Advertisement
TeuFox

Quark Config Ctrl+f TEUFOX to find my changes

Feb 1st, 2021
1,904
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
JSON 65.28 KB | None | 0 0
  1. [general]
  2.     "'q' Button on the Right" = false
  3.     #
  4.     #Allowed values: (0,)
  5.     "Piston Push Limit" = 12
  6.     #
  7.     #Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool
  8.     "Use Fast Worldgen" = false
  9.     "Enable 'q' Button" = true
  10.     #
  11.     #A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add.
  12.     "Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen", "me.desht.modularrouters.client.gui.filter.GuiFilterScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.MechanicalCentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeMultiblockScreen"]
  13.     "Use Anti Overlap" = true
  14.     #
  15.     #Quark messes with the Stonecutter to allow any item that can be used in it to be shift clicked in. Set this to false to turn it off.
  16.     "Hack Stonecutter Shift Click" = true
  17.     #
  18.     #Enables quark network profiling features. Do not enable this unless requested to.
  19.     "Enable Network Profiling" = false
  20.     #
  21.     #Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off.
  22.     "Use Piston Logic Replacement" = true
  23.     #
  24.     #Set to true if you need to find the class name for a screen that's causing problems
  25.     "Print Screen Classnames" = false
  26.     #
  27.     #Blocks that Quark should treat as Shulker Boxes.
  28.     "Shulker Boxes" = ["minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
  29.     #
  30.     #Set to true to enable a system that debugs quark's worldgen features. This should ONLY be used if you're asked to by a dev.
  31.     "Enable Worldgen Watchdog" = false
  32.     #
  33.     #Should Quark treat anything with 'shulker_box' in its item identifier as a shulker box?
  34.     "Interpret Shulker Box Like Blocks" = true
  35.  
  36. [categories]
  37.     Building = true
  38.     Automation = true
  39.     Oddities = true
  40.     Tweaks = true
  41.     Experimental = true
  42.     Mobs = true
  43.     Tools = true
  44.     Management = true
  45.     World = true
  46.     Client = true
  47.  
  48. [automation]
  49.     Chute = true
  50.     "Iron Rod" = true
  51.     "Weather Sensor" = true
  52.     "Ender Watcher" = true
  53.     "Endermites Form Shulkers" = true
  54.     "Chains Connect Blocks" = true
  55.     "Color Slime" = true
  56.     "Dispensers Place Blocks" = true
  57.     "Redstone Circuit" = true
  58.     "Chain Linkage" = true
  59.     Gravisand = true
  60.     "Metal Buttons" = true
  61.     "Obsidian Plate" = true
  62.     "Pistons Move Tile Entities" = true
  63.     "Feeding Trough" = true
  64.  
  65.     [automation.dispensers_place_blocks]
  66.         Blacklist = ["minecraft:water", "minecraft:lava", "minecraft:fire"]
  67.  
  68.     [automation.chain_linkage]
  69.         #
  70.         #Can vehicle-linking chains be used for crafting chain armor?
  71.         "Crafts Armor" = true
  72.  
  73.     [automation.redstone_circuit]
  74.         "Enable Inductor" = true
  75.         "Enable Randomizer" = true
  76.  
  77.     [automation.metal_buttons]
  78.         "Enable Iron" = true
  79.         "Enable Gold" = true
  80.  
  81.     [automation.endermites_form_shulkers]
  82.         Chance = 0.005
  83.  
  84.     [automation.pistons_move_tile_entities]
  85.         "Render Blacklist" = ["psi:programmer", "botania:starfield"]
  86.         "Movement Blacklist" = ["minecraft:spawner", "integrateddynamics:cable", "randomthings:blockbreaker", "minecraft:ender_chest", "minecraft:enchanting_table", "minecraft:trapped_chest", "quark:spruce_trapped_chest", "quark:birch_trapped_chest", "quark:jungle_trapped_chest", "quark:acacia_trapped_chest", "quark:dark_oak_trapped_chest", "endergetic:bolloom_bud"]
  87.         "Delayed Update List" = ["minecraft:dispenser", "minecraft:dropper"]
  88.  
  89.     [automation.color_slime]
  90.         "Change Name" = true
  91.  
  92.     [automation.feeding_trough]
  93.         #
  94.         #The chance (between 0 and 1) for an animal to enter love mode when eating from the trough
  95.         #Allowed values: (0,1]
  96.         "Love Chance" = 0.333333333
  97.         #
  98.         #How long, in game ticks, between animals being able to eat from the trough
  99.         #Allowed values: [1,)
  100.         Cooldown = 30
  101.         #
  102.         #The maximum amount of animals allowed around the trough's range for an animal to enter love mode
  103.         "Max Animals" = 32
  104.         Range = 10.0
  105.  
  106. [building]
  107.     "Duskbound Blocks" = true
  108.     "Bamboo Mat" = true
  109.     "Cobblestone Bricks" = true
  110.     "More Brick Types" = true
  111.     "Gold Bars" = true
  112.     "Soul Sandstone" = true
  113.     "Burn Vines" = true
  114.     "Quilted Wool" = true
  115.     "Compressed Blocks" = true
  116.     Stools = true
  117.     Thatch = true
  118.     "Variant Chests" = true
  119.     "Variant Ladders" = true
  120.     "Vertical Slabs" = true
  121.     Shingles = true
  122.     "Nether Brick Fence Gate" = true
  123.     "Item Frames" = true
  124.     "Stained Planks" = true
  125.     "Wooden Posts" = true
  126.     "Leaf Carpet" = true
  127.     "Lit Lamp" = true
  128.     "Vertical Planks" = true
  129.     Midori = true
  130.     "Tie Leads To Fences" = true
  131.     "Shallow Dirt" = true
  132.     "More Stone Variants" = true
  133.     "Framed Glass" = true
  134.     "Tallow And Candles" = true
  135.     Turf = true
  136.     "Paper Decor" = true
  137.     Rope = true
  138.     "Iron Plates" = true
  139.     "Sturdy Stone" = true
  140.     "More Potted Plants" = true
  141.     Grate = true
  142.     "Variant Bookshelves" = true
  143.     Hedges = true
  144.  
  145.     [building.rope]
  146.         "Enable Dispenser Behavior" = true
  147.         #
  148.         #Set to true to allow ropes to move Tile Entities even if Pistons Push TEs is disabled.
  149.         #Note that ropes will still use the same blacklist.
  150.         "Force Enable Move Tile Entities" = false
  151.  
  152.     [building.more_stone_variants]
  153.         "Enable Bricks" = true
  154.         "Enable Pillar" = true
  155.         "Enable Chiseled Bricks" = true
  156.         "Enable Pavement" = true
  157.  
  158.     [building.thatch]
  159.         #
  160.         #Allowed values: [0,1]
  161.         "Fall Damage Multiplier" = 0.5
  162.  
  163.     [building.variant_ladders]
  164.         "Change Names" = true
  165.         "Enable Iron Ladder" = true
  166.  
  167.     [building.compressed_blocks]
  168.         "Enable Cocoa Bean Sack" = true
  169.         "Enable Cactus Block" = true
  170.         "Enable Apple Crate" = true
  171.         "Charcoal Block and Blaze Lantern Stay On Fire Forever" = true
  172.         "Enable Bonded Rabbit Hide" = true
  173.         "Enable Charcoal Block" = true
  174.         "Enable Gunpowder Sack" = true
  175.         "Enable Potato Crate" = true
  176.         "Enable Stick Block" = true
  177.         "Enable Carrot Crate" = true
  178.         "Enable Beetroot Crate" = true
  179.         "Enable Nether Wart Sack" = true
  180.         "Enable Chorus Fruit Block" = true
  181.         "Enable Blaze Lantern" = true
  182.         "Enable Bamboo Block" = true
  183.         "Enable Berry Sack" = true
  184.         "Enable Golden Apple Crate" = true
  185.         "Enable Sugar Cane Block" = true
  186.         "Enable Bonded Leather" = true
  187.         #
  188.         #Allowed values: [0,)
  189.         "Blaze Lantern Fuel Time" = 24000
  190.         #
  191.         #Allowed values: [0,)
  192.         "Charcoal Block Fuel Time" = 16000
  193.         #
  194.         #Allowed values: [0,)
  195.         "Stick Block Fuel Time" = 900
  196.  
  197.     [building.variant_chests]
  198.         "Replace Worldgen Chests" = true
  199.         #
  200.         #Chests to put in each structure. The format per entry is "structure=chest", where "structure" is a structure ID, and "chest" is a block ID, which must correspond to a standard chest block.
  201.         "Structure Chests" = ["minecraft:village_plains=quark:oak_chest", "minecraft:igloo=quark:spruce_chest", "minecraft:village_snowy=quark:spruce_chest", "minecraft:village_taiga=quark:spruce_chest", "minecraft:desert_pyramid=quark:birch_chest", "minecraft:jungle_pyramid=quark:jungle_chest", "minecraft:village_desert=quark:jungle_chest", "minecraft:village_savanna=quark:acacia_chest", "minecraft:mansion=quark:dark_oak_chest", "minecraft:pillager_outpost=quark:dark_oak_chest", "minecraft:ruined_portal=quark:crimson_chest", "minecraft:bastion_remnant=quark:crimson_chest", "minecraft:fortress=quark:nether_brick_chest", "minecraft:endcity=quark:purpur_chest", "bettermineshafts:mineshaft=quark:oak_chest", "cobbler:shulker_factory=quark:purpur_chest", "conjurer_illager:theatre=quark:dark_oak_chest", "dungeoncrawl:dungeon=quark:oak_chest", "dungeons_plus:bigger_dungeon=quark:oak_chest", "dungeons_plus:end_ruins=quark:purpur_chest", "dungeons_plus:leviathan=quark:jungle_chest", "dungeons_plus:snowy_temple=quark:spruce_chest", "dungeons_plus:soul_prison=quark:warped_chest", "dungeons_plus:tower=quark:oak_chest", "dungeons_plus:warped_garden=quark:warped__chest", "hunterillager:hunterhouse=quark:oak_chest", "iceandfire:gorgon_temple=quark:jungle_chest", "pandoras_creatures:end_prison=quark:purpur_chest", "repurposed_structures:fortress_jungle=quark:jungle_chest", "repurposed_structures:igloo_grassy=quark:oak_chest", "repurposed_structures:igloo_stone=quark:spruce_chest", "repurposed_structures:mineshaft_birch=quark:birch_chest", "repurposed_structures:mineshaft_desert=quark:jungle_chest", "repurposed_structures:mineshaft_end=quark:purpur_chest", "repurposed_structures:mineshaft_icy=quark:spruce_chest", "repurposed_structures:mineshaft_jungle=quark:jungle_chest", "repurposed_structures:mineshaft_nether=quark:nether_brick_chest", "repurposed_structures:mineshaft_ocean=quark:prismarine_chest", "repurposed_structures:mineshaft_savanna=quark:acacia_chest", "repurposed_structures:mineshaft_stone=quark:spruce_chest", "repurposed_structures:mineshaft_swamp_or_dark_forest=quark:dark_oak_chest", "repurposed_structures:mineshaft_taiga=quark:spruce_chest", "repurposed_structures:outpost_badlands=quark:dark_oak_chest", "repurposed_structures:outpost_birch=quark:birch_chest", "repurposed_structures:outpost_crimson=quark:crimson_chest", "repurposed_structures:outpost_desert=quark:jungle_chest", "repurposed_structures:outpost_giant_tree_taiga=quark:spruce_chest", "repurposed_structures:outpost_icy=quark:spruce_chest", "repurposed_structures:outpost_jungle=quark:jungle_chest", "repurposed_structures:outpost_nether_brick=quark:nether_brick_chest", "repurposed_structures:outpost_snowy=quark:spruce_chest", "repurposed_structures:outpost_warped=quark:warped_chest", "repurposed_structures:pyramid_badlands=quark:dark_oak_chest", "repurposed_structures:pyramid_nether=quark:nether_brick_chest", "repurposed_structures:ruined_portal_end=quark:purpur_chest", "repurposed_structures:shipwreck_crimson=quark:crimson_chest", "repurposed_structures:shipwreck_end=quark:purpur_chest", "repurposed_structures:shipwreck_nether_bricks=quark:nether_brick_chest", "repurposed_structures:shipwreck_warped=quark:warped_chest", "repurposed_structures:stronghold_nether=quark:nether_brick_chest", "repurposed_structures:stronghold_stonebrick=quark:oak_chest", "repurposed_structures:temple_nether_basalt=quark:nether_brick_chest", "repurposed_structures:temple_nether_crimson=quark:crimson_chest", "repurposed_structures:temple_nether_soul=quark:warped_chest", "repurposed_structures:temple_nether_warped=quark:warped_chest", "repurposed_structures:temple_nether_wasteland=quark:nether_brick_chest", "repurposed_structures:village_badlands=quark:dark_oak_chest", "repurposed_structures:village_birch=quark:birch_chest", "repurposed_structures:village_crimson=quark:crimson_chest", "repurposed_structures:village_dark_oak=quark:dark_oak_chest", "repurposed_structures:village_giant_taiga=quark:spruce_chest", "repurposed_structures:village_jungle=quark:jungle_chest", "repurposed_structures:village_mountains=quark:spruce_chest", "repurposed_structures:village_oak=quark:oak_chest", "repurposed_structures:village_swamp=quark:oak_chest", "repurposed_structures:village_warped=quark:warped_chest", "valhelsia_structures:castle=quark:spruce_chest", "valhelsia_structures:castle_ruin=quark:oak_chest", "valhelsia_structures:desert_house=quark:spruce_chest", "valhelsia_structures:forge=quark:spruce_chest", "valhelsia_structures:player_house=quark:oak_chest", "valhelsia_structures:small_castle=quark:oak_chest", "valhelsia_structures:small_dungeon=quark:oak_chest", "valhelsia_structures:tower_ruin=quark:spruce_chest"]
  202.  
  203.     [building.more_brick_types]
  204.         "Enable Magma Bricks" = true
  205.         "Enable Sandy Bricks" = true
  206.         #
  207.         #This also comes with a utility recipe for Red Nether Bricks
  208.         "Enable Blue Nether Bricks" = true
  209.         "Enable Blackstone Variant Bricks" = true
  210.         "Enable Charred Nether Bricks" = true
  211.         "Enable Snow Bricks" = true
  212.         #
  213.         #This also includes Red Sandstone Bricks and Soul Sandstone Bricks
  214.         "Enable Sandstone Bricks" = true
  215.  
  216.     [building.tallow_and_candles]
  217.         "Candles Fall" = true
  218.         #
  219.         #Allowed values: [0,)
  220.         "Tallow Burn Time" = 200
  221.         #
  222.         #Allowed values: [0,)
  223.         "Max Drop" = 3
  224.         #
  225.         #Allowed values: [0,15]
  226.         "Enchant Power" = 1.0
  227.         #
  228.         #Allowed values: [0,)
  229.         "Min Drop" = 1
  230.  
  231.     [building.variant_bookshelves]
  232.         "Change Names" = true
  233.  
  234. [management]
  235.     "Chests In Boats" = true
  236.     "Inventory Sorting" = false
  237.     "Shulker Box Right Click" = true
  238.     "Hotbar Changer" = true
  239.     "Item Sharing" = true
  240.     "Right Click Armor" = true
  241.     "Easy Transfering" = true
  242.  
  243.     [management.inventory_sorting]
  244.         "Enable Chests" = true
  245.         "Enable Player Inventory In Chests" = true
  246.         "Enable Player Inventory" = true
  247.         #
  248.         #Play a click when sorting inventories using keybindings
  249.         "Satisfying Click" = true
  250.  
  251.     [management.easy_transfering]
  252.         "Enable Shift Lock" = true
  253.  
  254.     [management.item_sharing]
  255.         "Render Items In Chat" = true
  256.  
  257. [tools]
  258.     Pickarang = true
  259.     "Seed Pouch" = true
  260.     "Pathfinder Maps" = true
  261.     "Bottled Cloud" = true
  262.     "Color Runes" = true
  263.     "Ancient Tomes" = true
  264.     "Slime In A Bucket" = true
  265.     Camera = true
  266.     Trowel = true
  267.  
  268.     [tools.trowel]
  269.         #
  270.         #Amount of blocks placed is this value + 1. Default is 255 (4 stacks).
  271.         #Set to 0 to make the Trowel unbreakable
  272.         #Allowed values: [0,)
  273.         "Trowel Max Durability" = 255
  274.  
  275.     [tools.bottled_cloud]
  276.         "Cloud Level Top" = 132
  277.         "Cloud Level Bottom" = 127
  278.  
  279.     [tools.ancient_tomes]
  280.         #
  281.         #Set to 0 to not generate in Underwater Ruins
  282.         "Underwater Ruin Weight" = 0
  283.         #
  284.         #Set to 0 to not generate in Woodland Mansions
  285.         "Woodland Mansion Weight" = 15
  286.         "Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
  287.         #
  288.         #Set to 0 to not generate in Dungeons
  289.         "Dungeon Weight" = 20
  290.         "Item Quality" = 2
  291.         "Apply Cost" = 35
  292.         #
  293.         #Set to 0 to not generate in Stronghold Libraries
  294.         "Library Weight" = 30
  295.         #
  296.         #Set to 0 to not generate in Nether Fortresses
  297.         "Nether Fortress Weight" = 0
  298.         #
  299.         #Set to 0 to not generate in Bastions
  300.         "Bastion Weight" = 25
  301.         #
  302.         #Set to 0 to not generate in Monster Boxes
  303.         "Monster Box Weight" = 5
  304.         "Merge Cost" = 35
  305.  
  306.     [tools.pathfinder_maps]
  307.         #
  308.         #In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes.
  309.         #Each custom map must be on its own line.
  310.         #The format for a custom map is as follows:
  311.         #<id>,<level>,<min_price>,<max_price>,<color>,<name>
  312.         #
  313.         #With the following descriptions:
  314.         # - <id> being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs
  315.         # - <level> being the Cartographer villager level required for the map to be unlockable
  316.         # - <min_price> being the cheapest (in Emeralds) the map can be
  317.         # - <max_price> being the most expensive (in Emeralds) the map can be
  318.         # - <color> being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/
  319.         # - <name> being the display name of the map
  320.         #
  321.         #Here's an example of a map to locate Ice Mountains:
  322.         #minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map
  323.         Customs = []
  324.         "Xp From Trade" = 5
  325.  
  326.     [tools.seed_pouch]
  327.         "Show All Variants In Creative" = true
  328.         "Shift Range" = 3
  329.         "Max Items" = 640
  330.  
  331.     [tools.color_runes]
  332.         "Jungle Temple Weight" = 8
  333.         "Desert Temple Weight" = 8
  334.         "Dungeon Weight" = 10
  335.         "Item Quality" = 0
  336.         "Apply Cost" = 15
  337.         "Nether Fortress Weight" = 8
  338.  
  339.     [tools.pickarang]
  340.         #
  341.         #22.5 is ender chests, 25.0 is monster boxes, 50 is obsidian. Most things are below 5.
  342.         "Max Hardness" = 20.0
  343.         #
  344.         #2 is Iron, 3 is Diamond.
  345.         "Harvest Level" = 3
  346.         #
  347.         #2 is Iron, 3 is Diamond.
  348.         "Netherite Harvest Level" = 3
  349.         #
  350.         #How long it takes before the pickarang starts returning to the player if it doesn't hit anything.
  351.         Timeout = 20
  352.         #
  353.         #Set to -1 to have the Pickarang be unbreakable.
  354.         Durability = 800
  355.         #
  356.         #Set this to true to disable the short cooldown between throwing pickarangs.
  357.         "No Cooldown" = false
  358.         #
  359.         #Set to -1 to have the Flamerang be unbreakable.
  360.         "Netherite Durability" = 1040
  361.         #
  362.         #Set this to true to use the recipe without the Heart of Diamond, even if the Heart of Diamond is enabled.
  363.         "Never Use Heart Of Diamond" = false
  364.  
  365. [tweaks]
  366.     "Armed Armor Stands" = true
  367.     "Lock Rotation" = true
  368.     "Dragon Scales" = true
  369.     "Replace Scaffolding" = true
  370.     "Axe Leaf Harvesting" = true
  371.     "Sign Editing" = true
  372.     "Dirt To Path" = true
  373.     "Simple Harvest" = true
  374.     "Hoe Harvesting" = true
  375.     "Reacharound Placing" = true
  376.     "Villagers Follow Emeralds" = true
  377.     "Compasses Work Everywhere" = true
  378.     "Skull Pikes" = true
  379.     "Note Block Mob Sounds" = true
  380.     "Double Door Opening" = true
  381.     "Automatic Recipe Unlock" = true
  382.     "Poison Potato Usage" = true
  383.     "Improved Sleeping" = true
  384.     "Infinity Bucket" = true
  385.     "Springy Slime" = true
  386.     Emotes = true
  387.     "Utility Recipes" = true
  388.     "Pat The Dogs" = true
  389.     "Enhanced Ladders" = true
  390.     "Snow Golem Player Heads" = true
  391.     "Glass Shard" = true
  392.     "Campfires Boost Elytra" = true
  393.  
  394.     [tweaks.sign_editing]
  395.         "Requires Empty Hand" = false
  396.  
  397.     [tweaks.pat_the_dogs]
  398.         #
  399.         #How many ticks it takes for a dog to want affection after being pet/tamed; leave -1 to disable
  400.         "Dogs Want Love" = -1
  401.  
  402.     [tweaks.automatic_recipe_unlock]
  403.         #
  404.         #A list of recipe names that should NOT be added in by default
  405.         "Ignored Recipes" = []
  406.         "Disable Recipe Book" = false
  407.         "Force Limited Crafting" = false
  408.  
  409.     [tweaks.hoe_harvesting]
  410.         "Hoes Can Have Fortune" = true
  411.  
  412.     [tweaks.skull_pikes]
  413.         "Pike Range" = 5.0
  414.  
  415.     [tweaks.infinity_bucket]
  416.         #
  417.         #Set this to false to prevent dispensers from using infinite water buckets
  418.         "Allow Dispensers To Use" = true
  419.         Cost = 10
  420.  
  421.     [tweaks.poison_potato_usage]
  422.         "Poison Effect" = true
  423.         Chance = 0.1
  424.  
  425.     [tweaks.utility_recipes]
  426.         #
  427.         #Can you craft four chests at once using logs?
  428.         "Logs To Chests" = true
  429.         #
  430.         #Can other stone-like materials be used for crafting stone tools?
  431.         "Better Stone Tool Crafting" = true
  432.         #
  433.         #Can a dispenser be crafted by adding a bow to a dropper?
  434.         "Enable Dispenser" = true
  435.         #
  436.         #Can cookies, paper, and bread be crafted in a 2x2 crafting table?
  437.         "Bent Recipes" = true
  438.         #
  439.         #Can Rotten Flesh and Poisonous Potatoes be composted?
  440.         "Compostable Toxins" = true
  441.         #
  442.         #Can bones be smelted down to bone meal?
  443.         "Bone Meal Utility" = true
  444.         #
  445.         #Can any wool color be dyed?
  446.         "Dye Any Wool" = true
  447.         #
  448.         #Can Coral be crafted into dye?
  449.         "Coral To Dye" = true
  450.         #
  451.         #Can torches can be used as fuel in furnaces?
  452.         "Torches Burn" = true
  453.         #
  454.         #Can a repeater be crafted with the pattern for a redstone torch?
  455.         "Enable Repeater" = true
  456.         #
  457.         #Can you craft a minecart around blocks which can be placed inside?
  458.         "Enable Minecarts" = true
  459.         #
  460.         #Does Dragon Breath return a bottle when used as a reagent or material?
  461.         "Effective Dragon Breath" = true
  462.  
  463.     [tweaks.reacharound_placing]
  464.         #
  465.         #Allowed values: [0,1]
  466.         Leniency = 0.5
  467.         Whitelist = []
  468.         "Display Horizontal" = "<  >"
  469.         Display = "[  ]"
  470.  
  471.     [tweaks.improved_sleeping]
  472.         "Enable Afk" = true
  473.         #
  474.         #Allowed values: (0,)
  475.         "Afk Time" = 2400
  476.         #
  477.         #Allowed values: (0,1]
  478.         "Percent Req" = 0.35
  479.  
  480.     [tweaks.emotes]
  481.         #
  482.         #The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it.
  483.         "Enabled Emotes" = ["no", "yes", "wave", "salute", "cheer", "clap", "think", "point", "shrug", "headbang", "weep", "facepalm"]
  484.         #
  485.         #Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly.
  486.         #DO NOT ship enabled this in a modpack, please.
  487.         "Custom Emote Debug" = false
  488.         #
  489.         #The list of Custom Emotes to be loaded.
  490.         #Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ
  491.         "Custom Emotes" = []
  492.  
  493.     [tweaks.simple_harvest]
  494.         #
  495.         #Can players harvest crops with empty hand clicks?
  496.         "Empty Hand Harvest" = true
  497.         #
  498.         #Does harvesting crops with a hoe cost durability?
  499.         "Harvesting Costs Durability" = false
  500.         #
  501.         #Should Quark look for (nonvanilla) crops, and handle them?
  502.         "Do Harvesting Search" = true
  503.         #
  504.         #Which crops can be harvested?
  505.         #Format is: "harvestState[,afterHarvest]", i.e. "minecraft:wheat[age=7]" or "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]"
  506.         "Harvestable Blocks" = ["minecraft:wheat[age=7]", "minecraft:carrots[age=7]", "minecraft:potatoes[age=7]", "minecraft:beetroots[age=3]", "minecraft:nether_wart[age=3]", "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]", "minecraft:cocoa[age=2,facing=south],minecraft:cocoa[age=0,facing=south]", "minecraft:cocoa[age=2,facing=east],minecraft:cocoa[age=0,facing=east]", "minecraft:cocoa[age=2,facing=west],minecraft:cocoa[age=0,facing=west]"]
  507.  
  508.     [tweaks.enhanced_ladders]
  509.         #
  510.         #Allowed values: (,0]
  511.         "Fall Speed" = -0.2
  512.  
  513.     [tweaks.compasses_work_everywhere]
  514.         "Enable Nether" = true
  515.         "Enable Compass Nerf" = true
  516.         "Enable End" = true
  517.         "Enable Clock Nerf" = true
  518.  
  519.     [tweaks.campfires_boost_elytra]
  520.         "Boost Strength" = 0.5
  521.         "Max Speed" = 1.0
  522.  
  523.     [tweaks.replace_scaffolding]
  524.         #
  525.         #How many times the algorithm for finding out where a block would be placed is allowed to turn. If you set this to large values (> 3) it may start producing weird effects.
  526.         "Max Bounces" = 1
  527.  
  528. [world]
  529.     "New Stone Types" = true
  530.     "Lush Underground Biome" = true
  531.     "Big Dungeon" = true
  532.     Speleothems = true
  533.     "Elder Prismarine Underground Biome" = true
  534.     "Blossom Trees" = true
  535.     "Sandstone Underground Biome" = true
  536.     "Glowshroom Underground Biome" = true
  537.     "Permafrost Underground Biome" = true
  538.     "Underground Clay" = true
  539.     "Slime Underground Biome" = true
  540.     "Fairy Rings" = true
  541.     "Chorus Vegetation" = true
  542.     Crevices = false
  543.     "Nether Obsidian Spikes" = true
  544.     "Mega Caves" = false
  545.     "Realistic World Gen" = true
  546.     Biotite = true
  547.     "Big Stone Clusters" = true
  548.     "Brimstone Underground Biome" = true
  549.     "Cave Crystal Underground Biome" = true
  550.     "Spiral Spires" = true
  551.     "Overgrown Underground Biome" = true
  552.     "Cave Roots" = true
  553.     "Spider Nest Underground Biome" = true
  554.     "Monster Box" = true
  555.  
  556.     [world.monster_box]
  557.         #
  558.         #The chance for the monster box generator to try and place one in a chunk, 1 is 100%
  559.         #This can be higher than 100% if you want multiple per chunk, , 0 is 0%
  560.         "Chance Per Chunk" = 0.8
  561.         "Min Mob Count" = 5
  562.         "Min Y" = 5
  563.         "Max Y" = 30
  564.         "Max Mob Count" = 8
  565.         "Enable Extra Loot Table" = true
  566.         #
  567.         #How many blocks to search vertically from a position before trying to place a block. Higher means you'll get more boxes in open spaces.
  568.         "Search Range" = 6
  569.  
  570.         [world.monster_box.dimensions]
  571.             Dimensions = ["minecraft:overworld"]
  572.             "Is Blacklist" = false
  573.  
  574.     [world.cave_crystal_underground_biome]
  575.         #
  576.         #The chance that a crystal can grow, this is on average 1 in X world ticks, set to a higher value to make them grow slower. Minimum is 1, for every tick. Set to 0 to disable growth.
  577.         "Cave Crystal Growth Chance" = 5
  578.         "Crystals Grow In Lava" = false
  579.         #
  580.         #Allowed values: [0,1]
  581.         "Crystal Spawn Chance" = 0.025
  582.         "Crystals Craft Runes" = true
  583.  
  584.         [world.cave_crystal_underground_biome.biome_settings]
  585.             #
  586.             #Allowed values: [0,)
  587.             "Horizontal Size" = 42
  588.             #
  589.             #Allowed values: [0,)
  590.             Rarity = 400
  591.             #
  592.             #Allowed values: [0,255]
  593.             "Min Y Level" = 0
  594.             #
  595.             #Allowed values: [0,)
  596.             "Horizontal Variation" = 22
  597.             #
  598.             #Allowed values: [0,255]
  599.             "Max Y Level" = 64
  600.             #
  601.             #Allowed values: [0,)
  602.             "Vertical Size" = 18
  603.             #
  604.             #Allowed values: [0,)
  605.             "Vertical Variation" = 8
  606.  
  607.             [world.cave_crystal_underground_biome.biome_settings.biomes]
  608.                 #
  609.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  610.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  611.                 # mushroom, nether]
  612.                 "Biome Categories" = ["ocean"]
  613.                 "Is Blacklist" = true
  614.  
  615.             [world.cave_crystal_underground_biome.biome_settings.dimensions]
  616.                 Dimensions = ["minecraft:overworld"]
  617.                 "Is Blacklist" = false
  618.  
  619.     [world.speleothems]
  620.         "Tries Per Chunk In Nether" = 4
  621.         "Speleothems Per Chunk In Nether" = 12
  622.         "Speleothems Per Chunk" = 12
  623.         "Max Ylevel" = 55
  624.         "Tries Per Chunk" = 60
  625.  
  626.         [world.speleothems.dimensions]
  627.             Dimensions = []
  628.             "Is Blacklist" = true
  629.  
  630.     [world.sandstone_underground_biome]
  631.  
  632.         [world.sandstone_underground_biome.biome_settings]
  633.             #
  634.             #Allowed values: [0,)
  635.             "Horizontal Size" = 26
  636.             #
  637.             #Allowed values: [0,)
  638.             Rarity = 80
  639.             #
  640.             #Allowed values: [0,255]
  641.             "Min Y Level" = 0
  642.             #
  643.             #Allowed values: [0,)
  644.             "Horizontal Variation" = 14
  645.             #
  646.             #Allowed values: [0,255]
  647.             "Max Y Level" = 64
  648.             #
  649.             #Allowed values: [0,)
  650.             "Vertical Size" = 14
  651.             #
  652.             #Allowed values: [0,)
  653.             "Vertical Variation" = 6
  654.  
  655.             [world.sandstone_underground_biome.biome_settings.biomes]
  656.                 #
  657.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  658.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  659.                 # mushroom, nether]
  660.                 "Biome Categories" = ["desert"]
  661.                 "Is Blacklist" = false
  662.  
  663.             [world.sandstone_underground_biome.biome_settings.dimensions]
  664.                 Dimensions = ["minecraft:overworld"]
  665.                 "Is Blacklist" = false
  666.  
  667.     [world.spiral_spires]
  668.         Radius = 15
  669.         Rarity = 200
  670.         #
  671.         #Set to 0 to turn off Myalite Conduits
  672.         "Myalite Conduit Distance" = 24
  673.         "Renewable Myalite" = true
  674.  
  675.         [world.spiral_spires.biomes]
  676.             Biomes = ["minecraft:end_highlands"]
  677.             "Is Blacklist" = false
  678.  
  679.         [world.spiral_spires.dimensions]
  680.             Dimensions = ["minecraft:the_end"]
  681.             "Is Blacklist" = false
  682.  
  683.     [world.nether_obsidian_spikes]
  684.         #
  685.         #The chance for a chunk to contain spikes (1 is 100%, 0 is 0%)
  686.         "Chance Per Chunk" = 0.1
  687.         "Big Spike Spawners" = true
  688.         #
  689.         #Should a chunk have spikes, how many would the generator try to place
  690.         "Tries Per Chunk" = 4
  691.         #
  692.         #The chance for a spike to be big (1 is 100%, 0 is 0%)
  693.         "Big Spike Chance" = 0.03
  694.  
  695.         [world.nether_obsidian_spikes.dimensions]
  696.             Dimensions = ["minecraft:the_nether"]
  697.             "Is Blacklist" = false
  698.  
  699.     [world.biotite]
  700.         "Clusters Per Dragon Tick" = 16
  701.         "Generate On Dragon Death" = true
  702.         "Dragon Ticks Per Cluster" = 1
  703.         "Generate Naturally" = false
  704.  
  705.         [world.biotite.dimensions]
  706.             Dimensions = ["minecraft:the_end"]
  707.             "Is Blacklist" = false
  708.  
  709.         [world.biotite.ore_settings]
  710.             #
  711.             #Allowed values: [0,255]
  712.             "Max Height" = 64
  713.             #
  714.             #Allowed values: [0,)
  715.             "Cluster Count" = 16
  716.             #
  717.             #Allowed values: [0,255]
  718.             "Min Height" = 1
  719.             #
  720.             #Allowed values: [0,)
  721.             "Cluster Size" = 14
  722.  
  723.     [world.crevices]
  724.  
  725.         [world.crevices.spawn_settings]
  726.             #
  727.             #Allowed values: [0,)
  728.             "Horizontal Size" = 60
  729.             #
  730.             #Allowed values: [0,)
  731.             Rarity = 120
  732.             #
  733.             #Allowed values: [0,255]
  734.             "Min Y Level" = 15
  735.             #
  736.             #Allowed values: [0,)
  737.             "Horizontal Variation" = 20
  738.             #
  739.             #Allowed values: [0,255]
  740.             "Max Y Level" = 50
  741.             #
  742.             #Allowed values: [0,)
  743.             "Vertical Size" = 4
  744.             #
  745.             #Allowed values: [0,)
  746.             "Vertical Variation" = 1
  747.  
  748.             [world.crevices.spawn_settings.biomes]
  749.                 #
  750.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  751.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  752.                 # mushroom, nether]
  753.                 "Biome Categories" = ["ocean", "beach"]
  754.                 "Is Blacklist" = true
  755.  
  756.             [world.crevices.spawn_settings.dimensions]
  757.                 Dimensions = ["minecraft:overworld"]
  758.                 "Is Blacklist" = false
  759.  
  760.         [world.crevices.dimensions]
  761.             Dimensions = ["minecraft:overworld"]
  762.             "Is Blacklist" = false
  763.  
  764.     [world.cave_roots]
  765.         "Min Y" = 16
  766.         "Chunk Attempts" = 300
  767.         "Max Y" = 52
  768.         "Enable Brewing" = true
  769.  
  770.         [world.cave_roots.dimensions]
  771.             Dimensions = ["minecraft:overworld"]
  772.             "Is Blacklist" = false
  773.  
  774.     [world.new_stone_types]
  775.         "Enable Marble" = true
  776.         "Enable Myalite" = true
  777.         "Enable Jasper" = true
  778.         "Enable Voidstone" = true
  779.         "Enable Slate" = true
  780.         "Enable Limestone" = true
  781.  
  782.         [world.new_stone_types.marble]
  783.  
  784.             [world.new_stone_types.marble.oregen]
  785.                 #
  786.                 #Allowed values: [0,255]
  787.                 "Max Height" = 256
  788.                 #
  789.                 #Allowed values: [0,)
  790.                 "Cluster Count" = 10
  791.                 #
  792.                 #Allowed values: [0,255]
  793.                 "Min Height" = 0
  794.                 #
  795.                 #Allowed values: [0,)
  796.                 "Cluster Size" = 33
  797.  
  798.             [world.new_stone_types.marble.dimensions]
  799.                 Dimensions = ["minecraft:overworld"]
  800.                 "Is Blacklist" = false
  801.  
  802.         [world.new_stone_types.limestone]
  803.  
  804.             [world.new_stone_types.limestone.oregen]
  805.                 #
  806.                 #Allowed values: [0,255]
  807.                 "Max Height" = 256
  808.                 #
  809.                 #Allowed values: [0,)
  810.                 "Cluster Count" = 10
  811.                 #
  812.                 #Allowed values: [0,255]
  813.                 "Min Height" = 0
  814.                 #
  815.                 #Allowed values: [0,)
  816.                 "Cluster Size" = 33
  817.  
  818.             [world.new_stone_types.limestone.dimensions]
  819.                 Dimensions = ["minecraft:overworld"]
  820.                 "Is Blacklist" = false
  821.  
  822.         [world.new_stone_types.myalite]
  823.  
  824.             [world.new_stone_types.myalite.oregen]
  825.                 #
  826.                 #Allowed values: [0,255]
  827.                 "Max Height" = 256
  828.                 #
  829.                 #Allowed values: [0,)
  830.                 "Cluster Count" = 10
  831.                 #
  832.                 #Allowed values: [0,255]
  833.                 "Min Height" = 0
  834.                 #
  835.                 #Allowed values: [0,)
  836.                 "Cluster Size" = 33
  837.  
  838.             [world.new_stone_types.myalite.dimensions]
  839.                 Dimensions = ["minecraft:the_end"]
  840.                 "Is Blacklist" = false
  841.  
  842.         [world.new_stone_types.voidstone]
  843.  
  844.             [world.new_stone_types.voidstone.oregen]
  845.                 #
  846.                 #Allowed values: [0,255]
  847.                 "Max Height" = 256
  848.                 #
  849.                 #Allowed values: [0,)
  850.                 "Cluster Count" = 10
  851.                 #
  852.                 #Allowed values: [0,255]
  853.                 "Min Height" = 0
  854.                 #
  855.                 #Allowed values: [0,)
  856.                 "Cluster Size" = 33
  857.  
  858.             [world.new_stone_types.voidstone.dimensions]
  859.                 Dimensions = ["minecraft:the_end"]
  860.                 "Is Blacklist" = false
  861.  
  862.         [world.new_stone_types.slate]
  863.  
  864.             [world.new_stone_types.slate.oregen]
  865.                 #
  866.                 #Allowed values: [0,255]
  867.                 "Max Height" = 256
  868.                 #
  869.                 #Allowed values: [0,)
  870.                 "Cluster Count" = 10
  871.                 #
  872.                 #Allowed values: [0,255]
  873.                 "Min Height" = 0
  874.                 #
  875.                 #Allowed values: [0,)
  876.                 "Cluster Size" = 33
  877.  
  878.             [world.new_stone_types.slate.dimensions]
  879.                 Dimensions = ["minecraft:overworld"]
  880.                 "Is Blacklist" = false
  881.  
  882.         [world.new_stone_types.jasper]
  883.  
  884.             [world.new_stone_types.jasper.oregen]
  885.                 #
  886.                 #Allowed values: [0,255]
  887.                 "Max Height" = 256
  888.                 #
  889.                 #Allowed values: [0,)
  890.                 "Cluster Count" = 10
  891.                 #
  892.                 #Allowed values: [0,255]
  893.                 "Min Height" = 0
  894.                 #
  895.                 #Allowed values: [0,)
  896.                 "Cluster Size" = 33
  897.  
  898.             [world.new_stone_types.jasper.dimensions]
  899.                 Dimensions = ["minecraft:overworld"]
  900.                 "Is Blacklist" = false
  901.  
  902.     [world.spider_nest_underground_biome]
  903.         "Enabled Wrapped" = true
  904.  
  905.         [world.spider_nest_underground_biome.biome_settings]
  906.             #
  907.             #Allowed values: [0,)
  908.             "Horizontal Size" = 26
  909.             #
  910.             #Allowed values: [0,)
  911.             Rarity = 80
  912.             #
  913.             #Allowed values: [0,255]
  914.             "Min Y Level" = 0
  915.             #
  916.             #Allowed values: [0,)
  917.             "Horizontal Variation" = 14
  918.             #
  919.             #Allowed values: [0,255]
  920.             "Max Y Level" = 64
  921.             #
  922.             #Allowed values: [0,)
  923.             "Vertical Size" = 14
  924.             #
  925.             #Allowed values: [0,)
  926.             "Vertical Variation" = 6
  927.  
  928.             [world.spider_nest_underground_biome.biome_settings.biomes]
  929.                 #
  930.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  931.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  932.                 # mushroom, nether]
  933.                 "Biome Categories" = ["plains"]
  934.                 "Is Blacklist" = false
  935.  
  936.             [world.spider_nest_underground_biome.biome_settings.dimensions]
  937.                 Dimensions = ["minecraft:overworld"]
  938.                 "Is Blacklist" = false
  939.  
  940.     [world.blossom_trees]
  941.  
  942.         [world.blossom_trees.orange]
  943.             Rarity = 100
  944.  
  945.             [world.blossom_trees.orange.dimensions]
  946.                 Dimensions = ["minecraft:overworld"]
  947.                 "Is Blacklist" = false
  948.  
  949.             [world.blossom_trees.orange.biome_types]
  950.                 #
  951.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  952.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  953.                 # mushroom, nether]
  954.                 "Biome Categories" = ["savanna"]
  955.                 "Is Blacklist" = false
  956.  
  957.         [world.blossom_trees.red]
  958.             Rarity = 30
  959.  
  960.             [world.blossom_trees.red.dimensions]
  961.                 Dimensions = ["minecraft:overworld"]
  962.                 "Is Blacklist" = false
  963.  
  964.             [world.blossom_trees.red.biome_types]
  965.                 #
  966.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  967.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  968.                 # mushroom, nether]
  969.                 "Biome Categories" = ["mesa"]
  970.                 "Is Blacklist" = false
  971.  
  972.         [world.blossom_trees.pink]
  973.             Rarity = 100
  974.  
  975.             [world.blossom_trees.pink.dimensions]
  976.                 Dimensions = ["minecraft:overworld"]
  977.                 "Is Blacklist" = false
  978.  
  979.             [world.blossom_trees.pink.biome_types]
  980.                 #
  981.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  982.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  983.                 # mushroom, nether]
  984.                 "Biome Categories" = ["extreme_hills"]
  985.                 "Is Blacklist" = false
  986.  
  987.         [world.blossom_trees.blue]
  988.             Rarity = 200
  989.  
  990.             [world.blossom_trees.blue.dimensions]
  991.                 Dimensions = ["minecraft:overworld"]
  992.                 "Is Blacklist" = false
  993.  
  994.             [world.blossom_trees.blue.biome_types]
  995.                 #
  996.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  997.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  998.                 # mushroom, nether]
  999.                 "Biome Categories" = ["icy"]
  1000.                 "Is Blacklist" = false
  1001.  
  1002.         [world.blossom_trees.yellow]
  1003.             Rarity = 200
  1004.  
  1005.             [world.blossom_trees.yellow.dimensions]
  1006.                 Dimensions = ["minecraft:overworld"]
  1007.                 "Is Blacklist" = false
  1008.  
  1009.             [world.blossom_trees.yellow.biome_types]
  1010.                 #
  1011.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1012.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1013.                 # mushroom, nether]
  1014.                 "Biome Categories" = ["plains"]
  1015.                 "Is Blacklist" = false
  1016.  
  1017.         [world.blossom_trees.lavender]
  1018.             Rarity = 100
  1019.  
  1020.             [world.blossom_trees.lavender.dimensions]
  1021.                 Dimensions = ["minecraft:overworld"]
  1022.                 "Is Blacklist" = false
  1023.  
  1024.             [world.blossom_trees.lavender.biome_types]
  1025.                 #
  1026.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1027.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1028.                 # mushroom, nether]
  1029.                 "Biome Categories" = ["swamp"]
  1030.                 "Is Blacklist" = false
  1031.  
  1032.     [world.mega_caves]
  1033.  
  1034.         [world.mega_caves.spawn_settings]
  1035.             #
  1036.             #Allowed values: [0,)
  1037.             "Horizontal Size" = 80
  1038.             #
  1039.             #Allowed values: [0,)
  1040.             Rarity = 800
  1041.             #
  1042.             #Allowed values: [0,255]
  1043.             "Min Y Level" = 10
  1044.             #
  1045.             #Allowed values: [0,)
  1046.             "Horizontal Variation" = 30
  1047.             #
  1048.             #Allowed values: [0,255]
  1049.             "Max Y Level" = 20
  1050.             #
  1051.             #Allowed values: [0,)
  1052.             "Vertical Size" = 25
  1053.             #
  1054.             #Allowed values: [0,)
  1055.             "Vertical Variation" = 10
  1056.  
  1057.             [world.mega_caves.spawn_settings.biomes]
  1058.                 #
  1059.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1060.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1061.                 # mushroom, nether]
  1062.                 "Biome Categories" = ["ocean", "beach"]
  1063.                 "Is Blacklist" = true
  1064.  
  1065.             [world.mega_caves.spawn_settings.dimensions]
  1066.                 Dimensions = ["minecraft:overworld"]
  1067.                 "Is Blacklist" = false
  1068.  
  1069.         [world.mega_caves.dimensions]
  1070.             Dimensions = ["minecraft:overworld"]
  1071.             "Is Blacklist" = false
  1072.  
  1073.     [world.elder_prismarine_underground_biome]
  1074.         #
  1075.         #Allowed values: [0,1]
  1076.         "Lantern Chance" = 0.0085
  1077.         #
  1078.         #Allowed values: [0,1]
  1079.         "Water Chance" = 0.25
  1080.  
  1081.         [world.elder_prismarine_underground_biome.biome_settings]
  1082.             #
  1083.             #Allowed values: [0,)
  1084.             "Horizontal Size" = 26
  1085.             #
  1086.             #Allowed values: [0,)
  1087.             Rarity = 200
  1088.             #
  1089.             #Allowed values: [0,255]
  1090.             "Min Y Level" = 0
  1091.             #
  1092.             #Allowed values: [0,)
  1093.             "Horizontal Variation" = 14
  1094.             #
  1095.             #Allowed values: [0,255]
  1096.             "Max Y Level" = 64
  1097.             #
  1098.             #Allowed values: [0,)
  1099.             "Vertical Size" = 14
  1100.             #
  1101.             #Allowed values: [0,)
  1102.             "Vertical Variation" = 6
  1103.  
  1104.             [world.elder_prismarine_underground_biome.biome_settings.biomes]
  1105.                 #
  1106.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1107.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1108.                 # mushroom, nether]
  1109.                 "Biome Categories" = ["ocean"]
  1110.                 "Is Blacklist" = false
  1111.  
  1112.             [world.elder_prismarine_underground_biome.biome_settings.dimensions]
  1113.                 Dimensions = ["minecraft:overworld"]
  1114.                 "Is Blacklist" = false
  1115.  
  1116.     [world.glowshroom_underground_biome]
  1117.         #
  1118.         #Allowed values: [0,1]
  1119.         "Glowshroom Spawn Chance" = 0.0625
  1120.         #
  1121.         #Allowed values: (0,)
  1122.         "Glowshroom Growth Rate" = 20
  1123.         "Enable Danger Sight" = true
  1124.         "Enable Huge Glowshrooms" = true
  1125.  
  1126.         [world.glowshroom_underground_biome.biome_settings]
  1127.             #
  1128.             #Allowed values: [0,)
  1129.             "Horizontal Size" = 26
  1130.             #
  1131.             #Allowed values: [0,)
  1132.             Rarity = 80
  1133.             #
  1134.             #Allowed values: [0,255]
  1135.             "Min Y Level" = 0
  1136.             #
  1137.             #Allowed values: [0,)
  1138.             "Horizontal Variation" = 14
  1139.             #
  1140.             #Allowed values: [0,255]
  1141.             "Max Y Level" = 64
  1142.             #
  1143.             #Allowed values: [0,)
  1144.             "Vertical Size" = 14
  1145.             #
  1146.             #Allowed values: [0,)
  1147.             "Vertical Variation" = 6
  1148.  
  1149.             [world.glowshroom_underground_biome.biome_settings.biomes]
  1150.                 #
  1151.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1152.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1153.                 # mushroom, nether]
  1154.                 "Biome Categories" = ["extreme_hills", "mushroom"]
  1155.                 "Is Blacklist" = false
  1156.  
  1157.             [world.glowshroom_underground_biome.biome_settings.dimensions]
  1158.                 Dimensions = ["minecraft:overworld"]
  1159.                 "Is Blacklist" = false
  1160.  
  1161.     [world.big_stone_clusters]
  1162.         #
  1163.         #Blocks that stone clusters can replace. If you want to make it so it only replaces in one dimension,
  1164.         #do "block|dimension", as we do for netherrack and end stone by default.
  1165.  
  1166.         #TEUFOX# "minecraft:andesite" removed "minecraft:diorite" removed
  1167.  
  1168.         "Blocks To Replace" = ["minecraft:stone", , "minecraft:granite", "minecraft:netherrack|minecraft:the_nether", "minecraft:end_stone|minecraft:the_end", "quark:marble", "quark:limestone", "quark:jasper", "quark:slate", "quark:basalt"]
  1169.  
  1170.         [world.big_stone_clusters.marble]
  1171.             #
  1172.             #Allowed values: [0,)
  1173.             "Horizontal Size" = 14
  1174.             #
  1175.             #Allowed values: [0,)
  1176.             Rarity = 4
  1177.             #
  1178.             #Allowed values: [0,255]
  1179.             "Min Y Level" = 20
  1180.             #
  1181.             #Allowed values: [0,)
  1182.             "Horizontal Variation" = 9
  1183.             Enabled = true
  1184.             #
  1185.             #Allowed values: [0,255]
  1186.             "Max Y Level" = 80
  1187.             #
  1188.             #Allowed values: [0,)
  1189.             "Vertical Size" = 14
  1190.             #
  1191.             #Allowed values: [0,)
  1192.             "Vertical Variation" = 9
  1193.  
  1194.             [world.big_stone_clusters.marble.biomes]
  1195.                 #
  1196.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1197.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1198.                 # mushroom, nether]
  1199.                 "Biome Categories" = ["plains"]
  1200.                 "Is Blacklist" = false
  1201.  
  1202.             [world.big_stone_clusters.marble.dimensions]
  1203.                 Dimensions = ["minecraft:overworld"]
  1204.                 "Is Blacklist" = false
  1205.  
  1206.         [world.big_stone_clusters.limestone]
  1207.             #
  1208.             #Allowed values: [0,)
  1209.             "Horizontal Size" = 14
  1210.             #
  1211.             #Allowed values: [0,)
  1212.             Rarity = 4
  1213.             #
  1214.             #Allowed values: [0,255]
  1215.             "Min Y Level" = 20
  1216.             #
  1217.             #Allowed values: [0,)
  1218.             "Horizontal Variation" = 9
  1219.             Enabled = true
  1220.             #
  1221.             #Allowed values: [0,255]
  1222.             "Max Y Level" = 80
  1223.             #
  1224.             #Allowed values: [0,)
  1225.             "Vertical Size" = 14
  1226.             #
  1227.             #Allowed values: [0,)
  1228.             "Vertical Variation" = 9
  1229.  
  1230.             [world.big_stone_clusters.limestone.biomes]
  1231.                 #
  1232.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1233.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1234.                 # mushroom, nether]
  1235.                 "Biome Categories" = ["swamp", "ocean"]
  1236.                 "Is Blacklist" = false
  1237.  
  1238.             [world.big_stone_clusters.limestone.dimensions]
  1239.                 Dimensions = ["minecraft:overworld"]
  1240.                 "Is Blacklist" = false
  1241.  
  1242.         [world.big_stone_clusters.granite]
  1243.             #
  1244.             #Allowed values: [0,)
  1245.             "Horizontal Size" = 14
  1246.             #
  1247.             #Allowed values: [0,)
  1248.             Rarity = 4
  1249.             #
  1250.             #Allowed values: [0,255]
  1251.             "Min Y Level" = 20
  1252.             #
  1253.             #Allowed values: [0,)
  1254.             "Horizontal Variation" = 9
  1255.             Enabled = true
  1256.             #
  1257.             #Allowed values: [0,255]
  1258.             "Max Y Level" = 80
  1259.             #
  1260.             #Allowed values: [0,)
  1261.             "Vertical Size" = 14
  1262.             #
  1263.             #Allowed values: [0,)
  1264.             "Vertical Variation" = 9
  1265.  
  1266.             [world.big_stone_clusters.granite.biomes]
  1267.                 #
  1268.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1269.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1270.                 # mushroom, nether]
  1271.                 "Biome Categories" = ["extreme_hills"]
  1272.                 "Is Blacklist" = false
  1273.  
  1274.             [world.big_stone_clusters.granite.dimensions]
  1275.                 Dimensions = ["minecraft:overworld"]
  1276.                 "Is Blacklist" = false
  1277.  
  1278.         [world.big_stone_clusters.myalite]
  1279.             #
  1280.             #Allowed values: [0,)
  1281.             "Horizontal Size" = 20
  1282.             #
  1283.             #Allowed values: [0,)
  1284.             Rarity = 100
  1285.             "Generate In Air" = true
  1286.             #
  1287.             #Allowed values: [0,255]
  1288.             "Min Y Level" = 58
  1289.             #
  1290.             #Allowed values: [0,)
  1291.             "Horizontal Variation" = 6
  1292.             Enabled = true
  1293.             #
  1294.             #Allowed values: [0,255]
  1295.             "Max Y Level" = 62
  1296.             #
  1297.             #Allowed values: [0,)
  1298.             "Vertical Size" = 40
  1299.             #
  1300.             #Allowed values: [0,)
  1301.             "Vertical Variation" = 10
  1302.  
  1303.             [world.big_stone_clusters.myalite.biomes]
  1304.                 Biomes = ["minecraft:end_highlands"]
  1305.                 "Is Blacklist" = false
  1306.  
  1307.             [world.big_stone_clusters.myalite.dimensions]
  1308.                 Dimensions = ["minecraft:the_end"]
  1309.                 "Is Blacklist" = false
  1310.  
  1311.         [world.big_stone_clusters.voidstone]
  1312.             #
  1313.             #Allowed values: [0,)
  1314.             "Horizontal Size" = 19
  1315.             #
  1316.             #Allowed values: [0,)
  1317.             Rarity = 20
  1318.             #
  1319.             #Allowed values: [0,255]
  1320.             "Min Y Level" = 0
  1321.             #
  1322.             #Allowed values: [0,)
  1323.             "Horizontal Variation" = 6
  1324.             Enabled = true
  1325.             #
  1326.             #Allowed values: [0,255]
  1327.             "Max Y Level" = 40
  1328.             #
  1329.             #Allowed values: [0,)
  1330.             "Vertical Size" = 19
  1331.             #
  1332.             #Allowed values: [0,)
  1333.             "Vertical Variation" = 6
  1334.  
  1335.             [world.big_stone_clusters.voidstone.biomes]
  1336.                 Biomes = ["minecraft:end_highlands", "minecraft:end_midlands", "minecraft:end_barrens"]
  1337.                 "Is Blacklist" = false
  1338.  
  1339.             [world.big_stone_clusters.voidstone.dimensions]
  1340.                 Dimensions = ["minecraft:the_end"]
  1341.                 "Is Blacklist" = false
  1342.  
  1343.         [world.big_stone_clusters.andesite]
  1344.             #
  1345.             #Allowed values: [0,)
  1346.             "Horizontal Size" = 14
  1347.             #
  1348.             #Allowed values: [0,)
  1349.             Rarity = 4
  1350.             #
  1351.             #Allowed values: [0,255]
  1352.             "Min Y Level" = 20
  1353.             #
  1354.             #Allowed values: [0,)
  1355.             "Horizontal Variation" = 9
  1356.             Enabled = true
  1357.             #
  1358.             #Allowed values: [0,255]
  1359.             "Max Y Level" = 80
  1360.             #
  1361.             #Allowed values: [0,)
  1362.             "Vertical Size" = 14
  1363.             #
  1364.             #Allowed values: [0,)
  1365.             "Vertical Variation" = 9
  1366.  
  1367.             [world.big_stone_clusters.andesite.biomes]
  1368.                 #
  1369.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1370.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1371.                 # mushroom, nether]
  1372.  
  1373. #TEUFOX# Added taiga, extreme_hills, jungle, mesa, plains, savanna, icy, beach, ocean, desert, river, swamp, mushroom
  1374.  
  1375.                 "Biome Categories" = ["forest, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, beach, ocean, desert, river, swamp, mushroom"]
  1376.                 "Is Blacklist" = false
  1377.  
  1378.             [world.big_stone_clusters.andesite.dimensions]
  1379.                 Dimensions = ["minecraft:overworld"]
  1380.                 "Is Blacklist" = false
  1381.  
  1382.         [world.big_stone_clusters.slate]
  1383.             #
  1384.             #Allowed values: [0,)
  1385.             "Horizontal Size" = 14
  1386.             #
  1387.             #Allowed values: [0,)
  1388.             Rarity = 4
  1389.             #
  1390.             #Allowed values: [0,255]
  1391.             "Min Y Level" = 20
  1392.             #
  1393.             #Allowed values: [0,)
  1394.             "Horizontal Variation" = 9
  1395.             Enabled = true
  1396.             #
  1397.             #Allowed values: [0,255]
  1398.             "Max Y Level" = 80
  1399.             #
  1400.             #Allowed values: [0,)
  1401.             "Vertical Size" = 14
  1402.             #
  1403.             #Allowed values: [0,)
  1404.             "Vertical Variation" = 9
  1405.  
  1406.             [world.big_stone_clusters.slate.biomes]
  1407.                 #
  1408.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1409.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1410.                 # mushroom, nether]
  1411.                 "Biome Categories" = ["icy"]
  1412.                 "Is Blacklist" = false
  1413.  
  1414.             [world.big_stone_clusters.slate.dimensions]
  1415.                 Dimensions = ["minecraft:overworld"]
  1416.                 "Is Blacklist" = false
  1417.  
  1418.         [world.big_stone_clusters.diorite]
  1419.             #
  1420.             #Allowed values: [0,)
  1421.             "Horizontal Size" = 14
  1422.             #
  1423.             #Allowed values: [0,)
  1424.             Rarity = 4
  1425.             #
  1426.             #Allowed values: [0,255]
  1427.             "Min Y Level" = 20
  1428.             #
  1429.             #Allowed values: [0,)
  1430.             "Horizontal Variation" = 9
  1431.             Enabled = true
  1432.             #
  1433.             #Allowed values: [0,255]
  1434.             "Max Y Level" = 80
  1435.             #
  1436.             #Allowed values: [0,)
  1437.             "Vertical Size" = 14
  1438.             #
  1439.             #Allowed values: [0,)
  1440.             "Vertical Variation" = 9
  1441.  
  1442.             [world.big_stone_clusters.diorite.biomes]
  1443.                 #
  1444.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1445.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1446.                 # mushroom, nether]
  1447.                 "Biome Categories" = ["savanna", "jungle", "mushroom"]
  1448.                 "Is Blacklist" = false
  1449.  
  1450.             [world.big_stone_clusters.diorite.dimensions]
  1451.                 Dimensions = ["minecraft:overworld"]
  1452.                 "Is Blacklist" = false
  1453.  
  1454.         [world.big_stone_clusters.jasper]
  1455.             #
  1456.             #Allowed values: [0,)
  1457.             "Horizontal Size" = 14
  1458.             #
  1459.             #Allowed values: [0,)
  1460.             Rarity = 4
  1461.             #
  1462.             #Allowed values: [0,255]
  1463.             "Min Y Level" = 20
  1464.             #
  1465.             #Allowed values: [0,)
  1466.             "Horizontal Variation" = 9
  1467.             Enabled = true
  1468.             #
  1469.             #Allowed values: [0,255]
  1470.             "Max Y Level" = 80
  1471.             #
  1472.             #Allowed values: [0,)
  1473.             "Vertical Size" = 14
  1474.             #
  1475.             #Allowed values: [0,)
  1476.             "Vertical Variation" = 9
  1477.  
  1478.             [world.big_stone_clusters.jasper.biomes]
  1479.                 #
  1480.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1481.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1482.                 # mushroom, nether]
  1483.                 "Biome Categories" = ["mesa", "desert"]
  1484.                 "Is Blacklist" = false
  1485.  
  1486.             [world.big_stone_clusters.jasper.dimensions]
  1487.                 Dimensions = ["minecraft:overworld"]
  1488.                 "Is Blacklist" = false
  1489.  
  1490.     [world.overgrown_underground_biome]
  1491.  
  1492.         [world.overgrown_underground_biome.biome_settings]
  1493.             #
  1494.             #Allowed values: [0,)
  1495.             "Horizontal Size" = 26
  1496.             #
  1497.             #Allowed values: [0,)
  1498.             Rarity = 80
  1499.             #
  1500.             #Allowed values: [0,255]
  1501.             "Min Y Level" = 0
  1502.             #
  1503.             #Allowed values: [0,)
  1504.             "Horizontal Variation" = 14
  1505.             #
  1506.             #Allowed values: [0,255]
  1507.             "Max Y Level" = 64
  1508.             #
  1509.             #Allowed values: [0,)
  1510.             "Vertical Size" = 14
  1511.             #
  1512.             #Allowed values: [0,)
  1513.             "Vertical Variation" = 6
  1514.  
  1515.             [world.overgrown_underground_biome.biome_settings.biomes]
  1516.                 #
  1517.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1518.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1519.                 # mushroom, nether]
  1520.                 "Biome Categories" = ["forest"]
  1521.                 "Is Blacklist" = false
  1522.  
  1523.             [world.overgrown_underground_biome.biome_settings.dimensions]
  1524.                 Dimensions = ["minecraft:overworld"]
  1525.                 "Is Blacklist" = false
  1526.  
  1527.     [world.permafrost_underground_biome]
  1528.  
  1529.         [world.permafrost_underground_biome.biome_settings]
  1530.             #
  1531.             #Allowed values: [0,)
  1532.             "Horizontal Size" = 26
  1533.             #
  1534.             #Allowed values: [0,)
  1535.             Rarity = 80
  1536.             #
  1537.             #Allowed values: [0,255]
  1538.             "Min Y Level" = 0
  1539.             #
  1540.             #Allowed values: [0,)
  1541.             "Horizontal Variation" = 14
  1542.             #
  1543.             #Allowed values: [0,255]
  1544.             "Max Y Level" = 64
  1545.             #
  1546.             #Allowed values: [0,)
  1547.             "Vertical Size" = 14
  1548.             #
  1549.             #Allowed values: [0,)
  1550.             "Vertical Variation" = 6
  1551.  
  1552.             [world.permafrost_underground_biome.biome_settings.biomes]
  1553.                 #
  1554.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1555.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1556.                 # mushroom, nether]
  1557.                 "Biome Categories" = ["icy"]
  1558.                 "Is Blacklist" = false
  1559.  
  1560.             [world.permafrost_underground_biome.biome_settings.dimensions]
  1561.                 Dimensions = ["minecraft:overworld"]
  1562.                 "Is Blacklist" = false
  1563.  
  1564.     [world.lush_underground_biome]
  1565.  
  1566.         [world.lush_underground_biome.biome_settings]
  1567.             #
  1568.             #Allowed values: [0,)
  1569.             "Horizontal Size" = 26
  1570.             #
  1571.             #Allowed values: [0,)
  1572.             Rarity = 80
  1573.             #
  1574.             #Allowed values: [0,255]
  1575.             "Min Y Level" = 0
  1576.             #
  1577.             #Allowed values: [0,)
  1578.             "Horizontal Variation" = 14
  1579.             #
  1580.             #Allowed values: [0,255]
  1581.             "Max Y Level" = 64
  1582.             #
  1583.             #Allowed values: [0,)
  1584.             "Vertical Size" = 14
  1585.             #
  1586.             #Allowed values: [0,)
  1587.             "Vertical Variation" = 6
  1588.  
  1589.             [world.lush_underground_biome.biome_settings.biomes]
  1590.                 #
  1591.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1592.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1593.                 # mushroom, nether]
  1594.                 "Biome Categories" = ["jungle"]
  1595.                 "Is Blacklist" = false
  1596.  
  1597.             [world.lush_underground_biome.biome_settings.dimensions]
  1598.                 Dimensions = ["minecraft:overworld"]
  1599.                 "Is Blacklist" = false
  1600.  
  1601.     [world.brimstone_underground_biome]
  1602.  
  1603.         [world.brimstone_underground_biome.biome_settings]
  1604.             #
  1605.             #Allowed values: [0,)
  1606.             "Horizontal Size" = 26
  1607.             #
  1608.             #Allowed values: [0,)
  1609.             Rarity = 80
  1610.             #
  1611.             #Allowed values: [0,255]
  1612.             "Min Y Level" = 0
  1613.             #
  1614.             #Allowed values: [0,)
  1615.             "Horizontal Variation" = 14
  1616.             #
  1617.             #Allowed values: [0,255]
  1618.             "Max Y Level" = 64
  1619.             #
  1620.             #Allowed values: [0,)
  1621.             "Vertical Size" = 14
  1622.             #
  1623.             #Allowed values: [0,)
  1624.             "Vertical Variation" = 6
  1625.  
  1626.             [world.brimstone_underground_biome.biome_settings.biomes]
  1627.                 #
  1628.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1629.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1630.                 # mushroom, nether]
  1631.                 "Biome Categories" = ["mesa"]
  1632.                 "Is Blacklist" = false
  1633.  
  1634.             [world.brimstone_underground_biome.biome_settings.dimensions]
  1635.                 Dimensions = ["minecraft:overworld"]
  1636.                 "Is Blacklist" = false
  1637.  
  1638.     [world.big_dungeon]
  1639.         "Loot Table" = "minecraft:chests/simple_dungeon"
  1640.         #
  1641.         #The chance that a big dungeon spawn candidate will be allowed to spawn. 0.2 is 20%, which is the same as the Pillager Outpost.
  1642.         "Spawn Chance" = 0.1
  1643.         "Max Rooms" = 10
  1644.         "Chest Chance" = 0.5
  1645.  
  1646.         [world.big_dungeon.biome_types]
  1647.             #
  1648.             #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1649.             # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1650.             # mushroom, nether]
  1651.             "Biome Categories" = ["ocean", "beach", "nether", "the_end"]
  1652.             "Is Blacklist" = true
  1653.  
  1654.     [world.chorus_vegetation]
  1655.         "Teleport Duplication Chance" = 0.01
  1656.         Radius = 7
  1657.         Rarity = 150
  1658.         "Chunk Attempts" = 120
  1659.         "Highlands Chance" = 1.0
  1660.         "Midlands Chance" = 0.2
  1661.         "Endermite Spawn Chance" = 0.01
  1662.         "Passive Teleport Chance" = 0.2
  1663.         "Other End Biomes Chance" = 0.0
  1664.  
  1665.     [world.fairy_rings]
  1666.         "Forest Chance" = 0.00625
  1667.         Ores = ["minecraft:emerald_ore", "minecraft:diamond_ore"]
  1668.         "Plains Chance" = 0.0025
  1669.  
  1670.         [world.fairy_rings.dimensions]
  1671.             Dimensions = ["minecraft:overworld"]
  1672.             "Is Blacklist" = false
  1673.  
  1674.     [world.underground_clay]
  1675.  
  1676.         [world.underground_clay.dimensions]
  1677.             Dimensions = ["minecraft:overworld"]
  1678.             "Is Blacklist" = false
  1679.  
  1680.         [world.underground_clay.ore_settings]
  1681.             #
  1682.             #Allowed values: [0,255]
  1683.             "Max Height" = 60
  1684.             #
  1685.             #Allowed values: [0,)
  1686.             "Cluster Count" = 3
  1687.             #
  1688.             #Allowed values: [0,255]
  1689.             "Min Height" = 20
  1690.             #
  1691.             #Allowed values: [0,)
  1692.             "Cluster Size" = 20
  1693.  
  1694.     [world.slime_underground_biome]
  1695.  
  1696.         [world.slime_underground_biome.biome_settings]
  1697.             #
  1698.             #Allowed values: [0,)
  1699.             "Horizontal Size" = 26
  1700.             #
  1701.             #Allowed values: [0,)
  1702.             Rarity = 120
  1703.             #
  1704.             #Allowed values: [0,255]
  1705.             "Min Y Level" = 0
  1706.             #
  1707.             #Allowed values: [0,)
  1708.             "Horizontal Variation" = 14
  1709.             #
  1710.             #Allowed values: [0,255]
  1711.             "Max Y Level" = 64
  1712.             #
  1713.             #Allowed values: [0,)
  1714.             "Vertical Size" = 14
  1715.             #
  1716.             #Allowed values: [0,)
  1717.             "Vertical Variation" = 6
  1718.  
  1719.             [world.slime_underground_biome.biome_settings.biomes]
  1720.                 #
  1721.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1722.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1723.                 # mushroom, nether]
  1724.                 "Biome Categories" = ["swamp"]
  1725.                 "Is Blacklist" = false
  1726.  
  1727.             [world.slime_underground_biome.biome_settings.dimensions]
  1728.                 Dimensions = ["minecraft:overworld"]
  1729.                 "Is Blacklist" = false
  1730.  
  1731. [mobs]
  1732.     Frogs = true
  1733.     Crabs = true
  1734.     Stonelings = true
  1735.     Foxhound = true
  1736.     Toretoise = true
  1737.  
  1738.     [mobs.stonelings]
  1739.         "Cautious Stonelings" = true
  1740.         "Enable Diamond Heart" = true
  1741.         "Max Y Level" = 24
  1742.         "Tamable Stonelings" = true
  1743.  
  1744.         [mobs.stonelings.spawn_config]
  1745.             #
  1746.             #Allowed values: (0,)
  1747.             "Spawn Weight" = 80
  1748.             #
  1749.             #Allowed values: [1,)
  1750.             "Min Group Size" = 1
  1751.             #
  1752.             #Allowed values: [1,)
  1753.             "Max Group Size" = 1
  1754.  
  1755.             [mobs.stonelings.spawn_config.biomes]
  1756.                 #
  1757.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1758.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1759.                 # mushroom, nether]
  1760.                 "Biome Categories" = ["none", "nether", "the_end"]
  1761.                 "Is Blacklist" = true
  1762.  
  1763.         [mobs.stonelings.dimensions]
  1764.             Dimensions = ["minecraft:overworld"]
  1765.             "Is Blacklist" = false
  1766.  
  1767.     [mobs.toretoise]
  1768.         "Max Y Level" = 32
  1769.  
  1770.         [mobs.toretoise.spawn_config]
  1771.             #
  1772.             #Allowed values: (0,)
  1773.             "Spawn Weight" = 100
  1774.             #
  1775.             #Allowed values: [1,)
  1776.             "Min Group Size" = 1
  1777.             #
  1778.             #Allowed values: [1,)
  1779.             "Max Group Size" = 1
  1780.  
  1781.             [mobs.toretoise.spawn_config.biomes]
  1782.                 #
  1783.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1784.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1785.                 # mushroom, nether]
  1786.                 "Biome Categories" = ["none", "nether", "the_end"]
  1787.                 "Is Blacklist" = true
  1788.  
  1789.         [mobs.toretoise.dimensions]
  1790.             Dimensions = ["minecraft:overworld"]
  1791.             "Is Blacklist" = false
  1792.  
  1793.     [mobs.crabs]
  1794.         "Enable Brewing" = true
  1795.  
  1796.         [mobs.crabs.spawn_config]
  1797.             #
  1798.             #Allowed values: (0,)
  1799.             "Spawn Weight" = 5
  1800.             #
  1801.             #Allowed values: [1,)
  1802.             "Min Group Size" = 1
  1803.             #
  1804.             #Allowed values: [1,)
  1805.             "Max Group Size" = 3
  1806.  
  1807.             [mobs.crabs.spawn_config.biomes]
  1808.                 #
  1809.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1810.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1811.                 # mushroom, nether]
  1812.                 "Biome Categories" = ["beach"]
  1813.                 "Is Blacklist" = false
  1814.  
  1815.     [mobs.foxhound]
  1816.         #
  1817.         #The chance coal will tame a foxhound
  1818.         "Tame Chance" = 0.05
  1819.  
  1820.         [mobs.foxhound.lesser_spawn_config]
  1821.             #
  1822.             #Allowed values: (0,)
  1823.             "Spawn Weight" = 2
  1824.             "Max Cost" = 0.7
  1825.             #
  1826.             #Allowed values: [1,)
  1827.             "Min Group Size" = 1
  1828.             "Spawn Cost" = 0.15
  1829.             #
  1830.             #Allowed values: [1,)
  1831.             "Max Group Size" = 1
  1832.  
  1833.             [mobs.foxhound.lesser_spawn_config.biomes]
  1834.                 Biomes = ["minecraft:soul_sand_valley"]
  1835.                 "Is Blacklist" = false
  1836.  
  1837.         [mobs.foxhound.spawn_config]
  1838.             #
  1839.             #Allowed values: (0,)
  1840.             "Spawn Weight" = 30
  1841.             #
  1842.             #Allowed values: [1,)
  1843.             "Min Group Size" = 1
  1844.             #
  1845.             #Allowed values: [1,)
  1846.             "Max Group Size" = 2
  1847.  
  1848.             [mobs.foxhound.spawn_config.biomes]
  1849.                 Biomes = ["minecraft:nether_wastes", "minecraft:basalt_deltas"]
  1850.                 "Is Blacklist" = false
  1851.  
  1852.     [mobs.frogs]
  1853.         "Enable Brewing" = true
  1854.         "Enable Big Funny" = false
  1855.  
  1856.         [mobs.frogs.spawn_config]
  1857.             #
  1858.             #Allowed values: (0,)
  1859.             "Spawn Weight" = 40
  1860.             #
  1861.             #Allowed values: [1,)
  1862.             "Min Group Size" = 1
  1863.             #
  1864.             #Allowed values: [1,)
  1865.             "Max Group Size" = 3
  1866.  
  1867.             [mobs.frogs.spawn_config.biomes]
  1868.                 #
  1869.                 #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
  1870.                 # icy, the_end, beach, forest, ocean, desert, river, swamp,
  1871.                 # mushroom, nether]
  1872.                 "Biome Categories" = ["swamp"]
  1873.                 "Is Blacklist" = false
  1874.  
  1875. [client]
  1876.     "Greener Grass" = true
  1877.     "Variant Animal Textures" = true
  1878.     "Back Button Keybind" = true
  1879.     "Improved Tooltips" = true
  1880.     "Improved Mount Hud" = true
  1881.     "Usage Ticker" = true
  1882.     "Auto Walk Keybind" = true
  1883.     "Chest Searching" = false
  1884.  
  1885.     [client.usage_ticker]
  1886.         #
  1887.         #Switch the armor display to the off hand side and the hand display to the main hand side
  1888.         Invert = false
  1889.         "Shift Right" = 0
  1890.         "Enable Armor" = true
  1891.         "Enable Off Hand" = true
  1892.         "Shift Left" = 0
  1893.         "Enable Main Hand" = true
  1894.  
  1895.     [client.variant_animal_textures]
  1896.         "Enable Shiny Llama" = true
  1897.         "Every Bee Is L G B T" = false
  1898.         #
  1899.         #The chance for an animal to have a special "Shiny" skin, like a shiny pokemon. This is 1 in X. Set to 0 to disable.
  1900.         "Shiny Animal Chance" = 2048
  1901.         "Enable Pig" = true
  1902.         "Enable Chicken" = true
  1903.         "Enable Shiny Rabbit" = true
  1904.         "Enable L G B T Bees" = true
  1905.         "Enable Cow" = true
  1906.  
  1907.     [client.improved_tooltips]
  1908.         "Shulker Box Require Shift" = false
  1909.         "Shulker Box Use Colors" = true
  1910.         "Attribute Tooltips" = true
  1911.         "Enchanting Tooltips" = true
  1912.         #
  1913.         #The value of each shank of food. Tweak this when using mods like Hardcore Hunger which change that value.
  1914.         "Food Divisor" = 2
  1915.         #
  1916.         #A list of additional stacks to display on each enchantment
  1917.         #The format is as follows:
  1918.         #enchant_id=item1,item2,item3...
  1919.         #So to display a carrot on a stick on a mending book, for example, you use:
  1920.         #minecraft:mending=minecraft:carrot_on_a_stick
  1921.         "Enchanting Additional Stacks" = []
  1922.         "Food Compression Threshold" = 4
  1923.         "Shulker Tooltips" = true
  1924.         "Map Require Shift" = false
  1925.         "Food Tooltips" = true
  1926.         "Show Saturation" = true
  1927.         "Map Tooltips" = true
  1928.         "Enchanting Stacks" = ["minecraft:diamond_sword", "minecraft:diamond_pickaxe", "minecraft:diamond_shovel", "minecraft:diamond_axe", "minecraft:diamond_hoe", "minecraft:diamond_helmet", "minecraft:diamond_chestplate", "minecraft:diamond_leggings", "minecraft:diamond_boots", "minecraft:shears", "minecraft:bow", "minecraft:fishing_rod", "minecraft:crossbow", "minecraft:trident", "minecraft:elytra", "quark:pickarang"]
  1929.  
  1930.     [client.greener_grass]
  1931.         "Leaves List" = ["minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:oak_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves", "atmospheric:rosewood_leaves", "atmospheric:morado_leaves", "atmospheric:yucca_leaves", "autumnity:maple_leaves", "environmental:willow_leaves", "environmental:hanging_willow_leaves", "minecraft:vine"]
  1932.         "Green Shift" = 10
  1933.         "Blue Shift" = -10
  1934.         "Block List" = ["minecraft:large_fern", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:fern", "minecraft:grass", "minecraft:potted_fern", "minecraft:sugar_cane", "environmental:giant_tall_grass"]
  1935.         "Alpha Grass" = false
  1936.         "Absolute Values" = false
  1937.         "Red Shift" = -10
  1938.         "Affect Leaves" = true
  1939.  
  1940. [oddities]
  1941.     "Totem Of Holding" = false
  1942.     Backpack = true
  1943.     "Matrix Enchanting" = false
  1944.     Magnets = true
  1945.     Pipes = true
  1946.  
  1947.     [oddities.totem_of_holding]
  1948.         #
  1949.         #Set this to false to remove the behaviour where totems destroy themselves if the player dies again.
  1950.         "Dark Souls Mode" = true
  1951.         "Spawn Totem on PVP Kill" = false
  1952.         #
  1953.         #Set this to true to make it so that if a totem is destroyed, the items it holds are destroyed alongside it rather than dropped
  1954.         "Destroy Lost Items" = false
  1955.         "Enable Soul Compass" = true
  1956.         #
  1957.         #Set this to false to only allow the owner of a totem to collect its items rather than any player
  1958.         "Allow Anyone To Collect" = true
  1959.  
  1960.     [oddities.magnets]
  1961.         "Magnetic Blacklist" = ["minecraft:tripwire_hook"]
  1962.         "Magnetic Whitelist" = ["minecraft:chipped_anvil", "minecraft:damaged_anvil"]
  1963.         #
  1964.         #Any items you place in this list will be derived so that any block made of it will become magnetizable
  1965.         "Magnetic Derivation List" = ["minecraft:iron_ingot"]
  1966.  
  1967.     [oddities.matrix_enchanting]
  1968.         #
  1969.         #Set to false to disable the ability to influence enchantment outcomes with candles (requires the Tallow and Candles module enabled)
  1970.         "Allow Influencing" = true
  1971.         #
  1972.         #A list of enchantment IDs you don't want the enchantment table to be able to create
  1973.         "Disallowed Enchantments" = []
  1974.         #
  1975.         #The maximum enchanting power the matrix enchanter can accept
  1976.         "Max Bookshelves" = 15
  1977.         #
  1978.         #How much to multiply the frequency of pieces where at least one of the same type has been generated
  1979.         "Dupe Multiplier" = 1.4
  1980.         #
  1981.         #How much the min level requirement for adding a new piece to a book should increase per each bookshelf being used
  1982.         "Min Level Scale Factor Book" = 2.0
  1983.         #
  1984.         #At which piece count the calculation for the min level should default to increasing one per piece rather than using the scale factor
  1985.         "Min Level Cutoff" = 10
  1986.         #
  1987.         #Should this be X, the price of a piece increase by 1 every X pieces you generate
  1988.         "Piece Price Scale" = 9
  1989.         #
  1990.         #Matrix Enchanting can be done with water instead of air around the enchanting table. Set this to false to disable this behaviour.
  1991.         "Allow Underwater Enchanting" = true
  1992.         #
  1993.         #How many pieces you can generate without any bookshelves
  1994.         "Base Max Piece Count" = 3
  1995.         #
  1996.         #How much each candle influences an enchantment. This works as a multiplier to its weight
  1997.         "Influence Power" = 0.125
  1998.         #
  1999.         #Set to false to disable the tooltip for items with pending enchantments
  2000.         "Show Tooltip" = true
  2001.         #
  2002.         #Set to false to disable the ability to create Enchanted Books
  2003.         "Allow Books" = true
  2004.         #
  2005.         #The higher this is, the better enchantments you'll get on books
  2006.         "Book Enchantability" = 12
  2007.         #
  2008.         #An array of influences each candle should apply. This list must be 16 elements long, and is in order of wool colors.
  2009.         "Influences List" = ["minecraft:unbreaking", "minecraft:fire_protection", "minecraft:knockback,minecraft:punch", "minecraft:feather_falling", "minecraft:looting,minecraft:fortune,minecraft:luck_of_the_sea", "minecraft:blast_protection", "minecraft:silk_touch,minecraft:channeling", "minecraft:bane_of_arthropods", "minecraft:protection", "minecraft:respiration,minecraft:loyalty,minecraft:infinity", "minecraft:sweeping,minecraft:multishot", "minecraft:efficiency,minecraft:sharpness,minecraft:lure,minecraft:power,minecraft:impaling,minecraft:quick_charge", "minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide", "minecraft:thorns,minecraft:piercing", "minecraft:fire_aspect,minecraft:flame", "minecraft:smite,minecraft:projectile_protection"]
  2010.         #
  2011.         #How many pieces a single Lapis can generate
  2012.         "Charge Per Lapis" = 4
  2013.         #
  2014.         #How many pieces you can generate without any bookshelves (for Books)
  2015.         "Base Max Piece Count Book" = 1
  2016.         #
  2017.         #How much to multiply the frequency of pieces where incompatible pieces have been generated
  2018.         "Incompatible Multiplier" = 0.0
  2019.         #
  2020.         #How much the min level requirement for adding a new piece should increase for each piece added (up until the value of Min Level Cutoff)
  2021.         "Min Level Scale Factor" = 1.5
  2022.         #
  2023.         #Set this to true to allow treasure enchantments to be rolled as pieces
  2024.         "Allow Treasures" = false
  2025.         #
  2026.         #By default, enchantment rarities are fuzzed a bit to feel better with the new system. Set this to false to override this behaviour.
  2027.         "Normalize Rarity" = true
  2028.         #
  2029.         #The max amount of candles that can influence a single enchantment
  2030.         "Influence Max" = 4
  2031.  
  2032.     [oddities.backpack]
  2033.         "Enable Ravager Hide" = true
  2034.         "Base Ravager Hide Drop" = 1
  2035.         "Extra Chance Per Looting" = 0.5
  2036.         #
  2037.         #Set this to true to allow the backpacks to be unequipped even with items in them
  2038.         "Super Op Mode" = false
  2039.  
  2040.     [oddities.pipes]
  2041.         #
  2042.         #Set to 0 if you don't want pipes to have a max amount of items
  2043.         "Max Pipe Items" = 16
  2044.         #
  2045.         #When items eject or are absorbed by pipes, should they make sounds?
  2046.         "Do Pipes Whoosh" = true
  2047.         #
  2048.         #How long it takes for an item to cross a pipe. Bigger = slower.
  2049.         "Pipe Speed" = 5
  2050.  
  2051. [experimental]
  2052.     "Adjustable Chat" = false
  2053.     "Narrator Readout" = false
  2054.     "Overlay Shader" = false
  2055.     "Custom Underground Biome" = false
  2056.     "Game Nerfs" = false
  2057.  
  2058.     [experimental.adjustable_chat]
  2059.         "Horizontal Shift" = 0
  2060.         "Vertical Shift" = 0
  2061.  
  2062.     [experimental.custom_underground_biome]
  2063.         #
  2064.         #The format for these definitions is:
  2065.         #dimensions;isDimensionBlacklist;biomeTypews;isBiomeBlacklist;rarity;minY..maxY;horizontalSize,verticalSize;horizontalVariation,verticalVariation;floorBlocks@weight;ceilingBlocks@weight;wallBlocks@weight;mimicInside
  2066.         #That's a lot to take in, so here's an example. This would be for the default config of the Slime underground biome. (Spaces are allowed.)
  2067.         #minecraft:overworld; false; SWAMP; false; 120; 10..40; 26,14; 14,6; minecraft:water@915, minecraft:slime_block@85; minecraft:green_terracotta@2, minecraft:lime_terracotta@3, minecraft:light_blue_terracotta@1; CEILING; false
  2068.         "Biome Definitions" = []
  2069.  
  2070.     [experimental.game_nerfs]
  2071.         #
  2072.         #Makes Mending act like the Unmending mod
  2073.         #https://www.curseforge.com/minecraft/mc-mods/unmending
  2074.         "Nerf Mending" = true
  2075.         #
  2076.         #Makes Iron Golems not drop Iron Ingots
  2077.         "Disable Iron Farms" = true
  2078.         #
  2079.         #Makes Sheep not drop Wool when killed
  2080.         "Disable Wool Drops" = true
  2081.         #
  2082.         #Makes Boats not glide on ice
  2083.         "Disable Ice Roads" = true
  2084.         #
  2085.         #Resets all villager discounts when zombified to prevent reducing prices to ridiculous levels
  2086.         "Nerf Villager Discount" = true
  2087.  
  2088.     [experimental.overlay_shader]
  2089.         #
  2090.         #Sets the name of the shader to load on a regular basis. This can load any shader the Camera module can (and requires the Camera module enabled to apply said logic).
  2091.         #Some useful shaders include 'desaturate', 'oversaturate', 'bumpy'
  2092.         #Colorblind simulation shaders are available in the form of 'deuteranopia', 'protanopia', 'tritanopia', and 'achromatopsia'
  2093.         Shader = "none"
  2094.  
  2095.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement