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- #include <a_samp>
- #include <sscanf2>
- #include <Pawn.CMD>
- #define YELLOW 0xffff00ff
- #define scm SendClientMessage
- CMD:savepos(playerid, params[]){
- new textname[128];
- if(sscanf(params,"s[128]",textname))
- if(IsPlayerInAnyVehicle(playerid)){
- new Float:Pos[4],string[256];
- new File:pos=fopen("savepositions.pwn", io_append);
- GetPlayerPos(playerid,Pos[0], Pos[1],Pos[2]);
- GetPlayerFacingAngle(playerid, Pos[3]);
- format(string, 256, "AddPlayerClass(%d, %f, %f, %f, %f, 0.0,0.0,0.0,0.0,0.0,0.0);//%s\n",GetVehicleModel(GetPlayerVehicleID(playerid)), Pos[0], Pos[1],Pos[2],Pos[3],textname);
- fwrite(pos, string);
- fclose(pos);
- scm(playerid, 0xffff00ff, "scriptfiles/savepositions.pwn");
- return 1;
- }
- else{
- new Float:Pos[4],string[256];
- new File:pos=fopen("savepositions.pwn", io_append);
- GetPlayerPos(playerid,Pos[0], Pos[1],Pos[2]);
- GetPlayerFacingAngle(playerid, Pos[3]);
- format(string, 256, "AddPlayerClass(%d, %f, %f, %f, %f, 0.0,0.0,0.0,0.0,0.0,0.0);//%s\n",GetPlayerSkin(playerid), Pos[0], Pos[1],Pos[2],Pos[3],textname);
- fwrite(pos, string);
- fclose(pos);
- scm(playerid, 0xffff00ff, "scriptfiles/savepositions.pwn");
- }
- return 1;
- }
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