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- // --------------------------------------------------------
- // Start Autoexec code
- // --------------------------------------------------------
- // --------------------------------------------------------
- // **** Custom Crosshair Code Start ****
- // --------------------------------------------------------
- //change in crosshair_new also
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "4"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-1.5"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "2"
- cl_crosshairsize "3"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // --------------------------------------------------------
- // **** Weapon Binds Start Here ****
- // --------------------------------------------------------
- // #####'| Double Binds |'##### /Requires alias p"KEY" and m"KEY" in "Double Bind Section"
- // ***'| Nade Binds | '***
- alias pQp "use weapon_flashbang; play player/vo/sas/ct_flashbang01"
- alias pQ "bind q pQp"
- alias mQ "bind q lastinv"
- alias p1p "use weapon_smokegrenade; play player/vo/sas/ct_smoke01"
- alias p1 "bind 1 p1p"
- alias m1 "bind 1 slot1"
- alias p2p "use weapon_molotov; use weapon_incgrenade; play player/vo/sas/ct_molotov01"
- alias p2 "bind 2 p2p"
- alias m2 "bind 2 slot2"
- alias pEp "use weapon_hegrenade; play player/vo/sas/ct_grenade04"
- alias pE bind e pEp
- alias mE "bind e +radaruse"
- alias p31 "use weapon_decoy; play player/vo/sas/ct_decoy01"
- alias p3 bind 3 p3p
- alias m3 "bind 3 slot3"
- // ***'| Misc Double Binds | '***
- // | Show Help Lines |
- //alias "-crosshairsmoke" "cl_crosshairsize 7;cl_crosshairdot 1;cl_crosshairgap -1" //Change values to yours!
- //alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10" // Don't change this line!
- //alias "pMouse2" "bind "mouse2" "+crosshairsmoke""
- //alias "mMouse2" "bind "mouse2" "+attack2""
- // | Disable incoming Voicechat |
- alias "disablevoice" "voice_chat"
- alias "voice_chat" "chat_1"
- alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
- alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
- alias pCp "disablevoice"
- alias pC bind C pCp //CHANGE THE "C" TO YOUR VOICE KEY
- alias C "bind C +voicerecord //CHANGE THE "C" TO YOUR VOICE KEY
- // | Knife Switch |
- //alias +knifeswitch slot3
- //alias -knifeswitch lastinv
- //alias +dance "-lookatweapon; +reload"
- //alias -dance "+lookatweapon; -reload"
- //alias pMOUSE5 "bind MOUSE5 "+dance""
- //alias mMOUSE5 "bind MOUSE5 +knifeswitch"
- // ***'| Double Bind Section | '***
- alias +altbinds "pQ; pE; p1; p2; p3; pC"
- alias -altbinds "mQ; mE; m1; m2; m3; mC"
- bind alt +altbinds
- // #####'| Volume Changer |'#####
- alias "vol00" "volume 0.00; alias volup vol01; alias voldown vol00; echo Game Volume: 0% |o--------------------|"
- alias "vol01" "volume 0.05; alias volup vol02; alias voldown vol00; echo Game Volume: 5% |-o-------------------|"
- alias "vol02" "volume 0.10; alias volup vol03; alias voldown vol01; echo Game Volume: 10% |--o------------------|"
- alias "vol03" "volume 0.15; alias volup vol04; alias voldown vol02; echo Game Volume: 15% |---o-----------------|"
- alias "vol04" "volume 0.20; alias volup vol05; alias voldown vol03; echo Game Volume: 20% |----o----------------|"
- alias "vol05" "volume 0.30; alias volup vol06; alias voldown vol04; echo Game Volume: 30% |------o--------------|"
- alias "vol06" "volume 0.40; alias volup vol07; alias voldown vol05; echo Game Volume: 40% |--------o------------|"
- alias "vol07" "volume 0.50; alias volup vol08; alias voldown vol06; echo Game Volume: 50% |----------o----------|"
- alias "vol08" "volume 0.60; alias volup vol09; alias voldown vol07; echo Game Volume: 60% |------------o--------|"
- alias "vol09" "volume 0.70; alias volup vol10; alias voldown vol08; echo Game Volume: 70% |--------------o------|"
- alias "vol10" "volume 0.80; alias volup vol11; alias voldown vol09; echo Game Volume: 80% |----------------o----|"
- alias "vol11" "volume 0.90; alias volup vol12; alias voldown vol10; echo Game Volume: 90% |------------------o--|"
- alias "vol12" "volume 1.00; alias volup vol12; alias voldown vol11; echo Game Volume: MAX |--------------------o|"
- alias VolChange vol_def
- alias vol_def "volume 0.20; alias VolChange vol_max"
- alias vol_max "volume 1.00; alias VolChange vol_def"
- bind "KP_MULTIPLY" VolChange // Changable
- alias voldown vol04
- alias volup vol04
- bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5" // Changable
- bind "KP_PLUS" "volup;playvol buttons\blip2 0.5" // Changable
- // #####'| Misc Binds |'#####
- bind a "+moveleft; playvol common/left 1"
- bind d "+moveright; playvol common/right 1"
- // ***'| Radar Zoom | '***
- alias "+radaruse" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radaruse" "-use; cl_radar_always_centered 0; cl_radar_scale 0.35"
- bind "e" "+radaruse"
- // ***'| Netgraph when checking scoreboard | '***
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // ***'| Jump Throw Script | '***
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "v" "+jumpthrow"
- // ***'| Crosshair Swap | '*** // Requires crosshair_new.cfg and crosshair_dot.cfg in cfg folder
- alias crosshairswap "ch_1"
- alias ch_1 "exec crosshair_new.cfg;alias crosshairswap "ch_0"
- alias ch_0 "exec crosshair_dot.cfg;alias crosshairswap "ch_1"
- bind n "crosshairswap"
- // ***'| Display Damage Toggle | '***
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "kp_enter" "displaydamage"
- // ***'| Dancing Weapons | '***
- bind "f" "+igra1"
- alias +igra1 "-lookatweapon; +reload"
- alias -igra1 "+lookatweapon; -reload"
- // ***'| Miscer than Misc | '***
- bind "ins" "impulse 101"
- bind p kill
- bind "/" "exec autoexec; playvol training/pointscored 1"
- // | Duckjump |
- //alias +dj "+jump;+duck"
- //alias -dj "-jump;-duck"
- //bind SPACE +dj
- // #####'| Buy Binds |'#####
- bind "kp_home" "buy p250;"
- bind "kp_uparrow" "buy tec9; buy fiveseven;"
- bind "kp_pgup" "buy deagle;"
- bind "kp_leftarrow" "buy galilar; buy famas;"
- bind "kp_5" "buy ump45"
- bind "kp_rightarrow" " buy p90;"
- bind "kp_end" "buy vesthelm; buy vest;"
- bind "kp_downarrow" "buy ak47; buy m4a1;"
- bind "kp_pgdn" "buy awp;"
- bind "leftarrow" " buy hegrenade;"
- bind "downarrow" " buy flashbang;"
- bind "rightarrow" " buy smokegrenade;"
- bind "uparrow" " buy molotov; buy incgrenade;"
- bind "kp_ins" "buy defuser;"
- // | Help |
- bind - "exec help.cfg; play player/vo/anarchist/help02"
- // --------------------------------------------------------
- // **** Viemodel Settings ****
- // --------------------------------------------------------
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "63"
- viewmodel_offset_x "1.25"
- viewmodel_offset_y "0.75"
- viewmodel_offset_z "-1.25"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- // --------------------------------------------------------
- // **** Network Settings ****
- // --------------------------------------------------------
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- fps_max "999"
- cl_loadout_colorweaponnames 1
- // --------------------------------------------------------
- // **** Autoexec Loaded ****
- // --------------------------------------------------------
- echo " _______________________________________________________ "
- echo " | | "
- echo " / | | "
- echo " /---, | Autoexec | "
- echo " -----# ==| | Loaded | "
- echo " | :) # ==| | | "
- echo " -----'----# | |______________________________________________________| "
- echo " |)___() '# |______====____ \___________________________________| "
- echo " [_/,-,\"--"------ //,-, ,-,\\\ |/ //,-, ,-, ,-,\\ __# "
- echo " ( 0 )|===******||( 0 )( 0 )||- o '( 0 )( 0 )( 0 )|| "
- echo "----'-'--------------'-'--'-'-----------------------'-'--'-'--'-'-------------"
- //***********************************************************************************
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