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- for i, v in pairs(game.Players.guardname.Backpack:GetChildren())do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- wait(2)
- for i = 1, 10 do
- for i, v in pairs(game.Players:GetChildren())do
- local Event = game:GetService("Workspace").XAGuzman["Glock 17"]["GunScript_Server"].InflictTarget
- local A_1 = v.Character.Humanoid
- local A_2 = v.Character.Head
- local A_3 = 80
- local A_4 = Vector3.new(0.878140211, -0.126531839, 0.461366951)
- local A_5 = 0
- local A_6 = 0
- local A_7 = false
- Event:FireServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- end
- end
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