Guest User

Untitled

a guest
Feb 23rd, 2018
84
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.71 KB | None | 0 0
  1. Log uploaded on Sunday, February 11, 2018, 10:22:41 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  6. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  7. SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
  8. Deadly Vanilla Weapon Tweaks: (no assemblies)
  9. Tilled Soil: (no assemblies)
  10. Furnace: (no assemblies)
  11. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  12. More Trade Ships: (no assemblies)
  13. Efficient Light: (no assemblies)
  14. Selling prisoners with no guilt: (no assemblies)
  15. Follow Me: FollowMe!(18.2.4.17)
  16. Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
  17. Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
  18. [CP] Detailed Body Textures (B18): (no assemblies)
  19. AC-Smart Speed: AcSmartSpeed(1.0.0.0)
  20. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  21. Increased Stack: (no assemblies)
  22. Prisoner Harvesting: (no assemblies)
  23. Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
  24. Sun Tzu Raider Tactics: SunTzu(0.18.0.1)
  25. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  26. QualityBuilder: QualityBuilder(0.18.3.0)
  27. QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
  28. Realistic Rooms: (no assemblies)
  29. Cut blighted plants: BlightedPlantsCut(1.0.0.0)
  30. [RF] Editable Pawn Titles [b18]: 0Harmony(1.0.9.1), Editable Pawn Titles(1.0.6588.15442)
  31. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  32. P-Music: (no assemblies)
  33. Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
  34. Grand Rivers: (no assemblies)
  35.  
  36. Active Harmony patches:
  37. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  38. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  39. BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  40. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  41. CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  42. CharacterCardUtility.DrawCharacterCard: TRANS: [700]REPT_Code.CharacterCardUtility_DrawCharacterCard.Transpiler
  43. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  44. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  45. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  46. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  47. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  48. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  49. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  50. GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  51. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix
  52. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  53. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  54. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  55. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  56. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  57. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  58. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  59. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  60. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  61. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  62. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  63. MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
  64. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  65. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  66. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  67. Pawn_StoryTracker.get_TitleShort: PRE: REPT_Code.Pawn_StoryTracker_TitleShort.Prefix
  68. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  69. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  70. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  71. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  72. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  73. TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  74. Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  75. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  76. Verb_MeleeAttackBase.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  77. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  78. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, rainbeau.REPT:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, mehni.rimworld.shipchunks.main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, HugsLib.MapReroll:1.0.9.1
  79.  
  80. Platform information: (hidden, hold Shift while publishing to include)
  81.  
  82. Log file contents:
  83. Initialize engine version: 5.6.3p1 (9c92e827232b)
  84. GfxDevice: [Renderer information redacted]
  85. Begin MonoManager ReloadAssembly
  86. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  87. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  88. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  89. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  90. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  91. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  92. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  93. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  94. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  95. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  96. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  97. RimWorld 0.18.1722 rev1198
  98.  
  99. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Grand Rivers</name><author>101Vault Boy</author><targetversion>0.18.1722</targetversion><description>Grand Rivers</description></ModMetaData>
  100.  
  101. OnLevelWasLoaded was found on ModInitializerComponent
  102. This message has been deprecated and will be removed in a later version of Unity.
  103. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  104. (Filename: Line: 376)
  105.  
  106. SS Damage Indicators initialized.
  107. Patched infix non-destructive: Verse.Thing.TakeDamage
  108. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  109. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  110.  
  111. AcSmartSpeed injected.
  112.  
  113. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  114.  
  115. [HugsLib] v4.0.1 initialized HandMeThatBrick, MapReroll
  116.  
  117. Setting up 2 worker threads for Enlighten.
  118. Thread -> id: 1a1c -> priority: 1
  119. Thread -> id: 1768 -> priority: 1
  120. Initialize engine version: 5.6.3p1 (9c92e827232b)
  121. GfxDevice: creating device client; threaded=1
  122. Direct3D:
  123. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9077]
  124. Renderer: NVIDIA GeForce GTX 970
  125. Vendor: NVIDIA
  126. VRAM: 3072 MB (via DXGI)
  127. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  128. Begin MonoManager ReloadAssembly
  129. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  134. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  135. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  136. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  137. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  138. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  139. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  140. RimWorld 0.18.1722 rev1198
  141.  
  142. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Grand Rivers</name><author>101Vault Boy</author><targetversion>0.18.1722</targetversion><description>Grand Rivers</description></ModMetaData>
  143.  
  144. OnLevelWasLoaded was found on ModInitializerComponent
  145. This message has been deprecated and will be removed in a later version of Unity.
  146. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  147. (Filename: Line: 376)
  148.  
  149. SS Damage Indicators initialized.
  150. Patched infix non-destructive: Verse.Thing.TakeDamage
  151. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  152. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  153.  
  154. AcSmartSpeed injected.
  155.  
  156. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  157.  
  158. [HugsLib] v4.0.1 initialized HandMeThatBrick, MapReroll
Add Comment
Please, Sign In to add comment