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- get_actions: Fsm not initialized: open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:731)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- get_fsm: Fsm not initialized: open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Fsm() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:666)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:759)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- get_fsm: Fsm not initialized: open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Fsm() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:666)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:814)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- state.Fsm == null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:816)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- Error Loading Action: open : HutongGames.PlayMaker.Actions.OpenDoor : finishEvent
- System.NullReferenceException: Object reference not set to an instance of an object
- at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, Int32 paramIndex) [0x00032] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:999
- at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.Context context, Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:947)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- get_actions: Fsm not initialized: After open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:731)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- get_fsm: Fsm not initialized: After open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Fsm() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:666)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:759)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- get_fsm: Fsm not initialized: After open
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.FsmState:get_Fsm() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:666)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:814)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- state.Fsm == null
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:816)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- Error Loading Action: After open : HutongGames.PlayMaker.Actions.FinishHotspotAction : setExplorationMode
- System.NullReferenceException: Object reference not set to an instance of an object
- at HutongGames.PlayMaker.ActionData.GetFsmBool (HutongGames.PlayMaker.Fsm fsm, Int32 paramIndex) [0x0000d] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1587
- at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, Int32 paramIndex) [0x000f1] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1019
- at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.Context context, Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:947)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- Error Loading Action: After open : HutongGames.PlayMaker.Actions.FinishHotspotAction : setActionMode
- System.NullReferenceException: Object reference not set to an instance of an object
- at HutongGames.PlayMaker.ActionData.GetFsmBool (HutongGames.PlayMaker.Fsm fsm, Int32 paramIndex) [0x0000d] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1587
- at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, Int32 paramIndex) [0x000f1] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1019
- at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.Context context, Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:947)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
- Error Loading Action: After open : HutongGames.PlayMaker.Actions.FinishHotspotAction : finishEvent
- System.NullReferenceException: Object reference not set to an instance of an object
- at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, Int32 paramIndex) [0x00032] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:999
- at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.Context context, Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:947)
- HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:776)
- HutongGames.PlayMaker.FsmState:get_Actions() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmState.cs:738)
- MergeFsmTools:CloneFSMTemplatesStates(Fsm, Int32, FsmState[], FsmState[], Int32&) (at Assets\Scripts\MergeFsmTools.cs:61)
- MergeFsmTools:MergeEffectsTemplateIntoFSM(Effect[], Fsm) (at Assets\Scripts\MergeFsmTools.cs:22)
- Hotspot:OnExplorationModeEffectsChanged() (at Assets\Scripts\Hotspot.cs:226)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Sirenix.OdinInspector.Editor.Drawers.<>c__DisplayClass0_0:<DrawPropertyLayout>b__2(Int32) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Value Drawers\DictionaryDrawer.cs:279)
- Sirenix.OdinInspector.Editor.<>c__DisplayClass92_0:<TriggerOnValueChanged>b__0() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Drawers\Misc Drawers\FixUnityNullDrawer.cs:33)
- Sirenix.OdinInspector.Editor.PropertyTree`1:InvokeDelayedActions()
- Sirenix.OdinInspector.Editor.InspectorUtilities:EndDrawPropertyTree(PropertyTree) (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\PropertyTree.cs:133)
- Sirenix.OdinInspector.Editor.PropertyTree:Draw(Boolean)
- Sirenix.OdinInspector.Editor.OdinEditor:OnInspectorGUI() (at D:\Sirenix\Sirenix Solution\Sirenix.OdinInspector.Editor\Core\Children\GroupPropertyChildren.cs:50)
- UnityEditor.InspectorWindow:DrawEditor(Editor[], Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1253)
- UnityEditor.InspectorWindow:DrawEditors(Editor[]) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1030)
- UnityEditor.InspectorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:361)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
- UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
- UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:396)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:182)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:338)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\IMGUIContainer.cs:69)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:532)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTreeChildren(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:547)
- UnityEngine.Experimental.UIElements.Panel:PaintSubTree(Event, VisualElement, Matrix4x4, Rect) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:536)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\Panel.cs:564)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:236)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\UIElements\Managed\UIElementsUtility.cs:78)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUIUtility.cs:175)
- (Filename: Assets/Scripts/MergeFsmTools.cs Line: 61)
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