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- CreateShotA(1, GetX, GetY, 0);
- SetShotDataA(1, 0, 0, GetAngleToPlayer+a, 2, 0.2, 3, GREEN21);
- SetShotDataA(1, 120, 3, NULL, 2, 0.2, 3, RED21);
- SetShotDataA(1, 180, v+3, NULL, -2, -1, 3, PURPLE21);
- SetShotDataA(1, 360, 3, NULL, 0, -0.1, 2, AQUA21);
- SetShotDataA(1, 480, 0, NULL, 0, -0.1, -4, BLUE21);
- SetShotDataA(1, 540, 0, NULL, 0.2, 0.03, 4, ORANGE21);
- SetShotDataA(1, 620, 2, NULL, 0, 0.03, -3, WHITE32);
- SetShotDataA(1, 650, -4.1, NULL, 0, 0.03, 3, RED32);
- SetShotDataA(1, 740, -0.01, 90-180, 0, -0.01, -4, PURPLE32);
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