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- Index: source/graphics/TextureConverter.cpp
- ===================================================================
- --- source/graphics/TextureConverter.cpp (revision 22650)
- +++ source/graphics/TextureConverter.cpp (working copy)
- @@ -286,8 +286,6 @@
- // Set up the worker thread:
- - int ret;
- -
- // Use SDL semaphores since OS X doesn't implement sem_init
- m_WorkerSem = SDL_CreateSemaphore(0);
- ENSURE(m_WorkerSem);
- Index: source/graphics/TextureConverter.h
- ===================================================================
- --- source/graphics/TextureConverter.h (revision 22650)
- +++ source/graphics/TextureConverter.h (working copy)
- @@ -23,6 +23,7 @@
- #include "TextureManager.h"
- +#include <mutex>
- #include <thread>
- class MD5;
- Index: source/lib/timer.cpp
- ===================================================================
- --- source/lib/timer.cpp (revision 22650)
- +++ source/lib/timer.cpp (working copy)
- @@ -32,6 +32,7 @@
- #include <cmath>
- #include <cfloat>
- #include <cstdarg>
- +#include <mutex>
- #include "lib/module_init.h"
- #include "lib/posix/posix_pthread.h"
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