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Trickysticks

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Jan 28th, 2013
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  1. CreateShotA(1, GetX, GetY, 0);
  2. SetShotDataA(1, 0, 0, GetAngleToPlayer+a, 2, 0.2, 3, GREEN21);
  3. SetShotDataA(1, 120, 3, NULL, 2, 0.2, 3, RED21);
  4. SetShotDataA(1, 180, v+3, NULL, -2, -1, 3, PURPLE21);
  5. SetShotDataA(1, 360, 3, NULL, 0, -0.1, 2, AQUA21);
  6. SetShotDataA(1, 480, 0, NULL, 0, -0.1, -4, BLUE21);
  7. SetShotDataA(1, 540, 0, NULL, 0.2, 0.03, 4, ORANGE21);
  8. SetShotDataA(1, 620, 2, NULL, 0, 0.03, -3, WHITE32);
  9. SetShotDataA(1, 650, -4.1, NULL, 0, 0.03, 3, RED32);
  10. SetShotDataA(1, 740, -0.01, 90-180, 0, -0.01, -4, PURPLE32);
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