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Nov 22nd, 2020
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  1. #include <a_samp>
  2.  
  3. stock LoadTextdraws()
  4. {
  5. //fish
  6. FishTD[0] = TextDrawCreate(247.666656, 136.333374, "ld_pool:ball");
  7. TextDrawLetterSize(FishTD[0], 0.000000, 0.000000);
  8. TextDrawTextSize(FishTD[0], 137.000000, 141.000000);
  9. TextDrawAlignment(FishTD[0], 1);
  10. TextDrawColor(FishTD[0], 65535);
  11. TextDrawSetShadow(FishTD[0], 0);
  12. TextDrawSetOutline(FishTD[0], 0);
  13. TextDrawBackgroundColor(FishTD[0], 255);
  14. TextDrawFont(FishTD[0], 4);
  15. TextDrawSetProportional(FishTD[0], 0);
  16. TextDrawSetShadow(FishTD[0], 0);
  17.  
  18. FishTD[1] = TextDrawCreate(283.333190, 280.429656, "You are now fishing ");
  19. TextDrawLetterSize(FishTD[1], 0.207333, 0.990222);
  20. TextDrawAlignment(FishTD[1], 1);
  21. TextDrawColor(FishTD[1], -1);
  22. TextDrawSetShadow(FishTD[1], 0);
  23. TextDrawSetOutline(FishTD[1], 1);
  24. TextDrawBackgroundColor(FishTD[1], 255);
  25. TextDrawFont(FishTD[1], 2);
  26. TextDrawSetProportional(FishTD[1], 1);
  27. TextDrawSetShadow(FishTD[1], 0);
  28. return 1;
  29. }
  30.  
  31. stock LoadPlayerTextdraw()
  32. {
  33. PaintBallText[playerid] = CreatePlayerTextDraw(playerid, 1.599968, 430.080230, " ");
  34. PlayerTextDrawLetterSize(playerid, PaintBallText[playerid], 0.217200, 1.973333);
  35. PlayerTextDrawAlignment(playerid, PaintBallText[playerid], 1);
  36. PlayerTextDrawColor(playerid, PaintBallText[playerid], -1);
  37. PlayerTextDrawSetShadow(playerid, PaintBallText[playerid], 0);
  38. PlayerTextDrawSetOutline(playerid, PaintBallText[playerid], 1);
  39. PlayerTextDrawBackgroundColor(playerid, PaintBallText[playerid], 51);
  40. PlayerTextDrawFont(playerid, PaintBallText[playerid], 2);
  41. PlayerTextDrawSetProportional(playerid, PaintBallText[playerid], 1);
  42.  
  43. Fuell[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 363.377807, " ");
  44. PlayerTextDrawLetterSize(playerid, Fuell[playerid], 00.246500, 1.699555);
  45. PlayerTextDrawAlignment(playerid, Fuell[playerid], 1);
  46. PlayerTextDrawColor(playerid, Fuell[playerid], -1);
  47. PlayerTextDrawSetShadow(playerid, Fuell[playerid], 0);
  48. PlayerTextDrawSetOutline(playerid, Fuell[playerid], 1);
  49. PlayerTextDrawBackgroundColor(playerid, Fuell[playerid], 255);
  50. PlayerTextDrawFont(playerid, Fuell[playerid], 2);
  51. PlayerTextDrawSetProportional(playerid, Fuell[playerid], 1);
  52.  
  53. Speedd[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 340.355590, " ");
  54. PlayerTextDrawLetterSize(playerid, Speedd[playerid], 0.662999, 2.844445);
  55. PlayerTextDrawAlignment(playerid, Speedd[playerid], 1);
  56. PlayerTextDrawColor(playerid, Speedd[playerid], -1);
  57. PlayerTextDrawSetShadow(playerid, Speedd[playerid], 0);
  58. PlayerTextDrawSetOutline(playerid, Speedd[playerid], 1);
  59. PlayerTextDrawBackgroundColor(playerid, Speedd[playerid], 255);
  60. PlayerTextDrawFont(playerid, Speedd[playerid], 3);
  61. PlayerTextDrawSetProportional(playerid, Speedd[playerid], 1);
  62.  
  63. Odom[playerid] = CreatePlayerTextDraw(playerid, 532.799987, 411.786651, " ");
  64. PlayerTextDrawLetterSize(playerid, Odom[playerid], 00.246500, 1.699555);
  65. PlayerTextDrawAlignment(playerid, Odom[playerid], 1);
  66. PlayerTextDrawColor(playerid, Odom[playerid], -1);
  67. PlayerTextDrawSetShadow(playerid, Odom[playerid], 0);
  68. PlayerTextDrawSetOutline(playerid, Odom[playerid], 1);
  69. PlayerTextDrawBackgroundColor(playerid, Odom[playerid], 255);
  70. PlayerTextDrawFont(playerid, Odom[playerid], 2);
  71. PlayerTextDrawSetProportional(playerid, Odom[playerid], 1);
  72.  
  73. carlocked[playerid] = CreatePlayerTextDraw(playerid, 530.500000, 387.644531, " ");
  74. PlayerTextDrawLetterSize(playerid, carlocked[playerid], 00.246500, 1.699555);
  75. PlayerTextDrawAlignment(playerid, carlocked[playerid], 1);
  76. PlayerTextDrawColor(playerid, carlocked[playerid], -1);
  77. PlayerTextDrawSetShadow(playerid, carlocked[playerid], 0);
  78. PlayerTextDrawSetOutline(playerid, carlocked[playerid], 1);
  79. PlayerTextDrawBackgroundColor(playerid, carlocked[playerid], 255);
  80. PlayerTextDrawFont(playerid, carlocked[playerid], 2);
  81. PlayerTextDrawSetProportional(playerid, carlocked[playerid], 1);
  82.  
  83. farmbox[playerid] = CreatePlayerTextDraw(playerid, 199.599990, 185.926666, "usebox");
  84. PlayerTextDrawLetterSize(playerid, farmbox[playerid], 0.000000, 7.149999);
  85. PlayerTextDrawTextSize(playerid, farmbox[playerid], -3.599999, 0.000000);
  86. PlayerTextDrawAlignment(playerid, farmbox[playerid], 1);
  87. PlayerTextDrawColor(playerid, farmbox[playerid], 0);
  88. PlayerTextDrawUseBox(playerid, farmbox[playerid], true);
  89. PlayerTextDrawBoxColor(playerid, farmbox[playerid], 102);
  90. PlayerTextDrawSetShadow(playerid, farmbox[playerid], 0);
  91. PlayerTextDrawSetOutline(playerid, farmbox[playerid], 0);
  92. PlayerTextDrawFont(playerid, farmbox[playerid], 0);
  93.  
  94. farmjob[playerid] = CreatePlayerTextDraw(playerid, 6.399997, 183.679962, "JOB");
  95. PlayerTextDrawLetterSize(playerid, farmjob[playerid], 0.449999, 1.600000);
  96. PlayerTextDrawAlignment(playerid, farmjob[playerid], 1);
  97. PlayerTextDrawColor(playerid, farmjob[playerid], -1);
  98. PlayerTextDrawSetShadow(playerid, farmjob[playerid], 0);
  99. PlayerTextDrawSetOutline(playerid, farmjob[playerid], 1);
  100. PlayerTextDrawBackgroundColor(playerid, farmjob[playerid], 51);
  101. PlayerTextDrawFont(playerid, farmjob[playerid], 0);
  102. PlayerTextDrawSetProportional(playerid, farmjob[playerid], 1);
  103.  
  104. farmspeed[playerid] = CreatePlayerTextDraw(playerid, 3.199995, 219.519958, " ");
  105. PlayerTextDrawLetterSize(playerid, farmspeed[playerid], 0.193999, 1.555199);
  106. PlayerTextDrawAlignment(playerid, farmspeed[playerid], 1);
  107. PlayerTextDrawColor(playerid, farmspeed[playerid], -1);
  108. PlayerTextDrawSetShadow(playerid, farmspeed[playerid], 0);
  109. PlayerTextDrawSetOutline(playerid, farmspeed[playerid], 1);
  110. PlayerTextDrawBackgroundColor(playerid, farmspeed[playerid], 255);
  111. PlayerTextDrawFont(playerid, farmspeed[playerid], 1);
  112. PlayerTextDrawSetProportional(playerid, farmspeed[playerid], 1);
  113.  
  114. farmtime[playerid] = CreatePlayerTextDraw(playerid, 2.399992, 203.093383, " ");
  115. PlayerTextDrawLetterSize(playerid, farmtime[playerid], 0.204399, 1.592533);
  116. PlayerTextDrawAlignment(playerid, farmtime[playerid], 1);
  117. PlayerTextDrawColor(playerid, farmtime[playerid], -1);
  118. PlayerTextDrawSetShadow(playerid, farmtime[playerid], 0);
  119. PlayerTextDrawSetOutline(playerid, farmtime[playerid], 1);
  120. PlayerTextDrawBackgroundColor(playerid, farmtime[playerid], 255);
  121. PlayerTextDrawFont(playerid, farmtime[playerid], 1);
  122. PlayerTextDrawSetProportional(playerid, farmtime[playerid], 1);
  123.  
  124. farmwanted[playerid] = CreatePlayerTextDraw(playerid, 2.400026, 219.520034, " ");
  125. PlayerTextDrawLetterSize(playerid, farmwanted[playerid], 0.241199, 1.697066);
  126. PlayerTextDrawAlignment(playerid, farmwanted[playerid], 1);
  127. PlayerTextDrawColor(playerid, farmwanted[playerid], -1);
  128. PlayerTextDrawSetShadow(playerid, farmwanted[playerid], 0);
  129. PlayerTextDrawSetOutline(playerid, farmwanted[playerid], 1);
  130. PlayerTextDrawBackgroundColor(playerid, farmwanted[playerid], 255);
  131. PlayerTextDrawFont(playerid, farmwanted[playerid], 1);
  132. PlayerTextDrawSetProportional(playerid, farmwanted[playerid], 1);
  133.  
  134. TimeLeftWar1[playerid] = CreatePlayerTextDraw(playerid, 501.600036, 221.759963, " ");
  135. PlayerTextDrawLetterSize(playerid, TimeLeftWar1[playerid], 0.332400, 2.264533);
  136. PlayerTextDrawAlignment(playerid, TimeLeftWar1[playerid], 1);
  137. PlayerTextDrawColor(playerid, TimeLeftWar1[playerid], -1);
  138. PlayerTextDrawSetShadow(playerid, TimeLeftWar1[playerid], 0);
  139. PlayerTextDrawSetOutline(playerid, TimeLeftWar1[playerid], 1);
  140. PlayerTextDrawBackgroundColor(playerid, TimeLeftWar1[playerid], 255);
  141. PlayerTextDrawFont(playerid, TimeLeftWar1[playerid], 2);
  142. PlayerTextDrawSetProportional(playerid, TimeLeftWar1[playerid], 1);
  143.  
  144. Jailtime[playerid] = CreatePlayerTextDraw(playerid, 499.333587, 97.066673, " ");
  145. PlayerTextDrawLetterSize(playerid, Jailtime[playerid], 0.191331, 1.960886);
  146. PlayerTextDrawColor(playerid, Jailtime[playerid], -1);
  147. PlayerTextDrawSetShadow(playerid, Jailtime[playerid], 0);
  148. PlayerTextDrawBackgroundColor(playerid, Jailtime[playerid], 51);
  149. PlayerTextDrawSetOutline(playerid, Jailtime[playerid], 1);
  150. PlayerTextDrawFont(playerid, Jailtime[playerid], 2);
  151. PlayerTextDrawAlignment(playerid, Jailtime[playerid], 1);
  152.  
  153. Bus1[playerid] = CreatePlayerTextDraw(playerid, 256.000030, 351.431243, "Please wait a moment...");
  154. PlayerTextDrawLetterSize(playerid, Bus1[playerid], 0.292799, 1.614933);
  155. PlayerTextDrawColor(playerid, Bus1[playerid], -136734721);
  156. PlayerTextDrawSetShadow(playerid, Bus1[playerid], 1);
  157. PlayerTextDrawSetOutline(playerid, Bus1[playerid], 1);
  158. PlayerTextDrawFont(playerid, Bus1[playerid], 1);
  159.  
  160. Bus2[playerid] = CreatePlayerTextDraw(playerid, 270.000030, 364.373382, " ");
  161. PlayerTextDrawLetterSize(playerid, Bus2[playerid], 0.206000, 1.525333);
  162. PlayerTextDrawColor(playerid, Bus2[playerid], -1);
  163. PlayerTextDrawSetShadow(playerid, Bus2[playerid], 1);
  164. PlayerTextDrawSetOutline(playerid, Bus2[playerid], 1);
  165. PlayerTextDrawFont(playerid, Bus2[playerid], 1);
  166.  
  167. TextDrawSpec[playerid][1] = CreatePlayerTextDraw(playerid, 224.799926, 317.333343, " ");
  168. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][1], 0.392397, 2.219732);
  169. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][1], 1);
  170. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][1], -1);
  171. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][1], 0);
  172. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][1], 1);
  173. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][1], 255);
  174. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][1], 2);
  175. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][1], 1);
  176.  
  177. TextDrawSpec[playerid][2] = CreatePlayerTextDraw(playerid, 224.800003, 336.746551, " ");
  178. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][2], 0.434798, 2.092799);
  179. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][2], 1);
  180. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][2], -1);
  181. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][2], 0);
  182. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][2], 1);
  183. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][2], 255);
  184. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][2], 2);
  185. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][2], 1);
  186.  
  187. TextDrawSpec[playerid][3] = CreatePlayerTextDraw(playerid, 225.599975, 356.159973, " ");
  188. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][3], 0.437999, 2.182399);
  189. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][3], 1);
  190. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][3], -1);
  191. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][3], 0);
  192. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][3], 1);
  193. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][3], 255);
  194. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][3], 2);
  195. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][3], 1);
  196.  
  197. TextDrawSpec[playerid][4] = CreatePlayerTextDraw(playerid, 226.400039, 375.573486, " ");
  198. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][4], 0.408400, 2.040534);
  199. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][4], 1);
  200. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][4], -1);
  201. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][4], 0);
  202. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][4], 1);
  203. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][4], 255);
  204. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][4], 2);
  205. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][4], 1);
  206.  
  207. TextDrawSpec[playerid][5] = CreatePlayerTextDraw(playerid, 226.399963, 394.240020, " ");
  208. PlayerTextDrawLetterSize(playerid, TextDrawSpec[playerid][5], 0.430000, 1.958400);
  209. PlayerTextDrawAlignment(playerid, TextDrawSpec[playerid][5], 1);
  210. PlayerTextDrawColor(playerid, TextDrawSpec[playerid][5], -1);
  211. PlayerTextDrawSetShadow(playerid, TextDrawSpec[playerid][5], 0);
  212. PlayerTextDrawSetOutline(playerid, TextDrawSpec[playerid][5], 1);
  213. PlayerTextDrawBackgroundColor(playerid, TextDrawSpec[playerid][5], 255);
  214. PlayerTextDrawFont(playerid, TextDrawSpec[playerid][5], 2);
  215. PlayerTextDrawSetProportional(playerid, TextDrawSpec[playerid][5], 1);
  216.  
  217. HUD[1][playerid] = CreatePlayerTextDraw(playerid,575.999633, 66.370399, " ");
  218. PlayerTextDrawLetterSize(playerid, HUD[1][playerid], 0.279333, 1.052443);
  219. PlayerTextDrawAlignment(playerid, HUD[1][playerid], 2);
  220. PlayerTextDrawColor(playerid, HUD[1][playerid], -1);
  221. PlayerTextDrawSetShadow(playerid, HUD[1][playerid], 0);
  222. PlayerTextDrawSetOutline(playerid, HUD[1][playerid], 1);
  223. PlayerTextDrawBackgroundColor(playerid, HUD[1][playerid], 51);
  224. PlayerTextDrawFont(playerid, HUD[1][playerid], 1);
  225. PlayerTextDrawSetProportional(playerid, HUD[1][playerid], 1);
  226.  
  227. HUD[2][playerid] = CreatePlayerTextDraw(playerid,575.666320, 43.970417, " ");
  228. PlayerTextDrawLetterSize(playerid, HUD[2][playerid], 0.279333, 1.052443);
  229. PlayerTextDrawAlignment(playerid, HUD[2][playerid], 2);
  230. PlayerTextDrawColor(playerid, HUD[2][playerid], -1);
  231. PlayerTextDrawSetShadow(playerid, HUD[2][playerid], 0);
  232. PlayerTextDrawSetOutline(playerid, HUD[2][playerid], 1);
  233. PlayerTextDrawBackgroundColor(playerid, HUD[2][playerid], 51);
  234. PlayerTextDrawFont(playerid, HUD[2][playerid], 1);
  235. PlayerTextDrawSetProportional(playerid, HUD[2][playerid], 1);
  236.  
  237. HUD[3][playerid] = CreatePlayerTextDraw(playerid,2.666624, 432.236938, " ");
  238. PlayerTextDrawLetterSize(playerid, HUD[3][playerid], 0.351333, 1.454814);
  239. PlayerTextDrawAlignment(playerid, HUD[3][playerid], 1);
  240. PlayerTextDrawColor(playerid, HUD[3][playerid], 0xFFFF00FF);
  241. PlayerTextDrawSetShadow(playerid, HUD[3][playerid], 0);
  242. PlayerTextDrawSetOutline(playerid, HUD[3][playerid], 1);
  243. PlayerTextDrawBackgroundColor(playerid, HUD[3][playerid], 51);
  244. PlayerTextDrawFont(playerid, HUD[3][playerid], 3);
  245. PlayerTextDrawSetProportional(playerid, HUD[3][playerid], 1);
  246.  
  247. RentCarText[playerid] = CreatePlayerTextDraw(playerid, 45.333335, 320.237182, " ");
  248. PlayerTextDrawLetterSize(playerid, RentCarText[playerid], 0.244333, 1.716147);
  249. PlayerTextDrawAlignment(playerid, RentCarText[playerid], 1);
  250. PlayerTextDrawColor(playerid, RentCarText[playerid], -1);
  251. PlayerTextDrawSetShadow(playerid, RentCarText[playerid], 0);
  252. PlayerTextDrawSetOutline(playerid, RentCarText[playerid], 1);
  253. PlayerTextDrawBackgroundColor(playerid, RentCarText[playerid], 255);
  254. PlayerTextDrawFont(playerid, RentCarText[playerid], 3);
  255. PlayerTextDrawSetProportional(playerid, RentCarText[playerid], 1);
  256.  
  257. Tutorial[playerid] = CreatePlayerTextDraw(playerid, 280.000000, 377.000000, "~y~Tutorial");
  258. PlayerTextDrawLetterSize(playerid, Tutorial[playerid], 0.420000, 1.500000);
  259. PlayerTextDrawSetShadow(playerid, Tutorial[playerid], 0);
  260. PlayerTextDrawSetOutline(playerid, Tutorial[playerid], 1);
  261. PlayerTextDrawFont(playerid, Tutorial[playerid], 2);
  262.  
  263. Step[playerid] = CreatePlayerTextDraw(playerid, 282.000000, 390.000000, " ");
  264. PlayerTextDrawLetterSize(playerid, Step[playerid], 0.470000, 1.500000);
  265. PlayerTextDrawSetShadow(playerid, Step[playerid], 0);
  266. PlayerTextDrawSetOutline(playerid, Step[playerid], 1);
  267. PlayerTextDrawFont(playerid, Step[playerid], 2);
  268.  
  269. BusJob[playerid] = CreatePlayerTextDraw(playerid, 260.999847, 367.526092, "~y~BUS DRIVER JOB");
  270. PlayerTextDrawLetterSize(playerid, BusJob[playerid], 0.350333, 1.815703);
  271. PlayerTextDrawAlignment(playerid, BusJob[playerid], 1);
  272. PlayerTextDrawColor(playerid, BusJob[playerid], -1);
  273. PlayerTextDrawSetShadow(playerid, BusJob[playerid], 0);
  274. PlayerTextDrawSetOutline(playerid, BusJob[playerid], 1);
  275. PlayerTextDrawBackgroundColor(playerid, BusJob[playerid], 255);
  276. PlayerTextDrawFont(playerid, BusJob[playerid], 2);
  277. PlayerTextDrawSetProportional(playerid, BusJob[playerid], 1);
  278.  
  279. BusCheck[playerid] = CreatePlayerTextDraw(playerid, 260.999969, 382.459259, " ");
  280. PlayerTextDrawLetterSize(playerid, BusCheck[playerid], 0.281666, 1.989928);
  281. PlayerTextDrawAlignment(playerid, BusCheck[playerid], 1);
  282. PlayerTextDrawColor(playerid, BusCheck[playerid], -1);
  283. PlayerTextDrawSetShadow(playerid, BusCheck[playerid], 0);
  284. PlayerTextDrawSetOutline(playerid, BusCheck[playerid], 1);
  285. PlayerTextDrawBackgroundColor(playerid, BusCheck[playerid], 255);
  286. PlayerTextDrawFont(playerid, BusCheck[playerid], 2);
  287. PlayerTextDrawSetProportional(playerid, BusCheck[playerid], 1);
  288.  
  289. DMVexam[playerid] = CreatePlayerTextDraw(playerid, 200.799987, 356.906677, "~y~DRIVING SCHOOL EXAM");
  290. PlayerTextDrawLetterSize(playerid, DMVexam[playerid], 0.497200, 1.950933);
  291. PlayerTextDrawAlignment(playerid, DMVexam[playerid], 1);
  292. PlayerTextDrawColor(playerid, DMVexam[playerid], -1);
  293. PlayerTextDrawSetShadow(playerid, DMVexam[playerid], 0);
  294. PlayerTextDrawSetOutline(playerid, DMVexam[playerid], 1);
  295. PlayerTextDrawBackgroundColor(playerid, DMVexam[playerid], 255);
  296. PlayerTextDrawFont(playerid, DMVexam[playerid], 2);
  297. PlayerTextDrawSetProportional(playerid, DMVexam[playerid], 1);
  298.  
  299. DMVcheck[playerid] = CreatePlayerTextDraw(playerid, 201.600006, 373.333343, " ");
  300. PlayerTextDrawLetterSize(playerid, DMVcheck[playerid], 0.467599, 2.152534);
  301. PlayerTextDrawAlignment(playerid, DMVcheck[playerid], 1);
  302. PlayerTextDrawColor(playerid, DMVcheck[playerid], -1);
  303. PlayerTextDrawSetShadow(playerid, DMVcheck[playerid], 0);
  304. PlayerTextDrawSetOutline(playerid, DMVcheck[playerid], 1);
  305. PlayerTextDrawBackgroundColor(playerid, DMVcheck[playerid], 255);
  306. PlayerTextDrawFont(playerid, DMVcheck[playerid], 2);
  307. PlayerTextDrawSetProportional(playerid, DMVcheck[playerid], 1);
  308.  
  309. WantedText[playerid] = CreatePlayerTextDraw(playerid, 499.666900, 122.370384, " ");
  310. PlayerTextDrawBackgroundColor(playerid, WantedText[playerid], 51);
  311. PlayerTextDrawFont(playerid, WantedText[playerid], 2);
  312. PlayerTextDrawLetterSize(playerid, WantedText[playerid], 0.191331, 1.960886);
  313. PlayerTextDrawColor(playerid, WantedText[playerid], -1);
  314. PlayerTextDrawSetOutline(playerid, WantedText[playerid], 1);
  315. PlayerTextDrawSetProportional(playerid, WantedText[playerid], 1);
  316.  
  317. UndercoverText[playerid] = CreatePlayerTextDraw(playerid, 250.000000, 374.000000, "~r~you are undercover");
  318. PlayerTextDrawBackgroundColor(playerid, UndercoverText[playerid], 255);
  319. PlayerTextDrawFont(playerid, UndercoverText[playerid], 3);
  320. PlayerTextDrawLetterSize(playerid, UndercoverText[playerid], 0.549999, 1.500000);
  321. PlayerTextDrawColor(playerid, UndercoverText[playerid], -1);
  322. PlayerTextDrawSetOutline(playerid, UndercoverText[playerid], 0);
  323. PlayerTextDrawSetProportional(playerid, UndercoverText[playerid], 1);
  324. PlayerTextDrawSetShadow(playerid, UndercoverText[playerid], 1);
  325. PlayerTextDrawSetSelectable(playerid, UndercoverText[playerid], 0);
  326.  
  327. Reportss[playerid] = CreatePlayerTextDraw(playerid, 500.000274, 96.651863, " ");
  328. PlayerTextDrawLetterSize(playerid, Reportss[playerid], 0.191333, 1.960887);
  329. PlayerTextDrawAlignment(playerid, Reportss[playerid], 1);
  330. PlayerTextDrawColor(playerid, Reportss[playerid], -1);
  331. PlayerTextDrawSetShadow(playerid, Reportss[playerid], 0);
  332. PlayerTextDrawSetOutline(playerid, Reportss[playerid], 1);
  333. PlayerTextDrawBackgroundColor(playerid, Reportss[playerid], 51);
  334. PlayerTextDrawFont(playerid, Reportss[playerid], 2);
  335. PlayerTextDrawSetProportional(playerid, Reportss[playerid], 1);
  336.  
  337. RaceTD[playerid][0] = CreatePlayerTextDraw(playerid, 107.333335, 202.270370, "usebox");
  338. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][0], 0.000000, 5.767283);
  339. PlayerTextDrawTextSize(playerid, RaceTD[playerid][0], 2.666666, 0.000000);
  340. PlayerTextDrawAlignment(playerid, RaceTD[playerid][0], 1);
  341. PlayerTextDrawColor(playerid, RaceTD[playerid][0], 0);
  342. PlayerTextDrawUseBox(playerid, RaceTD[playerid][0], true);
  343. PlayerTextDrawBoxColor(playerid, RaceTD[playerid][0], 102);
  344. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][0], 0);
  345. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][0], 0);
  346. PlayerTextDrawFont(playerid, RaceTD[playerid][0], 0);
  347.  
  348. RaceTD[playerid][1] = CreatePlayerTextDraw(playerid, -0.666667, 202.429641, "~b~[] ~y~RACE ~r~[]");
  349. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][1], 0.383998, 1.446518);
  350. PlayerTextDrawAlignment(playerid, RaceTD[playerid][1], 1);
  351. PlayerTextDrawColor(playerid, RaceTD[playerid][1], -1);
  352. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][1], 0);
  353. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][1], 1);
  354. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][1], 51);
  355. PlayerTextDrawFont(playerid, RaceTD[playerid][1], 0);
  356. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][1], 1);
  357.  
  358. RaceTD[playerid][2] = CreatePlayerTextDraw(playerid, 5.666666, 216.118515, " ");
  359. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][2], 0.190665, 1.301333);
  360. PlayerTextDrawAlignment(playerid, RaceTD[playerid][2], 1);
  361. PlayerTextDrawColor(playerid, RaceTD[playerid][2], -1);
  362. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][2], 0);
  363. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][2], 1);
  364. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][2], 51);
  365. PlayerTextDrawFont(playerid, RaceTD[playerid][2], 2);
  366. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][2], 1);
  367.  
  368. RaceTD[playerid][3] = CreatePlayerTextDraw(playerid, 5.666666, 227.318511, " ");
  369. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][3], 0.159665, 1.326222);
  370. PlayerTextDrawAlignment(playerid, RaceTD[playerid][3], 1);
  371. PlayerTextDrawColor(playerid, RaceTD[playerid][3], -1);
  372. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][3], 0);
  373. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][3], 1);
  374. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][3], 51);
  375. PlayerTextDrawFont(playerid, RaceTD[playerid][3], 2);
  376. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][3], 1);
  377.  
  378. RaceTD[playerid][4] = CreatePlayerTextDraw(playerid, 5.666666, 238.518478, " ");
  379. PlayerTextDrawLetterSize(playerid, RaceTD[playerid][4], 0.150333, 1.330369);
  380. PlayerTextDrawAlignment(playerid, RaceTD[playerid][4], 1);
  381. PlayerTextDrawColor(playerid, RaceTD[playerid][4], -1);
  382. PlayerTextDrawSetShadow(playerid, RaceTD[playerid][4], 0);
  383. PlayerTextDrawSetOutline(playerid, RaceTD[playerid][4], 1);
  384. PlayerTextDrawBackgroundColor(playerid, RaceTD[playerid][4], 51);
  385. PlayerTextDrawFont(playerid, RaceTD[playerid][4], 2);
  386. PlayerTextDrawSetProportional(playerid, RaceTD[playerid][4], 1);
  387.  
  388. FindTXD[playerid][0] = CreatePlayerTextDraw(playerid, 269.333374, 357.570251, " ");
  389. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][0], 0.193999, 1.653925);
  390. PlayerTextDrawAlignment(playerid, FindTXD[playerid][0], 1);
  391. PlayerTextDrawColor(playerid, FindTXD[playerid][0], -1);
  392. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][0], 0);
  393. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][0], 1);
  394. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][0], 51);
  395. PlayerTextDrawFont(playerid, FindTXD[playerid][0], 2);
  396. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][0], 1);
  397.  
  398. FindTXD[playerid][1] = CreatePlayerTextDraw(playerid, 270.333343, 371.259185, " ");
  399. PlayerTextDrawLetterSize(playerid, FindTXD[playerid][1], 0.203666, 1.454815);
  400. PlayerTextDrawAlignment(playerid, FindTXD[playerid][1], 1);
  401. PlayerTextDrawColor(playerid, FindTXD[playerid][1], -1);
  402. PlayerTextDrawSetShadow(playerid, FindTXD[playerid][1], 0);
  403. PlayerTextDrawSetOutline(playerid, FindTXD[playerid][1], 1);
  404. PlayerTextDrawBackgroundColor(playerid, FindTXD[playerid][1], 51);
  405. PlayerTextDrawFont(playerid, FindTXD[playerid][1], 2);
  406. PlayerTextDrawSetProportional(playerid, FindTXD[playerid][1], 1);
  407.  
  408. TextJos[playerid] = CreatePlayerTextDraw(playerid, 307.000061, 398.222290, " ");
  409. PlayerTextDrawLetterSize(playerid, TextJos[playerid], 0.220666, 1.197629);
  410. PlayerTextDrawAlignment(playerid, TextJos[playerid], 2);
  411. PlayerTextDrawColor(playerid, TextJos[playerid], -1);
  412. PlayerTextDrawSetShadow(playerid, TextJos[playerid], 0);
  413. PlayerTextDrawSetOutline(playerid, TextJos[playerid], 1);
  414. PlayerTextDrawBackgroundColor(playerid, TextJos[playerid], 51);
  415. PlayerTextDrawFont(playerid, TextJos[playerid], 1);
  416. PlayerTextDrawSetProportional(playerid, TextJos[playerid], 1);
  417.  
  418. PesteTD[0] = CreatePlayerTextDraw(playerid, 256.666656, 151.266647, " ");
  419. PlayerTextDrawLetterSize(playerid, PesteTD[0], 0.000000, 0.000000);
  420. PlayerTextDrawTextSize(playerid, PesteTD[0], 52.000000, 53.000000);
  421. PlayerTextDrawAlignment(playerid, PesteTD[0], 1);
  422. PlayerTextDrawColor(playerid, PesteTD[0], -1);
  423. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  424. PlayerTextDrawSetOutline(playerid, PesteTD[0], 0);
  425. PlayerTextDrawBackgroundColor(playerid, PesteTD[0], 0);
  426. PlayerTextDrawFont(playerid, PesteTD[0], 5);
  427. PlayerTextDrawSetProportional(playerid, PesteTD[0], 0);
  428. PlayerTextDrawSetShadow(playerid, PesteTD[0], 0);
  429. PlayerTextDrawSetSelectable(playerid, PesteTD[0], true);
  430. PlayerTextDrawSetPreviewModel(playerid, PesteTD[0], 19630);
  431. PlayerTextDrawSetPreviewRot(playerid, PesteTD[0], 0.000000, 0.000000, 0.000000, 1.000000);
  432.  
  433. PesteTD[1] = CreatePlayerTextDraw(playerid, 271.333312, 215.148086, "");
  434. PlayerTextDrawLetterSize(playerid, PesteTD[1], 0.000000, 0.000000);
  435. PlayerTextDrawTextSize(playerid, PesteTD[1], 52.000000, 53.000000);
  436. PlayerTextDrawAlignment(playerid, PesteTD[1], 1);
  437. PlayerTextDrawColor(playerid, PesteTD[1], -1);
  438. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  439. PlayerTextDrawSetOutline(playerid, PesteTD[1], 0);
  440. PlayerTextDrawBackgroundColor(playerid, PesteTD[1], 0);
  441. PlayerTextDrawFont(playerid, PesteTD[1], 5);
  442. PlayerTextDrawSetProportional(playerid, PesteTD[1], 0);
  443. PlayerTextDrawSetShadow(playerid, PesteTD[1], 0);
  444. PlayerTextDrawSetSelectable(playerid, PesteTD[1], true);
  445. PlayerTextDrawSetPreviewModel(playerid, PesteTD[1], 19630);
  446. PlayerTextDrawSetPreviewRot(playerid, PesteTD[1], 0.000000, 0.000000, 0.000000, 1.000000);
  447.  
  448. PesteTD[2] = CreatePlayerTextDraw(playerid, 327.333312, 169.933273, "");
  449. PlayerTextDrawLetterSize(playerid, PesteTD[2], 0.000000, 0.000000);
  450. PlayerTextDrawTextSize(playerid, PesteTD[2], 52.000000, 53.000000);
  451. PlayerTextDrawAlignment(playerid, PesteTD[2], 1);
  452. PlayerTextDrawColor(playerid, PesteTD[2], -1);
  453. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  454. PlayerTextDrawSetOutline(playerid, PesteTD[2], 0);
  455. PlayerTextDrawBackgroundColor(playerid, PesteTD[2], 0);
  456. PlayerTextDrawFont(playerid, PesteTD[2], 5);
  457. PlayerTextDrawSetProportional(playerid, PesteTD[2], 0);
  458. PlayerTextDrawSetShadow(playerid, PesteTD[2], 0);
  459. PlayerTextDrawSetSelectable(playerid, PesteTD[2], true);
  460. PlayerTextDrawSetPreviewModel(playerid, PesteTD[2], 19630);
  461. PlayerTextDrawSetPreviewRot(playerid, PesteTD[2], 0.000000, 0.000000, 0.000000, 1.000000);
  462.  
  463. PesteTD[3] = CreatePlayerTextDraw(playerid, 319.333007, 290.885925, "2/3 hits~n~00:30 left");
  464. PlayerTextDrawLetterSize(playerid, PesteTD[3], 0.207332, 0.990221);
  465. PlayerTextDrawAlignment(playerid, PesteTD[3], 2);
  466. PlayerTextDrawColor(playerid, PesteTD[3], -1);
  467. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  468. PlayerTextDrawSetOutline(playerid, PesteTD[3], 1);
  469. PlayerTextDrawBackgroundColor(playerid, PesteTD[3], 255);
  470. PlayerTextDrawFont(playerid, PesteTD[3], 2);
  471. PlayerTextDrawSetProportional(playerid, PesteTD[3], 1);
  472. PlayerTextDrawSetShadow(playerid, PesteTD[3], 0);
  473. return 1;
  474. }
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