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Oct 17th, 2018
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  1. Log uploaded on Wednesday, October 17, 2018, 1:56:25 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4.  
  5. Active Harmony patches:
  6. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  7. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  8. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  9. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  10. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  11. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  12. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  13. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  14. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  15. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  16. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  17. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  18. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  19. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  20. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  21. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  22. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib
  23.  
  24. Platform information: (hidden, hold Shift while publishing to include)
  25.  
  26. Log file contents:
  27. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  28. GfxDevice: [Renderer information redacted]
  29. Begin MonoManager ReloadAssembly
  30. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  31. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  32. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  33. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  34. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  35. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  36. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  38. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  39. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  40. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  41. RimWorld 1.0.2059 rev1005
  42.  
  43. Mods config data is from build 2009 while we are at build 2059. Resetting.
  44.  
  45. Setting up 2 worker threads for Enlighten.
  46. Thread -> id: 1378 -> priority: 1
  47. Thread -> id: 3328 -> priority: 1
  48. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  49. GfxDevice: creating device client; threaded=1
  50. Direct3D:
  51. Version: Direct3D 9.0c [aticfx64.dll 23.20.15002.11]
  52. Renderer: Radeon RX 580 Series
  53. Vendor: ATI
  54. VRAM: 4041 MB (via DXGI)
  55. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  56. Begin MonoManager ReloadAssembly
  57. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  61. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  62. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  63. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  64. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  65. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  66. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  67. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  68. RimWorld 1.0.2059 rev1005
  69.  
  70. ReflectionTypeLoadException getting types in assembly TheHarvest: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  71. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  72. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  73. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  74.  
  75. Loader exceptions:
  76. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
  77.  
  78.  
  79. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  80. The exception was: System.TypeLoadException: Could not load type 'Harmony.HarmonyPatch' from assembly 'RipRomanceAttempt'.
  81. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
  82. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  83. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  84. at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  85. at Verse.GenAttribute.TryGetAttribute[DefOf] (System.Reflection.MemberInfo memberInfo, RimWorld.DefOf& customAttribute) [0x00000] in <filename unknown>:0
  86. at Verse.GenAttribute.HasAttribute[DefOf] (System.Reflection.MemberInfo memberInfo) [0x00000] in <filename unknown>:0
  87. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0
  88. at RimWorld.DefOfHelper.RebindAllDefOfs (Boolean earlyTryMode) [0x00000] in <filename unknown>:0
  89. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  90. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  91.  
  92. Successfully recovered from errors and loaded play data.
  93.  
  94. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  95. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  96. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  97. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  98. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  99. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  100.  
  101. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  102. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  103. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  104. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  105. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  106. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  107.  
  108. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  109. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  110. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  111. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  112. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  113. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  114.  
  115. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  116. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  117. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  118. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  119. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  120. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  121.  
  122. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  123. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  124. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  125. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  126. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  127. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  128.  
  129. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  130. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  131. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  132. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  133. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  134. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  135.  
  136. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  137. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  138. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  139. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  140. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  141. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  142.  
  143. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  144. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  145. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  146. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  147. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  148. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  149.  
  150. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  151. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  152. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  153. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  154. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  155. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  156.  
  157. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  158. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  159. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  160. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  161. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  162. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  163.  
  164. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  165. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  166. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  167. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  168. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  169. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  170.  
  171. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  172. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  173. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  174. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  175. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  176. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  177.  
  178. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  179. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  180. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  181. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  182. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  183. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  184.  
  185. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  186. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  187. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  188. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  189. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  190. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  191.  
  192. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  193. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  194. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  195. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  196. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  197. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  198.  
  199. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  200. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  201. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  202. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  203. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  204. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  205.  
  206. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  207. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  208. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  209. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  210. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  211. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  212.  
  213. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  214. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  215. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  216. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  217. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  218. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  219.  
  220. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  221. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  222. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  223. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  224. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  225. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  226.  
  227. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  228. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  229. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  230. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  231. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  232. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  233.  
  234. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  235. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  236. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  237. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  238. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  239. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  240.  
  241. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  242. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  243. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  244. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  245. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  246. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  247.  
  248. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  249. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  250. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  251. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  252. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  253. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  254.  
  255. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  256. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  257. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  258. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  259. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  260. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  261.  
  262. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  263. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  264. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  265. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  266. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  267. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  268.  
  269. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  270. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  271. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  272. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  273. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  274. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  275.  
  276. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  277. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  278. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  279. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  280. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  281. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  282.  
  283. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  284. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  285. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  286. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  287. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  288. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  289.  
  290. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  291. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  292. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  293. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  294. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  295. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  296.  
  297. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  298. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  299. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  300. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  301. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  302. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  303.  
  304. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  305. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  306. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  307. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  308. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  309. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  310.  
  311. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  312. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  313. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  314. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  315. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  316. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  317.  
  318. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  319. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  320. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  321. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  322. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  323. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  324.  
  325. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  326. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  327. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  328. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  329. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  330. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  331.  
  332. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  333. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  334. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  335. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  336. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  337. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  338.  
  339. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  340. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  341. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  342. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  343. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  344. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  345.  
  346. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  347. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  348. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  349. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  350. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  351. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  352.  
  353. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  354. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  355. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  356. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  357. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  358. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  359.  
  360. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  361. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  362. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  363. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  364. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  365. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  366.  
  367. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  368. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  369. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  370. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  371. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  372. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  373.  
  374. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  375. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  376. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  377. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  378. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  379. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  380.  
  381. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  382. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  383. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  384. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  385. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  386. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  387.  
  388. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  389. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  390. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  391. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  392. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  393. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  394.  
  395. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  396. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  397. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  398. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  399. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  400. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  401.  
  402. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  403. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  404. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  405. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  406. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  407. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  408.  
  409. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  410. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  411. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  412. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  413. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  414. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  415.  
  416. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  417. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  418. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  419. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  420. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  421. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  422.  
  423. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  424. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  425. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  426. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  427. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  428. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  429.  
  430. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  431. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  432. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  433. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  434. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  435. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  436.  
  437. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  438. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  439. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  440. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  441. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  442. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  443.  
  444. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  445. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  446. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  447. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  448. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  449. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  450.  
  451. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  452. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  453. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  454. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  455. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  456. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  457.  
  458. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  459. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  460. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  461. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  462. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  463. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  464.  
  465. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  466. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  467. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  468. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  469. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  470. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  471.  
  472. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  473. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  474. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  475. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  476. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  477. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  478.  
  479. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  480. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  481. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  482. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  483. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  484. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  485.  
  486. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  487. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  488. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  489. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  490. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  491. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  492.  
  493. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  494. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  495. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  496. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  497. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  498. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  499.  
  500. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  501. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  502. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  503. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  504. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  505. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  506.  
  507. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  508. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  509. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  510. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  511. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  512. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  513.  
  514. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  515. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  516. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  517. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  518. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  519. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  520.  
  521. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  522. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  523. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  524. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  525. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  526. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  527.  
  528. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  529. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  530. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  531. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  532. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  533. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  534.  
  535. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  536. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  537. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  538. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  539. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  540. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  541.  
  542. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  543. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  544. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  545. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  546. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  547. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  548.  
  549. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  550. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  551. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  552. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  553. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  554. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  555.  
  556. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  557. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  558. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  559. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  560. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  561. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  562.  
  563. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Couch/Couch, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  564.  
  565. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  566. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  567. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  568. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  569. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  570.  
  571. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Shirts/FSFineShirt in any active mod or in base resources.
  572.  
  573. MatFrom with null sourceTex.
  574.  
  575. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  576. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  577. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  578. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  579. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  580. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  581.  
  582. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Shirts/FSFatigues in any active mod or in base resources.
  583.  
  584. MatFrom with null sourceTex.
  585.  
  586. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  587. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  588. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  589. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  590. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  591. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  592.  
  593. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Coats/FSFurCoat in any active mod or in base resources.
  594.  
  595. MatFrom with null sourceTex.
  596.  
  597. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  598. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  599. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  600. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  601. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  602. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  603.  
  604. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Coats/FSDesertRobe in any active mod or in base resources.
  605.  
  606. MatFrom with null sourceTex.
  607.  
  608. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  609. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  610. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  611. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  612. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  613. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  614.  
  615. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Coats/FSGardeningVest in any active mod or in base resources.
  616.  
  617. MatFrom with null sourceTex.
  618.  
  619. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  620. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  621. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  622. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  623. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  624. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  625.  
  626. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Pants/FSThermalPants_OnMap in any active mod or in base resources.
  627.  
  628. MatFrom with null sourceTex.
  629.  
  630. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  631. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  632. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  633. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  634. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  635. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  636.  
  637. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Pants/FSCargoShorts_OnMap in any active mod or in base resources.
  638.  
  639. MatFrom with null sourceTex.
  640.  
  641. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  642. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  643. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  644. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  645. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  646. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  647.  
  648. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Other/FSOveralls in any active mod or in base resources.
  649.  
  650. MatFrom with null sourceTex.
  651.  
  652. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  653. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  654. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  655. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  656. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  657. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  658.  
  659. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hats/FSFurHat in any active mod or in base resources.
  660.  
  661. MatFrom with null sourceTex.
  662.  
  663. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  664. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  665. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  666. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  667. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  668. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  669.  
  670. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hats/FSDesertWrap in any active mod or in base resources.
  671.  
  672. MatFrom with null sourceTex.
  673.  
  674. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  675. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  676. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  677. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  678. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  679. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  680.  
  681. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Coats/FSChefJacket in any active mod or in base resources.
  682.  
  683. MatFrom with null sourceTex.
  684.  
  685. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hats/FSChefsHat in any active mod or in base resources.
  686.  
  687. MatFrom with null sourceTex.
  688.  
  689. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Shirts/FSScrubs in any active mod or in base resources.
  690.  
  691. MatFrom with null sourceTex.
  692.  
  693. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hats/FSSurgicalMask in any active mod or in base resources.
  694.  
  695. MatFrom with null sourceTex.
  696.  
  697. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Coats/FSConstructionJacket in any active mod or in base resources.
  698.  
  699. MatFrom with null sourceTex.
  700.  
  701. Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hats/FSGasmask in any active mod or in base resources.
  702.  
  703. MatFrom with null sourceTex.
  704.  
  705. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Chairs/BULDRESTStool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  706.  
  707. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  708. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  709. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  710. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  711. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  712.  
  713. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Tables/WODENTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  714.  
  715. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  716. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  717. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  718. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  719. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  720.  
  721. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Beds/PILFURBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  722.  
  723. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  724. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  725. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  726. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  727. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  728.  
  729. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLamp in any active mod or in base resources.
  730.  
  731. MatFrom with null sourceTex.
  732.  
  733. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLampRed in any active mod or in base resources.
  734.  
  735. MatFrom with null sourceTex.
  736.  
  737. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLampGreen in any active mod or in base resources.
  738.  
  739. MatFrom with null sourceTex.
  740.  
  741. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLampBlue in any active mod or in base resources.
  742.  
  743. MatFrom with null sourceTex.
  744.  
  745. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLampViolet in any active mod or in base resources.
  746.  
  747. MatFrom with null sourceTex.
  748.  
  749. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/KAGESHAINLampYellow in any active mod or in base resources.
  750.  
  751. MatFrom with null sourceTex.
  752.  
  753. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Lamps/LAMPONLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  754.  
  755. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  756. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  757. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  758. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  759. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  760.  
  761. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Decor/FEERSTELL, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  762.  
  763. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  764. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  765. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  766. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  767. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  768.  
  769. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Chairs/BUMRESTStool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  770.  
  771. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  772. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  773. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  774. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  775. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  776.  
  777. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Armchairs/SITEGGArmchair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  778.  
  779. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Armchairs/SITEGGArmchair_MenuIcon in any active mod or in base resources.
  780.  
  781. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Couches/CHILLEGGCouch, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  782.  
  783. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  784. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  785. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  786. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  787. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  788.  
  789. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Tables/EATFLATTTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  790.  
  791. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  792. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  793. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  794. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  795. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  796.  
  797. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Beds/SNOREGGSingle, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  798.  
  799. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  800. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  801. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  802. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  803. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  804.  
  805. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Beds/SNOREGGDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  806.  
  807. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  808. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  809. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  810. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  811. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  812.  
  813. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Beds/PETSNORR in any active mod or in base resources.
  814.  
  815. MatFrom with null sourceTex.
  816.  
  817. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  818. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  819. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  820. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  821. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  822. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  823.  
  824. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLamp in any active mod or in base resources.
  825.  
  826. MatFrom with null sourceTex.
  827.  
  828. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLampRed in any active mod or in base resources.
  829.  
  830. MatFrom with null sourceTex.
  831.  
  832. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLampGreen in any active mod or in base resources.
  833.  
  834. MatFrom with null sourceTex.
  835.  
  836. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLampBlue in any active mod or in base resources.
  837.  
  838. MatFrom with null sourceTex.
  839.  
  840. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLampViolet in any active mod or in base resources.
  841.  
  842. MatFrom with null sourceTex.
  843.  
  844. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Lamps/SHAINBRAITLampYellow in any active mod or in base resources.
  845.  
  846. MatFrom with null sourceTex.
  847.  
  848. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/POTBLUM in any active mod or in base resources.
  849.  
  850. MatFrom with null sourceTex.
  851.  
  852. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  853. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  854. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  855. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  856. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  857. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  858.  
  859. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/FUTSTENTRug in any active mod or in base resources.
  860.  
  861. MatFrom with null sourceTex.
  862.  
  863. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/FUTSTENTRug_MenuIcon in any active mod or in base resources.
  864.  
  865. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/STEPFUTRug in any active mod or in base resources.
  866.  
  867. MatFrom with null sourceTex.
  868.  
  869. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/STEPFUTRug_MenuIcon in any active mod or in base resources.
  870.  
  871. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/RUGUN in any active mod or in base resources.
  872.  
  873. MatFrom with null sourceTex.
  874.  
  875. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  876. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  877. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  878. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  879. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  880. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  881.  
  882. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/RUGDWA in any active mod or in base resources.
  883.  
  884. MatFrom with null sourceTex.
  885.  
  886. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  887. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  888. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  889. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  890. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  891. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  892.  
  893. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/RUGTRE in any active mod or in base resources.
  894.  
  895. MatFrom with null sourceTex.
  896.  
  897. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  898. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  899. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  900. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  901. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  902. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  903.  
  904. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/RUGFIR in any active mod or in base resources.
  905.  
  906. MatFrom with null sourceTex.
  907.  
  908. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  909. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  910. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  911. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  912. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  913. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  914.  
  915. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Chairs/REGSITStool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  916.  
  917. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  918. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  919. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  920. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  921. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  922.  
  923. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Chairs/SITTSLABChair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  924.  
  925. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Chairs/SITTSLABChair_MenuIcon in any active mod or in base resources.
  926.  
  927. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Chairs/STAMMRESTChair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  928.  
  929. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  930. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  931. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  932. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  933. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  934.  
  935. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Couches/PILREKLINCouch, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  936.  
  937. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  938. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  939. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  940. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  941. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  942.  
  943. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Armchairs/BUTTEKUSHPillow in any active mod or in base resources.
  944.  
  945. MatFrom with null sourceTex.
  946.  
  947. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  948. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  949. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  950. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  951. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  952. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  953.  
  954. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Tables/STAMMFLATTTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  955.  
  956. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  957. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  958. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  959. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  960. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  961.  
  962. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Tables/SLABFLATTTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  963.  
  964. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  965. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  966. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  967. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  968. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  969.  
  970. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Beds/KRUDNEPPSingle, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  971.  
  972. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  973. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  974. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  975. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  976. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  977.  
  978. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Beds/SLABNEPPDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  979.  
  980. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  981. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  982. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  983. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  984. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  985.  
  986. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Beds/SNORHOI in any active mod or in base resources.
  987.  
  988. MatFrom with null sourceTex.
  989.  
  990. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  991. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  992. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  993. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  994. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  995. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  996.  
  997. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Furniture/Lamps/BOLTASKLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  998.  
  999. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1000. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1001. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1002. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1003. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1004.  
  1005. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Art/KAROMUF, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1006.  
  1007. Could not load UnityEngine.Texture2D at Things/Buildings/Art/KAROMUF_MenuIcon in any active mod or in base resources.
  1008.  
  1009. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Art/SMOERTIGE, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1010.  
  1011. Could not load UnityEngine.Texture2D at Things/Buildings/Art/SMOERTIGE_MenuIcon in any active mod or in base resources.
  1012.  
  1013. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Art/LORDOKI, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1014.  
  1015. Could not load UnityEngine.Texture2D at Things/Buildings/Art/LORDOKI_MenuIcon in any active mod or in base resources.
  1016.  
  1017. Failed to find any texture while constructing Multi(initPath=Things/Buildings/Decor/BLUMTASK, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1018.  
  1019. Could not load UnityEngine.Texture2D at Things/Buildings/Decor/BLUMTASK_MenuIcon in any active mod or in base resources.
  1020.  
  1021. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/FLIKFUTRug in any active mod or in base resources.
  1022.  
  1023. MatFrom with null sourceTex.
  1024.  
  1025. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1026. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1027. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1028. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1029. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1030. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1031.  
  1032. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/MATIPESSIRug in any active mod or in base resources.
  1033.  
  1034. MatFrom with null sourceTex.
  1035.  
  1036. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1037. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1038. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1039. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1040. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1041. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1042.  
  1043. Could not load UnityEngine.Texture2D at Things/Buildings/Furniture/Rugs/MISKANTAARug in any active mod or in base resources.
  1044.  
  1045. MatFrom with null sourceTex.
  1046.  
  1047. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1048. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1049. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1050. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1051. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1052. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1053.  
  1054. Collection cannot init: No textures found at path Things/Buildings/Furniture/Rugs/HOISTEPRug
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