Namoo546

Ope FD

May 19th, 2020
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  1. local player=game.Players.LocalPlayer
  2. local char=player.Character
  3. repeat wait() until player and char
  4. local torso=char.Torso
  5. local head=char.Head
  6. local human=char.Humanoid
  7. local hat
  8. for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
  9. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  10. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  11. local c=function(f) coroutine.resume(coroutine.create(f)) end
  12. local p=function(f) pcall(f) end
  13. local add={
  14. Part=function(par, a, c, col, t, s, cf, ms)
  15. local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  16. local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
  17. return p
  18. end,
  19. Wedge=function(par, a, c, col, t, s, cf, ms)
  20. local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  21. local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
  22. return p
  23. end,
  24. Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
  25. local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.TextStrokeColor=BrickColor.new("Really black") g.FontSize=fs g.TextFont="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
  26. return g
  27. end,
  28. Weld=function(par, p1, cf)
  29. local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
  30. return w
  31. end,
  32. Mesh=function(ins, par, s, of, t)
  33. local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
  34. return m
  35. end,
  36. Sound=function(parent, id, volume, pitch)
  37. local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
  38. return s
  39. end,
  40. }
  41. local scriptname="Operation"
  42. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end)
  43. local model=Instance.new("Model", char) model.Name=scriptname
  44. local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
  45. local sound=Instance.new("Sound", model)
  46. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
  47. local skincolor="New Yeller"
  48. local body={}
  49. local obj={}
  50. function createParts()
  51. --==PARTS==--
  52. body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0
  53. body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil)
  54. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  55. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  56. p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end)
  57. p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end)
  58. p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end)
  59. --==WELDS==--
  60. body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
  61. body.TorsoW=add.Weld(torso, body.Torso, nil)
  62. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  63. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  64. --==MESHES==--
  65. add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  66. add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  67. add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  68. add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  69. ---------------------------------------------------------------------------------------
  70. --==Objects==--
  71. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil)
  72. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2))
  73. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  74. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0))
  75.  
  76. obj.Handle=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  77. obj.HandleW=add.Weld(obj.Handle, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  78. for i=1, 5 do
  79. obj.Design=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.3, .1, .1), nil)
  80. obj.DesignW=add.Weld(obj.Design, obj.Handle, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  81. end
  82. obj.Guard=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  83. obj.GuardW=add.Weld(obj.Guard, obj.Handle, CFrame.new(0, 1.1, 0))
  84. obj.GuardB=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.25, .2, .3), nil)
  85. obj.GuardBM=add.Mesh("BlockMesh", obj.GuardB, Vector3.new(.5, 1, 1), nil, nil)
  86. obj.GuardBW=add.Weld(obj.GuardB, obj.Handle, CFrame.new(0, 1.25, 0))
  87. obj.Blade=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.Blade.Reflectance=.5
  88. obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
  89. obj.BladeW=add.Weld(obj.Blade, obj.Handle, CFrame.new(0, 3, 0))
  90. obj.Point=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.Point.Reflectance=.5
  91. obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, 1), nil, "Wedge")
  92. obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  93. obj.Ope=add.Part(model, false, false, "White", 1, Vector3.new(1, 1, 1), nil)
  94. obj.OpeM=add.Mesh("SpecialMesh", obj.Ope, Vector3.new(2, 2, 2), nil, "File") obj.OpeM.MeshId="http://www.roblox.com/asset/?id=3270017"
  95. obj.OpeW=add.Weld(obj.Ope, body.ArmLeft, CFrame.new(0, -1.5, 0))
  96. c(function() for i=1, math.huge do wait() obj.OpeM.Scale=Vector3.new(math.random(2, 4), math.random(2, 4), 2) obj.OpeW.C1=CFrame.new(0, -1.8, 0)*CFrame.Angles(math.rad(90), 0, math.rad(i*10)) end end)
  97. end
  98. function removeParts()
  99. p(function()
  100. for i, v in pairs(model:children()) do v:remove() end
  101. for i, v in pairs(modelB:children()) do v:remove() end
  102. for i, v in pairs(char:children()) do v.Transparency=0 end
  103. end)
  104. end
  105. function play(id, pitch)
  106. c(function()
  107. local sound=Instance.new("Sound", workspace)
  108. sound.Pitch=pitch
  109. sound.SoundId=id
  110. sound:play()
  111. wait(.5)
  112. sound:remove()
  113. end)
  114. end
  115. local whileDeb=false
  116. local keyDeb=false
  117. local tDeb=false
  118. local hDeb=false
  119. local loopDeb=false
  120. local loopDeb2=false
  121. local loopDeb3=false
  122. local speed=32
  123. local mana=100
  124.  
  125. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  126. local label=Instance.new("TextLabel", gui)
  127. label.Position=UDim2.new(0, 0, 0, 200)
  128. label.Size=UDim2.new(0, 150, 0, 50)
  129. label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.Black()
  130. label.TextColor=BrickColor.White()
  131. label.Font="ArialBold"
  132. label.FontSize="Size18"
  133. label.Text="Room(Q)"
  134. local labelb=Instance.new("TextLabel", label)
  135. labelb.Position=UDim2.new(0, 0, 1, 0)
  136. labelb.Size=UDim2.new(1, 0, 1, 0)
  137. labelb.BorderColor=BrickColor.Black() labelb.BackgroundColor=BrickColor.Black()
  138. labelb.TextColor=BrickColor.White()
  139. labelb.Font="ArialBold"
  140. labelb.FontSize="Size18"
  141. labelb.Text="Shambles(E)"
  142. local labelc=Instance.new("TextLabel", labelb)
  143. labelc.Position=UDim2.new(0, 0, 1, 0)
  144. labelc.Size=UDim2.new(1, 0, 1, 0)
  145. labelc.BorderColor=BrickColor.Black() labelc.BackgroundColor=BrickColor.Black()
  146. labelc.TextColor=BrickColor.White()
  147. labelc.Font="ArialBold"
  148. labelc.FontSize="Size18"
  149. labelc.Text="Mes(R)"
  150. local labeld=Instance.new("TextLabel", labelc)
  151. labeld.Position=UDim2.new(0, 0, 1, 0)
  152. labeld.Size=UDim2.new(1, 0, 1, 0)
  153. labeld.BorderColor=BrickColor.Black() labeld.BackgroundColor=BrickColor.Black()
  154. labeld.TextColor=BrickColor.White()
  155. labeld.Font="ArialBold"
  156. labeld.FontSize="Size18"
  157. labeld.Text="Shield(F)"
  158. local labele=Instance.new("TextLabel", labeld)
  159. labele.Position=UDim2.new(0, 0, 1, 0)
  160. labele.Size=UDim2.new(1, 0, 1, 0)
  161. labele.BorderColor=BrickColor.Black() labele.BackgroundColor=BrickColor.Black()
  162. labele.TextColor=BrickColor.White()
  163. labele.Font="ArialBold"
  164. labele.FontSize="Size18"
  165. labele.Text="Charge(Z)"
  166. local labelf=Instance.new("TextLabel", labele)
  167. labelf.Position=UDim2.new(0, 0, 1, 0)
  168. labelf.Size=UDim2.new(1, 0, 1, 0)
  169. labelf.BorderColor=BrickColor.Black() labelf.BackgroundColor=BrickColor.Black()
  170. labelf.TextColor=BrickColor.White()
  171. labelf.Font="ArialBold"
  172. labelf.FontSize="Size18"
  173. labelf.Text="Rappid(X)"
  174. local labelg=Instance.new("TextLabel", labelf)
  175. labelg.Position=UDim2.new(0, 0, 1, 0)
  176. labelg.Size=UDim2.new(1, 0, 1, 0)
  177. labelg.BorderColor=BrickColor.Black() labelg.BackgroundColor=BrickColor.Black()
  178. labelg.TextColor=BrickColor.White()
  179. labelg.Font="ArialBold"
  180. labelg.FontSize="Size18"
  181. labelg.Text="Catastrophe(C)"
  182.  
  183. --==MANA==--
  184. local frame=Instance.new("Frame", gui)
  185. frame.Position=UDim2.new(0, 0, 0, 150)
  186. frame.Size=UDim2.new(0, 200, 0, 20)
  187. frame.BorderColor=BrickColor.Black() frame.BackgroundColor=BrickColor.White()
  188. local clabel=Instance.new("TextLabel", frame)
  189. clabel.Position=UDim2.new(0, 0, 0, 0)
  190. clabel.Size=UDim2.new(1, 0, 1, 0)
  191. clabel.BorderColor=BrickColor.Black() clabel.BackgroundColor=BrickColor.White()
  192. clabel.TextColor=BrickColor.Black()
  193. clabel.Font="ArialBold"
  194. clabel.FontSize="Size18"
  195. clabel.Text="--==100%==--"
  196. local charge=Instance.new("TextLabel", frame) charge.Transparency=.5
  197. charge.Position=UDim2.new(0, 0, 0, 0)
  198. charge.Size=UDim2.new(1, 0, 1, 0)
  199. charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Blue()
  200. charge.Text=""
  201.  
  202. function trail(pos, cf, col)
  203. c(function()
  204. local old=(pos.CFrame*cf).p
  205. while tDeb==true do
  206. wait()
  207. local new=(pos.CFrame*cf).p
  208. local mag=(old-new).magnitude
  209. local dis=(old+new)/2
  210. local trail=add.Part(model, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0))
  211. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
  212. old=new
  213. c(function()
  214. for i=1, 0, -.1 do
  215. wait()
  216. trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i)
  217. end
  218. trail:remove()
  219. end)
  220. c(function()
  221. for i=0, 1, .1 do
  222. wait()
  223. trail.Transparency=i
  224. end
  225. end)
  226. end
  227. end)
  228. end
  229.  
  230. local dmg=math.random(10, 25)
  231. function hit(h)
  232. local humanoid=h.Parent:findFirstChild("Humanoid")
  233. if humanoid and h.Parent~=char and hDeb==false then
  234. hDeb=true
  235. --c(function()
  236. local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p))
  237. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
  238. c(function()
  239. for i=0, 1, .05 do
  240. wait()
  241. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0)
  242. end
  243. fakeP:remove()
  244. end)
  245. c(function()
  246. for i=0, 1, .05 do
  247. wait()
  248. fakeP.Transparency=i
  249. end
  250. end)
  251. humanoid.Health=humanoid.Health-dmg
  252. local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
  253. local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
  254. local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head"
  255. local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
  256. local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
  257. game.Debris:addItem(fakeM, 2)
  258. pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end)
  259. pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end)
  260. wait(.1)
  261. hDeb=false
  262. --end)
  263. end
  264. end
  265.  
  266. function computePos(pos, pos2)
  267. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  268. torso.CFrame=CFrame.new(pos, pos3)
  269. return pos3
  270. end
  271.  
  272. function nearTorso(pos, dis)
  273. local temp
  274. local distance=dis
  275. for i, v in pairs(workspace:children()) do
  276. if v:isA("Model") then
  277. temp=v:findFirstChild("Torso")
  278. local humanoid=v:findFirstChild("Humanoid")
  279. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  280. distance=(temp.CFrame.p-pos).magnitude
  281. return temp
  282. end
  283. end
  284. end
  285. end
  286.  
  287. local Attacks={
  288. ["Room"]=function(mouse) human.WalkSpeed=0
  289. computePos(torso.CFrame.p, mouse.Hit.p)
  290. for i=0, 1, .1 do wait()
  291. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  292. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  293. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  294. end
  295. local room=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  296. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  297. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  298. local doomed={}
  299. room.Touched:connect(function(h)
  300. p(function()
  301. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  302. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  303. table.insert(doomed, h.Parent)
  304. end
  305. end)
  306. end)
  307. dust.Touched:connect(function(h)
  308. p(function()
  309. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  310. h.Parent["Humanoid"].WalkSpeed=0
  311. table.insert(doomed, h.Parent)
  312. end
  313. end)
  314. end)
  315. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  316. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  317. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  318. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  319. tDeb=true
  320. trail(obj.Point, CFrame.new(), "White")
  321. for i=0, 1, .1 do wait()
  322. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  323. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  324. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  325. end
  326. play("rbxasset://sounds/swordslash.wav", 1)
  327. for i=0, 1, .1 do wait()
  328. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  329. end
  330. for i, v in pairs(doomed) do
  331. p(function()
  332. local tor=v["Torso"]
  333. local pYPos=tor.Position.y-(tor.Size.y/2)
  334. local sYPos=obj.Point.Position.y
  335. local p=tor:clone()
  336. local p2=tor:clone() tor:remove()
  337. p.formFactor="Custom" p2.formFactor="Custom" p.Anchored=false p.CanCollide=true
  338. p.Size=Vector3.new(tor.Size.x, sYPos-pYPos, tor.Size.z) p2.Anchored=false p2.CanCollide=true
  339. p2.Size=Vector3.new(tor.Size.x, p2.Size.y-(sYPos-pYPos), tor.Size.z)
  340. p.CFrame=tor.CFrame*CFrame.new(0, -p2.Size.y/2, 0)
  341. p2.CFrame=tor.CFrame*CFrame.new(0, p.Size.y/2, 0)
  342. p.Parent=workspace
  343. p2.Parent=workspace
  344. c(function() wait(2)
  345. --[[for i=0, 1, .05 do
  346. wait()
  347. p.Transparency=i p2.Transparency=i
  348. end]]
  349. p:remove() p2:remove()
  350. end)
  351. end)
  352. end
  353. tDeb=false
  354. for i=1, 0, -.1 do wait()
  355. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  356. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  357. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  358. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  359. end
  360. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  361. room:remove() dust:remove()
  362. human.WalkSpeed=speed
  363. whileDeb=false
  364. wait(1)
  365. end;
  366. ["Shambles"]=function(mouse) human.WalkSpeed=0
  367. computePos(torso.CFrame.p, mouse.Hit.p)
  368. for i=0, 1, .1 do wait()
  369. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  370. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  371. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  372. end
  373. local room=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25)
  374. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  375. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  376. local doomed={}
  377. room.Touched:connect(function(h)
  378. p(function()
  379. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  380. h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM")
  381. table.insert(doomed, h.Parent)
  382. end
  383. end)
  384. end)
  385. dust.Touched:connect(function(h)
  386. p(function()
  387. if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
  388. h.Parent["Humanoid"].WalkSpeed=0
  389. table.insert(doomed, h.Parent)
  390. end
  391. end)
  392. end)
  393. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  394. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  395. for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  396. tDeb=true
  397. trail(obj.Ope, CFrame.new(), "White")
  398. for i=0, 1, .1 do wait() play("rbxasset://sounds/swordslash.wav", 1)
  399. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  400. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(math.random(90, 135)), 0, -math.rad(math.random(-45, 45)))
  401. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45), 0, math.rad(45))
  402. end
  403. for i, v in pairs(doomed) do
  404. ypcall(function()
  405. local random=doomed[math.random(1, #doomed)]
  406. local armleft, armright=v["Left Arm"], v["Right Arm"]
  407. local legleft, legright=v["Left Leg"], v["Right Leg"]
  408. local head=v["Head"]
  409. add.Weld(armleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  410. add.Weld(armright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  411. add.Weld(legleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  412. add.Weld(legright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  413. add.Weld(head, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45)))
  414. end)
  415. end
  416. tDeb=false
  417. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  418. for i=1, 0, -.1 do wait()
  419. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  420. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  421. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  422. end
  423. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  424. room:remove() dust:remove()
  425. human.WalkSpeed=speed
  426. whileDeb=false
  427. wait(1)
  428. end;
  429. ["Mes"]=function(mouse) human.WalkSpeed=1
  430. computePos(torso.CFrame.p, mouse.Hit.p)
  431. for i=0, 1, .1 do
  432. wait()
  433. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  434. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  435. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  436. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  437. end
  438. obj.Blade.Touched:connect(hit)
  439. tDeb=true trail(obj.Point, CFrame.new(), "White")
  440. for i=0, 1, .25 do
  441. wait()
  442. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  443. end
  444. play("rbxasset://sounds/swordslash.wav", 1)
  445. for i=1, 0, -.2 do
  446. wait()
  447. body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0)
  448. end
  449. obj.Blade.Touched:connect(hit):disconnect()
  450. for i=1, 0, -.1 do
  451. wait()
  452. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  453. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  454. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  455. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  456. end
  457. human.WalkSpeed=speed
  458. tDeb=false
  459. whileDeb=false
  460. wait(1)
  461. end;
  462. ["Shield"]=function(mouse) human.WalkSpeed=0
  463. for i=0, 1, .1 do
  464. wait()
  465. body.TorsoW.C1=CFrame.Angles(0, 0, 0)
  466. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  467. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  468. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  469. end
  470. obj.Blade.Touched:connect(hit)
  471. tDeb=true trail(obj.Point, CFrame.new(), "White")
  472. local rotate=45
  473. while loopDeb==true and mana>0 do wait() rotate=rotate+45 mana=mana-1
  474. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*2
  475. obj.HandleW.C0=CFrame.Angles(math.rad(rotate), 0, 0)
  476. local wind=add.Part(model, true, false, "White", .5, Vector3.new(math.random(10, 15), 1, math.random(10, 15)), obj.Handle.CFrame*CFrame.Angles(0, 0, math.rad(90)))
  477. local windM=add.Mesh("CylinderMesh", wind, Vector3.new(1, 1, 1), nil, nil)
  478. wind.Touched:connect(hit)
  479. c(function()
  480. for i=.5, 1, .1 do
  481. wait()
  482. wind.Transparency=i
  483. end
  484. wind:remove()
  485. end)
  486. end
  487. obj.Blade.Touched:connect(hit):disconnect()
  488. tDeb=false
  489. loopDeb=false
  490. end;
  491. ["Rappid"]=function(mouse) human.WalkSpeed=0
  492. for i=0, 1, .1 do
  493. wait()
  494. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  495. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  496. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  497. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  498. end
  499. obj.Blade.Touched:connect(hit)
  500. tDeb=true trail(obj.Point, CFrame.new(), "White")
  501. while loopDeb2==true and mana>0 do wait() mana=mana-1 play("rbxasset://sounds/swordslash.wav", 1)
  502. computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2
  503. body.ArmRightW.C1=CFrame.new(1.5, .5, math.random(-.2, .2))*CFrame.Angles(math.rad(math.random(-45, 45)), 0, math.rad(90)+math.rad(math.random(-45, 45)))
  504. end
  505. obj.Blade.Touched:connect(hit):disconnect()
  506. tDeb=false
  507. loopDeb2=false
  508. end;
  509. ["Charge"]=function() human.WalkSpeed=0
  510. for i=0, 1, .1 do
  511. wait()
  512. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  513. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  514. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  515. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  516. end
  517. while loopDeb3==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
  518. local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0))
  519. local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
  520. local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), body.Torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))))
  521. c(function()
  522. for i=0, 3, .2 do wait()
  523. auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
  524. end
  525. c(function()
  526. for i=.5, 1, .1 do
  527. wait()
  528. aura.Transparency=i aura2.Transparency=i
  529. end
  530. end)
  531. aura:remove() aura2:remove()
  532. end)
  533. end
  534. for i=1, 0, -.1 do
  535. wait()
  536. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  537. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i)
  538. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i)
  539. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  540. end
  541. human.WalkSpeed=speed
  542. end;
  543. ["Catastrophe"]=function() ypcall(function()
  544. local range=40
  545. local nChar=nearTorso(torso.CFrame.p, range).Parent
  546. if nChar then mana=mana-20 human.WalkSpeed=0
  547. local nTorso=nChar["Torso"]
  548. local nTorsoW=add.Weld(nTorso, torso, CFrame.new(0, 0, -range))
  549. for i=0, 1, .1 do wait()
  550. body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0)
  551. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i)
  552. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i)
  553. end
  554. local room=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*range)
  555. local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0))
  556. local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
  557. local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
  558. for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end
  559. for i=0, 20, 5 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*range dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end
  560. for i=0, 1, .1 do wait() obj.Ope.Transparency=i end
  561. tDeb=true
  562. trail(obj.Point, CFrame.new(), "White")
  563. for i=0, 1, .1 do wait()
  564. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  565. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  566. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  567. end
  568. for i=0, 1, .1 do wait()
  569. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  570. end
  571. ypcall(function()
  572. local nHead=nChar["Head"]
  573. local nTorso=nChar["Torso"]
  574. local nHumanoid=nChar["Humanoid"] nHumanoid.WalkSpeed=0
  575. local nHeadW=add.Weld(nHead, nTorso, CFrame.new(0, 1.5, 0))
  576. for i=0, 1, .1 do
  577. wait()
  578. nHeadW.C1=CFrame.new(0, 1.5+i, 0)
  579. end
  580. for i=0, 1, .1 do
  581. wait()
  582. nHeadW.C1=CFrame.new(0, 2.5, (range-2)*i)
  583. end
  584. nHeadW.Part1=body.ArmLeft
  585. nHeadW.C1=CFrame.new(0, -2, 0)
  586. local bomb=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil)
  587. local bombM=add.Mesh("SpecialMesh", bomb, Vector3.new(1.5, 1.5, 1.5), nil, "Sphere")
  588. local bombW=add.Weld(bomb, nTorso, CFrame.new(0, 1.5, 0))
  589. wait(1)
  590. local exp=Instance.new("Explosion", bomb)
  591. exp.Position=bomb.Position
  592. exp.BlastPressure=1
  593. exp.BlastRadius=3 nHumanoid.Health=0
  594. nTorsoW:remove()
  595. end)
  596. tDeb=false
  597. for i=1, 0, -.1 do wait()
  598. body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0)
  599. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  600. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  601. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  602. end
  603. for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end
  604. room:remove() dust:remove()
  605. whileDeb=false
  606. human.WalkSpeed=speed
  607. end end)
  608. end;
  609. ["Centipede"]=function()
  610. end;
  611. }
  612.  
  613. bin.Selected:connect(function(mouse) createParts()
  614. for i=0, 1, .1 do wait()
  615. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  616. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  617. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  618. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  619. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  620. end
  621. c(function()
  622. while true do
  623. wait()
  624. clabel.Text="--=="..mana.."==--"
  625. charge.Size=UDim2.new(mana/100, 0, 1, 0)
  626. end
  627. end)
  628. human.Running:connect(function(speed)
  629. if speed>0 then while whileDeb==true do wait() end
  630. for i=0, 1, .1 do wait()
  631. body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0)
  632. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  633. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i)
  634. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i)
  635. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i)
  636. end
  637. end
  638. end)
  639. mouse.Button1Down:connect(function()
  640. local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(2, 2, 2), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0))
  641. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
  642. c(function()
  643. for i=0, 1, .1 do
  644. wait()
  645. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, 0, i)
  646. fakeP.Transparency=i
  647. end
  648. fakeP:remove()
  649. end)
  650. for i, v in pairs(model:getChildren()) do
  651. if v:isA("BasePart") then
  652. local clone=v:clone()
  653. clone.Anchored=true
  654. clone.CanCollide=false
  655. clone.CFrame=v.CFrame
  656. clone.Parent=workspace
  657. c(function()
  658. for i=0, 1, .1 do
  659. wait()
  660. clone.Transparency=i
  661. end
  662. clone:remove()
  663. end)
  664. end
  665. end
  666. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*20
  667. end)
  668. mouse.KeyDown:connect(function(key)
  669. if key=="q" and mana>=50 and keyDeb==false then mana=mana-50 whileDeb=true keyDeb=true Attacks.Room(mouse) keyDeb=false end
  670. if key=="e" and mana>=40 and keyDeb==false then mana=mana-40 whileDeb=true keyDeb=true Attacks.Shambles(mouse) keyDeb=false end
  671. if key=="r" and mana>=10 and keyDeb==false then mana=mana-10 whileDeb=true keyDeb=true Attacks.Mes(mouse) keyDeb=false end
  672. if key=="c" and mana>=20 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Catastrophe(mouse) keyDeb=false end
  673. --if key=="v" and mana>=30 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Centipede(mouse) keyDeb=false end
  674. if key=="f" and keyDeb==false then whileDeb=true loopDeb=true keyDeb=true Attacks.Shield(mouse) end
  675. if key=="x" and keyDeb==false then whileDeb=true loopDeb2=true keyDeb=true Attacks.Rappid(mouse) end
  676. if key=="z" and keyDeb==false then whileDeb=true loopDeb3=true keyDeb=true Attacks.Charge() end
  677. end)
  678. mouse.KeyUp:connect(function(key)
  679. if key=="f" and keyDeb==true then keyDeb=false loopDeb=false whileDeb=false tDeb=false
  680. for i=1, 0, -.1 do
  681. wait()
  682. obj.HandleW.C0=CFrame.Angles(0, 0, 0)
  683. body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i)
  684. body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i)
  685. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i)
  686. end human.WalkSpeed=speed
  687. end
  688. if key=="x" and keyDeb==true then keyDeb=false loopDeb2=false whileDeb=false tDeb=false
  689. for i=1, 0, -.1 do
  690. wait()
  691. body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0)
  692. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i)
  693. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i)
  694. obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  695. end human.WalkSpeed=speed
  696. end
  697. if key=="z" and keyDeb==true then keyDeb=false loopDeb3=false whileDeb=false tDeb=false end
  698. end)
  699. end)
  700. bin.Deselected:connect(function() removeParts() end)--mediafire
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