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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  48. - Completed reload, in 0.820 seconds
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  54. UnloadTime: 2.806715 ms
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56. UnloadTime: 5.608939 ms
  57. HDR Render Texture not supported, disabling HDR on reflection probe.
  58.  
  59. (Filename: Line: 257)
  60.  
  61. 2017-07-14T18:11:52 0.016 INF Awake
  62. 2017-07-14T18:11:52 0.097 INF Version: Alpha 16 (b138) Compatibility Version: Alpha 16, Build: Windows 64 Bit
  63. 2017-07-14T18:11:52 0.098 INF System information:
  64. 2017-07-14T18:11:52 0.099 INF OS: Windows 10 (10.0.0) 64bit
  65. 2017-07-14T18:11:52 0.100 INF CPU: Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (cores: 2)
  66. 2017-07-14T18:11:52 0.100 INF RAM: 6044 MB
  67. 2017-07-14T18:11:52 0.100 INF GPU: Null Device (128 MB)
  68. 2017-07-14T18:11:52 0.112 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  69. 2017-07-14T18:11:52 0.131 INF Last played version: Alpha 16
  70. 2017-07-14T18:11:52 0.132 INF Local UTC offset: -7 hours
  71. 2017-07-14T18:11:52 0.136 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2017-07-14__18-11-48.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  72. 2017-07-14T18:11:52 0.140 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
  73. 2017-07-14T18:11:52 0.198 INF Parsing server configfile successfully completed
  74. 2017-07-14T18:11:52 0.199 INF Starting dedicated server level=Random Gen game name=direwolf
  75. 2017-07-14T18:11:52 0.199 INF Maximum allowed players: 8
  76. 2017-07-14T18:11:52 0.200 INF Game mode: GameModeSurvivalMP
  77. 2017-07-14T18:11:52 0.206 INF Not running in Big Picture Mode, no on-screen keyboard available
  78. 2017-07-14T18:11:52 0.208 INF Starting PlayerInputManager...
  79. 2017-07-14T18:11:52 0.238 INF InControl (version 1.6.8 build 8730, native module = False, XInput = False)
  80. 2017-07-14T18:11:53 0.402 INF Starting UserProfileManager...
  81. 2017-07-14T18:11:53 0.644 INF Texture quality is set to 3
  82. 2017-07-14T18:11:53 1.020 INF [NET] Disabling protocol: UNET
  83. 2017-07-14T18:11:53 1.031 INF NET: InitCallbacks
  84. 2017-07-14T18:11:53 1.034 INF [MODS] No mods folder found
  85. 2017-07-14T18:11:53 1.076 INF Loading permissions file at 'C:\Users\jorda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  86. 2017-07-14T18:11:53 1.170 INF Loading permissions file done.
  87. 2017-07-14T18:11:53 1.226 INF SdtdLog: No config found
  88. 2017-07-14T18:11:54 1.823 INF Reloading serveradmin.xml
  89. 2017-07-14T18:11:54 1.826 INF Loading permissions file at 'C:\Users\jorda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  90. 2017-07-14T18:11:54 1.830 INF Loading permissions file done.
  91. UMA Overlay loading took 11066 ms
  92.  
  93. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  94.  
  95. UMA Slot loading took 7 ms
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  98.  
  99. HDR Render Texture not supported, disabling HDR on reflection probe.
  100.  
  101. (Filename: Line: 257)
  102.  
  103. HDR Render Texture not supported, disabling HDR on reflection probe.
  104.  
  105. (Filename: Line: 257)
  106.  
  107. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  108. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  109. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  110. 2017-07-14T18:12:53 60.992 INF WorldStaticData.Init() needed 41.220s
  111. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  112. 2017-07-14T18:12:53 61.166 INF Started Telnet on 8081
  113. 2017-07-14T18:12:53 61.167 INF Awake done
  114. 2017-07-14T18:12:54 62.204 INF Atlas reset took 323 ms
  115. 2017-07-14T18:12:54 62.204 INF Atlas load took 1035 ms
  116. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  117. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  118. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  119. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  120.  
  121. Unloading 6427 unused Assets to reduce memory usage. Loaded Objects now: 205310.
  122. Total: 288.147552 ms (FindLiveObjects: 33.641766 ms CreateObjectMapping: 9.402126 ms MarkObjects: 223.639603 ms DeleteObjects: 21.455379 ms)
  123.  
  124. 2017-07-14T18:12:55 62.942 INF NET: Starting server protocols
  125. 2017-07-14T18:12:55 63.007 INF NET: Unity NW server started
  126. 2017-07-14T18:12:55 63.008 INF [Steamworks.NET] NET: Server started
  127. 2017-07-14T18:12:55 63.010 INF StartGame
  128. Setting up 1 worker threads for Enlighten.
  129. Thread -> id: 1144 -> priority: 1
  130. 2017-07-14T18:12:56 63.551 INF Atlas reset took 292 ms
  131. 2017-07-14T18:12:56 63.618 INF Persistent GamePrefs saved
  132. GamePref.AdminFileName = serveradmin.xml
  133. GamePref.AirDropFrequency = 72
  134. GamePref.AirDropMarker = False
  135. GamePref.AutopilotMode = 0
  136. GamePref.BedrollDeadZoneSize = 15
  137. GamePref.BlockDurabilityModifier = 100
  138. GamePref.BloodMoonEnemyCount = 8
  139. GamePref.BuildCreate = False
  140. GamePref.ConnectToServerIP = 127.0.0.1
  141. GamePref.ConnectToServerPort = 26900
  142. GamePref.ControlPanelEnabled = False
  143. GamePref.ControlPanelPort = 8080
  144. GamePref.CraftTimer =
  145. GamePref.CreateLevelDim = 8
  146. GamePref.CreateLevelName = My Level
  147. GamePref.CreativeMenuEnabled = False
  148. GamePref.DayCount = 3
  149. GamePref.DayLightLength = 18
  150. GamePref.DayNightLength = 60
  151. GamePref.DebugMenuEnabled = False
  152. GamePref.DebugMenuShowTasks = False
  153. GamePref.DebugStopEnemiesMoving = False
  154. GamePref.DropOnDeath = 0
  155. GamePref.DropOnQuit = 0
  156. GamePref.DynamicSpawner =
  157. GamePref.EACEnabled = True
  158. GamePref.EnemyDifficulty = 0
  159. GamePref.EnemySpawnMode = True
  160. GamePref.FavoriteServersList =
  161. GamePref.FragLimit = 20
  162. GamePref.GameDifficulty = 2
  163. GamePref.GameGuidClient =
  164. GamePref.GameMode = GameModeSurvivalMP
  165. GamePref.GameName = direwolf
  166. GamePref.GameNameClient = My Game
  167. GamePref.GameVersion = Alpha 16
  168. GamePref.GameWorld = Random Gen
  169. GamePref.HideCommandExecutionLog = 0
  170. GamePref.JoiningOptions = True
  171. GamePref.LandClaimDeadZone = 30
  172. GamePref.LandClaimDecayMode = 0
  173. GamePref.LandClaimExpiryTime = 3
  174. GamePref.LandClaimOfflineDurabilityModifier = 4
  175. GamePref.LandClaimOnlineDurabilityModifier = 4
  176. GamePref.LandClaimSize = 41
  177. GamePref.LastGameResetRevision = 0
  178. GamePref.LootAbundance = 100
  179. GamePref.LootRespawnDays = 30
  180. GamePref.LootTimer =
  181. GamePref.MatchLength = 10
  182. GamePref.MaxSpawnedAnimals = 50
  183. GamePref.MaxSpawnedZombies = 60
  184. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  185. GamePref.NoGraphicsMode = True
  186. GamePref.OptionsAA = 0
  187. GamePref.OptionsAllowController = True
  188. GamePref.OptionsAmbientVolumeLevel = 1
  189. GamePref.OptionsAudioOcclusion = False
  190. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  191. GamePref.OptionsBloom = False
  192. GamePref.OptionsControllerVibration = True
  193. GamePref.OptionsDeferredLighting = True
  194. GamePref.OptionsDOF = False
  195. GamePref.OptionsFieldOfView = 50
  196. GamePref.OptionsForegroundGlobalOpacity = 1
  197. GamePref.OptionsGamma = 0.375
  198. GamePref.OptionsGraphicsQuality = 1
  199. GamePref.OptionsGrassDistance = 1
  200. GamePref.OptionsHudOpacity = 1
  201. GamePref.OptionsHudSize = 2
  202. GamePref.OptionsImageEffects = False
  203. GamePref.OptionsInterfaceSensitivity = 0.75
  204. GamePref.OptionsInvertMouse = False
  205. GamePref.OptionsLODDistance = 0.5
  206. GamePref.OptionsMicVolumeLevel = 0.75
  207. GamePref.OptionsMotionBlur = 0
  208. GamePref.OptionsMouseSensitivity = 0.5
  209. GamePref.OptionsMusicVolumeLevel = 0.5
  210. GamePref.OptionsObjectBlur = False
  211. GamePref.OptionsOverallAudioVolumeLevel = 1
  212. GamePref.OptionsPlayerModel = playerMale
  213. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  214. GamePref.OptionsReflectedShadows = False
  215. GamePref.OptionsReflectionBounces = 0
  216. GamePref.OptionsReflectionCullList = Default
  217. GamePref.OptionsReflectionFarClip = 3000
  218. GamePref.OptionsReflectionQuality = 0
  219. GamePref.OptionsReflectionRefreshMode = ViaScripting
  220. GamePref.OptionsReflectionRefreshRate = 0
  221. GamePref.OptionsReflectionShadowDistance = 60
  222. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  223. GamePref.OptionsResolution = 0
  224. GamePref.OptionsScreenBoundsValue = 1
  225. GamePref.OptionsShadowDistance = 1
  226. GamePref.OptionsShowCompass = True
  227. GamePref.OptionsShowCrosshair = True
  228. GamePref.OptionsSSAO = False
  229. GamePref.OptionsStabSpawnBlocksOnGround = True
  230. GamePref.OptionsSunShafts = False
  231. GamePref.OptionsTempCelsius = False
  232. GamePref.OptionsTextureQuality = 2
  233. GamePref.OptionsTreeQuality = 1
  234. GamePref.OptionsUMATextureQuality = 1
  235. GamePref.OptionsViewDistance = 8
  236. GamePref.OptionsVoiceChatEnabled = True
  237. GamePref.OptionsVoiceVolumeLevel = 0.75
  238. GamePref.OptionsVsync = 1
  239. GamePref.OptionsWaterParticleLimiter = 0
  240. GamePref.OptionsWaterQuality = 0
  241. GamePref.PersistentPlayerProfiles = False
  242. GamePref.PlayerAutologin = False
  243. GamePref.PlayerId =
  244. GamePref.PlayerKillingMode = 3
  245. GamePref.PlayerName = Player
  246. GamePref.PlayerSafeZoneHours = 5
  247. GamePref.PlayerSafeZoneLevel = 5
  248. GamePref.PlayerToken =
  249. GamePref.RebuildMap = False
  250. GamePref.SaveGameFolder = C:\Users\jorda\AppData\Roaming/7DaysToDie/Saves
  251. GamePref.SelectionContextMode = 0
  252. GamePref.SelectionOperationMode = 0
  253. GamePref.ServerAdminSlots = 0
  254. GamePref.ServerAdminSlotsPermission = 0
  255. GamePref.ServerDescription = A 7 Days to Die server
  256. GamePref.ServerDisabledNetworkProtocols = UNET
  257. GamePref.ServerIP =
  258. GamePref.ServerIsPublic = True
  259. GamePref.ServerMaxPlayerCount = 8
  260. GamePref.ServerName = sevenkingdoms
  261. GamePref.ServerPort = 26900
  262. GamePref.ServerReservedSlots = 0
  263. GamePref.ServerReservedSlotsPermission = 100
  264. GamePref.ServerWebsiteURL =
  265. GamePref.ShowFriendPlayerOnMap = True
  266. GamePref.TelnetEnabled = True
  267. GamePref.TelnetPort = 8081
  268. GamePref.ZombiePlayers = True
  269. GamePref.ZombiesRun = 0
  270. GameStat.AirDropFrequency = 0
  271. GameStat.AirDropMarker = False
  272. GameStat.AnimalCount = 0
  273. GameStat.BlockDurabilityModifier = 1
  274. GameStat.BloodMoonEnemyCount = 8
  275. GameStat.ChunkStabilityEnabled = True
  276. GameStat.CraftTimer =
  277. GameStat.CurrentRoundIx = 0
  278. GameStat.DayLightLength = 18
  279. GameStat.DayLimitActive = False
  280. GameStat.DayLimitThisRound = 0
  281. GameStat.Difficulty = 2
  282. GameStat.DropOnDeath = 1
  283. GameStat.DropOnQuit = 0
  284. GameStat.EnemyCount = 0
  285. GameStat.EnemyDifficulty = Normal
  286. GameStat.EnemySpawnMode = True
  287. GameStat.FragLimitActive = False
  288. GameStat.FragLimitThisRound = 0
  289. GameStat.GameDifficulty = 2
  290. GameStat.GameModeId = 0
  291. GameStat.GameState = 0
  292. GameStat.GlobalMessageToShow =
  293. GameStat.IsCreativeMenuEnabled = False
  294. GameStat.IsFlyingEnabled = False
  295. GameStat.IsPlayerCollisionEnabled = True
  296. GameStat.IsPlayerDamageEnabled = True
  297. GameStat.IsResetMapOnRestart = False
  298. GameStat.IsSaveSupplyCrates = True
  299. GameStat.IsSpawnEnemies = True
  300. GameStat.IsSpawnNearOtherPlayer = False
  301. GameStat.IsTeleportEnabled = False
  302. GameStat.IsVersionCheckDone = False
  303. GameStat.LandClaimDeadZone = 30
  304. GameStat.LandClaimDecayMode = 0
  305. GameStat.LandClaimExpiryTime = 3
  306. GameStat.LandClaimOfflineDurabilityModifier = 32
  307. GameStat.LandClaimOnlineDurabilityModifier = 32
  308. GameStat.LandClaimSize = 41
  309. GameStat.LoadScene =
  310. GameStat.LootTimer =
  311. GameStat.PlayerKillingMode = KillStrangersOnly
  312. GameStat.ScoreDiedMultiplier = -5
  313. GameStat.ScorePlayerKillMultiplier = 1
  314. GameStat.ScoreZombieKillMultiplier = 1
  315. GameStat.ShowAllPlayersOnMap = False
  316. GameStat.ShowFriendPlayerOnMap = True
  317. GameStat.ShowSpawnWindow = False
  318. GameStat.ShowWindow =
  319. GameStat.ShowZombieCounter = False
  320. GameStat.TimeLimitActive = False
  321. GameStat.TimeLimitThisRound = 0
  322. GameStat.TimeOfDayIncPerSec = 20
  323. GameStat.ZombieHordeMeter = False
  324. 2017-07-14T18:12:56 63.726 INF StartAsServer
  325. 2017-07-14T18:12:56 63.983 INF createWorld: Random Gen, direwolf, GameModeSurvivalMP
  326. 2017-07-14T18:12:56 64.124 INF Started thread thread_Regenerating
  327. 2017-07-14T18:12:56 64.124 INF Started thread OF
  328. 2017-07-14T18:12:57 64.401 INF World.Load: Random Gen
  329. 2017-07-14T18:12:57 64.469 INF Started thread thread_Pathfinder
  330. 2017-07-14T18:12:57 64.492 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  331. 2017-07-14T18:12:57 64.503 INF Started thread thread_GenerateChunks
  332. 2017-07-14T18:12:57 64.645 INF Loading and parsing of generator took 141ms
  333. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  334. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  335. 2017-07-14T18:12:58 65.437 INF ************************Weather Packages Created FROM BIOMES :D ************************
  336. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  337. 2017-07-14T18:12:58 65.743 INF createWorld() done
  338. 2017-07-14T18:12:58 65.746 INF Loading players.xml
  339. 2017-07-14T18:12:58 66.016 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  340. 2017-07-14T18:12:59 66.373 INF [EAC] Starting EAC server
  341. 2017-07-14T18:12:59 66.502 INF [EAC] Log: [SetLogCallback] Procedure: 00000000315F71F0 LogLevel: Debug
  342. 2017-07-14T18:12:59 66.535 INF StartGame done
  343. 2017-07-14T18:13:00 67.724 INF [Steamworks.NET] GameServer.Init successful
  344. 2017-07-14T18:13:02 69.403 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90109957232737289
  345. 2017-07-14T18:16:37 284.364 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  346. 2017-07-14T18:16:37 284.576 INF PlayerLogin: Bucks902/Alpha 16
  347. 2017-07-14T18:16:37 284.577 INF Client IP: 192.168.2.19
  348. 2017-07-14T18:16:37 284.579 INF [Steamworks.NET] Auth.AuthenticateUser()
  349. 2017-07-14T18:16:37 284.581 INF [Steamworks.NET] Authenticating player: Bucks902 SteamId: 76561198373386190 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  350. 2017-07-14T18:16:37 284.927 INF [Steamworks.NET] Authentication callback. ID: 76561198373386190, owner: 76561198373386190, result: k_EAuthSessionResponseOK
  351. 2017-07-14T18:16:37 284.930 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  352. 2017-07-14T18:16:37 284.933 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  353. 2017-07-14T18:16:37 284.938 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561198373386190 PlayerIP: 192.168.2.19 OwnerGUID: 76561198373386190 PlayerName: Bucks902
  354. 2017-07-14T18:16:38 285.815 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
  355. 2017-07-14T18:16:38 285.817 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
  356. 2017-07-14T18:16:38 285.828 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  357. 2017-07-14T18:16:39 286.645 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
  358. 2017-07-14T18:16:39 286.647 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
  359. 2017-07-14T18:16:39 286.674 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  360. 2017-07-14T18:16:39 286.676 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  361. 2017-07-14T18:16:39 286.680 INF Allowing player with id 76561198373386190
  362. 2017-07-14T18:16:40 288.276 INF RequestToEnterGame: 76561198373386190/Bucks902
  363. 2017-07-14T18:16:41 289.223 WRN Prefab is missing name!
  364. 2017-07-14T18:16:42 289.297 WRN Prefab is missing name!
  365. 2017-07-14T18:16:42 289.298 WRN Prefab is missing name!
  366. 2017-07-14T18:16:42 289.362 WRN Prefab is missing name!
  367. 2017-07-14T18:16:42 289.362 WRN Prefab is missing name!
  368. 2017-07-14T18:16:42 289.363 WRN Prefab is missing name!
  369. 2017-07-14T18:16:42 289.366 WRN Prefab is missing name!
  370. 2017-07-14T18:16:42 289.367 WRN Prefab is missing name!
  371. 2017-07-14T18:16:42 289.367 WRN Prefab is missing name!
  372. 2017-07-14T18:16:42 289.367 WRN Prefab is missing name!
  373. 2017-07-14T18:16:42 289.368 WRN Prefab is missing name!
  374. 2017-07-14T18:16:42 289.368 WRN Prefab is missing name!
  375. 2017-07-14T18:16:42 289.369 WRN Prefab is missing name!
  376. 2017-07-14T18:16:42 289.369 WRN Prefab is missing name!
  377. 2017-07-14T18:16:42 289.369 WRN Prefab is missing name!
  378. 2017-07-14T18:16:42 289.370 WRN Prefab is missing name!
  379. 2017-07-14T18:16:42 289.370 WRN Prefab is missing name!
  380. 2017-07-14T18:16:42 289.370 WRN Prefab is missing name!
  381. 2017-07-14T18:16:43 290.578 WRN Prefab is missing name!
  382. 2017-07-14T18:16:43 290.580 WRN Prefab is missing name!
  383. 2017-07-14T18:16:43 290.580 WRN Prefab is missing name!
  384. 2017-07-14T18:16:43 290.580 WRN Prefab is missing name!
  385. 2017-07-14T18:16:43 290.581 WRN Prefab is missing name!
  386. 2017-07-14T18:16:43 290.581 WRN Prefab is missing name!
  387. 2017-07-14T18:16:43 290.632 WRN Prefab is missing name!
  388. 2017-07-14T18:16:43 290.633 WRN Prefab is missing name!
  389. 2017-07-14T18:16:43 290.634 WRN Prefab is missing name!
  390. 2017-07-14T18:16:43 290.634 WRN Prefab is missing name!
  391. 2017-07-14T18:16:43 290.635 WRN Prefab is missing name!
  392. 2017-07-14T18:16:43 290.636 WRN Prefab is missing name!
  393. 2017-07-14T18:16:43 290.676 WRN Prefab is missing name!
  394. 2017-07-14T18:16:43 290.676 WRN Prefab is missing name!
  395. 2017-07-14T18:16:43 290.677 WRN Prefab is missing name!
  396. 2017-07-14T18:16:43 290.677 WRN Prefab is missing name!
  397. 2017-07-14T18:16:43 290.677 WRN Prefab is missing name!
  398. 2017-07-14T18:16:43 290.678 WRN Prefab is missing name!
  399. 2017-07-14T18:16:51 298.328 WRN Prefab is missing name!
  400. 2017-07-14T18:16:51 298.363 WRN Prefab is missing name!
  401. 2017-07-14T18:16:51 298.363 WRN Prefab is missing name!
  402. 2017-07-14T18:16:51 298.365 WRN Prefab is missing name!
  403. 2017-07-14T18:16:51 298.366 WRN Prefab is missing name!
  404. 2017-07-14T18:16:51 298.366 WRN Prefab is missing name!
  405. 2017-07-14T18:16:51 298.367 WRN Prefab is missing name!
  406. 2017-07-14T18:16:51 298.368 WRN Prefab is missing name!
  407. 2017-07-14T18:16:51 298.368 WRN Prefab is missing name!
  408. 2017-07-14T18:16:51 298.368 WRN Prefab is missing name!
  409. 2017-07-14T18:16:51 298.369 WRN Prefab is missing name!
  410. 2017-07-14T18:16:51 298.369 WRN Prefab is missing name!
  411. 2017-07-14T18:16:51 298.380 WRN Prefab is missing name!
  412. 2017-07-14T18:16:51 298.380 WRN Prefab is missing name!
  413. 2017-07-14T18:16:51 298.391 WRN Prefab is missing name!
  414. 2017-07-14T18:16:51 298.398 WRN Prefab is missing name!
  415. 2017-07-14T18:16:51 298.398 WRN Prefab is missing name!
  416. 2017-07-14T18:16:51 298.398 WRN Prefab is missing name!
  417. 2017-07-14T18:16:51 298.399 WRN Prefab is missing name!
  418. 2017-07-14T18:16:51 298.399 WRN Prefab is missing name!
  419. 2017-07-14T18:16:51 298.399 WRN Prefab is missing name!
  420. 2017-07-14T18:16:51 298.408 WRN Prefab is missing name!
  421. 2017-07-14T18:17:04 311.408 INF RequestToSpawnPlayer: 171, Bucks902, 8
  422. 2017-07-14T18:17:04 311.488 INF Created player with id=171
  423. 2017-07-14T18:17:04 311.636 ERR Exception in thread thread_GenerateChunks:
  424. 2017-07-14T18:17:04 311.637 EXC Argument cannot be null.
  425. Parameter name: collection
  426. ArgumentNullException: Argument cannot be null.
  427. Parameter name: collection
  428. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  429. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  430. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  431. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  432. at RWG2.RWGPrefabDecorator.DecorateChunk (.World _world, .Chunk _chunk, System.Random _random) [0x00000] in <filename unknown>:0
  433. at ChunkProviderGenerateWorld.DoGenerateChunks () [0x00000] in <filename unknown>:0
  434. at ChunkProviderGenerateWorld.thread_GenerateChunks (.ThreadInfo _threadInfo) [0x00000] in <filename unknown>:0
  435. at ThreadManager.OJ (System.Object ) [0x00000] in <filename unknown>:0
  436. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  437. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  438. UnityEngine.Logger:LogException(Exception, Object)
  439. UnityEngine.Debug:LogException(Exception)
  440. Logger:masterLogException(Exception)
  441. Logger:Exception(Exception)
  442. Log:Exception(Exception)
  443. ThreadManager:OJ(Object)
  444.  
  445. (Filename: Line: -1)
  446.  
  447. 2017-07-14T18:17:04 311.654 INF Exited thread thread_GenerateChunks
  448. ArgumentNullException: Argument cannot be null.
  449. Parameter name: collection
  450. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  451. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  452. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  453. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  454. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  455. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  456. at GameManager.EF () [0x00000] in <filename unknown>:0
  457. at GameManager.Update () [0x00000] in <filename unknown>:0
  458.  
  459. (Filename: Line: -1)
  460.  
  461. ArgumentNullException: Argument cannot be null.
  462. Parameter name: collection
  463. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  464. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  465. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  466. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  467. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  468. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  469. at GameManager.EF () [0x00000] in <filename unknown>:0
  470. at GameManager.Update () [0x00000] in <filename unknown>:0
  471.  
  472. (Filename: Line: -1)
  473.  
  474. 2017-07-14T18:17:11 318.881 INF Time: 4.05m FPS: 19.79 Heap: 796.0MB Max: 796.0MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1348.7MB
  475. ArgumentNullException: Argument cannot be null.
  476. Parameter name: collection
  477. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  478. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  479. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  480. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  481. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  482. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  483. at GameManager.EF () [0x00000] in <filename unknown>:0
  484. at GameManager.Update () [0x00000] in <filename unknown>:0
  485.  
  486. (Filename: Line: -1)
  487.  
  488. ArgumentNullException: Argument cannot be null.
  489. Parameter name: collection
  490. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  491. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  492. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  493. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  494. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  495. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  496. at GameManager.EF () [0x00000] in <filename unknown>:0
  497. at GameManager.Update () [0x00000] in <filename unknown>:0
  498.  
  499. (Filename: Line: -1)
  500.  
  501. ArgumentNullException: Argument cannot be null.
  502. Parameter name: collection
  503. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  504. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  505. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  506. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  507. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  508. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  509. at GameManager.EF () [0x00000] in <filename unknown>:0
  510. at GameManager.Update () [0x00000] in <filename unknown>:0
  511.  
  512. (Filename: Line: -1)
  513.  
  514. ArgumentNullException: Argument cannot be null.
  515. Parameter name: collection
  516. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  517. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  518. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  519. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  520. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  521. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  522. at GameManager.EF () [0x00000] in <filename unknown>:0
  523. at GameManager.Update () [0x00000] in <filename unknown>:0
  524.  
  525. (Filename: Line: -1)
  526.  
  527. ArgumentNullException: Argument cannot be null.
  528. Parameter name: collection
  529. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  530. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  531. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  532. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  533. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  534. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  535. at GameManager.EF () [0x00000] in <filename unknown>:0
  536. at GameManager.Update () [0x00000] in <filename unknown>:0
  537.  
  538. (Filename: Line: -1)
  539.  
  540. ArgumentNullException: Argument cannot be null.
  541. Parameter name: collection
  542. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  543. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  544. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  545. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  546. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  547. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  548. at GameManager.EF () [0x00000] in <filename unknown>:0
  549. at GameManager.Update () [0x00000] in <filename unknown>:0
  550.  
  551. (Filename: Line: -1)
  552.  
  553. 2017-07-14T18:17:41 349.150 INF Time: 4.56m FPS: 20.34 Heap: 802.7MB Max: 802.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1348.8MB
  554. ArgumentNullException: Argument cannot be null.
  555. Parameter name: collection
  556. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  557. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  558. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  559. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  560. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  561. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  562. at GameManager.EF () [0x00000] in <filename unknown>:0
  563. at GameManager.Update () [0x00000] in <filename unknown>:0
  564.  
  565. (Filename: Line: -1)
  566.  
  567. ArgumentNullException: Argument cannot be null.
  568. Parameter name: collection
  569. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  570. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  571. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  572. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  573. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  574. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  575. at GameManager.EF () [0x00000] in <filename unknown>:0
  576. at GameManager.Update () [0x00000] in <filename unknown>:0
  577.  
  578. (Filename: Line: -1)
  579.  
  580. ArgumentNullException: Argument cannot be null.
  581. Parameter name: collection
  582. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  583. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  584. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  585. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  586. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  587. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  588. at GameManager.EF () [0x00000] in <filename unknown>:0
  589. at GameManager.Update () [0x00000] in <filename unknown>:0
  590.  
  591. (Filename: Line: -1)
  592.  
  593. ArgumentNullException: Argument cannot be null.
  594. Parameter name: collection
  595. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  596. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  597. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  598. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  599. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  600. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  601. at GameManager.EF () [0x00000] in <filename unknown>:0
  602. at GameManager.Update () [0x00000] in <filename unknown>:0
  603.  
  604. (Filename: Line: -1)
  605.  
  606. ArgumentNullException: Argument cannot be null.
  607. Parameter name: collection
  608. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  609. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  610. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  611. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  612. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  613. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  614. at GameManager.EF () [0x00000] in <filename unknown>:0
  615. at GameManager.Update () [0x00000] in <filename unknown>:0
  616.  
  617. (Filename: Line: -1)
  618.  
  619. ArgumentNullException: Argument cannot be null.
  620. Parameter name: collection
  621. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  622. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  623. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  624. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  625. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  626. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  627. at GameManager.EF () [0x00000] in <filename unknown>:0
  628. at GameManager.Update () [0x00000] in <filename unknown>:0
  629.  
  630. (Filename: Line: -1)
  631.  
  632. 2017-07-14T18:18:12 379.461 INF Time: 5.06m FPS: 20.34 Heap: 809.8MB Max: 809.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1354.2MB
  633. ArgumentNullException: Argument cannot be null.
  634. Parameter name: collection
  635. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  636. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  637. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  638. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  639. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  640. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  641. at GameManager.EF () [0x00000] in <filename unknown>:0
  642. at GameManager.Update () [0x00000] in <filename unknown>:0
  643.  
  644. (Filename: Line: -1)
  645.  
  646. ArgumentNullException: Argument cannot be null.
  647. Parameter name: collection
  648. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  649. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  650. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  651. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  652. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  653. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  654. at GameManager.EF () [0x00000] in <filename unknown>:0
  655. at GameManager.Update () [0x00000] in <filename unknown>:0
  656.  
  657. (Filename: Line: -1)
  658.  
  659. ArgumentNullException: Argument cannot be null.
  660. Parameter name: collection
  661. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  662. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  663. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  664. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  665. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  666. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  667. at GameManager.EF () [0x00000] in <filename unknown>:0
  668. at GameManager.Update () [0x00000] in <filename unknown>:0
  669.  
  670. (Filename: Line: -1)
  671.  
  672. ArgumentNullException: Argument cannot be null.
  673. Parameter name: collection
  674. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  675. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  676. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  677. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  678. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  679. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  680. at GameManager.EF () [0x00000] in <filename unknown>:0
  681. at GameManager.Update () [0x00000] in <filename unknown>:0
  682.  
  683. (Filename: Line: -1)
  684.  
  685. ArgumentNullException: Argument cannot be null.
  686. Parameter name: collection
  687. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  688. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  689. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  690. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  691. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  692. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  693. at GameManager.EF () [0x00000] in <filename unknown>:0
  694. at GameManager.Update () [0x00000] in <filename unknown>:0
  695.  
  696. (Filename: Line: -1)
  697.  
  698. ArgumentNullException: Argument cannot be null.
  699. Parameter name: collection
  700. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  701. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  702. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  703. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  704. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  705. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  706. at GameManager.EF () [0x00000] in <filename unknown>:0
  707. at GameManager.Update () [0x00000] in <filename unknown>:0
  708.  
  709. (Filename: Line: -1)
  710.  
  711. 2017-07-14T18:18:42 409.788 INF Time: 5.57m FPS: 20.34 Heap: 796.3MB Max: 809.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1360.1MB
  712. ArgumentNullException: Argument cannot be null.
  713. Parameter name: collection
  714. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  715. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  716. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  717. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  718. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  719. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  720. at GameManager.EF () [0x00000] in <filename unknown>:0
  721. at GameManager.Update () [0x00000] in <filename unknown>:0
  722.  
  723. (Filename: Line: -1)
  724.  
  725. ArgumentNullException: Argument cannot be null.
  726. Parameter name: collection
  727. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  728. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  729. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  730. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  731. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  732. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  733. at GameManager.EF () [0x00000] in <filename unknown>:0
  734. at GameManager.Update () [0x00000] in <filename unknown>:0
  735.  
  736. (Filename: Line: -1)
  737.  
  738. ArgumentNullException: Argument cannot be null.
  739. Parameter name: collection
  740. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  741. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  742. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  743. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  744. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  745. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  746. at GameManager.EF () [0x00000] in <filename unknown>:0
  747. at GameManager.Update () [0x00000] in <filename unknown>:0
  748.  
  749. (Filename: Line: -1)
  750.  
  751. ArgumentNullException: Argument cannot be null.
  752. Parameter name: collection
  753. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  754. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  755. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  756. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  757. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  758. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  759. at GameManager.EF () [0x00000] in <filename unknown>:0
  760. at GameManager.Update () [0x00000] in <filename unknown>:0
  761.  
  762. (Filename: Line: -1)
  763.  
  764. ArgumentNullException: Argument cannot be null.
  765. Parameter name: collection
  766. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  767. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  768. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  769. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  770. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  771. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  772. at GameManager.EF () [0x00000] in <filename unknown>:0
  773. at GameManager.Update () [0x00000] in <filename unknown>:0
  774.  
  775. (Filename: Line: -1)
  776.  
  777. ArgumentNullException: Argument cannot be null.
  778. Parameter name: collection
  779. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  780. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  781. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  782. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  783. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  784. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  785. at GameManager.EF () [0x00000] in <filename unknown>:0
  786. at GameManager.Update () [0x00000] in <filename unknown>:0
  787.  
  788. (Filename: Line: -1)
  789.  
  790. 2017-07-14T18:19:12 440.137 INF Time: 6.07m FPS: 20.29 Heap: 795.9MB Max: 809.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1360.3MB
  791. ArgumentNullException: Argument cannot be null.
  792. Parameter name: collection
  793. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  794. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  795. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  796. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  797. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  798. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  799. at GameManager.EF () [0x00000] in <filename unknown>:0
  800. at GameManager.Update () [0x00000] in <filename unknown>:0
  801.  
  802. (Filename: Line: -1)
  803.  
  804. ArgumentNullException: Argument cannot be null.
  805. Parameter name: collection
  806. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  807. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  808. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  809. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  810. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  811. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  812. at GameManager.EF () [0x00000] in <filename unknown>:0
  813. at GameManager.Update () [0x00000] in <filename unknown>:0
  814.  
  815. (Filename: Line: -1)
  816.  
  817. ArgumentNullException: Argument cannot be null.
  818. Parameter name: collection
  819. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  820. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  821. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  822. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  823. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  824. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  825. at GameManager.EF () [0x00000] in <filename unknown>:0
  826. at GameManager.Update () [0x00000] in <filename unknown>:0
  827.  
  828. (Filename: Line: -1)
  829.  
  830. ArgumentNullException: Argument cannot be null.
  831. Parameter name: collection
  832. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  833. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  834. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  835. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  836. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  837. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  838. at GameManager.EF () [0x00000] in <filename unknown>:0
  839. at GameManager.Update () [0x00000] in <filename unknown>:0
  840.  
  841. (Filename: Line: -1)
  842.  
  843. ArgumentNullException: Argument cannot be null.
  844. Parameter name: collection
  845. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  846. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  847. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  848. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  849. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  850. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  851. at GameManager.EF () [0x00000] in <filename unknown>:0
  852. at GameManager.Update () [0x00000] in <filename unknown>:0
  853.  
  854. (Filename: Line: -1)
  855.  
  856. ArgumentNullException: Argument cannot be null.
  857. Parameter name: collection
  858. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  859. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  860. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  861. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  862. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  863. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  864. at GameManager.EF () [0x00000] in <filename unknown>:0
  865. at GameManager.Update () [0x00000] in <filename unknown>:0
  866.  
  867. (Filename: Line: -1)
  868.  
  869. 2017-07-14T18:19:43 470.453 INF Time: 6.58m FPS: 20.16 Heap: 802.3MB Max: 809.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1360.3MB
  870. ArgumentNullException: Argument cannot be null.
  871. Parameter name: collection
  872. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  873. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  874. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  875. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  876. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  877. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  878. at GameManager.EF () [0x00000] in <filename unknown>:0
  879. at GameManager.Update () [0x00000] in <filename unknown>:0
  880.  
  881. (Filename: Line: -1)
  882.  
  883. ArgumentNullException: Argument cannot be null.
  884. Parameter name: collection
  885. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  886. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  887. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  888. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  889. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  890. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  891. at GameManager.EF () [0x00000] in <filename unknown>:0
  892. at GameManager.Update () [0x00000] in <filename unknown>:0
  893.  
  894. (Filename: Line: -1)
  895.  
  896. ArgumentNullException: Argument cannot be null.
  897. Parameter name: collection
  898. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  899. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  900. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  901. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  902. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  903. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  904. at GameManager.EF () [0x00000] in <filename unknown>:0
  905. at GameManager.Update () [0x00000] in <filename unknown>:0
  906.  
  907. (Filename: Line: -1)
  908.  
  909. ArgumentNullException: Argument cannot be null.
  910. Parameter name: collection
  911. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  912. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  913. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  914. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  915. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  916. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  917. at GameManager.EF () [0x00000] in <filename unknown>:0
  918. at GameManager.Update () [0x00000] in <filename unknown>:0
  919.  
  920. (Filename: Line: -1)
  921.  
  922. ArgumentNullException: Argument cannot be null.
  923. Parameter name: collection
  924. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  925. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  926. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  927. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  928. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  929. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  930. at GameManager.EF () [0x00000] in <filename unknown>:0
  931. at GameManager.Update () [0x00000] in <filename unknown>:0
  932.  
  933. (Filename: Line: -1)
  934.  
  935. ArgumentNullException: Argument cannot be null.
  936. Parameter name: collection
  937. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  938. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  939. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  940. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  941. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  942. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  943. at GameManager.EF () [0x00000] in <filename unknown>:0
  944. at GameManager.Update () [0x00000] in <filename unknown>:0
  945.  
  946. (Filename: Line: -1)
  947.  
  948. 2017-07-14T18:20:13 500.785 INF Time: 7.08m FPS: 20.00 Heap: 809.7MB Max: 809.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 940.9MB
  949. ArgumentNullException: Argument cannot be null.
  950. Parameter name: collection
  951. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  952. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  953. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  954. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  955. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  956. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  957. at GameManager.EF () [0x00000] in <filename unknown>:0
  958. at GameManager.Update () [0x00000] in <filename unknown>:0
  959.  
  960. (Filename: Line: -1)
  961.  
  962. ArgumentNullException: Argument cannot be null.
  963. Parameter name: collection
  964. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  965. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  966. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  967. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  968. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  969. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  970. at GameManager.EF () [0x00000] in <filename unknown>:0
  971. at GameManager.Update () [0x00000] in <filename unknown>:0
  972.  
  973. (Filename: Line: -1)
  974.  
  975. ArgumentNullException: Argument cannot be null.
  976. Parameter name: collection
  977. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  978. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  979. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  980. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  981. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  982. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  983. at GameManager.EF () [0x00000] in <filename unknown>:0
  984. at GameManager.Update () [0x00000] in <filename unknown>:0
  985.  
  986. (Filename: Line: -1)
  987.  
  988. ArgumentNullException: Argument cannot be null.
  989. Parameter name: collection
  990. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  991. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  992. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  993. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  994. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  995. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  996. at GameManager.EF () [0x00000] in <filename unknown>:0
  997. at GameManager.Update () [0x00000] in <filename unknown>:0
  998.  
  999. (Filename: Line: -1)
  1000.  
  1001. ArgumentNullException: Argument cannot be null.
  1002. Parameter name: collection
  1003. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1004. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1005. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1006. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1007. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1008. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1009. at GameManager.EF () [0x00000] in <filename unknown>:0
  1010. at GameManager.Update () [0x00000] in <filename unknown>:0
  1011.  
  1012. (Filename: Line: -1)
  1013.  
  1014. ArgumentNullException: Argument cannot be null.
  1015. Parameter name: collection
  1016. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1017. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1018. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1019. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1020. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1021. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1022. at GameManager.EF () [0x00000] in <filename unknown>:0
  1023. at GameManager.Update () [0x00000] in <filename unknown>:0
  1024.  
  1025. (Filename: Line: -1)
  1026.  
  1027. 2017-07-14T18:20:43 531.091 INF Time: 7.59m FPS: 20.33 Heap: 816.7MB Max: 816.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 945.5MB
  1028. ArgumentNullException: Argument cannot be null.
  1029. Parameter name: collection
  1030. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1031. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1032. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1033. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1034. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1035. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1036. at GameManager.EF () [0x00000] in <filename unknown>:0
  1037. at GameManager.Update () [0x00000] in <filename unknown>:0
  1038.  
  1039. (Filename: Line: -1)
  1040.  
  1041. ArgumentNullException: Argument cannot be null.
  1042. Parameter name: collection
  1043. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1044. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1045. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1046. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1047. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1048. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1049. at GameManager.EF () [0x00000] in <filename unknown>:0
  1050. at GameManager.Update () [0x00000] in <filename unknown>:0
  1051.  
  1052. (Filename: Line: -1)
  1053.  
  1054. ArgumentNullException: Argument cannot be null.
  1055. Parameter name: collection
  1056. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1057. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1058. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1059. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1060. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1061. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1062. at GameManager.EF () [0x00000] in <filename unknown>:0
  1063. at GameManager.Update () [0x00000] in <filename unknown>:0
  1064.  
  1065. (Filename: Line: -1)
  1066.  
  1067. ArgumentNullException: Argument cannot be null.
  1068. Parameter name: collection
  1069. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1070. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1071. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1072. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1073. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1074. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1075. at GameManager.EF () [0x00000] in <filename unknown>:0
  1076. at GameManager.Update () [0x00000] in <filename unknown>:0
  1077.  
  1078. (Filename: Line: -1)
  1079.  
  1080. ArgumentNullException: Argument cannot be null.
  1081. Parameter name: collection
  1082. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1083. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1084. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1085. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1086. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1087. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1088. at GameManager.EF () [0x00000] in <filename unknown>:0
  1089. at GameManager.Update () [0x00000] in <filename unknown>:0
  1090.  
  1091. (Filename: Line: -1)
  1092.  
  1093. ArgumentNullException: Argument cannot be null.
  1094. Parameter name: collection
  1095. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1096. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1097. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1098. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1099. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1100. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1101. at GameManager.EF () [0x00000] in <filename unknown>:0
  1102. at GameManager.Update () [0x00000] in <filename unknown>:0
  1103.  
  1104. (Filename: Line: -1)
  1105.  
  1106. 2017-07-14T18:21:14 561.403 INF Time: 8.09m FPS: 20.05 Heap: 796.0MB Max: 816.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 953.1MB
  1107. ArgumentNullException: Argument cannot be null.
  1108. Parameter name: collection
  1109. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1110. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1111. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1112. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1113. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1114. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1115. at GameManager.EF () [0x00000] in <filename unknown>:0
  1116. at GameManager.Update () [0x00000] in <filename unknown>:0
  1117.  
  1118. (Filename: Line: -1)
  1119.  
  1120. ArgumentNullException: Argument cannot be null.
  1121. Parameter name: collection
  1122. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1123. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1124. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1125. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1126. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1127. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1128. at GameManager.EF () [0x00000] in <filename unknown>:0
  1129. at GameManager.Update () [0x00000] in <filename unknown>:0
  1130.  
  1131. (Filename: Line: -1)
  1132.  
  1133. ArgumentNullException: Argument cannot be null.
  1134. Parameter name: collection
  1135. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1136. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1137. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1138. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1139. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1140. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1141. at GameManager.EF () [0x00000] in <filename unknown>:0
  1142. at GameManager.Update () [0x00000] in <filename unknown>:0
  1143.  
  1144. (Filename: Line: -1)
  1145.  
  1146. ArgumentNullException: Argument cannot be null.
  1147. Parameter name: collection
  1148. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1149. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1150. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1151. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1152. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1153. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1154. at GameManager.EF () [0x00000] in <filename unknown>:0
  1155. at GameManager.Update () [0x00000] in <filename unknown>:0
  1156.  
  1157. (Filename: Line: -1)
  1158.  
  1159. ArgumentNullException: Argument cannot be null.
  1160. Parameter name: collection
  1161. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1162. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1163. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1164. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1165. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1166. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1167. at GameManager.EF () [0x00000] in <filename unknown>:0
  1168. at GameManager.Update () [0x00000] in <filename unknown>:0
  1169.  
  1170. (Filename: Line: -1)
  1171.  
  1172. ArgumentNullException: Argument cannot be null.
  1173. Parameter name: collection
  1174. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1175. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1176. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1177. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1178. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1179. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1180. at GameManager.EF () [0x00000] in <filename unknown>:0
  1181. at GameManager.Update () [0x00000] in <filename unknown>:0
  1182.  
  1183. (Filename: Line: -1)
  1184.  
  1185. 2017-07-14T18:21:44 591.709 INF Time: 8.60m FPS: 20.15 Heap: 802.7MB Max: 816.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 957.7MB
  1186. ArgumentNullException: Argument cannot be null.
  1187. Parameter name: collection
  1188. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1189. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1190. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1191. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1192. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1193. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1194. at GameManager.EF () [0x00000] in <filename unknown>:0
  1195. at GameManager.Update () [0x00000] in <filename unknown>:0
  1196.  
  1197. (Filename: Line: -1)
  1198.  
  1199. ArgumentNullException: Argument cannot be null.
  1200. Parameter name: collection
  1201. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1202. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1203. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1204. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1205. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1206. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1207. at GameManager.EF () [0x00000] in <filename unknown>:0
  1208. at GameManager.Update () [0x00000] in <filename unknown>:0
  1209.  
  1210. (Filename: Line: -1)
  1211.  
  1212. ArgumentNullException: Argument cannot be null.
  1213. Parameter name: collection
  1214. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1215. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1216. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1217. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1218. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1219. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1220. at GameManager.EF () [0x00000] in <filename unknown>:0
  1221. at GameManager.Update () [0x00000] in <filename unknown>:0
  1222.  
  1223. (Filename: Line: -1)
  1224.  
  1225. ArgumentNullException: Argument cannot be null.
  1226. Parameter name: collection
  1227. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1228. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1229. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1230. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1231. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1232. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1233. at GameManager.EF () [0x00000] in <filename unknown>:0
  1234. at GameManager.Update () [0x00000] in <filename unknown>:0
  1235.  
  1236. (Filename: Line: -1)
  1237.  
  1238. ArgumentNullException: Argument cannot be null.
  1239. Parameter name: collection
  1240. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1241. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1242. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1243. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1244. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1245. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1246. at GameManager.EF () [0x00000] in <filename unknown>:0
  1247. at GameManager.Update () [0x00000] in <filename unknown>:0
  1248.  
  1249. (Filename: Line: -1)
  1250.  
  1251. ArgumentNullException: Argument cannot be null.
  1252. Parameter name: collection
  1253. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1254. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1255. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1256. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1257. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1258. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1259. at GameManager.EF () [0x00000] in <filename unknown>:0
  1260. at GameManager.Update () [0x00000] in <filename unknown>:0
  1261.  
  1262. (Filename: Line: -1)
  1263.  
  1264. 2017-07-14T18:22:14 622.038 INF Time: 9.10m FPS: 20.16 Heap: 809.7MB Max: 816.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 959.8MB
  1265. ArgumentNullException: Argument cannot be null.
  1266. Parameter name: collection
  1267. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1268. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1269. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1270. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1271. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1272. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1273. at GameManager.EF () [0x00000] in <filename unknown>:0
  1274. at GameManager.Update () [0x00000] in <filename unknown>:0
  1275.  
  1276. (Filename: Line: -1)
  1277.  
  1278. ArgumentNullException: Argument cannot be null.
  1279. Parameter name: collection
  1280. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1281. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1282. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1283. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1284. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1285. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1286. at GameManager.EF () [0x00000] in <filename unknown>:0
  1287. at GameManager.Update () [0x00000] in <filename unknown>:0
  1288.  
  1289. (Filename: Line: -1)
  1290.  
  1291. ArgumentNullException: Argument cannot be null.
  1292. Parameter name: collection
  1293. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1294. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1295. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1296. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1297. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1298. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1299. at GameManager.EF () [0x00000] in <filename unknown>:0
  1300. at GameManager.Update () [0x00000] in <filename unknown>:0
  1301.  
  1302. (Filename: Line: -1)
  1303.  
  1304. ArgumentNullException: Argument cannot be null.
  1305. Parameter name: collection
  1306. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1307. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1308. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1309. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1310. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1311. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1312. at GameManager.EF () [0x00000] in <filename unknown>:0
  1313. at GameManager.Update () [0x00000] in <filename unknown>:0
  1314.  
  1315. (Filename: Line: -1)
  1316.  
  1317. ArgumentNullException: Argument cannot be null.
  1318. Parameter name: collection
  1319. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1320. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1321. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1322. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1323. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1324. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1325. at GameManager.EF () [0x00000] in <filename unknown>:0
  1326. at GameManager.Update () [0x00000] in <filename unknown>:0
  1327.  
  1328. (Filename: Line: -1)
  1329.  
  1330. ArgumentNullException: Argument cannot be null.
  1331. Parameter name: collection
  1332. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1333. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1334. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1335. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1336. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1337. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1338. at GameManager.EF () [0x00000] in <filename unknown>:0
  1339. at GameManager.Update () [0x00000] in <filename unknown>:0
  1340.  
  1341. (Filename: Line: -1)
  1342.  
  1343. 2017-07-14T18:22:45 652.372 INF Time: 9.61m FPS: 20.00 Heap: 817.1MB Max: 817.1MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 959.8MB
  1344. ArgumentNullException: Argument cannot be null.
  1345. Parameter name: collection
  1346. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1347. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1348. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1349. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1350. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1351. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1352. at GameManager.EF () [0x00000] in <filename unknown>:0
  1353. at GameManager.Update () [0x00000] in <filename unknown>:0
  1354.  
  1355. (Filename: Line: -1)
  1356.  
  1357. ArgumentNullException: Argument cannot be null.
  1358. Parameter name: collection
  1359. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1360. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1361. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1362. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1363. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1364. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1365. at GameManager.EF () [0x00000] in <filename unknown>:0
  1366. at GameManager.Update () [0x00000] in <filename unknown>:0
  1367.  
  1368. (Filename: Line: -1)
  1369.  
  1370. ArgumentNullException: Argument cannot be null.
  1371. Parameter name: collection
  1372. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1373. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1374. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1375. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1376. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1377. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1378. at GameManager.EF () [0x00000] in <filename unknown>:0
  1379. at GameManager.Update () [0x00000] in <filename unknown>:0
  1380.  
  1381. (Filename: Line: -1)
  1382.  
  1383. ArgumentNullException: Argument cannot be null.
  1384. Parameter name: collection
  1385. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1386. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1387. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1388. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1389. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1390. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1391. at GameManager.EF () [0x00000] in <filename unknown>:0
  1392. at GameManager.Update () [0x00000] in <filename unknown>:0
  1393.  
  1394. (Filename: Line: -1)
  1395.  
  1396. ArgumentNullException: Argument cannot be null.
  1397. Parameter name: collection
  1398. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1399. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1400. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1401. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1402. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1403. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1404. at GameManager.EF () [0x00000] in <filename unknown>:0
  1405. at GameManager.Update () [0x00000] in <filename unknown>:0
  1406.  
  1407. (Filename: Line: -1)
  1408.  
  1409. ArgumentNullException: Argument cannot be null.
  1410. Parameter name: collection
  1411. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1412. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1413. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1414. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1415. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1416. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1417. at GameManager.EF () [0x00000] in <filename unknown>:0
  1418. at GameManager.Update () [0x00000] in <filename unknown>:0
  1419.  
  1420. (Filename: Line: -1)
  1421.  
  1422. 2017-07-14T18:23:15 682.721 INF Time: 10.11m FPS: 20.00 Heap: 796.1MB Max: 817.1MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 960.3MB
  1423. ArgumentNullException: Argument cannot be null.
  1424. Parameter name: collection
  1425. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1426. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1427. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1428. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1429. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1430. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1431. at GameManager.EF () [0x00000] in <filename unknown>:0
  1432. at GameManager.Update () [0x00000] in <filename unknown>:0
  1433.  
  1434. (Filename: Line: -1)
  1435.  
  1436. ArgumentNullException: Argument cannot be null.
  1437. Parameter name: collection
  1438. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1439. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1440. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1441. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1442. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1443. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1444. at GameManager.EF () [0x00000] in <filename unknown>:0
  1445. at GameManager.Update () [0x00000] in <filename unknown>:0
  1446.  
  1447. (Filename: Line: -1)
  1448.  
  1449. ArgumentNullException: Argument cannot be null.
  1450. Parameter name: collection
  1451. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1452. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1453. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1454. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1455. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1456. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1457. at GameManager.EF () [0x00000] in <filename unknown>:0
  1458. at GameManager.Update () [0x00000] in <filename unknown>:0
  1459.  
  1460. (Filename: Line: -1)
  1461.  
  1462. ArgumentNullException: Argument cannot be null.
  1463. Parameter name: collection
  1464. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1465. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1466. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1467. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1468. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1469. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1470. at GameManager.EF () [0x00000] in <filename unknown>:0
  1471. at GameManager.Update () [0x00000] in <filename unknown>:0
  1472.  
  1473. (Filename: Line: -1)
  1474.  
  1475. ArgumentNullException: Argument cannot be null.
  1476. Parameter name: collection
  1477. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1478. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1479. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1480. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1481. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1482. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1483. at GameManager.EF () [0x00000] in <filename unknown>:0
  1484. at GameManager.Update () [0x00000] in <filename unknown>:0
  1485.  
  1486. (Filename: Line: -1)
  1487.  
  1488. ArgumentNullException: Argument cannot be null.
  1489. Parameter name: collection
  1490. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1491. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1492. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1493. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1494. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1495. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1496. at GameManager.EF () [0x00000] in <filename unknown>:0
  1497. at GameManager.Update () [0x00000] in <filename unknown>:0
  1498.  
  1499. (Filename: Line: -1)
  1500.  
  1501. 2017-07-14T18:23:45 713.041 INF Time: 10.62m FPS: 20.00 Heap: 802.4MB Max: 817.1MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 960.3MB
  1502. ArgumentNullException: Argument cannot be null.
  1503. Parameter name: collection
  1504. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1505. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1506. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1507. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1508. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1509. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1510. at GameManager.EF () [0x00000] in <filename unknown>:0
  1511. at GameManager.Update () [0x00000] in <filename unknown>:0
  1512.  
  1513. (Filename: Line: -1)
  1514.  
  1515. ArgumentNullException: Argument cannot be null.
  1516. Parameter name: collection
  1517. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1518. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1519. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1520. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1521. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1522. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1523. at GameManager.EF () [0x00000] in <filename unknown>:0
  1524. at GameManager.Update () [0x00000] in <filename unknown>:0
  1525.  
  1526. (Filename: Line: -1)
  1527.  
  1528. ArgumentNullException: Argument cannot be null.
  1529. Parameter name: collection
  1530. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1531. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1532. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1533. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1534. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1535. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1536. at GameManager.EF () [0x00000] in <filename unknown>:0
  1537. at GameManager.Update () [0x00000] in <filename unknown>:0
  1538.  
  1539. (Filename: Line: -1)
  1540.  
  1541. ArgumentNullException: Argument cannot be null.
  1542. Parameter name: collection
  1543. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1544. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1545. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1546. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1547. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1548. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1549. at GameManager.EF () [0x00000] in <filename unknown>:0
  1550. at GameManager.Update () [0x00000] in <filename unknown>:0
  1551.  
  1552. (Filename: Line: -1)
  1553.  
  1554. ArgumentNullException: Argument cannot be null.
  1555. Parameter name: collection
  1556. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1557. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1558. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1559. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1560. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1561. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1562. at GameManager.EF () [0x00000] in <filename unknown>:0
  1563. at GameManager.Update () [0x00000] in <filename unknown>:0
  1564.  
  1565. (Filename: Line: -1)
  1566.  
  1567. ArgumentNullException: Argument cannot be null.
  1568. Parameter name: collection
  1569. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1570. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1571. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1572. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1573. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1574. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1575. at GameManager.EF () [0x00000] in <filename unknown>:0
  1576. at GameManager.Update () [0x00000] in <filename unknown>:0
  1577.  
  1578. (Filename: Line: -1)
  1579.  
  1580. 2017-07-14T18:24:16 743.370 INF Time: 11.13m FPS: 20.33 Heap: 809.8MB Max: 817.1MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 960.3MB
  1581. ArgumentNullException: Argument cannot be null.
  1582. Parameter name: collection
  1583. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1584. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1585. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1586. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1587. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1588. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1589. at GameManager.EF () [0x00000] in <filename unknown>:0
  1590. at GameManager.Update () [0x00000] in <filename unknown>:0
  1591.  
  1592. (Filename: Line: -1)
  1593.  
  1594. ArgumentNullException: Argument cannot be null.
  1595. Parameter name: collection
  1596. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1597. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1598. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1599. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1600. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1601. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1602. at GameManager.EF () [0x00000] in <filename unknown>:0
  1603. at GameManager.Update () [0x00000] in <filename unknown>:0
  1604.  
  1605. (Filename: Line: -1)
  1606.  
  1607. ArgumentNullException: Argument cannot be null.
  1608. Parameter name: collection
  1609. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1610. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1611. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1612. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1613. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1614. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1615. at GameManager.EF () [0x00000] in <filename unknown>:0
  1616. at GameManager.Update () [0x00000] in <filename unknown>:0
  1617.  
  1618. (Filename: Line: -1)
  1619.  
  1620. ArgumentNullException: Argument cannot be null.
  1621. Parameter name: collection
  1622. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1623. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1624. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1625. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1626. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1627. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1628. at GameManager.EF () [0x00000] in <filename unknown>:0
  1629. at GameManager.Update () [0x00000] in <filename unknown>:0
  1630.  
  1631. (Filename: Line: -1)
  1632.  
  1633. 2017-07-14T18:24:36 763.435 INF [Steamworks.NET] Authentication callback. ID: 76561198373386190, owner: 76561198373386190, result: k_EAuthSessionResponseAuthTicketCanceled
  1634. 2017-07-14T18:24:36 763.438 INF [Steamworks.NET] Kick player for invalid login: 76561198373386190 Bucks902
  1635. 2017-07-14T18:24:36 763.442 INF Kicking player (Steam auth failed: k_EAuthSessionResponseAuthTicketCanceled): EntityID=171, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  1636. ArgumentNullException: Argument cannot be null.
  1637. Parameter name: collection
  1638. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1639. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1640. at RWG2.HubGenerators.HGCity.GetLots () [0x00000] in <filename unknown>:0
  1641. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  1642. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  1643. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  1644. at GameManager.EF () [0x00000] in <filename unknown>:0
  1645. at GameManager.Update () [0x00000] in <filename unknown>:0
  1646.  
  1647. (Filename: Line: -1)
  1648.  
  1649. 2017-07-14T18:24:36 763.938 INF Player disconnected: EntityID=171, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  1650. 2017-07-14T18:24:36 763.941 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198373386190', OwnerID='76561198373386190', PlayerName='Bucks902'
  1651. 2017-07-14T18:24:36 763.945 INF [EAC] Log: [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561198373386190
  1652. 2017-07-14T18:24:36 763.982 INF GMSG: Player 'Bucks902' left the game
  1653. 2017-07-14T18:24:44 771.965 INF Clearing all pools
  1654. 2017-07-14T18:24:46 773.636 INF Time: 11.63m FPS: 20.13 Heap: 814.7MB Max: 817.1MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 960.4MB
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