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- #0 0x00007fffef1e59bc in ?? () from /usr/lib/nvidia-355/libnvidia-glcore.so.355.00.29
- #1 0x00007fffef4216f4 in ?? () from /usr/lib/nvidia-355/libnvidia-glcore.so.355.00.29
- #2 0x00007fffed8e2559 in vkCmdCopyBuffer () from /usr/lib/x86_64-linux-gnu/libVkLayer_draw_state.so
- #3 0x00007fffed5c1dad in vkCmdCopyBuffer () from /usr/lib/x86_64-linux-gnu/libVkLayer_mem_tracker.so
- #4 0x00007fffecfd9515 in vkCmdCopyBuffer () from /usr/lib/x86_64-linux-gnu/libVkLayer_object_tracker.so
- #5 0x00007fffecabf8d6 in vkCmdCopyBuffer () from /usr/lib/x86_64-linux-gnu/libVkLayer_param_checker.so
- #6 0x00007fffec899a09 in vkCmdCopyBuffer () from /usr/lib/x86_64-linux-gnu/libVkLayer_threading.so
- #7 0x0000000000420191 in vk::allocateBuffer (buffer=0x7fffffffe540, data=std::vector of length 0, capacity 0, frequency=render::STATIC, use=render::VERTEX_BUFFER) at /home/derek/workspace/Game Engine/src/render/drawLib/vulkan/memory/MemoryManager.cpp:279
- #8 0x000000000041f2a1 in render::Buffer::Buffer (this=0x66c710) at /home/derek/workspace/Game Engine/src/render/drawLib/vulkan/memory/Buffer.cpp:20
- #9 0x000000000041e2f8 in main () at /home/derek/workspace/Game Engine/src/main/main.cpp:39
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