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USERALMATYKZ

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Oct 21st, 2024
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  1. [21:28:32] Papyrus log opened (PC-64)
  2. [21:28:32] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
  3. [21:28:32] Memory page: 128 (min) 512 (max) 153600 (max total)
  4. [21:28:32] Maximum stack depth: 100
  5. [21:28:32] This is a script log only and does not contain information on any other part of the game, including crashes.
  6. [21:28:32] warning: Failed to load script order file - initial load time may be slow
  7. [21:28:33] Cannot open store for class "TestElectrifiedWaterTriggerScript", missing file?
  8. [21:28:33] error: Unable to bind script TestElectrifiedWaterTriggerScript to TRP_DNU_ElectrifiedWater_01_Trigger (001E9B90) because their base types do not match
  9. [21:28:33] Cannot open store for class "JS_TestScript_DeleteThis", missing file?
  10. [21:28:33] error: Unable to bind script JS_TestScript_DeleteThis to JS_Test_DeleteThis (0020D270) because their base types do not match
  11. [21:28:34] Cannot open store for class "ENV_Temp_SetPlayerGravityScaleScript", missing file?
  12. [21:28:34] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to Player (00000007) because their base types do not match
  13. [21:28:40] Cannot open store for class "BQ01_BarrettSceneBackupScript", missing file?
  14. [21:28:40] Cannot open store for class "SQ_ENV_OnHit_Burns", missing file?
  15. [21:28:40] error: Unable to bind script SQ_ENV_OnHit_Burns to SQ_ENV (00248D20) because their base types do not match
  16. [21:28:40] Cannot open store for class "MQ305PlayerShipPilotSeatScript", missing file?
  17. [21:28:40] Cannot open store for class "City_NA_Well01_QuestScript", missing file?
  18. [21:28:40] error: Unable to bind script City_NA_Well01_QuestScript to City_NA_Well01 (0027071C) because their base types do not match
  19. [21:28:40] Cannot open store for class "SQ_GenericCrewAliasScript", missing file?
  20. [21:28:49] Cannot open store for class "OutpostShipbuilderTerminalScript", missing file?
  21. [21:28:49] error: Unable to bind script OutpostShipbuilderTerminalScript to OutpostShipbuilderDesktop (00299418) because their base types do not match
  22. [21:28:49] Cannot open store for class "dlc001:SFBGS001_ZGField_HazardEffectScript", missing file?
  23. [21:28:49] error: Unable to bind script dlc001:SFBGS001_ZGField_HazardEffectScript to SFBGS001_ZeroGField_HazardEffect (0112A286) because their base types do not match
  24. [21:28:49] Cannot open store for class "NewScript_MP_Test", missing file?
  25. [21:28:49] error: Unable to bind script NewScript_MP_Test to MP_TestForm_DeleteThis (0103B732) because their base types do not match
  26. [21:28:49] Cannot open store for class "dlc001:SFBGS001_VaruunWokButtonScript", missing file?
  27. [21:28:49] error: Unable to bind script dlc001:SFBGS001_VaruunWokButtonScript to SFBGS001_VaruunWokButton (01158076) because their base types do not match
  28. [21:28:51] error: Extra bind data version too old. Must be version 2 or newer
  29. [21:28:51] error: Extra bind data version too old. Must be version 2 or newer
  30. [21:28:51] error: Unable to bind script sq_outpostcargolinkshipscript to OutpostCargoLinkShip01_Template (00255CC6) because their base types do not match
  31. [21:28:51] error: Unable to bind script LC088_DefensiveBatteryScript to DefensiveBattery_Laser_Template (002251EE) because their base types do not match
  32. [21:28:51] error: Unable to bind script sq_outpostcargolinkshipscript to OutpostCargoLinkShip02_Template (00219042) because their base types do not match
  33. [21:29:03] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to (00000014) because their base types do not match
  34. [21:29:05] warning: Property RewardAmount on script COM_CoraBookRemovalScript attached to alias Cora on quest COM_Companion_SamCoe_CoraCoe_Handler (00187BF1) cannot be initialized because the script no longer contains that property
  35. [21:29:05] error: Property StorageContainer on script dlc001:SFBGS001_Z03_HoarderScript attached to alias trash on quest SFBGS001_VkaiZ03b (01040788) cannot be bound because (0103E178) is not the right type
  36. [21:29:05] warning: Property SFBGS001LC60Int02 on script dlc001:SFBGS001_MQIN_FollowerWaitScript attached to alias Player on quest SFBGS001_MQIN (0110AAD5) cannot be initialized because the script no longer contains that property
  37. [21:29:05] warning: Property iStageToSet on script RI07_OperatingTableAliasScript attached to alias InternalNeuroampCase on quest RI07 (0018B718) cannot be initialized because the script no longer contains that property
  38. [21:29:05] warning: Property COM_CombatResponseCivilianList on script companioncrimeresponsescript attached to AndrejaREF (000059A9) cannot be initialized because the script no longer contains that property
  39. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C04) cannot be initialized because the script no longer contains that property
  40. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C04) cannot be initialized because the script no longer contains that property
  41. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C00) cannot be initialized because the script no longer contains that property
  42. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C00) cannot be initialized because the script no longer contains that property
  43. [21:29:05] warning: Property SFBGS001_WwiseEvent_QST_MQ06_VortexGate_Burst on script dlc001:sfbgs001lc06questscript attached to SFBGS001LC06 (0101D3C6) cannot be initialized because the script no longer contains that property
  44. [21:29:05] error: Property SFBGS001MasterQuest_KillAtBlack on script dlc001:sfbgs001masterquestscript attached to SFBGS001MasterQuest (0100081B) cannot be bound because (01001CD5) is not the right type
  45. [21:29:05] warning: Property COM_CombatResponseCivilianList on script companioncrimeresponsescript attached to SarahMorganREF (00005986) cannot be initialized because the script no longer contains that property
  46. [21:29:05] The type of property OptionSpellData on object PEO:SQ_PEO_QuestScript does not match the passed-in type at creation, property skipped.
  47. [21:29:05] The type of property OptionAVData on object PEO:SQ_PEO_QuestScript does not match the passed-in type at creation, property skipped.
  48. [21:29:05] error: Property RewardAmountGlobalActual on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_01 (010D262B) cannot be bound because <nullptr form> (0112A290) is not the right type
  49. [21:29:05] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_01 (010D262B) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local_01 (010D262B) is not the right type
  50. [21:29:05] The type of property StatsAchievements on object Achievements_TrackedStatsScript does not match the passed-in type at creation, property skipped.
  51. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BF7) cannot be initialized because the script no longer contains that property
  52. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BF7) cannot be initialized because the script no longer contains that property
  53. [21:29:05] warning: Property VendorContainerKeyword01 on script sq_groups_questscript attached to SQ_Groups (001A9565) cannot be initialized because the script no longer contains that property
  54. [21:29:05] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local (010D2623) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local (010D2623) is not the right type
  55. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DA) cannot be initialized because the script no longer contains that property
  56. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DA) cannot be initialized because the script no longer contains that property
  57. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BFB) cannot be initialized because the script no longer contains that property
  58. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BFB) cannot be initialized because the script no longer contains that property
  59. [21:29:05] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DB) cannot be initialized because the script no longer contains that property
  60. [21:29:05] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DB) cannot be initialized because the script no longer contains that property
  61. [21:29:05] error: Property RewardAmountGlobalActual on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_00 (010D2626) cannot be bound because <nullptr form> (0112A294) is not the right type
  62. [21:29:05] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_00 (010D2626) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local_00 (010D2626) is not the right type
  63. [21:29:05] VM is freezing...
  64. [21:29:05] VM is frozen
  65. [21:29:05] Reverting game...
  66. [21:29:05] error: Unable to bind script NewScript_MP_Test to MP_TestForm_DeleteThis (0103B732) because their base types do not match
  67. [21:29:05] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to (00000014) because their base types do not match
  68. [21:29:05] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to Player (00000007) because their base types do not match
  69. [21:29:05] error: Unable to bind script JS_TestScript_DeleteThis to JS_Test_DeleteThis (0020D270) because their base types do not match
  70. [21:29:05] error: Unable to bind script dlc001:SFBGS001_ZGField_HazardEffectScript to SFBGS001_ZeroGField_HazardEffect (0112A286) because their base types do not match
  71. [21:29:05] error: Unable to bind script dlc001:SFBGS001_VaruunWokButtonScript to SFBGS001_VaruunWokButton (01158076) because their base types do not match
  72. [21:29:19] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to (00000014) because their base types do not match
  73. [21:29:19] Loading game...
  74. [21:29:19] warning: Property COM_CombatResponseCivilianList on script companioncrimeresponsescript attached to AndrejaREF (000059A9) cannot be initialized because the script no longer contains that property
  75. [21:29:19] warning: Property VendorContainerKeyword01 on script sq_groups_questscript attached to SQ_Groups (001A9565) cannot be initialized because the script no longer contains that property
  76. [21:29:19] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local (010D2623) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local (010D2623) is not the right type
  77. [21:29:19] The type of property StatsAchievements on object Achievements_TrackedStatsScript does not match the passed-in type at creation, property skipped.
  78. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DA) cannot be initialized because the script no longer contains that property
  79. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DA) cannot be initialized because the script no longer contains that property
  80. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BFB) cannot be initialized because the script no longer contains that property
  81. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BFB) cannot be initialized because the script no longer contains that property
  82. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DB) cannot be initialized because the script no longer contains that property
  83. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (0105C2DB) cannot be initialized because the script no longer contains that property
  84. [21:29:19] warning: Property SFBGS001LC60Int02 on script dlc001:SFBGS001_MQIN_FollowerWaitScript attached to alias Player on quest SFBGS001_MQIN (0110AAD5) cannot be initialized because the script no longer contains that property
  85. [21:29:19] warning: Property RewardAmount on script COM_CoraBookRemovalScript attached to alias Cora on quest COM_Companion_SamCoe_CoraCoe_Handler (00187BF1) cannot be initialized because the script no longer contains that property
  86. [21:29:19] warning: Property iStageToSet on script RI07_OperatingTableAliasScript attached to alias InternalNeuroampCase on quest RI07 (0018B718) cannot be initialized because the script no longer contains that property
  87. [21:29:19] error: Property RewardAmountGlobalActual on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_01 (010D262B) cannot be bound because <nullptr form> (0112A290) is not the right type
  88. [21:29:19] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_01 (010D262B) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local_01 (010D262B) is not the right type
  89. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C04) cannot be initialized because the script no longer contains that property
  90. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C04) cannot be initialized because the script no longer contains that property
  91. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C00) cannot be initialized because the script no longer contains that property
  92. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068C00) cannot be initialized because the script no longer contains that property
  93. [21:29:19] error: Property SFBGS001MasterQuest_KillAtBlack on script dlc001:sfbgs001masterquestscript attached to SFBGS001MasterQuest (0100081B) cannot be bound because (01001CD5) is not the right type
  94. [21:29:19] error: Property RewardAmountGlobalActual on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_00 (010D2626) cannot be bound because <nullptr form> (0112A294) is not the right type
  95. [21:29:19] error: Property TargetLocation on script missionhuntquestscript attached to SFBGS001_MB_Hunt01Local_00 (010D2626) cannot be bound because <nullptr alias> (2) on quest SFBGS001_MB_Hunt01Local_00 (010D2626) is not the right type
  96. [21:29:19] The type of property OptionSpellData on object PEO:SQ_PEO_QuestScript does not match the passed-in type at creation, property skipped.
  97. [21:29:19] The type of property OptionAVData on object PEO:SQ_PEO_QuestScript does not match the passed-in type at creation, property skipped.
  98. [21:29:19] warning: Property WaitAfterDetectionMax on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BF7) cannot be initialized because the script no longer contains that property
  99. [21:29:19] warning: Property WaitAfterDetectionMin on script dlc001:SFBGS001_VortexVanishOnCombatScript attached to (01068BF7) cannot be initialized because the script no longer contains that property
  100. [21:29:19] error: Property StorageContainer on script dlc001:SFBGS001_Z03_HoarderScript attached to alias trash on quest SFBGS001_VkaiZ03b (01040788) cannot be bound because (0103E178) is not the right type
  101. [21:29:19] warning: Property COM_CombatResponseCivilianList on script companioncrimeresponsescript attached to SarahMorganREF (00005986) cannot be initialized because the script no longer contains that property
  102. [21:29:19] warning: Property SFBGS001_WwiseEvent_QST_MQ06_VortexGate_Burst on script dlc001:sfbgs001lc06questscript attached to SFBGS001LC06 (0101D3C6) cannot be initialized because the script no longer contains that property
  103. [21:29:19] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to Player (00000007) because their base types do not match
  104. [21:29:19] Loaded timer offset for [com_companionquestscript <COM_Companion_Andreja (0023DF2A)>] is too negative for the current time - forcing to a small offset. (Offset: -70539, Current: 0)
  105. [21:29:20] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to (00000014) because their base types do not match
  106. [21:29:20] error: Unable to bind script ENV_Temp_SetPlayerGravityScaleScript to (00000014) because their base types do not match
  107. [21:29:20] VM is thawing...
  108. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  109. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  110. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  111. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  112. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  113. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  114. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  115. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  116. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  117. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  118. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  119. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  120. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  121. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  122. [21:29:21] error: Received a latent return for stack 0, but stack is no longer running - ignoring.
  123. [21:29:50] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnSit [Actor < (00000014)>] in [pilotseatfurniturescript < (FF02632A)>]
  124. [21:29:50] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ResetPlayerShip [SpaceshipReference < (FF010438)>]
  125. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior
  126. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior playerShipRef.IsCrew(VascoRef)=true SQ_Crew.IsActiveEliteCrew(VascoRef)=false
  127. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: RobotBayRef=[ObjectReference < (FF01A992)>] Location=[LocationAlias <alias PlayerShipInteriorLocation on quest SQ_PlayerShip (000174A2)>]
  128. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: IsInLocation=true
  129. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE MoveToFurniture VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  130. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  131. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() AFTER EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  132. [21:29:51] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: SendPlayerShipChangedEvent [SpaceshipReference < (FF010438)>]
  133. [21:30:16] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipFarTravel akSender=[ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], aDepartureLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aArrivalLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  134. [21:30:16] error: Cannot call GetShipRef() on a None object, aborting function call
  135. stack:
  136. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 43
  137. [21:30:16] error: Cannot call AddKeyword() on a None object, aborting function call
  138. stack:
  139. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 45
  140. [21:30:16] error: Cannot call GetShipRef() on a None object, aborting function call
  141. stack:
  142. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 43
  143. [21:30:16] error: Cannot call AddKeyword() on a None object, aborting function call
  144. stack:
  145. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 45
  146. [21:30:16] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipFarTravel akSender=[ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], aDepartureLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aArrivalLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  147. [21:30:16] error: Cannot call GetShipRef() on a None object, aborting function call
  148. stack:
  149. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipLanding() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 54
  150. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipLanding [ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>] playerShipRef=[SpaceshipReference < (FF010438)>] abComplete=false
  151. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange from [ObjectReference < (FF010438)>] akoldloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aknewloc=[Location <JemisonPlanetWorldPCMGenericLandingOverlayLatPOS1200801LonNEG2356194Location (FF03473D)>]
  152. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ClearLandingZone: landingShip=[SpaceshipReference < (FF010438)>] landingMarker=[LandingPadBlastShields < (FF034741)>]
  153. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange akoldloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aknewloc=[Location <JemisonPlanetWorldPCMGenericLandingOverlayLatPOS1200801LonNEG2356194Location (FF03473D)>]
  154. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: UpdateDismissedCrew
  155. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ClearLandingZone: landingZoneTrigger=[landingzonetriggerscript < (FF034742)>]
  156. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadCrewInterior homeship=[SpaceshipReference < (FF010438)>] crewmarker=[ObjectReference < (FF01BA14)>] passengerMarker=[ObjectReference < (FF027F07)>]
  157. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior
  158. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior playerShipRef.IsCrew(VascoRef)=true SQ_Crew.IsActiveEliteCrew(VascoRef)=false
  159. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: RobotBayRef=[ObjectReference < (FF01A992)>] Location=[LocationAlias <alias PlayerShipInteriorLocation on quest SQ_PlayerShip (000174A2)>]
  160. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: IsInLocation=true
  161. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE MoveToFurniture VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  162. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  163. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() AFTER EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  164. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList with GetAllCrewMembers() [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  165. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: dismissedCrewList: []
  166. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList after adding dismissedCrewList: [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  167. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <SarahMorganREF (00005986)>] IsInLocation=true
  168. [21:30:17] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <AndrejaREF (000059A9)>] IsInLocation=true
  169. [21:30:39] error: Cannot call GetShipRef() on a None object, aborting function call
  170. stack:
  171. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipLanding() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 54
  172. [21:30:39] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipLanding [ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>] playerShipRef=[SpaceshipReference < (FF010438)>] abComplete=true
  173. [21:30:39] error: Cannot calculate distance between and object and None
  174. stack:
  175. [ (00000014)].Actor.getDistance() - "<native>" Line ?
  176. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipLanding() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 64
  177. [21:30:39] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ResetHomeShip newHomeShip=[SpaceshipReference < (FF010438)>]
  178. [21:30:39] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckForDismissedCrew currentShipLocation=[Location <JemisonPlanetWorldPCMGenericLandingOverlayLatPOS1200801LonNEG2356194Location (FF03473D)>]
  179. [21:30:48] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipTakeoff() akSender: [ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], abComplete: false
  180. [21:30:48] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: HandleShipTakeOff() bResetHomeShip: true, bFastTraveledToSurface: false
  181. [21:30:48] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: HandleShipTakeOff playerShipRef=[SpaceshipReference < (FF010438)>] landingMarker=[LandingPadBlastShields < (FF034741)>]
  182. [21:30:48] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ResetHomeShip newHomeShip=[SpaceshipReference < (FF010438)>]
  183. [21:30:48] [sq_playershipscript <SQ_PlayerShip (000174A2)>] EnableLandingMapMarker: landingMarkerRef=[LandingPadBlastShields < (FF034741)>] true landingMapMarkerRef=[ObjectReference < (FF03473F)>]
  184. [21:30:48] [sq_playershipscript <SQ_PlayerShip (000174A2)>] enabling [ObjectReference < (FF03473F)>]
  185. [21:31:02] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: StartDialogueTimer 169.890091
  186. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipTakeoff() akSender: [ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], abComplete: true
  187. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange from [SpaceshipReference < (FF010438)>] akoldloc=[Location <JemisonPlanetWorldPCMGenericLandingOverlayLatPOS1200801LonNEG2356194Location (FF03473D)>] aknewloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  188. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange akoldloc=[Location <JemisonPlanetWorldPCMGenericLandingOverlayLatPOS1200801LonNEG2356194Location (FF03473D)>] aknewloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  189. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: UpdateDismissedCrew
  190. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadCrewInterior homeship=[SpaceshipReference < (FF010438)>] crewmarker=[ObjectReference < (FF01BA14)>] passengerMarker=[ObjectReference < (FF027F07)>]
  191. [21:31:11] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior
  192. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior playerShipRef.IsCrew(VascoRef)=true SQ_Crew.IsActiveEliteCrew(VascoRef)=false
  193. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: RobotBayRef=[ObjectReference < (FF01A992)>] Location=[LocationAlias <alias PlayerShipInteriorLocation on quest SQ_PlayerShip (000174A2)>]
  194. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: IsInLocation=true
  195. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE MoveToFurniture VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  196. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() BEFORE EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  197. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior() AFTER EVP VascoRef GetCurrentPackage(): [Package <PlayerShipQuest_VascoRobotBayPkg (002578D9)>]
  198. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList with GetAllCrewMembers() [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  199. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: dismissedCrewList: []
  200. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList after adding dismissedCrewList: [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  201. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <SarahMorganREF (00005986)>] IsInLocation=true
  202. [21:31:12] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <AndrejaREF (000059A9)>] IsInLocation=true
  203. [21:31:12] VM is freezing...
  204. [21:31:12] VM is frozen
  205. [21:31:12] Saving game...
  206. [21:31:13] VM is thawing...
  207. [21:31:13] warning: scJemisonOrbit (0005BD70): is loaded or buffered to be loaded - resetting will be postponed and odd things may happen.
  208. stack:
  209. [scJemisonOrbit (0005BD70)].Cell.Reset() - "<native>" Line ?
  210. [SQ_GuardShips (002CE1A4)].guardshipquestscript.OnQuestStarted() - "GuardShipQuestScript.psc" Line 121
  211. [21:31:40] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipFarTravel akSender=[ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], aDepartureLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aArrivalLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  212. [21:31:40] error: Cannot call GetShipRef() on a None object, aborting function call
  213. stack:
  214. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 43
  215. [21:31:40] error: Cannot call AddKeyword() on a None object, aborting function call
  216. stack:
  217. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 45
  218. [21:31:40] error: (000383A4): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "TurnOffFull".
  219. stack:
  220. [ (000383A4)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  221. [ (000383A4)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  222. [21:31:40] error: (000383A1): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "TurnOffFull".
  223. stack:
  224. [ (000383A1)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  225. [ (000383A1)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  226. [21:31:40] error: (00055F2D): model was not loaded when we tried to play an animation on it (but it was disabled).
  227. stack:
  228. [ (00055F2D)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  229. [ (00055F2D)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  230. [21:31:40] error: (00055F2C): model was not loaded when we tried to play an animation on it (but it was disabled).
  231. stack:
  232. [ (00055F2C)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  233. [ (00055F2C)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  234. [21:31:40] error: (00055F23): model was not loaded when we tried to play an animation on it (but it was disabled).
  235. stack:
  236. [ (00055F23)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  237. [ (00055F23)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  238. [21:31:40] error: (00055F22): model was not loaded when we tried to play an animation on it (but it was disabled).
  239. stack:
  240. [ (00055F22)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  241. [ (00055F22)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  242. [21:31:40] error: (00055F28): model was not loaded when we tried to play an animation on it (but it was disabled).
  243. stack:
  244. [ (00055F28)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  245. [ (00055F28)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  246. [21:31:40] error: (00055F29): model was not loaded when we tried to play an animation on it (but it was disabled).
  247. stack:
  248. [ (00055F29)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  249. [ (00055F29)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  250. [21:31:40] error: (00055F2F): model was not loaded when we tried to play an animation on it (but it was disabled).
  251. stack:
  252. [ (00055F2F)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  253. [ (00055F2F)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  254. [21:31:40] error: (00055F2E): model was not loaded when we tried to play an animation on it (but it was disabled).
  255. stack:
  256. [ (00055F2E)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  257. [ (00055F2E)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  258. [21:31:40] error: (00055F25): model was not loaded when we tried to play an animation on it (but it was disabled).
  259. stack:
  260. [ (00055F25)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  261. [ (00055F25)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  262. [21:31:40] error: (00055F24): model was not loaded when we tried to play an animation on it (but it was disabled).
  263. stack:
  264. [ (00055F24)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  265. [ (00055F24)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  266. [21:31:40] error: (00055F21): model was not loaded when we tried to play an animation on it (but it was disabled).
  267. stack:
  268. [ (00055F21)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  269. [ (00055F21)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  270. [21:31:40] error: (00055F20): model was not loaded when we tried to play an animation on it (but it was disabled).
  271. stack:
  272. [ (00055F20)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  273. [ (00055F20)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  274. [21:31:40] error: (00055F27): model was not loaded when we tried to play an animation on it (but it was disabled).
  275. stack:
  276. [ (00055F27)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  277. [ (00055F27)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  278. [21:31:40] error: (00055F26): model was not loaded when we tried to play an animation on it (but it was disabled).
  279. stack:
  280. [ (00055F26)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  281. [ (00055F26)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  282. [21:31:40] error: (00055F33): model was not loaded when we tried to play an animation on it (but it was disabled).
  283. stack:
  284. [ (00055F33)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  285. [ (00055F33)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  286. [21:31:40] error: (00055F32): model was not loaded when we tried to play an animation on it (but it was disabled).
  287. stack:
  288. [ (00055F32)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  289. [ (00055F32)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  290. [21:31:40] error: (00055F1F): model was not loaded when we tried to play an animation on it (but it was disabled).
  291. stack:
  292. [ (00055F1F)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  293. [ (00055F1F)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  294. [21:31:40] error: (00055F2B): model was not loaded when we tried to play an animation on it (but it was disabled).
  295. stack:
  296. [ (00055F2B)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  297. [ (00055F2B)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  298. [21:31:40] error: (00055F2A): model was not loaded when we tried to play an animation on it (but it was disabled).
  299. stack:
  300. [ (00055F2A)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  301. [ (00055F2A)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  302. [21:31:40] error: (00055F31): model was not loaded when we tried to play an animation on it (but it was disabled).
  303. stack:
  304. [ (00055F31)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  305. [ (00055F31)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  306. [21:31:40] error: (00055F30): model was not loaded when we tried to play an animation on it (but it was disabled).
  307. stack:
  308. [ (00055F30)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  309. [ (00055F30)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  310. [21:31:40] error: (000383A5): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "TurnOffFull".
  311. stack:
  312. [ (000383A5)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  313. [ (000383A5)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  314. [21:31:40] error: (000383A3): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "TurnOffFull".
  315. stack:
  316. [ (000383A3)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  317. [ (000383A3)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  318. [21:31:40] error: (00055F0C): model was not loaded when we tried to play an animation on it (but it was disabled).
  319. stack:
  320. [ (00055F0C)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  321. [ (00055F0C)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  322. [21:31:40] error: (00055F1B): model was not loaded when we tried to play an animation on it (but it was disabled).
  323. stack:
  324. [ (00055F1B)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  325. [ (00055F1B)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  326. [21:31:40] error: (00055F0D): model was not loaded when we tried to play an animation on it (but it was disabled).
  327. stack:
  328. [ (00055F0D)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  329. [ (00055F0D)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  330. [21:31:40] error: (00055F1A): model was not loaded when we tried to play an animation on it (but it was disabled).
  331. stack:
  332. [ (00055F1A)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  333. [ (00055F1A)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  334. [21:31:40] error: (00055F13): model was not loaded when we tried to play an animation on it (but it was disabled).
  335. stack:
  336. [ (00055F13)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  337. [ (00055F13)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  338. [21:31:40] error: (00055F12): model was not loaded when we tried to play an animation on it (but it was disabled).
  339. stack:
  340. [ (00055F12)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  341. [ (00055F12)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  342. [21:31:40] error: (00055F0B): model was not loaded when we tried to play an animation on it (but it was disabled).
  343. stack:
  344. [ (00055F0B)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  345. [ (00055F0B)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  346. [21:31:40] error: (00055F0A): model was not loaded when we tried to play an animation on it (but it was disabled).
  347. stack:
  348. [ (00055F0A)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  349. [ (00055F0A)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  350. [21:31:40] error: (00055F17): model was not loaded when we tried to play an animation on it (but it was disabled).
  351. stack:
  352. [ (00055F17)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  353. [ (00055F17)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  354. [21:31:40] error: (00055F0F): model was not loaded when we tried to play an animation on it (but it was disabled).
  355. stack:
  356. [ (00055F0F)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  357. [ (00055F0F)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  358. [21:31:40] error: (00055F16): model was not loaded when we tried to play an animation on it (but it was disabled).
  359. stack:
  360. [ (00055F16)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  361. [ (00055F16)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  362. [21:31:40] error: (00055F0E): model was not loaded when we tried to play an animation on it (but it was disabled).
  363. stack:
  364. [ (00055F0E)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  365. [ (00055F0E)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  366. [21:31:40] error: (00055F1D): model was not loaded when we tried to play an animation on it (but it was disabled).
  367. stack:
  368. [ (00055F1D)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  369. [ (00055F1D)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  370. [21:31:40] error: (00055F1C): model was not loaded when we tried to play an animation on it (but it was disabled).
  371. stack:
  372. [ (00055F1C)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  373. [ (00055F1C)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  374. [21:31:40] error: (00055F19): model was not loaded when we tried to play an animation on it (but it was disabled).
  375. stack:
  376. [ (00055F19)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  377. [ (00055F19)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  378. [21:31:40] error: (00055F18): model was not loaded when we tried to play an animation on it (but it was disabled).
  379. stack:
  380. [ (00055F18)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  381. [ (00055F18)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  382. [21:31:40] error: (00055F15): model was not loaded when we tried to play an animation on it (but it was disabled).
  383. stack:
  384. [ (00055F15)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  385. [ (00055F15)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  386. [21:31:40] error: (00055F14): model was not loaded when we tried to play an animation on it (but it was disabled).
  387. stack:
  388. [ (00055F14)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  389. [ (00055F14)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  390. [21:31:40] error: (00055F11): model was not loaded when we tried to play an animation on it (but it was disabled).
  391. stack:
  392. [ (00055F11)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  393. [ (00055F11)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  394. [21:31:40] error: (00055F10): model was not loaded when we tried to play an animation on it (but it was disabled).
  395. stack:
  396. [ (00055F10)].UC04_EmergencyLightRefScript.PlayAnimation() - "<native>" Line ?
  397. [ (00055F10)].UC04_EmergencyLightRefScript.OnLoad() - "UC04_EmergencyLightRefScript.psc" Line 8
  398. [21:31:40] error: Cannot call GetShipRef() on a None object, aborting function call
  399. stack:
  400. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 43
  401. [21:31:40] error: Cannot call AddKeyword() on a None object, aborting function call
  402. stack:
  403. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 45
  404. [21:31:40] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipFarTravel akSender=[ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>], aDepartureLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aArrivalLocation=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>]
  405. [21:31:40] error: Cannot call GetShipRef() on a None object, aborting function call
  406. stack:
  407. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_Actor_OnExitShipInterior() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 35
  408. [21:31:40] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnExitShipInterior [ObjectReference < (FF010438)>]
  409. [21:31:40] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoExterior
  410. [21:31:40] error: Cannot call AssignLoadElevatorData() on a None object, aborting function call
  411. stack:
  412. [LoadElevator_FloorMarkerDUPLICATE112DUPLICATE001 (000B2B2C)].loadelevatorfloorscript.OnLoad() - "LoadElevatorFloorScript.psc" Line 69
  413. [21:31:40] error: Cannot call AssignButtonName() on a None object, aborting function call
  414. stack:
  415. [LoadElevator_FloorMarkerDUPLICATE112DUPLICATE001 (000B2B2C)].loadelevatorfloorscript.OnLoad() - "LoadElevatorFloorScript.psc" Line 70
  416. [21:31:40] error: Cannot call RemoveKeyword() on a None object, aborting function call
  417. stack:
  418. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 47
  419. [21:31:40] error: Cannot call AssignLoadElevatorData() on a None object, aborting function call
  420. stack:
  421. [LoadElevator_FloorMarkerDUPLICATE112DUPLICATE002 (000B2B26)].loadelevatorfloorscript.OnLoad() - "LoadElevatorFloorScript.psc" Line 69
  422. [21:31:40] error: Cannot call AssignButtonName() on a None object, aborting function call
  423. stack:
  424. [LoadElevator_FloorMarkerDUPLICATE112DUPLICATE002 (000B2B26)].loadelevatorfloorscript.OnLoad() - "LoadElevatorFloorScript.psc" Line 70
  425. [21:31:40] error: Cannot call RemoveKeyword() on a None object, aborting function call
  426. stack:
  427. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipFarTravel() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 47
  428. [21:31:40] error: Cannot call IsInSpace() on a None object, aborting function call
  429. stack:
  430. [SQ_PlayerShip (000174A2)].sq_playershipscript.LoadVascoExterior() - "SQ_PlayerShipScript.psc" Line 387
  431. [SQ_PlayerShip (000174A2)].sq_playershipscript.::remote_Actor_OnExitShipInterior() - "SQ_PlayerShipScript.psc" Line 618
  432. [21:31:40] warning: Assigning None to a non-object variable named "::temp80"
  433. stack:
  434. [SQ_PlayerShip (000174A2)].sq_playershipscript.LoadVascoExterior() - "SQ_PlayerShipScript.psc" Line 387
  435. [SQ_PlayerShip (000174A2)].sq_playershipscript.::remote_Actor_OnExitShipInterior() - "SQ_PlayerShipScript.psc" Line 618
  436. [21:31:40] WARNING!!! [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoExterior() didn't move Vasco: movetoRef: None moveToRef.IsInSpace()=false
  437. [21:31:40] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect type
  438. stack:
  439. [<nullptr form> (001C71BC)].Scene.IsPlaying() - "<native>" Line ?
  440. [SQ_Companions (002A567C)].companionaffinityeventsscript.IsNearImportantScene() - "companionaffinityeventsscript.psc" Line 854
  441. [SQ_Companions (002A567C)].companionaffinityeventsscript.SendAffinityEvent() - "companionaffinityeventsscript.psc" Line 836
  442. [SQ_Companions (002A567C)].companionaffinityeventsscript.::remote_ReferenceAlias_OnLocationChange() - "companionaffinityeventsscript.psc" Line 425
  443. [21:31:40] warning: Assigning None to a non-object variable named "::temp265"
  444. stack:
  445. [SQ_Companions (002A567C)].companionaffinityeventsscript.IsNearImportantScene() - "companionaffinityeventsscript.psc" Line 854
  446. [SQ_Companions (002A567C)].companionaffinityeventsscript.SendAffinityEvent() - "companionaffinityeventsscript.psc" Line 836
  447. [SQ_Companions (002A567C)].companionaffinityeventsscript.::remote_ReferenceAlias_OnLocationChange() - "companionaffinityeventsscript.psc" Line 425
  448. [21:31:40] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect type
  449. stack:
  450. [<nullptr form> (002A3959)].Scene.IsPlaying() - "<native>" Line ?
  451. [SQ_Companions (002A567C)].companionaffinityeventsscript.IsNearImportantScene() - "companionaffinityeventsscript.psc" Line 854
  452. [SQ_Companions (002A567C)].companionaffinityeventsscript.SendAffinityEvent() - "companionaffinityeventsscript.psc" Line 836
  453. [SQ_Companions (002A567C)].companionaffinityeventsscript.::remote_ReferenceAlias_OnLocationChange() - "companionaffinityeventsscript.psc" Line 425
  454. [21:31:40] warning: Assigning None to a non-object variable named "::temp265"
  455. stack:
  456. [SQ_Companions (002A567C)].companionaffinityeventsscript.IsNearImportantScene() - "companionaffinityeventsscript.psc" Line 854
  457. [SQ_Companions (002A567C)].companionaffinityeventsscript.SendAffinityEvent() - "companionaffinityeventsscript.psc" Line 836
  458. [SQ_Companions (002A567C)].companionaffinityeventsscript.::remote_ReferenceAlias_OnLocationChange() - "companionaffinityeventsscript.psc" Line 425
  459. [21:31:42] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange from [ObjectReference < (FF010438)>] akoldloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aknewloc=[Location <CityNewAtlantisLocation (0001295A)>]
  460. [21:31:44] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnLocationChange akoldloc=[Location <SAlphaCentauri_PJemison_Orbit (0001AB2C)>] aknewloc=[Location <CityNewAtlantisLocation (0001295A)>]
  461. [21:31:44] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: UpdateDismissedCrew
  462. [21:31:44] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadCrewInterior homeship=[SpaceshipReference < (FF010438)>] crewmarker=[ObjectReference < (FF01BA14)>] passengerMarker=[ObjectReference < (FF027F07)>]
  463. [21:31:44] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior
  464. [21:31:44] error: Cannot call GetShipRef() on a None object, aborting function call
  465. stack:
  466. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipLanding() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 54
  467. [21:31:45] error: Cannot calculate distance between and object and None
  468. stack:
  469. [ (00000014)].Actor.getDistance() - "<native>" Line ?
  470. [<nullptr form> (FF02D3C7)].SkinnyPig2:SP2_ILRPanelKeepRampClosedScript.::remote_ReferenceAlias_OnShipLanding() - "SP2_ILRPanelKeepRampClosedScript.psc" Line 64
  471. [21:31:45] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: OnShipLanding [ReferenceAlias <alias PlayerShip on quest SQ_PlayerShip (000174A2)>] playerShipRef=[SpaceshipReference < (FF010438)>] abComplete=true
  472. [21:31:45] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior playerShipRef.IsCrew(VascoRef)=true SQ_Crew.IsActiveEliteCrew(VascoRef)=false
  473. [21:31:46] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: RobotBayRef=[ObjectReference < (FF01A992)>] Location=[LocationAlias <alias PlayerShipInteriorLocation on quest SQ_PlayerShip (000174A2)>]
  474. [21:31:46] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: ResetHomeShip newHomeShip=[SpaceshipReference < (FF010438)>]
  475. [21:31:46] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckForDismissedCrew currentShipLocation=[Location <CityNewAtlantisLocation (0001295A)>]
  476. [21:31:46] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: LoadVascoInterior: IsInLocation=true
  477. [21:31:46] error: (0024D02A): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  478. stack:
  479. [ (0024D02A)].ObjectReference.PlayAnimation() - "<native>" Line ?
  480. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  481. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  482. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  483. [21:31:46] error: (0024D02F): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  484. stack:
  485. [ (0024D02F)].ObjectReference.PlayAnimation() - "<native>" Line ?
  486. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  487. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  488. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  489. [21:31:47] error: (0024D02B): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  490. stack:
  491. [ (0024D02B)].ObjectReference.PlayAnimation() - "<native>" Line ?
  492. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  493. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  494. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  495. [21:31:47] error: (0024D02E): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  496. stack:
  497. [ (0024D02E)].ObjectReference.PlayAnimation() - "<native>" Line ?
  498. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  499. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  500. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  501. [21:31:47] error: (0024D02D): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  502. stack:
  503. [ (0024D02D)].ObjectReference.PlayAnimation() - "<native>" Line ?
  504. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  505. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  506. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  507. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList with GetAllCrewMembers() [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  508. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: dismissedCrewList: []
  509. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: crewList after adding dismissedCrewList: [[com_crew_giveitemactorscript <SarahMorganREF (00005986)>], [com_crew_giveitemactorscript <AndrejaREF (000059A9)>], [EliteCrew_StartQuestonLoadScript <VascoREF (000057BE)>]]
  510. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <SarahMorganREF (00005986)>] IsInLocation=false
  511. [21:31:47] error: (0024D02C): the animation graph (AnimTextData\Tables\Graphs\HybridStateGraph01.agx) cannot currently process event "StateA_Idle".
  512. stack:
  513. [ (0024D02C)].ObjectReference.PlayAnimation() - "<native>" Line ?
  514. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShield() - "LandingPadBlastShields.psc" Line 107
  515. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.AnimateBlastShields() - "LandingPadBlastShields.psc" Line 97
  516. [NewAtlantisShipLandingMarker (00023605)].LandingPadBlastShields.OnCellLoad() - "LandingPadBlastShields.psc" Line 33
  517. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: NOT moving [com_crew_giveitemactorscript <SarahMorganREF (00005986)>] because they are actively following the player.
  518. [21:31:47] Crew: [sq_playershipscript <SQ_PlayerShip (000174A2)>]: CheckingShouldMove Actor=[com_crew_giveitemactorscript <AndrejaREF (000059A9)>] IsInLocation=true
  519. [21:32:06] VM is freezing...
  520. [21:32:06] VM is frozen
  521. [21:32:06] Saving game...
  522. [21:32:06] VM is thawing...
  523.  
Tags: starfield
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