SteelKomodo

Robot Master Bios + Pre-FIght Quotes

Aug 4th, 2013
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  1. Ocean Man
  2. Weapon: Depth Charge
  3. Super: Tidal Wave. A charging attack that covers a large area.
  4. Ocean Man was built by BrightStar Industries as a lifeguard, keeping the holidaymakers safe at the beach and at the water park. His weapon, the Depth Charge, allows him to move very fast over a wide area, destroying anything that gets in his way. Ocean Man takes his job very seriously, and very rarely smiles, if at all. He is very protective of the ocean wildlife.
  5.  
  6. Good Point: Leader
  7. Bad Point: Quiet
  8. Likes: Swimming
  9. Dislikes: Taking Risks
  10.  
  11. “Drown in your failures.”
  12.  
  13. - Level Design: Starts as a beach, but eventually you drop into the water and enter a deep-sea trench. Mini boss is a giant dolphin that throws a ball at you. Enemies include volleyball robots, electric ears, sharp corals and seagulls.
  14.  
  15. Canyon Man
  16. Weapon: Canyon Drill
  17. Super: Canyon Quake. Quake Man slams his drills into the ground, sending out shockwaves and making rocks drop from the ceiling.
  18. Canyon Man was created to construct the various buildings on BrightStar Resort, and has multiple tools to accomplish this task. His weapon, the Canyon Drill, moves slowly, but can destroy structures and shielded enemies. Although not the brightest robot, Canyon Man is nothing if not loyal, and will complete his tasks whatever the cost.
  19.  
  20. Good Point: Reliable
  21. Bad Point: Dopey
  22. Likes: Oil
  23. Dislikes: Rusty Joints
  24.  
  25. “Get along there, little doggie.”
  26.  
  27. - Level Design: Transition from Guts-Man styled construction zone to dark cave with paths illuminated by crystals. Miniboss is a Sniper Joe-driven bulldozer-tank.
  28.  
  29. Optic Man
  30. Weapon: Optic Drone
  31. Super: Tracking Laser. Optic Man leaps up and fires two sweeps of a laser beam on the ground.
  32. Optic Man is actually the security system of the resort. By plugging himself into the cameras, he can see everything that goes on around the island. His weapon, the Optic Drone, can be controlled to strike specific targets. Optic Man hates anyone who makes a mess of the island, and will not hesitate to use the security turrets to punish those responsible.
  33.  
  34. Good Point: Perfectionist
  35. Bad Point: Coward
  36. Likes: Order
  37. Dislikes: Melody Man
  38.  
  39. “There is no true escape – I’m watching all the time!”
  40.  
  41. - Level Design: Large tower with Eelevators, girders, lots of flying enemies and the occasional laser, but not Quick Man's bs insta-kill ones. Background gets darker and darker, Crash Man style, and low gravity gets introduced as we progress higher. Security camera enemies.
  42.  
  43. Melody Man
  44. Weapon: Rolling Concerto
  45. Super: Breaking Beat. Melody Man leaps to safety on his stage as a horde of robots stampedes through the room, hypnotized by his music.
  46. Melody Man’s function is to entertain those who stay up long enough to get into BrightStar Resort’s famous Milky Way nightclub. His weapon, the Rolling Concerto, is a solid blast of sound that can rupture metal and other substances. Melody Man is almost always smiling, and any excuse will do for him to throw a party with loud music and drinks.
  47.  
  48. Good Point: Cheerful
  49. Bad Point: Impulsive
  50. Likes: Dancing
  51. Dislikes: No Drinks
  52.  
  53. “Let’s get this party started!”
  54.  
  55. - Level Design: Large nightclub area. Rather straightforward platforming level, with disappearing blocks timed with the (steady and reliable, not unfairand hectic) bass background beat of the level. Flash Man-esque flashing lights. Enemies include robogroupies, out-of-control speakers, Metools with shades, laser shooting disco balls. Second Half features a robot mosh pit with two ways of progressing!
  56.  
  57. Honey Woman
  58. Weapon: Honey Bomb
  59. Super: Sting Swarm. Honey Woman calls her bees to swoop down and attack with their stingers.
  60. Honey Woman was built to look after the big garden, tending to all the different kinds of plants that grow there. Her weapon, the Honey Bomb, traps enemies in sticky stap and cam be remotely detonated. Honey Woman is always looking for a way to leave the greenhouse and have adventures, but she needs the special water from there to keep her circuits cool.
  61.  
  62. Good Point: Enthusiastic
  63. Bad Point: Delicate
  64. Likes: Sunny Days
  65. Dislikes: Rain
  66.  
  67. “Catch me if you can!”
  68.  
  69. - Level Design: Greenhouse. Starts of verdant, with lots of greenery, but soon gives way to dead, withering plants. Lots of climbing vines, enemies based on plants and insects. Pits of spiky roots. Giant grasshopper as a midboss.
  70.  
  71. Plasma Man
  72. Weapon: Plasma Barrier
  73. Super: Plasma Storm. Plasma Man fires four electrical bolts that bounce off walls.
  74. Plasma Man is found at the heart of the BrightStar Power Plant, where he works to generate the power the resort needs. His weapon, the Plasma Barrier, expands the longer it is charged, and destroys anything that gets too close. Plasma Man can’t move around as much as he likes to, and thus spends his time in solving difficult calculations.
  75.  
  76. Good Point: Intelligent
  77. Bad Point: Volatile
  78. Likes: Large Machines
  79. Dislikes: Power Cuts
  80.  
  81. “You’re chances of winning are minimal!”
  82.  
  83. - Level Design: Power plant, with treadmills, elevators and Crash Man-styled platforms. Some platforms have to be activated by running. Sniper Joe walkers and other robotic enemies.
  84.  
  85. Stretch Woman
  86. Weapon: Stretch Strike
  87. Super: Contact Sports. Stretch Woman runs at Mega Man and, if she grabs him, rolls him repeatedly into the arena walls.
  88. Stretch Woman runs the massive gym in BrightStar, running fitness classes for the health-concious. Her weapon, the Stretch Strike, is a rubbery projectile that crawls along the ground and can slide down walls. Stretch Woman takes great pride in her body, which is made from a new kind of durable rubber that can stretch at will.
  89.  
  90. Good Point: Athletic
  91. Bad Point: Flirty
  92. Likes: Lifting Weights
  93. Dislikes: Fatty Food
  94.  
  95. “Hold that pose!”
  96.  
  97. - Level Design: A gym. Padded mats that let you jump higher, Workout Joes lobbing their weights at you, robots balancing on exercise balls. Mats would later be used for the sake of platforming, bouncing off of them like trampolines while dealing with flying enemies.
  98.  
  99. Cook Man
  100. Weapon: Flying Pan
  101. Super: Deep Fryer. Cook Man emits a blast of fire that radiates outwards from himself.
  102. Cook Man is in charge of the resort’s big restaurant, serving hot food to customers of all ages. His weapon, the Flying Pan, burns enemies with flaming discs and can retrieve far-off items. Cook Man is somewhat of a joke among the other robots, which only makes him more determined to prove himself as one of them. He has a secret crush on Stretch Woman.
  103.  
  104. Good Point: Skilled Cook
  105. Bad Point: Insecure
  106. Likes: Stretch Woman
  107. Dislikes: A Messy Kitchen
  108.  
  109. “Who wants seconds?!”
  110.  
  111. - Level Design: Kitchen level a la Stinkoman Level 2. Flaming stoves and other kitchen based hazards, as well as swinging from rails of utensils.
  112.  
  113. Draco Man
  114. Weapon: Draco Ball
  115. Super: Dragon's Fire: Draco Man breathes fire on his mace, then kicks the flaming ball towards Mega Man.
  116. Draco Man was designed after the mythical dragon, in order to entertain children at the historic castle that sits on the island. His weapon, the Draco Ball, is an indestructible spiked ball that rolls around the stage, crushing enemies as it goes. A damaged memory chip means Draco Man thinks he is actually a knight, and he will not hold back in a fight.
  117.  
  118. Good Point: Chivalrous
  119. Bad Point: Single-Minded
  120. Likes: Fair Maidens
  121. Dislikes: Ill-Mannered People
  122.  
  123. “I’ll give you what-for, you cad!”
  124.  
  125. - Level Design: Theme Park version of a giant castle at night. As this is the secret level, it should test everything the player has learnt up until that point, and thus should include elements from each of the previous levels. Jousting knight bots, chandeliers that can be used as platforms. Miniboss is a giant, fire-breathing knight animatronic.
  126.  
  127. MEGA MAN POWERS UP
  128.  
  129. Ocean Man: You would seek to stand in our way? Fool.
  130. Mega Man: I'll do whatever it takes to keep the people safe!
  131.  
  132. Canyon Man: Ah don't take kindly to yer sort round 'ere, boy.
  133. Mega Man: Too bad, because I'm demolishing you right now!
  134.  
  135. Optic Man: Ah! Intruder! I'll make you suffer for ruining my island!
  136. Mega Man: Your days of control and fear end right now!
  137.  
  138. Melody Man: Come on, Mega Dude! Show me your moves!
  139. Mega Man: Sorry, but these boots aren't any good for dancing...
  140.  
  141. Honey Woman: You're not a plant! You don't belong in here!
  142. Mega Man: Can't you see? Everything in here's already withered!
  143.  
  144. Plasma Man: Escape equals futile! Prepare to be eliminated!
  145. Mega Man: All that power's gone to your head. Let me fix that!
  146.  
  147. Stretch Woman: I always wanted to put the famous Mega Man through his paces!
  148. Mega Man: I think you'll find I'm more athletic than you think!
  149.  
  150. Cook Man: Looks like it's gonna be deep-fried robot tonight!
  151. Mega Man: A cooking robot? Jeez, the whole resort's gone to pot...
  152.  
  153. Draco Man: Foul knave! I'll smite you where you stand!
  154. Mega Man: But... He's gone completely crazy!
  155.  
  156. ~~~~
  157.  
  158. COOK MAN ROASTS THE COMPETITION
  159.  
  160. Canyon Man: Hungry bot, eh? Hungry for a pounding!?
  161. Cook Man: Hey, puns are my job!
  162.  
  163. Optic Man: What the-! How did YOU of all people breach my lair?
  164. Cook Man: Jeez, even this guy picks on me . . .
  165.  
  166. Melody Man: Sup, short stuff? Ready to jam?
  167. Cook Man: Let's just fry you and get this over with.
  168.  
  169. Ocean Man: You're fighting above your league, Cook. Stand down.
  170. Cook Man: No! I'm gonna save you or fry myself trying!
  171.  
  172. Honey Woman: Hiii there! Need some veggies for the guests?
  173. Cook Man: If we have any left after this mess . . .
  174.  
  175. Stretch Woman: Get that fatty junk away from me! No stretch, no job!
  176. Cook Man: And they say the stomach's the way to the heart . . .
  177.  
  178. Plasma Man: 97% chance of you messing up. As always.
  179. Cook Man: I'm getting fed up with your numbers!
  180.  
  181. Draco Man: A mere chef challenging a knight? Surely you jest!
  182. Cook Man: And to think I cooked for this weirdo.
  183.  
  184. ~~~~
  185.  
  186. PLASMA MAN CALCULATES HIS VICTORY
  187.  
  188. Canyon Man: When I'm through with you you'll be nothin' but broken glass!
  189. Plasma Man: Predicting a 87% chance of making you eat those words.
  190.  
  191. Optic Man: You think I need your power anymore, tubs? Forget it!
  192. Plasma Man: Preparing to shut you down.
  193.  
  194. Melody Man: Your lights, my show, we'd make one hell of a pair, eh?
  195. Plasma Man: Request: Denied.
  196.  
  197. Ocean Man: No hard feelings, Plasma. These crystals just do your job better.
  198. Plasma Man: Chance of this backfiring: 99%. Stop this!
  199.  
  200. Honey Woman: Woooooah. So . . . pretty . . .
  201. Plasma Man: . . . This unit is confused.
  202.  
  203. Stretch Woman: So large, so tense. Bet you're not ready to feel the burn~!
  204. Plasma Man: T-this unit was not built to stretch like that!
  205.  
  206. Cook Man: What do you think, big guy? Ready to chow down on this?
  207. Plasma Man: This unit's fuel banks are quite full, thank you.
  208.  
  209. Draco Man: Ah! An electric titan arises! Engarde!
  210. Plasma Man: Alert. Fellow unit having identity crisis. Fixing . . .
  211.  
  212. ~~~~
  213.  
  214. OCEAN MAN SEAS HIS CHANCE
  215.  
  216. Canyon Man: Heh, y'all made a big mistake comin' 'ere, Osh.
  217. Ocean Man: A leader needs to overcome his fears, Canyon Man.
  218.  
  219. Optic Man: I'm through taking orders from you, fishface!
  220. Ocean Man: That makes two of us, you introvert!
  221.  
  222. Melody Man: Why so down, mon? Get with the beat!
  223. Ocean Man: I'm going to pull the plug on this concert.
  224.  
  225. Honey Woman: Aw, you came to help water the plants! How sweet~
  226. Ocean Man: Honey... I'll try to make this quick.
  227.  
  228. Plasma Man: Chances of success estimated at 0.01%.
  229. Ocean Man: Statistics are meaningless in a fight, Plasma.
  230.  
  231. Stretch Woman: Ooh, all that swimming's left you so toned!
  232. Ocean Man: I'll ask you to keep your hands to yourself!
  233.  
  234. Cook Man: Oh, great! Now I'm gonna have to mop the floor with you!
  235. Ocean Man: I'm sorry, Cook, but this fish isn't going to fry.
  236.  
  237. Draco Man: It pains me to have to duel with thee, Sir Ocean.
  238. Ocean Man: The feeling's mutual, Draco... En Guarde!
  239.  
  240. ~~~~
  241.  
  242. OPTIC MAN GAZES DOWN
  243.  
  244. Ocean Man: Are you seeking to usurp me? Big mistake.
  245. Optic Man: This island isn't big enough for both of us!
  246.  
  247. Canyon Man: Aw, naw. You're sneaking around here?!
  248. Optic Man: You're shaking in your frame, you oxidised imbecile!
  249.  
  250. Draco Man: Thou truly art a one-eyed demon, Sir Optic!
  251. Optic Man: Yeah? Well... You're a jerk!
  252.  
  253. Melody Man: Not cool, dude! Your drones are choking my vibes!
  254. Optic Man: This is the last mess you'll ever make, you socialite!
  255.  
  256. Honey Woman: Won't you come watch the butterflies with me?
  257. Optic Man: All I see is a deranged pile of scrap with an identity complex!
  258.  
  259. Plasma Man: Insubordination detected. Entering combat mode.
  260. Optic Man: I wield the power now, you oversized children's toy!
  261.  
  262. Stretch Woman: I know you've been spying on me, and the answer is no!
  263. Optic Man: Don't deny it! You're against me as well! I'll tie you into knots!
  264.  
  265. Cook Man: And here I was thinking you wanted to film a cooking show...
  266. Optic Man: I can barely lay eyes on you as it is, fatso!
  267.  
  268. ~~~~
  269.  
  270. CANYON MAN DIGS DEEP!
  271.  
  272. Ocean Man: You were supposed to be my bodyguard, old friend.
  273. Canyon Man: Yeah? Well, yer about to get bodied, son!
  274.  
  275. Optic Man: You're at my mercy now, ignoramus! Any last words?
  276. Canyon Man: Ah gots two fer yah: shove off!
  277.  
  278. Draco Man: Ah, the knight versus the brute. A duel for the ages!
  279. Canyon Man: Woah there, now. Which one's which again?
  280.  
  281. Melody Man: Hey, can ya keep it down? Trying to rock over here!
  282. Canyon Man: Just shaddap and brawl, ya scrawny critter.
  283.  
  284. Honey Woman: Here to bring more soil? Why, thank you~!
  285. Canyon Man: I really don't wanna do this, but...
  286.  
  287. Plasma Man: Chances of defeat: 83%. Engage: Y/N ?
  288. Canyon Man: Shut it, ya overstuffed calculator.
  289.  
  290. Stretch Woman: Betcha can't catch me in all that bulky armor~!
  291. Canyon Man: Oh, yah know A'hm a gambling bot, missy!
  292.  
  293. Cook Man: This is MY kitchen! I'm not letting you break it down!
  294. Canyon Man: Jeez, you're getting real fired up.
  295.  
  296. ~~~~
  297.  
  298. MELODY MAN TURNS THE BEAT BACK
  299.  
  300. Ocean Man: I can't have you jeopardising our work here.
  301. Melody Man: Dude, those cosmic crystal vibes are not cool!
  302.  
  303. Canyon Man: Kid, yer nothin but loud noise and a loud mouth.
  304. Melody Man: At least I ain't rusting away in the dirt, gramps!
  305.  
  306. Optic Man: Wh-what?! Get out of sanctuary, you noisy moron!
  307. Melody Man: Nuh-uh! This time, I'm taking you down, poser!
  308.  
  309. Honey Woman: Hey, your music's scaring all the bees! That's not nice!
  310. Melody Man: Oh, mama... What have them crystals done to ya?
  311.  
  312. Plasma Man: Registered sound is 77 decibels over recommended limit.
  313. Melody Man: Dude, chill with the numbers already! Just kick back!
  314.  
  315. Stretch Woman: I've seen you breakdancing. Ooh, this'll be fun...
  316. Melody Man: Sorry, babe, but this bot ain't boogieing for nobody!
  317.  
  318. Cook Man: Surely all that singing must work up an appetite?
  319. Melody Man: Not unless you got any tofu recipes, little dude!
  320.  
  321. Draco Man: Good sir bard, I require a saga be written of my tales!
  322. Melody Man: I think I got just the beat for that - my feet on your face!
  323.  
  324. ~~~
  325.  
  326. HONEY WOMAN BUZZES IN!
  327.  
  328. ~~~
  329.  
  330. WHAT'S THE BUZZ WITH HONEY WOMAN?
  331.  
  332. Ocean Man: Are you sure you wish to do this, Honey?
  333. Honey Woman: I'm sorry . . . but I have to.
  334.  
  335. Canyon Man: Get out! I don't wanna hit a girl, but if I have to . . .
  336. Honey Woman: I'm not going anywhere 'til you're fixed!
  337.  
  338. Plasma Man: Threat level: Zero. Engaging.
  339. Honey Woman: (Crap, don't look at him!)
  340.  
  341. Melody Man: Crap, all this buzzing's throwin' off my groove!
  342. Honey Woman: This is for scaring my bees!
  343.  
  344. Stretch Woman: I don't need wings to catch you!
  345. Honey Woman: Oh yeah? Try me, clumsy!
  346.  
  347. Optic Man: I'll knock you out of the skies, you little annoyance!
  348. Honey Woman: Is he corrupted, or just being a jerk?
  349.  
  350. Cook Man: Oh, good, you're here! I need some honey for this . . .
  351. Honey Woman: Hey! Don't hurt my bees!
  352.  
  353. Draco Man: An aerial battle! How delightful!
  354. Honey Woman: Why do you find all this fighting so fun?
  355.  
  356. ~~~
  357.  
  358. DRACO MAN TAKES FLIGHT!
  359.  
  360. Ocean Man: Draco. It's been an honor.
  361. Draco Man: Alas, m'lord, I'm afraid this ends here.
  362.  
  363. Plasma Man: Accessing files . . .enemy unit is no true knight.
  364. Draco Man: I shall break you of this curse, lightning wizard!
  365.  
  366. Canyon Man: For the last time, I'm not dueling ya!
  367. Draco Man: No true noble denies a challenge! Engarde!
  368.  
  369. Melody Man: Woo, Draco's here! Want me to get my lute out?
  370. Draco Man: Aha, a minstrel! We shall sing epics of this battle!
  371.  
  372. Optic Man: Got a lot of nerve showing up, scrap-for-brains!
  373. Draco Man: Prepare for battle, you ungrateful seer!
  374.  
  375. Honey Woman: Draco! Brought the kids to see my flowers?
  376. Draco Man: It is far too late for such festivities . . .
  377.  
  378. Stretch Woman: C'mon, Draco. Think you can take me on?
  379. Draco Man: A knight always accepts his challenge!
  380.  
  381. Cook Man: I swear, Draco, if you even think-
  382. Draco Man: A feast for me! Too kind of you!
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