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TheYoutuber_Pro

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Dec 30th, 2021
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("You are a news reporter reporting the new AMONG US HAPPY MEAL!")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146. local hl1id = "rbxassetid://687964979"
  147. local hl2id = "rbxassetid://658979528"
  148. local ger1 = "rbxassetid://1353780582"
  149. local jl2 = "rbxassetid://1087356234"
  150. local plr = game.Players.LocalPlayer
  151. repeat wait(.4) until plr.Character
  152. local char = plr.Character
  153. local uis = game:GetService("UserInputService")
  154. local runsrv = game:GetService("RunService")
  155. local armright = char.Torso["Right Shoulder"]
  156. local armleft = char.Torso["Left Shoulder"]
  157. local legright = char.Torso["Right Hip"]
  158. local legleft = char.Torso["Left Hip"]
  159. local legrightold = legright.C0
  160. local legleftold = legleft.C0
  161. local armrightold = armright.C0
  162. local armleftold = armleft.C0
  163. local neckold = char.Torso.Neck.C0
  164. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  165. local cantrigger = false
  166. local humanoid = char.Humanoid
  167. humanoid.Name = "Humen"
  168. local Runningy = false
  169. local FinishedRunning = false
  170. local cansay = false
  171. local tokeel = nil
  172. local mode = 0
  173. local marcel = nil
  174. local hing = nil
  175. local scrin = nil
  176. if workspace:FindFirstChild("marcel") then else
  177. local marcel2 = Instance.new("Sound")
  178. marcel2.SoundId = "rbxassetid://7072200177"
  179. marcel2.Looped =true
  180. marcel2.Parent = game.Players.lolboigghh
  181. marcel = marcel2
  182. marcel.Volume = 1.25
  183. end
  184. marcel.Name = "marcel"
  185. marcel:Play()
  186. local backup = char.Humen:Clone()
  187. local backup2 = marcel:Clone()
  188. runsrv.RenderStepped:Connect(function()
  189. if marcel then
  190. backup2.TimePosition = marcel.TimePosition
  191. end
  192. if workspace:FindFirstChild("marcel") then else
  193. backup2.Parent = workspace
  194. marcel = backup2
  195. marcel:Play()
  196. backup2 = workspace.marcel:Clone()
  197.  
  198. end
  199.  
  200.  
  201. if char:FindFirstChild("Humen") then else
  202. backup.Parent = char
  203. humanoid = backup
  204. backup = char.Humen:Clone()
  205.  
  206. end
  207. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  208. v:Stop()
  209. end
  210. char.Humen.MaxHealth = 1e35345354345
  211. char.Humen.Health = 1e35345354345
  212. if char:FindFirstChild("yes") then else
  213. local force = Instance.new("ForceField",char)
  214. force.Visible = false
  215. force.Name = "yes"
  216. end
  217. end)
  218.  
  219. char.Torso.Anchored = true
  220.  
  221. runsrv.RenderStepped:Connect(function()
  222. if workspace:FindFirstChild("Table"..plr.Name) then else
  223. local table = Instance.new("Model")
  224. local part = Instance.new("Part")
  225. local part_2 = Instance.new("Part")
  226. local part_3 = Instance.new("Part")
  227. local main = Instance.new("Part")
  228. local part_4 = Instance.new("Part")
  229. local part_5 = Instance.new("Part")
  230. local laptop = Instance.new("Model")
  231. local keyboard = Instance.new("Part")
  232. local decal = Instance.new("Decal")
  233. local hinge = Instance.new("Part")
  234. local decal_2 = Instance.new("Decal")
  235. local part_6 = Instance.new("Part")
  236. local decal_3 = Instance.new("Decal")
  237. local decal_4 = Instance.new("Decal")
  238. local screen = Instance.new("Part")
  239. local decal_5 = Instance.new("Decal")
  240. local floor = Instance.new("Part")
  241. local mesh = Instance.new("BlockMesh")
  242.  
  243. table.PrimaryPart = floor
  244. table.Name = "Table"..plr.Name
  245. table.Parent = workspace
  246. part.Anchored = true
  247. part.Size = Vector3.new(5.819, 0.692, 3.055)
  248. part.Orientation = Vector3.new(0, -34.32, 0)
  249. part.Material = Enum.Material.SmoothPlastic
  250. part.BottomSurface = Enum.SurfaceType.Smooth
  251. part.BrickColor = BrickColor.new("Br. yellowish orange")
  252. part.TopSurface = Enum.SurfaceType.Smooth
  253. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  254. part.Parent = table
  255. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  256. part_2.Anchored = true
  257. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  258. part_2.Orientation = Vector3.new(0, 34.32, 0)
  259. part_2.Material = Enum.Material.SmoothPlastic
  260. part_2.BottomSurface = Enum.SurfaceType.Smooth
  261. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  262. part_2.TopSurface = Enum.SurfaceType.Smooth
  263. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  264. part_2.Parent = table
  265. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  266. part_3.Anchored = true
  267. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  268. part_3.BottomSurface = Enum.SurfaceType.Smooth
  269. part_3.Material = Enum.Material.SmoothPlastic
  270. part_3.TopSurface = Enum.SurfaceType.Smooth
  271. part_3.Orientation = Vector3.new(0, 34.32, 0)
  272. part_3.Parent = table
  273. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  274. main.Anchored = true
  275. main.Size = Vector3.new(10.357, 2.387, 2.57)
  276. main.BottomSurface = Enum.SurfaceType.Smooth
  277. main.Material = Enum.Material.SmoothPlastic
  278. main.TopSurface = Enum.SurfaceType.Smooth
  279. main.Name = "main"
  280. main.Parent = table
  281. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  282. part_4.Anchored = true
  283. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  284. part_4.BottomSurface = Enum.SurfaceType.Smooth
  285. part_4.Material = Enum.Material.SmoothPlastic
  286. part_4.TopSurface = Enum.SurfaceType.Smooth
  287. part_4.Orientation = Vector3.new(0, -34.32, 0)
  288. part_4.Parent = table
  289. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  290. part_5.Anchored = true
  291. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  292. part_5.Material = Enum.Material.SmoothPlastic
  293. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  294. part_5.BottomSurface = Enum.SurfaceType.Smooth
  295. part_5.TopSurface = Enum.SurfaceType.Smooth
  296. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  297. part_5.Parent = table
  298. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  299. laptop.PrimaryPart = keyboard
  300. laptop.Name = "Laptop"
  301. laptop.Parent = table
  302. keyboard.Anchored = true
  303. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  304. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  305. keyboard.Material = Enum.Material.SmoothPlastic
  306. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  307. keyboard.Name = "keyboard"
  308. keyboard.TopSurface = Enum.SurfaceType.Smooth
  309. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  310. keyboard.Parent = laptop
  311. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  312. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  313. decal.Face = Enum.NormalId.Top
  314. decal.Parent = keyboard
  315. hinge.Anchored = true
  316. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  317. hinge.BottomSurface = Enum.SurfaceType.Smooth
  318. hinge.Material = Enum.Material.SmoothPlastic
  319. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320. hinge.Name = "Hinge"
  321. hinge.BrickColor = BrickColor.new("Dark stone grey")
  322. hinge.Transparency = 1
  323. hinge.TopSurface = Enum.SurfaceType.Smooth
  324. hinge.Parent = laptop
  325. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  326. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  327. decal_2.Face = Enum.NormalId.Top
  328. decal_2.Parent = hinge
  329. part_6.Anchored = true
  330. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  331. part_6.Orientation = Vector3.new(12.32, 0, 0)
  332. part_6.Material = Enum.Material.SmoothPlastic
  333. part_6.BottomSurface = Enum.SurfaceType.Smooth
  334. part_6.BrickColor = BrickColor.new("Dark stone grey")
  335. part_6.TopSurface = Enum.SurfaceType.Smooth
  336. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  337. part_6.Parent = laptop
  338. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  339. decal_3.Texture = "http://www.roblox.com/asset/?id=6802160217"
  340. decal_3.Parent = part_6
  341. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  342. decal_4.Face = Enum.NormalId.Back
  343. decal_4.Parent = part_6
  344. screen.Anchored = true
  345. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  346. screen.BottomSurface = Enum.SurfaceType.Smooth
  347. screen.Material = Enum.Material.SmoothPlastic
  348. screen.TopSurface = Enum.SurfaceType.Smooth
  349. screen.Name = "Screen"
  350. screen.Parent = table
  351. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  352. decal_5.Texture = "rbxassetid://6979755401"
  353. decal_5.Face = Enum.NormalId.Back
  354. decal_5.Parent = screen
  355. floor.Anchored = true
  356. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  357. floor.BottomSurface = Enum.SurfaceType.Smooth
  358. floor.Material = Enum.Material.SmoothPlastic
  359. floor.TopSurface = Enum.SurfaceType.Smooth
  360. floor.Name = "floor"
  361. floor.Parent = table
  362. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  363. mesh.Scale = Vector3.new(1, 0.591, 1)
  364. mesh.Parent = floor
  365. hing = hinge
  366. scrin = part_6
  367. workspace.CurrentCamera.CameraSubject = part_6
  368. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  369. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  370. end
  371. end)
  372. local root = char.HumanoidRootPart
  373. local oldroot = nil
  374.  
  375. for i = 1,15 do
  376. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  377. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  378. runsrv.RenderStepped:wait()
  379. end
  380.  
  381. oldroot = root.CFrame
  382.  
  383. wait(2.6) -- - b
  384.  
  385.  
  386. for i = 1,470 do
  387. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  388. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  389. runsrv.RenderStepped:wait()
  390. end
  391.  
  392.  
  393. for i = 1,10 do
  394. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  395. runsrv.RenderStepped:Wait()
  396. end
  397.  
  398.  
  399. wait(3)
  400.  
  401.  
  402. for i = 1,10 do
  403. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  404. runsrv.RenderStepped:Wait()
  405. end
  406.  
  407. wait(.5)
  408.  
  409.  
  410. for i = 1,30 do
  411. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  412. runsrv.RenderStepped:Wait()
  413. end --a
  414. function laptopkapputt()
  415. armright.C0 = armrightold
  416. armleft.C0 = armleftold
  417. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  418. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  419. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  420. root.CFrame = oldroot
  421. local hingepos = hing.Position
  422.  
  423. for i = 1,13 do
  424. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  425.  
  426. runsrv.RenderStepped:wait()
  427. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  428. end
  429. for i = 1,13 do
  430. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  431.  
  432. runsrv.RenderStepped:wait()
  433. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  434. end
  435. end
  436.  
  437.  
  438. function laptopkapputt2()
  439. armright.C0 = armrightold
  440. armleft.C0 = armleftold
  441. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  442. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  443. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  444. root.CFrame = oldroot
  445. local hingepos = hing.Position
  446.  
  447. for i = 1,4 do
  448. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  449.  
  450. runsrv.RenderStepped:wait()
  451. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  452. end
  453. for i = 1,4 do
  454. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  455.  
  456. runsrv.RenderStepped:wait()
  457. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  458. end
  459. end
  460. wait(1)
  461. laptopkapputt()
  462. wait(.3)
  463. laptopkapputt2()
  464. wait(.3)
  465. laptopkapputt2()
  466. for i = 1,50 do
  467. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  468. runsrv.RenderStepped:Wait()
  469. end
  470. wait(1)
  471.  
  472. laptopkapputt2()
  473. wait(.3)
  474. laptopkapputt2()
  475. wait(5)
  476. laptopkapputt2()
  477. wait(.2)
  478. laptopkapputt2()
  479. wait(.2)
  480. laptopkapputt2()
  481. wait(.3)
  482. for i = 1,50 do
  483. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  484. runsrv.RenderStepped:Wait()
  485. end
  486. armright.C0 = armrightold
  487. armleft.C0 = armleftold
  488. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  489. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  490. root.CFrame = oldroot
  491.  
  492. local hingepos = hing.Position
  493.  
  494. for i = 1,13 do
  495. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  496.  
  497. runsrv.RenderStepped:wait()
  498. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  499. end
  500.  
  501. wait(.5)
  502.  
  503. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  504.  
  505. for i = 1,90 do
  506. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  507. runsrv.RenderStepped:Wait()
  508. end
  509.  
  510. armright.C0 = armrightold
  511. armleft.C0 = armleftold
  512. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  513. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  514. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  515. root.CFrame = oldroot
  516. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  517. wait(.7)
  518. for x=1,9 do
  519. for i = 1,14 do
  520. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  521. runsrv.RenderStepped:wait()
  522. end
  523. wait()
  524. for i = 1,14 do
  525. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  526. runsrv.RenderStepped:wait()
  527. end
  528. wait(.1)
  529. end
  530. for i = 1,10 do
  531. for i = 1,4 do
  532. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  533. runsrv.RenderStepped:wait()
  534. end
  535. wait()
  536. for i = 1,4 do
  537. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  538. runsrv.RenderStepped:wait()
  539. end
  540. wait()
  541. end
  542. wait(.5)
  543. for i = 1,300 do
  544. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  545. runsrv.RenderStepped:Wait()
  546. end
  547. wait(1.4)
  548. for i = 1,70 do
  549. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  550. runsrv.RenderStepped:Wait()
  551. end
  552. wait(.2)
  553. laptopkapputt2()
  554. wait()
  555. laptopkapputt2()
  556. wait()
  557. laptopkapputt2()
  558. wait()
  559. laptopkapputt2()
  560. wait()
  561. armright.C0 = armrightold
  562. armleft.C0 = armleftold
  563. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  564. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  565. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  566. root.CFrame = oldroot
  567. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  568. wait(1.7)
  569. for i = 1,500 do
  570. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  571. runsrv.RenderStepped:Wait()
  572. end
  573. local fish = Instance.new("Part")
  574. local mesh = Instance.new("SpecialMesh")
  575.  
  576. fish.Anchored = true
  577. fish.CanCollide = false
  578. fish.Name = "fish"
  579. fish.Transparency = 0
  580. fish.TopSurface = Enum.SurfaceType.Smooth
  581. fish.BottomSurface = Enum.SurfaceType.Smooth
  582. fish.Parent = workspace
  583. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  584. mesh.MeshType = Enum.MeshType.FileMesh
  585. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  586. mesh.MeshId = "rbxassetid://711628355"
  587. mesh.TextureId = "rbxassetid://711628404"
  588. mesh.Parent = fish
  589. for i = 1,15 do
  590. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  591. runsrv.RenderStepped:Wait()
  592. end
  593. wait(1)
  594. for i = 1,15 do
  595. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  596. runsrv.RenderStepped:Wait()
  597. end
  598.  
  599. for i = 1,620 do
  600. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  601. runsrv.RenderStepped:Wait()
  602. end
  603. for i = 1,40 do
  604. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  605. runsrv.RenderStepped:wait()
  606. end
  607. for i = 1,40 do
  608. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  609. runsrv.RenderStepped:wait()
  610. end
  611.  
  612. for i = 1,30 do
  613. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  614. runsrv.RenderStepped:Wait()
  615. end
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