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GalaxyDelta

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Jul 24th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. THE MURDERER
  10. Created by Quil_Cyndaquil (ROBLOX)
  11. MintyLatios (V3rmillion)
  12. Minty Latios#1938
  13.  
  14. Credit to CKbackup for the knife
  15. Credit to Rufus14 for the ragdolls
  16.  
  17.  
  18. --]]
  19. wait(1 / 60)
  20. Effects = { }
  21. local Player = game.Players.localPlayer
  22. local Character = Player.Character
  23. local Humanoid = Character.Humanoid
  24. local Mouse = Player:GetMouse()
  25. local LeftArm = Character["Left Arm"]
  26. local RightArm = Character["Right Arm"]
  27. local LeftLeg = Character["Left Leg"]
  28. local RightLeg = Character["Right Leg"]
  29. local Head = Character.Head
  30. local Torso = Character.Torso
  31. local Camera = game.Workspace.CurrentCamera
  32. local RootPart = Character.HumanoidRootPart
  33. local RootJoint = RootPart.RootJoint
  34. local attack = false
  35. local Anim = 'Idle'
  36. local Lighty = game:GetService"Lighting"
  37. local attacktype = 1
  38. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  39. local velocity = RootPart.Velocity.y
  40. local sine = 0
  41. local change = 1
  42. local Create = LoadLibrary("RbxUtility").Create
  43.  
  44.  
  45. local chara = Character
  46. local m = Create("Model"){
  47. Parent = Character,
  48. Name = "WeaponModel",
  49. }
  50.  
  51. Humanoid.Animator.Parent = nil
  52. Character.Animate.Parent = nil
  53.  
  54. Humanoid.WalkSpeed = 8
  55.  
  56.  
  57. local newMotor = function(part0, part1, c0, c1)
  58. local w = Create('Motor'){
  59. Parent = part0,
  60. Part0 = part0,
  61. Part1 = part1,
  62. C0 = c0,
  63. C1 = c1,
  64. }
  65. return w
  66. end
  67.  
  68. function clerp(a, b, t)
  69. return a:lerp(b, t)
  70. end
  71.  
  72. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  73. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  74.  
  75. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  76. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  77. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  78. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  79. RootJoint.C1 = CFrame.new(0, 0, 0)
  80. RootJoint.C0 = CFrame.new(0, 0, 0)
  81. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  82. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  83.  
  84. local rarmc1 = RW.C1
  85. local larmc1 = LW.C1
  86. local rlegc1 = RH.C1
  87. local llegc1 = LH.C1
  88.  
  89. local resetc1 = false
  90.  
  91. function PlayAnimationFromTable(table, speed, bool)
  92. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  93. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  94. RW.C0 = clerp(RW.C0, table[3], speed)
  95. LW.C0 = clerp(LW.C0, table[4], speed)
  96. RH.C0 = clerp(RH.C0, table[5], speed)
  97. LH.C0 = clerp(LH.C0, table[6], speed)
  98. if bool == true then
  99. if resetc1 == false then
  100. resetc1 = true
  101. RootJoint.C1 = RootJoint.C1
  102. Torso.Neck.C1 = Torso.Neck.C1
  103. RW.C1 = rarmc1
  104. LW.C1 = larmc1
  105. RH.C1 = rlegc1
  106. LH.C1 = llegc1
  107. end
  108. end
  109. end
  110.  
  111. ArtificialHB = Create("BindableEvent", script){
  112. Parent = script,
  113. Name = "Heartbeat",
  114. }
  115.  
  116. script:WaitForChild("Heartbeat")
  117.  
  118. frame = 1 / 30
  119. tf = 0
  120. allowframeloss = false
  121. tossremainder = false
  122. lastframe = tick()
  123. script.Heartbeat:Fire()
  124.  
  125.  
  126. New = function(Object, Parent, Name, Data)
  127. local Object = Instance.new(Object)
  128. for Index, Value in pairs(Data or {}) do
  129. Object[Index] = Value
  130. end
  131. Object.Parent = Parent
  132. Object.Name = Name
  133. return Object
  134. end
  135.  
  136. if chara.Head:FindFirstChild"face" then
  137. chara.Head.face.Texture = "rbxassetid://67493879"
  138. end
  139. --Credit to Psychopath for this shit
  140.  
  141. Knifu = New("Model",chara,"Knifu",{})
  142. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  143. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  144. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  145. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  146. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  148. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  149. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  151. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  152. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  154. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  155. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  157. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  158. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  160. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  161. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  163. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  164. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  166. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  167. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  169. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  170. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  172. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  173. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  175. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  176. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  178. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  179. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  181. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  182. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  184. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  185. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  187. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  188. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  190. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  191. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  193. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  194. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  196. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  197. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  199. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  200. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  202. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  203. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  205. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  206. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  207. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  208. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  209. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  210.  
  211. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  212. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  213. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  214. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  215. p1mit.Lifetime = NumberRange.new(2)
  216. p1mit.Rate = 100
  217. p1mit.Enabled = false
  218. p1mit.Acceleration = Vector3.new(0,-5,0)
  219. p1mit.Rotation = NumberRange.new(0,359)
  220. p1mit.Speed = NumberRange.new(0)
  221. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  222. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  223. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  224. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  225. p2mit.Lifetime = NumberRange.new(1)
  226. p2mit.Rate = 10
  227. p2mit.Acceleration = Vector3.new(0,-10,0)
  228. p2mit.Speed = NumberRange.new(0)
  229. local p3mit = p2mit:Clone()
  230. p3mit.Parent = Blood2Part
  231.  
  232. game:GetService("RunService").Heartbeat:connect(function(s, p)
  233. tf = tf + s
  234. if tf >= frame then
  235. if allowframeloss then
  236. script.Heartbeat:Fire()
  237. lastframe = tick()
  238. else
  239. for i = 1, math.floor(tf / frame) do
  240. script.Heartbeat:Fire()
  241. end
  242. lastframe = tick()
  243. end
  244. if tossremainder then
  245. tf = 0
  246. else
  247. tf = tf - frame * math.floor(tf / frame)
  248. end
  249. end
  250. end)
  251.  
  252. function swait(num)
  253. if num == 0 or num == nil then
  254. ArtificialHB.Event:wait()
  255. else
  256. for i = 0, num do
  257. ArtificialHB.Event:wait()
  258. end
  259. end
  260. end
  261.  
  262. function RemoveOutlines(part)
  263. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  264. end
  265.  
  266.  
  267. local txt = Instance.new("BillboardGui", chara)
  268. txt.Adornee = chara.Head
  269. txt.Name = "Nametag"
  270. txt.Size = UDim2.new(2, 0, 1.2, 0)
  271. txt.StudsOffset = Vector3.new(-9, 6, 0)
  272. local text = Instance.new("TextLabel", txt)
  273. text.Size = UDim2.new(10, 0, 7, 0)
  274. text.TextSize = 24
  275. text.Font = Enum.Font.Cartoon
  276. text.TextScaled = false
  277. text.BackgroundTransparency = 1
  278. text.TextColor3 = Color3.new(1,1,1)
  279. text.TextStrokeTransparency = 0
  280. text.TextStrokeColor3 = Color3.new(1,0,0)
  281. text.Text = "The Murderer"
  282.  
  283. function chat(...)
  284. local txxt = {...}
  285. local ch = coroutine.wrap(function()
  286. if chara:FindFirstChild("Chatt")~= nil then
  287. Character:FindFirstChild("Chatt"):destroy()
  288. end
  289. local txt = Instance.new("BillboardGui", chara)
  290. txt.Adornee = chara.Head
  291. txt.Name = "Chatt"
  292. txt.Size = UDim2.new(2, 0, 1.2, 0)
  293. txt.StudsOffset = Vector3.new(-9, 7, 0)
  294. local text = Instance.new("TextLabel", txt)
  295. text.Size = UDim2.new(10, 0, 7, 0)
  296. text.TextSize = 24
  297. text.Font = Enum.Font.Cartoon
  298. text.TextScaled = false
  299. text.BackgroundTransparency = 1
  300. text.TextColor3 = Color3.new(0,0,0)
  301. text.TextStrokeTransparency = 0
  302. text.TextStrokeColor3 = Color3.new(1,0,0)
  303. text.Text = ""
  304. txxt = table.concat(txxt,"\t")
  305. for i = 1, #txxt do
  306. text.Text = txxt:sub(1,i)
  307. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  308. wait()
  309. end
  310. wait(2)
  311. for trans = 0,1,.1 do
  312. text.TextTransparency = trans
  313. text.TextStrokeTransparency = trans
  314. wait()
  315. end
  316. wait()
  317. txt:destroy()
  318. end)
  319.  
  320. ch(...)
  321. end
  322. Player.Chatted:connect(chat)
  323. CFuncs = {
  324. ["Part"] = {
  325. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  326. local Part = Create("Part"){
  327. Parent = Parent,
  328. Reflectance = Reflectance,
  329. Transparency = Transparency,
  330. CanCollide = false,
  331. Locked = true,
  332. BrickColor = BrickColor.new(tostring(BColor)),
  333. Name = Name,
  334. Size = Size,
  335. Material = Material,
  336. }
  337. RemoveOutlines(Part)
  338. return Part
  339. end;
  340. };
  341.  
  342. ["Mesh"] = {
  343. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  344. local Msh = Create(Mesh){
  345. Parent = Part,
  346. Offset = OffSet,
  347. Scale = Scale,
  348. }
  349. if Mesh == "SpecialMesh" then
  350. Msh.MeshType = MeshType
  351. Msh.MeshId = MeshId
  352. end
  353. return Msh
  354. end;
  355. };
  356.  
  357. ["Mesh"] = {
  358. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  359. local Msh = Create(Mesh){
  360. Parent = Part,
  361. Offset = OffSet,
  362. Scale = Scale,
  363. }
  364. if Mesh == "SpecialMesh" then
  365. Msh.MeshType = MeshType
  366. Msh.MeshId = MeshId
  367. end
  368. return Msh
  369. end;
  370. };
  371.  
  372. ["Weld"] = {
  373. Create = function(Parent, Part0, Part1, C0, C1)
  374. local Weld = Create("Weld"){
  375. Parent = Parent,
  376. Part0 = Part0,
  377. Part1 = Part1,
  378. C0 = C0,
  379. C1 = C1,
  380. }
  381. return Weld
  382. end;
  383. };
  384.  
  385. ["Sound"] = {
  386. Create = function(id, par, vol, pit)
  387. coroutine.resume(coroutine.create(function()
  388. local S = Create("Sound"){
  389. Volume = vol,
  390. Pitch = pit or 1,
  391. SoundId = id,
  392. Parent = par or workspace,
  393. }
  394. wait()
  395. S:play()
  396. game:GetService("Debris"):AddItem(S, 6)
  397. end))
  398. end;
  399. };
  400.  
  401. ["ParticleEmitter"] = {
  402. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  403. local fp = Create("ParticleEmitter"){
  404. Parent = Parent,
  405. Color = ColorSequence.new(Color1, Color2),
  406. LightEmission = LightEmission,
  407. Size = Size,
  408. Texture = Texture,
  409. Transparency = Transparency,
  410. ZOffset = ZOffset,
  411. Acceleration = Accel,
  412. Drag = Drag,
  413. LockedToPart = LockedToPart,
  414. VelocityInheritance = VelocityInheritance,
  415. EmissionDirection = EmissionDirection,
  416. Enabled = Enabled,
  417. Lifetime = LifeTime,
  418. Rate = Rate,
  419. Rotation = Rotation,
  420. RotSpeed = RotSpeed,
  421. Speed = Speed,
  422. VelocitySpread = VelocitySpread,
  423. }
  424. return fp
  425. end;
  426. };
  427.  
  428. CreateTemplate = {
  429.  
  430. };
  431. }
  432.  
  433. function rayCast(Position, Direction, Range, Ignore)
  434. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  435. end
  436.  
  437.  
  438. FindNearestTorso = function(pos)
  439. local list = (game.Workspace:children())
  440. local torso = nil
  441. local dist = 1000
  442. local temp, human, temp2 = nil, nil, nil
  443. for x = 1, #list do
  444. temp2 = list[x]
  445. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  446. temp = temp2:findFirstChild("Torso")
  447. human = temp2:findFirstChild("Humanoid")
  448. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  449. local dohit = true
  450. if dohit == true then
  451. torso = temp
  452. dist = (temp.Position - pos).magnitude
  453. end
  454. end
  455. end
  456. end
  457. return torso, dist
  458. end
  459.  
  460. function FindNearestTorsos(Position, Distance, SinglePlayer)
  461. if SinglePlayer then
  462. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  463. end
  464. local List = {}
  465. for i, v in pairs(workspace:GetChildren()) do
  466. if v:IsA("Model") then
  467. if v:findFirstChild("Torso") then
  468. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  469. if v ~= Character then
  470. if (v.Torso.Position - Position).magnitude <= Distance then
  471. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  472. end
  473. end
  474. end
  475. end
  476. end
  477. end
  478. return List
  479. end
  480.  
  481.  
  482. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  483. if hit.Parent == nil then
  484. return
  485. end
  486. local h = hit.Parent:FindFirstChild("Humanoid")
  487. for _, v in pairs(hit.Parent:children()) do
  488. if v:IsA("Humanoid") then
  489. h = v
  490. end
  491. end
  492. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  493. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  494. if hit.Parent.DebounceHit.Value == true then
  495. return
  496. end
  497. end
  498. local c = Create("ObjectValue"){
  499. Name = "creator",
  500. Value = game:service("Players").LocalPlayer,
  501. Parent = h,
  502. }
  503. game:GetService("Debris"):AddItem(c, .5)
  504. if HitSound ~= nil and HitPitch ~= nil then
  505. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  506. end
  507. local Damage = math.random(minim, maxim)
  508. local blocked = false
  509. local block = hit.Parent:findFirstChild("Block")
  510. if block ~= nil then
  511. if block.className == "IntValue" then
  512. if block.Value > 0 then
  513. blocked = true
  514. block.Value = block.Value - 1
  515. print(block.Value)
  516. end
  517. end
  518. end
  519. if blocked == false then
  520. h.Health = h.Health - Damage
  521. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  522. else
  523. h.Health = h.Health - (Damage / 2)
  524. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  525. end
  526. if Type == "Knockdown" then
  527. local hum = hit.Parent.Humanoid
  528. hum.PlatformStand = true
  529. coroutine.resume(coroutine.create(function(HHumanoid)
  530. swait(1)
  531. HHumanoid.PlatformStand = false
  532. end), hum)
  533. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  534. local bodvol = Create("BodyVelocity"){
  535. velocity = angle * knockback,
  536. P = 5000,
  537. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  538. Parent = hit,
  539. }
  540. local rl = Create("BodyAngularVelocity"){
  541. P = 3000,
  542. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  543. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  544. Parent = hit,
  545. }
  546. game:GetService("Debris"):AddItem(bodvol, .5)
  547. game:GetService("Debris"):AddItem(rl, .5)
  548. elseif Type == "Normal" then
  549. local vp = Create("BodyVelocity"){
  550. P = 500,
  551. maxForce = Vector3.new(math.huge, 0, math.huge),
  552. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  553. }
  554. if knockback > 0 then
  555. vp.Parent = hit.Parent.Torso
  556. end
  557. game:GetService("Debris"):AddItem(vp, .5)
  558. elseif Type == "Up" then
  559. local bodyVelocity = Create("BodyVelocity"){
  560. velocity = Vector3.new(0, 20, 0),
  561. P = 5000,
  562. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  563. Parent = hit,
  564. }
  565. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  566. elseif Type == "DarkUp" then
  567. coroutine.resume(coroutine.create(function()
  568. for i = 0, 1, 0.1 do
  569. swait()
  570. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  571. end
  572. end))
  573. local bodyVelocity = Create("BodyVelocity"){
  574. velocity = Vector3.new(0, 20, 0),
  575. P = 5000,
  576. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  577. Parent = hit,
  578. }
  579. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  580. elseif Type == "Snare" then
  581. local bp = Create("BodyPosition"){
  582. P = 2000,
  583. D = 100,
  584. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  585. position = hit.Parent.Torso.Position,
  586. Parent = hit.Parent.Torso,
  587. }
  588. game:GetService("Debris"):AddItem(bp, 1)
  589. elseif Type == "Freeze" then
  590. local BodPos = Create("BodyPosition"){
  591. P = 50000,
  592. D = 1000,
  593. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  594. position = hit.Parent.Torso.Position,
  595. Parent = hit.Parent.Torso,
  596. }
  597. local BodGy = Create("BodyGyro") {
  598. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  599. P = 20e+003,
  600. Parent = hit.Parent.Torso,
  601. cframe = hit.Parent.Torso.CFrame,
  602. }
  603. hit.Parent.Torso.Anchored = true
  604. coroutine.resume(coroutine.create(function(Part)
  605. swait(1.5)
  606. Part.Anchored = false
  607. end), hit.Parent.Torso)
  608. game:GetService("Debris"):AddItem(BodPos, 3)
  609. game:GetService("Debris"):AddItem(BodGy, 3)
  610. end
  611. local debounce = Create("BoolValue"){
  612. Name = "DebounceHit",
  613. Parent = hit.Parent,
  614. Value = true,
  615. }
  616. game:GetService("Debris"):AddItem(debounce, Delay)
  617. c = Create("ObjectValue"){
  618. Name = "creator",
  619. Value = Player,
  620. Parent = h,
  621. }
  622. game:GetService("Debris"):AddItem(c, .5)
  623. end
  624. end
  625.  
  626. function ShowDamage(Pos, Text, Time, Color)
  627. local Rate = (1 / 30)
  628. local Pos = (Pos or Vector3.new(0, 0, 0))
  629. local Text = (Text or "")
  630. local Time = (Time or 2)
  631. local Color = (Color or Color3.new(1, 0, 1))
  632. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  633. EffectPart.Anchored = true
  634. local BillboardGui = Create("BillboardGui"){
  635. Size = UDim2.new(3, 0, 3, 0),
  636. Adornee = EffectPart,
  637. Parent = EffectPart,
  638. }
  639. local TextLabel = Create("TextLabel"){
  640. BackgroundTransparency = 1,
  641. Size = UDim2.new(1, 0, 1, 0),
  642. Text = Text,
  643. Font = "SciFi",
  644. TextColor3 = Color,
  645. TextScaled = true,
  646. Parent = BillboardGui,
  647. }
  648. game.Debris:AddItem(EffectPart, (Time))
  649. EffectPart.Parent = game:GetService("Workspace")
  650. delay(0, function()
  651. local Frames = (Time / Rate)
  652. for Frame = 1, Frames do
  653. wait(Rate)
  654. local Percent = (Frame / Frames)
  655. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  656. TextLabel.TextTransparency = Percent
  657. end
  658. if EffectPart and EffectPart.Parent then
  659. EffectPart:Destroy()
  660. end
  661. end)
  662. end
  663.  
  664. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  665. for _, c in pairs(workspace:children()) do
  666. local hum = c:findFirstChild("Humanoid")
  667. if hum ~= nil then
  668. local head = c:findFirstChild("Torso")
  669. if head ~= nil then
  670. local targ = head.Position - Part.Position
  671. local mag = targ.magnitude
  672. if mag <= Magnitude and c.Name ~= Player.Name then
  673. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  674. end
  675. end
  676. end
  677. end
  678. end
  679.  
  680. EffectModel = Create("Model"){
  681. Parent = Character,
  682. Name = "Effects",
  683. }
  684.  
  685. Effects = {
  686. Block = {
  687. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  688. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  689. prt.Anchored = true
  690. prt.CFrame = cframe
  691. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  692. game:GetService("Debris"):AddItem(prt, 10)
  693. if Type == 1 or Type == nil then
  694. table.insert(Effects, {
  695. prt,
  696. "Block1",
  697. delay,
  698. x3,
  699. y3,
  700. z3,
  701. msh
  702. })
  703. elseif Type == 2 then
  704. table.insert(Effects, {
  705. prt,
  706. "Block2",
  707. delay,
  708. x3,
  709. y3,
  710. z3,
  711. msh
  712. })
  713. end
  714. end;
  715. };
  716.  
  717. Cylinder = {
  718. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. table.insert(Effects, {
  725. prt,
  726. "Cylinder",
  727. delay,
  728. x3,
  729. y3,
  730. z3,
  731. msh
  732. })
  733. end;
  734. };
  735. Head = {
  736. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  737. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  738. prt.Anchored = true
  739. prt.CFrame = cframe
  740. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  741. game:GetService("Debris"):AddItem(prt, 10)
  742. table.insert(Effects, {
  743. prt,
  744. "Cylinder",
  745. delay,
  746. x3,
  747. y3,
  748. z3,
  749. msh
  750. })
  751. end;
  752. };
  753.  
  754. Sphere = {
  755. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  756. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  757. prt.Anchored = true
  758. prt.CFrame = cframe
  759. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  760. game:GetService("Debris"):AddItem(prt, 10)
  761. table.insert(Effects, {
  762. prt,
  763. "Cylinder",
  764. delay,
  765. x3,
  766. y3,
  767. z3,
  768. msh
  769. })
  770. end;
  771. };
  772.  
  773. Elect = {
  774. Create = function(cff, x, y, z)
  775. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  776. prt.Anchored = true
  777. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  778. prt.CFrame = CFrame.new(prt.Position)
  779. game:GetService("Debris"):AddItem(prt, 2)
  780. local xval = math.random() / 2
  781. local yval = math.random() / 2
  782. local zval = math.random() / 2
  783. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  784. table.insert(Effects, {
  785. prt,
  786. "Elec",
  787. 0.1,
  788. x,
  789. y,
  790. z,
  791. xval,
  792. yval,
  793. zval
  794. })
  795. end;
  796.  
  797. };
  798.  
  799. Ring = {
  800. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  801. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  802. prt.Anchored = true
  803. prt.CFrame = cframe
  804. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  805. game:GetService("Debris"):AddItem(prt, 10)
  806. table.insert(Effects, {
  807. prt,
  808. "Cylinder",
  809. delay,
  810. x3,
  811. y3,
  812. z3,
  813. msh
  814. })
  815. end;
  816. };
  817.  
  818.  
  819. Wave = {
  820. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  821. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  822. prt.Anchored = true
  823. prt.CFrame = cframe
  824. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  825. game:GetService("Debris"):AddItem(prt, 10)
  826. table.insert(Effects, {
  827. prt,
  828. "Cylinder",
  829. delay,
  830. x3,
  831. y3,
  832. z3,
  833. msh
  834. })
  835. end;
  836. };
  837.  
  838. Break = {
  839. Create = function(brickcolor, cframe, x1, y1, z1)
  840. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  841. prt.Anchored = true
  842. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  843. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  844. local num = math.random(10, 50) / 1000
  845. game:GetService("Debris"):AddItem(prt, 10)
  846. table.insert(Effects, {
  847. prt,
  848. "Shatter",
  849. num,
  850. prt.CFrame,
  851. math.random() - math.random(),
  852. 0,
  853. math.random(50, 100) / 100
  854. })
  855. end;
  856. };
  857.  
  858. Fire = {
  859. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  860. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  861. prt.Anchored = true
  862. prt.CFrame = cframe
  863. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  864. game:GetService("Debris"):AddItem(prt, 10)
  865. table.insert(Effects, {
  866. prt,
  867. "Fire",
  868. delay,
  869. 1,
  870. 1,
  871. 1,
  872. msh
  873. })
  874. end;
  875. };
  876.  
  877. FireWave = {
  878. Create = function(brickcolor, cframe, x1, y1, z1)
  879. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  880. prt.Anchored = true
  881. prt.CFrame = cframe
  882. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  883. local d = Create("Decal"){
  884. Parent = prt,
  885. Texture = "rbxassetid://26356434",
  886. Face = "Top",
  887. }
  888. local d = Create("Decal"){
  889. Parent = prt,
  890. Texture = "rbxassetid://26356434",
  891. Face = "Bottom",
  892. }
  893. game:GetService("Debris"):AddItem(prt, 10)
  894. table.insert(Effects, {
  895. prt,
  896. "FireWave",
  897. 1,
  898. 30,
  899. math.random(400, 600) / 100,
  900. msh
  901. })
  902. end;
  903. };
  904.  
  905. Lightning = {
  906. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  907. local magz = (p0 - p1).magnitude
  908. local curpos = p0
  909. local trz = {
  910. -ofs,
  911. ofs
  912. }
  913. for i = 1, tym do
  914. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  915. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  916. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  917. li.Material = "Neon"
  918. if tym == i then
  919. local magz2 = (curpos - p1).magnitude
  920. li.Size = Vector3.new(th, th, magz2)
  921. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  922. table.insert(Effects, {
  923. li,
  924. "Disappear",
  925. last
  926. })
  927. else
  928. do
  929. do
  930. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  931. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  932. game.Debris:AddItem(li, 10)
  933. table.insert(Effects, {
  934. li,
  935. "Disappear",
  936. last
  937. })
  938. end
  939. end
  940. end
  941. end
  942. end
  943. };
  944.  
  945. EffectTemplate = {
  946.  
  947. };
  948. }
  949.  
  950. function attackone()
  951. attack = true
  952. for i = 0, 1, 0.1 do
  953. swait()
  954. PlayAnimationFromTable({
  955. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  956. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  958. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  959. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  960. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  961. }, .3, false)
  962. end
  963. attack = false
  964. end
  965.  
  966. Mouse.KeyDown:connect(function(k)
  967. k = k:lower()
  968. if attack == false and k == '' then
  969.  
  970. end
  971. end)
  972.  
  973. abss = Instance.new("BillboardGui",Character)
  974. abss.Size = UDim2.new(10,0,10,0)
  975. abss.Enabled = false
  976. imgl = Instance.new("ImageLabel",abss)
  977. imgl.Position = UDim2.new(0,0,0,0)
  978. imgl.Size = UDim2.new(1,0,1,0)
  979. imgl.Image = "rbxassetid://711463989"
  980. imgl.BackgroundTransparency = 1
  981. imgl.ImageColor3 = Color3.new(.9,0,0)
  982. img2 = Instance.new("ImageLabel",abss)
  983. img2.Position = UDim2.new(0,0,0,0)
  984. img2.Size = UDim2.new(1,0,1,0)
  985. img2.Image = "rbxassetid://711463989"
  986. img2.BackgroundTransparency = 1
  987. img2.ImageColor3 = Color3.new(.9,0,0)
  988.  
  989. local targetted = nil;
  990.  
  991. function ohshityougothit(dude)
  992. coroutine.wrap(function()
  993. repeat wait() until dude:FindFirstChild"Head"
  994. KnifuHit = New("Model",workspace,"KnifuHit",{})
  995. game:GetService("Debris"):AddItem(KnifuHit,3)
  996. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  997. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  998. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  999. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1000. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1001. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1002. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1003. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1004. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1005. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1006. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1007. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1008. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1009. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1010. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1011. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1012. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1013. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1014. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1015. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1016. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1017. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1018. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1019. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1020. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1021. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1022. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1023. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1024. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1025. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1026. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1027. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1028. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1029. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1030. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1031. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1032. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1033. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1034. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1035. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1036. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1037. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1038. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1039. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1040. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1041. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1042. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1043. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1044. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1045. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1046. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1047. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1048. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1049. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1050. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1051. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1052. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1053. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1054. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1055. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1056. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1057. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1058. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1059. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1060. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1061. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1062. end)()
  1063. end
  1064.  
  1065. function fuckingdie(dude)
  1066. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1067. dude.Humanoid.PlatformStand = true
  1068. local bgf = Instance.new("BodyGyro",dude.Head)
  1069. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1070. local val = Instance.new("BoolValue",dude)
  1071. val.Name = "IsHit"
  1072. for i = 1, 6 do
  1073. local blo = Instance.new("Part",game.Workspace)
  1074. blo.Size = Vector3.new(.6,.2,.6)
  1075. blo.Material = "SmoothPlastic"
  1076. blo.BrickColor = BrickColor.new("Crimson")
  1077. blo.Position = dude.Head.Position
  1078. blo.CFrame = dude.Head.CFrame
  1079. game:GetService("Debris"):AddItem(blo,15)
  1080. end
  1081. local ds = coroutine.wrap(function()
  1082. wait(1)
  1083. if dude == targetted then
  1084. targetted = nil
  1085. end
  1086. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1087. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1088. ragdoll(dude)
  1089. end)
  1090. ds()
  1091. end
  1092. end
  1093.  
  1094. local Sitting = false
  1095. function fuckingdiethro(dude)
  1096. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1097. dude.Humanoid.PlatformStand = true
  1098. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1099. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1100. local val = Instance.new("BoolValue",dude)
  1101. val.Name = "IsHit"
  1102. if dude:FindFirstChild"Head" then
  1103. for i = 1, 6 do
  1104. local blo = Instance.new("Part",game.Workspace)
  1105. blo.Size = Vector3.new(.6,.2,.6)
  1106. blo.Material = "SmoothPlastic"
  1107. blo.BrickColor = BrickColor.new("Crimson")
  1108. blo.Position = dude.Head.Position
  1109. blo.CFrame = dude.Head.CFrame
  1110. game:GetService("Debris"):AddItem(blo,15)
  1111. end
  1112. end
  1113. local ds = coroutine.wrap(function()
  1114. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1115. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1116. end
  1117. wait(0.3)
  1118. if dude == targetted then
  1119. targetted = nil
  1120. end
  1121. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1122. ragdoll(dude)
  1123. end)
  1124. ds()
  1125. end
  1126. end
  1127.  
  1128. function ragdoll(guy)
  1129. guy.Archivable = true
  1130. clone = guy:Clone()
  1131. clone.Parent = workspace
  1132. game:service'Debris':AddItem(clone,10)
  1133. for i,v in pairs(clone:GetChildren()) do
  1134. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1135. v:destroy()
  1136. end
  1137. for i,p in pairs(v:GetChildren()) do
  1138. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1139. p:destroy()
  1140. end
  1141. end
  1142. end
  1143. for i,t in pairs(guy:GetChildren()) do
  1144. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1145. t:destroy()
  1146. end
  1147. end
  1148. for i,v in next, clone:children() do
  1149. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1150. v.Disabled = true
  1151. wait()
  1152. v:destroy()
  1153. end
  1154. end
  1155. local vel
  1156. if clone:FindFirstChild"Torso" then
  1157. vel = Instance.new("BodyVelocity", clone.Torso)
  1158. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1159. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1160. end
  1161. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1162. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1163. end
  1164. using = false
  1165. local leftarm = clone:findFirstChild("Left Arm")
  1166. local rightrm = clone:findFirstChild("Right Arm")
  1167. local leftleg = clone:findFirstChild("Left Leg")
  1168. local rightleg = clone:findFirstChild("Right Leg")
  1169. local head = clone:findFirstChild("Head")
  1170. for i, g in pairs(guy:GetChildren()) do
  1171. if g.ClassName == "Part" then
  1172. g:destroy()
  1173. end
  1174. end
  1175. for i, h in pairs(guy:GetChildren()) do
  1176. if h.ClassName == "Accesory" then
  1177. h:destroy()
  1178. end
  1179. end
  1180.  
  1181. if head ~= nil then
  1182. local glue13 = Instance.new("Glue", clone.Torso)
  1183. glue13.Part0 = clone.Torso
  1184. glue13.Part1 = head
  1185. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1186. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1187. local collider13 = Instance.new("Part", head)
  1188. collider13.Position = Vector3.new(0,999,0)
  1189. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1190. collider13.Shape = "Cylinder"
  1191. collider13.Transparency = 1
  1192. local weld = Instance.new("Weld", collider13)
  1193. weld.Part0 = head
  1194. weld.Part1 = collider13
  1195. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1196. collider13.TopSurface = "Smooth"
  1197. collider13.BottomSurface = "Smooth"
  1198. collider13.formFactor = "Symmetric"
  1199. end
  1200. if leftleg ~= nil then
  1201. local glue = Instance.new("Glue", clone.Torso)
  1202. glue.Part0 = clone.Torso
  1203. glue.Part1 = leftleg
  1204. glue.Name = "Left leg"
  1205. local collider = Instance.new("Part", leftleg)
  1206. collider.Position = Vector3.new(0,999,0)
  1207. collider.Size = Vector3.new(1.7, 1, 1)
  1208. collider.Shape = "Cylinder"
  1209. local weld = Instance.new("Weld", collider)
  1210. weld.Part0 = leftleg
  1211. weld.Part1 = collider
  1212. weld.C0 = CFrame.Angles(0, 0, 80)
  1213. collider.TopSurface = "Smooth"
  1214. collider.BottomSurface = "Smooth"
  1215. collider.formFactor = "Symmetric"
  1216. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1217. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1218. collider.Transparency = 1
  1219. end
  1220. ------------
  1221. if rightleg ~= nil then
  1222. local glue1 = Instance.new("Glue", clone.Torso)
  1223. glue1.Part0 = clone.Torso
  1224. glue1.Part1 = rightleg
  1225. glue1.Name = "Right leg"
  1226. local collider1 = Instance.new("Part", rightleg)
  1227. collider1.Position = Vector3.new(0,999,0)
  1228. collider1.Size = Vector3.new(1.7, 1, 1)
  1229. collider1.Shape = "Cylinder"
  1230. local weld1 = Instance.new("Weld", collider1)
  1231. weld1.Part0 = rightleg
  1232. weld1.Part1 = collider1
  1233. weld1.C0 = CFrame.Angles(0, 0, 80)
  1234. collider1.TopSurface = "Smooth"
  1235. collider1.BottomSurface = "Smooth"
  1236. collider1.formFactor = "Symmetric"
  1237. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1238. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1239. collider1.Transparency = 1
  1240. end
  1241. ------------
  1242. if rightrm ~= nil then
  1243. local glue11 = Instance.new("Glue", clone.Torso)
  1244. glue11.Part0 = clone.Torso
  1245. glue11.Part1 = rightrm
  1246. glue11.Name = "Right shoulder"
  1247. local collider11 = Instance.new("Part", rightrm)
  1248. collider11.Position = Vector3.new(0,9999,0)
  1249. collider11.Size = Vector3.new(1.8,1,1)
  1250. collider11.Shape = "Cylinder"
  1251. local weld11 = Instance.new("Weld", collider11)
  1252. weld11.Part0 = rightrm
  1253. weld11.Part1 = collider11
  1254. weld11.C0 = CFrame.Angles(0, 0, 80)
  1255. collider11.TopSurface = "Smooth"
  1256. collider11.BottomSurface = "Smooth"
  1257. collider11.formFactor = "Symmetric"
  1258. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1259. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1260. collider11.Transparency = 1
  1261. end
  1262. ------------
  1263. if leftarm ~= nil then
  1264. local glue111 = Instance.new("Glue", clone.Torso)
  1265. glue111.Part0 = clone.Torso
  1266. glue111.Part1 = leftarm
  1267. glue111.Name = "Left shoulder"
  1268. local collider111 = Instance.new("Part", leftarm)
  1269. collider111.Position = Vector3.new(0,9999,0)
  1270. collider111.Size = Vector3.new(1.8,1,1)
  1271. collider111.Shape = "Cylinder"
  1272. local weld111 = Instance.new("Weld", collider111)
  1273. weld111.Part0 = leftarm
  1274. weld111.Part1 = collider111
  1275. weld111.C0 = CFrame.Angles(0, 0, 80)
  1276. collider111.TopSurface = "Smooth"
  1277. collider111.BottomSurface = "Smooth"
  1278. collider111.formFactor = "Symmetric"
  1279. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1280. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1281. collider111.Transparency = 1
  1282. ----------------
  1283. sensoring = Instance.new("Part", clone.Torso)
  1284. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1285. sensoring.CanCollide = false
  1286. sensoring.Position = clone.Torso.Position
  1287. local welder = Instance.new("Weld", sensoring)
  1288. welder.Part0 = clone.Torso
  1289. welder.Part1 = sensoring
  1290. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1291. sensoring.Transparency = 1
  1292. -----------------
  1293. sensoring1 = Instance.new("Part", clone.Torso)
  1294. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1295. sensoring1.CanCollide = false
  1296. sensoring1.Position = clone.Torso.Position
  1297. local welder1 = Instance.new("Weld", sensoring)
  1298. welder1.Part0 = clone.Torso
  1299. welder1.Part1 = sensoring1
  1300. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1301. sensoring1.Transparency = 1
  1302. end
  1303. clone.Name = guy.Name.." (Murdered)"
  1304. if vel then vel:destroy() end
  1305.  
  1306. end
  1307.  
  1308. local slashes = {}
  1309. table.insert(slashes,220833967)
  1310. table.insert(slashes,220833976)
  1311. table.insert(slashes,220834000)
  1312. table.insert(slashes,220834019)
  1313. function fucktheworld()
  1314. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1315. a.TintColor = Color3.new(1,1,1)
  1316. local b = Instance.new("BlurEffect",Lighty)
  1317. b.Size = 0
  1318. for i = 1,0, -.1 do
  1319. a.TintColor = Color3.new(i,i,i)
  1320. b.Size = b.Size + 1
  1321. end
  1322.  
  1323. wait(1)
  1324.  
  1325.  
  1326. coroutine.wrap(function()
  1327. for i,v in next, workspace:children() do
  1328. if v:IsA"Model" or v:IsA"Part" then
  1329. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1330. v:BreakJoints()
  1331. if v:FindFirstChild"Torso" then ragdoll(v) end
  1332. wait(.15)
  1333. end
  1334. end
  1335. end
  1336. end)()
  1337.  
  1338.  
  1339. for i = 1, 7 do
  1340. for i = 0,1,.3 do
  1341. a.TintColor = Color3.new(i,i,i)
  1342. wait()
  1343. end
  1344. local slash = math.random(1,4)
  1345. local sou = Instance.new("Sound",workspace)
  1346. sou.Pitch = math.random(0.75,1)
  1347. sou.Volume = 10
  1348. sou.SoundId = "rbxassetid://"..slashes[slash]
  1349. sou:Play()
  1350. a.TintColor = Color3.new(0,0,0)
  1351. wait()
  1352. end
  1353.  
  1354. --165487479
  1355.  
  1356. local sou = Instance.new("Sound",workspace)
  1357. sou.Pitch = 1
  1358. sou.Volume = 10
  1359. sou.SoundId = "rbxassetid://137473066"
  1360. sou:Play()
  1361. wait(3)
  1362.  
  1363. for i = 0,1,.1 do
  1364. a.TintColor = Color3.new(i,i,i)
  1365. b.Size = b.Size - 1
  1366. wait()
  1367. end
  1368. a:destroy()
  1369. game:service'Debris':AddItem(b,3)
  1370. end
  1371. function endit()
  1372. attack = true
  1373. Humanoid.WalkSpeed = 0
  1374. Humanoid.JumpPower = 0
  1375. for i = 0, 1, 0.1 do
  1376. swait()
  1377. PlayAnimationFromTable({
  1378. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. }, .3, false)
  1385. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1386. end
  1387. chat("This world is getting boring...")
  1388. wait(1.5)
  1389. chat("Well...")
  1390. wait(1)
  1391. chat("LETS MOVE ON TO THE NEXT!")
  1392. wait(2)
  1393. for i = 1, 3 do
  1394. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1395. local part = Instance.new("Part",EffectModel)
  1396. part.Shape = "Ball"
  1397. part.Anchored = true
  1398. part.CanCollide = false
  1399. part.BrickColor = BrickColor.new"Really red"
  1400. part.Material = Enum.Material.Neon
  1401. part.Size = Vector3.new(1,1,1)
  1402. part.CFrame = BloodPart.CFrame
  1403. part.TopSurface,part.BottomSurface = 10,10
  1404. for i = 0,1,.1 do
  1405. part.Size = part.Size+ Vector3.new(4,4,4)
  1406. part.Transparency = i
  1407. wait()
  1408. end
  1409. part:destroy()
  1410. wait(.05)
  1411. end
  1412. wait(.5)
  1413. attack = false
  1414. fucktheworld()
  1415. wait(2)
  1416. Humanoid.WalkSpeed = 8
  1417. Humanoid.JumpPower = 50
  1418.  
  1419. end
  1420. function sleepchild()
  1421. attack = true
  1422. Humanoid.WalkSpeed = 0
  1423. Humanoid.JumpPower = 0
  1424. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1425. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1426. a.Anchored = true
  1427. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1428. wait(.01)
  1429. Character.Torso.Anchored = true
  1430. for i = 0, 1, 0.1 do
  1431. swait()
  1432. PlayAnimationFromTable({
  1433. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. }, .3, false)
  1440. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441. end
  1442. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1443. wait(2)
  1444. a.Anchored = false
  1445. local sel = math.random(1,3)
  1446. if sel == 1 then
  1447. chat("What was I thinking...")
  1448. elseif sel == 2 then
  1449. if targetted.Name == "Quil_Cyndaquil" then
  1450. chat("Sorry, Nebula.")
  1451. elseif targetted.Name == "CKbackup" then
  1452. chat("Didn't know it was you, Sugarie")
  1453. elseif targetted.Name == "Salvo_Starly" then
  1454. chat("Didn't realize, Genocider. I'm so sorry.")
  1455. elseif targetted.Name == "Lime_Pidgey" then
  1456. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1457. end
  1458. elseif sel == 3 then
  1459. chat("Why.. did I try that..?")
  1460. end
  1461. for i = 0, 5, 0.1 do
  1462. swait()
  1463. PlayAnimationFromTable({
  1464. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1466. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. }, .3, false)
  1471. end
  1472. attack = false
  1473. Character.Torso.Anchored = false
  1474. Humanoid.WalkSpeed = 8
  1475. Humanoid.JumpPower = 50
  1476. else
  1477. chat("Go to sleep...")
  1478. wait(2)
  1479. for i = 0, 1, 0.1 do
  1480. swait()
  1481. PlayAnimationFromTable({
  1482. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. }, .3, false)
  1489. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1490. end
  1491. fuckingdie(targetted)
  1492. wait(1)
  1493. attack = false
  1494. Character.Torso.Anchored = false
  1495. Humanoid.WalkSpeed = 8
  1496. Humanoid.JumpPower = 50
  1497. end
  1498. end
  1499.  
  1500. local combo = false
  1501. local input = ""
  1502. local didCombo = false
  1503.  
  1504. function chainreaction()
  1505. attack = true
  1506. Humanoid.WalkSpeed = 0
  1507. Humanoid.JumpPower = 0
  1508. local func
  1509. for i = 0, 0.05, 0.1 do
  1510. swait()
  1511. PlayAnimationFromTable({
  1512. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. }, .4, false)
  1519. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1520. end
  1521. swait()
  1522. for i = 0, 0.45, 0.1 do
  1523. swait()
  1524. PlayAnimationFromTable({
  1525. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. }, .6, false)
  1532. end
  1533. for i,v in next, Knifu:children() do
  1534. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1535. v.Transparency = 1
  1536. end
  1537. end
  1538. p2mit.Enabled = false
  1539. p3mit.Enabled = false
  1540. local stopIt = false
  1541. local asd
  1542. local count = 0
  1543. asd = function(dude)
  1544. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1545. local cTorso,mag = nil, 0
  1546. if torso then
  1547. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1548. if v[2] > mag then
  1549. cTorso = v[1]
  1550. mag = v[2]
  1551. end
  1552. wait()
  1553. end
  1554. count = count + 1
  1555. fuckingdiethro(dude)
  1556. if not cTorso or mag < 1 or count > 7 then
  1557. stopIt = true
  1558. else
  1559. asd(cTorso)
  1560. end
  1561. else
  1562. stopIt = true
  1563. end
  1564.  
  1565.  
  1566. end
  1567. func = coroutine.wrap(function()
  1568. asd(targetted)
  1569. end)()
  1570. repeat wait() until stopIt == true
  1571. wait(3)
  1572. for i,v in next, Knifu:children() do
  1573. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1574. v.Transparency = 0
  1575. end
  1576. end
  1577. p2mit.Enabled = true
  1578. p3mit.Enabled = true
  1579. attack = false
  1580. Humanoid.WalkSpeed = 8
  1581. Humanoid.JumpPower = 50
  1582. end
  1583. function throwit()
  1584. attack = true
  1585. Humanoid.WalkSpeed = 0
  1586. for i = 0, 0.05, 0.1 do
  1587. swait()
  1588. PlayAnimationFromTable({
  1589. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. }, .4, false)
  1596. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1597. end
  1598. swait()
  1599. for i = 0, 0.45, 0.1 do
  1600. swait()
  1601. PlayAnimationFromTable({
  1602. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. }, .6, false)
  1609. end
  1610. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1611. for i,v in next, Knifu:children() do
  1612. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1613. v.Transparency = 1
  1614. end
  1615. end
  1616. p2mit.Enabled = false
  1617. p3mit.Enabled = false
  1618. ohshityougothit(targetted)
  1619. fuckingdiethro(targetted)
  1620. wait(3)
  1621. for i,v in next, Knifu:children() do
  1622. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1623. v.Transparency = 0
  1624. end
  1625. end
  1626. p2mit.Enabled = true
  1627. p3mit.Enabled = true
  1628. attack = false
  1629. Character.Torso.Anchored = false
  1630. Humanoid.WalkSpeed = 8
  1631. Humanoid.JumpPower = 50
  1632. elseif targetted.Name == "CKbackup" then
  1633. wait(2)
  1634. for i = 0, 1, 0.1 do
  1635. swait()
  1636. PlayAnimationFromTable({
  1637. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. }, .3, false)
  1644. end
  1645. local sel = math.random(1,3)
  1646. if sel == 1 then
  1647. chat("Sorry, thought you were on the other side.")
  1648. elseif sel == 2 then
  1649. chat("I forgot, we are one and the same. Psychopaths.")
  1650. elseif sel == 3 then
  1651. chat("Oh, Psycho! How's the Genocider been?")
  1652. end
  1653. wait(2)
  1654. attack = false
  1655. Character.Torso.Anchored = false
  1656. Humanoid.WalkSpeed = 8
  1657. Humanoid.JumpPower = 50
  1658. elseif targetted.Name == "Lime_Pidgey" then
  1659. wait(2)
  1660. local sel = math.random(1,3)
  1661. if sel == 1 then
  1662. chat("Sorry, thought you were on the other side.")
  1663. elseif sel == 2 then
  1664. chat("Heyy... Jerry? I think it was?")
  1665. elseif sel == 3 then
  1666. chat("Uhh... Sorry.")
  1667. end
  1668. for i = 0, 5, 0.1 do
  1669. swait()
  1670. PlayAnimationFromTable({
  1671. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1673. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. }, .3, false)
  1678. end
  1679. wait(2)
  1680. attack = false
  1681. Character.Torso.Anchored = false
  1682. Humanoid.WalkSpeed = 8
  1683. Humanoid.JumpPower = 50
  1684. elseif targetted.Name == "Salvo_Starly" then
  1685. wait(2)
  1686. for i = 0, 1, 0.1 do
  1687. swait()
  1688. PlayAnimationFromTable({
  1689. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. }, .3, false)
  1696. end
  1697. local sel = math.random(1,3)
  1698. if sel == 1 then
  1699. chat("Sorry, thought you were on the other side.")
  1700. elseif sel == 2 then
  1701. chat("Ah, Genocider. We've got to talk more!")
  1702. elseif sel == 3 then
  1703. chat("Oh, it's you.. How's Sugarie?")
  1704. end
  1705. wait(2)
  1706. attack = false
  1707. Character.Torso.Anchored = false
  1708. Humanoid.WalkSpeed = 8
  1709. Humanoid.JumpPower = 50
  1710. else
  1711. wait(2)
  1712. for i = 0, 1, 0.1 do
  1713. swait()
  1714. PlayAnimationFromTable({
  1715. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. }, .3, false)
  1722. end
  1723. local sel = math.random(1,3)
  1724. if sel == 1 then
  1725. chat("Why.. Did I even try?")
  1726. elseif sel == 2 then
  1727. chat("Sorry, Nebula. I thought you were against me")
  1728. elseif sel == 3 then
  1729. chat("I can't")
  1730. end
  1731. wait(2)
  1732. attack = false
  1733. Character.Torso.Anchored = false
  1734. Humanoid.WalkSpeed = 8
  1735. Humanoid.JumpPower = 50
  1736. end
  1737. end
  1738. function LockOn()
  1739. if Mouse.Target and Mouse.Target.Parent then
  1740. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1741. if a and a.Parent ~= Character then
  1742. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1743. coroutine.wrap(function()
  1744. if targetted ~= Mouse.Target.Parent then
  1745. targetted = Mouse.Target.Parent
  1746. img2.Size = UDim2.new(1,0,1,0)
  1747. img2.ImageTransparency = 0
  1748. img2.Position = UDim2.new(0,0,0,0)
  1749. for i = 0, 2, 0.1 do
  1750. swait()
  1751. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1752. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1753. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1754. end
  1755. end
  1756. end)()
  1757. end
  1758. end
  1759. end
  1760. Mouse.KeyDown:connect(function(k)
  1761. if k == 'q' and attack == false and combo == false then
  1762. LockOn()
  1763. end
  1764. end)
  1765. Mouse.KeyDown:connect(function(k)
  1766. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1767. sleepchild()
  1768. end
  1769. end)
  1770.  
  1771.  
  1772.  
  1773. Mouse.KeyDown:connect(function(k)
  1774. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1775. throwit()
  1776. end
  1777. end)
  1778.  
  1779. Mouse.KeyDown:connect(function(k)
  1780. if k == 'c' and attack == false and combo == false then
  1781. coroutine.wrap(function()
  1782. combo = true
  1783. Humanoid.WalkSpeed = 0
  1784. Humanoid.JumpPower = 0
  1785. local asd = false
  1786. for i = 0, 1.5, .1 do
  1787. wait(.1)
  1788. if combo == false then
  1789. asd = true
  1790. break;
  1791. end
  1792. end
  1793. if asd == false then
  1794. if combo == true or input ~= '' then
  1795. Humanoid.WalkSpeed = 8
  1796. Humanoid.JumpPower = 50
  1797. combo = false
  1798. input = ''
  1799. end
  1800. end
  1801. end)()
  1802. end
  1803. end)
  1804.  
  1805. local Keys = {
  1806. [48] = "LShift",
  1807. [13] = "Enter",
  1808. [32] = "Space",
  1809. [47] = "RShift",
  1810. [92] = "Backslash",
  1811. [50] = "LCtrl",
  1812. [52] = "LAlt",
  1813. [49] = "RCtrl",
  1814. [51] = "RAlt",
  1815. [8] = "Backspace",
  1816. [45] = "CapsLock"
  1817.  
  1818. }
  1819.  
  1820. local alreadyEnded = false
  1821. Mouse.KeyDown:connect(function(k)
  1822. if k == 'n' and not attack and not combo then
  1823. Sitting = not Sitting
  1824. end
  1825. end)
  1826.  
  1827. Mouse.KeyDown:connect(function(k)
  1828. if attack == false and combo == true then
  1829. k = string.lower(k)
  1830. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1831. if #input < 8 then
  1832. input = input..k
  1833. print(input)
  1834. end
  1835. elseif Keys[string.byte(k)] == "Enter" then
  1836. combo = false
  1837. warn("Trying to execute combo: "..input)
  1838. if string.lower(input) == "aawdq" then
  1839. if targetted and attack == false then
  1840. chainreaction()
  1841. elseif not targetted then
  1842. Humanoid.WalkSpeed = 8
  1843. Humanoid.JumpPower = 50
  1844. chat("I need a target!")
  1845. end
  1846. elseif string.lower(input) == "etwzx" then
  1847. if attack == false then
  1848. if not alreadyEnded then
  1849. alreadyEnded = true
  1850. endit()
  1851. else
  1852. Humanoid.WalkSpeed = 8
  1853. Humanoid.JumpPower = 50
  1854. chat("I can't end it again..!")
  1855. end
  1856. end
  1857. else
  1858. Humanoid.WalkSpeed = 8
  1859. Humanoid.JumpPower = 50
  1860. end
  1861. input = ''
  1862. end
  1863. end
  1864. end)
  1865.  
  1866. local idleC = 0
  1867. while true do
  1868. swait()
  1869. imgl.Rotation = imgl.Rotation + 3
  1870. img2.Rotation = img2.Rotation + 3
  1871. if targetted ~= nil then
  1872. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1873. abss.Enabled = true
  1874. elseif targetted == nil then
  1875. abss.Adornee = nil
  1876. abss.Enabled = false
  1877. end
  1878. for i, v in pairs(Character:GetChildren()) do
  1879. if v:IsA("Part") then
  1880. v.Material = "SmoothPlastic"
  1881. elseif v:IsA("Accessory") then
  1882. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1883. end
  1884. end
  1885. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1886. velocity = RootPart.Velocity.y
  1887. sine = sine + change
  1888. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1889. if RootPart.Velocity.y > 1 and hit == nil then
  1890. Anim = "Jump"
  1891. idleC = 0
  1892. if attack == false then
  1893. PlayAnimationFromTable({
  1894. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. }, .3, false)
  1901. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1902. end
  1903. elseif RootPart.Velocity.y < -1 and hit == nil then
  1904. Anim = "Fall"
  1905. idleC = 0
  1906. if attack == false then
  1907. PlayAnimationFromTable({
  1908. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. }, .3, false)
  1915. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1916. end
  1917. elseif Torsovelocity < 1 and hit ~= nil then
  1918. if Sitting then
  1919. Anim = "Sitting"
  1920. if attack == false then
  1921. idleC = idleC+1
  1922. PlayAnimationFromTable({
  1923. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. }, .3, false)
  1930. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1931. end
  1932. else
  1933. Anim = "Idle"
  1934. if attack == false then
  1935. idleC = idleC+1
  1936. change = 1
  1937. if idleC < 175 then
  1938. PlayAnimationFromTable({
  1939. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1941. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1942. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1943. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. }, .3, false)
  1946. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1947. elseif idleC >= 175 and idleC < 200 then
  1948. PlayAnimationFromTable({
  1949. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. }, .1, false)
  1956. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1957. elseif idleC >= 200 and idleC < 325 then
  1958. PlayAnimationFromTable({
  1959. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1965. }, .01, false)
  1966. else
  1967. idleC = 0
  1968. end
  1969. end
  1970. end
  1971. elseif Torsovelocity > 2 and hit ~= nil then
  1972. Anim = "Walk"
  1973. idleC = 0
  1974. if attack == false then
  1975. PlayAnimationFromTable({
  1976. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1977. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1979. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1980. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1981. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1982. }, .3, false)
  1983. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1984. end
  1985. end
  1986. if 0 < #Effects then
  1987. for e = 1, #Effects do
  1988. if Effects[e] ~= nil then
  1989. local Thing = Effects[e]
  1990. if Thing ~= nil then
  1991. local Part = Thing[1]
  1992. local Mode = Thing[2]
  1993. local Delay = Thing[3]
  1994. local IncX = Thing[4]
  1995. local IncY = Thing[5]
  1996. local IncZ = Thing[6]
  1997. if Thing[2] == "Shoot" then
  1998. local Look = Thing[1]
  1999. local move = 30
  2000. if Thing[8] == 3 then
  2001. move = 10
  2002. end
  2003. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2004. if Thing[10] ~= nil then
  2005. da = pos
  2006. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2007. cfa = CFrame.new(Thing[4], pos)
  2008. tehCF = cfa:lerp(cf2, 0.2)
  2009. Thing[1] = tehCF.lookVector
  2010. end
  2011. local mag = (Thing[4] - pos).magnitude
  2012. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2013. if Thing[8] == 2 then
  2014. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2015. end
  2016. Thing[4] = Thing[4] + Look * move
  2017. Thing[3] = Thing[3] - 1
  2018. if 2 < Thing[5] then
  2019. Thing[5] = Thing[5] - 0.3
  2020. Thing[6] = Thing[6] - 0.3
  2021. end
  2022. if hit ~= nil then
  2023. Thing[3] = 0
  2024. if Thing[8] == 1 or Thing[8] == 3 then
  2025. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2026. else
  2027. if Thing[8] == 2 then
  2028. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2029. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2030. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2031. ref.Anchored = true
  2032. ref.CFrame = CFrame.new(pos)
  2033. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2034. game:GetService("Debris"):AddItem(ref, 0.2)
  2035. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2036. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2037. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2038. end
  2039. end
  2040. end
  2041. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2042. ref.Anchored = true
  2043. ref.CFrame = CFrame.new(pos)
  2044. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2045. game:GetService("Debris"):AddItem(ref, 1)
  2046. end
  2047. if Thing[3] <= 0 then
  2048. table.remove(Effects, e)
  2049. end
  2050. end
  2051. do
  2052. do
  2053. if Thing[2] == "FireWave" then
  2054. if Thing[3] <= Thing[4] then
  2055. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2056. Thing[3] = Thing[3] + 1
  2057. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2058. else
  2059. Part.Parent = nil
  2060. table.remove(Effects, e)
  2061. end
  2062. end
  2063. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2064. if Thing[1].Transparency <= 1 then
  2065. if Thing[2] == "Block1" then
  2066. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2067. Mesh = Thing[7]
  2068. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2069. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2070. else
  2071. if Thing[2] == "Block2" then
  2072. Thing[1].CFrame = Thing[1].CFrame
  2073. Mesh = Thing[7]
  2074. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2075. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2076. else
  2077. if Thing[2] == "Fire" then
  2078. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2079. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2080. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2081. else
  2082. if Thing[2] == "Cylinder" then
  2083. Mesh = Thing[7]
  2084. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2085. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2086. else
  2087. if Thing[2] == "Blood" then
  2088. Mesh = Thing[7]
  2089. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2090. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2091. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2092. else
  2093. if Thing[2] == "Elec" then
  2094. Mesh = Thing[10]
  2095. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2096. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2097. else
  2098. if Thing[2] == "Disappear" then
  2099. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2100. else
  2101. if Thing[2] == "Shatter" then
  2102. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2103. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2104. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2105. Thing[6] = Thing[6] + Thing[5]
  2106. end
  2107. end
  2108. end
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. else
  2115. Part.Parent = nil
  2116. table.remove(Effects, e)
  2117. end
  2118. end
  2119. end
  2120. end
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
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