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DirectorGunner

RSI_Aurora Unserialized XML example from Build 2.5

Jun 14th, 2017
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  1. <Material MtlFlags="524544" MatTemplate="" MatSubTemplate="" vertModifType="0">
  2.   <SubMaterials>
  3.     <Material Name="Exterior_Tile" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="2000A040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING%VERTCOLORS" SurfaceType="metal_dense" Diffuse="0.68668544,0.94730669,1" Specular="0.93868583,0.93011099,0.87136728" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  4.       <TimeOfDay>
  5.         <Glow Time="0" Glow="0" />
  6.         <Glow Time="0" Glow="0" />
  7.         <Glow Time="1" Glow="0" />
  8.         <Glow Time="1" Glow="0" />
  9.       </TimeOfDay>
  10.       <Textures>
  11.         <Texture Map="Diffuse" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_diff.tif" />
  12.         <Texture Map="Bumpmap" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_ddna.tif" />
  13.         <Texture Map="Specular" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_spec.tif">
  14.           <TexMod TexMod_RotateType="0" TexMod_TexGenType="0" TexMod_bTexGenProjected="0" TileU="2" TileV="2" />
  15.         </Texture>
  16.       </Textures>
  17.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  18.     </Material>
  19.     <Material Name="Exterior_FloatedDetails" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008048000800" StringGenMask="%DECAL%NORMAL_MAP%PARALLAX_OCCLUSION_MAPPING%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_dense" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  20.       <TimeOfDay>
  21.         <Glow Time="0" Glow="0" />
  22.         <Glow Time="0" Glow="0" />
  23.         <Glow Time="1" Glow="0" />
  24.         <Glow Time="1" Glow="0" />
  25.       </TimeOfDay>
  26.       <Textures>
  27.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_details_diff.tif" />
  28.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_details_ddna.tif" />
  29.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_details_spec.tif" />
  30.         <Texture Map="Heightmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_details_displ.tif" />
  31.       </Textures>
  32.       <PublicParams DecalDiffuseOpacity="0" POMBumpUVBlend="1" PomDisplacement="0.050000001" DecalFalloff="1.8" SelfShadowStrength="5" HeightBias="0.51099998" DecalAlphaMult="0.79000002" IndirectColor="0.25,0.25,0.25" />
  33.     </Material>
  34.     <Material Name="Exterior_metal_Tile" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="2000A040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING%VERTCOLORS" SurfaceType="metal_dense" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="200" vertModifType="0">
  35.       <TimeOfDay>
  36.         <Glow Time="0" Glow="0" />
  37.         <Glow Time="0" Glow="0" />
  38.         <Glow Time="1" Glow="0" />
  39.         <Glow Time="1" Glow="0" />
  40.       </TimeOfDay>
  41.       <Textures>
  42.         <Texture Map="Diffuse" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_dark_diff.tif" />
  43.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/archive/textures/paneling/white_paneling_dark_ddna.tif" />
  44.         <Texture Map="Specular" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_dark_spec.tif">
  45.           <TexMod TexMod_RotateType="0" TexMod_TexGenType="0" TexMod_bTexGenProjected="0" TileU="2" TileV="2" />
  46.         </Texture>
  47.       </Textures>
  48.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  49.     </Material>
  50.     <Material Name="Interior" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="2000A040000010" StringGenMask="%BLENDLAYER%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING%VERTCOLORS" SurfaceType="metal_thin" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  51.       <TimeOfDay>
  52.         <Glow Time="0" Glow="0" />
  53.         <Glow Time="0" Glow="0" />
  54.         <Glow Time="1" Glow="0" />
  55.         <Glow Time="1" Glow="0" />
  56.       </TimeOfDay>
  57.       <Textures>
  58.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_diff.tif" />
  59.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_ddna.tif" />
  60.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_spec.tif" />
  61.         <Texture Map="Heightmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_displ.tif" />
  62.         <Texture Map="Decal" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_bare_diff.tif" />
  63.         <Texture Map="Custom" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_ddna.tif" />
  64.         <Texture Map="Opacity" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_interior_blend.tif" />
  65.       </Textures>
  66.       <PublicParams BlendFalloff="52.599998" BlendLayer2SpecularColor="0.039999999,0.039999999,0.039999999" BlendLayer2Tiling="1" SSSIndex="0" BlendMaskTiling="1" BlendLayer2DiffuseColor="1,1,1" BlendLayer2Glossiness="255" BlendFactor="0" IndirectColor="0.25,0.25,0.25" />
  67.     </Material>
  68.     <Material Name="Exterior_Unique" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="2000A040000010" StringGenMask="%BLENDLAYER%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING%VERTCOLORS" SurfaceType="metal_dense" Diffuse="0.50888133,0.50888133,0.50888133" Specular="0.27049783,0.27049783,0.27049783" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  69.       <TimeOfDay>
  70.         <Glow Time="0" Glow="0" />
  71.         <Glow Time="0" Glow="0" />
  72.         <Glow Time="1" Glow="0" />
  73.         <Glow Time="1" Glow="0" />
  74.       </TimeOfDay>
  75.       <Textures>
  76.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_diff.tif" />
  77.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_ddna.tif" />
  78.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_spec.tif" />
  79.         <Texture Map="Decal" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_bare_diff.tif" />
  80.         <Texture Map="Custom" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_ddna.tif" />
  81.         <Texture Map="Opacity" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_blend.tif" />
  82.       </Textures>
  83.       <PublicParams BlendFalloff="0.89999998" BlendLayer2SpecularColor="0.046665091,0.046665091,0.046665091" BlendLayer2Tiling="1" SSSIndex="0" BlendMaskTiling="1" BlendLayer2DiffuseColor="0.1620294,0.1620294,0.1620294" BlendLayer2Glossiness="255" BlendFactor="0.44" IndirectColor="0.25,0.25,0.25" />
  84.     </Material>
  85.     <Material Name="Decals" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008040000800" StringGenMask="%DECAL%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="mat_nodraw" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" CloakAmount="0" vertModifType="0">
  86.       <TimeOfDay>
  87.         <Glow Time="0" Glow="0" />
  88.         <Glow Time="0" Glow="0" />
  89.         <Glow Time="1" Glow="0" />
  90.         <Glow Time="1" Glow="0" />
  91.       </TimeOfDay>
  92.       <Textures>
  93.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_decals_diff.tif" />
  94.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_decals_ddna.tif" />
  95.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_decals_spec.tif" />
  96.       </Textures>
  97.       <PublicParams DecalDiffuseOpacity="1" DecalFalloff="1" DecalAlphaMult="1" IndirectColor="0.25,0.25,0.25" />
  98.     </Material>
  99.     <Material Name="screens" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="8000040002" StringGenMask="%ALPHAGLOW%ENABLE_TRANSPARENT_GLOW_PASS%SUBSURFACE_SCATTERING" SurfaceType="glass_thin" Diffuse="0.010960096,0.048171829,0.084376216" Specular="0,0,0" Emissive="0,0,0" Opacity="0.85000002" GlowAmount="2" vertModifType="0">
  100.       <TimeOfDay>
  101.         <Glow Time="0" Glow="0" />
  102.         <Glow Time="0" Glow="0" />
  103.         <Glow Time="1" Glow="0" />
  104.         <Glow Time="1" Glow="0" />
  105.       </TimeOfDay>
  106.       <Textures>
  107.         <Texture Map="Diffuse" File="textures/defaults/16_grey.tif" />
  108.       </Textures>
  109.       <PublicParams AmbientMultiplier="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  110.     </Material>
  111.     <Material Name="Glass" MtlFlags="2623648" MatTemplate="" MatSubTemplate="" Shader="Glass" GenMask="100000" StringGenMask="%DIRT_MAP" SurfaceType="glass_dense" Diffuse="0.017641956,0.015996294,0.013702083" Specular="0.03954624,0.03954624,0.03954624" Emissive="0,0,0" Opacity="0.34999999" Shininess="15" CloakAmount="0" vertModifType="0">
  112.       <TimeOfDay>
  113.         <Glow Time="0" Glow="0" />
  114.         <Glow Time="0" Glow="0" />
  115.         <Glow Time="1" Glow="0" />
  116.         <Glow Time="1" Glow="0" />
  117.       </TimeOfDay>
  118.       <Textures>
  119.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_glass_diff.tif" />
  120.         <Texture Map="Bumpmap" File="objects/spaceships/ships/rsi/aurora/textures/aurora_glass_ddna.tif" />
  121.         <Texture Map="Environment" File="nearest_cubemap" TexType="7" />
  122.       </Textures>
  123.       <PublicParams SpecFromDiffAlphaBias="-3.30667" BumpMapTile="5" TintColor="0.79129797,0.8069523,0.79129797" SpecFromDiffAlphaMult="-9.1999998" TintCloudiness="0" BackLightScale="0.2" BumpScale="0.02" IndirectColor="0.24620135,0.24620135,0.24620135" />
  124.     </Material>
  125.     <Material Name="Holo" MtlFlags="526464" MatTemplate="" MatSubTemplate="" Shader="Hologram" GenMask="0" StringGenMask="" SurfaceType="mat_nodraw" Diffuse="1,1,1" Specular="2.4000001,2.4000001,2.4000001" Emissive="0,0,0" Opacity="1" Shininess="33" GlowAmount="2" vertModifType="0">
  126.       <TimeOfDay>
  127.         <Glow Time="0" Glow="0" />
  128.         <Glow Time="0" Glow="0" />
  129.         <Glow Time="1" Glow="0" />
  130.         <Glow Time="1" Glow="0" />
  131.       </TimeOfDay>
  132.       <Textures>
  133.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/bridge_interior_main_screen_diff.tif" />
  134.       </Textures>
  135.       <PublicParams InterferenceContrast="1" InterferenceSpeedScale="1" EdgeColor="1,1,1" InterferenceSizeScale="0.89999998" FresnelBias="0" />
  136.     </Material>
  137.     <Material Name="bed" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008848000000" StringGenMask="%NORMAL_MAP%PARALLAX_OCCLUSION_MAPPING%PN_TESSELLATION%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="fabric" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  138.       <TimeOfDay>
  139.         <Glow Time="0" Glow="0" />
  140.         <Glow Time="0" Glow="0" />
  141.         <Glow Time="1" Glow="0" />
  142.         <Glow Time="1" Glow="0" />
  143.       </TimeOfDay>
  144.       <Textures>
  145.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/bed_diff.tif" />
  146.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/bed_ddna.tif" />
  147.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/bed_spec.tif" />
  148.         <Texture Map="Heightmap" File="objects/spaceships/ships/RSI/Aurora/textures/bed_displ.tif" />
  149.       </Textures>
  150.       <PublicParams POMBumpUVBlend="1" PomDisplacement="0.050000001" SSSIndex="0" SelfShadowStrength="5" HeightBias="0.41499999" IndirectColor="0.25,0.25,0.25" />
  151.     </Material>
  152.     <Material Name="glassScreen" MtlFlags="526466" MatTemplate="" MatSubTemplate="" Shader="Glass" GenMask="2020" StringGenMask="%BLUR_REFRACTION%DEPTH_FOG" SurfaceType="glass_thin" Diffuse="0.096266121,0.38891026,0.43681276" Specular="1.0292701,1.0115936,0.93411112" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  153.       <TimeOfDay>
  154.         <Glow Time="0" Glow="0" />
  155.         <Glow Time="0" Glow="0" />
  156.         <Glow Time="1" Glow="0" />
  157.         <Glow Time="1" Glow="0" />
  158.       </TimeOfDay>
  159.       <Textures>
  160.         <Texture Map="Environment" File="textures/cubemaps/squadron_42/light_ibl_hanger_back_cm.tif" />
  161.       </Textures>
  162.       <PublicParams FogColor="0.7299189,0.81996369,0.81996369" BumpMapTile="1" TintColor="0.97430021,0.90754718,0.70829779" BlurAmount="0.039000001" FogCutoffEnd="1" FogDensity="0.0080000004" TintCloudiness="0.001" BackLightScale="0.95200002" BumpScale="0" />
  163.     </Material>
  164.     <Material Name="Pipes" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008048000000" StringGenMask="%NORMAL_MAP%PARALLAX_OCCLUSION_MAPPING%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_hollow" Diffuse="0.69408053,0.69408053,0.69408053" Specular="0.77422732,0.77422732,0.77422732" Emissive="0,0,0" Opacity="1" Shininess="204" vertModifType="0">
  165.       <TimeOfDay>
  166.         <Glow Time="0" Glow="0" />
  167.         <Glow Time="0" Glow="0" />
  168.         <Glow Time="1" Glow="0" />
  169.         <Glow Time="1" Glow="0" />
  170.       </TimeOfDay>
  171.       <Textures>
  172.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_pipes_diff.tif" />
  173.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_pipes_ddna.tif" />
  174.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_pipes_spec.tif" />
  175.         <Texture Map="Heightmap" File="objects/spaceships/ships/RSI/Aurora/textures/aurora_exterior_pipes_displ.tif" />
  176.       </Textures>
  177.       <PublicParams POMBumpUVBlend="1" PomDisplacement="0.050000001" SSSIndex="0" SelfShadowStrength="3" HeightBias="0.5" IndirectColor="0.25,0.25,0.25" />
  178.     </Material>
  179.     <Material Name="Proxy" MtlFlags="525440" MatTemplate="" MatSubTemplate="" Shader="NoDraw" GenMask="0" StringGenMask="" SurfaceType="mat_nodraw" Diffuse="1,0.0041161771,0.0041161771" Specular="0,0,0" Emissive="0,0,0" Opacity="0.44999999" Shininess="10" vertModifType="0">
  180.       <TimeOfDay>
  181.         <Glow Time="0" Glow="0" />
  182.         <Glow Time="0" Glow="0" />
  183.         <Glow Time="1" Glow="0" />
  184.         <Glow Time="1" Glow="0" />
  185.       </TimeOfDay>
  186.       <Textures />
  187.     </Material>
  188.     <Material Name="Seat belt" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_thin" Diffuse="0.17677432,0.17677432,0.17677432" Specular="0.86931992,0.86931992,0.86931992" Emissive="0,0,0" Opacity="1" Shininess="184" vertModifType="0">
  189.       <TimeOfDay>
  190.         <Glow Time="0" Glow="0" />
  191.         <Glow Time="0" Glow="0" />
  192.         <Glow Time="1" Glow="0" />
  193.         <Glow Time="1" Glow="0" />
  194.       </TimeOfDay>
  195.       <Textures>
  196.         <Texture Map="Diffuse" File="objects/spaceships/ships/RSI/Aurora/textures/seat_belt_diff.tif" />
  197.         <Texture Map="Bumpmap" File="objects/spaceships/ships/RSI/Aurora/textures/seat_belt_ddna.tif" />
  198.         <Texture Map="Specular" File="objects/spaceships/ships/RSI/Aurora/textures/seat_belt_spec.tif" />
  199.         <Texture Map="Heightmap" File="objects/spaceships/ships/RSI/Aurora/textures/seat_belt_displ.tif" />
  200.       </Textures>
  201.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  202.     </Material>
  203.     <Material Name="voshkod_energia_iv" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_dense" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" vertModifType="0">
  204.       <TimeOfDay>
  205.         <Glow Time="0" Glow="0" />
  206.         <Glow Time="0" Glow="0" />
  207.         <Glow Time="1" Glow="0" />
  208.         <Glow Time="1" Glow="0" />
  209.       </TimeOfDay>
  210.       <Textures>
  211.         <Texture Map="Diffuse" File="objects/spaceships/thrusters/okb/textures/voshkod_energia_iv_diff.tif" />
  212.         <Texture Map="Bumpmap" File="objects/spaceships/thrusters/okb/textures/voshkod_energia_iv_ddn.tif" />
  213.         <Texture Map="Specular" File="objects/spaceships/thrusters/okb/textures/voshkod_energia_iv_spec.tif" />
  214.       </Textures>
  215.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  216.     </Material>
  217.     <Material Name="Damage" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_dense" Diffuse="0.588,0.588,0.588" Specular="0,0,0" Emissive="0,0,0" Opacity="1" Shininess="10" vertModifType="0">
  218.       <TimeOfDay>
  219.         <Glow Time="0" Glow="0" />
  220.         <Glow Time="0" Glow="0" />
  221.         <Glow Time="1" Glow="0" />
  222.         <Glow Time="1" Glow="0" />
  223.       </TimeOfDay>
  224.       <Textures>
  225.         <Texture Map="Diffuse" File="objects/spaceships/textures/damage/spaceships_damaged_parts_diff.tif" />
  226.         <Texture Map="Bumpmap" File="objects/spaceships/textures/damage/spaceships_damaged_parts_ddna.tif" />
  227.         <Texture Map="Specular" File="objects/spaceships/textures/damage/spaceships_damaged_parts_spec.tif" />
  228.       </Textures>
  229.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  230.     </Material>
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  284.         <Glow Time="1" Glow="0" />
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  287.       <Textures>
  288.         <Texture Map="Diffuse" File="objects/spaceships/ships/rsi/aurora/textures/aurora_dstc_thuster_glow_diff.tif" />
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  292.     <Material Name="Paint" MtlFlags="524416" MatTemplate="" MatSubTemplate="" Shader="Illum" GenMask="20008040000000" StringGenMask="%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="metal_dense" Diffuse="1,1,1" Specular="1,1,1" Emissive="0,0,0" Opacity="1" Shininess="255" CloakAmount="0" vertModifType="0">
  293.       <TimeOfDay>
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  295.         <Glow Time="0" Glow="0" />
  296.         <Glow Time="1" Glow="0" />
  297.         <Glow Time="1" Glow="0" />
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  299.       <Textures>
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  301.         <Texture Map="Bumpmap" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_ddna.tif" />
  302.         <Texture Map="Specular" File="objects/spaceships/ships/rsi/aurora/textures/white_panneling_spec.tif" />
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  304.       <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  305.     </Material>
  306.   </SubMaterials>
  307.   <PublicParams SSSIndex="0" IndirectColor="0.25,0.25,0.25" />
  308. </Material>
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