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  1.  
  2. wait(2)
  3. Effects = {}
  4. music = false
  5. local phase1 = true
  6. local phase3 = false
  7. local shattered = false
  8. local Player = game:GetService("Players").localPlayer
  9. local Character = Player.Character
  10. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  11. local Mouse = Player:GetMouse()
  12. local LeftArm = Character["Left Arm"]
  13. local RightArm = Character["Right Arm"]
  14. local LeftLeg = Character["Left Leg"]
  15. local RightLeg = Character["Right Leg"]
  16. local Head = Character.Head
  17. local Torso = Character.Torso
  18. local Camera = workspace.CurrentCamera
  19. local RootPart = Character.HumanoidRootPart
  20. local RootJoint = RootPart.RootJoint
  21. local attack = false
  22. local Anim = "Idle"
  23. local attacktype = 1
  24. local delays = false
  25. local play = true
  26. local targetted
  27. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  28. local velocity = RootPart.Velocity.y
  29. local sine = 0
  30. local change = 1
  31. local doe = 0
  32. local righteyebrickcolor = "Really red"
  33. function weld(a, b, acf)
  34. local w = Instance.new("Weld", a)
  35. w.Part0 = a
  36. w.Part1 = b
  37. w.C0 = acf
  38. end
  39. local Create = LoadLibrary("RbxUtility").Create
  40. Humanoid.WalkSpeed = 8
  41. local m = Create("Model")({
  42. Parent = Character,
  43. Name = "WeaponModel"
  44. })
  45. local function FindHumanoid(Part)
  46. local humanoid
  47. if Part.Parent then
  48. if Part.Parent ~= Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  49. humanoid = Part.Parent:FindFirstChildOfClass("Humanoid")
  50. elseif Part.Parent.Parent and Part.Parent.Parent:FindFirstChildOfClass("Humanoid") and Part.Parent.Parent ~= Player.Character then
  51. humanoid = Part.Parent.Parent:FindFirstChildOfClass("Humanoid")
  52. end
  53. end
  54. if humanoid == Humanoid then
  55. humanoid = nil
  56. end
  57. return humanoid
  58. end
  59. Humanoid.Animator.Parent = nil
  60. Character.Animate.Parent = nil
  61. if Character:FindFirstChild("Health") then
  62. Character.Health.Parent = nil
  63. end
  64. function CreateBeam(Parent, isReversed)
  65. local p = Instance.new("Beam", Parent)
  66. local a0 = Instance.new("Attachment", Parent)
  67. local a1 = Instance.new("Attachment", Parent)
  68. if isReversed then
  69. p.Attachment0 = a1
  70. p.Attachment1 = a0
  71. else
  72. p.Attachment0 = a0
  73. p.Attachment1 = a1
  74. end
  75. return a0, a1, p
  76. end
  77. function CTE(Part)
  78. Part.Size = Vector3.new()
  79. Part.Transparency = 1
  80. Part.CanCollide = false
  81. Part.Anchored = true
  82. local j = Instance.new("BodyVelocity", Part)
  83. j.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
  84. j.Velocity = Vector3.new(0, 0, 0)
  85. end
  86. function RingE(pos, siz, tim, dsiz, seg, wid, z, col, w)
  87. local IDK = 0.7
  88. local p = Instance.new("Part", workspace)
  89. if col == nil then
  90. col = ColorSequence.new(Color3.new())
  91. end
  92. if z == nil then
  93. z = 0
  94. end
  95. CTE(p)
  96. p.CFrame = pos
  97. local a0, a1, b = CreateBeam(p)
  98. a0.Position = Vector3.new(0, 0, -dsiz)
  99. a1.Position = -a0.Position
  100. b.Texture = "rbxassetid://1251856844"
  101. b.Color = col
  102. local b2 = Instance.new("Beam", b.Parent)
  103. b2.Attachment0 = a1
  104. b2.Attachment1 = a0
  105. b2.Texture = "rbxassetid://1251856844"
  106. b2.Color = col
  107. b.CurveSize0 = math.abs(a0.Position.Z) * 2 * IDK
  108. b.CurveSize1 = math.abs(a0.Position.Z) * 2 * IDK
  109. b2.CurveSize0 = -math.abs(a0.Position.Z) * 2 * IDK
  110. b2.CurveSize1 = math.abs(a0.Position.Z) * 2 * IDK
  111. b.Segments = seg
  112. b2.Segments = seg
  113. b.ZOffset = z
  114. b2.ZOffset = z
  115. b.Width0 = wid
  116. b.Width1 = wid
  117. b2.Width0 = wid
  118. b2.Width1 = wid
  119. spawn(function()
  120. for i = 1, tim do
  121. if p.Parent then
  122. a0.Position = a0.Position - Vector3.new(0, 0, siz)
  123. a1.Position = a1.Position + Vector3.new(0, 0, siz)
  124. b.CurveSize0 = a1.Position.Z * 2 * IDK
  125. b.CurveSize1 = -(a1.Position.Z * 2) * IDK
  126. b2.CurveSize0 = -(a1.Position.Z * 2) * IDK
  127. b2.CurveSize1 = a1.Position.Z * 2 * IDK
  128. if w ~= nil then
  129. b.Width0 = b.Width0 + w
  130. b.Width1 = b.Width0
  131. b2.Width0 = b.Width0
  132. b2.Width1 = b.Width0
  133. end
  134. b.Transparency = NumberSequence.new(i / tim)
  135. b2.Transparency = NumberSequence.new(i / tim)
  136. swait()
  137. end
  138. end
  139. p:Destroy()
  140. end)
  141. end
  142. local function newMotor(part0, part1, c0, c1)
  143. local w = Create("Motor")({
  144. Parent = part0,
  145. Part0 = part0,
  146. Part1 = part1,
  147. C0 = c0,
  148. C1 = c1
  149. })
  150. return w
  151. end
  152. function clerp(a, b, t)
  153. return a:lerp(b, t)
  154. end
  155. local Words = "English"
  156. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  157. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  158. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  159. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  160. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  161. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  162. RootJoint.C1 = CFrame.new(0, 0, 0)
  163. RootJoint.C0 = CFrame.new(0, 0, 0)
  164. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  165. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  166. local rarmc1 = RW.C1
  167. local larmc1 = LW.C1
  168. local rlegc1 = RH.C1
  169. local llegc1 = LH.C1
  170. local resetc1 = false
  171. function PlayAnimationFromTable(table, speed, bool)
  172. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  173. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  174. RW.C0 = clerp(RW.C0, table[3], speed)
  175. LW.C0 = clerp(LW.C0, table[4], speed)
  176. RH.C0 = clerp(RH.C0, table[5], speed)
  177. LH.C0 = clerp(LH.C0, table[6], speed)
  178. if bool == true and resetc1 == false then
  179. resetc1 = true
  180. RootJoint.C1 = RootJoint.C1
  181. Torso.Neck.C1 = Torso.Neck.C1
  182. RW.C1 = rarmc1
  183. LW.C1 = larmc1
  184. RH.C1 = rlegc1
  185. LH.C1 = llegc1
  186. end
  187. end
  188. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  189. script:WaitForChild("Heartbeat")
  190. frame = 0.03333333333333333
  191. tf = 0
  192. allowframeloss = false
  193. tossremainder = false
  194. lastframe = tick()
  195. script.Heartbeat:Fire()
  196. game:GetService("RunService").Heartbeat:connect(function(s, p)
  197. tf = tf + s
  198. if tf >= frame then
  199. if allowframeloss then
  200. script.Heartbeat:Fire()
  201. lastframe = tick()
  202. else
  203. for i = 1, math.floor(tf / frame) do
  204. script.Heartbeat:Fire()
  205. end
  206. lastframe = tick()
  207. end
  208. if tossremainder then
  209. tf = 0
  210. else
  211. tf = tf - frame * math.floor(tf / frame)
  212. end
  213. end
  214. end)
  215. function swait(num)
  216. if num == 0 or num == nil then
  217. ArtificialHB.Event:wait()
  218. else
  219. for i = 0, num do
  220. ArtificialHB.Event:wait()
  221. end
  222. end
  223. return true
  224. end
  225. function RemoveOutlines(part)
  226. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  227. end
  228. CFuncs = {
  229. Part = {
  230. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  231. local Part = Create("Part")({
  232. Parent = Parent,
  233. Reflectance = Reflectance,
  234. Transparency = Transparency,
  235. CanCollide = false,
  236. Locked = true,
  237. BrickColor = BrickColor.new(tostring(BColor)),
  238. Name = Name,
  239. Size = Size,
  240. Material = Material
  241. })
  242. RemoveOutlines(Part)
  243. return Part
  244. end
  245. },
  246. Mesh = {
  247. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  248. local Msh = Create(Mesh)({
  249. Parent = Part,
  250. Offset = OffSet,
  251. Scale = Scale
  252. })
  253. if Mesh == "SpecialMesh" then
  254. Msh.MeshType = MeshType
  255. Msh.MeshId = MeshId
  256. end
  257. return Msh
  258. end
  259. },
  260. Mesh = {
  261. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  262. local Msh = Create(Mesh)({
  263. Parent = Part,
  264. Offset = OffSet,
  265. Scale = Scale
  266. })
  267. if Mesh == "SpecialMesh" then
  268. Msh.MeshType = MeshType
  269. Msh.MeshId = MeshId
  270. end
  271. return Msh
  272. end
  273. },
  274. Weld = {
  275. Create = function(Parent, Part0, Part1, C0, C1)
  276. local Weld = Create("Weld")({
  277. Parent = Parent,
  278. Part0 = Part0,
  279. Part1 = Part1,
  280. C0 = C0,
  281. C1 = C1
  282. })
  283. return Weld
  284. end
  285. },
  286. Sound = {
  287. Create = function(id, par, vol, pit)
  288. coroutine.resume(coroutine.create(function()
  289. local S = Create("Sound")({
  290. Volume = vol,
  291. Pitch = pit or 1,
  292. SoundId = id,
  293. Parent = par or workspace
  294. })
  295. wait()
  296. S:play()
  297. game:GetService("Debris"):AddItem(S, 10)
  298. end))
  299. end
  300. },
  301. ParticleEmitter = {
  302. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  303. local fp = Create("ParticleEmitter")({
  304. Parent = Parent,
  305. Color = ColorSequence.new(Color1, Color2),
  306. LightEmission = LightEmission,
  307. Size = Size,
  308. Texture = Texture,
  309. Transparency = Transparency,
  310. ZOffset = ZOffset,
  311. Acceleration = Accel,
  312. Drag = Drag,
  313. LockedToPart = LockedToPart,
  314. VelocityInheritance = VelocityInheritance,
  315. EmissionDirection = EmissionDirection,
  316. Enabled = Enabled,
  317. Lifetime = LifeTime,
  318. Rate = Rate,
  319. Rotation = Rotation,
  320. RotSpeed = RotSpeed,
  321. Speed = Speed,
  322. VelocitySpread = VelocitySpread
  323. })
  324. return fp
  325. end
  326. },
  327. CreateTemplate = {}
  328. }
  329. function New(Object, Parent, Name, Data)
  330. local Object = Instance.new(Object)
  331. for Index, Value in pairs(Data or {}) do
  332. Object[Index] = Value
  333. end
  334. Object.Parent = Parent
  335. Object.Name = Name
  336. return Object
  337. end
  338. local ToMesh = function(Part)
  339. local Mesh = Instance.new("SpecialMesh", Part)
  340. if Part.Shape == Enum.PartType.Block then
  341. Mesh.MeshType = "Brick"
  342. elseif Part.Shape == Enum.PartType.Ball then
  343. Mesh.MeshType = "Sphere"
  344. elseif Part.Shape == Enum.PartType.Cylinder then
  345. Mesh.MeshType = "Cylinder"
  346. end
  347. Mesh.Scale = Part.Size * 20
  348. Part.Size = Vector3.new()
  349. return Mesh
  350. end
  351. local function GHK(char)
  352. local Players = game:service("Players")
  353. local soidk = Players:FindFirstChild(tostring(char))
  354. if soidk ~= nil and soidk.Character and soidk ~= Player and tostring(soidk) ~= "CKBackup" then
  355. soidk.Character.Parent = workspace
  356. soidk.Character:BreakJoints()
  357. if soidk.Character:FindFirstChild("HumanoidRootPart") then
  358. do
  359. local p = Instance.new("Part")
  360. p.Size = Vector3.new(8, 8, 8)
  361. p.Material = "Neon"
  362. p.Color = Color3.new(1)
  363. local m = ToMesh(p)
  364. p.Anchored = true
  365. p.CanCollide = false
  366. p.CFrame = soidk.Character.HumanoidRootPart.CFrame
  367. p.Parent = workspace
  368. m.MeshType = "Sphere"
  369. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), 0)
  370. spawn(function()
  371. for i = 0, 1, 0.05 do
  372. if p.Parent then
  373. m2.Scale = m2.Scale + Vector3.new(25, 25, 25)
  374. p.Transparency = i
  375. swait()
  376. end
  377. end
  378. p:Destroy()
  379. end)
  380. for i = 1, 3 do
  381. do
  382. local p = Instance.new("Part")
  383. p.Size = Vector3.new(8, 8, 8)
  384. p.Material = "Neon"
  385. p.Color = Color3.new(1)
  386. local m = ToMesh(p)
  387. p.Anchored = true
  388. p.CanCollide = false
  389. p.CFrame = soidk.Character.HumanoidRootPart.CFrame
  390. p.Parent = workspace
  391. m.MeshType = "Sphere"
  392. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), 0)
  393. spawn(function()
  394. for i = 0, 1, 0.01 do
  395. if p.Parent then
  396. m2.Scale = m2.Scale + Vector3.new(25, -1, -1)
  397. p.Transparency = i
  398. swait()
  399. end
  400. end
  401. p:Destroy()
  402. end)
  403. end
  404. end
  405. end
  406. end
  407. spawn(function()
  408. swait(20)
  409. soidk.Character:Destroy()
  410. end)
  411. end
  412. return soidk
  413. end
  414. Handle = New("Part", m, "Handle", {
  415. Material = Enum.Material.SmoothPlastic,
  416. Transparency = 1,
  417. Transparency = 1,
  418. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  419. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  420. CanCollide = false,
  421. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  422. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  423. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  424. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  425. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  426. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  427. })
  428. moter = New("Weld", Handle, "mot", {Part0 = RightArm, Part1 = Handle})
  429. Part = New("Part", m, "Part", {
  430. Material = Enum.Material.SmoothPlastic,
  431. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  432. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  433. CanCollide = false,
  434. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  435. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  436. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  437. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  438. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  439. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  440. })
  441. Mesh = New("BlockMesh", Part, "Mesh", {
  442. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  443. })
  444. mot = New("Weld", Part, "mot", {
  445. Part0 = Part,
  446. Part1 = Handle,
  447. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  448. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  449. })
  450. Part = New("Part", m, "Part", {
  451. Material = Enum.Material.SmoothPlastic,
  452. Shape = Enum.PartType.Cylinder,
  453. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  454. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  455. CanCollide = false,
  456. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  457. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  458. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  459. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  460. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  461. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  462. })
  463. Mesh = New("SpecialMesh", Part, "Mesh", {
  464. Scale = Vector3.new(0.123040125, 1, 1),
  465. MeshType = Enum.MeshType.Cylinder
  466. })
  467. mot = New("Weld", Part, "mot", {
  468. Part0 = Part,
  469. Part1 = Handle,
  470. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  471. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  472. })
  473. Part = New("Part", m, "Part", {
  474. Material = Enum.Material.SmoothPlastic,
  475. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  476. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  477. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  478. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  479. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  480. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  481. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  482. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  483. })
  484. Mesh = New("BlockMesh", Part, "Mesh", {
  485. Scale = Vector3.new(1, 1.00999999, 1)
  486. })
  487. mot = New("Weld", Part, "mot", {
  488. Part0 = Part,
  489. Part1 = Handle,
  490. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  491. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  492. })
  493. Part = New("Part", m, "Part", {
  494. Material = Enum.Material.SmoothPlastic,
  495. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  496. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  497. CanCollide = false,
  498. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  499. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  500. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  501. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  502. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  503. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  504. })
  505. Mesh = New("BlockMesh", Part, "Mesh", {
  506. Scale = Vector3.new(1, 0.246080264, 1)
  507. })
  508. mot = New("Weld", Part, "mot", {
  509. Part0 = Part,
  510. Part1 = Handle,
  511. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  512. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  513. })
  514. Part = New("Part", m, "Part", {
  515. Material = Enum.Material.SmoothPlastic,
  516. Shape = Enum.PartType.Cylinder,
  517. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  518. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  519. CanCollide = false,
  520. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  521. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  522. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  523. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  524. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  525. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  526. })
  527. Mesh = New("SpecialMesh", Part, "Mesh", {
  528. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  529. MeshType = Enum.MeshType.Cylinder
  530. })
  531. mot = New("Weld", Part, "mot", {
  532. Part0 = Part,
  533. Part1 = Handle,
  534. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  535. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  536. })
  537. Part = New("Part", m, "Part", {
  538. Material = Enum.Material.SmoothPlastic,
  539. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  540. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  541. CanCollide = false,
  542. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  543. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  544. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  545. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  546. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  547. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  548. })
  549. Mesh = New("BlockMesh", Part, "Mesh", {
  550. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  551. })
  552. mot = New("Weld", Part, "mot", {
  553. Part0 = Part,
  554. Part1 = Handle,
  555. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  556. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  557. })
  558. Part = New("Part", m, "Part", {
  559. Material = Enum.Material.SmoothPlastic,
  560. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  561. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  562. CanCollide = false,
  563. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  564. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  565. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  566. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  567. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  568. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  569. })
  570. Mesh = New("BlockMesh", Part, "Mesh", {
  571. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  572. })
  573. mot = New("Weld", Part, "mot", {
  574. Part0 = Part,
  575. Part1 = Handle,
  576. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  577. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  578. })
  579. Partss = New("Part", m, "Part", {
  580. BrickColor = BrickColor.new("Yellow"),
  581. Material = Enum.Material.SmoothPlastic,
  582. Shape = Enum.PartType.Cylinder,
  583. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  584. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  585. CanCollide = false,
  586. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  587. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  588. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  589. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  590. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  591. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  592. Color = Color3.new(0.105882, 0.164706, 0.207843)
  593. })
  594. Mesh = New("SpecialMesh", Partss, "Mesh", {
  595. Scale = Vector3.new(0.123040125, 1, 1),
  596. MeshType = Enum.MeshType.Cylinder
  597. })
  598. mot = New("Weld", Partss, "mot", {
  599. Part0 = Partss,
  600. Part1 = Handle,
  601. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  602. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  603. })
  604. Partss2 = New("Part", m, "Part", {
  605. BrickColor = BrickColor.new("Really black"),
  606. Material = Enum.Material.Neon,
  607. Shape = Enum.PartType.Cylinder,
  608. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  609. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  610. CanCollide = false,
  611. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  612. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  613. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  614. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  615. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  616. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  617. Color = Color3.new(0.105882, 0.164706, 0.207843)
  618. })
  619. Part = New("Part", m, "Part", {
  620. Material = Enum.Material.SmoothPlastic,
  621. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  622. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  623. CanCollide = false,
  624. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  625. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  626. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  627. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  628. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  629. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  630. })
  631. Mesh = New("SpecialMesh", Part, "Mesh", {
  632. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  633. MeshId = "http://www.roblox.com/asset/?id=3270017",
  634. MeshType = Enum.MeshType.FileMesh
  635. })
  636. mot = New("Weld", Part, "mot", {
  637. Part0 = Part,
  638. Part1 = Handle,
  639. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  640. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  641. })
  642. Part = New("Part", m, "Part", {
  643. BrickColor = BrickColor.new("Black"),
  644. Material = Enum.Material.SmoothPlastic,
  645. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  646. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  647. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  648. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  649. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  650. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  651. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  652. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  653. Color = Color3.new(0.105882, 0.164706, 0.207843)
  654. })
  655. mot = New("Weld", Part, "mot", {
  656. Part0 = Part,
  657. Part1 = Handle,
  658. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  659. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  660. })
  661. Part = New("Part", m, "Part", {
  662. Material = Enum.Material.SmoothPlastic,
  663. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  664. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  665. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  666. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  667. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  668. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  669. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  670. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  671. })
  672. mot = New("Weld", Part, "mot", {
  673. Part0 = Part,
  674. Part1 = Handle,
  675. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  676. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  677. })
  678. Part = New("Part", m, "Part", {
  679. Material = Enum.Material.SmoothPlastic,
  680. Shape = Enum.PartType.Cylinder,
  681. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  682. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  683. CanCollide = false,
  684. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  685. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  686. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  687. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  688. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  689. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  690. })
  691. Mesh = New("SpecialMesh", Part, "Mesh", {
  692. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  693. MeshType = Enum.MeshType.Cylinder
  694. })
  695. mot = New("Weld", Part, "mot", {
  696. Part0 = Part,
  697. Part1 = Handle,
  698. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  699. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  700. })
  701. Wedge = New("WedgePart", m, "Wedge", {
  702. Material = Enum.Material.SmoothPlastic,
  703. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  704. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  705. CanCollide = false,
  706. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  707. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  708. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  709. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  710. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  711. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  712. })
  713. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  714. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  715. MeshType = Enum.MeshType.Wedge
  716. })
  717. mot = New("Weld", Wedge, "mot", {
  718. Part0 = Wedge,
  719. Part1 = Handle,
  720. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  721. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  722. })
  723. Wedge = New("WedgePart", m, "Wedge", {
  724. Material = Enum.Material.SmoothPlastic,
  725. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  726. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  727. CanCollide = false,
  728. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  729. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  732. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  733. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  734. })
  735. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  736. Scale = Vector3.new(1, 1, 0.861280859),
  737. MeshType = Enum.MeshType.Wedge
  738. })
  739. mot = New("Weld", Wedge, "mot", {
  740. Part0 = Wedge,
  741. Part1 = Handle,
  742. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  743. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  744. })
  745. Wedge = New("WedgePart", m, "Wedge", {
  746. Material = Enum.Material.SmoothPlastic,
  747. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  748. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  749. CanCollide = false,
  750. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  751. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  755. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  756. })
  757. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  758. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  759. MeshType = Enum.MeshType.Wedge
  760. })
  761. mot = New("Weld", Wedge, "mot", {
  762. Part0 = Wedge,
  763. Part1 = Handle,
  764. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  765. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  766. })
  767. Wedge = New("WedgePart", m, "Wedge", {
  768. Material = Enum.Material.SmoothPlastic,
  769. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  770. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  771. CanCollide = false,
  772. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  773. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  777. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  778. })
  779. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  780. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  781. MeshType = Enum.MeshType.Wedge
  782. })
  783. mot = New("Weld", Wedge, "mot", {
  784. Part0 = Wedge,
  785. Part1 = Handle,
  786. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  787. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  788. })
  789. Wedge = New("WedgePart", m, "Wedge", {
  790. Material = Enum.Material.SmoothPlastic,
  791. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  792. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  793. CanCollide = false,
  794. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  795. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  796. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  799. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  800. })
  801. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  802. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  803. MeshType = Enum.MeshType.Wedge
  804. })
  805. mot = New("Weld", Wedge, "mot", {
  806. Part0 = Wedge,
  807. Part1 = Handle,
  808. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  809. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  810. })
  811. Wedge = New("WedgePart", m, "Wedge", {
  812. Material = Enum.Material.SmoothPlastic,
  813. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  814. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  815. CanCollide = false,
  816. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  817. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  818. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  821. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  822. })
  823. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  824. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  825. MeshType = Enum.MeshType.Wedge
  826. })
  827. mot = New("Weld", Wedge, "mot", {
  828. Part0 = Wedge,
  829. Part1 = Handle,
  830. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  831. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  832. })
  833. Wedge = New("WedgePart", m, "Wedge", {
  834. BrickColor = BrickColor.new("Black"),
  835. Material = Enum.Material.SmoothPlastic,
  836. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  837. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  838. CanCollide = false,
  839. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  840. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  841. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  845. Color = Color3.new(0.105882, 0.164706, 0.207843)
  846. })
  847. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  848. Scale = Vector3.new(1, 1, 0.738240719),
  849. MeshType = Enum.MeshType.Wedge
  850. })
  851. mot = New("Weld", Wedge, "mot", {
  852. Part0 = Wedge,
  853. Part1 = Handle,
  854. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  855. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  856. })
  857. Wedge = New("WedgePart", m, "Wedge", {
  858. Material = Enum.Material.SmoothPlastic,
  859. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  860. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  861. CanCollide = false,
  862. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  863. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  864. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  866. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  867. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  868. })
  869. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  870. Scale = Vector3.new(1, 1, 0.861280859),
  871. MeshType = Enum.MeshType.Wedge
  872. })
  873. mot = New("Weld", Wedge, "mot", {
  874. Part0 = Wedge,
  875. Part1 = Handle,
  876. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  877. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  878. })
  879. Wedge = New("WedgePart", m, "Wedge", {
  880. BrickColor = BrickColor.new("Black"),
  881. Material = Enum.Material.SmoothPlastic,
  882. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  883. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  884. CanCollide = false,
  885. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  886. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  887. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  888. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  889. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  890. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  891. Color = Color3.new(0.105882, 0.164706, 0.207843)
  892. })
  893. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  894. Scale = Vector3.new(1, 1, 0.738240719),
  895. MeshType = Enum.MeshType.Wedge
  896. })
  897. mot = New("Weld", Wedge, "mot", {
  898. Part0 = Wedge,
  899. Part1 = Handle,
  900. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  901. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  902. })
  903. Partss1 = New("Part", m, "Part", {
  904. BrickColor = BrickColor.new("Really black"),
  905. Material = Enum.Material.Neon,
  906. Shape = Enum.PartType.Cylinder,
  907. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  908. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  909. CanCollide = false,
  910. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  911. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  912. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  913. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  914. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  915. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  916. Color = Color3.new(0.105882, 0.164706, 0.207843)
  917. })
  918. Mesh = New("SpecialMesh", Partss1, "Mesh", {
  919. Scale = Vector3.new(0.123040125, 1, 1),
  920. MeshType = Enum.MeshType.Cylinder
  921. })
  922. mot = New("Weld", Partss1, "mot", {
  923. Part0 = Partss1,
  924. Part1 = Handle,
  925. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  926. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  927. })
  928. for _, v in pairs(m:children()) do
  929. if v:IsA("Part") then
  930. v.CanCollide = false
  931. end
  932. end
  933. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  934. for _, v in pairs(Character:children()) do
  935. if v:IsA("Accessory") then
  936. v:Remove()
  937. end
  938. end
  939. Handle = New("Part", m, "Handle", {
  940. CanCollide = false,
  941. BrickColor = BrickColor.new("Really black"),
  942. FormFactor = Enum.FormFactor.Symmetric,
  943. Size = Vector3.new(1, 1, 1),
  944. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  945. CanCollide = false,
  946. BottomSurface = Enum.SurfaceType.Smooth,
  947. TopSurface = Enum.SurfaceType.Smooth,
  948. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  949. })
  950. Mesh = New("SpecialMesh", Handle, "Mesh", {
  951. Offset = Vector3.new(0, 0.100000001, 0),
  952. MeshId = "http://www.roblox.com/asset/?id=62246019",
  953. MeshType = Enum.MeshType.FileMesh
  954. })
  955. Decal = New("Decal", Handle, "Decal", {
  956. Face = Enum.NormalId.Top,
  957. Texture = "http://www.roblox.com/asset/?id=146022204"
  958. })
  959. mot = New("Motor", Handle, "mot", {
  960. Part0 = Handle,
  961. Part1 = Head,
  962. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  963. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  964. })
  965. Handle1 = New("Part", m, "Handle1", {
  966. CanCollide = false,
  967. BrickColor = BrickColor.new("Bright red"),
  968. FormFactor = Enum.FormFactor.Symmetric,
  969. Size = Vector3.new(1, 1, 1),
  970. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  971. BottomSurface = Enum.SurfaceType.Smooth,
  972. TopSurface = Enum.SurfaceType.Smooth,
  973. Color = Color3.new(0.768628, 0.156863, 0.109804)
  974. })
  975. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  976. Offset = Vector3.new(0, 0.100000001, 0),
  977. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  978. MeshId = "http://www.roblox.com/asset/?id=62246019",
  979. MeshType = Enum.MeshType.FileMesh
  980. })
  981. mot = New("Motor", Handle1, "mot", {
  982. Part0 = Handle1,
  983. Part1 = Head,
  984. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  985. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  986. })
  987. end
  988. function rayCast(Position, Direction, Range, Ignore)
  989. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  990. end
  991. function FindNearestTorso(Position, Distance, SinglePlayer)
  992. if SinglePlayer then
  993. return Distance > (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude
  994. end
  995. local List = {}
  996. for i, v in pairs(workspace:GetChildren()) do
  997. if v:IsA("Model") and v:findFirstChild("HumanoidRootPart") and v ~= Character and Distance >= (v.HumanoidRootPart.Position - Position).magnitude then
  998. table.insert(List, v)
  999. end
  1000. end
  1001. return List
  1002. end
  1003. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1004. local Part = Create("Part")({
  1005. Parent = Parent,
  1006. Reflectance = Reflectance,
  1007. Transparency = Transparency,
  1008. CanCollide = false,
  1009. Locked = true,
  1010. BrickColor = BrickColor.new(tostring(BColor)),
  1011. Name = Name,
  1012. Size = Size,
  1013. Material = Material
  1014. })
  1015. RemoveOutlines(Part)
  1016. return Part
  1017. end
  1018. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1019. local Msh = Create(Mesh)({
  1020. Parent = Part,
  1021. Offset = OffSet,
  1022. Scale = Scale
  1023. })
  1024. if Mesh == "SpecialMesh" then
  1025. Msh.MeshType = MeshType
  1026. Msh.MeshId = MeshId
  1027. end
  1028. return Msh
  1029. end
  1030. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1031. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1032. prt.Anchored = true
  1033. prt.CFrame = cframe
  1034. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1035. game:GetService("Debris"):AddItem(prt, 10)
  1036. if Type == 1 or Type == nil then
  1037. table.insert(Effects, {
  1038. prt,
  1039. "Block1",
  1040. delay,
  1041. x3,
  1042. y3,
  1043. z3,
  1044. msh
  1045. })
  1046. elseif Type == 2 then
  1047. table.insert(Effects, {
  1048. prt,
  1049. "Block2",
  1050. delay,
  1051. x3,
  1052. y3,
  1053. z3,
  1054. msh
  1055. })
  1056. elseif Type == 3 then
  1057. table.insert(Effects, {
  1058. prt,
  1059. "Block3",
  1060. delay,
  1061. x3,
  1062. y3,
  1063. z3,
  1064. msh
  1065. })
  1066. end
  1067. end
  1068. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  1069. local magz = (Part0 - Part1).magnitude
  1070. local curpos = Part0
  1071. local trz = {
  1072. -Offset,
  1073. Offset
  1074. }
  1075. for i = 1, Times do
  1076. local li = Instance.new("Part", Torso)
  1077. li.Name = "Lightning"
  1078. li.TopSurface = 0
  1079. li.Material = "Neon"
  1080. li.BottomSurface = 0
  1081. li.Anchored = true
  1082. li.Locked = true
  1083. li.Transparency = 0
  1084. li.BrickColor = Color
  1085. li.formFactor = "Custom"
  1086. li.CanCollide = false
  1087. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  1088. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1089. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  1090. if Times == i then
  1091. local magz2 = (curpos - Part1).magnitude
  1092. li.Size = Vector3.new(Thickness, Thickness, magz2)
  1093. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  1094. else
  1095. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  1096. end
  1097. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  1098. game.Debris:AddItem(li, 0.01)
  1099. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  1100. end
  1101. end
  1102. spawn(function()
  1103. wait(1)
  1104. while swait(5) do
  1105. if shattered == false then
  1106. Lightning(Partss.CFrame.p, Partss.CFrame * CFrame.new(1, 0, 0).p, 10, 7, BrickColor.new("Crimson"), 0.1, 0, -0.1)
  1107. end
  1108. end
  1109. end)
  1110. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1111. if hit.Parent == nil then
  1112. return
  1113. end
  1114. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1115. for _, v in pairs(hit.Parent:children()) do
  1116. if v:IsA("Humanoid") then
  1117. h = v
  1118. end
  1119. end
  1120. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  1121. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1122. return
  1123. end
  1124. local c = Create("ObjectValue")({
  1125. Name = "creator",
  1126. Value = game:service("Players").LocalPlayer,
  1127. Parent = h
  1128. })
  1129. game:GetService("Debris"):AddItem(c, 0.5)
  1130. if HitSound ~= nil and HitPitch ~= nil then
  1131. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1132. end
  1133. local Damage = math.random(minim, maxim)
  1134. local blocked = false
  1135. local block = hit.Parent:findFirstChild("Block")
  1136. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1137. blocked = true
  1138. block.Value = block.Value - 1
  1139. print(block.Value)
  1140. end
  1141. if blocked == false then
  1142. h.Health = h.Health - Damage
  1143. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  1144. else
  1145. h.Health = h.Health - Damage / 2
  1146. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  1147. end
  1148. if Type == "Knockdown" then
  1149. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1150. hum.PlatformStand = true
  1151. coroutine.resume(coroutine.create(function(HHumanoid)
  1152. swait(1)
  1153. HHumanoid.PlatformStand = false
  1154. end), hum)
  1155. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1156. local bodvol = Create("BodyVelocity")({
  1157. velocity = angle * knockback,
  1158. P = 5000,
  1159. maxForce = Vector3.new(8000, 8000, 8000),
  1160. Parent = hit
  1161. })
  1162. local rl = Create("BodyAngularVelocity")({
  1163. P = 3000,
  1164. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1165. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1166. Parent = hit
  1167. })
  1168. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1169. game:GetService("Debris"):AddItem(rl, 0.5)
  1170. elseif Type == "Normal" then
  1171. local vp = Create("BodyVelocity")({
  1172. P = 500,
  1173. maxForce = Vector3.new(math.huge, 0, math.huge),
  1174. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1175. })
  1176. if knockback > 0 then
  1177. vp.Parent = hit.Parent.HumanoidRootPart
  1178. end
  1179. game:GetService("Debris"):AddItem(vp, 0.5)
  1180. elseif Type == "Up" then
  1181. local bodyVelocity = Create("BodyVelocity")({
  1182. velocity = Vector3.new(0, 20, 0),
  1183. P = 5000,
  1184. maxForce = Vector3.new(8000, 8000, 8000),
  1185. Parent = hit
  1186. })
  1187. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1188. elseif Type == "DarkUp" then
  1189. coroutine.resume(coroutine.create(function()
  1190. for i = 0, 1, 0.1 do
  1191. swait()
  1192. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  1193. end
  1194. end))
  1195. local bodyVelocity = Create("BodyVelocity")({
  1196. velocity = Vector3.new(0, 20, 0),
  1197. P = 5000,
  1198. maxForce = Vector3.new(8000, 8000, 8000),
  1199. Parent = hit
  1200. })
  1201. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1202. elseif Type == "Snare" then
  1203. local bp = Create("BodyPosition")({
  1204. P = 2000,
  1205. D = 100,
  1206. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1207. position = hit.Parent.HumanoidRootPart.Position,
  1208. Parent = hit.Parent.HumanoidRootPart
  1209. })
  1210. game:GetService("Debris"):AddItem(bp, 1)
  1211. elseif Type == "Freeze" then
  1212. local BodPos = Create("BodyPosition")({
  1213. P = 50000,
  1214. D = 1000,
  1215. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1216. position = hit.Parent.HumanoidRootPart.Position,
  1217. Parent = hit.Parent.HumanoidRootPart
  1218. })
  1219. local BodGy = Create("BodyGyro")({
  1220. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1221. P = 20000,
  1222. Parent = hit.Parent.HumanoidRootPart,
  1223. cframe = hit.Parent.HumanoidRootPart.CFrame
  1224. })
  1225. hit.Parent.HumanoidRootPart.Anchored = true
  1226. coroutine.resume(coroutine.create(function(Part)
  1227. swait(1.5)
  1228. Part.Anchored = false
  1229. end), hit.Parent.HumanoidRootPart)
  1230. game:GetService("Debris"):AddItem(BodPos, 3)
  1231. game:GetService("Debris"):AddItem(BodGy, 3)
  1232. end
  1233. local debounce = Create("BoolValue")({
  1234. Name = "DebounceHit",
  1235. Parent = hit.Parent,
  1236. Value = true
  1237. })
  1238. game:GetService("Debris"):AddItem(debounce, Delay)
  1239. c = Create("ObjectValue")({
  1240. Name = "creator",
  1241. Value = Player,
  1242. Parent = h
  1243. })
  1244. game:GetService("Debris"):AddItem(c, 0.5)
  1245. end
  1246. end
  1247. function ShowDamage(Pos, Text, Time, Color)
  1248. local Rate = 0.03333333333333333
  1249. local Pos = Pos or Vector3.new(0, 0, 0)
  1250. local Text = Text or ""
  1251. local Time = Time or 2
  1252. local Color = Color or Color3.new(1, 0, 1)
  1253. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1254. EffectPart.Anchored = true
  1255. local BillboardGui = Create("BillboardGui")({
  1256. Size = UDim2.new(3, 0, 3, 0),
  1257. Adornee = EffectPart,
  1258. Parent = EffectPart
  1259. })
  1260. local TextLabel = Create("TextLabel")({
  1261. BackgroundTransparency = 1,
  1262. Size = UDim2.new(1, 0, 1, 0),
  1263. Text = Text,
  1264. Font = "SciFi",
  1265. TextColor3 = Color,
  1266. TextScaled = true,
  1267. Parent = BillboardGui
  1268. })
  1269. game.Debris:AddItem(EffectPart, Time)
  1270. EffectPart.Parent = game:GetService("Workspace")
  1271. delay(0, function()
  1272. local Frames = Time / Rate
  1273. for Frame = 1, Frames do
  1274. wait(Rate)
  1275. local Percent = Frame / Frames
  1276. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1277. TextLabel.TextTransparency = Percent
  1278. end
  1279. if EffectPart and EffectPart.Parent then
  1280. EffectPart:Destroy()
  1281. end
  1282. end)
  1283. end
  1284. function dmg(dude, bloods, isfal)
  1285. if dude.Name ~= Character then
  1286. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1287. if dude:FindFirstChild("Head") then
  1288. local bgf = Instance.new("BodyGyro", dude.Head)
  1289. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  1290. end
  1291. local val = Instance.new("BoolValue", dude)
  1292. val.Name = "IsHit"
  1293. local spd = 20
  1294. local spr = math.random(20, 30)
  1295. if not isfal then
  1296. GHK(dude)
  1297. end
  1298. if dude:FindFirstChild("Head") then
  1299. if bloods ~= nil then
  1300. spr = bloods
  1301. end
  1302. for i = 1, spr do
  1303. do
  1304. local bs = Instance.new("Part")
  1305. bs.CFrame = dude.Head.CFrame
  1306. bs.Size = Vector3.new()
  1307. bs.CanCollide = false
  1308. bs.Shape = "Ball"
  1309. bs.BrickColor = BrickColor.new("Crimson")
  1310. local m2 = Instance.new("SpecialMesh", bs)
  1311. m2.MeshType = "Sphere"
  1312. m2.Scale = Vector3.new(0.5, 0.5, 0.5) * 20
  1313. bs.Velocity = Vector3.new(math.random(-spd, spd), math.random(30, 50), math.random(-spd, spd))
  1314. bs.Parent = workspace
  1315. spawn(function()
  1316. swait(3)
  1317. local hit
  1318. bs.Name = "Blood"
  1319. for i = 1, 100 do
  1320. if hit == nil then
  1321. swait()
  1322. local h, p = workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p, (bs.CFrame.p - bs.CFrame * CFrame.new(0, 0, 1).p).unit * 2), {
  1323. Character,
  1324. dude,
  1325. bs
  1326. }, false, true)
  1327. if h ~= nil then
  1328. hit = p
  1329. end
  1330. end
  1331. end
  1332. if hit == nil then
  1333. hit = bs.Position
  1334. end
  1335. bs:Destroy()
  1336. local bl = Instance.new("Part", workspace)
  1337. bl.Anchored = true
  1338. bl.CanCollide = false
  1339. bl.CFrame = CFrame.new(hit)
  1340. bl.Color = bs.Color
  1341. bl.Material = "Neon"
  1342. bl.Size = Vector3.new(1, 0.1, 1)
  1343. local sm = Instance.new("SpecialMesh", bl)
  1344. sm.MeshType = "Sphere"
  1345. swait(250)
  1346. for i = 0, 1, 0.05 do
  1347. if bl.Parent then
  1348. bl.Transparency = i
  1349. swait()
  1350. end
  1351. end
  1352. bl:Destroy()
  1353. end)
  1354. end
  1355. end
  1356. end
  1357. local ds = coroutine.wrap(function()
  1358. wait(0.2)
  1359. if dude:FindFirstChild("Torso") then
  1360. dude.Torso:BreakJoints()
  1361. end
  1362. dude:BreakJoints()
  1363. end)
  1364. ds()
  1365. end
  1366. end
  1367. function mdmg(Part, Magnitude, Spread)
  1368. for _, c in pairs(workspace:children()) do
  1369. local hum = c:FindFirstChildOfClass("Humanoid")
  1370. if hum ~= nil then
  1371. local head = c:findFirstChild("HumanoidRootPart")
  1372. if head ~= nil then
  1373. local targ = head.Position - Part.Position
  1374. local mag = targ.magnitude
  1375. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  1376. if c.Name ~= "tomonaoboys" then
  1377. do
  1378. local asd = Instance.new("ParticleEmitter", c.HumanoidRootPart)
  1379. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  1380. asd.LightEmission = 0.1
  1381. asd.Size = NumberSequence.new(0.2)
  1382. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1383. aaa = NumberSequence.new({
  1384. NumberSequenceKeypoint.new(0, 0.2),
  1385. NumberSequenceKeypoint.new(1, 5)
  1386. })
  1387. bbb = NumberSequence.new({
  1388. NumberSequenceKeypoint.new(0, 1),
  1389. NumberSequenceKeypoint.new(0.0636, 0),
  1390. NumberSequenceKeypoint.new(1, 1)
  1391. })
  1392. asd.Transparency = bbb
  1393. asd.Size = aaa
  1394. asd.ZOffset = 0.9
  1395. asd.Acceleration = Vector3.new(0, -5, 0)
  1396. asd.LockedToPart = false
  1397. asd.EmissionDirection = "Back"
  1398. asd.Lifetime = NumberRange.new(1, 2)
  1399. asd.Rate = 1000
  1400. asd.Rotation = NumberRange.new(-100, 100)
  1401. asd.RotSpeed = NumberRange.new(-100, 100)
  1402. asd.Speed = NumberRange.new(6)
  1403. asd.VelocitySpread = 10000
  1404. asd.Enabled = true
  1405. if Spread == nil then
  1406. Spread = 1
  1407. end
  1408. dmg(c, Spread)
  1409. CFuncs.Sound.Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, 0.8)
  1410. coroutine.wrap(function()
  1411. wait(0.2)
  1412. asd.Enabled = false
  1413. wait(2)
  1414. asd:Remove()
  1415. end)()
  1416. end
  1417. else
  1418. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1, 1.3))
  1419. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  1420. end
  1421. end
  1422. end
  1423. end
  1424. if c:FindFirstChild("Torso") and Magnitude >= (Part.Position - c.Torso.Position).magnitude then
  1425. GHK(c)
  1426. end
  1427. end
  1428. end
  1429. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  1430. Effects = {
  1431. Block = {
  1432. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, material)
  1433. local mat = "SmoothPlastic"
  1434. if material ~= nil then
  1435. mat = material
  1436. end
  1437. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1438. prt.Anchored = true
  1439. prt.CFrame = cframe
  1440. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1441. game:GetService("Debris"):AddItem(prt, 10)
  1442. if Type == 1 or Type == nil then
  1443. table.insert(Effects, {
  1444. prt,
  1445. "Block1",
  1446. delay,
  1447. x3,
  1448. y3,
  1449. z3,
  1450. msh
  1451. })
  1452. elseif Type == 2 then
  1453. table.insert(Effects, {
  1454. prt,
  1455. "Block2",
  1456. delay,
  1457. x3,
  1458. y3,
  1459. z3,
  1460. msh
  1461. })
  1462. end
  1463. end
  1464. },
  1465. Cylinder = {
  1466. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, material)
  1467. local mat = "SmoothPlastic"
  1468. if material ~= nil then
  1469. mat = material
  1470. end
  1471. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  1472. prt.Anchored = true
  1473. prt.CFrame = cframe
  1474. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1475. game:GetService("Debris"):AddItem(prt, 10)
  1476. table.insert(Effects, {
  1477. prt,
  1478. "Cylinder",
  1479. delay,
  1480. x3,
  1481. y3,
  1482. z3,
  1483. msh
  1484. })
  1485. end
  1486. },
  1487. Head = {
  1488. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1489. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1490. prt.Anchored = true
  1491. prt.CFrame = cframe
  1492. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1493. game:GetService("Debris"):AddItem(prt, 10)
  1494. table.insert(Effects, {
  1495. prt,
  1496. "Cylinder",
  1497. delay,
  1498. x3,
  1499. y3,
  1500. z3,
  1501. msh
  1502. })
  1503. end
  1504. },
  1505. Sphere = {
  1506. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1507. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1508. prt.Anchored = true
  1509. prt.CFrame = cframe
  1510. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1511. game:GetService("Debris"):AddItem(prt, 10)
  1512. table.insert(Effects, {
  1513. prt,
  1514. "Cylinder",
  1515. delay,
  1516. x3,
  1517. y3,
  1518. z3,
  1519. msh
  1520. })
  1521. end
  1522. },
  1523. Elect = {
  1524. Create = function(cff, x, y, z)
  1525. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1526. prt.Anchored = true
  1527. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1528. prt.CFrame = CFrame.new(prt.Position)
  1529. game:GetService("Debris"):AddItem(prt, 2)
  1530. local xval = math.random() / 2
  1531. local yval = math.random() / 2
  1532. local zval = math.random() / 2
  1533. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1534. table.insert(Effects, {
  1535. prt,
  1536. "Elec",
  1537. 0.1,
  1538. x,
  1539. y,
  1540. z,
  1541. xval,
  1542. yval,
  1543. zval
  1544. })
  1545. end
  1546. },
  1547. Ring = {
  1548. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1549. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1550. prt.Anchored = true
  1551. prt.CFrame = cframe
  1552. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1553. game:GetService("Debris"):AddItem(prt, 10)
  1554. table.insert(Effects, {
  1555. prt,
  1556. "Cylinder",
  1557. delay,
  1558. x3,
  1559. y3,
  1560. z3,
  1561. msh
  1562. })
  1563. end
  1564. },
  1565. Wave = {
  1566. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1567. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1568. prt.Anchored = true
  1569. prt.CFrame = cframe
  1570. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1571. game:GetService("Debris"):AddItem(prt, 10)
  1572. table.insert(Effects, {
  1573. prt,
  1574. "Cylinder",
  1575. delay,
  1576. x3,
  1577. y3,
  1578. z3,
  1579. msh
  1580. })
  1581. end
  1582. },
  1583. Break = {
  1584. Create = function(brickcolor, cframe, x1, y1, z1)
  1585. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1586. prt.Anchored = true
  1587. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1588. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1589. local num = math.random(10, 50) / 1000
  1590. game:GetService("Debris"):AddItem(prt, 10)
  1591. table.insert(Effects, {
  1592. prt,
  1593. "Shatter",
  1594. num,
  1595. prt.CFrame,
  1596. math.random() - math.random(),
  1597. 0,
  1598. math.random(50, 100) / 100
  1599. })
  1600. end
  1601. },
  1602. Fire = {
  1603. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1604. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1605. prt.Anchored = true
  1606. prt.CFrame = cframe
  1607. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1608. game:GetService("Debris"):AddItem(prt, 10)
  1609. table.insert(Effects, {
  1610. prt,
  1611. "Fire",
  1612. delay,
  1613. 1,
  1614. 1,
  1615. 1,
  1616. msh
  1617. })
  1618. end
  1619. },
  1620. FireWave = {
  1621. Create = function(brickcolor, cframe, x1, y1, z1)
  1622. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1623. prt.Anchored = true
  1624. prt.CFrame = cframe
  1625. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1626. local d = Create("Decal")({
  1627. Parent = prt,
  1628. Texture = "rbxassetid://223123319",
  1629. Face = "Top"
  1630. })
  1631. local d = Create("Decal")({
  1632. Parent = prt,
  1633. Texture = "rbxassetid://223123319",
  1634. Face = "Bottom"
  1635. })
  1636. game:GetService("Debris"):AddItem(prt, 10)
  1637. table.insert(Effects, {
  1638. prt,
  1639. "FireWave",
  1640. 1,
  1641. 30,
  1642. math.random(400, 600) / 100,
  1643. msh
  1644. })
  1645. end
  1646. },
  1647. Lightning = {
  1648. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1649. local magz = (p0 - p1).magnitude
  1650. local curpos = p0
  1651. local trz = {
  1652. -ofs,
  1653. ofs
  1654. }
  1655. for i = 1, tym do
  1656. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1657. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1658. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1659. li.Material = "Neon"
  1660. if tym == i then
  1661. local magz2 = (curpos - p1).magnitude
  1662. li.Size = Vector3.new(th, th, magz2)
  1663. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1664. table.insert(Effects, {
  1665. li,
  1666. "Disappear",
  1667. last
  1668. })
  1669. else
  1670. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1671. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1672. game.Debris:AddItem(li, 10)
  1673. table.insert(Effects, {
  1674. li,
  1675. "Disappear",
  1676. last
  1677. })
  1678. end
  1679. end
  1680. end
  1681. },
  1682. EffectTemplate = {}
  1683. }
  1684. function chatfunc(text)
  1685. local chat = coroutine.wrap(function()
  1686. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  1687. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1688. end
  1689. local naeeym2 = Instance.new("BillboardGui", Character)
  1690. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  1691. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1692. naeeym2.Adornee = RootPart
  1693. naeeym2.Name = "TalkingBillBoard"
  1694. local tecks2 = Instance.new("TextLabel", naeeym2)
  1695. tecks2.BackgroundTransparency = 1
  1696. tecks2.BorderSizePixel = 0
  1697. tecks2.Text = ""
  1698. tecks2.Font = "Fantasy"
  1699. tecks2.TextSize = 30
  1700. tecks2.TextStrokeTransparency = 0
  1701. if phase3 == false then
  1702. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  1703. else
  1704. tecks2.TextColor3 = Color3.new(0.5, 0, 1)
  1705. tecks2.TextTransparency = 0.5
  1706. end
  1707. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  1708. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  1709. local tecks3 = Instance.new("TextLabel", naeeym2)
  1710. tecks3.BackgroundTransparency = 1
  1711. tecks3.BorderSizePixel = 0
  1712. tecks3.Text = ""
  1713. tecks3.Font = "Fantasy"
  1714. tecks3.TextSize = 30
  1715. tecks3.TextStrokeTransparency = 0
  1716. if phase3 == false then
  1717. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  1718. else
  1719. tecks3.TextColor3 = Color3.new(0.5, 0, 1)
  1720. tecks3.TextTransparency = 0.5
  1721. end
  1722. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  1723. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  1724. for i = 1, string.len(text) do
  1725. tecks2.Text = string.sub(text, 1, i)
  1726. tecks3.Text = string.sub(text, 1, i)
  1727. wait(0.01)
  1728. end
  1729. wait(2)
  1730. for i = 1, 50 do
  1731. swait()
  1732. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  1733. tecks2.Rotation = tecks2.Rotation - 0.8
  1734. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  1735. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  1736. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  1737. tecks3.Rotation = tecks2.Rotation + 0.8
  1738. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  1739. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  1740. end
  1741. naeeym2:Destroy()
  1742. end)
  1743. chat()
  1744. end
  1745. function onChatted(msg)
  1746. chatfunc(msg)
  1747. end
  1748. Player.Chatted:connect(function(msg)
  1749. if msg == "Words:jp" then
  1750. Words = "Japanese"
  1751. end
  1752. if msg == "Words:en" then
  1753. Words = "English"
  1754. end
  1755. if msg == "Words:ru" then
  1756. Words = "Russian"
  1757. end
  1758. end)
  1759. abss = Instance.new("BillboardGui", Character)
  1760. abss.Size = UDim2.new(10, 0, 10, 0)
  1761. abss.Enabled = false
  1762. imgl = Instance.new("ImageLabel", abss)
  1763. imgl.Position = UDim2.new(0, 0, 0, 0)
  1764. imgl.Size = UDim2.new(1, 0, 1, 0)
  1765. imgl.Image = "rbxassetid://1003309602"
  1766. imgl.BackgroundTransparency = 1
  1767. imgl.ImageColor3 = Color3.new(50, 0, 0)
  1768. img2 = Instance.new("ImageLabel", abss)
  1769. img2.Position = UDim2.new(0, 0, 0, 0)
  1770. img2.Size = UDim2.new(1, 0, 1, 0)
  1771. img2.Image = "rbxassetid://1003309602"
  1772. img2.BackgroundTransparency = 1
  1773. img2.ImageColor3 = Color3.new(100, 0, 0)
  1774. function attackone(target)
  1775. attack = true
  1776. Humanoid.WalkSpeed = 0
  1777. if target then
  1778. if targetted.Name ~= "CKbackup" then
  1779. do
  1780. local partasdeff = Instance.new("ParticleEmitter", targetted.HumanoidRootPart)
  1781. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  1782. partasdeff.LightEmission = 0.1
  1783. partasdeff.Size = NumberSequence.new(0.2)
  1784. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1785. aaa = NumberSequence.new({
  1786. NumberSequenceKeypoint.new(0, 0.2),
  1787. NumberSequenceKeypoint.new(1, 5)
  1788. })
  1789. bbb = NumberSequence.new({
  1790. NumberSequenceKeypoint.new(0, 1),
  1791. NumberSequenceKeypoint.new(0.0636, 0),
  1792. NumberSequenceKeypoint.new(1, 1)
  1793. })
  1794. partasdeff.Transparency = bbb
  1795. partasdeff.Size = aaa
  1796. partasdeff.ZOffset = 0.9
  1797. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1798. partasdeff.LockedToPart = false
  1799. partasdeff.EmissionDirection = "Back"
  1800. partasdeff.Lifetime = NumberRange.new(1, 2)
  1801. partasdeff.Rate = 1000
  1802. partasdeff.Rotation = NumberRange.new(-100, 100)
  1803. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1804. partasdeff.Speed = NumberRange.new(6)
  1805. partasdeff.VelocitySpread = 10000
  1806. partasdeff.Enabled = false
  1807. for i = 0, 3, 0.4 do
  1808. swait()
  1809. PlayAnimationFromTable({
  1810. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1816. }, 0.1, false)
  1817. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1818. end
  1819. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1820. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1821. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1822. if targetted:FindFirstChild("Head") then
  1823. Lightning(Partss.CFrame.p, targetted.Head.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.1, 0, -0.1)
  1824. Lightning(Partss.CFrame.p, targetted.Head.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.1, 0, -0.1)
  1825. end
  1826. dmg(targetted)
  1827. partasdeff.Enabled = true
  1828. for i = 0, 6 do
  1829. swait()
  1830. PlayAnimationFromTable({
  1831. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1835. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1836. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1837. }, 0.3, false)
  1838. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1839. end
  1840. partasdeff.Enabled = false
  1841. for i = 1, 3 do
  1842. swait()
  1843. PlayAnimationFromTable({
  1844. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1850. }, 0.3, false)
  1851. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1852. end
  1853. coroutine.wrap(function()
  1854. wait(2)
  1855. partasdeff:Remove()
  1856. end)()
  1857. end
  1858. else
  1859. sel = math.random(1, 3)
  1860. if Words == "English" then
  1861. if sel == 1 then
  1862. chatfunc("I Cannot Kill Sugarie.")
  1863. elseif sel == 2 then
  1864. chatfunc("Sugarie is good.")
  1865. elseif sel == 3 then
  1866. chatfunc("I Cannot kill him...")
  1867. end
  1868. elseif sel == 1 then
  1869. chatfunc("...")
  1870. elseif sel == 2 then
  1871. chatfunc("\231\132\161\231\144\134\227\129\160\227\131\187\227\131\187\227\131\187")
  1872. elseif sel == 3 then
  1873. chatfunc("\231\167\129\227\129\171\227\129\175\227\129\168\227\129\166\227\130\130\227\129\167\227\129\141\227\129\170\227\129\132\227\131\187\227\131\187\227\131\187")
  1874. end
  1875. if Words == "Russian" then
  1876. if sel == 1 then
  1877. chatfunc("\208\175 \208\189\208\181\208\188\208\190\208\179\209\131 \208\163\208\177\208\184\209\130\209\140 \208\161\209\131\208\179\208\176\209\128\208\184.")
  1878. elseif sel == 2 then
  1879. chatfunc("\208\161\209\131\208\179\208\176\209\128\208\184 \208\165\208\190\209\128\208\190\209\136\208\184\208\185.")
  1880. elseif sel == 3 then
  1881. chatfunc("\208\175 \208\157\208\181\208\188\208\190\208\179\209\131 \208\163\208\177\208\184\209\130\209\140 \208\149\208\179\208\190...")
  1882. end
  1883. end
  1884. for i = 0, 5, 0.1 do
  1885. swait()
  1886. PlayAnimationFromTable({
  1887. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  1889. CFrame.new(1.54004693, 0.0494250022, 1.90734852E-6, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894E-22, -4.94064563E-23, -7.51847299E-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(-1.51232088, 0.0410207808, -3.73942044E-6, 0.998558879, 0.053665854, -2.33806347E-7, -0.0536658242, 0.998558939, -1.04548817E-5, -3.27600219E-7, 1.04523697E-5, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(0.540300906, -1.99793804, -2.11055158E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(-0.539562821, -1.99794102, -5.75710146E-9, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1893. }, 0.3, false)
  1894. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1895. end
  1896. end
  1897. else
  1898. for i = 0, 3, 0.3 do
  1899. swait()
  1900. PlayAnimationFromTable({
  1901. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1907. }, 0.2, false)
  1908. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1909. end
  1910. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1911. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1912. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1913. local TP = Instance.new("Part")
  1914. TP.CFrame = Mouse.Hit
  1915. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.3, 0, -0.3)
  1916. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.5, 0, -0.5)
  1917. mdmg(TP, 5, 10)
  1918. for i = 0, 3 do
  1919. RingE(TP.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(1, 1, 0)), -0.05)
  1920. end
  1921. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1922. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1923. for i = 0, 1, 0.3333 do
  1924. swait()
  1925. PlayAnimationFromTable({
  1926. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1932. }, 0.5, false)
  1933. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1934. end
  1935. for i = 0, 2, 0.3 do
  1936. swait()
  1937. PlayAnimationFromTable({
  1938. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1944. }, 0.3, false)
  1945. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1946. end
  1947. end
  1948. Humanoid.WalkSpeed = 8
  1949. attack = false
  1950. end
  1951. function attacktwo()
  1952. attack = true
  1953. Humanoid.WalkSpeed = 0
  1954. for i = 0, 3, 0.8 do
  1955. swait()
  1956. PlayAnimationFromTable({
  1957. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1963. }, 0.2, false)
  1964. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1965. end
  1966. for i = 2, 182 do
  1967. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1968. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1969. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  1970. local TP = Instance.new("Part")
  1971. TP.CFrame = Mouse.Hit
  1972. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Crimson"), 0.3, 0, -0.3)
  1973. Lightning(Partss.CFrame.p, TP.CFrame.p, 10, 0.3, BrickColor.new("Really black"), 0.5, 0, -0.5)
  1974. mdmg(TP, 5, 10)
  1975. for i = 0, 3 do
  1976. RingE(TP.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(1, 1, 0)), -0.05)
  1977. end
  1978. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1979. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1980. for i = 0, 1, 2.4 do
  1981. swait()
  1982. PlayAnimationFromTable({
  1983. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229E-5, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1989. }, 0.5, false)
  1990. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1991. end
  1992. for i = 0, 2, 1.7 do
  1993. swait()
  1994. PlayAnimationFromTable({
  1995. CFrame.new(0.0150662307, -4.88092428E-6, 0.0148906102, -0.01982099, -1.08002496E-12, 0.999803543, -4.46946984E-7, 1, -8.86181084E-9, -0.999803782, 3.27825546E-7, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(2.01696348, 0.389823437, -0.060955409, -3.97110358E-4, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -6.660074E-4, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(-1.64040112, 0.216884568, 1.93210121E-6, 0.962137103, 0.272578239, -7.02217221E-7, -0.272574633, 0.962141275, -9.83368591E-6, -2.00979412E-6, 9.69739631E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2001. }, 0.5, false)
  2002. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2003. end
  2004. end
  2005. Humanoid.WalkSpeed = 8
  2006. attack = false
  2007. end
  2008. local Grabbed = false
  2009. function hedshoot()
  2010. attack = true
  2011. local grab
  2012. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  2013. if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Head") then
  2014. Grabbed = true
  2015. grab = v
  2016. end
  2017. end
  2018. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  2019. for i = 0, 1, 0.1 do
  2020. swait()
  2021. if Grabbed == true then
  2022. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2023. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2024. end
  2025. PlayAnimationFromTable({
  2026. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2032. }, 0.3, false)
  2033. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  2034. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2035. end
  2036. if Grabbed == true then
  2037. Humanoid.WalkSpeed = 0
  2038. for i = 0, 2, 0.1 do
  2039. swait()
  2040. if Grabbed == true then
  2041. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2042. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2043. end
  2044. PlayAnimationFromTable({
  2045. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2051. }, 0.3, false)
  2052. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2053. end
  2054. if grab.Name ~= "CKbackup" then
  2055. do
  2056. local partasdeff = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
  2057. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2058. partasdeff.LightEmission = 0.1
  2059. partasdeff.Size = NumberSequence.new(0.2)
  2060. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2061. aaa = NumberSequence.new({
  2062. NumberSequenceKeypoint.new(0, 0.2),
  2063. NumberSequenceKeypoint.new(1, 5)
  2064. })
  2065. bbb = NumberSequence.new({
  2066. NumberSequenceKeypoint.new(0, 1),
  2067. NumberSequenceKeypoint.new(0.0636, 0),
  2068. NumberSequenceKeypoint.new(1, 1)
  2069. })
  2070. partasdeff.Transparency = bbb
  2071. partasdeff.Size = aaa
  2072. partasdeff.ZOffset = 0.9
  2073. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2074. partasdeff.LockedToPart = false
  2075. partasdeff.EmissionDirection = "Back"
  2076. partasdeff.Lifetime = NumberRange.new(1, 2)
  2077. partasdeff.Rate = 1000
  2078. partasdeff.Rotation = NumberRange.new(-100, 100)
  2079. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2080. partasdeff.Speed = NumberRange.new(10)
  2081. partasdeff.VelocitySpread = 20
  2082. partasdeff.Enabled = false
  2083. sel = math.random(1, 4)
  2084. if Words == "English" then
  2085. if sel == 1 then
  2086. chatfunc("...")
  2087. elseif sel == 2 then
  2088. chatfunc("Feel the power of death.")
  2089. elseif sel == 3 then
  2090. chatfunc("Your fault is the voided soul and your heartless.")
  2091. elseif sel == 4 then
  2092. chatfunc("You can Repair your life with death.")
  2093. end
  2094. elseif sel == 1 then
  2095. chatfunc("\227\129\148\227\130\129\227\130\147\227\129\170\227\129\149\227\129\132\227\128\130C:")
  2096. elseif sel == 2 then
  2097. chatfunc("\230\129\144\230\128\150\227\130\146\227\130\130\227\129\163\227\129\166\230\173\187\227\130\146\230\132\159\227\129\152\227\130\141\227\128\130")
  2098. elseif sel == 3 then
  2099. chatfunc("\227\129\138\229\137\141\227\129\174\229\164\177\230\149\151\227\129\175\227\129\157\227\129\174\232\153\154\231\132\161\227\129\174\233\173\130\227\128\129\227\129\157\227\129\151\227\129\166\231\132\161\230\131\133\227\129\149\227\129\160\227\128\130")
  2100. elseif sel == 4 then
  2101. chatfunc("\227\129\130\227\129\170\227\129\159\227\129\175\230\173\187\227\129\168\227\129\130\227\129\170\227\129\159\227\129\174\228\186\186\231\148\159\227\130\146\228\191\174\229\190\169\227\129\153\227\130\139\227\129\147\227\129\168\227\129\140\227\129\167\227\129\141\227\129\190\227\129\153\227\128\130")
  2102. end
  2103. if Words == "Russian" then
  2104. if sel == 1 then
  2105. chatfunc("\208\159\209\128\208\190\209\129\209\130\208\184. C:")
  2106. elseif sel == 2 then
  2107. chatfunc("\208\159\208\190\209\135\209\131\208\178\209\129\209\130\208\178\209\131\208\185 \208\173\208\189\208\181\209\128\208\179\208\184\209\142 \208\161\208\188\208\181\209\128\209\130\208\184.")
  2108. elseif sel == 3 then
  2109. chatfunc("\208\162\208\178\208\190\209\143 \208\146\208\184\208\189\208\176 \209\141\209\130\208\190 \208\145\208\181\208\183\208\178\208\181\209\129\209\130\208\189\208\176\209\143 \208\180\209\131\209\136\208\176 \208\152 \209\130\209\139 \208\145\208\181\208\183\209\129\208\181\209\128\208\180\208\181\209\135\208\189\209\139\208\185.")
  2110. elseif sel == 4 then
  2111. chatfunc("\208\162\209\139 \208\156\208\190\208\182\208\181\209\136\209\140 \208\159\208\190\209\135\208\184\208\189\208\184\209\130\209\140 \208\161\208\178\208\190\209\142 \208\150\208\184\208\183\208\189\209\140 \208\161\208\188\208\181\209\128\209\130\209\140\209\142.")
  2112. end
  2113. end
  2114. for i = 0, 2, 0.1 do
  2115. swait()
  2116. if Grabbed == true then
  2117. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2118. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2119. end
  2120. PlayAnimationFromTable({
  2121. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2122. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2123. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2124. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2125. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2126. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2127. }, 0.1, false)
  2128. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2129. end
  2130. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2131. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2132. if shattered == false then
  2133. CFuncs.Sound.Create("rbxassetid://429400881", Character, 1, 0.5)
  2134. else
  2135. CFuncs.Sound.Create("rbxassetid://553265748", Character, 1, 0.5)
  2136. CFuncs.Sound.Create("rbxassetid://904785563", Character, 1, 0.5)
  2137. end
  2138. dmg(grab)
  2139. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2140. partasdeff.Enabled = true
  2141. for i = 0, 1, 0.1 do
  2142. swait()
  2143. PlayAnimationFromTable({
  2144. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2149. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2150. }, 0.3, false)
  2151. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2152. end
  2153. partasdeff.Enabled = false
  2154. for i = 0, 2.5, 0.1 do
  2155. swait()
  2156. PlayAnimationFromTable({
  2157. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2158. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2159. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2160. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2161. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2162. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2163. }, 0.2, false)
  2164. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2165. end
  2166. coroutine.wrap(function()
  2167. wait(2.6)
  2168. partasdeff:Remove()
  2169. end)()
  2170. end
  2171. else
  2172. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  2173. for i = 0, 3, 0.1 do
  2174. swait()
  2175. PlayAnimationFromTable({
  2176. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2177. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2178. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2179. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2180. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2181. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2182. }, 0.1, false)
  2183. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2184. end
  2185. sel = math.random(1, 3)
  2186. if Words == "English" then
  2187. if sel == 1 then
  2188. chatfunc("Oh uhhh, Sorry.")
  2189. elseif sel == 2 then
  2190. chatfunc("Damn, Sorry Sugarie.")
  2191. elseif sel == 3 then
  2192. chatfunc("Damn.")
  2193. end
  2194. elseif sel == 1 then
  2195. chatfunc("\231\148\179\227\129\151\232\168\179\227\129\130\227\130\138\227\129\190\227\129\155\227\130\147\227\129\140\227\128\129\227\129\134\227\131\188\227\130\147\227\129\130\227\129\130\227\128\130")
  2196. elseif sel == 2 then
  2197. chatfunc("\227\129\143\227\129\157\227\131\188\227\128\129Sugarie\231\148\179\227\129\151\232\168\179\227\129\130\227\130\138\227\129\190\227\129\155\227\130\147\227\128\130")
  2198. elseif sel == 3 then
  2199. chatfunc("\227\129\143\227\129\157\227\131\188.")
  2200. end
  2201. if Words == "Russian" then
  2202. if sel == 1 then
  2203. chatfunc("\208\158 \208\176\208\176\208\176\208\176, \208\159\209\128\208\190\209\129\209\130\208\184.")
  2204. elseif sel == 2 then
  2205. chatfunc("\208\167\209\145\209\128\209\130, \208\159\209\128\208\190\209\129\209\130\208\184 \208\161\209\131\208\179\208\176\209\128\208\184.")
  2206. elseif sel == 3 then
  2207. chatfunc("\208\167\209\145\209\128\209\130.")
  2208. end
  2209. end
  2210. for i = 0, 5, 0.1 do
  2211. swait()
  2212. PlayAnimationFromTable({
  2213. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2214. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  2215. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2216. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2217. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2218. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2219. }, 0.3, false)
  2220. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2221. end
  2222. end
  2223. end
  2224. attack = false
  2225. Grabbed = false
  2226. Humanoid.WalkSpeed = 8
  2227. end
  2228. function moarblood()
  2229. attack = true
  2230. CFuncs.Sound.Create("rbxassetid://743521656", Character, 1, 0.8)
  2231. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0, 0, 4)
  2232. local k = New("Part", LeftArm, "k", {
  2233. BrickColor = BrickColor.new("Black"),
  2234. Material = Enum.Material.SmoothPlastic,
  2235. Transparency = 1,
  2236. Transparency = 1,
  2237. Shape = Enum.PartType.Cylinder,
  2238. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2239. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  2240. CanCollide = false,
  2241. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2242. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2243. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2244. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2245. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2246. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2247. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2248. })
  2249. mot = New("Weld", k, "mot", {
  2250. Part0 = k,
  2251. Part1 = LeftArm,
  2252. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  2253. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  2254. })
  2255. wait(0.5)
  2256. for i = 1, 0.3, 0.1 do
  2257. swait()
  2258. PlayAnimationFromTable({
  2259. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2260. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2262. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2263. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2264. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2265. }, 0.2, false)
  2266. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2267. end
  2268. if targetted.Name ~= "CKbackup" then
  2269. local grab
  2270. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2271. if v:FindFirstChild("Head") then
  2272. Grabbed = true
  2273. grab = v
  2274. end
  2275. end
  2276. Humanoid.WalkSpeed = 0
  2277. for i = 0, 2, 0.1 do
  2278. swait()
  2279. if Grabbed == true then
  2280. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2281. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2282. end
  2283. PlayAnimationFromTable({
  2284. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2285. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2286. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2287. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2288. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2289. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2290. }, 0.25, false)
  2291. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2292. end
  2293. if Grabbed == true then
  2294. sel = math.random(1, 3)
  2295. if Words == "English" then
  2296. if sel == 1 then
  2297. chatfunc("No heavens here.")
  2298. elseif sel == 2 then
  2299. chatfunc("Get out from this world...")
  2300. elseif sel == 3 then
  2301. chatfunc("Now , what did you thought?")
  2302. end
  2303. elseif sel == 1 then
  2304. chatfunc("\227\129\147\227\129\147\227\129\171\229\164\169\229\155\189\227\129\175\229\173\152\229\156\168\227\129\151\227\129\170\227\129\132\227\128\130")
  2305. elseif sel == 2 then
  2306. chatfunc("\227\129\147\227\129\174\228\184\150\227\129\139\227\130\137\229\142\187\227\130\140\227\128\130")
  2307. elseif sel == 3 then
  2308. chatfunc("\228\187\138\227\128\129\227\129\138\229\137\141\227\129\175\228\189\149\227\130\146\230\128\157\227\129\163\227\129\159\239\188\159")
  2309. end
  2310. if Words == "Russian" then
  2311. if sel == 1 then
  2312. chatfunc("\208\157\208\181\208\186\208\176\208\186\208\184\209\133 \208\160\208\176\208\181\208\178 \208\151\208\180\208\181\209\129\209\140.")
  2313. elseif sel == 2 then
  2314. chatfunc("\208\163\208\185\208\180\208\184 \208\184\208\183 \208\173\209\130\208\190\208\179\208\190 \208\156\208\184\209\128\208\176...")
  2315. elseif sel == 3 then
  2316. chatfunc("\208\162\208\181\208\191\208\181\209\128\209\140, \208\167\209\130\208\190 \209\130\209\139 \208\148\209\131\208\188\208\176\208\187?")
  2317. end
  2318. end
  2319. if targetted:FindFirstChild("Head") then
  2320. do
  2321. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  2322. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2323. partasdeff.LightEmission = 0.1
  2324. partasdeff.Size = NumberSequence.new(0.2)
  2325. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2326. aaa = NumberSequence.new({
  2327. NumberSequenceKeypoint.new(0, 0.2),
  2328. NumberSequenceKeypoint.new(1, 5)
  2329. })
  2330. bbb = NumberSequence.new({
  2331. NumberSequenceKeypoint.new(0, 1),
  2332. NumberSequenceKeypoint.new(0.0636, 0),
  2333. NumberSequenceKeypoint.new(1, 1)
  2334. })
  2335. partasdeff.Transparency = bbb
  2336. partasdeff.Size = aaa
  2337. partasdeff.ZOffset = 0.9
  2338. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2339. partasdeff.LockedToPart = false
  2340. partasdeff.EmissionDirection = "Back"
  2341. partasdeff.Lifetime = NumberRange.new(1, 2)
  2342. partasdeff.Rate = 1000
  2343. partasdeff.Rotation = NumberRange.new(-100, 100)
  2344. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2345. partasdeff.Speed = NumberRange.new(6)
  2346. partasdeff.VelocitySpread = 10000
  2347. partasdeff.Enabled = true
  2348. partasdeff.Enabled = false
  2349. spawn(function()
  2350. swait(10)
  2351. partasdeff.Enabled = false
  2352. end)
  2353. end
  2354. end
  2355. for i = 0, 3, 0.1 do
  2356. swait()
  2357. if Grabbed == true then
  2358. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2359. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  2360. end
  2361. PlayAnimationFromTable({
  2362. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2363. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2364. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2365. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2366. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2367. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2368. }, 0.1, false)
  2369. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2370. end
  2371. grab.HumanoidRootPart.Transparency = 1
  2372. dmg(grab)
  2373. CFuncs.Sound.Create("rbxassetid://429400881", grab.Head, 0.8, 0.8)
  2374. coroutine.wrap(function()
  2375. wait(0.4)
  2376. end)()
  2377. for i = 0, 3.5, 0.1 do
  2378. swait()
  2379. PlayAnimationFromTable({
  2380. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2381. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2382. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2383. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2384. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2385. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2386. }, 0.3, false)
  2387. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2388. end
  2389. end
  2390. else
  2391. Humanoid.WalkSpeed = 0
  2392. for i = 0, 3, 0.1 do
  2393. swait()
  2394. PlayAnimationFromTable({
  2395. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2396. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2397. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2398. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2399. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2400. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2401. }, 0.2, false)
  2402. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2403. end
  2404. sel = math.random(1, 3)
  2405. if sel == 1 then
  2406. chatfunc("Aahhh...")
  2407. elseif sel == 2 then
  2408. chatfunc("Oh Sugarie, I thought you're enemy...")
  2409. elseif sel == 3 then
  2410. chatfunc("Sigh...")
  2411. end
  2412. for i = 0, 5, 0.1 do
  2413. swait()
  2414. PlayAnimationFromTable({
  2415. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2416. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  2417. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2418. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2419. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2420. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2421. }, 0.3, false)
  2422. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2423. end
  2424. end
  2425. attack = false
  2426. Grabbed = false
  2427. k:Remove()
  2428. Humanoid.WalkSpeed = 8
  2429. end
  2430. function death()
  2431. attack = true
  2432. Humanoid.WalkSpeed = 0
  2433. chatfunc("Im Such A Bad User.")
  2434. for i = 0, 1, 0.1 do
  2435. swait()
  2436. PlayAnimationFromTable({
  2437. CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2438. CFrame.new(7.62939635E-6, 1.49997163, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2439. CFrame.new(0.957365155, 0.473913312, -0.436159939, 0.839621305, 0.451239794, 0.302355915, 0.366206169, -0.059150584, -0.928652048, -0.401160091, 0.890440345, -0.21491085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2440. CFrame.new(-1.49999273, 3.87430276E-7, 0, 1.00000024, 0, 0, 0, 1.00000024, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2441. CFrame.new(0.499987125, -1.99996996, 0, 0.997888982, -0.0649460182, 0, 0.0649460182, 0.997888982, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2442. CFrame.new(-0.499989778, -1.99997127, 0, 0.998181164, 0.0602900162, 0, -0.0602900162, 0.998181164, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2443. }, 0.3, false)
  2444. moter.C0 = clerp(moter.C0, CFrame.new(-0.382800102, -0.626367509, -0.547955096, 0.192451894, 0.293820173, 0.936286569, -0.901372194, -0.32425499, 0.287031353, 0.387930989, -0.89918226, 0.202437893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2445. end
  2446. wait(1.5)
  2447. chatfunc("Let Me End This.")
  2448. wait(1.5)
  2449. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  2450. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2451. partasdeff.LightEmission = 0.1
  2452. partasdeff.Size = NumberSequence.new(0.2)
  2453. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2454. aaa = NumberSequence.new({
  2455. NumberSequenceKeypoint.new(0, 0.2),
  2456. NumberSequenceKeypoint.new(1, 5)
  2457. })
  2458. bbb = NumberSequence.new({
  2459. NumberSequenceKeypoint.new(0, 1),
  2460. NumberSequenceKeypoint.new(0.0636, 0),
  2461. NumberSequenceKeypoint.new(1, 1)
  2462. })
  2463. partasdeff.Transparency = bbb
  2464. partasdeff.Size = aaa
  2465. partasdeff.ZOffset = 0.9
  2466. partasdeff.Acceleration = Vector3.new(0, -15, 0)
  2467. partasdeff.LockedToPart = false
  2468. partasdeff.EmissionDirection = "Back"
  2469. partasdeff.Lifetime = NumberRange.new(1, 4)
  2470. partasdeff.Rate = 1000
  2471. partasdeff.Rotation = NumberRange.new(-100, 100)
  2472. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2473. partasdeff.Speed = NumberRange.new(15)
  2474. partasdeff.VelocitySpread = 15
  2475. partasdeff.Enabled = true
  2476. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2477. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2478. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2479. dmg(Character)
  2480. Character.Head.Velocity = Character.Head.CFrame.lookVector * -30
  2481. end
  2482. Mouse.Button1Down:connect(function()
  2483. if attack == false and shattered == false then
  2484. death()
  2485. end
  2486. end)
  2487. function painlessrain()
  2488. attack = true
  2489. sel = math.random(1, 3)
  2490. if Words == "English" then
  2491. if sel == 1 then
  2492. chatfunc("See You In Hell.")
  2493. elseif sel == 2 then
  2494. chatfunc("Let's drop the 'Insanity' from the sky.")
  2495. elseif sel == 3 then
  2496. chatfunc("Your Dead.")
  2497. end
  2498. elseif sel == 1 then
  2499. chatfunc("\229\156\176\231\141\132\227\129\167\227\129\130\227\129\170\227\129\159\227\130\146\229\143\130\231\133\167\227\129\151\227\129\166\227\129\143\227\129\160\227\129\149\227\129\132\227\128\130")
  2500. elseif sel == 2 then
  2501. chatfunc("\231\169\186\227\129\139\227\130\137\227\128\140\231\139\130\230\176\151\227\128\141\227\130\146\227\131\137\227\131\173\227\131\131\227\131\151\227\129\151\227\129\166\227\129\191\227\129\190\227\129\151\227\130\135\227\129\134\227\128\130")
  2502. elseif sel == 3 then
  2503. chatfunc("\227\129\130\227\129\170\227\129\159\227\129\174\230\173\187\227\129\171\227\129\190\227\129\151\227\129\159\227\128\130")
  2504. end
  2505. if Words == "Russian" then
  2506. if sel == 1 then
  2507. chatfunc("\208\163\208\178\208\184\208\182\209\131 \208\162\208\181\208\177\209\143 \208\146 \208\144\208\180\209\131.")
  2508. elseif sel == 2 then
  2509. chatfunc("\208\148\208\176\208\178\208\176\208\185 c\208\177\209\128\208\190\209\129\208\184\208\188 \194\171\208\145\208\181\208\183\209\131\208\188\208\184\208\181\194\187 \209\129 \208\189\208\181\208\177\208\176.")
  2510. elseif sel == 3 then
  2511. chatfunc("\208\162\209\139 \208\163\208\188\208\181\209\128.")
  2512. end
  2513. end
  2514. Humanoid.WalkSpeed = 0
  2515. local ref1 = New("Part", m, "ref", {
  2516. Transparency = 1,
  2517. Size = Vector3.new(0.2, 0.2, 0.2),
  2518. CFrame = Torso.CFrame,
  2519. Anchored = true,
  2520. CanCollide = false,
  2521. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2522. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2523. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2524. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2525. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2526. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. })
  2528. coroutine.wrap(function()
  2529. for i = 0, 1 do
  2530. wait(0.2)
  2531. end
  2532. end)()
  2533. for i = 0, 2, 0.3 do
  2534. swait()
  2535. PlayAnimationFromTable({
  2536. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2537. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2538. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2539. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2540. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2541. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2542. }, 0.07, false)
  2543. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2544. end
  2545. for i = 0, 1.5, 0.1 do
  2546. swait()
  2547. PlayAnimationFromTable({
  2548. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2549. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2550. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2551. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2552. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2553. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2554. }, 0.2, false)
  2555. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2556. end
  2557. for i = 0, 0 do
  2558. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2559. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2560. for i = 0, 15 do
  2561. RingE(Partss.CFrame * CFrame.Angles(math.rad(math.random(360)), math.rad(math.random(360)), math.rad(math.random(360))), 0.1 + math.random(40) / 100, 30 + math.random(70), 0, 30, 3, 0, ColorSequence.new(Color3.fromRGB(98, 37, 209)), -0.025)
  2562. end
  2563. CFuncs.Sound.Create("rbxassetid://642890855", Character, 1, 0.5)
  2564. for i = 0, 0.5, 0.1 do
  2565. swait()
  2566. PlayAnimationFromTable({
  2567. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2568. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2569. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2570. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2571. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2572. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2573. }, 0.3, false)
  2574. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2575. end
  2576. for i = 0, 0.5, 0.1 do
  2577. swait()
  2578. PlayAnimationFromTable({
  2579. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2580. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2581. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2582. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2583. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2584. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2585. }, 0.3, false)
  2586. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2587. end
  2588. end
  2589. attack = false
  2590. Humanoid.WalkSpeed = 8
  2591. wait(0.4)
  2592. for i = 0, 350 do
  2593. swait(0.2)
  2594. mdmg(ref1, 3)
  2595. CFuncs.Sound.Create("rbxassetid://200633492", Character, 0.5, 2)
  2596. ref1.Position = Mouse.hit.p + Vector3.new(math.random(-100, 100) / 100, 0, math.random(-100, 100) / 100)
  2597. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  2598. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05, "Neon")
  2599. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1, "Neon")
  2600. end
  2601. ref1:Remove()
  2602. end
  2603. function halfit(v)
  2604. v:ClearAllChildren()
  2605. v.Size = Vector3.new(v.Size.x / 2, v.Size.y, v.Size.z)
  2606. v.Velocity = Vector3.new(5, 0, 0)
  2607. v.Name = v.Name .. "Half"
  2608. local a = v:Clone()
  2609. a.Parent = v.Parent
  2610. a.Velocity = Vector3.new(-5, 0, 0)
  2611. a.CFrame = v.CFrame * CFrame.new(v.Size.x, 0, 0)
  2612. a.Anchored = false
  2613. v.Anchored = false
  2614. end
  2615. function enditmotherfucker()
  2616. attack = true
  2617. Humanoid.WalkSpeed = 0
  2618. chatfunc("Erm...")
  2619. wait(2)
  2620. chatfunc("I Think...")
  2621. wait(2.5)
  2622. chatfunc("...I Done Enough Destruction.")
  2623. for i = 0, 1, 0.1 do
  2624. swait()
  2625. PlayAnimationFromTable({
  2626. CFrame.new(-0.0991172791, -1.33462644, -0.950322747, 1, 0, 0, 0, 0.860064805, 0.510184884, 0, -0.510184884, 0.860064805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2627. CFrame.new(7.62939453E-6, 1.49998105, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2628. CFrame.new(1.383461, 0.690158367, -0.689579785, 1, 0, 0, 0, 0.121500283, -0.9925915, 0, 0.9925915, 0.121500283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2629. CFrame.new(-1.49998474, 0.110633016, -1.08086646, 1, 0, 0, 0, 0.575038314, -0.818126559, 0, 0.818126559, 0.575038314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2630. CFrame.new(0.610647202, -1.38370657, 0.342569381, 0.997888744, -0.0567381606, -0.0316043124, 0.0533445813, 0.438465685, 0.897163153, -0.0370459966, -0.896955609, 0.440566242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2631. CFrame.new(-0.415776819, -1.53983593, 0.239388704, 0.998180866, 0.053891737, 0.0270309914, -0.0495222881, 0.477155298, 0.877425611, 0.0343878493, -0.877164245, 0.478958398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2632. }, 0.3, false)
  2633. moter.C0 = clerp(moter.C0, CFrame.new(0.118962735, -1.58788466, -0.41860196, -0.0172099974, 5.12898168E-9, -0.999851882, 0.999851942, 4.70876694E-6, -0.0172100011, 4.73856926E-6, -1.00000012, -8.56816769E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2634. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810523778, -1.58788407, -0.418579131, -0.0172099993, -1.1796657E-8, -0.999851882, 0.999851942, 9.65595245E-6, -0.0172099993, 9.62615013E-6, -1, -1.54133886E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2635. end
  2636. wait(2)
  2637. chatfunc("This World Will MEET ITS MAKER!")
  2638. wait(2.5)
  2639. chatfunc(string.rep("YOU ARE FOOLS!", 8))
  2640. for i = 0, 1, 0.1 do
  2641. swait()
  2642. PlayAnimationFromTable({
  2643. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2644. CFrame.new(7.62939453E-6, 1.49997699, 1.52587882E-5, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2645. CFrame.new(1.383461, 0.660044491, -0.484937727, 1, 0, 0, 0, -0.240999967, -0.970525146, 0, 0.970525146, -0.240999967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2646. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2647. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2648. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2649. }, 0.3, false)
  2650. moter.C0 = clerp(moter.C0, CFrame.new(0.118963271, -1.58791614, -0.418628961, -0.0172100067, 4.6160844E-9, -0.999851882, 0.999851942, 2.5331974E-6, -0.0172100067, 2.5331974E-6, -1.00000012, -4.74974513E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2651. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743E-9, -0.999851882, 0.999852121, 1.29640102E-5, -0.0172100049, 1.29640102E-5, -1.00000012, -2.15601176E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2652. end
  2653. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  2654. coroutine.wrap(function()
  2655. local part = Instance.new("Part", EffectModel)
  2656. part.Shape = "Ball"
  2657. part.Anchored = true
  2658. part.CanCollide = false
  2659. part.BrickColor = BrickColor.new("Institutional white")
  2660. part.Material = Enum.Material.Neon
  2661. part.Size = Vector3.new(1, 1, 1)
  2662. part.CFrame = Partss1.CFrame
  2663. part.TopSurface, part.BottomSurface = 10, 10
  2664. for i = 0, 1, 0.1 do
  2665. part.Size = part.Size + Vector3.new(4, 4, 4)
  2666. part.Transparency = i
  2667. wait()
  2668. end
  2669. end)()
  2670. wait(2)
  2671. for i = 0, 1, 0.1 do
  2672. swait()
  2673. PlayAnimationFromTable({
  2674. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2675. CFrame.new(7.62939453E-6, 1.49997699, 1.52587882E-5, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2676. CFrame.new(1.383461, 0.724715292, -0.642259717, 1, 0, 0, 0, 0.256030917, -0.966668606, 0, 0.966668606, 0.256030947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2677. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2678. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2679. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2680. }, 0.3, false)
  2681. moter.C0 = clerp(moter.C0, CFrame.new(0.118963376, -1.58792579, -0.418636501, -0.0172099881, 9.23216081E-9, -0.999851882, 0.999851942, -2.41398811E-6, -0.0172099881, -2.32458115E-6, -1.00000012, 3.16649675E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2682. moter.C0 = clerp(moter.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743E-9, -0.999851882, 0.999852121, 1.29640102E-5, -0.0172100049, 1.29640102E-5, -1.00000012, -2.15601176E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2683. end
  2684. wait(1)
  2685. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2686. local a = Instance.new("ColorCorrectionEffect", game:service("Lighting"))
  2687. a.TintColor = Color3.new(1, 0, 0)
  2688. for i, v in next, workspace:children() do
  2689. if v:IsA("BasePart") and v.ClassName ~= "Terrain" then
  2690. halfit(v)
  2691. elseif v:IsA("Model") then
  2692. for _, k in next, v:children() do
  2693. if k:IsA("BasePart") and v.ClassName ~= "Terrain" then
  2694. halfit(k)
  2695. end
  2696. end
  2697. end
  2698. end
  2699. wait(2)
  2700. for i = 1, 0, -0.05 do
  2701. a.TintColor = Color3.new(i, 0, 0)
  2702. wait()
  2703. end
  2704. wait(2)
  2705. for i = 0, 1, 0.1 do
  2706. a.TintColor = Color3.new(i, i, i)
  2707. wait()
  2708. end
  2709. end
  2710. function TargetSelect(person)
  2711. local dd = coroutine.wrap(function()
  2712. if targetted ~= person then
  2713. targetted = person
  2714. img2.Size = UDim2.new(1, 0, 1, 0)
  2715. img2.ImageTransparency = 0
  2716. img2.Position = UDim2.new(0, 0, 0, 0)
  2717. for i = 0, 2, 0.1 do
  2718. swait()
  2719. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  2720. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  2721. img2.ImageTransparency = img2.ImageTransparency + 0.02
  2722. end
  2723. end
  2724. end)
  2725. dd()
  2726. end
  2727. function LockOn()
  2728. local hum = FindHumanoid(Mouse.Target)
  2729. if hum and hum.Parent:FindFirstChild("Head") and hum.Parent:FindFirstChild("HumanoidRootPart") then
  2730. TargetSelect(hum.Parent)
  2731. CFuncs.Sound.Create("rbxassetid://743521656", Character, 1, 0.8)
  2732. end
  2733. end
  2734. function suicide()
  2735. attack = true
  2736. chatfunc("Let Me End This.")
  2737. Humanoid.WalkSpeed = 0
  2738. for i = 0, 1, 0.1 do
  2739. swait()
  2740. PlayAnimationFromTable({
  2741. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2742. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2743. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2744. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2745. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2746. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2747. }, 0.3, false)
  2748. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2749. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2750. end
  2751. wait(1)
  2752. Effects.Block.Create(BrickColor.new("Institutional white"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2753. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2754. Effects.Block.Create(BrickColor.new("Institutional white"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2755. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  2756. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  2757. wait(2)
  2758. attack = false
  2759. Humanoid.WalkSpeed = 8
  2760. chatfunc("Just Kidding.")
  2761. end
  2762. function ofmoosic()
  2763. delays = true
  2764. while wait() and kkk and kkk.Volume >= 0.02 do
  2765. kkk.Volume = kkk.Volume - 0.05
  2766. end
  2767. wait(0.1)
  2768. kkk.Pitch = 0
  2769. kkk.PlaybackSpeed = 0
  2770. play = false
  2771. delays = false
  2772. end
  2773. function onmoosic()
  2774. delays = true
  2775. kkk.Pitch = 1
  2776. kkk.PlaybackSpeed = 1
  2777. while wait() and kkk and kkk.Volume <= 1.5 do
  2778. kkk.Volume = kkk.Volume + 0.05
  2779. end
  2780. wait(0.1)
  2781. play = true
  2782. delays = false
  2783. end
  2784. Mouse.Button1Down:connect(function()
  2785. if attack == false and shattered == false then
  2786. attackone(targetted)
  2787. end
  2788. end)
  2789. Character.Head.face:Destroy()
  2790. local reye = Instance.new("Part", Character)
  2791. reye.CanCollide = false
  2792. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  2793. reye.Material = "Neon"
  2794. reye.Size = Vector3.new(0.15, 0.15, 0.15)
  2795. weld(reye, Character.Head, CFrame.new(0.15, -0.2, 0.55), CFrame.new(1, 0, 0))
  2796. m1 = Instance.new("SpecialMesh", reye)
  2797. m1.MeshType = "Sphere"
  2798. m1.Scale = Vector3.new(0.9, 0.9, 0.9)
  2799. reye.Locked = true
  2800. reye.Name = "re"
  2801. local leye = Instance.new("Part", Character)
  2802. leye.CanCollide = false
  2803. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  2804. leye.Material = "Neon"
  2805. leye.Size = Vector3.new(0.15, 0.15, 0.15)
  2806. weld(leye, Character.Head, CFrame.new(-0.15, -0.2, 0.55), CFrame.new(1, 0, 0))
  2807. local m2 = Instance.new("SpecialMesh", leye)
  2808. m2.MeshType = "Sphere"
  2809. m2.Scale = Vector3.new(0.9, 0.9, 0.9)
  2810. leye.Locked = true
  2811. leye.Name = "le"
  2812. coroutine.resume(coroutine.create(function(Part, Weld)
  2813. while Part.Parent ~= nil do
  2814. wait(2)
  2815. for i = 0, 1, 0.2 do
  2816. wait()
  2817. m2.Scale = Vector3.new(0.9, 0.9 - 0.8 * i, 0.5)
  2818. end
  2819. for i = 0, 1, 0.2 do
  2820. wait()
  2821. m2.Scale = Vector3.new(0.9, 0.9 + 0.8 * i, 0.5)
  2822. end
  2823. end
  2824. end), leye, weld)
  2825. coroutine.resume(coroutine.create(function(Part, Weld)
  2826. while Part.Parent ~= nil do
  2827. wait(2)
  2828. for z = 0, 1, 0.2 do
  2829. wait()
  2830. m1.Scale = Vector3.new(0.9, 0.9 - 0.8 * z, 0.5)
  2831. end
  2832. for z = 0, 1, 0.2 do
  2833. wait()
  2834. m1.Scale = Vector3.new(0.9, 0.9 + 0.8 * z, 0.5)
  2835. end
  2836. end
  2837. end), reye, weld)
  2838. Mouse.KeyDown:connect(function(k)
  2839. k = k:lower()
  2840. if attack == false and k == "q" then
  2841. LockOn()
  2842. end
  2843. if k == "z" and attack == false then
  2844. hedshoot()
  2845. elseif k == "x" and attack == false and targetted ~= nil and shattered == false then
  2846. moarblood()
  2847. elseif k == "c" and attack == false and shattered == false then
  2848. painlessrain()
  2849. delays = false
  2850. elseif k == "v" and attack == false and shattered == false then
  2851. attacktwo()
  2852. elseif k == "m" and play == true and delays == false then
  2853. ofmoosic()
  2854. elseif k == "m" and play == false and delays == false then
  2855. onmoosic()
  2856. elseif k == "e" and attack == false then
  2857. targetted = nil
  2858. elseif k == "k" and attack == false and shattered == false then
  2859. death()
  2860. elseif k == "b" and attack == false and shattered == false then
  2861. enditmotherfucker()
  2862. elseif k == "f" and attack == false and shattered == false then
  2863. suicide()
  2864. elseif k == "t" and attack == false and phase1 == true then
  2865. transform()
  2866. elseif k == "y" and attack == false and phase1 == false and phase3 == false then
  2867. Corrupt()
  2868. elseif k == "u" and attack == false and phase1 == false and phase3 == true then
  2869. Shatter()
  2870. elseif k == "l" and attack == false and shattered == true then
  2871. screech()
  2872. end
  2873. end)
  2874. kkk = Instance.new("Sound", Character)
  2875. kkk.Volume = 5.5
  2876. kkk.PlaybackSpeed = 1
  2877. kkk.Pitch = 1
  2878. kkk.SoundId = "rbxassetid://171095556"
  2879. kkk:Play()
  2880. kkk.Name = "a"
  2881. kkk.Looped = true
  2882. local bb = Instance.new("BillboardGui", Head)
  2883. local t = Instance.new("TextLabel", bb)
  2884. spawn(function()
  2885. while swait() do
  2886. if targetted ~= nil and (targetted:FindFirstChild("HumanoidRootPart") == nil or targetted.Parent == nil) then
  2887. targetted = nil
  2888. end
  2889. Humanoid.Name = ""
  2890. Humanoid.MaxHealth = 1 / 0
  2891. Humanoid.Health = 0 / 0
  2892. Humanoid.PlatformStand = false
  2893. if Character:FindFirstChildOfClass("ForceField") then
  2894. Character:FindFirstChildOfClass("ForceField").Visible = false
  2895. else
  2896. Instance.new("ForceField", Character).Name = ""
  2897. end
  2898. end
  2899. end)
  2900. spawn(function()
  2901. bb.AlwaysOnTop = true
  2902. bb.Size = UDim2.new(1, 0, 1, 0)
  2903. bb.StudsOffset = Vector3.new(0, 4.5, 0)
  2904. t.Size = UDim2.new(1, 0, 1, 0)
  2905. t.Text = "WOKE Roblox user"
  2906. t.TextColor3 = Color3.new(0.75, 0.5, 0.3)
  2907. t.TextStrokeTransparency = 0.5
  2908. t.BackgroundTransparency = 1
  2909. t.TextSize = 40
  2910. t.Font = "Garamond"
  2911. while swait() and phase1 == true do
  2912. bb.StudsOffset = Vector3.new(math.random(-50, 50) / 100, 4.5 + math.random(-80, 80) / 100, math.random(-130, 130) / 100)
  2913. end
  2914. end)
  2915. function transform()
  2916. attack = true
  2917. chatfunc("Now you've done it...")
  2918. delay(0, ofmoosic)
  2919. wait(1.5)
  2920. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1197392844", Character, 5, 0.75)
  2921. delay(0, transformfx)
  2922. for i = 0, 5, 0.05 do
  2923. wait(0.01)
  2924. Effects.Block.Create(BrickColor.new("Gold"), Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.05)
  2925. end
  2926. phase1 = false
  2927. t.Text = "The One True User"
  2928. t.TextStrokeColor3 = Color3.new(1, 1, 1)
  2929. kkk.SoundId = "rbxassetid://590156873"
  2930. kkk.Volume = 5.5
  2931. kkk.PlaybackSpeed = 1
  2932. kkk:Play()
  2933. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1228181736", Character, 7, 1)
  2934. attack = false
  2935. end
  2936. function transformfx()
  2937. for i = 0, 3 do
  2938. wait()
  2939. Lightning(Torso.CFrame * CFrame.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)).p, Torso.CFrame * CFrame.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)).p, 10, 7, BrickColor.new("Gold"), 0.1, 0, -0.1)
  2940. wait(1.5)
  2941. end
  2942. end
  2943. function Corrupt()
  2944. attack = true
  2945. chatfunc("...")
  2946. delay(0, ofmoosic)
  2947. wait(1.5)
  2948. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1289851900", Character, 5, 1.5)
  2949. for i = 0, 5, 0.05 do
  2950. wait(0.01)
  2951. Effects.FireWave.Create(BrickColor.new("Really black"), Torso.CFrame * CFrame.new(0, -3.5, 0), 30, 30, 30)
  2952. Effects.Block.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.05)
  2953. end
  2954. Effects.Cylinder.Create(BrickColor.new("Black"), Torso.CFrame, 25, 500, 25, 5, 500, 5, 0.05)
  2955. Effects.Wave.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 15, 15, 15, 0.05)
  2956. phase1 = false
  2957. phase3 = true
  2958. c1 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw1", Vector3.new(1, 1, 1))
  2959. c1w = CFuncs.Weld.Create(Torso, Torso, c1, CFrame.new(0, 1.5, 0.75) * CFrame.Angles(math.rad(20), math.rad(180), 0))
  2960. CFuncs.Mesh.Create("SpecialMesh", c1, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2961. c2 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw2", Vector3.new(1, 1, 1))
  2962. c2w = CFuncs.Weld.Create(Torso, Torso, c2, CFrame.new(-0.65, 1, 0.75) * CFrame.Angles(math.rad(15), math.rad(180), math.rad(-20)))
  2963. CFuncs.Mesh.Create("SpecialMesh", c2, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2964. c3 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw3", Vector3.new(1, 1, 1))
  2965. c3w = CFuncs.Weld.Create(Torso, Torso, c3, CFrame.new(0.65, 1.1, 0.75) * CFrame.Angles(math.rad(17), math.rad(180), math.rad(20)))
  2966. CFuncs.Mesh.Create("SpecialMesh", c3, "FileMesh", "rbxassetid://283709822", Vector3.new(), Vector3.new(1, 0.75, 1))
  2967. c4 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Claw4", Vector3.new(1, 1, 1))
  2968. c4w = CFuncs.Weld.Create(Torso, Torso, c4, CFrame.new(0, 0, 0.5) * CFrame.Angles(0, 0, math.rad(45)))
  2969. c4m = CFuncs.Mesh.Create("SpecialMesh", c4, "FileMesh", "rbxassetid://9756362", Vector3.new(), Vector3.new(1.2, 1.2, 1.2))
  2970. c5 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Royal purple"), "Claw4", Vector3.new(1, 1, 1))
  2971. c5w = CFuncs.Weld.Create(Torso, Torso, c5, CFrame.new(0, 0, 0.5))
  2972. c5m = CFuncs.Mesh.Create("SpecialMesh", c5, "FileMesh", "rbxassetid://9756362", Vector3.new(), Vector3.new(1.2, 1.2, 1))
  2973. t.Text = "Corrupt User"
  2974. t.TextStrokeColor3 = Color3.new(0.5, 0, 1)
  2975. t.TextColor3 = Color3.new(0, 0, 0)
  2976. kkk.SoundId = "rbxassetid://749430581"
  2977. kkk.Volume = 5.5
  2978. kkk.PlaybackSpeed = 1
  2979. kkk:Play()
  2980. attack = false
  2981. end
  2982. function saura1()
  2983. local delta = tick()
  2984. local timer = 0
  2985. local multiplier = 144
  2986. b1 = CFuncs.Part.Create(Torso, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1))
  2987. b2, b3 = CFuncs.Part.Create(b1, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1)), CFuncs.Part.Create(b1, "Sand", 1, 1, BrickColor.new("Black"), "FX", Vector3.new(1, 1, 1))
  2988. bt = Instance.new("Trail", b1)
  2989. b2w = CFuncs.Weld.Create(b1, b1, b2, CFrame.new(0, 0, 0.5))
  2990. b3w = CFuncs.Weld.Create(b1, b1, b3, CFrame.new(0, 0, -0.5))
  2991. ba1, ba2 = Instance.new("Attachment", b2), Instance.new("Attachment", b3)
  2992. bt.Color = ColorSequence.new({
  2993. ColorSequenceKeypoint.new(0, Color3.new(0.47058823529411764, 0, 0.6666666666666666)),
  2994. ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0))
  2995. })
  2996. bt.Attachment0, bt.Attachment1 = ba1, ba2
  2997. bt.Lifetime = 0.5
  2998. bt.FaceCamera = true
  2999. bt.Texture = "rbxassetid://1062150919"
  3000. game:GetService("RunService"):BindToRenderStep("UpdateLoop", Enum.RenderPriority.Camera.Value, function()
  3001. timer = tick() - delta
  3002. b1.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.tan(timer), math.rad(timer * multiplier) + math.rad(360), math.cos(timer * 5)) * CFrame.new(Vector3.new(0, 0, 8))
  3003. end)
  3004. end
  3005. function Shatter()
  3006. attack = true
  3007. chatfunc("\229\156\176\231\141\132\227\129\167\227\129\130\227\129\170\227\129\159\227\130\146\229\143\130\231\133\167\227\129\151\227\129\166\227\129\143\227\129\160\227\129\149\227\129\132\239\188\129")
  3008. kkk.SoundId = "rbxassetid://433950651"
  3009. kkk.Volume = 5.5
  3010. kkk.PlaybackSpeed = 1
  3011. kkk:Play()
  3012. wait(1.5)
  3013. delay(0, transformfx)
  3014. for i = 0, 2.5, 0.05 do
  3015. wait(0.01)
  3016. Effects.Fire.Create(BrickColor.new("Really black"), Torso.CFrame, 100, 100, 100, 0.05)
  3017. end
  3018. for i = 0, 2.5, 0.05 do
  3019. wait(0.01)
  3020. Effects.Fire.Create(BrickColor.new("Really black"), Torso.CFrame, 100, 100, 100, 0.05)
  3021. Effects.Wave.Create(BrickColor.new("Black"), Torso.CFrame * CFrame.Angles(0, math.rad(math.random(-180, 180)), 0), 15, 15, 15, 5, 5, 5, 0.05)
  3022. end
  3023. Effects.Block.Create(BrickColor.new("Black"), Torso.CFrame, 25, 25, 25, 25, 25, 25, 0.05)
  3024. Effects.Wave.Create(BrickColor.new("Really black"), Torso.CFrame, 25, 25, 25, 15, 15, 15, 0.05)
  3025. shattered = true
  3026. for i, v in pairs(m:GetChildren()) do
  3027. if v:IsA("Part") or v:IsA("WedgePart") then
  3028. v.Transparency = 1
  3029. end
  3030. end
  3031. c1w.C0 = CFrame.new(0, 2.5, 1.5) * CFrame.Angles(math.rad(-40), math.rad(180), 0)
  3032. c2w.C0 = CFrame.new(1.2, 2, 1.6) * CFrame.Angles(math.rad(-35), math.rad(180), math.rad(20))
  3033. c3w.C0 = CFrame.new(-1.2, 2.1, 1.5) * CFrame.Angles(math.rad(-37), math.rad(180), math.rad(-20))
  3034. h1 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand1", Vector3.new(1, 1, 1))
  3035. h1w = CFuncs.Weld.Create(Torso, Torso, h1, CFrame.new(0, 7.5, 1.2) * CFrame.Angles(math.rad(-45), 0, math.rad(180)))
  3036. CFuncs.Mesh.Create("SpecialMesh", h1, "FileMesh", "rbxassetid://32054761", Vector3.new(0.25, -1, 0), Vector3.new(1.5, 1.5, 1.5))
  3037. CFuncs.ParticleEmitter.Create(h1, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3038. NumberSequenceKeypoint.new(0, 1),
  3039. NumberSequenceKeypoint.new(1, 0)
  3040. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3041. NumberSequenceKeypoint.new(0, 0.5),
  3042. NumberSequenceKeypoint.new(1, 1)
  3043. }), -1, Vector3.new(0, -2.5, 0), 0, true, 0, "Top", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3044. h2 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand2", Vector3.new(1, 1, 1))
  3045. h2w = CFuncs.Weld.Create(Torso, Torso, h2, CFrame.new(4.5, 0.8, 1.2) * CFrame.Angles(0, math.rad(-225), 0))
  3046. CFuncs.Mesh.Create("SpecialMesh", h2, "FileMesh", "rbxassetid://533041690", Vector3.new(0, 0, 1), Vector3.new(0.05, 0.05, 0.05))
  3047. CFuncs.ParticleEmitter.Create(h2, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3048. NumberSequenceKeypoint.new(0, 1),
  3049. NumberSequenceKeypoint.new(1, 0)
  3050. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3051. NumberSequenceKeypoint.new(0, 0.5),
  3052. NumberSequenceKeypoint.new(1, 1)
  3053. }), -1, Vector3.new(0, 2.5, 0), 0, true, 0, "Front", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3054. h3 = CFuncs.Part.Create(Torso, "Sand", 0, 0, BrickColor.new("Black"), "Hand3", Vector3.new(1, 1, 1))
  3055. h3w = CFuncs.Weld.Create(Torso, Torso, h3, CFrame.new(-4.5, 0.8, 1.2) * CFrame.Angles(0, math.rad(225), 0))
  3056. CFuncs.Mesh.Create("SpecialMesh", h3, "FileMesh", "rbxassetid://533038154", Vector3.new(0, 0, 1), Vector3.new(0.05, 0.05, 0.05))
  3057. CFuncs.ParticleEmitter.Create(h3, BrickColor.new("Dark indigo").Color, BrickColor.new("Really black").Color, 0.5, NumberSequence.new({
  3058. NumberSequenceKeypoint.new(0, 1),
  3059. NumberSequenceKeypoint.new(1, 0)
  3060. }), "rbxasset://textures/particles/fire_main.dds", NumberSequence.new({
  3061. NumberSequenceKeypoint.new(0, 0.5),
  3062. NumberSequenceKeypoint.new(1, 1)
  3063. }), -1, Vector3.new(0, 2.5, 0), 0, true, 0, "Front", true, NumberRange.new(2), 200, NumberRange.new(-180, 180), NumberRange.new(-50, 50), NumberRange.new(5), Vector2.new())
  3064. c4m.MeshId = "rbxassetid://1047241173"
  3065. c5m.MeshId = "rbxassetid://1047241173"
  3066. c4m.Scale, c5m.Scale = Vector3.new(0.02, 0.02, 0.02), Vector3.new(0.02, 0.02, 0.02)
  3067. c4.BrickColor, c5.BrickColor = BrickColor.new("Dark indigo"), BrickColor.new("Dark indigo")
  3068. c4w.C0, c5w.C0 = CFrame.new(3, -0.5, 1.5) * CFrame.Angles(math.rad(10), math.rad(-325), math.rad(-45)), CFrame.new(-3, -0.5, 1.5) * CFrame.Angles(math.rad(10), math.rad(-145), math.rad(-45))
  3069. t.Font = "Antique"
  3070. t.Text = "Shattered Soul"
  3071. t.TextStrokeColor3 = Color3.new(0.25, 0.15, 0.25)
  3072. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1228181736", Character, 7, 1)
  3073. attack = false
  3074. delay(0, saura1)
  3075. end
  3076. function screech()
  3077. attack = true
  3078. for i = 0, 2, 0.1 do
  3079. swait()
  3080. PlayAnimationFromTable({
  3081. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(-10, 0, 0),
  3082. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3083. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3084. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3085. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3086. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3087. }, 0.3, false)
  3088. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3089. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3090. end
  3091. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=883060133", Character, 10, 1)
  3092. for i = 0, 2, 0.1 do
  3093. swait()
  3094. PlayAnimationFromTable({
  3095. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3096. CFrame.new(7.62939453E-6, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3097. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3098. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -2.93626304E-4, 0, 3.91999929E-4, -0.999999881, 0.749046922, 0.662516952, 2.59706576E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3099. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3100. CFrame.new(-0.499997199, -1.99996936, 0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3101. }, 0.3, false)
  3102. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3103. moter.C0 = clerp(moter.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 3.60130449E-4, 0.507607639, -0.50760746, 5.49041899E-4, -0.861588359, -5.889819E-4, -0.999999821, -2.9024313E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3104. end
  3105. attack = false
  3106. end
  3107. coroutine.wrap(function()
  3108. while true do
  3109. swait()
  3110. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  3111. if v:IsA("Part") then
  3112. v.Anchored = false
  3113. end
  3114. end
  3115. for i, v in pairs(Character:GetChildren()) do
  3116. if v:IsA("Part") then
  3117. v.Anchored = false
  3118. elseif v:IsA("Accessory") then
  3119. v.Handle.Anchored = false
  3120. end
  3121. end
  3122. end
  3123. end)()
  3124. coroutine.wrap(function()
  3125. while true do
  3126. swait()
  3127. if doe <= 360 then
  3128. doe = doe + 2
  3129. else
  3130. doe = 0
  3131. end
  3132. end
  3133. end)()
  3134. while true do
  3135. swait()
  3136. for i, v in pairs(Character:GetChildren()) do
  3137. if v:IsA("Part") then
  3138. v.Material = "SmoothPlastic"
  3139. elseif v:IsA("Accessory") then
  3140. v:WaitForChild("Handle").Material = "SmoothPlastic"
  3141. end
  3142. end
  3143. while true do
  3144. swait()
  3145. if phase3 == true and shattered == false then
  3146. Effects.Fire.Create(BrickColor.new("Black"), Torso.CFrame * CFrame.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), 25, 25, 25, 0.05)
  3147. local names = {
  3148. "Corrupt User",
  3149. "Corrupt User",
  3150. "Corruot User",
  3151. "Cenruqt Uzor",
  3152. "Cxrrxpl Xsxr",
  3153. "Corrupt User",
  3154. "4zrrzpt 4xzr",
  3155. "Ocrnupt Hscn",
  3156. "Corrupt User"
  3157. }
  3158. t.Text = names[math.random(#names)]
  3159. end
  3160. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  3161. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  3162. imgl.Rotation = imgl.Rotation + 3
  3163. img2.Rotation = img2.Rotation + 3
  3164. if targetted ~= nil then
  3165. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  3166. abss.Enabled = true
  3167. elseif targetted == nil then
  3168. abss.Adornee = nil
  3169. abss.Enabled = false
  3170. end
  3171. while imgl.Rotation >= 360 do
  3172. imgl.Rotation = 0
  3173. img2.Rotation = 0
  3174. end
  3175. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3176. velocity = RootPart.Velocity.y
  3177. sine = sine + change
  3178. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  3179. if RootPart.Velocity.y > 1 and hit == nil then
  3180. Anim = "Jump"
  3181. if attack == false then
  3182. PlayAnimationFromTable({
  3183. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3184. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3185. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3186. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3187. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3188. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3189. }, 0.3, false)
  3190. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3191. end
  3192. elseif RootPart.Velocity.y < -1 and hit == nil then
  3193. Anim = "Fall"
  3194. if attack == false then
  3195. PlayAnimationFromTable({
  3196. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3197. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3198. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3199. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3200. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3201. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3202. }, 0.3, false)
  3203. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3204. end
  3205. elseif Torsovelocity < 1 and hit ~= nil then
  3206. Anim = "Idle"
  3207. if attack == false then
  3208. change = 1
  3209. PlayAnimationFromTable({
  3210. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3211. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  3212. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  3213. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  3214. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3215. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3216. }, 0.3, false)
  3217. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3218. end
  3219. elseif Torsovelocity > 2 and hit ~= nil then
  3220. Anim = "Walk"
  3221. if attack == false then
  3222. PlayAnimationFromTable({
  3223. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  3224. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3225. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  3226. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  3227. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  3228. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  3229. }, 0.3, false)
  3230. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3231. end
  3232. end
  3233. if 0 < #Effects then
  3234. for e = 1, #Effects do
  3235. if Effects[e] ~= nil then
  3236. local Thing = Effects[e]
  3237. if Thing ~= nil then
  3238. local Part = Thing[1]
  3239. local Mode = Thing[2]
  3240. local Delay = Thing[3]
  3241. local IncX = Thing[4]
  3242. local IncY = Thing[5]
  3243. local IncZ = Thing[6]
  3244. if Thing[2] == "Shoot" then
  3245. local Look = Thing[1]
  3246. local move = 30
  3247. if Thing[8] == 3 then
  3248. move = 10
  3249. end
  3250. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  3251. if Thing[10] ~= nil then
  3252. da = pos
  3253. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  3254. cfa = CFrame.new(Thing[4], pos)
  3255. tehCF = cfa:lerp(cf2, 0.2)
  3256. Thing[1] = tehCF.lookVector
  3257. end
  3258. local mag = (Thing[4] - pos).magnitude
  3259. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  3260. if Thing[8] == 2 then
  3261. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  3262. end
  3263. Thing[4] = Thing[4] + Look * move
  3264. Thing[3] = Thing[3] - 1
  3265. if 2 < Thing[5] then
  3266. Thing[5] = Thing[5] - 0.3
  3267. Thing[6] = Thing[6] - 0.3
  3268. end
  3269. if hit ~= nil then
  3270. Thing[3] = 0
  3271. if Thing[8] == 1 or Thing[8] == 3 then
  3272. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3273. elseif Thing[8] == 2 then
  3274. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3275. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3276. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  3277. ref.Anchored = true
  3278. ref.CFrame = CFrame.new(pos)
  3279. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  3280. game:GetService("Debris"):AddItem(ref, 0.2)
  3281. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  3282. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  3283. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  3284. end
  3285. end
  3286. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  3287. ref.Anchored = true
  3288. ref.CFrame = CFrame.new(pos)
  3289. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  3290. game:GetService("Debris"):AddItem(ref, 1)
  3291. end
  3292. if Thing[3] <= 0 then
  3293. table.remove(Effects, e)
  3294. end
  3295. end
  3296. if Thing[2] == "FireWave" then
  3297. if Thing[3] <= Thing[4] then
  3298. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  3299. Thing[3] = Thing[3] + 1
  3300. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  3301. else
  3302. Part.Parent = nil
  3303. table.remove(Effects, e)
  3304. end
  3305. end
  3306. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  3307. if Thing[1].Transparency <= 1 then
  3308. if Thing[2] == "Block1" then
  3309. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3310. Mesh = Thing[7]
  3311. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3312. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3313. elseif Thing[2] == "Block2" then
  3314. Thing[1].CFrame = Thing[1].CFrame
  3315. Mesh = Thing[7]
  3316. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3317. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3318. elseif Thing[2] == "Fire" then
  3319. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  3320. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3321. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3322. elseif Thing[2] == "Cylinder" then
  3323. Mesh = Thing[7]
  3324. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3325. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3326. elseif Thing[2] == "Blood" then
  3327. Mesh = Thing[7]
  3328. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  3329. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3330. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3331. elseif Thing[2] == "Elec" then
  3332. Mesh = Thing[10]
  3333. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  3334. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3335. elseif Thing[2] == "Disappear" then
  3336. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3337. elseif Thing[2] == "Shatter" then
  3338. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3339. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  3340. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  3341. Thing[6] = Thing[6] + Thing[5]
  3342. end
  3343. else
  3344. Part.Parent = nil
  3345. table.remove(Effects, e)
  3346. end
  3347. end
  3348. end
  3349. end
  3350. end
  3351. end
  3352. end
  3353. end
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