Dragonecro0987

(CAC) Custom Idea Dump

Sep 1st, 2020 (edited)
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  1. Customs Dump
  2. ===================================================
  3. Adamancipator Appraiser
  4. Level 4 EARTH Rock Tuner Effect Monster
  5. ATK: 1900
  6. DEF: 300
  7. Effect
  8.  
  9. Adamancipator Crystal - Arachnite
  10. Level 4 DARK Rock Effect Monster
  11. ATK: 0
  12. DEF: 2200
  13. Effect
  14.  
  15. Adamancipator Crystal - Overtite
  16. Level 4 LIGHT Rock Effect Monster
  17. ATK: 0
  18. DEF: 2200
  19. Effect
  20.  
  21. Adamancipator Risen - Arachnite
  22. Level 8 DARK Rock Synchro Effect Monster
  23. ATK: 2200
  24. DEF: 3000
  25. Effect
  26.  
  27. Supreme Adamancipator Risen - Overdragite
  28. Level 10/12 LIGHT Rock Synchro Effect Monster
  29. ATK: 3300
  30. DEF: 2200
  31. Effect
  32.  
  33. =================================================================================
  34. Thórr, Light of the Generaider Boss
  35. Level 4 EARTH Fairy Effect Monster
  36. ATK: 1500
  37. DEF: 1500
  38. You can only control 1 "Thórr, Light of the Generaider Boss". While this card is face-up on the field, all "Generaider" cards you control cannot be targeted by the opponent's card effects. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster from your Deck, with a different name than the Tributed monster had on the field. You can only use this effect of "Thórr, Light of the Generaider Boss" once per turn.
  39.  
  40. Fenrisúlfr, Generaider Boss of Fear
  41. Rank 9 DARK Beast Xyz Effect Monster
  42. ATK: 3000
  43. DEF: 2500
  44. 2+ Level 9 monsters
  45. You can only control 1 "Fenrisúlfr, Generaider Boss of Fear". (Quick Effect): You can detach 1 material from this card; this turn; all monsters your opponent controls lose 500 ATK/DEF for each “Generaider” monster you control. When a “Generaider” monster destroys a monster by battle and sends it to the Graveyard: both players draw 1 card. You can only use each effect of “Fenrisúlfr, Generaider Boss of Fear” once per turn.
  46.  
  47. Generaider Boss Rush
  48. Normal Spell Card
  49. You can only activate this card if your LP is 2000 or less. Target 1 Level/Rank 9 "Generaider" monster you control; Special Summon from your hand, Deck, and/or GY Level 9 monsters each with different original Type(s) from that face-up targeted monster, and with different names from each other, but these monsters cannot attack, also destroy them during the End Phase of the opponent's next End Phase.
  50.  
  51. Dragonmaid Brecham
  52. Level 8 DARK Dragon Effect Monster
  53. ATK: 2800
  54. DEF: 1800
  55. Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Brecham" once per turn.
  56. ● (Quick Effect): You can discard this card; Special Summon 1 Level 8 or lower "Dragonmaid" monster from your GY.
  57. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand.
  58.  
  59. Dragonmaid Master
  60. Level 8 ATTRIBUTE Type Effect Monster
  61. ATK:
  62. DEF:
  63. ???
  64.  
  65. Dragonmaid Manor
  66. Field Spell Card
  67. You can only activate 1 "Dragonmaid Manor" per turn. When this card is activated; you can send 1 "Dragonmaid" monster from your hand or Deck to your GY. Once per turn, If a "Dragonmaid" monster is returned to your hand, you can activate these effects depending on whose turn it is:
  68. ● Your turn: Draw 1 card, then discard 1 card
  69. ● Opponent's turn: target 1 card on the field; Negate its effect(s) until the end of the turn, also, it is unaffected by other card effects until the end of this turn.
  70.  
  71. Mathmech Parenthesis
  72. Level 4 FIRE Cyberse Effect Monster
  73. ATK: 1000
  74. DEF: 1000
  75. Effect
  76.  
  77. Mathmech Exponent
  78. Level 4 EARTH Cyberse Effect Monster
  79. ATK: 900
  80. DEF: 1600
  81. ???
  82.  
  83. Primathmech Final Nabla
  84. Rank 8 EARTH Cyberse Xyz Effect Monster
  85. ATK: 3000
  86. DEF: 0
  87. 2 Level 8 Cyberse monsters
  88. {Alt Summon Condition = 1 “Mathmech” Synchro} Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. {Bonus Effect when in EMZ} If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Primathmech Final Nabla" once per turn.
  89.  
  90. Mathmech Golden Ratio
  91. Normal Spell Card
  92. Effect
  93.  
  94. Mathmech Dimensional Field
  95. Field Spell Card
  96. Effect
  97. ================================================================
  98.  
  99. ======================================
  100. Deck 3: Chemicritters
  101. ======================================
  102. Chemicritter Sulfa Scorp
  103. Level 2 EARTH Insect Gemini Effect Monster
  104. ATK: 1500
  105. DEF: 700
  106. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  107. ● You can Tribute 1 Gemini monster; Special Summon 1 Gemini monster with a different name from your Deck, and if you do, it becomes an Effect Monster, and gains its effects. You can only use this effect of "Chemicritter Sulfa Scorp" once per turn.
  108.  
  109. Chemicritter Phospho Pheasy
  110. Level 2 LIGHT Winged Beast Gemini Effect Monster
  111. ATK: 700
  112. DEF: 1500
  113. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  114. ● You can target 1 Gemini monster you control; the Levels of all other Gemini monsters you currently control become that monster's Level until the end of this turn. You can only use this effect of "Chemicritter Phospho Pheasy" once per turn.
  115.  
  116. Poly-Chemicritter Nitricabra
  117. Level 8 DARK Beast Effect Gemini Monster
  118. ATK: 2500
  119. DEF: 1500
  120. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  121. ● At the start of the Damage Step, if your Gemini monster battles an opponent's monster: That opponent's monster loses ATK equal to your Gemini monster's Level x 200.
  122. ● When another Gemini monster destroys a monster by battle or card effect: You can draw 1 card.
  123.  
  124. Poly-Chemicritter Diphosilisk -> Hydra?
  125. Level 8 LIGHT Reptile Gemini Effect Monster
  126. ATK: 1500
  127. DEF: 2500
  128. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  129. ● When a card or effect is activated that targets a Gemini monster(s) you control (Quick Effect): Negate that effect.
  130. ● You can Tribute this card; Special Summon 2 Gemini monsters from your Deck. You can only use this effect of "Poly-Chemicritter Diphosilisk" once per turn.
  131.  
  132. Vola-Chemicritter Isocephaly (Isocyanic acid + Cynocephaly [cases of a humanoid creature having a dog or jackal’s head])
  133. Rank 8 WIND Beast-Warrior Xyz Effect Monster
  134. ATK: 3000
  135. DEF: 3000
  136. 2 Level 8 Gemini monsters
  137. If this card is Xyz Summoned: You can Special Summon 1 Gemini monster from your hand. While this card has Xyz Material, ???. When a Gemini monster is Normal Summoned: ???
  138.  
  139. Vola-Chemicritter Nucleoknucker (Nucleotide + Knucker [A water dragon that appeared in the story of Beowulf])
  140. Rank 8 WATER Sea Serpent Xyz Effect Monster
  141. ATK: 3000
  142. DEF: 3000
  143. 2 Level 8 Gemini monsters
  144. If this card is Xyz Summoned: You can Special Summon 1 Gemini monster from your Deck. While this card has Xyz Material, ???. When a Gemini monster is Normal Summoned: ???
  145.  
  146. Iso-Chemicritter Esteragon
  147. LINK-2 WATER Wyrm Link Effect Monster
  148. Link Markers: DL, DR
  149. ATK: 1900
  150. 2 Gemini monsters
  151. Gains ATK equal to the total Levels of all Gemini monsters this card points to x 100. While it points to a "Chemicritter" monster, neither player can target this card with card effects, also it cannot be destroyed by card effects. Gemini monsters this card points to become Effect Monsters, and gain their effects. Once per turn: You can Tribute 1 "Chemicritter" monster this card points to; apply 1 of these effects.
  152. ● Special Summon 1 "Chemicritter" monster with a different name from your hand or GY to your zone this card points to.
  153. ● Add 1 "Catalyst Field" or 1 Spell/Trap with "Chemicritter" in its text from your Deck to your hand.
  154.  
  155. Chain Reaction
  156. Spell Card
  157. Effect
  158.  
  159. Ionic Bond
  160. Quick-Play Spell Card
  161. Reveal 1 "Chemicritter" Xyz Monster in your Extra Deck: Immediately after this card resolves, Xyz Summon that monster using appropriate monsters from your hand as material. If only your opponent controls a monster, you can use "Chemicritter" monsters from your Deck as material as well. If a "Chemicritter" Xyz monster you control is destroyed by battle or card effect while this card is in your GY: You can add this card to your hand. You can only use each effect of "Ionic Bond" once per turn.
  162.  
  163. Flash Freezing
  164. Normal Trap Card
  165. Effect
  166. ===================================================================
  167.  
  168. Plunder Patrollship Vattenmass
  169. Level 8 WATER Fiend Ritual Pendulum Effect Monster
  170. ATK: 1500
  171. DEF: 2500
  172. ???
  173.  
  174. Plunder Patroll ???
  175. Ritual Spell
  176. ???
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