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  1. Nick Briard
  2. WS BS S T Ag Int Per WP Fel SR
  3. 38 37 25 30 40 41 60 42 26 83
  4. 13 Wounds, 3 Fate
  5.  
  6. A10 Sensitive For whatever reason, synching up with your Evangelion comes naturally to you. Gain a +5 to Synch Ratio.
  7.  
  8. Synch Flux You’re not actually sure how you do what you do, but you have some control when your Synch Ratio fluctuates wildly. Whenever you roll for Synch Disruption, roll an extra 1d10. Unlike the normal Synch Disruption, you may choose whether this 1d10 in specific is positive or negative, and apply it to your Synch Ratio at the same time as the normal Synch Disruption.
  9.  
  10. Slow Learner You have little natural talent for fighting. Weapon proficiencies cost twice as much to buy
  11.  
  12. Open Mind You are easily disturbed and distracted by the foreign sensations flooding your nervous system from your Evangelion. Take a -10 to resist Feedback.
  13.  
  14. Thrill Seeker, Driven, Uncanny Luck --- Compulsive (Vocalisation), Repellent, Slow Healing
  15.  
  16. Starting Talents: Skill Proficiency (Tech Use) (Shadowing), Melee Weapon Training (General), A.T. Power (Deflective Field), AT Power (Neutralize), Biological Upgrade
  17. Invasive, Hulking, Lightweight Chassis, Concept Model, Dull Orange, Dark Green
  18. WS BS S T Ag
  19. WS BS S T Ag
  20. 53 52 30 60 42
  21. BUP: T+20, Core Array, Natural Weapon (Knife Eye Attack),
  22. AP Wounds
  23. Head 1 6
  24. R.Arm 1 8
  25. L.Arm 1 8
  26. Body 3 15
  27. R.Leg 1 8
  28. L.Leg 1 8
  29.  
  30. BS Training *** = +1
  31.  
  32. SR +20 (1600XP) Per +20 (1600XP) WP +10 (750XP) Ag +15 (1500XP) Int +10 (450XP), WS+BS+5(500XP) = 6400XP
  33.  
  34. Awareness (100XP), BUP (100), Dodge (100), Blind Fighting (100), AT Power (AT Ping)(100), AT Power (Push)(100), AT Spread (Barrier Field)(100), BUP x2(200), Quick Spread (100), AT Focus (200) = 1000XP
  35.  
  36. Spark of Genius (200XP), Scan Field (100XP), Synchronize Group (100XP), BUP x2 (200XP), Analyze Field (200XP), AT Spread (Accelerated Territory)(200XP) = 1000XP
  37.  
  38. Mimic Field (200XP), AT Power (Dirac Cache) (200XP), BUPx2 (200) = 600XP
  39.  
  40. AT Power (Pull)(100XP), AT Power (Destructive Interference)(200XP), AT Power (Blast)(200XP), Reinforce Ego (200XP), AT Spread (Anti-AT Field)(200XP), AT Power (Repulsion)(200XP), AT Power (Inverted Field)(200XP) = 1300XP
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