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- //======================================================================
- if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
- {
- // new string[128];
- if(oldstate-1 && newstate) {
- AntiCheatV[ playerid ][ EnteredVehicle ] = INVALID_VEHICLE_ID;
- PlayerTextDrawHide(playerid, BRZINOMER[0][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[1][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[3][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[4][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[5][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[6][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[7][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[8][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[9][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[10][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[11][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[12][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[13][playerid]);
- PlayerTextDrawHide(playerid, BRZINOMER[14][playerid]);
- }
- else if(newstate == PLAYER_STATE_DRIVER) {
- PlayerTextDrawSetPreviewVehCol(playerid, BRZINOMER[3][playerid], 1, 1);
- PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], GetVehicleModel(vIDs));
- PlayerTextDrawShow(playerid, BRZINOMER[0][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[1][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[3][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[4][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[5][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[6][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[7][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[8][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[9][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[10][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[11][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[12][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[13][playerid]);
- PlayerTextDrawShow(playerid, BRZINOMER[14][playerid]);
- //----------------------------------------------------------------------
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