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Aug 22nd, 2017
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  1. function canGame() {
  2.         return "getGamepads" in navigator;
  3.     }
  4.  
  5.     $(document).ready(function() {
  6.  
  7.         if(canGame()) {
  8.  
  9.             $(window).on("gamepadconnected", function() {
  10.                 console.log("connection event");
  11.             });
  12.  
  13.             $(window).on("gamepaddisconnected", function() {
  14.                 $("#gamepadPrompt").text(prompt);
  15.             });
  16.  
  17.         }
  18.  
  19.     });
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