Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- This modlist is an addition to Viva New Vegas, and assumes you've already installed all of the mods from it.
- The main purpose of this list is balance, polish, and immersion. It's meant to create an improved version of the base game, trying to get New Vegas as close as possible to my vision of what it was supposed to be from the very beginning, and doing my best to add mods that ameliorate some of the game's biggest flaws. I was very careful to make sure there are no gimmicky features or anything that feels out of place and doesn't fit the overall design philosophy of the game, and only chose to include highly polished mods that seamlessly integrate into the vanilla game and will ensure a fun, challenging, modernized, and stable experience.
- Keep in mind this is just a simple modlist and not a proper guide with instructions like VNV.
- You will have to make your own patches and properly sort your load order at the end:
- https://moddinglinked.com/xedit.html
- https://moddinglinked.com/themethod.html
- Setup & Utilities:
- --
- Enable NVTF - Texture Modding Preset
- SUP NVSE
- AnhNVSE
- HIPControl - Weapon Idle Position Adjuster
- Weapon Based Hands Clip Distance
- Gameplay:
- --
- Perfected INI Settings (only the "All-in-One" file)
- Swap Vigor for JSawyer Ultimate Edition (plus Push's Tweaks)
- PerkSawyer - A JSawyer Addon
- JIP Localized Damage Fix
- Helmet Armor Rebalance JIP
- Simple Headshots (check ALL "Headshot Immunity" options during installation)
- Food Effect Tweaks
- Water Overhaul (plus Vanilla Plugins)
- Harder Barter Faster Stronger (already included in VNV, but download the "Sicko Mode" version for some extra challenge)
- Economy Overhaul (Default INI)
- Mojave Arsenal
- Mojave Wildlife (Vanilla No Chanced)
- RAD - Radiation (is) Actually Dangerous - Overhaul
- RAD - Radiation (is) Actually Dangerous - Overhaul - Injection Fix
- Ghouls Inflict Radiation Damage
- Better Ghouls - No Roar Animation
- Weapon Requirements System
- Weapon Jamming Tweaks
- Reload Reloaded
- Player Combat Priority
- NPCs Sprint kNVSE
- Walking Inertia
- Killable Children NVSE
- Killable Children NVSE ESP Max Stacey Forecaster Patch
- Point That Somewhere Else - NPCs React to You Pointing a Gun at Them
- Better Weapon Restrictions and Fixes
- Freeside Facelift LITE
- Landscape Overhaul Re-Remastered
- The N.V. Interiors Project
- NV Interiors Remastered
- A World of (Less) Pain
- User Interface:
- --
- Simplified FO4 HUD
- MAPMO - Main and Pause Menus Overhaul (plus Hi-Res Logos)
- yUI - User Ynterface
- ySI - Sorting Ycons
- ySI - Pick Up Prompts
- ySI - Assorted Fixes
- ySI - Colorful Icons Fix (plus Categories LITE)
- Colorful Inventory Ycons (Faded)
- Pip-Boy UI Tweaks
- Recent Loot Log
- AidUI
- Show Water Source H2O
- 3D Grenade Indicator
- Consistent Pip-Boy Icons v4
- Vanilla HD Missing Icon for Consistent Pip Boy Icons
- Pop-Up Message Icons
- Map Marker Icons
- New World Map Texture
- Pip-Boy 2000
- Working Clock For Pip-Boy 2000 and MK VI ESPless
- Instant and Faster Pipboy (x2 Speed)
- Truly HD Main Menu and Loadscreens
- Visuals:
- --
- Morinn's Upscaled Vanilla Armor Textures - MUVAT
- Another Weapon Retexture Project - aWRP (plus Hotfix, YUP Patch, Wooden Service Rifle, and Remove Cowboy Repeater Peep Sight)
- Bullet Tracers New Vegas (w/ Shotguns)
- IMPACT (The Gaming Rig)
- IMPACT - Compatibility Edition
- EXE - Effect teXtures Enhanced (delete the "water" and "sky" folders, otherwise you'll have issues)
- Bullet Impact LOD Increased ESPless
- Enhanced Bullet Impacts (Enhanced Blood Impact only)
- Brutal Splatter - Blood Enhancement
- FO4 Enhanced Blood Textures (Subtle Screen Blood only)
- Gore Overhaul in 1K
- Better Head Bits
- Dismemberment Tweaks
- Ripper No Dust Cloud
- No More Explosions Blindness
- Micro Clutter (1K Textures, plus Optimized Joshua Trees v1.2)
- Vurt's Improved Plants (plus Desaturated Textures)
- Simply Upscaled Grass
- Smoke on the Desert
- NPCs and Animations:
- --
- Character Expansions Revised
- Vanilla Hair - No Shine
- Natural Eyes by zzjay (Shadow)
- Vanilla Underwear Replacer (Non-Stubby Feet Edition only)
- Improved Vanilla Male Body (select "Less Muscular" Body Normalmap and "Legacy" Underwear when installing, default for everything else)
- Diagonal Movement (make sure to load it above NV Compatibility Skeleton)
- Realistic Movement
- Modern Stagger Animations
- New Vegas Animation Overhaul - Guns (reinstall Iron Sights Aligned with the appropriate settings)
- Butcher Pete Complete - A Melee Animation Overhaul (No Locomotion)
- Wasteland Warrior - A Melee Animation Overhaul (No Locomotion)
- Assume the Position - An Unarmed Animation Overhaul - Part 1
- Hit - VATS Restored
- B42 Interact
- B42 Loot
- Vanilla Animations Weapon Scale Fix
- Titans of the New West 2.0
- Pipboy Holo Panel ESPless
- Menace of the New West
- Super Mutants HD 4K (2K Low)
- Strip Gamblers
- Casino Crowds
- Simple Populated Freeside
- The Living Desert - JSUE Patch
- Audio:
- --
- All Weapon Sound Overhaul Modern Edition Redone - AWSOMER
- No Cocking Sound on Rifle Equip
- Some UI Sounds SUS (Vanilla Blend)
- Some Additional Sounds SAS
- HQ Main Menu Music
- High-Quality Classic Music
- Military Music Remover
- Platinum Radio
- Cowboy Radio
- Conelrad Radio
- Mojave Music Radio eXpanded
- M.R.E. - Mysterious Radio Extended
- "Why do you not use texture packs for landscapes and architecture and such?"
- I choose to limit my visual mods to only a handful of things in the game that I felt really stood out as being a particular eye-sore and desperately needed a touch up, stuff like the extremely ugly vegetation (looking at you Mojave Yucca), and also the Pip-Boy and weapon/armor textures since you're constantly gonna have these things in front of your face (and even then, I still made sure to pick mods that don't stand out too much from the rest of the game). I truly feel like you quickly get used to most vanilla textures and all you really need to make this game look pleasant is a good combination of weather and lighting mods, and maybe some VFX mods to make combat feel more satisfying. The reason I avoid most retexture mods, apart from the fact that most modded texture packs tend to have inferior art direction compared to vanilla (old packs like NMC and Ojo Bueno are ESPECIALLY bad), is that there are no texture packs made by a single author with a consistent vision that cover most of everything in the game, which means you'll have all of these clashing artstyles from different modders, and you'll always have some low poly models and bad textures with no good replacers standing out against your newly modded high res landscape textures or whatever, which ultimately compounds into this problem of having to mod every other texture and mesh in the game to try to create a consistent visual presentation, which I think is just not really attainable in this game. And that's before you even get into the potential instability and performance problems that you'll usually get from trying to cram too many visual mods into this old ass engine. Basically, trying to make this game look "modern" is a herculean task that creates more problems than it's worth.
Add Comment
Please, Sign In to add comment