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- cleric:
- Tier 1:
- buy_items: 32*rotten_flesh -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> 2*redstone (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 2*rabbit_foot -> emerald (maxUses=12, xp=20, multiplier=0.05)
- sell_item: 4*emerald -> glowstone (maxUses=12, xp=10, multiplier=0.05)
- Tier 2:
- buy_items: 3*gold_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: emerald -> lapis_lazuli (maxUses=12, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 4*scute -> emerald (maxUses=12, xp=30, multiplier=0.05)
- buy_items: 9*glass_bottle -> emerald (maxUses=12, xp=30, multiplier=0.05)
- sell_item: 5*emerald -> ender_pearl (maxUses=12, xp=15, multiplier=0.05)
- Tier 5:
- buy_items: 22*nether_wart -> emerald (maxUses=12, xp=30, multiplier=0.05)
- sell_item: 3*emerald -> experience_bottle (maxUses=12, xp=30, multiplier=0.05)
- mason:
- Tier 1:
- buy_items: 10*clay_ball -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> 10*brick (maxUses=16, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 16*granite -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 16*andesite -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 16*diorite -> emerald (maxUses=16, xp=20, multiplier=0.05)
- sell_item: emerald -> 4*polished_andesite (maxUses=16, xp=10, multiplier=0.05)
- sell_item: emerald -> 4*polished_diorite (maxUses=16, xp=10, multiplier=0.05)
- sell_item: emerald -> 4*polished_granite (maxUses=16, xp=10, multiplier=0.05)
- Tier 2:
- buy_items: 20*stone -> emerald (maxUses=16, xp=10, multiplier=0.05)
- sell_item: emerald -> 4*chiseled_stone_bricks (maxUses=16, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 12*quartz -> emerald (maxUses=12, xp=30, multiplier=0.05)
- sell_item: emerald -> orange_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> white_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> blue_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> light_blue_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> gray_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> light_gray_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> black_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> red_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> pink_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> magenta_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> lime_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> green_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> cyan_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> purple_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> yellow_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> brown_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> orange_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> white_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> blue_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> light_blue_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> gray_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> light_gray_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> black_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> red_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> pink_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> magenta_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> lime_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> green_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> cyan_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> purple_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> yellow_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- sell_item: emerald -> brown_glazed_terracotta (maxUses=12, xp=15, multiplier=0.05)
- Tier 5:
- sell_item: emerald -> quartz_pillar (maxUses=12, xp=30, multiplier=0.05)
- sell_item: emerald -> quartz_block (maxUses=12, xp=30, multiplier=0.05)
- weaponsmith:
- Tier 1:
- buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: 3*emerald -> iron_axe (maxUses=12, xp=1, multiplier=0.20)
- enchanted_item: (7-21)*emerald -> iron_sword (maxUses=3, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 24*flint -> emerald (maxUses=12, xp=20, multiplier=0.05)
- Tier 2:
- buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
- Tier 4:
- buy_items: diamond -> emerald (maxUses=12, xp=30, multiplier=0.05)
- enchanted_item: (17-31)*emerald -> diamond_axe (maxUses=3, xp=15, multiplier=0.20)
- Tier 5:
- enchanted_item: (13-27)*emerald -> diamond_sword (maxUses=3, xp=30, multiplier=0.20)
- shepherd:
- Tier 1:
- buy_items: 18*white_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 18*brown_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 18*black_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 18*gray_wool -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: 2*emerald -> shears (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 12*yellow_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 12*light_gray_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 12*orange_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 12*red_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 12*pink_dye -> emerald (maxUses=16, xp=20, multiplier=0.05)
- sell_item: 3*emerald -> white_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> yellow_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> red_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> black_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> blue_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> brown_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> cyan_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> gray_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> green_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> light_blue_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> light_gray_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> lime_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> magenta_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> orange_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> pink_bed (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 3*emerald -> purple_bed (maxUses=12, xp=10, multiplier=0.05)
- Tier 2:
- buy_items: 12*white_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
- buy_items: 12*gray_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
- buy_items: 12*black_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
- buy_items: 12*light_blue_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
- buy_items: 12*lime_dye -> emerald (maxUses=16, xp=10, multiplier=0.05)
- sell_item: emerald -> white_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> orange_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> magenta_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> light_blue_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> yellow_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> lime_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> pink_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> gray_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> light_gray_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> cyan_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> purple_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> blue_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> brown_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> green_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> red_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> black_wool (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*white_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*orange_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*magenta_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*light_blue_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*yellow_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*lime_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*pink_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*gray_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*light_gray_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*cyan_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*purple_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*blue_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*brown_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*green_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*red_carpet (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*black_carpet (maxUses=16, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 12*brown_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- buy_items: 12*purple_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- buy_items: 12*blue_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- buy_items: 12*green_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- buy_items: 12*magenta_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- buy_items: 12*cyan_dye -> emerald (maxUses=16, xp=30, multiplier=0.05)
- sell_item: 3*emerald -> white_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> blue_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> light_blue_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> red_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> pink_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> green_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> lime_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> gray_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> black_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> purple_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> magenta_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> cyan_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> brown_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> yellow_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> orange_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> light_gray_banner (maxUses=12, xp=15, multiplier=0.05)
- Tier 5:
- sell_item: 2*emerald -> 3*painting (maxUses=12, xp=30, multiplier=0.05)
- librarian:
- Tier 1:
- buy_items: 24*paper -> emerald (maxUses=16, xp=2, multiplier=0.05)
- enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=1, multiplier=0.20)
- sell_item: 9*emerald -> bookshelf (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 5*ink_sac -> emerald (maxUses=12, xp=20, multiplier=0.05)
- enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=10, multiplier=0.20)
- sell_item: emerald -> 4*glass (maxUses=12, xp=10, multiplier=0.05)
- Tier 2:
- buy_items: 4*book -> emerald (maxUses=12, xp=10, multiplier=0.05)
- enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=5, multiplier=0.20)
- sell_item: emerald -> lantern (maxUses=12, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 2*writable_book -> emerald (maxUses=12, xp=30, multiplier=0.05)
- enchanted_book: (5-64)*emerald+book -> enchanted_book (maxUses=4, xp=15, multiplier=0.20)
- sell_item: 5*emerald -> clock (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 4*emerald -> compass (maxUses=12, xp=15, multiplier=0.05)
- Tier 5:
- sell_item: 20*emerald -> name_tag (maxUses=12, xp=30, multiplier=0.05)
- butcher:
- Tier 1:
- buy_items: 14*chicken -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 7*porkchop -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 4*rabbit -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> rabbit_stew (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 7*mutton -> emerald (maxUses=16, xp=20, multiplier=0.05)
- buy_items: 10*beef -> emerald (maxUses=16, xp=20, multiplier=0.05)
- Tier 2:
- buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> 5*cooked_porkchop (maxUses=16, xp=5, multiplier=0.05)
- sell_item: emerald -> 8*cooked_chicken (maxUses=16, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 10*dried_kelp_block -> emerald (maxUses=12, xp=30, multiplier=0.05)
- Tier 5:
- buy_items: 10*sweet_berries -> emerald (maxUses=12, xp=30, multiplier=0.05)
- leatherworker:
- Tier 1:
- buy_items: 6*leather -> emerald (maxUses=16, xp=2, multiplier=0.05)
- dye_armor: 3*emerald -> leather_leggings (maxUses=12, xp=1, multiplier=0.20)
- dye_armor: 7*emerald -> leather_chestplate (maxUses=12, xp=1, multiplier=0.20)
- Tier 3:
- buy_items: 9*rabbit_hide -> emerald (maxUses=12, xp=20, multiplier=0.05)
- dye_armor: 7*emerald -> leather_chestplate (maxUses=12, xp=1, multiplier=0.20)
- Tier 2:
- buy_items: 26*flint -> emerald (maxUses=12, xp=10, multiplier=0.05)
- dye_armor: 5*emerald -> leather_helmet (maxUses=12, xp=5, multiplier=0.20)
- dye_armor: 4*emerald -> leather_boots (maxUses=12, xp=5, multiplier=0.20)
- Tier 4:
- buy_items: 4*scute -> emerald (maxUses=12, xp=30, multiplier=0.05)
- dye_armor: 6*emerald -> leather_horse_armor (maxUses=12, xp=15, multiplier=0.20)
- Tier 5:
- sell_item: 6*emerald -> saddle (maxUses=12, xp=30, multiplier=0.20)
- dye_armor: 5*emerald -> leather_helmet (maxUses=12, xp=30, multiplier=0.20)
- toolsmith:
- Tier 1:
- buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> stone_axe (maxUses=12, xp=1, multiplier=0.20)
- sell_item: emerald -> stone_shovel (maxUses=12, xp=1, multiplier=0.20)
- sell_item: emerald -> stone_pickaxe (maxUses=12, xp=1, multiplier=0.20)
- sell_item: emerald -> stone_hoe (maxUses=12, xp=1, multiplier=0.20)
- Tier 3:
- buy_items: 30*flint -> emerald (maxUses=12, xp=20, multiplier=0.05)
- enchanted_item: (6-20)*emerald -> iron_axe (maxUses=3, xp=10, multiplier=0.20)
- enchanted_item: (7-21)*emerald -> iron_shovel (maxUses=3, xp=10, multiplier=0.20)
- enchanted_item: (8-22)*emerald -> iron_pickaxe (maxUses=3, xp=10, multiplier=0.20)
- sell_item: 4*emerald -> diamond_hoe (maxUses=3, xp=10, multiplier=0.20)
- Tier 2:
- buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
- Tier 4:
- buy_items: diamond -> emerald (maxUses=12, xp=30, multiplier=0.05)
- enchanted_item: (17-31)*emerald -> diamond_axe (maxUses=3, xp=15, multiplier=0.20)
- enchanted_item: (10-24)*emerald -> diamond_shovel (maxUses=3, xp=15, multiplier=0.20)
- Tier 5:
- enchanted_item: (18-32)*emerald -> diamond_pickaxe (maxUses=3, xp=30, multiplier=0.20)
- fisherman:
- Tier 1:
- buy_items: 20*string -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 10*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
- transform_items: emerald+6*cod -> 6*cooked_cod (maxUses=16, xp=1, multiplier=0.05)
- sell_item: 3*emerald -> cod_bucket (maxUses=16, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 13*salmon -> emerald (maxUses=16, xp=20, multiplier=0.05)
- enchanted_item: (8-22)*emerald -> fishing_rod (maxUses=3, xp=10, multiplier=0.20)
- Tier 2:
- buy_items: 15*cod -> emerald (maxUses=16, xp=10, multiplier=0.05)
- transform_items: emerald+6*salmon -> 6*cooked_salmon (maxUses=16, xp=5, multiplier=0.05)
- sell_item: 2*emerald -> campfire (maxUses=12, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 6*tropical_fish -> emerald (maxUses=12, xp=30, multiplier=0.05)
- Tier 5:
- buy_items: 4*pufferfish -> emerald (maxUses=12, xp=30, multiplier=0.05)
- type_dependent (maxUses=12, xp=30, multiplier=0.05):
- plains: oak_boat -> emerald
- taiga: spruce_boat -> emerald
- snow: spruce_boat -> emerald
- desert: jungle_boat -> emerald
- jungle: jungle_boat -> emerald
- savanna: acacia_boat -> emerald
- swamp: dark_oak_boat -> emerald
- fletcher:
- Tier 1:
- buy_items: 32*stick -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> 16*arrow (maxUses=12, xp=1, multiplier=0.05)
- transform_items: emerald+10*gravel -> 10*flint (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: 14*string -> emerald (maxUses=16, xp=20, multiplier=0.05)
- sell_item: 3*emerald -> crossbow (maxUses=12, xp=10, multiplier=0.05)
- Tier 2:
- buy_items: 26*flint -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 2*emerald -> bow (maxUses=12, xp=5, multiplier=0.05)
- Tier 4:
- buy_items: 24*feather -> emerald (maxUses=16, xp=30, multiplier=0.05)
- enchanted_item: (7-21)*emerald -> bow (maxUses=3, xp=15, multiplier=0.05)
- Tier 5:
- buy_items: 8*tripwire_hook -> emerald (maxUses=12, xp=30, multiplier=0.05)
- enchanted_item: (8-22)*emerald -> crossbow (maxUses=3, xp=15, multiplier=0.05)
- random_potion: 2*emerald+5*arrow -> 5*tipped_arrow (maxUses=12, xp=30, multiplier=0.05)
- cartographer:
- Tier 1:
- buy_items: 24*paper -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: 7*emerald -> map (maxUses=12, xp=1, multiplier=0.05)
- Tier 3:
- buy_items: compass -> emerald (maxUses=12, xp=20, multiplier=0.05)
- treasure_map: 14*emerald+compass -> filled_map[Mansion] (maxUses=12, xp=10, multiplier=0.20)
- Tier 2:
- buy_items: 11*glass_pane -> emerald (maxUses=16, xp=10, multiplier=0.05)
- treasure_map: 13*emerald+compass -> filled_map[Monument] (maxUses=12, xp=5, multiplier=0.20)
- Tier 4:
- sell_item: 7*emerald -> item_frame (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> white_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> blue_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> light_blue_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> red_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> pink_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> green_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> lime_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> gray_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> black_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> purple_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> magenta_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> cyan_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> brown_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> yellow_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> orange_banner (maxUses=12, xp=15, multiplier=0.05)
- sell_item: 3*emerald -> light_gray_banner (maxUses=12, xp=15, multiplier=0.05)
- Tier 5:
- sell_item: 8*emerald -> globe_banner_pattern (maxUses=12, xp=30, multiplier=0.05)
- armorer:
- Tier 1:
- buy_items: 15*coal -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: 7*emerald -> iron_leggings (maxUses=12, xp=1, multiplier=0.20)
- sell_item: 4*emerald -> iron_boots (maxUses=12, xp=1, multiplier=0.20)
- sell_item: 5*emerald -> iron_helmet (maxUses=12, xp=1, multiplier=0.20)
- sell_item: 9*emerald -> iron_chestplate (maxUses=12, xp=1, multiplier=0.20)
- Tier 3:
- buy_items: lava_bucket -> emerald (maxUses=12, xp=20, multiplier=0.05)
- buy_items: diamond -> emerald (maxUses=12, xp=20, multiplier=0.05)
- sell_item: emerald -> chainmail_helmet (maxUses=12, xp=10, multiplier=0.20)
- sell_item: 4*emerald -> chainmail_chestplate (maxUses=12, xp=10, multiplier=0.20)
- sell_item: 5*emerald -> shield (maxUses=12, xp=10, multiplier=0.20)
- Tier 2:
- buy_items: 4*iron_ingot -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: 36*emerald -> bell (maxUses=12, xp=5, multiplier=0.20)
- sell_item: emerald -> chainmail_boots (maxUses=12, xp=5, multiplier=0.20)
- sell_item: 3*emerald -> chainmail_leggings (maxUses=12, xp=5, multiplier=0.20)
- Tier 4:
- enchanted_item: (19-33)*emerald -> diamond_leggings (maxUses=3, xp=15, multiplier=0.20)
- enchanted_item: (13-27)*emerald -> diamond_boots (maxUses=3, xp=15, multiplier=0.20)
- Tier 5:
- enchanted_item: (13-27)*emerald -> diamond_helmet (maxUses=3, xp=30, multiplier=0.20)
- enchanted_item: (21-35)*emerald -> diamond_chestplate (maxUses=3, xp=30, multiplier=0.20)
- farmer:
- Tier 1:
- buy_items: 20*wheat -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 26*potato -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 22*carrot -> emerald (maxUses=16, xp=2, multiplier=0.05)
- buy_items: 15*beetroot -> emerald (maxUses=16, xp=2, multiplier=0.05)
- sell_item: emerald -> 6*bread (maxUses=16, xp=1, multiplier=0.05)
- Tier 3:
- sell_item: 3*emerald -> 18*cookie (maxUses=12, xp=10, multiplier=0.05)
- buy_items: 4*melon -> emerald (maxUses=12, xp=20, multiplier=0.05)
- Tier 2:
- buy_items: 6*pumpkin -> emerald (maxUses=12, xp=10, multiplier=0.05)
- sell_item: emerald -> 4*pumpkin_pie (maxUses=12, xp=5, multiplier=0.05)
- sell_item: emerald -> 4*apple (maxUses=16, xp=5, multiplier=0.05)
- Tier 4:
- sell_item: emerald -> cake (maxUses=12, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.night_vision, Duration: 100] (maxUses=4, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.jump_boost, Duration: 160] (maxUses=4, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.weakness, Duration: 140] (maxUses=4, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.blindness, Duration: 120] (maxUses=4, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.poison, Duration: 280] (maxUses=4, xp=15, multiplier=0.05)
- stew: emerald -> suspicious_stew[effect.minecraft.saturation, Duration: 7] (maxUses=4, xp=15, multiplier=0.05)
- Tier 5:
- sell_item: 3*emerald -> 3*golden_carrot (maxUses=12, xp=30, multiplier=0.05)
- sell_item: 4*emerald -> 3*glistering_melon_slice (maxUses=12, xp=30, multiplier=0.05)
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