methodzz

villager trades

Mar 22nd, 2020
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  1. cleric:
  2. Tier 1:
  3. buy_items: 32*rotten_flesh -> emerald (maxUses=16, xp=2, multiplier=0.05)
  4. sell_item: emerald -> 2*redstone (maxUses=12, xp=1, multiplier=0.05)
  5. Tier 3:
  6. buy_items: 2*rabbit_foot -> emerald (maxUses=12, xp=20, multiplier=0.05)
  7. sell_item: 4*emerald -> glowstone (maxUses=12, xp=10, multiplier=0.05)
  8. Tier 2:
  9. buy_items: 3*gold_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
  10. sell_item: emerald -> lapis_lazuli (maxUses=12, xp=5, multiplier=0.05)
  11. Tier 4:
  12. buy_items: 4*scute -> emerald (maxUses=12, xp=30, multiplier=0.05)
  13. buy_items: 9*glass_bottle -> emerald (maxUses=12, xp=30, multiplier=0.05)
  14. sell_item: 5*emerald -> ender_pearl (maxUses=12, xp=15, multiplier=0.05)
  15. Tier 5:
  16. buy_items: 22*nether_wart -> emerald (maxUses=12, xp=30, multiplier=0.05)
  17. sell_item: 3*emerald -> experience_bottle (maxUses=12, xp=30, multiplier=0.05)
  18.  
  19. mason:
  20. Tier 1:
  21. buy_items: 10*clay_ball -> emerald (maxUses=16, xp=2, multiplier=0.05)
  22. sell_item: emerald -> 10*brick (maxUses=16, xp=1, multiplier=0.05)
  23. Tier 3:
  24. buy_items: 16*granite -> emerald (maxUses=16, xp=20, multiplier=0.05)
  25. buy_items: 16*andesite -> emerald (maxUses=16, xp=20, multiplier=0.05)
  26. buy_items: 16*diorite -> emerald (maxUses=16, xp=20, multiplier=0.05)
  27. sell_item: emerald -> 4*polished_andesite (maxUses=16, xp=10, multiplier=0.05)
  28. sell_item: emerald -> 4*polished_diorite (maxUses=16, xp=10, multiplier=0.05)
  29. sell_item: emerald -> 4*polished_granite (maxUses=16, xp=10, multiplier=0.05)
  30. Tier 2:
  31. buy_items: 20*stone -> emerald (maxUses=16, xp=10, multiplier=0.05)
  32. sell_item: emerald -> 4*chiseled_stone_bricks (maxUses=16, xp=5, multiplier=0.05)
  33. Tier 4:
  34. buy_items: 12*quartz -> emerald (maxUses=12, xp=30, multiplier=0.05)
  35. sell_item: emerald -> orange_terracotta (maxUses=12, xp=15, multiplier=0.05)
  36. sell_item: emerald -> white_terracotta (maxUses=12, xp=15, multiplier=0.05)
  37. sell_item: emerald -> blue_terracotta (maxUses=12, xp=15, multiplier=0.05)
  38. sell_item: emerald -> light_blue_terracotta (maxUses=12, xp=15, multiplier=0.05)
  39. sell_item: emerald -> gray_terracotta (maxUses=12, xp=15, multiplier=0.05)
  40. sell_item: emerald -> light_gray_terracotta (maxUses=12, xp=15, multiplier=0.05)
  41. sell_item: emerald -> black_terracotta (maxUses=12, xp=15, multiplier=0.05)
  42. sell_item: emerald -> red_terracotta (maxUses=12, xp=15, multiplier=0.05)
  43. sell_item: emerald -> pink_terracotta (maxUses=12, xp=15, multiplier=0.05)
  44. sell_item: emerald -> magenta_terracotta (maxUses=12, xp=15, multiplier=0.05)
  45. sell_item: emerald -> lime_terracotta (maxUses=12, xp=15, multiplier=0.05)
  46. sell_item: emerald -> green_terracotta (maxUses=12, xp=15, multiplier=0.05)
  47. sell_item: emerald -> cyan_terracotta (maxUses=12, xp=15, multiplier=0.05)
  48. sell_item: emerald -> purple_terracotta (maxUses=12, xp=15, multiplier=0.05)
  49. sell_item: emerald -> yellow_terracotta (maxUses=12, xp=15, multiplier=0.05)
  50. sell_item: emerald -> brown_terracotta (maxUses=12, xp=15, multiplier=0.05)
  51. sell_item: emerald -> orange_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  52. sell_item: emerald -> white_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  53. sell_item: emerald -> blue_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  54. sell_item: emerald -> light_blue_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  55. sell_item: emerald -> gray_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  56. sell_item: emerald -> light_gray_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  57. sell_item: emerald -> black_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  58. sell_item: emerald -> red_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  59. sell_item: emerald -> pink_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  60. sell_item: emerald -> magenta_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  61. sell_item: emerald -> lime_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  62. sell_item: emerald -> green_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  63. sell_item: emerald -> cyan_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  64. sell_item: emerald -> purple_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  65. sell_item: emerald -> yellow_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  66. sell_item: emerald -> brown_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
  67. Tier 5:
  68. sell_item: emerald -> quartz_pillar (maxUses=12, xp=30, multiplier=0.05)
  69. sell_item: emerald -> quartz_block (maxUses=12, xp=30, multiplier=0.05)
  70.  
  71. weaponsmith:
  72. Tier 1:
  73. buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
  74. sell_item: 3*emerald -> iron_axe (maxUses=12, xp=1, multiplier=0.20)
  75. enchanted_item: (7-21)*emerald -> iron_sword (maxUses=3, xp=1, multiplier=0.05)
  76. Tier 3:
  77. buy_items: 24*flint -> emerald (maxUses=12, xp=20, multiplier=0.05)
  78. Tier 2:
  79. buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
  80. sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
  81. Tier 4:
  82. buy_items: diamond -> emerald (maxUses=12, xp=30, multiplier=0.05)
  83. enchanted_item: (17-31)*emerald -> diamond_axe (maxUses=3, xp=15, multiplier=0.20)
  84. Tier 5:
  85. enchanted_item: (13-27)*emerald -> diamond_sword (maxUses=3, xp=30, multiplier=0.20)
  86.  
  87. shepherd:
  88. Tier 1:
  89. buy_items: 18*white_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
  90. buy_items: 18*brown_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
  91. buy_items: 18*black_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
  92. buy_items: 18*gray_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
  93. sell_item: 2*emerald -> shears (maxUses=12, xp=1, multiplier=0.05)
  94. Tier 3:
  95. buy_items: 12*yellow_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
  96. buy_items: 12*light_gray_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
  97. buy_items: 12*orange_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
  98. buy_items: 12*red_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
  99. buy_items: 12*pink_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
  100. sell_item: 3*emerald -> white_bed (maxUses=12, xp=10, multiplier=0.05)
  101. sell_item: 3*emerald -> yellow_bed (maxUses=12, xp=10, multiplier=0.05)
  102. sell_item: 3*emerald -> red_bed (maxUses=12, xp=10, multiplier=0.05)
  103. sell_item: 3*emerald -> black_bed (maxUses=12, xp=10, multiplier=0.05)
  104. sell_item: 3*emerald -> blue_bed (maxUses=12, xp=10, multiplier=0.05)
  105. sell_item: 3*emerald -> brown_bed (maxUses=12, xp=10, multiplier=0.05)
  106. sell_item: 3*emerald -> cyan_bed (maxUses=12, xp=10, multiplier=0.05)
  107. sell_item: 3*emerald -> gray_bed (maxUses=12, xp=10, multiplier=0.05)
  108. sell_item: 3*emerald -> green_bed (maxUses=12, xp=10, multiplier=0.05)
  109. sell_item: 3*emerald -> light_blue_bed (maxUses=12, xp=10, multiplier=0.05)
  110. sell_item: 3*emerald -> light_gray_bed (maxUses=12, xp=10, multiplier=0.05)
  111. sell_item: 3*emerald -> lime_bed (maxUses=12, xp=10, multiplier=0.05)
  112. sell_item: 3*emerald -> magenta_bed (maxUses=12, xp=10, multiplier=0.05)
  113. sell_item: 3*emerald -> orange_bed (maxUses=12, xp=10, multiplier=0.05)
  114. sell_item: 3*emerald -> pink_bed (maxUses=12, xp=10, multiplier=0.05)
  115. sell_item: 3*emerald -> purple_bed (maxUses=12, xp=10, multiplier=0.05)
  116. Tier 2:
  117. buy_items: 12*white_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
  118. buy_items: 12*gray_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
  119. buy_items: 12*black_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
  120. buy_items: 12*light_blue_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
  121. buy_items: 12*lime_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
  122. sell_item: emerald -> white_wool (maxUses=16, xp=5, multiplier=0.05)
  123. sell_item: emerald -> orange_wool (maxUses=16, xp=5, multiplier=0.05)
  124. sell_item: emerald -> magenta_wool (maxUses=16, xp=5, multiplier=0.05)
  125. sell_item: emerald -> light_blue_wool (maxUses=16, xp=5, multiplier=0.05)
  126. sell_item: emerald -> yellow_wool (maxUses=16, xp=5, multiplier=0.05)
  127. sell_item: emerald -> lime_wool (maxUses=16, xp=5, multiplier=0.05)
  128. sell_item: emerald -> pink_wool (maxUses=16, xp=5, multiplier=0.05)
  129. sell_item: emerald -> gray_wool (maxUses=16, xp=5, multiplier=0.05)
  130. sell_item: emerald -> light_gray_wool (maxUses=16, xp=5, multiplier=0.05)
  131. sell_item: emerald -> cyan_wool (maxUses=16, xp=5, multiplier=0.05)
  132. sell_item: emerald -> purple_wool (maxUses=16, xp=5, multiplier=0.05)
  133. sell_item: emerald -> blue_wool (maxUses=16, xp=5, multiplier=0.05)
  134. sell_item: emerald -> brown_wool (maxUses=16, xp=5, multiplier=0.05)
  135. sell_item: emerald -> green_wool (maxUses=16, xp=5, multiplier=0.05)
  136. sell_item: emerald -> red_wool (maxUses=16, xp=5, multiplier=0.05)
  137. sell_item: emerald -> black_wool (maxUses=16, xp=5, multiplier=0.05)
  138. sell_item: emerald -> 4*white_carpet (maxUses=16, xp=5, multiplier=0.05)
  139. sell_item: emerald -> 4*orange_carpet (maxUses=16, xp=5, multiplier=0.05)
  140. sell_item: emerald -> 4*magenta_carpet (maxUses=16, xp=5, multiplier=0.05)
  141. sell_item: emerald -> 4*light_blue_carpet (maxUses=16, xp=5, multiplier=0.05)
  142. sell_item: emerald -> 4*yellow_carpet (maxUses=16, xp=5, multiplier=0.05)
  143. sell_item: emerald -> 4*lime_carpet (maxUses=16, xp=5, multiplier=0.05)
  144. sell_item: emerald -> 4*pink_carpet (maxUses=16, xp=5, multiplier=0.05)
  145. sell_item: emerald -> 4*gray_carpet (maxUses=16, xp=5, multiplier=0.05)
  146. sell_item: emerald -> 4*light_gray_carpet (maxUses=16, xp=5, multiplier=0.05)
  147. sell_item: emerald -> 4*cyan_carpet (maxUses=16, xp=5, multiplier=0.05)
  148. sell_item: emerald -> 4*purple_carpet (maxUses=16, xp=5, multiplier=0.05)
  149. sell_item: emerald -> 4*blue_carpet (maxUses=16, xp=5, multiplier=0.05)
  150. sell_item: emerald -> 4*brown_carpet (maxUses=16, xp=5, multiplier=0.05)
  151. sell_item: emerald -> 4*green_carpet (maxUses=16, xp=5, multiplier=0.05)
  152. sell_item: emerald -> 4*red_carpet (maxUses=16, xp=5, multiplier=0.05)
  153. sell_item: emerald -> 4*black_carpet (maxUses=16, xp=5, multiplier=0.05)
  154. Tier 4:
  155. buy_items: 12*brown_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  156. buy_items: 12*purple_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  157. buy_items: 12*blue_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  158. buy_items: 12*green_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  159. buy_items: 12*magenta_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  160. buy_items: 12*cyan_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
  161. sell_item: 3*emerald -> white_banner (maxUses=12, xp=15, multiplier=0.05)
  162. sell_item: 3*emerald -> blue_banner (maxUses=12, xp=15, multiplier=0.05)
  163. sell_item: 3*emerald -> light_blue_banner (maxUses=12, xp=15, multiplier=0.05)
  164. sell_item: 3*emerald -> red_banner (maxUses=12, xp=15, multiplier=0.05)
  165. sell_item: 3*emerald -> pink_banner (maxUses=12, xp=15, multiplier=0.05)
  166. sell_item: 3*emerald -> green_banner (maxUses=12, xp=15, multiplier=0.05)
  167. sell_item: 3*emerald -> lime_banner (maxUses=12, xp=15, multiplier=0.05)
  168. sell_item: 3*emerald -> gray_banner (maxUses=12, xp=15, multiplier=0.05)
  169. sell_item: 3*emerald -> black_banner (maxUses=12, xp=15, multiplier=0.05)
  170. sell_item: 3*emerald -> purple_banner (maxUses=12, xp=15, multiplier=0.05)
  171. sell_item: 3*emerald -> magenta_banner (maxUses=12, xp=15, multiplier=0.05)
  172. sell_item: 3*emerald -> cyan_banner (maxUses=12, xp=15, multiplier=0.05)
  173. sell_item: 3*emerald -> brown_banner (maxUses=12, xp=15, multiplier=0.05)
  174. sell_item: 3*emerald -> yellow_banner (maxUses=12, xp=15, multiplier=0.05)
  175. sell_item: 3*emerald -> orange_banner (maxUses=12, xp=15, multiplier=0.05)
  176. sell_item: 3*emerald -> light_gray_banner (maxUses=12, xp=15, multiplier=0.05)
  177. Tier 5:
  178. sell_item: 2*emerald -> 3*painting (maxUses=12, xp=30, multiplier=0.05)
  179.  
  180. librarian:
  181. Tier 1:
  182. buy_items: 24*paper -> emerald (maxUses=16, xp=2, multiplier=0.05)
  183. enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=1, multiplier=0.20)
  184. sell_item: 9*emerald -> bookshelf (maxUses=12, xp=1, multiplier=0.05)
  185. Tier 3:
  186. buy_items: 5*ink_sac -> emerald (maxUses=12, xp=20, multiplier=0.05)
  187. enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=10, multiplier=0.20)
  188. sell_item: emerald -> 4*glass (maxUses=12, xp=10, multiplier=0.05)
  189. Tier 2:
  190. buy_items: 4*book -> emerald (maxUses=12, xp=10, multiplier=0.05)
  191. enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=5, multiplier=0.20)
  192. sell_item: emerald -> lantern (maxUses=12, xp=5, multiplier=0.05)
  193. Tier 4:
  194. buy_items: 2*writable_book -> emerald (maxUses=12, xp=30, multiplier=0.05)
  195. enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=15, multiplier=0.20)
  196. sell_item: 5*emerald -> clock (maxUses=12, xp=15, multiplier=0.05)
  197. sell_item: 4*emerald -> compass (maxUses=12, xp=15, multiplier=0.05)
  198. Tier 5:
  199. sell_item: 20*emerald -> name_tag (maxUses=12, xp=30, multiplier=0.05)
  200.  
  201. butcher:
  202. Tier 1:
  203. buy_items: 14*chicken -> emerald (maxUses=16, xp=2, multiplier=0.05)
  204. buy_items: 7*porkchop -> emerald (maxUses=16, xp=2, multiplier=0.05)
  205. buy_items: 4*rabbit -> emerald (maxUses=16, xp=2, multiplier=0.05)
  206. sell_item: emerald -> rabbit_stew (maxUses=12, xp=1, multiplier=0.05)
  207. Tier 3:
  208. buy_items: 7*mutton -> emerald (maxUses=16, xp=20, multiplier=0.05)
  209. buy_items: 10*beef -> emerald (maxUses=16, xp=20, multiplier=0.05)
  210. Tier 2:
  211. buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
  212. sell_item: emerald -> 5*cooked_porkchop (maxUses=16, xp=5, multiplier=0.05)
  213. sell_item: emerald -> 8*cooked_chicken (maxUses=16, xp=5, multiplier=0.05)
  214. Tier 4:
  215. buy_items: 10*dried_kelp_block -> emerald (maxUses=12, xp=30, multiplier=0.05)
  216. Tier 5:
  217. buy_items: 10*sweet_berries -> emerald (maxUses=12, xp=30, multiplier=0.05)
  218.  
  219. leatherworker:
  220. Tier 1:
  221. buy_items: 6*leather -> emerald (maxUses=16, xp=2, multiplier=0.05)
  222. dye_armor: 3*emerald -> leather_leggings (maxUses=12, xp=1, multiplier=0.20)
  223. dye_armor: 7*emerald -> leather_chestplate (maxUses=12, xp=1, multiplier=0.20)
  224. Tier 3:
  225. buy_items: 9*rabbit_hide -> emerald (maxUses=12, xp=20, multiplier=0.05)
  226. dye_armor: 7*emerald -> leather_chestplate (maxUses=12, xp=1, multiplier=0.20)
  227. Tier 2:
  228. buy_items: 26*flint -> emerald (maxUses=12, xp=10, multiplier=0.05)
  229. dye_armor: 5*emerald -> leather_helmet (maxUses=12, xp=5, multiplier=0.20)
  230. dye_armor: 4*emerald -> leather_boots (maxUses=12, xp=5, multiplier=0.20)
  231. Tier 4:
  232. buy_items: 4*scute -> emerald (maxUses=12, xp=30, multiplier=0.05)
  233. dye_armor: 6*emerald -> leather_horse_armor (maxUses=12, xp=15, multiplier=0.20)
  234. Tier 5:
  235. sell_item: 6*emerald -> saddle (maxUses=12, xp=30, multiplier=0.20)
  236. dye_armor: 5*emerald -> leather_helmet (maxUses=12, xp=30, multiplier=0.20)
  237.  
  238. toolsmith:
  239. Tier 1:
  240. buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
  241. sell_item: emerald -> stone_axe (maxUses=12, xp=1, multiplier=0.20)
  242. sell_item: emerald -> stone_shovel (maxUses=12, xp=1, multiplier=0.20)
  243. sell_item: emerald -> stone_pickaxe (maxUses=12, xp=1, multiplier=0.20)
  244. sell_item: emerald -> stone_hoe (maxUses=12, xp=1, multiplier=0.20)
  245. Tier 3:
  246. buy_items: 30*flint -> emerald (maxUses=12, xp=20, multiplier=0.05)
  247. enchanted_item: (6-20)*emerald -> iron_axe (maxUses=3, xp=10, multiplier=0.20)
  248. enchanted_item: (7-21)*emerald -> iron_shovel (maxUses=3, xp=10, multiplier=0.20)
  249. enchanted_item: (8-22)*emerald -> iron_pickaxe (maxUses=3, xp=10, multiplier=0.20)
  250. sell_item: 4*emerald -> diamond_hoe (maxUses=3, xp=10, multiplier=0.20)
  251. Tier 2:
  252. buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
  253. sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
  254. Tier 4:
  255. buy_items: diamond -> emerald (maxUses=12, xp=30, multiplier=0.05)
  256. enchanted_item: (17-31)*emerald -> diamond_axe (maxUses=3, xp=15, multiplier=0.20)
  257. enchanted_item: (10-24)*emerald -> diamond_shovel (maxUses=3, xp=15, multiplier=0.20)
  258. Tier 5:
  259. enchanted_item: (18-32)*emerald -> diamond_pickaxe (maxUses=3, xp=30, multiplier=0.20)
  260.  
  261. fisherman:
  262. Tier 1:
  263. buy_items: 20*string -> emerald (maxUses=16, xp=2, multiplier=0.05)
  264. buy_items: 10*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
  265. transform_items: emerald+6*cod -> 6*cooked_cod (maxUses=16, xp=1, multiplier=0.05)
  266. sell_item: 3*emerald -> cod_bucket (maxUses=16, xp=1, multiplier=0.05)
  267. Tier 3:
  268. buy_items: 13*salmon -> emerald (maxUses=16, xp=20, multiplier=0.05)
  269. enchanted_item: (8-22)*emerald -> fishing_rod (maxUses=3, xp=10, multiplier=0.20)
  270. Tier 2:
  271. buy_items: 15*cod -> emerald (maxUses=16, xp=10, multiplier=0.05)
  272. transform_items: emerald+6*salmon -> 6*cooked_salmon (maxUses=16, xp=5, multiplier=0.05)
  273. sell_item: 2*emerald -> campfire (maxUses=12, xp=5, multiplier=0.05)
  274. Tier 4:
  275. buy_items: 6*tropical_fish -> emerald (maxUses=12, xp=30, multiplier=0.05)
  276. Tier 5:
  277. buy_items: 4*pufferfish -> emerald (maxUses=12, xp=30, multiplier=0.05)
  278. type_dependent (maxUses=12, xp=30, multiplier=0.05):
  279. plains: oak_boat -> emerald
  280. taiga: spruce_boat -> emerald
  281. snow: spruce_boat -> emerald
  282. desert: jungle_boat -> emerald
  283. jungle: jungle_boat -> emerald
  284. savanna: acacia_boat -> emerald
  285. swamp: dark_oak_boat -> emerald
  286.  
  287. fletcher:
  288. Tier 1:
  289. buy_items: 32*stick -> emerald (maxUses=16, xp=2, multiplier=0.05)
  290. sell_item: emerald -> 16*arrow (maxUses=12, xp=1, multiplier=0.05)
  291. transform_items: emerald+10*gravel -> 10*flint (maxUses=12, xp=1, multiplier=0.05)
  292. Tier 3:
  293. buy_items: 14*string -> emerald (maxUses=16, xp=20, multiplier=0.05)
  294. sell_item: 3*emerald -> crossbow (maxUses=12, xp=10, multiplier=0.05)
  295. Tier 2:
  296. buy_items: 26*flint -> emerald (maxUses=12, xp=10, multiplier=0.05)
  297. sell_item: 2*emerald -> bow (maxUses=12, xp=5, multiplier=0.05)
  298. Tier 4:
  299. buy_items: 24*feather -> emerald (maxUses=16, xp=30, multiplier=0.05)
  300. enchanted_item: (7-21)*emerald -> bow (maxUses=3, xp=15, multiplier=0.05)
  301. Tier 5:
  302. buy_items: 8*tripwire_hook -> emerald (maxUses=12, xp=30, multiplier=0.05)
  303. enchanted_item: (8-22)*emerald -> crossbow (maxUses=3, xp=15, multiplier=0.05)
  304. random_potion: 2*emerald+5*arrow -> 5*tipped_arrow (maxUses=12, xp=30, multiplier=0.05)
  305.  
  306. cartographer:
  307. Tier 1:
  308. buy_items: 24*paper -> emerald (maxUses=16, xp=2, multiplier=0.05)
  309. sell_item: 7*emerald -> map (maxUses=12, xp=1, multiplier=0.05)
  310. Tier 3:
  311. buy_items: compass -> emerald (maxUses=12, xp=20, multiplier=0.05)
  312. treasure_map: 14*emerald+compass -> filled_map[Mansion] (maxUses=12, xp=10, multiplier=0.20)
  313. Tier 2:
  314. buy_items: 11*glass_pane -> emerald (maxUses=16, xp=10, multiplier=0.05)
  315. treasure_map: 13*emerald+compass -> filled_map[Monument] (maxUses=12, xp=5, multiplier=0.20)
  316. Tier 4:
  317. sell_item: 7*emerald -> item_frame (maxUses=12, xp=15, multiplier=0.05)
  318. sell_item: 3*emerald -> white_banner (maxUses=12, xp=15, multiplier=0.05)
  319. sell_item: 3*emerald -> blue_banner (maxUses=12, xp=15, multiplier=0.05)
  320. sell_item: 3*emerald -> light_blue_banner (maxUses=12, xp=15, multiplier=0.05)
  321. sell_item: 3*emerald -> red_banner (maxUses=12, xp=15, multiplier=0.05)
  322. sell_item: 3*emerald -> pink_banner (maxUses=12, xp=15, multiplier=0.05)
  323. sell_item: 3*emerald -> green_banner (maxUses=12, xp=15, multiplier=0.05)
  324. sell_item: 3*emerald -> lime_banner (maxUses=12, xp=15, multiplier=0.05)
  325. sell_item: 3*emerald -> gray_banner (maxUses=12, xp=15, multiplier=0.05)
  326. sell_item: 3*emerald -> black_banner (maxUses=12, xp=15, multiplier=0.05)
  327. sell_item: 3*emerald -> purple_banner (maxUses=12, xp=15, multiplier=0.05)
  328. sell_item: 3*emerald -> magenta_banner (maxUses=12, xp=15, multiplier=0.05)
  329. sell_item: 3*emerald -> cyan_banner (maxUses=12, xp=15, multiplier=0.05)
  330. sell_item: 3*emerald -> brown_banner (maxUses=12, xp=15, multiplier=0.05)
  331. sell_item: 3*emerald -> yellow_banner (maxUses=12, xp=15, multiplier=0.05)
  332. sell_item: 3*emerald -> orange_banner (maxUses=12, xp=15, multiplier=0.05)
  333. sell_item: 3*emerald -> light_gray_banner (maxUses=12, xp=15, multiplier=0.05)
  334. Tier 5:
  335. sell_item: 8*emerald -> globe_banner_pattern (maxUses=12, xp=30, multiplier=0.05)
  336.  
  337. armorer:
  338. Tier 1:
  339. buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
  340. sell_item: 7*emerald -> iron_leggings (maxUses=12, xp=1, multiplier=0.20)
  341. sell_item: 4*emerald -> iron_boots (maxUses=12, xp=1, multiplier=0.20)
  342. sell_item: 5*emerald -> iron_helmet (maxUses=12, xp=1, multiplier=0.20)
  343. sell_item: 9*emerald -> iron_chestplate (maxUses=12, xp=1, multiplier=0.20)
  344. Tier 3:
  345. buy_items: lava_bucket -> emerald (maxUses=12, xp=20, multiplier=0.05)
  346. buy_items: diamond -> emerald (maxUses=12, xp=20, multiplier=0.05)
  347. sell_item: emerald -> chainmail_helmet (maxUses=12, xp=10, multiplier=0.20)
  348. sell_item: 4*emerald -> chainmail_chestplate (maxUses=12, xp=10, multiplier=0.20)
  349. sell_item: 5*emerald -> shield (maxUses=12, xp=10, multiplier=0.20)
  350. Tier 2:
  351. buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
  352. sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
  353. sell_item: emerald -> chainmail_boots (maxUses=12, xp=5, multiplier=0.20)
  354. sell_item: 3*emerald -> chainmail_leggings (maxUses=12, xp=5, multiplier=0.20)
  355. Tier 4:
  356. enchanted_item: (19-33)*emerald -> diamond_leggings (maxUses=3, xp=15, multiplier=0.20)
  357. enchanted_item: (13-27)*emerald -> diamond_boots (maxUses=3, xp=15, multiplier=0.20)
  358. Tier 5:
  359. enchanted_item: (13-27)*emerald -> diamond_helmet (maxUses=3, xp=30, multiplier=0.20)
  360. enchanted_item: (21-35)*emerald -> diamond_chestplate (maxUses=3, xp=30, multiplier=0.20)
  361.  
  362. farmer:
  363. Tier 1:
  364. buy_items: 20*wheat -> emerald (maxUses=16, xp=2, multiplier=0.05)
  365. buy_items: 26*potato -> emerald (maxUses=16, xp=2, multiplier=0.05)
  366. buy_items: 22*carrot -> emerald (maxUses=16, xp=2, multiplier=0.05)
  367. buy_items: 15*beetroot -> emerald (maxUses=16, xp=2, multiplier=0.05)
  368. sell_item: emerald -> 6*bread (maxUses=16, xp=1, multiplier=0.05)
  369. Tier 3:
  370. sell_item: 3*emerald -> 18*cookie (maxUses=12, xp=10, multiplier=0.05)
  371. buy_items: 4*melon -> emerald (maxUses=12, xp=20, multiplier=0.05)
  372. Tier 2:
  373. buy_items: 6*pumpkin -> emerald (maxUses=12, xp=10, multiplier=0.05)
  374. sell_item: emerald -> 4*pumpkin_pie (maxUses=12, xp=5, multiplier=0.05)
  375. sell_item: emerald -> 4*apple (maxUses=16, xp=5, multiplier=0.05)
  376. Tier 4:
  377. sell_item: emerald -> cake (maxUses=12, xp=15, multiplier=0.05)
  378. stew: emerald -> suspicious_stew[effect.minecraft.night_vision, Duration: 100] (maxUses=4, xp=15, multiplier=0.05)
  379. stew: emerald -> suspicious_stew[effect.minecraft.jump_boost, Duration: 160] (maxUses=4, xp=15, multiplier=0.05)
  380. stew: emerald -> suspicious_stew[effect.minecraft.weakness, Duration: 140] (maxUses=4, xp=15, multiplier=0.05)
  381. stew: emerald -> suspicious_stew[effect.minecraft.blindness, Duration: 120] (maxUses=4, xp=15, multiplier=0.05)
  382. stew: emerald -> suspicious_stew[effect.minecraft.poison, Duration: 280] (maxUses=4, xp=15, multiplier=0.05)
  383. stew: emerald -> suspicious_stew[effect.minecraft.saturation, Duration: 7] (maxUses=4, xp=15, multiplier=0.05)
  384. Tier 5:
  385. sell_item: 3*emerald -> 3*golden_carrot (maxUses=12, xp=30, multiplier=0.05)
  386. sell_item: 4*emerald -> 3*glistering_melon_slice (maxUses=12, xp=30, multiplier=0.05)
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