724. info: Hooked /lua/seraphimunits.lua with /mods/m28ai/hook/lua/seraphimunits.lua
  725. debug: SetPlayableArea before round : 433.5, 198.5 824.5, 506.5
  726. debug: SetPlayableArea after round : 432, 196 824, 504
  727. info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua
  728. debug: generated compression trees: 0.484049
  729. debug: generated neighbors and labels: 0.796402
  730. debug: generated marker metadata: 0.796623
  731. debug: NavGenerator - culled 227 labels
  732. debug: cleaning up generated data: 0.797087
  733. debug: generated tree information: 0.832880
  734. debug: Generated in 0.83 seconds
  735. debug: Allocating 10.7mb memory
  736. debug: Allocated megabytes for labels: 0.118523
  737. debug: Number of labels: 242.000000
  738. debug: Number of cells: 25331.000000
  739. debug: { -- table: 2358B640 (200 bytes)
  740. debug: Air = { -- table: 2358B3C0 (200 bytes)
  741. debug: Labels = 1,
  742. debug: Neighbors = 1860,
  743. debug: PathableLeafs = 256,
  744. debug: Subdivisions = 0,
  745. debug: UnpathableLeafs = 0
  746. debug: },
  747. debug: Amphibious = { -- table: 2358B348 (200 bytes)
  748. debug: Labels = 76,
  749. debug: Neighbors = 40884,
  750. debug: PathableLeafs = 2709,
  751. debug: Subdivisions = 1899,
  752. debug: UnpathableLeafs = 3244
  753. debug: },
  754. debug: Hover = { -- table: 2358B370 (200 bytes)
  755. debug: Labels = 76,
  756. debug: Neighbors = 39284,
  757. debug: PathableLeafs = 2648,
  758. debug: Subdivisions = 1810,
  759. debug: UnpathableLeafs = 3038
  760. debug: },
  761. debug: Land = { -- table: 2358B780 (200 bytes)
  762. debug: Labels = 88,
  763. debug: Neighbors = 67525,
  764. debug: PathableLeafs = 3855,
  765. debug: Subdivisions = 3290,
  766. debug: UnpathableLeafs = 6271
  767. debug: },
  768. debug: Water = { -- table: 2358B398 (200 bytes)
  769. debug: Labels = 1,
  770. debug: Neighbors = 22116,
  771. debug: PathableLeafs = 1313,
  772. debug: Subdivisions = 1018,
  773. debug: UnpathableLeafs = 1997
  774. debug: }
  775. debug: }
  776. info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua
  777. info: Hooked /lua/ui/game/gamemain.lua with /mods/eas/hook/lua/ui/game/gamemain.lua
  778. info: Hooked /lua/ui/game/gamemain.lua with /mods/reveal positions/hook/lua/ui/game/gamemain.lua
  779. info: Hooked /lua/ui/game/gamemain.lua with /mods/ranges/hook/lua/ui/game/gamemain.lua
  780. warning: SND: XACT3DApply failed.
  781. Invalid arg
  782. info: Hooked /lua/ui/game/worldview.lua with /mods/ranges/hook/lua/ui/game/worldview.lua
  783. debug: Preloading 1418 batch textures
  784. debug: Preloading 0 d3d textures
  785. debug: Preloading 0 models
  786. debug: Preloading 0 animations
  787. info: Hooked /lua/ui/controls/worldview.lua with /mods/ranges/hook/lua/ui/controls/worldview.lua
  788. info: Hooked /lua/armordefinition.lua with /mods/coop/hook/lua/armordefinition.lua
  789. info: Hooked /lua/ui/game/tabs.lua with /mods/coop/hook/lua/ui/game/tabs.lua
  790. info: Hooked /lua/ui/game/orders.lua with /mods/m28ai/hook/lua/ui/game/orders.lua
  791. info: creating low fidelity terrain
  792. info: creating low fidelity water
  793. info: Hooked /lua/ui/game/economy.lua with /mods/onscreenreclaimcounter/hook/lua/ui/game/economy.lua
  794. info: Hooked /lua/ui/game/minimap.lua with /mods/ranges/hook/lua/ui/game/minimap.lua
  795. info: Hooked /lua/aichatsorian.lua with /mods/m28ai/hook/lua/aichatsorian.lua
  796. info: creating low fidelity terrain
  797. info: creating low fidelity water
  798. debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
  799. debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
  800. debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
  801. debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
  802. debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
  803. debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
  804. debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
  805. debug: Context based templates: Found template: AppendAirGrid with name Air grid
  806. debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
  807. debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
  808. debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
  809. debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
  810. debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
  811. debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
  812. debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
  813. debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
  814. debug: Context based templates: Found template: PointDefense with name Point defense
  815. debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
  816. debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
  817. debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
  818. debug: Context based templates: Found template: T3Extractor with name Extractor
  819. debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
  820. debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
  821. debug: Context based templates: Found 23 templates
  822. warning: GetResource: Invalid name ""
  823. info: Can't find texture "" -- trying fallback.
  824. warning: GetResource: Invalid name ""
  825. info: Can't find texture "" -- trying fallback.
  826. warning: GetResource: Invalid name ""
  827. info: Can't find texture "" -- trying fallback.
  828. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  829. debug: Session time: 00:00:18 Game time: 00:00:00 Heap: 320.0M / 315.3M
  830. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  831. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  832. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  833. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  834. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  835. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  836. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  837. info: Exe GitSHA: 63718d16151cd7b2e3232ddc865879a4ecba292d
  838. info: Running M28BrainCreated for brain art-wiedzmin
  839. info: Dont already have nickname for .nickname=art-wiedzmin
  840. info: Calling overseer manager via a fork
  841. info: Human player brain art-wiedzmin created; Index=1; start position={ -- table: 1A444050 (64 bytes)
  842. info: 790.5,
  843. info: 17.9921875,
  844. info: 269.5 }
  845. info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain art-wiedzmin. Is oOptionalOnlyBrainToSendTo nil=true; bOnlySendToTeam=false; sMessageType=LoadingMap; sMessage=Analysing map (M28 v156), wait a minute
  846. info: CreateNewTeam: Doing setup for team 1; Considering brain art-wiedzmin; oBrain.M28Team=nil
  847. info: CreateNewTeam: Considering oBrain=art-wiedzmin; bAlreadyRecordedBrain=false
  848. info: CreateNewTeam: Considering aiBrain art-wiedzmin; oBrain=art-wiedzmin; iTotalTeamCount=1; bHaveSameEnemies=true
  849. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=true
  850. info: CreateNewTeam: Brain art-wiedzmin: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  851. info: AIReplacement = "Off",
  852. info: AllowObservers = true,
  853. info: AutoTeams = "none",
  854. info: BuildMult = "1.5",
  855. info: CampAI = 1,
  856. info: CheatMult = "1.5",
  857. info: CheatsEnabled = "false",
  858. info: CivilianAlliance = "enemy",
  859. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  860. info: ["art-wiedzmin"] = ""
  861. info: },
  862. info: CmApplyAIx = 2,
  863. info: CmM28Easy = 2,
  864. info: CmpAIDelay = "300",
  865. info: CommonArmy = "Off",
  866. info: Difficulty = 3,
  867. info: DisconnectionDelay02 = "90",
  868. info: Expansion = "true",
  869. info: FogOfWar = "explored",
  870. info: GameSpeed = "adjustable",
  871. info: M28CAInherit = 1,
  872. info: M28CPUPerformance = 2,
  873. info: M28CombinedArmy = 1,
  874. info: M28DodgeMicro = 1,
  875. info: M28OvwC = "1.5",
  876. info: M28OvwR = "0.0",
  877. info: M28OvwT = "15",
  878. info: M28PrioritiseBPs = 1,
  879. info: M28TimeBetweenOrders = "1.0",
  880. info: ManualUnitShare = "all",
  881. info: NoRushOption = "Off",
  882. info: PrebuiltUnits = "Off",
  883. info: RandomMap = "Off",
  884. info: Ratings = { -- table: 20494690 (80 bytes)
  885. info: ["art-wiedzmin"] = 100
  886. info: },
  887. info: RevealCivilians = "No",
  888. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  889. info: Score = "yes",
  890. info: Share = "FullShare",
  891. info: ShareUnitCap = "allies",
  892. info: TeamLock = "locked",
  893. info: TeamSpawn = "fixed",
  894. info: Timeouts = "-1",
  895. info: UnitCap = "1000",
  896. info: Unranked = "No",
  897. info: Victory = "sandbox"
  898. info: }
  899. info: CreateNewTeam: Recorded non-civilian brain art-wiedzmin with index 1 for team 1; M28Easy=false; M28AI=true; Unit prioritisation=1
  900. info: CreateNewTeam: Doing setup for team 1; Considering brain Rhiza; oBrain.M28Team=nil
  901. info: CreateNewTeam: Considering oBrain=Rhiza; bAlreadyRecordedBrain=false
  902. info: CreateNewTeam: Considering aiBrain art-wiedzmin; oBrain=Rhiza; iTotalTeamCount=1; bHaveSameEnemies=true
  903. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  904. info: CreateNewTeam: Brain Rhiza: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  905. info: AIReplacement = "Off",
  906. info: AllowObservers = true,
  907. info: AutoTeams = "none",
  908. info: BuildMult = "1.5",
  909. info: CampAI = 1,
  910. info: CheatMult = "1.5",
  911. info: CheatsEnabled = "false",
  912. info: CivilianAlliance = "enemy",
  913. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  914. info: ["art-wiedzmin"] = ""
  915. info: },
  916. info: CmApplyAIx = 2,
  917. info: CmM28Easy = 2,
  918. info: CmpAIDelay = "300",
  919. info: CommonArmy = "Off",
  920. info: Difficulty = 3,
  921. info: DisconnectionDelay02 = "90",
  922. info: Expansion = "true",
  923. info: FogOfWar = "explored",
  924. info: GameSpeed = "adjustable",
  925. info: M28CAInherit = 1,
  926. info: M28CPUPerformance = 2,
  927. info: M28CombinedArmy = 1,
  928. info: M28DodgeMicro = 1,
  929. info: M28OvwC = "1.5",
  930. info: M28OvwR = "0.0",
  931. info: M28OvwT = "15",
  932. info: M28PrioritiseBPs = 1,
  933. info: M28TimeBetweenOrders = "1.0",
  934. info: ManualUnitShare = "all",
  935. info: NoRushOption = "Off",
  936. info: PrebuiltUnits = "Off",
  937. info: RandomMap = "Off",
  938. info: Ratings = { -- table: 20494690 (80 bytes)
  939. info: ["art-wiedzmin"] = 100
  940. info: },
  941. info: RevealCivilians = "No",
  942. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  943. info: Score = "yes",
  944. info: Share = "FullShare",
  945. info: ShareUnitCap = "allies",
  946. info: TeamLock = "locked",
  947. info: TeamSpawn = "fixed",
  948. info: Timeouts = "-1",
  949. info: UnitCap = "1000",
  950. info: Unranked = "No",
  951. info: Victory = "sandbox"
  952. info: }
  953. info: CreateNewTeam: Recorded non-civilian brain Rhiza with index 2 for team 1; M28Easy=false; M28AI=false; Unit prioritisation=1
  954. info: CreateNewTeam: Doing setup for team 1; Considering brain Fletcher; oBrain.M28Team=nil
  955. info: CreateNewTeam: Considering oBrain=Fletcher; bAlreadyRecordedBrain=false
  956. info: CreateNewTeam: Considering aiBrain art-wiedzmin; oBrain=Fletcher; iTotalTeamCount=1; bHaveSameEnemies=true
  957. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  958. info: CreateNewTeam: Brain Fletcher: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  959. info: AIReplacement = "Off",
  960. info: AllowObservers = true,
  961. info: AutoTeams = "none",
  962. info: BuildMult = "1.5",
  963. info: CampAI = 1,
  964. info: CheatMult = "1.5",
  965. info: CheatsEnabled = "false",
  966. info: CivilianAlliance = "enemy",
  967. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  968. info: ["art-wiedzmin"] = ""
  969. info: },
  970. info: CmApplyAIx = 2,
  971. info: CmM28Easy = 2,
  972. info: CmpAIDelay = "300",
  973. info: CommonArmy = "Off",
  974. info: Difficulty = 3,
  975. info: DisconnectionDelay02 = "90",
  976. info: Expansion = "true",
  977. info: FogOfWar = "explored",
  978. info: GameSpeed = "adjustable",
  979. info: M28CAInherit = 1,
  980. info: M28CPUPerformance = 2,
  981. info: M28CombinedArmy = 1,
  982. info: M28DodgeMicro = 1,
  983. info: M28OvwC = "1.5",
  984. info: M28OvwR = "0.0",
  985. info: M28OvwT = "15",
  986. info: M28PrioritiseBPs = 1,
  987. info: M28TimeBetweenOrders = "1.0",
  988. info: ManualUnitShare = "all",
  989. info: NoRushOption = "Off",
  990. info: PrebuiltUnits = "Off",
  991. info: RandomMap = "Off",
  992. info: Ratings = { -- table: 20494690 (80 bytes)
  993. info: ["art-wiedzmin"] = 100
  994. info: },
  995. info: RevealCivilians = "No",
  996. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  997. info: Score = "yes",
  998. info: Share = "FullShare",
  999. info: ShareUnitCap = "allies",
  1000. info: TeamLock = "locked",
  1001. info: TeamSpawn = "fixed",
  1002. info: Timeouts = "-1",
  1003. info: UnitCap = "1000",
  1004. info: Unranked = "No",
  1005. info: Victory = "sandbox"
  1006. info: }
  1007. info: CreateNewTeam: Recorded non-civilian brain Fletcher with index 3 for team 1; M28Easy=false; M28AI=false; Unit prioritisation=1
  1008. info: CreateNewTeam: Doing setup for team 1; Considering brain Order; oBrain.M28Team=nil
  1009. info: CreateNewTeam: Recording enemy brain Order for team 1 at time=1.8999999761581
  1010. info: CreateNewTeam: Doing setup for team 1; Considering brain Seraphim; oBrain.M28Team=nil
  1011. info: CreateNewTeam: Recording enemy brain Seraphim for team 1 at time=1.8999999761581
  1012. info: CreateNewTeam: Doing setup for team 1; Considering brain ControlCenter; oBrain.M28Team=nil
  1013. info: CreateNewTeam: Doing setup for team 1; Considering brain OptionZero; oBrain.M28Team=nil
  1014. info: CreateNewTeam: Setup a team with team ref/iTotalTeamCount=1; do we have M28 brain in this team=true
  1015. info: CreateNewTeam: will group allies into air subteams, is table of active M28 brains empty for this team=false
  1016. info: CreateNewTeam: Considering brains in team 1, oBrain=art-wiedzmin; .M28AirSubteam=nil; if was nil then will assign a new one
  1017. info: CreateNewTeam: Shared army check, iHumanCount=1; iPureAICount=0
  1018. info: M28 brain art-wiedzmin land subteam=1; Air subteam=1
  1019. info: CreateNewTeam: Doing setup for team 2; Considering brain art-wiedzmin; oBrain.M28Team=1
  1020. info: CreateNewTeam: Recording enemy brain art-wiedzmin for team 2 at time=1.8999999761581
  1021. info: CreateNewTeam: Doing setup for team 2; Considering brain Rhiza; oBrain.M28Team=1
  1022. info: CreateNewTeam: Recording enemy brain Rhiza for team 2 at time=1.8999999761581
  1023. info: CreateNewTeam: Doing setup for team 2; Considering brain Fletcher; oBrain.M28Team=1
  1024. info: CreateNewTeam: Recording enemy brain Fletcher for team 2 at time=1.8999999761581
  1025. info: CreateNewTeam: Doing setup for team 2; Considering brain Order; oBrain.M28Team=nil
  1026. info: CreateNewTeam: Considering oBrain=Order; bAlreadyRecordedBrain=false
  1027. info: CreateNewTeam: Considering aiBrain Order; oBrain=Order; iTotalTeamCount=2; bHaveSameEnemies=true
  1028. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  1029. info: CreateNewTeam: Brain Order: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  1030. info: AIReplacement = "Off",
  1031. info: AllowObservers = true,
  1032. info: AutoTeams = "none",
  1033. info: BuildMult = "1.5",
  1034. info: CampAI = 1,
  1035. info: CheatMult = "1.5",
  1036. info: CheatsEnabled = "false",
  1037. info: CivilianAlliance = "enemy",
  1038. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  1039. info: ["art-wiedzmin"] = ""
  1040. info: },
  1041. info: CmApplyAIx = 2,
  1042. info: CmM28Easy = 2,
  1043. info: CmpAIDelay = "300",
  1044. info: CommonArmy = "Off",
  1045. info: Difficulty = 3,
  1046. info: DisconnectionDelay02 = "90",
  1047. info: Expansion = "true",
  1048. info: FogOfWar = "explored",
  1049. info: GameSpeed = "adjustable",
  1050. info: M28CAInherit = 1,
  1051. info: M28CPUPerformance = 2,
  1052. info: M28CombinedArmy = 1,
  1053. info: M28DodgeMicro = 1,
  1054. info: M28OvwC = "1.5",
  1055. info: M28OvwR = "0.0",
  1056. info: M28OvwT = "15",
  1057. info: M28PrioritiseBPs = 1,
  1058. info: M28TimeBetweenOrders = "1.0",
  1059. info: ManualUnitShare = "all",
  1060. info: NoRushOption = "Off",
  1061. info: PrebuiltUnits = "Off",
  1062. info: RandomMap = "Off",
  1063. info: Ratings = { -- table: 20494690 (80 bytes)
  1064. info: ["art-wiedzmin"] = 100
  1065. info: },
  1066. info: RevealCivilians = "No",
  1067. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  1068. info: Score = "yes",
  1069. info: Share = "FullShare",
  1070. info: ShareUnitCap = "allies",
  1071. info: TeamLock = "locked",
  1072. info: TeamSpawn = "fixed",
  1073. info: Timeouts = "-1",
  1074. info: UnitCap = "1000",
  1075. info: Unranked = "No",
  1076. info: Victory = "sandbox"
  1077. info: }
  1078. info: CreateNewTeam: Recorded non-civilian brain Order with index 4 for team 2; M28Easy=false; M28AI=false; Unit prioritisation=1
  1079. info: CreateNewTeam: Doing setup for team 2; Considering brain Seraphim; oBrain.M28Team=nil
  1080. info: CreateNewTeam: Considering oBrain=Seraphim; bAlreadyRecordedBrain=false
  1081. info: CreateNewTeam: Considering aiBrain Order; oBrain=Seraphim; iTotalTeamCount=2; bHaveSameEnemies=true
  1082. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  1083. info: CreateNewTeam: Brain Seraphim: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  1084. info: AIReplacement = "Off",
  1085. info: AllowObservers = true,
  1086. info: AutoTeams = "none",
  1087. info: BuildMult = "1.5",
  1088. info: CampAI = 1,
  1089. info: CheatMult = "1.5",
  1090. info: CheatsEnabled = "false",
  1091. info: CivilianAlliance = "enemy",
  1092. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  1093. info: ["art-wiedzmin"] = ""
  1094. info: },
  1095. info: CmApplyAIx = 2,
  1096. info: CmM28Easy = 2,
  1097. info: CmpAIDelay = "300",
  1098. info: CommonArmy = "Off",
  1099. info: Difficulty = 3,
  1100. info: DisconnectionDelay02 = "90",
  1101. info: Expansion = "true",
  1102. info: FogOfWar = "explored",
  1103. info: GameSpeed = "adjustable",
  1104. info: M28CAInherit = 1,
  1105. info: M28CPUPerformance = 2,
  1106. info: M28CombinedArmy = 1,
  1107. info: M28DodgeMicro = 1,
  1108. info: M28OvwC = "1.5",
  1109. info: M28OvwR = "0.0",
  1110. info: M28OvwT = "15",
  1111. info: M28PrioritiseBPs = 1,
  1112. info: M28TimeBetweenOrders = "1.0",
  1113. info: ManualUnitShare = "all",
  1114. info: NoRushOption = "Off",
  1115. info: PrebuiltUnits = "Off",
  1116. info: RandomMap = "Off",
  1117. info: Ratings = { -- table: 20494690 (80 bytes)
  1118. info: ["art-wiedzmin"] = 100
  1119. info: },
  1120. info: RevealCivilians = "No",
  1121. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  1122. info: Score = "yes",
  1123. info: Share = "FullShare",
  1124. info: ShareUnitCap = "allies",
  1125. info: TeamLock = "locked",
  1126. info: TeamSpawn = "fixed",
  1127. info: Timeouts = "-1",
  1128. info: UnitCap = "1000",
  1129. info: Unranked = "No",
  1130. info: Victory = "sandbox"
  1131. info: }
  1132. info: CreateNewTeam: Recorded non-civilian brain Seraphim with index 5 for team 2; M28Easy=false; M28AI=false; Unit prioritisation=1
  1133. info: CreateNewTeam: Doing setup for team 2; Considering brain ControlCenter; oBrain.M28Team=nil
  1134. info: CreateNewTeam: Doing setup for team 2; Considering brain OptionZero; oBrain.M28Team=nil
  1135. info: CreateNewTeam: Setup a team with team ref/iTotalTeamCount=2; do we have M28 brain in this team=true
  1136. info: CreateNewTeam: will group allies into air subteams, is table of active M28 brains empty for this team=true
  1137. info: CreateNewTeam: Doing setup for team 3; Considering brain art-wiedzmin; oBrain.M28Team=1
  1138. info: CreateNewTeam: Doing setup for team 3; Considering brain Rhiza; oBrain.M28Team=1
  1139. info: CreateNewTeam: Recording enemy brain Rhiza for team 3 at time=1.8999999761581
  1140. info: CreateNewTeam: Doing setup for team 3; Considering brain Fletcher; oBrain.M28Team=1
  1141. info: CreateNewTeam: Recording enemy brain Fletcher for team 3 at time=1.8999999761581
  1142. info: CreateNewTeam: Doing setup for team 3; Considering brain Order; oBrain.M28Team=2
  1143. info: CreateNewTeam: Recording enemy brain Order for team 3 at time=1.8999999761581
  1144. info: CreateNewTeam: Doing setup for team 3; Considering brain Seraphim; oBrain.M28Team=2
  1145. info: CreateNewTeam: Doing setup for team 3; Considering brain ControlCenter; oBrain.M28Team=nil
  1146. info: CreateNewTeam: Considering oBrain=ControlCenter; bAlreadyRecordedBrain=false
  1147. info: CreateNewTeam: Considering aiBrain ControlCenter; oBrain=ControlCenter; iTotalTeamCount=3; bHaveSameEnemies=true
  1148. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  1149. info: CreateNewTeam: Brain ControlCenter: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  1150. info: AIReplacement = "Off",
  1151. info: AllowObservers = true,
  1152. info: AutoTeams = "none",
  1153. info: BuildMult = "1.5",
  1154. info: CampAI = 1,
  1155. info: CheatMult = "1.5",
  1156. info: CheatsEnabled = "false",
  1157. info: CivilianAlliance = "enemy",
  1158. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  1159. info: ["art-wiedzmin"] = ""
  1160. info: },
  1161. info: CmApplyAIx = 2,
  1162. info: CmM28Easy = 2,
  1163. info: CmpAIDelay = "300",
  1164. info: CommonArmy = "Off",
  1165. info: Difficulty = 3,
  1166. info: DisconnectionDelay02 = "90",
  1167. info: Expansion = "true",
  1168. info: FogOfWar = "explored",
  1169. info: GameSpeed = "adjustable",
  1170. info: M28CAInherit = 1,
  1171. info: M28CPUPerformance = 2,
  1172. info: M28CombinedArmy = 1,
  1173. info: M28DodgeMicro = 1,
  1174. info: M28OvwC = "1.5",
  1175. info: M28OvwR = "0.0",
  1176. info: M28OvwT = "15",
  1177. info: M28PrioritiseBPs = 1,
  1178. info: M28TimeBetweenOrders = "1.0",
  1179. info: ManualUnitShare = "all",
  1180. info: NoRushOption = "Off",
  1181. info: PrebuiltUnits = "Off",
  1182. info: RandomMap = "Off",
  1183. info: Ratings = { -- table: 20494690 (80 bytes)
  1184. info: ["art-wiedzmin"] = 100
  1185. info: },
  1186. info: RevealCivilians = "No",
  1187. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  1188. info: Score = "yes",
  1189. info: Share = "FullShare",
  1190. info: ShareUnitCap = "allies",
  1191. info: TeamLock = "locked",
  1192. info: TeamSpawn = "fixed",
  1193. info: Timeouts = "-1",
  1194. info: UnitCap = "1000",
  1195. info: Unranked = "No",
  1196. info: Victory = "sandbox"
  1197. info: }
  1198. info: CreateNewTeam: Recorded non-civilian brain ControlCenter with index 6 for team 3; M28Easy=false; M28AI=false; Unit prioritisation=1
  1199. info: CreateNewTeam: Doing setup for team 3; Considering brain OptionZero; oBrain.M28Team=nil
  1200. info: CreateNewTeam: Setup a team with team ref/iTotalTeamCount=3; do we have M28 brain in this team=true
  1201. info: CreateNewTeam: will group allies into air subteams, is table of active M28 brains empty for this team=true
  1202. info: CreateNewTeam: Doing setup for team 4; Considering brain art-wiedzmin; oBrain.M28Team=1
  1203. info: CreateNewTeam: Doing setup for team 4; Considering brain Rhiza; oBrain.M28Team=1
  1204. info: CreateNewTeam: Doing setup for team 4; Considering brain Fletcher; oBrain.M28Team=1
  1205. info: CreateNewTeam: Doing setup for team 4; Considering brain Order; oBrain.M28Team=2
  1206. info: CreateNewTeam: Doing setup for team 4; Considering brain Seraphim; oBrain.M28Team=2
  1207. info: CreateNewTeam: Doing setup for team 4; Considering brain ControlCenter; oBrain.M28Team=3
  1208. info: CreateNewTeam: Doing setup for team 4; Considering brain OptionZero; oBrain.M28Team=nil
  1209. info: CreateNewTeam: Considering oBrain=OptionZero; bAlreadyRecordedBrain=false
  1210. info: CreateNewTeam: Considering aiBrain OptionZero; oBrain=OptionZero; iTotalTeamCount=4; bHaveSameEnemies=true
  1211. info: CreateNewTeam: Will add brain to table of friendly active M28 brains if it is an M28AI brain, oBrain.M28AI=nil
  1212. info: CreateNewTeam: Brain OptionZero: .CheatEnabled=false; ScenarioInfo.Options.CheatMult=1.5; reprs of scenario.options={ -- table: 20494F00 (1320 bytes)
  1213. info: AIReplacement = "Off",
  1214. info: AllowObservers = true,
  1215. info: AutoTeams = "none",
  1216. info: BuildMult = "1.5",
  1217. info: CampAI = 1,
  1218. info: CheatMult = "1.5",
  1219. info: CheatsEnabled = "false",
  1220. info: CivilianAlliance = "enemy",
  1221. info: ClanTags = { -- table: 20494FA0 (80 bytes)
  1222. info: ["art-wiedzmin"] = ""
  1223. info: },
  1224. info: CmApplyAIx = 2,
  1225. info: CmM28Easy = 2,
  1226. info: CmpAIDelay = "300",
  1227. info: CommonArmy = "Off",
  1228. info: Difficulty = 3,
  1229. info: DisconnectionDelay02 = "90",
  1230. info: Expansion = "true",
  1231. info: FogOfWar = "explored",
  1232. info: GameSpeed = "adjustable",
  1233. info: M28CAInherit = 1,
  1234. info: M28CPUPerformance = 2,
  1235. info: M28CombinedArmy = 1,
  1236. info: M28DodgeMicro = 1,
  1237. info: M28OvwC = "1.5",
  1238. info: M28OvwR = "0.0",
  1239. info: M28OvwT = "15",
  1240. info: M28PrioritiseBPs = 1,
  1241. info: M28TimeBetweenOrders = "1.0",
  1242. info: ManualUnitShare = "all",
  1243. info: NoRushOption = "Off",
  1244. info: PrebuiltUnits = "Off",
  1245. info: RandomMap = "Off",
  1246. info: Ratings = { -- table: 20494690 (80 bytes)
  1247. info: ["art-wiedzmin"] = 100
  1248. info: },
  1249. info: RevealCivilians = "No",
  1250. info: ScenarioFile = "/maps/x1ca_coop_006.v0023/x1ca_coop_006_scenario.lua",
  1251. info: Score = "yes",
  1252. info: Share = "FullShare",
  1253. info: ShareUnitCap = "allies",
  1254. info: TeamLock = "locked",
  1255. info: TeamSpawn = "fixed",
  1256. info: Timeouts = "-1",
  1257. info: UnitCap = "1000",
  1258. info: Unranked = "No",
  1259. info: Victory = "sandbox"
  1260. info: }
  1261. info: CreateNewTeam: Recorded non-civilian brain OptionZero with index 7 for team 4; M28Easy=false; M28AI=false; Unit prioritisation=1
  1262. info: CreateNewTeam: Setup a team with team ref/iTotalTeamCount=4; do we have M28 brain in this team=true
  1263. info: CreateNewTeam: will group allies into air subteams, is table of active M28 brains empty for this team=true
  1264. info: OnCreateBrain hook for Non-M28 ai with personality
  1265. info: OnCreateBrain hook for Non-M28 ai with personality
  1266. info: OnCreateBrain hook for Non-M28 ai with personality
  1267. info: OnCreateBrain hook for Non-M28 ai with personality
  1268. info: OnCreateBrain hook for Non-M28 ai with personality
  1269. info: OnCreateBrain hook for Non-M28 ai with personality
  1270. warning: Invalid args to yield(); expected tick count
  1271. stack traceback:
  1272. info: Delayed brain check, brain nickname=Rhiza; .M27AI=false; .M28AI=false
  1273. info: Delayed brain check, brain nickname=Fletcher; .M27AI=false; .M28AI=false
  1274. info: Delayed brain check, brain nickname=Order; .M27AI=false; .M28AI=false
  1275. info: Delayed brain check, brain nickname=Seraphim; .M27AI=false; .M28AI=false
  1276. info: Delayed brain check, brain nickname=ControlCenter; .M27AI=false; .M28AI=false
  1277. info: Delayed brain check, brain nickname=OptionZero; .M27AI=false; .M28AI=false
  1278. debug: Caching 21 markers of type Rally Point!
  1279. debug: OpenMovie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1280. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1281. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1282. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1283. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1284. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1285. debug: Preparing movie /movies/X06_Fletcher_M01_03905.sfd: 1581
  1286. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m01_03905.sfd: 1698
  1287. info: Minimized true
  1288. info: Hooked /lua/simcallbacks.lua with /mods/m28ai/hook/lua/simcallbacks.lua
  1289. warning: art-wiedzmin is trying to cheat!
  1290. warning: art-wiedzmin is trying to cheat!
  1291. warning: art-wiedzmin is trying to cheat!
  1292. warning: GetResource: Invalid name ""
  1293. info: Can't find texture "" -- trying fallback.
  1294. warning: GetResource: Invalid name ""
  1295. info: Can't find texture "" -- trying fallback.
  1296. warning: GetResource: Invalid name ""
  1297. info: Can't find texture "" -- trying fallback.
  1298. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m01_03905.sfd: 1
  1299. info: Minimized false
  1300. info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua
  1301. info: creating low fidelity terrain
  1302. info: creating low fidelity water
  1303. info: Hooked /lua/editor/otherarmyunitcountbuildconditions.lua with /mods/coop/hook/lua/editor/otherarmyunitcountbuildconditions.lua
  1304. info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain art-wiedzmin. Is oOptionalOnlyBrainToSendTo nil=true; bOnlySendToTeam=false; sMessageType=1Start; sMessage=Time to foil their plans
  1305. debug: No free slot for order: RULEUTC_IntelToggle
  1306. debug: No free slot for order: RULEUTC_ProductionToggle
  1307. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_bot3_directfire
  1308. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_sacu_uef
  1309. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_sacu_aeon
  1310. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_experimental_gc
  1311. info: Strat Icon Mod Error: updated strat icon required for: acuhighlight/icon_commander_high
  1312. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure_wall
  1313. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_sonar
  1314. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_antiair
  1315. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_antinavy
  1316. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_directfire
  1317. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_energy
  1318. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure2_intel
  1319. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure2_energy
  1320. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure2_antiair
  1321. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure3_antimissile
  1322. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure3_antiair
  1323. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure3_energy
  1324. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure3_mass
  1325. debug: OpenMovie /movies/X06_Rhiza_M01_03909.sfd: 470
  1326. debug: Preparing movie /movies/X06_Rhiza_M01_03909.sfd: 470
  1327. debug: Preparing movie /movies/X06_Rhiza_M01_03909.sfd: 470
  1328. debug: Preparing movie /movies/X06_Rhiza_M01_03909.sfd: 470
  1329. debug: Preparing movie /movies/X06_Rhiza_M01_03909.sfd: 470
  1330. debug: Preparing movie /movies/X06_Rhiza_M01_03909.sfd: 470
  1331. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m01_03909.sfd: 588
  1332. debug: Session time: 00:00:56 Game time: 00:02:32 Heap: 512.0M / 473.3M
  1333. debug: OpenMovie /movies/X06_Rhiza_M01_04471.sfd: 895
  1334. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1335. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1336. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1337. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1338. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1339. debug: Preparing movie /movies/X06_Rhiza_M01_04471.sfd: 895
  1340. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m01_04471.sfd: 992
  1341. debug: OpenMovie /movies/X06_HQ_M01_03903.sfd: 1589
  1342. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1343. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1344. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1345. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1346. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1347. debug: Preparing movie /movies/X06_HQ_M01_03903.sfd: 1589
  1348. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m01_03903.sfd: 1686
  1349. debug: Session time: 00:01:13 Game time: 00:06:20 Heap: 544.0M / 497.6M
  1350. debug: Caching 0 markers of type Naval Rally Point!
  1351. info: CWldSession::DoBeat() unknown entity id (0x2ff003e0) supplied in a pose update.
  1352. debug: OpenMovie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1353. debug: Preparing movie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1354. debug: Preparing movie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1355. debug: Preparing movie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1356. debug: Preparing movie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1357. debug: Preparing movie /movies/X06_Rhiza_M01_03923.sfd: 2310
  1358. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m01_03923.sfd: 2401
  1359. debug: OpenMovie /movies/X06_HQ_M01_04959.sfd: 2779
  1360. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1361. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1362. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1363. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1364. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1365. debug: Preparing movie /movies/X06_HQ_M01_04959.sfd: 2779
  1366. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m01_04959.sfd: 2895
  1367. info: CWldSession::DoBeat() unknown entity id (0x2ff002ea) supplied in a pose update.
  1368. debug: Session time: 00:01:30 Game time: 00:09:08 Heap: 576.0M / 512.3M
  1369. info: CWldSession::DoBeat() unknown entity id (0x2ff002d2) supplied in a pose update.
  1370. info: CWldSession::DoBeat() unknown entity id (0x2ff00468) supplied in a pose update.
  1371. debug: OpenMovie /movies/X06_Brackman_M01_04958.sfd: 3355
  1372. debug: Preparing movie /movies/X06_Brackman_M01_04958.sfd: 3355
  1373. debug: Preparing movie /movies/X06_Brackman_M01_04958.sfd: 3355
  1374. debug: Preparing movie /movies/X06_Brackman_M01_04958.sfd: 3355
  1375. debug: Preparing movie /movies/X06_Brackman_M01_04958.sfd: 3355
  1376. debug: Preparing movie /movies/X06_Brackman_M01_04958.sfd: 3355
  1377. info: Minimized true
  1378. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_brackman_m01_04958.sfd: 3389
  1379. debug: Session time: 00:01:41 Game time: 00:10:44 Heap: 576.0M / 508.2M
  1380. info: Hooked /units/xss0201/xss0201_script.lua with /mods/coop/hook/units/xss0201/xss0201_script.lua
  1381. info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain art-wiedzmin. Is oOptionalOnlyBrainToSendTo nil=true; bOnlySendToTeam=false; sMessageType=KilledUnit9; sMessage=[Достя]: Твое поражение неминуемо.
  1382. info: CWldSession::DoBeat() unknown entity id (0x2ff00508) supplied in a pose update.
  1383. debug: Session time: 00:01:57 Game time: 00:12:41 Heap: 576.0M / 518.0M
  1384. warning: GetResource: Invalid name ""
  1385. info: Can't find texture "" -- trying fallback.
  1386. warning: GetResource: Invalid name ""
  1387. info: Can't find texture "" -- trying fallback.
  1388. warning: GetResource: Invalid name ""
  1389. info: Can't find texture "" -- trying fallback.
  1390. info: Minimized false
  1391. warning: false M28Warning: Count=1: GameTime 814: Couldnt find anything to reclaim but we have refreshed the zone in the last second, mass value post refresh was less than pre refresh
  1392. warning: stack traceback:
  1393. warning: [C]: in function `assert'
  1394. warning: [C]: in function `pcall'
  1395. warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(276): in function `ErrorHandler'
  1396. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5676): in function `GetEngineerToReclaimNearbyArea'
  1397. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9197): in function `ConsiderActionToAssign'
  1398. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16120): in function `HaveActionToAssign'
  1399. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16232): in function `ConsiderWaterZoneEngineerAssignment'
  1400. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(17184): in function `ConsiderLandOrWaterZoneEngineerAssignment'
  1401. warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1832): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1446>
  1402. warning: false M28Warning: Count=2: GameTime 820: Couldnt find anything to reclaim but we have refreshed the zone in the last second, mass value post refresh was less than pre refresh
  1403. warning: stack traceback:
  1404. warning: [C]: in function `assert'
  1405. warning: [C]: in function `pcall'
  1406. warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(276): in function `ErrorHandler'
  1407. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5676): in function `GetEngineerToReclaimNearbyArea'
  1408. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9197): in function `ConsiderActionToAssign'
  1409. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16120): in function `HaveActionToAssign'
  1410. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16232): in function `ConsiderWaterZoneEngineerAssignment'
  1411. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(17184): in function `ConsiderLandOrWaterZoneEngineerAssignment'
  1412. warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1832): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1446>
  1413. debug: OpenMovie /movies/X06_Brackman_M01_03916.sfd: 1487
  1414. debug: Preparing movie /movies/X06_Brackman_M01_03916.sfd: 1487
  1415. debug: Preparing movie /movies/X06_Brackman_M01_03916.sfd: 1487
  1416. debug: Preparing movie /movies/X06_Brackman_M01_03916.sfd: 1487
  1417. debug: Preparing movie /movies/X06_Brackman_M01_03916.sfd: 1487
  1418. debug: Preparing movie /movies/X06_Brackman_M01_03916.sfd: 1487
  1419. debug: Session time: 00:02:13 Game time: 00:14:55 Heap: 576.0M / 521.1M
  1420. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_brackman_m01_03916.sfd: 1582
  1421. debug: Session time: 00:02:26 Game time: 00:16:51 Heap: 576.0M / 519.4M
  1422. info: Minimized true
  1423. warning: GetResource: Invalid name ""
  1424. info: Can't find texture "" -- trying fallback.
  1425. warning: GetResource: Invalid name ""
  1426. info: Can't find texture "" -- trying fallback.
  1427. warning: GetResource: Invalid name ""
  1428. info: Can't find texture "" -- trying fallback.
  1429. info: Minimized false
  1430. info: Minimized true
  1431. info: CWldSession::DoBeat() unknown entity id (0x2ff00511) supplied in a pose update.
  1432. debug: Session time: 00:02:41 Game time: 00:18:44 Heap: 576.0M / 519.9M
  1433. warning: GetResource: Invalid name ""
  1434. info: Can't find texture "" -- trying fallback.
  1435. warning: GetResource: Invalid name ""
  1436. info: Can't find texture "" -- trying fallback.
  1437. warning: GetResource: Invalid name ""
  1438. info: Can't find texture "" -- trying fallback.
  1439. info: Minimized false
  1440. debug: Session time: 00:02:59 Game time: 00:21:30 Heap: 576.0M / 522.6M
  1441. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1442. debug: No free slot for order: RULEUTC_IntelToggle
  1443. debug: No free slot for order: M28Toggle
  1444. debug: No free slot for order: RULEUTC_ProductionToggle
  1445. debug: No free slot for order: RULEUTC_StealthToggle
  1446. debug: No free slot for order: RULEUCC_Dock
  1447. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_land2_engineer
  1448. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_fighter1_antiair
  1449. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_ship1_intel
  1450. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_ship2_antiair
  1451. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_land3_engineer
  1452. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_fighter3_antiair
  1453. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_land1_engineer
  1454. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_land2_antiair
  1455. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_land3_artillery
  1456. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_fighter1_intel
  1457. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_bomber2_antinavy
  1458. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure1_air
  1459. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1460. debug: No free slot for order: RULEUTC_IntelToggle
  1461. debug: No free slot for order: M28Toggle
  1462. debug: No free slot for order: RULEUTC_ProductionToggle
  1463. debug: No free slot for order: RULEUTC_StealthToggle
  1464. debug: No free slot for order: RULEUCC_Dock
  1465. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1466. debug: No free slot for order: RULEUTC_IntelToggle
  1467. debug: No free slot for order: M28Toggle
  1468. debug: No free slot for order: RULEUTC_ProductionToggle
  1469. debug: No free slot for order: RULEUTC_StealthToggle
  1470. debug: No free slot for order: RULEUCC_Dock
  1471. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1472. debug: No free slot for order: RULEUTC_IntelToggle
  1473. debug: No free slot for order: M28Toggle
  1474. debug: No free slot for order: RULEUTC_ProductionToggle
  1475. debug: No free slot for order: RULEUTC_StealthToggle
  1476. debug: No free slot for order: RULEUCC_Dock
  1477. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1478. debug: No free slot for order: RULEUTC_IntelToggle
  1479. debug: No free slot for order: M28Toggle
  1480. debug: No free slot for order: RULEUTC_ProductionToggle
  1481. debug: No free slot for order: RULEUTC_StealthToggle
  1482. debug: No free slot for order: RULEUCC_Dock
  1483. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1484. debug: No free slot for order: RULEUTC_IntelToggle
  1485. debug: No free slot for order: M28Toggle
  1486. debug: No free slot for order: RULEUTC_ProductionToggle
  1487. debug: No free slot for order: RULEUTC_StealthToggle
  1488. debug: No free slot for order: RULEUCC_Dock
  1489. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1490. debug: No free slot for order: RULEUTC_IntelToggle
  1491. debug: No free slot for order: M28Toggle
  1492. debug: No free slot for order: RULEUTC_ProductionToggle
  1493. debug: No free slot for order: RULEUTC_StealthToggle
  1494. debug: No free slot for order: RULEUCC_Dock
  1495. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1496. debug: No free slot for order: RULEUTC_IntelToggle
  1497. debug: No free slot for order: M28Toggle
  1498. debug: No free slot for order: RULEUTC_ProductionToggle
  1499. debug: No free slot for order: RULEUTC_StealthToggle
  1500. debug: No free slot for order: RULEUCC_Dock
  1501. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1502. debug: No free slot for order: RULEUTC_IntelToggle
  1503. debug: No free slot for order: RULEUTC_ProductionToggle
  1504. debug: No free slot for order: RULEUTC_StealthToggle
  1505. debug: No free slot for order: RULEUCC_Dock
  1506. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1507. debug: No free slot for order: RULEUTC_IntelToggle
  1508. debug: No free slot for order: RULEUTC_ProductionToggle
  1509. debug: No free slot for order: RULEUTC_StealthToggle
  1510. debug: No free slot for order: RULEUCC_Dock
  1511. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1512. debug: No free slot for order: RULEUTC_IntelToggle
  1513. debug: No free slot for order: RULEUTC_ProductionToggle
  1514. debug: No free slot for order: RULEUTC_StealthToggle
  1515. debug: No free slot for order: RULEUCC_Dock
  1516. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1517. debug: No free slot for order: RULEUTC_IntelToggle
  1518. debug: No free slot for order: RULEUTC_ProductionToggle
  1519. debug: No free slot for order: RULEUTC_StealthToggle
  1520. debug: No free slot for order: RULEUCC_Dock
  1521. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1522. debug: No free slot for order: RULEUTC_IntelToggle
  1523. debug: No free slot for order: RULEUTC_ProductionToggle
  1524. debug: No free slot for order: RULEUTC_StealthToggle
  1525. debug: No free slot for order: RULEUCC_Dock
  1526. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1527. debug: No free slot for order: RULEUTC_IntelToggle
  1528. debug: No free slot for order: RULEUTC_ProductionToggle
  1529. debug: No free slot for order: RULEUTC_StealthToggle
  1530. debug: No free slot for order: RULEUCC_Dock
  1531. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1532. debug: No free slot for order: RULEUTC_IntelToggle
  1533. debug: No free slot for order: RULEUTC_ProductionToggle
  1534. debug: No free slot for order: RULEUTC_StealthToggle
  1535. debug: No free slot for order: RULEUCC_Dock
  1536. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1537. debug: No free slot for order: RULEUTC_IntelToggle
  1538. debug: No free slot for order: RULEUTC_ProductionToggle
  1539. debug: No free slot for order: RULEUTC_StealthToggle
  1540. debug: No free slot for order: RULEUCC_Dock
  1541. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1542. debug: No free slot for order: RULEUTC_IntelToggle
  1543. debug: No free slot for order: RULEUTC_ProductionToggle
  1544. debug: No free slot for order: RULEUTC_StealthToggle
  1545. debug: No free slot for order: RULEUCC_Dock
  1546. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1547. debug: No free slot for order: RULEUTC_IntelToggle
  1548. debug: No free slot for order: RULEUTC_ProductionToggle
  1549. debug: No free slot for order: RULEUTC_StealthToggle
  1550. debug: No free slot for order: RULEUCC_Dock
  1551. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1552. debug: No free slot for order: RULEUTC_IntelToggle
  1553. debug: No free slot for order: RULEUTC_ProductionToggle
  1554. debug: No free slot for order: RULEUTC_StealthToggle
  1555. debug: No free slot for order: RULEUCC_Dock
  1556. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1557. debug: No free slot for order: RULEUTC_IntelToggle
  1558. debug: No free slot for order: RULEUTC_ProductionToggle
  1559. debug: No free slot for order: RULEUTC_StealthToggle
  1560. debug: No free slot for order: RULEUCC_Dock
  1561. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1562. debug: No free slot for order: RULEUTC_IntelToggle
  1563. debug: No free slot for order: RULEUTC_ProductionToggle
  1564. debug: No free slot for order: RULEUTC_StealthToggle
  1565. debug: No free slot for order: RULEUCC_Dock
  1566. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1567. debug: No free slot for order: RULEUTC_IntelToggle
  1568. debug: No free slot for order: RULEUTC_ProductionToggle
  1569. debug: No free slot for order: RULEUTC_StealthToggle
  1570. debug: No free slot for order: RULEUCC_Dock
  1571. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1572. debug: No free slot for order: RULEUTC_IntelToggle
  1573. debug: No free slot for order: RULEUTC_ProductionToggle
  1574. debug: No free slot for order: RULEUTC_StealthToggle
  1575. debug: No free slot for order: RULEUCC_Dock
  1576. debug: No free slot for order: RULEUCC_SiloBuildTactical
  1577. debug: No free slot for order: RULEUTC_IntelToggle
  1578. debug: No free slot for order: RULEUTC_ProductionToggle
  1579. debug: No free slot for order: RULEUTC_StealthToggle
  1580. debug: No free slot for order: RULEUCC_Dock
  1581. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure2_missile
  1582. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_factory1_naval
  1583. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_factoryhq2_naval
  1584. debug: No free slot for order: RULEUCC_Dock
  1585. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_bot3_antiair
  1586. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_structure2_directfire
  1587. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_factory1_air
  1588. debug: No free slot for order: RULEUCC_Dock
  1589. debug: No free slot for order: RULEUCC_Dock
  1590. debug: Session time: 00:03:09 Game time: 00:22:58 Heap: 576.0M / 527.3M
  1591. info: CWldSession::DoBeat() unknown entity id (0x2ff00401) supplied in a pose update.
  1592. debug: OpenMovie /movies/X06_HQ_M02_04473.sfd: 3977
  1593. debug: Preparing movie /movies/X06_HQ_M02_04473.sfd: 3977
  1594. debug: Preparing movie /movies/X06_HQ_M02_04473.sfd: 3977
  1595. debug: Preparing movie /movies/X06_HQ_M02_04473.sfd: 3977
  1596. debug: Preparing movie /movies/X06_HQ_M02_04473.sfd: 3977
  1597. debug: Preparing movie /movies/X06_HQ_M02_04473.sfd: 3977
  1598. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04473.sfd: 4100
  1599. info: CWldSession::DoBeat() unknown entity id (0x2ff005a1) supplied in a pose update.
  1600. debug: Session time: 00:03:21 Game time: 00:24:53 Heap: 576.0M / 529.9M
  1601. debug: OpenMovie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1602. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1603. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1604. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1605. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1606. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1607. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1608. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1609. debug: Preparing movie /movies/X06_Rhiza_M02_04474.sfd: 4630
  1610. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m02_04474.sfd: 4721
  1611. debug: OpenMovie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1612. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1613. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1614. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1615. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1616. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1617. debug: Preparing movie /movies/X06_Fletcher_M02_04475.sfd: 5338
  1618. debug: Session time: 00:03:35 Game time: 00:27:11 Heap: 576.0M / 535.5M
  1619. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m02_04475.sfd: 5436
  1620. debug: OpenMovie /movies/X06_Hall_M02_04476.sfd: 5937
  1621. debug: Preparing movie /movies/X06_Hall_M02_04476.sfd: 5937
  1622. debug: Preparing movie /movies/X06_Hall_M02_04476.sfd: 5937
  1623. debug: Preparing movie /movies/X06_Hall_M02_04476.sfd: 5937
  1624. debug: Preparing movie /movies/X06_Hall_M02_04476.sfd: 5937
  1625. debug: Preparing movie /movies/X06_Hall_M02_04476.sfd: 5937
  1626. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hall_m02_04476.sfd: 6037
  1627. debug: Session time: 00:03:45 Game time: 00:28:53 Heap: 576.0M / 528.4M
  1628. debug: OpenMovie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1629. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1630. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1631. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1632. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1633. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1634. debug: Preparing movie /movies/X06_Fletcher_M02_04477.sfd: 6526
  1635. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m02_04477.sfd: 6611
  1636. info: CWldSession::DoBeat() unknown entity id (0x2ff004db) supplied in a pose update.
  1637. info: CWldSession::DoBeat() unknown entity id (0x2ff004e3) supplied in a pose update.
  1638. debug: Session time: 00:03:56 Game time: 00:30:41 Heap: 576.0M / 525.9M
  1639. warning: false M28Warning: Count=16: GameTime 1886: Couldnt find anything to reclaim but we have refreshed the zone in the last second, mass value post refresh was less than pre refresh
  1640. warning: stack traceback:
  1641. warning: [C]: in function `assert'
  1642. warning: [C]: in function `pcall'
  1643. warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(276): in function `ErrorHandler'
  1644. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5676): in function `GetEngineerToReclaimNearbyArea'
  1645. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(9197): in function `ConsiderActionToAssign'
  1646. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16120): in function `HaveActionToAssign'
  1647. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(16355): in function `ConsiderWaterZoneEngineerAssignment'
  1648. warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(17184): in function `ConsiderLandOrWaterZoneEngineerAssignment'
  1649. warning: ...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua(1832): in function <...mander forged alliance\mods\m28ai\lua\ai\m28navy.lua:1446>
  1650. info: Minimized true
  1651. debug: OpenMovie /movies/X06_Hall_M02_04478.sfd: 7207
  1652. debug: Preparing movie /movies/X06_Hall_M02_04478.sfd: 7207
  1653. debug: Preparing movie /movies/X06_Hall_M02_04478.sfd: 7207
  1654. debug: Preparing movie /movies/X06_Hall_M02_04478.sfd: 7207
  1655. debug: Preparing movie /movies/X06_Hall_M02_04478.sfd: 7207
  1656. debug: Preparing movie /movies/X06_Hall_M02_04478.sfd: 7207
  1657. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hall_m02_04478.sfd: 7207
  1658. debug: Session time: 00:04:06 Game time: 00:32:15 Heap: 576.0M / 529.2M
  1659. warning: GetResource: Invalid name ""
  1660. info: Can't find texture "" -- trying fallback.
  1661. warning: GetResource: Invalid name ""
  1662. info: Can't find texture "" -- trying fallback.
  1663. warning: GetResource: Invalid name ""
  1664. info: Can't find texture "" -- trying fallback.
  1665. info: Minimized false
  1666. info: Minimized true
  1667. warning: GetResource: Invalid name ""
  1668. info: Can't find texture "" -- trying fallback.
  1669. warning: GetResource: Invalid name ""
  1670. info: Can't find texture "" -- trying fallback.
  1671. warning: GetResource: Invalid name ""
  1672. info: Can't find texture "" -- trying fallback.
  1673. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hall_m02_04478.sfd: 1
  1674. info: Minimized false
  1675. debug: OpenMovie /movies/X06_Fletcher_M02_04479.sfd: 342
  1676. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1677. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1678. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1679. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1680. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1681. debug: Preparing movie /movies/X06_Fletcher_M02_04479.sfd: 342
  1682. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m02_04479.sfd: 438
  1683. debug: OpenMovie /movies/X06_Hall_M02_04480.sfd: 913
  1684. debug: Preparing movie /movies/X06_Hall_M02_04480.sfd: 913
  1685. debug: Preparing movie /movies/X06_Hall_M02_04480.sfd: 913
  1686. debug: Preparing movie /movies/X06_Hall_M02_04480.sfd: 913
  1687. debug: Preparing movie /movies/X06_Hall_M02_04480.sfd: 913
  1688. debug: Preparing movie /movies/X06_Hall_M02_04480.sfd: 913
  1689. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hall_m02_04480.sfd: 1027
  1690. debug: Session time: 00:04:23 Game time: 00:34:53 Heap: 576.0M / 531.6M
  1691. info: ERROR: Unable to find name in string: <LOC X06_M02_010_090>[{i HQ}]: His recall beacon is disabled. Nothing we can do from this end. (Его сигнальный маяк отключен. С нашей стороны ничего невозможно сделать.)
  1692. debug: OpenMovie /movies/X06_HQ_M02_04481.sfd: 1367
  1693. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1694. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1695. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1696. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1697. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1698. debug: Preparing movie /movies/X06_HQ_M02_04481.sfd: 1367
  1699. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04481.sfd: 1471
  1700. info: ERROR: Unable to find name in string: <LOC X06_M02_010_090>[{i HQ}]: His recall beacon is disabled. Nothing we can do from this end. (Его сигнальный маяк отключен. С нашей стороны ничего невозможно сделать.)
  1701. debug: SetPlayableArea before round : 12.5, 2.5 1010.5, 670.5
  1702. debug: SetPlayableArea after round : 12, 0 1008, 668
  1703. info: Minimized true
  1704. debug: OpenMovie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1705. debug: Preparing movie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1706. debug: Preparing movie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1707. debug: Preparing movie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1708. debug: Preparing movie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1709. debug: Preparing movie /movies/X06_Fletcher_M02_04482.sfd: 2250
  1710. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_fletcher_m02_04482.sfd: 2250
  1711. warning: GetResource: Invalid name ""
  1712. info: Can't find texture "" -- trying fallback.
  1713. warning: GetResource: Invalid name ""
  1714. info: Can't find texture "" -- trying fallback.
  1715. warning: GetResource: Invalid name ""
  1716. info: Can't find texture "" -- trying fallback.
  1717. info: Minimized false
  1718. debug: Session time: 00:04:45 Game time: 00:36:39 Heap: 736.0M / 608.9M
  1719. debug: OpenMovie /movies/X06_Rhiza_M02_04879.sfd: 639
  1720. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1721. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1722. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1723. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1724. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1725. debug: Preparing movie /movies/X06_Rhiza_M02_04879.sfd: 639
  1726. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m02_04879.sfd: 760
  1727. info: Minimized true
  1728. warning: GetResource: Invalid name ""
  1729. info: Can't find texture "" -- trying fallback.
  1730. warning: GetResource: Invalid name ""
  1731. info: Can't find texture "" -- trying fallback.
  1732. warning: GetResource: Invalid name ""
  1733. info: Can't find texture "" -- trying fallback.
  1734. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m02_04879.sfd: 1
  1735. info: Minimized false
  1736. info: Minimized true
  1737. warning: GetResource: Invalid name ""
  1738. info: Can't find texture "" -- trying fallback.
  1739. warning: GetResource: Invalid name ""
  1740. info: Can't find texture "" -- trying fallback.
  1741. warning: GetResource: Invalid name ""
  1742. info: Can't find texture "" -- trying fallback.
  1743. info: Minimized false
  1744. debug: Session time: 00:04:59 Game time: 00:36:52 Heap: 736.0M / 601.2M
  1745. debug: OpenMovie /movies/X06_HQ_M02_04483.sfd: 489
  1746. debug: Preparing movie /movies/X06_HQ_M02_04483.sfd: 489
  1747. debug: Preparing movie /movies/X06_HQ_M02_04483.sfd: 489
  1748. debug: Preparing movie /movies/X06_HQ_M02_04483.sfd: 489
  1749. debug: Preparing movie /movies/X06_HQ_M02_04483.sfd: 489
  1750. debug: Preparing movie /movies/X06_HQ_M02_04483.sfd: 489
  1751. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04483.sfd: 613
  1752. info: Minimized true
  1753. warning: GetResource: Invalid name ""
  1754. info: Can't find texture "" -- trying fallback.
  1755. warning: GetResource: Invalid name ""
  1756. info: Can't find texture "" -- trying fallback.
  1757. warning: GetResource: Invalid name ""
  1758. info: Can't find texture "" -- trying fallback.
  1759. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04483.sfd: 1
  1760. info: Minimized false
  1761. info: UpdateAllRecordedUnitsFollowingTeamChange: About to check if any units need updating from allies to enemies or vice versa, tiTeamsToConsider={ -- table: 26C23CA8 (48 bytes)
  1762. info: 1 }; Time=2218
  1763. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 1 oBrain=art-wiedzmin; bApplyM28AI=false; oBrain.M28AI=true
  1764. info: UpdateAllRecordedUnitsFollowingTeamChange: No longer applying M28AI to brain art-wiedzmin; assigned it to the team 1
  1765. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 2 oBrain=Rhiza; bApplyM28AI=false; oBrain.M28AI=false
  1766. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 3 oBrain=Fletcher; bApplyM28AI=false; oBrain.M28AI=false
  1767. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 4 oBrain=Order; bApplyM28AI=false; oBrain.M28AI=false
  1768. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 5 oBrain=Seraphim; bApplyM28AI=false; oBrain.M28AI=false
  1769. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 6 oBrain=ControlCenter; bApplyM28AI=false; oBrain.M28AI=false
  1770. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering iBrain 7 oBrain=OptionZero; bApplyM28AI=false; oBrain.M28AI=false
  1771. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=1
  1772. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1773. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=2
  1774. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1775. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=3
  1776. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1777. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=4
  1778. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1779. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=5
  1780. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1781. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=6
  1782. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1783. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=7
  1784. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1785. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=8
  1786. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1787. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=9
  1788. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1789. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=10
  1790. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1791. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=11
  1792. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1793. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=12
  1794. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1795. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=13
  1796. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1797. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=14
  1798. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1799. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=15
  1800. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1801. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=16
  1802. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1803. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=17
  1804. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1805. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=18
  1806. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1807. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=19
  1808. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1809. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=20
  1810. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1811. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=21
  1812. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1813. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=92; iLandZone=22
  1814. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1815. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=91; iLandZone=1
  1816. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1817. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if have any units to update status of for iPlateau=112; iLandZone=1
  1818. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1819. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1820. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1821. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1822. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1823. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1824. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1825. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1826. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1827. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1828. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1829. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1830. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1831. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1832. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1833. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1834. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1835. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1836. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1837. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1838. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1839. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1840. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1841. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1842. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1843. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1844. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1845. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1846. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1847. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1848. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1849. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1850. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1851. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1852. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1853. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1854. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1855. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1856. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1857. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1858. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1859. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1860. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1861. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1862. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1863. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1864. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1865. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1866. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1867. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1868. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1869. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1870. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1871. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1872. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1873. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1874. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1875. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1876. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1877. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1878. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1879. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1880. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1881. info: UpdateAllRecordedUnitsFollowingTeamChange: Updating for team 1; bChangedAlliesOrEnemies=false
  1882. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uec19021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1883. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1884. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1885. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1886. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1887. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1888. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1889. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51017 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1890. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51018 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1891. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb51019 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1892. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510110 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1893. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1894. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510112 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1895. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510113 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1896. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510114 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1897. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510115 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1898. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510116 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1899. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510117 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1900. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510118 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1901. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510119 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1902. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510120 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1903. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510121 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1904. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510122 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1905. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510123 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1906. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510124 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1907. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510125 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1908. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510126 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1909. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510127 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1910. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510128 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1911. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510129 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1912. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510130 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1913. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510131 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=ControlCenter; Is enemy=false
  1914. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=OptionZero; Is enemy=false
  1915. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab22042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1916. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1917. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1918. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1919. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1920. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23045 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1921. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab22051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1922. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab42011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1923. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1924. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23046 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1925. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1926. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1927. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1928. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1929. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab32021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1930. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1931. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab22043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1932. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1933. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab22044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1934. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1935. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1936. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab31041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1937. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1938. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1939. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1940. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab32022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1941. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab23051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1942. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab51016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1943. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab43021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1944. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual03091 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1945. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual03092 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1946. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual03093 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1947. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual03094 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1948. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11062 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1949. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11063 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1950. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11064 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1951. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11065 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1952. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11066 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1953. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11067 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1954. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11068 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1955. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11069 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1956. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110610 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1957. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1958. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13024 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1959. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110611 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1960. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110612 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1961. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1962. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1963. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13025 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1964. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13026 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1965. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13027 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1966. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110613 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1967. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1968. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110614 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1969. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13028 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1970. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110615 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1971. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1972. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110616 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1973. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110617 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1974. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110618 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1975. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1976. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1977. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1978. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1979. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11054 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1980. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1981. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1982. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1983. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1984. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1985. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1986. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11055 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1987. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11056 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1988. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11057 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1989. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11058 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1990. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab13017 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1991. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab11059 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1992. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab110510 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1993. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab03031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1994. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab03011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1995. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab03021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1996. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual00011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1997. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1998. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02052 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  1999. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2000. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual01111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2001. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02054 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2002. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xal02033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2003. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual01011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2004. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02055 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2005. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02056 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2006. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02057 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2007. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual01112 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2008. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual02058 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2009. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ual01113 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2010. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xal02034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2011. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2012. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2013. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2014. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2015. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2016. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2017. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2018. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03035 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2019. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03036 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2020. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03061 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2021. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03037 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2022. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2023. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03062 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2024. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03063 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2025. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03038 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2026. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03064 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2027. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03065 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2028. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03052 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2029. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa03039 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2030. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03066 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2031. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2032. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xaa03054 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2033. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa030310 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2034. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2035. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2036. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2037. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2038. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2039. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2040. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02035 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2041. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02036 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2042. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02037 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2043. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2044. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510116 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2045. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510117 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2046. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510118 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2047. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510119 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2048. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb31021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2049. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510120 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2050. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb31022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2051. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510121 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2052. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510122 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2053. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb510123 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2054. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2055. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb42011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2056. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb31041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2057. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2058. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb42012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2059. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2060. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2061. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2062. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22052 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2063. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2064. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2065. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2066. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2067. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xeb23061 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2068. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03091 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2069. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03092 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2070. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03093 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2071. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03094 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2072. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2073. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2074. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2075. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xeb02041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2076. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2077. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2078. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xeb02042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2079. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2080. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43017 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2081. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb52021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2082. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb52022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2083. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb52023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2084. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43018 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2085. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43019 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2086. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb430110 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2087. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb52024 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2088. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb430111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2089. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2090. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb43023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2091. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb42013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2092. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2093. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2094. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb22045 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2095. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2096. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11054 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2097. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11055 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2098. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2099. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11056 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2100. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2101. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11057 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2102. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2103. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11058 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2104. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11059 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2105. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2106. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110510 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2107. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110511 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2108. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110512 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2109. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110513 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2110. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110514 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2111. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2112. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110515 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2113. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110516 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2114. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110517 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2115. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13017 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2116. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13018 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2117. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13019 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2118. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110518 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2119. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110519 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2120. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110520 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2121. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110521 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2122. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110522 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2123. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb130110 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2124. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb130111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2125. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb130112 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2126. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110523 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2127. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110524 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2128. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110525 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2129. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb03031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2130. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb03021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2131. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb03011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2132. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03095 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2133. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03096 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2134. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03097 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2135. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03098 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2136. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03099 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2137. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11061 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2138. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2139. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2140. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2141. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11062 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2142. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11063 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2143. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11064 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2144. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2145. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2146. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11065 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2147. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2148. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11066 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2149. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11067 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2150. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11068 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2151. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb11069 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2152. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13024 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2153. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110610 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2154. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110611 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2155. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110612 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2156. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110613 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2157. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110614 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2158. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2159. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110615 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2160. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13025 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2161. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110616 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2162. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13026 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2163. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110617 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2164. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13035 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2165. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110618 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2166. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110619 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2167. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110620 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2168. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110621 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2169. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb110622 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2170. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb13027 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2171. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030910 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2172. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030911 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2173. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030912 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2174. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030913 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2175. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030914 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2176. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xeb24021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2177. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xeb23062 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2178. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb42014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2179. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb23034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2180. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030915 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2181. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ueb42031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2182. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea01046 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2183. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030916 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2184. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel00011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2185. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2186. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03052 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2187. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2188. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03054 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2189. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03055 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2190. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2191. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2192. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2193. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2194. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2195. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2196. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2197. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2198. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2199. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2200. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2201. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea02032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2202. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03056 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2203. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03057 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2204. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03058 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2205. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03059 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2206. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea030510 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2207. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2208. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xel03051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2209. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030311 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2210. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xel03052 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2211. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030312 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2212. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel01011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2213. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xel03053 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2214. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel030313 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2215. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel03042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2216. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues01031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2217. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues02011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2218. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues01032 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2219. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues01033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2220. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues02021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2221. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues01034 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2222. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues02012 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2223. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xea32041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2224. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xea32042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2225. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xea32043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2226. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xea32044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2227. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab95021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2228. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab96033 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2229. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab95022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2230. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab96022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2231. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab96023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2232. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab96024 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2233. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zab95023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2234. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2235. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96022 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2236. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2237. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96024 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2238. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96025 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2239. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb96026 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2240. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit zeb95031 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2241. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xea00021 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2242. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01041 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2243. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit xal03051 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2244. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02015 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2245. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab130110 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2246. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01042 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2247. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01043 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2248. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01044 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2249. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01045 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2250. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01046 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2251. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01047 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2252. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uas02016 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2253. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uea03023 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2254. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel01111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2255. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues02013 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2256. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uel04011 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2257. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit ues02014 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Fletcher; Is enemy=true
  2258. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uab130111 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2259. info: UpdateAllRecordedUnitsFollowingTeamChange: Considering if unit uaa01048 is now an enemy to team 1; oM28Brain=art-wiedzmin; Unit brain owner=Rhiza; Is enemy=false
  2260. info: creating low fidelity terrain
  2261. info: creating low fidelity water
  2262. info: Minimized true
  2263. info: AIGetMarkerLocationsEx 0 markers for Land Path Node
  2264. info: AIGetMarkerLocationsEx 0 markers for Water Path Node
  2265. info: AIGetMarkerLocationsEx 0 markers for Air Path Node
  2266. info: AIGetMarkerLocationsEx 5 markers for Amphibious Path Node
  2267. info: SendForkedMessageForSpecialUseOnly: M28 Sent chat message from brain art-wiedzmin. Is oOptionalOnlyBrainToSendTo nil=true; bOnlySendToTeam=false; sMessageType=KilledUnit9; sMessage=[Достя]: Не стоит тратить на тебя время.
  2268. warning: GetResource: Invalid name ""
  2269. info: Can't find texture "" -- trying fallback.
  2270. warning: GetResource: Invalid name ""
  2271. info: Can't find texture "" -- trying fallback.
  2272. warning: GetResource: Invalid name ""
  2273. info: Can't find texture "" -- trying fallback.
  2274. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04483.sfd: 1
  2275. info: Minimized false
  2276. debug: Session time: 00:05:15 Game time: 00:37:32 Heap: 736.0M / 613.6M
  2277. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_ship2_antinavy
  2278. debug: OpenMovie /movies/X06_Brackman_M02_04486.sfd: 197
  2279. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2280. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2281. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2282. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2283. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2284. debug: Preparing movie /movies/X06_Brackman_M02_04486.sfd: 197
  2285. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_brackman_m02_04486.sfd: 309
  2286. debug: Session time: 00:05:26 Game time: 00:38:10 Heap: 736.0M / 615.7M
  2287. info: Minimized true
  2288. warning: GetResource: Invalid name ""
  2289. info: Can't find texture "" -- trying fallback.
  2290. warning: GetResource: Invalid name ""
  2291. info: Can't find texture "" -- trying fallback.
  2292. warning: GetResource: Invalid name ""
  2293. info: Can't find texture "" -- trying fallback.
  2294. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_brackman_m02_04486.sfd: 1
  2295. info: Minimized false
  2296. info: Minimized true
  2297. debug: OpenMovie /movies/X06_Rhiza_M02_04487.sfd: 320
  2298. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2299. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2300. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2301. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2302. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2303. debug: Preparing movie /movies/X06_Rhiza_M02_04487.sfd: 320
  2304. warning: GetResource: Invalid name ""
  2305. info: Can't find texture "" -- trying fallback.
  2306. warning: GetResource: Invalid name ""
  2307. info: Can't find texture "" -- trying fallback.
  2308. warning: GetResource: Invalid name ""
  2309. info: Can't find texture "" -- trying fallback.
  2310. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_rhiza_m02_04487.sfd: 1
  2311. info: Minimized false
  2312. debug: Session time: 00:05:37 Game time: 00:38:49 Heap: 736.0M / 617.2M
  2313. info: *DEBUG: Taunt played number 8
  2314. info: *DEBUG: Taunt played number 1
  2315. info: *DEBUG: Taunt played number 3
  2316. debug: OpenMovie /movies/X06_HQ_M02_04490.sfd: 457
  2317. debug: Preparing movie /movies/X06_HQ_M02_04490.sfd: 457
  2318. debug: Preparing movie /movies/X06_HQ_M02_04490.sfd: 457
  2319. debug: Preparing movie /movies/X06_HQ_M02_04490.sfd: 457
  2320. debug: Preparing movie /movies/X06_HQ_M02_04490.sfd: 457
  2321. debug: Preparing movie /movies/X06_HQ_M02_04490.sfd: 457
  2322. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04490.sfd: 569
  2323. warning: Error running lua script: IssueTransportLoad: Couldn't find any units to load.
  2324. stack traceback:
  2325. [C]: in function `IssueTransportLoad'
  2326. ...faforever\gamedata\lua.nx2\lua\scenarioplatoonai.lua(1832): in function `GetLoadTransports'
  2327. ...faforever\gamedata\lua.nx2\lua\scenarioplatoonai.lua(326): in function <...faforever\gamedata\lua.nx2\lua\scenarioplatoonai.lua:252>
  2328. info: *DEBUG: Taunt played number 9
  2329. info: *DEBUG: Taunt played number 2
  2330. info: Minimized true
  2331. warning: GetResource: Invalid name ""
  2332. info: Can't find texture "" -- trying fallback.
  2333. warning: GetResource: Invalid name ""
  2334. info: Can't find texture "" -- trying fallback.
  2335. warning: GetResource: Invalid name ""
  2336. info: Can't find texture "" -- trying fallback.
  2337. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04490.sfd: 1
  2338. info: Minimized false
  2339. debug: Session time: 00:05:54 Game time: 00:39:58 Heap: 736.0M / 621.7M
  2340. info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons 2k/icon_fighter3_intel
  2341. debug: OpenMovie /movies/X06_HQ_M02_04491.sfd: 202
  2342. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2343. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2344. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2345. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2346. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2347. debug: Preparing movie /movies/X06_HQ_M02_04491.sfd: 202
  2348. debug: Playing movie c:\steam\steamapps\common\supreme commander forged alliance\movies\x06_hq_m02_04491.sfd: 313
  2349. info: Minimized true
  2350. warning: GetResource: Invalid name ""
  2351. info: Can't find texture "" -- trying fallback.
  2352. warning: GetResource: Invalid name ""
  2353. info: Can't find texture "" -- trying fallback.
  2354. warning: GetResource: Invalid name ""
  2355. info: Can't find texture "" -- trying fallback.
  2356. info: Minimized false
  2357. info: Minimized true
  2358. debug: Session time: 00:07:39 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2359. debug: Session time: 00:09:56 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2360. debug: Session time: 00:10:12 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2361. debug: Session time: 00:10:24 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2362. debug: Session time: 00:11:04 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2363. debug: Session time: 00:11:17 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2364. debug: Session time: 00:11:56 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2365. debug: Session time: 00:12:27 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2366. debug: Session time: 00:12:47 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2367. debug: Session time: 00:13:03 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2368. debug: Session time: 00:13:27 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2369. debug: Session time: 00:13:41 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2370. debug: Session time: 00:13:56 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2371. debug: Session time: 00:14:52 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2372. debug: Session time: 00:15:08 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2373. debug: Session time: 00:15:59 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2374. debug: Session time: 00:16:44 Game time: 00:40:07 Heap: 736.0M / 603.9M
  2375.  
Add Comment
Please, Sign In to add comment