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- print("Loaded!")
- while true do
- wait()
- local thing1 = game.Players.LocalPlayer.Character.HumanoidRootPart
- local thing2 = game:GetService("Workspace").Balls
- for i,v in pairs(thing2:GetChildren()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- local distance = (v.Position - thing1.Position).magnitude
- if distance <= 54 then
- mouse1click()
- print("ball was in 52")
- end
- end
- end
- end
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