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- #~przycisk inter konsole
- #+ Thread + Loading + function
- #+ log
- #+ data base
- #+ access to point
- #+ title
- #+ console Thread (name point)
- #+ console logistic
- #+ consloe logic
- #+ console / history move concept
- #+ console / info
- #+ console / log
- #///
- #back end
- #///
- #front end operations script ...
- #front table for access Date
- #view of control
- #/// sprawdzenie działania poprzez debugger
- #@-------------------------------------------------
- #@____Okno
- #@~Inferna na przycisk opener fest
- #+ console Thread (name point)
- #+ console logistic
- #+ consloe logic
- #+ console / history move concept
- #+ console / info
- #+ console / log
- #^-Inferna
- #@ debug
- # zasięg pola
- #Informacje o funkcji
- #input z funkcją
- #+ log
- #+ access to point
- #+ data base
- #back end
- #///
- #front end operations script ...
- #front table for access Date
- #view of control
- #@____
- #$ consola / wielkość okna /
- #$ consola
- #-----------------------------------------------
- # importy
- from tkinter import ttk
- import sys
- import string
- import random
- import threading
- import logging
- from tkinter import *
- import os
- import time
- import linecache
- from tkinter import ttk
- from tkinter import Tk, Text, BOTH, W, N, E, S
- from tkinter.ttk import Frame, Button, Label, Style
- from math import *
- import csv
- import datetime
- import functools
- from concurrent import futures
- try:
- import tkinter as tk
- except ImportError:
- import Tkinter as tk
- def __init__(self, console):
- self.console = True
- #class
- #debug threads
- #debug window size
- #debug function
- #class
- #threads
- #Progaram / nazwy / console info / debug / info / warning / error / critical /
- #Progaram / nazwy /
- #główny zadany / opisowy i wpływajacy na zakres wykonania zadania /
- #definicje
- #funkcje
- #[log] {name} taks
- def anwser_button_enter():
- print("hollaa amiggggo")
- #class
- #bind an atribute open/close console
- #class / window / nawigacja
- def donothing():
- filewin = Toplevel(root)
- button = Button(filewin, text="Do nothing button")
- button.pack()
- # class / window / console click
- class console(Frame):
- class Window(Frame):
- ---------------
- class Window(Frame):
- def __init__(self, master=None):
- Frame.__init__(self, master)
- self.master = master
- self.init_window()
- #Creation of init_window
- def init_window(self):
- -----------
- def __init__(self, master=None):
- Frame.__init__(self, master)
- self.master = master
- self.init_window()
- # Creation of init_window
- def init_window(self):
- def __init__(self, master=None):
- self.root = master
- self.style = master
- self.frame = master
- self.clear_text = master
- self.master = master
- root = tk.Tk()
- root.title("Console")
- root.geometry('1200x400')
- root.configure(background='black')
- # style configuration
- def style(self, master, Text):
- ttk.Style().configure('green/black.TLabel', foreground='green', background='black')
- ttk.Style().configure('green/black.TButton', foreground='green', background='black')
- ttk.Style().configure('green/black.TEntry', foreground='green', background='black')
- self.large_font = Text(foreground='green')
- self.large_font = Text(background = 'black')
- self.large_font = Text(font=('Verdana', 15))
- def frame(self, master, root, name_var, ttk):
- name_var = tk.StringVar()
- self.entry = tk.Entry(root, width=90, textvariable=name_var, font= large_font, foreground='green', background='black')
- name = name_var.get()
- self.button = ttk.Button(root, text='.:?>', command=clear_text, style='green/black.TButton') #spacja wysyła dane
- self.button.grid(row=9, column=0)
- self.button = ttk.Button(root, text='Delete', command=clear_text, style='green/black.TButton')
- self.button.grid(row=10, column=0)
- self.entry.grid(row=11,column=0)
- self.button = ttk.Button(root, text="Clear text", command=clear_text, style='green/black.TButton')
- self.button.grid(row=12, column=0)
- def clear_text(self, master):
- self.entry.delete(0, 'end')
- mainloop()
- #class / window / interfejs
- class MyFirstGUI():
- def __init__(self, master):
- root.config(menu=menubar)
- root.attributes("-fullscreen", True)
- root.bind("<F11>", lambda event: root.attributes("-fullscreen",not root.attributes("-fullscreen")))
- root.bind("<Escape>", lambda event: root.attributes("-fullscreen", False))
- root.bind("<`>", console)
- self.master = master
- # class / window / zwykły wiondow
- self.label = Label(master, text="Czekam na tylko jeden napis w oknie")
- self.label.pack()
- #text positioning
- #input
- #color bg/fg
- #return fg
- #>nazwa [funkcja] /skąd / tresc / lokalizacja / czas
- #> rozszerz o parametry
- #> rozszerz o funkcje
- #> zasada zawsze informuj
- #class / lokacje
- #class / pliki
- #app
- #mainloop
- root = Tk()
- menubar = Menu(root)
- root.title("Pracownik")
- root.geometry('600x500')
- filemenu = Menu(menubar, tearoff=0)
- filemenu.add_command(label="Utwórz środowisko gry", command=donothing)
- filemenu.add_command(label="Zapisz gre", command=donothing)
- filemenu.add_command(label="Wczytaj gre", command=donothing)
- filemenu.add_command(label="O autorze", command=donothing)
- filemenu.add_command(label="Graf", command=donothing)
- filemenu.add_separator()
- filemenu.add_command(label="Opuść grę", command=root.quit)
- menubar.add_cascade(label="Opcje Gry", menu=filemenu)
- editmenu = Menu(menubar, tearoff=0)
- editmenu.add_command(label="Statystyki postaci", command=donothing)
- editmenu.add_separator()
- editmenu.add_command(label="Giełda pracy", command=donothing)
- editmenu.add_command(label="Rynek deweloperski", command=donothing)
- editmenu.add_command(label="Fundusze", command=donothing)
- editmenu.add_command(label="Nauka", command=donothing)
- editmenu.add_command(label="Wycieczki", command=donothing)
- editmenu.add_command(label="Sport", command=donothing)
- menubar.add_cascade(label="Statystki", menu=editmenu)
- hist = Menu(menubar, tearoff=0)
- hist.add_command(label="Instrukcja", command=donothing)
- hist.add_command(label="O grze", command=donothing)
- menubar.add_cascade(label="Instrukcja", menu=hist)
- helpmenu = Menu(menubar, tearoff=0)
- helpmenu.add_command(label="Help Index", command=donothing)
- helpmenu.add_command(label="About...", command=donothing)
- menubar.add_cascade(label="Pomoc", menu=helpmenu)
- my_gui = MyFirstGUI(root)
- root.mainloop()
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