Furious1964

Optifine No Render Part 3

Jul 3rd, 2016
73
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  1. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  3. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  4. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  5. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  6. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  7. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  8. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  9. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  10. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  11. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  12. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  13. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  14. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  15. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  16. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  17. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  18. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  19. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  20. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  21. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  22. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  23. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  24. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  25. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  26. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  27. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  28. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  29. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  30. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  31. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  32. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  33. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  34. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  35. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  36. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  37. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  38. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  39. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  40. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  41. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  42. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  43. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  44. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  45. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  46. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  47. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  48. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  49. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  50. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  51. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  52. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  53. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  54. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  55. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  56. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  57. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  58. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  59. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  60. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  61. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  62. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  63. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  64. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  65. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  66. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  67. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  68. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  69. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  70. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  71. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  72. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  73. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  74. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  75. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  76. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  77. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  78. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  79. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  80. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  81. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  82. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  83. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  84. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  85. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  86. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  87. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  88. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  89. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  90. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  91. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  92. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  93. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  94. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  95. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  96. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  97. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  98. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  99. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  100. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  101. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  102. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  103. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  104. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  105. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  106. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  107. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  108. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  109. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  110. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  111. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  112. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  113. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  114. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  115. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  116. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  117. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  118. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  119. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  120. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  121. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  122. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  123. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  124. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  125. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  126. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  127. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  128. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  129. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  130. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  131. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  132. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  133. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  134. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  135. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  136. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lead', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  137. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  138. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  139. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  140. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  141. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  142. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  143. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  144. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  145. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  146. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  147. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  148. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  149. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  150. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  151. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  152. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  153. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  154. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  155. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  156. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  157. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  158. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  159. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  160. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  161. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  162. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  163. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  164. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  165. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  166. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  167. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  168. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  169. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  170. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  171. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  172. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  173. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  174. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  175. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  176. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  177. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  178. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  179. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  180. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  181. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  182. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  183. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  184. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  185. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  186. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  187. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  188. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  189. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  190. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  191. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  192. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  193. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  194. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  195. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  196. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  197. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  198. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  199. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  200. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  201. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  202. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  203. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  204. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  205. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  206. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  207. [13:46:45] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_676_blockSpellEnhancement.png, java.io.FileNotFoundException
  208. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  209. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  210. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  211. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  212. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  213. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  214. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  215. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  216. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  217. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  218. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  219. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  220. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  221. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  222. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  223. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  224. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  225. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  226. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  227. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  228. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  229. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  230. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  231. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  232. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  233. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  234. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  235. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  236. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  237. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.12', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  238. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  239. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  240. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.14', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  241. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  242. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.13', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  243. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  244. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  245. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.15', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  246. [13:46:45] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'lapis_ore' with background 'stone'. Place lapis_ore_dense.png in the assets folder to override.
  247. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/lapis_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  248. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  249. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  250. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  251. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  252. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_enderium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  253. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  254. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  255. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  256. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  257. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  258. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  259. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  260. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  261. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  262. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  263. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  264. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  265. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  266. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  267. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  268. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  269. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  270. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  271. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  272. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid', frameCount=64, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  273. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  274. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  275. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  276. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  277. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  278. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  279. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  280. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  281. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  282. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  283. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  284. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  285. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  286. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  287. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  288. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  289. [13:46:45] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override.
  290. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/iron_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  291. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  292. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  293. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  294. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  295. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  296. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  297. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  298. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  299. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  300. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  301. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  302. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  303. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  304. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  305. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  306. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  307. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  308. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  309. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  310. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  311. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  312. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  313. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  314. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  315. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  316. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(stonebrick)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  317. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  318. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  319. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  320. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  321. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  322. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  323. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  324. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  325. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  326. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  327. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  328. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  329. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  330. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  331. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  332. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  333. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  334. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  335. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  336. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  337. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  338. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  339. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  340. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  341. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  342. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  343. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  344. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  345. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  346. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  347. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  348. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  349. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  350. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  351. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  352. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  353. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  354. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  355. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  356. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  357. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  358. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  359. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  360. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  361. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  362. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  363. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  364. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  365. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  366. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  367. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  368. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  369. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  370. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  371. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  372. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.12', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  373. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.13', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  374. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.10', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  375. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.11', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  376. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.14', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  377. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.15', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  378. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  379. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  380. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  381. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  382. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  383. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  384. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  385. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  386. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  387. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  388. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  389. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  390. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  391. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  392. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  393. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  394. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  395. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  396. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  397. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  398. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  399. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  400. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  401. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  402. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  403. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  404. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  405. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  406. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  407. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  408. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  409. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  410. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  411. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  412. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  413. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  414. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  415. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  416. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  417. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  418. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  419. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  420. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  421. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  422. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  423. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  424. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  425. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  426. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  427. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  428. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  429. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  430. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  431. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  432. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  433. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  434. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  435. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  436. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  437. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  438. [13:46:46] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'redstone_ore' with background 'stone'. Place redstone_ore_dense.png in the assets folder to override.
  439. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/redstone_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  440. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  441. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  442. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  443. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  444. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  445. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  446. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  447. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  448. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  449. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  450. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  451. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  452. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  453. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  454. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  455. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  456. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  457. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  458. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  459. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  460. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  461. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  462. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  463. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  464. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  465. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  466. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  467. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  468. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  469. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  470. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  471. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  472. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  473. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  474. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  475. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  476. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  477. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  478. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  479. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  480. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  481. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  482. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  483. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  484. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  485. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  486. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  487. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  488. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  489. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  490. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  491. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  492. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  493. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  494. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  495. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  496. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(glowstone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  497. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  498. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  499. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  500. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  501. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  502. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  503. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  504. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  505. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  506. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  507. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  508. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  509. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  510. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  511. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  512. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  513. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  514. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  515. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  516. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  517. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  518. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  519. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  520. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  521. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  522. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  523. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  524. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  525. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  526. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  527. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  528. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  529. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  530. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  531. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  532. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  533. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  534. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  535. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  536. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  537. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  538. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.9', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  539. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  540. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  541. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  542. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  543. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  544. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.7', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  545. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.8', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  546. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.5', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  547. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  548. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.6', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  549. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.0', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  550. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  551. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  552. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  553. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  554. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  555. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  556. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  557. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  558. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  559. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  560. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  561. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  562. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  563. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  564. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  565. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_5', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  566. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_6', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  567. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_7', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  568. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_8', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  569. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  570. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  571. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  572. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  573. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  574. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  575. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  576. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  577. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  578. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  579. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  580. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  581. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  582. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  583. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  584. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  585. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  586. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  587. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lumium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  588. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  589. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  590. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  591. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  592. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  593. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  594. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  595. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  596. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  597. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  598. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  599. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  600. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lumium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  601. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  602. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  603. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  604. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  605. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  606. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  607. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  608. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  609. [13:46:46] [Client thread/ERROR]: Using missing texture, unable to load botania:textures/blocks/alt/clayconiaChibi.png, java.io.FileNotFoundException
  610. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  611. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  612. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  613. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  614. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  615. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  616. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  617. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  618. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  619. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  620. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  621. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  622. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  623. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  624. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  625. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid_flowing', frameCount=65, rotated=false, x=0, y=0, height=256, width=256, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  626. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  627. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  628. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  629. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  630. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  631. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  632. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  633. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  634. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  635. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  636. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  637. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  638. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  639. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  640. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  641. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  642. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  643. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  644. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  645. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  646. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  647. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  648. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  649. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  650. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  651. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  652. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  653. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  654. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  655. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  656. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  657. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  658. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  659. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  660. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  661. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  662. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  663. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  664. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  665. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  666. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  667. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  668. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  669. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  670. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  671. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  672. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  673. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  674. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  675. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  676. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  677. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  678. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  679. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  680. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  681. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Band_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  682. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  683. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  684. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  685. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  686. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  687. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  688. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  689. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  690. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  691. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  692. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  693. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  694. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  695. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  696. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  697. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  698. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  699. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  700. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  701. [13:46:48] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2551_proxyBlock.png, java.io.FileNotFoundException
  702. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  703. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  704. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  705. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  706. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  707. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  708. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  709. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  710. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  711. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  712. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  713. [13:46:48] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_684_crystalBelljar.png, java.io.FileNotFoundException
  714. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  715. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  716. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  717. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  718. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  719. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  720. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  721. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  722. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  723. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  724. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  725. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  726. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  727. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  728. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  729. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  730. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  731. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  732. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  733. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  734. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  735. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  736. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  737. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  738. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  739. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  740. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  741. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  742. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  743. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  744. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  745. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  746. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  747. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  748. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  749. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  750. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  751. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  752. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  753. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  754. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  755. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  756. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  757. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  758. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  759. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  760. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  761. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  762. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  763. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  764. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  765. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  766. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  767. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  768. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  769. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  770. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  771. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  772. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  773. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  774. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  775. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  776. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  777. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  778. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  779. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  780. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  781. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  782. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  783. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  784. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  785. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  786. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  787. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  788. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  789. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  790. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  791. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  792. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  793. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  794. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  795. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  796. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  797. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  798. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  799. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  800. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  801. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  802. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  803. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  804. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  805. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  806. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  807. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  808. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  809. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  810. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  811. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  812. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  813. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  814. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  815. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  816. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  817. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  818. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  819. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  820. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  821. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  822. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  823. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  824. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  825. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  826. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  827. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  828. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  829. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  830. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  831. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  832. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  833. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  834. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  835. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  836. [13:46:48] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'gold_ore' with background 'stone'. Place gold_ore_dense.png in the assets folder to override.
  837. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/gold_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  838. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  839. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  840. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  841. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  842. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  843. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  844. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  845. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  846. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  847. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  848. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  849. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  850. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  851. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  852. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  853. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  854. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  855. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  856. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  857. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  858. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  859. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  860. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  861. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  862. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  863. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  864. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  865. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  866. [13:46:48] [Client thread/INFO]: textures/blocks: dropping miplevel from 4 to 2, because of minTexel: 6
  867. [13:46:50] [Client thread/WARN] [FastCraft]: The sprite immibis_peripherals:rfw-cover-short caused the mipmap level to drop from 4 to 2 because it's too small (6x6 px).
  868. [OptiFine] Texture size: textures/blocks, 8192x8192
  869. [13:46:50] [Client thread/INFO]: Created: 8192x8192 textures/blocks-atlas
  870. [13:46:50] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
  871. [OptiFine] Loading texture map: textures/revolvers
  872. [13:46:51] [Client thread/INFO] [ImmersiveEngineering]: Stitching Revolver Textures!
  873. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_iron_upper.png, java.io.FileNotFoundException
  874. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_wood_upper.png, java.io.FileNotFoundException
  875. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load immersiveengineering:textures/revolvers/revolver_tesla.png, java.io.FileNotFoundException
  876. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_wood_lower.png, java.io.FileNotFoundException
  877. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_iron_lower.png, java.io.FileNotFoundException
  878. [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/trapdoor.png, java.io.FileNotFoundException
  879. [OptiFine] Texture size: textures/revolvers, 1024x1024
  880. [13:46:51] [Client thread/INFO]: Created: 1024x1024 textures/revolvers-atlas
  881. [13:46:51] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
  882. [OptiFine] Loading texture map: textures/items
  883. [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_BLOCK_774_gaiaHeadBlock_skeleton.png, java.io.FileNotFoundException
  884. [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7482_focusDislocation.png, java.io.FileNotFoundException
  885. [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7489_focusDeflect.png, java.io.FileNotFoundException
  886. [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load harvestcraft:textures/items/chocolaterollItem.png, java.io.FileNotFoundException
  887. [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load mythril:textures/items/mythril_ring.png, java.io.FileNotFoundException
  888. [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7485_focusSmelt.png, java.io.FileNotFoundException
  889. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  890. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  891. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  892. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  893. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  894. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  895. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  896. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  897. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  898. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  899. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  900. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  901. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  902. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  903. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  904. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  905. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  906. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  907. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  908. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  909. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(extrautils:golden_bag)', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  910. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  911. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  912. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  913. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  914. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  915. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_31', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  916. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_30', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  917. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_35', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  918. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_34', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  919. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_33', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  920. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_32', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  921. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_39', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  922. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_38', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  923. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_37', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  924. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_36', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  925. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_42', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  926. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_41', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  927. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_40', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  928. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_46', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  929. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_45', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  930. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_44', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  931. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_43', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  932. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  933. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  934. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  935. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  936. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  937. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  938. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  939. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  940. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  941. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  942. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  943. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  944. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  945. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  946. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  947. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_69', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  948. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_75', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  949. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_74', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  950. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_73', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  951. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_72', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  952. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_79', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  953. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_78', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  954. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_77', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  955. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_76', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  956. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_71', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  957. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_70', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  958. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_86', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  959. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_85', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  960. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_84', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  961. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_83', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  962. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_89', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  963. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_88', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  964. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_87', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  965. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_82', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  966. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_81', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  967. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_80', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  968. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_49', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  969. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_48', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  970. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_47', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  971. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_53', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  972. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_52', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  973. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_51', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  974. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_50', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  975. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_57', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  976. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_56', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  977. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_55', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  978. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_54', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  979. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_59', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  980. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_58', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  981. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_64', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  982. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_63', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  983. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_62', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  984. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_61', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  985. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_68', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  986. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_67', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  987. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_66', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  988. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_65', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  989. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_60', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  990. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_97', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  991. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_96', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  992. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_95', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  993. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_94', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  994. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_99', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  995. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_98', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  996. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_93', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  997. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_92', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  998. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_91', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  999. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_90', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1000. [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7490_focusEnderChest.png, java.io.FileNotFoundException
  1001. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_105', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1002. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_104', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1003. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_107', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1004. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_106', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1005. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_109', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1006. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_108', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1007. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_101', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1008. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_100', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1009. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_103', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1010. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_102', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1011. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_116', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1012. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_115', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1013. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_118', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1014. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_117', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1015. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_119', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1016. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_110', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1017. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_112', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1018. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_111', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1019. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_114', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1020. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_113', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1021. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_127', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1022. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_126', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1023. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_129', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1024. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_128', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1025. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_121', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1026. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_120', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1027. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_123', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1028. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_122', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1029. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_125', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1030. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_124', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1031. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_138', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1032. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_137', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1033. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_139', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1034. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_130', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1035. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_132', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1036. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_131', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1037. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_134', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1038. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_133', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1039. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_136', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1040. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_135', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1041. [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load draconicevolution:textures/items/chaosFragment.png, java.io.FileNotFoundException
  1042. [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7898_itemAspect.png, java.io.FileNotFoundException
  1043. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_149', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1044. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_148', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1045. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_141', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1046. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_140', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1047. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_143', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1048. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_142', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1049. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_145', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1050. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_144', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1051. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_147', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1052. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_146', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1053. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_159', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1054. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_152', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1055. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_151', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1056. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_154', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1057. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_153', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1058. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_156', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1059. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_155', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1060. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_158', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1061. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_157', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1062. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_150', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1063. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_163', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1064. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_162', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1065. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_165', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1066. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_164', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1067. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_167', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1068. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_166', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1069. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_169', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1070. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_168', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1071. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_161', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1072. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_160', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1073. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_174', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1074. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_173', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1075. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_176', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1076. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_175', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1077. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_178', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1078. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_177', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1079. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_179', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1080. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_170', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1081. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_172', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1082. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_171', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1083. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_185', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1084. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_184', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1085. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_187', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1086. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_186', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1087. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_189', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1088. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_188', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1089. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_181', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1090. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_180', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1091. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_183', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1092. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_182', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1093. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_196', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1094. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_195', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1095. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_198', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1096. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_197', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1097. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_199', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1098. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_190', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1099. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_192', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1100. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_191', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1101. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_194', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1102. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_193', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1103. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_204', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1104. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_203', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1105. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_206', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1106. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_205', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1107. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_208', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1108. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_207', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1109. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_209', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1110. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_200', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1111. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_202', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1112. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_201', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1113. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_215', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1114. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_214', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1115. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_217', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1116. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_216', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1117. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_219', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1118. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_218', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1119. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_211', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1120. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_210', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1121. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_213', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1122. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_212', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1123. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_226', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1124. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_225', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1125. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_228', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1126. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_227', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1127. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_229', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1128. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_220', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1129. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_222', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1130. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_221', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1131. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_224', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1132. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_223', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1133. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_237', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1134. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_236', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1135. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_239', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1136. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_238', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1137. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_231', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1138. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_230', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1139. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_233', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1140. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_232', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1141. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_235', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1142. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_234', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1143. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_248', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1144. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_247', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1145. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_249', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1146. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_240', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1147. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_242', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1148. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_241', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1149. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_244', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1150. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_243', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1151. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_246', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1152. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_245', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1153. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_251', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1154. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_250', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1155. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_253', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1156. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_252', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1157. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_255', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1158. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_254', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1159. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorSwordGem.png, java.io.FileNotFoundException
  1160. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorAxeGem.png, java.io.FileNotFoundException
  1161. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7495_focusFlight.png, java.io.FileNotFoundException
  1162. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7473_focusRecall.png, java.io.FileNotFoundException
  1163. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1164. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1165. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1166. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1167. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1168. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1169. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1170. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1171. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1172. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
  1173. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_19', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1174. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_18', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1175. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_17', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1176. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_16', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1177. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_20', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1178. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_59', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1179. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_58', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1180. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_55', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1181. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_54', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1182. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_57', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1183. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_56', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1184. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_62', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1185. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_61', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1186. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_63', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1187. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_60', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1188. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_48', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1189. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_47', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1190. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_49', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1191. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_44', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1192. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_43', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1193. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_46', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1194. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_45', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1195. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_51', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1196. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_50', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1197. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_53', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1198. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_52', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1199. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_37', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1200. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_36', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1201. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_39', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1202. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_38', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1203. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_33', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1204. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_32', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1205. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_35', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1206. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_34', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1207. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_40', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1208. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_42', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1209. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_41', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1210. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_29', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1211. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_26', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1212. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_25', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1213. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_28', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1214. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_27', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1215. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_22', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1216. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_21', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1217. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_24', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1218. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_23', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1219. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_31', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1220. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_30', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1221. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1222. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1223. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1224. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1225. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1226. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1227. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1228. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1229. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1230. [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1231. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7454_focusShadowbeam.png, java.io.FileNotFoundException
  1232. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load alchemicalwizardry:textures/items/SigilOfTheFastMiner.png, java.io.FileNotFoundException
  1233. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1234. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1235. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1236. [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1237. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5835_extracells.pattern.crafting.png, java.io.FileNotFoundException
  1238. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7470_focusXPDrain.png, java.io.FileNotFoundException
  1239. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5832_extracells.fluid.item.png, java.io.FileNotFoundException
  1240. [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/UpgradeModule.png, java.io.FileNotFoundException
  1241. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/board_green.png, java.io.FileNotFoundException
  1242. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7494_focusTelekinesis.png, java.io.FileNotFoundException
  1243. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorPickGem.png, java.io.FileNotFoundException
  1244. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5845_extrautils:textures/items/lawSword.png, java.io.FileNotFoundException
  1245. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/mobAspect.png, java.io.FileNotFoundException
  1246. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/ItemPipeSignCreator.png, java.io.FileNotFoundException
  1247. [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorShovelGem.png, java.io.FileNotFoundException
  1248. [OptiFine] Custom loader: TextureAtlasSprite{name='textures/enderpouch.png', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1249. [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7463_focusHeal.png, java.io.FileNotFoundException
  1250. [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/LogicController.png, java.io.FileNotFoundException
  1251. [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5862_extrautils:textures/items/microblocks.png, java.io.FileNotFoundException
  1252. [13:46:56] [Client thread/WARN] [FastCraft]: The sprite TwilightForest:snow_3 caused the mipmap level to drop from 4 to 3 because it's too small (8x8 px).
  1253. [OptiFine] Texture size: textures/items, 8192x8192
  1254. [13:46:56] [Client thread/INFO]: Created: 8192x8192 textures/items-atlas
  1255. [13:46:56] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
  1256. [OptiFine] Loading mcpatcher/font/ascii.properties
  1257. [OptiFine] Loading mcpatcher/font/ascii.properties
  1258. [OptiFine] Loading mcpatcher/font/ascii.properties
  1259. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1260. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1261. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1262. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1263. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1264. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1265. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1266. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1267. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1268. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1269. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1270. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1271. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1272. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1273. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1274. [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
  1275. [13:46:57] [Client thread/INFO] [Mystcraft]: Mystcraft Start-Up Error Checking Completed
  1276. [13:46:57] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Lucky Block, FMLFileResourcePack:Advanced Solar Panels, FMLFileResourcePack:AgriCraft, FMLFileResourcePack:Another One Bites The Dust, FMLFileResourcePack:Applied Energistics 2, FMLFileResourcePack:Aroma1997Core|Helper, FMLFileResourcePack:Artifacts, FMLFileResourcePack:Automagy, FMLFileResourcePack:Avaritia, FMLFileResourcePack:Backpack, FMLFileResourcePack:BaM's Grave, FMLFileResourcePack:BD Lib, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:BiblioWoods Biomes O'Plenty Edition, FMLFileResourcePack:BiblioWoods Forestry Edition, FMLFileResourcePack:BiblioWoods Natura Edition, FMLFileResourcePack:Big Reactors, FMLFileResourcePack:Botany, FMLFileResourcePack:Binnie Core, FMLFileResourcePack:Extra Bees, FMLFileResourcePack:Extra Trees, FMLFileResourcePack:Genetics, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Blood Magic: Alchemical Wizardry, FMLFileResourcePack:Botania, FMLFileResourcePack:Brandon's Core, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BC Transport, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BC Robotics, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BuildCraft Compat, FMLFileResourcePack:Carpenter's Blocks, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:ComputerCraft, FMLFileResourcePack:Crafting Pillars Mod, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:Custom Main Menu, FMLFileResourcePack:PTRModelLib, FMLFileResourcePack:Decocraft, FMLFileResourcePack:debug, FMLFileResourcePack:Dense Ores, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Draconic Evolution, FMLFileResourcePack:Enchanting Plus, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:EnderStorage, FMLFileResourcePack:EnderTech, FMLFileResourcePack:Ender Zoo, FMLFileResourcePack:EnhancedPortals, FMLFileResourcePack:Extra Cells 2, FMLFileResourcePack:ExtraTiC, FMLFileResourcePack:Extra Utilities, FMLFileResourcePack:Flood Lights, FMLFileResourcePack:Forbidden Magic, FMLFileResourcePack:Forestry for Minecraft, FMLFileResourcePack:FTBLib, FMLFileResourcePack:FTB Tweaks, FMLFileResourcePack:FTBUtilities, FMLFileResourcePack:Funky Locomotion, FMLFileResourcePack:GenDustry, FMLFileResourcePack:Graviation Suite, FMLFileResourcePack:Guide-API, FMLFileResourcePack:Hats, FMLFileResourcePack:HatStand, FMLFileResourcePack:Nuclear Control 2, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Immersive Engineering, FMLFileResourcePack:Immersive Integration, FMLFileResourcePack:Immibis Core, FMLFileResourcePack:Immibis's Peripherals, FMLFileResourcePack:IndustrialCraft 2, FMLFileResourcePack:InGameConfigManager, FMLFileResourcePack:INpureCore, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:JABBA, FMLFileResourcePack:Liquid XP, FMLFileResourcePack:Logistics Pipes, FMLFileResourcePack:Looking Glass, FMLFileResourcePack:Magical Crops: Core, FMLFileResourcePack:Magical Crops: Armoury, FMLFileResourcePack:Magical Crops: Decorative, FMLFileResourcePack:Magic Bees, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:Malisis' Doors, FMLFileResourcePack:Mantle, FMLFileResourcePack:MineFactory Reloaded, FMLFileResourcePack:MFR Compat: Applied Energistics, FMLFileResourcePack:MFR Compat: BuildCraft, FMLFileResourcePack:MFR Compat: Forestry, FMLFileResourcePack:MFR Compat: ForgeMicroblock, FMLFileResourcePack:MFR Compat: IC2, FMLFileResourcePack:MFR Compat ProjectRed, FMLFileResourcePack:MFR Compat: Railcraft, FMLFileResourcePack:MFR Compat: Thaumcraft, FMLFileResourcePack:MFR Compat: Thermal Expansion, FMLFileResourcePack:MFR Compat: Tinkers' Construct, FMLFileResourcePack:MFR Compat: TwilightForest, FMLFileResourcePack:MFR Compat: Vanilla, FMLFileResourcePack:MineTweaker 3, FMLFileResourcePack:Mod Tweaker 2, FMLFileResourcePack:Modular Forcefield System, FMLFileResourcePack:MachineMuse's Modular Powersuits, FMLFileResourcePack:Morpheus, FMLFileResourcePack:Mystcraft, FMLFileResourcePack:Natura, FMLFileResourcePack:In-game NBTEdit, FMLFileResourcePack:NEI Addons, FMLFileResourcePack:NEI Addons: Developer Tools, FMLFileResourcePack:NEI Addons: Applied Energistics 2, FMLFileResourcePack:NEI Addons: Botany, FMLFileResourcePack:NEI Addons: Forestry, FMLFileResourcePack:NEI Addons: Crafting Tables, FMLFileResourcePack:NEI Addons: Ex Nihilo, FMLFileResourcePack:NEI Integration, FMLFileResourcePack:Nether Ores, FMLFileResourcePack:NodalMechanics, FMLFileResourcePack:Not Enough Resources, FMLFileResourcePack:Numina, FMLFileResourcePack:ObsidiPlates, FMLFileResourcePack:OpenBlocks, FMLFileResourcePack:OpenMods, FMLFileResourcePack:OpenPeripheralAddons, FMLFileResourcePack:OpenPeripheralCore, FMLFileResourcePack:OpenPeripheralIntegration, FMLFileResourcePack:Pam's HarvestCraft, FMLFileResourcePack:Pandora's Box, FMLFileResourcePack:PortalGun, FMLFileResourcePack:Power Converters 3, FMLFileResourcePack:Practicalities, FMLFileResourcePack:Project Blue, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Compatibility, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ProjectRed Expansion, FMLFileResourcePack:ProjectRed Transportation, FMLFileResourcePack:ProjectRed Exploration, FMLFileResourcePack:QuarryPlus, FMLFileResourcePack:Railcraft, FMLFileResourcePack:RebornCore, FMLFileResourcePack:Redstone Arsenal, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:RFTools, FMLFileResourcePack:Router Reborn, FMLFileResourcePack:Runic Dungeons, FMLFileResourcePack:Simply Jetpacks, FMLFileResourcePack:Solar Expansion, FMLFileResourcePack:Spring Boards, FMLFileResourcePack:Steve's Addons, FMLFileResourcePack:Steve's Carts 2, FMLFileResourcePack:Steve's Factory Manager, FMLFileResourcePack:Steve's Workshop, FMLFileResourcePack:Storage Drawers, FMLFileResourcePack:Storage Drawers: Biomes O' Plenty Pack, FMLFileResourcePack:Storage Drawers: Forestry Pack, FMLFileResourcePack:Storage Drawers: Misc Pack, FMLFileResourcePack:Storage Drawers: Natura Pack, FMLFileResourcePack:TC Inventory Scanning, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:TechReborn, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:Thaumcraft NEI Plugin, FMLFileResourcePack:Thaumic Energistics, FMLFileResourcePack:Thaumic Exploration, FMLFileResourcePack:Thaumic Horizons, FMLFileResourcePack:Thaumic Tinkerer, FMLFileResourcePack:Thermal Dynamics, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:TiC Tooltips, FMLFileResourcePack:Tinkers' Mechworks, FMLFileResourcePack:TooMuchLoot, FMLFileResourcePack:Translocator, FMLFileResourcePack:Traveller's Gear, FMLFileResourcePack:Tubestuff, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Vein Miner, FMLFileResourcePack:Mod Support, FMLFileResourcePack:Waila, FMLFileResourcePack:Waila Harvestability, FMLFileResourcePack:What Are We Looking At, FMLFileResourcePack:Witchery, FMLFileResourcePack:WR-CBE Core, FMLFileResourcePack:WR-CBE Addons, FMLFileResourcePack:WR-CBE Logic, FMLFileResourcePack:Baubles, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:MCFrames, FMLFileResourcePack:ForgeRelocation, FMLFileResourcePack:RelocationFMP, FMLFileResourcePack:MrTJPCore, PortalGunSounds.pak, CustomResources, LiteLoader, VoxelMap, FMLFileResourcePack:Carpenter's Blocks Cached Resources, resources, XU_Delegate_Pack, XU_Delegate_Pack, XU_Delegate_Pack, Invictus.zip, Fanver_FTB_Infinity.zip, Misa.zip, [1.8]Delta-NP Smooth 128x128.zip, CustomOverridingResources
  1277. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1278. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1279. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1280. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1281. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1282. [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
  1283. [13:47:01] [Client thread/INFO] [PTRModelLib]: Total mipmap : 1527 ms
  1284. [13:47:01] [Client thread/INFO] [gendustry]: Resource manager reload, new language: en_US
  1285. [13:47:01] [Client thread/INFO] [gendustry]: Loading language file E:\Games\FTB\FTBInfinity\minecraft\config\gendustry\custombees.en_US.lang
  1286. [OptiFine] *** Reloading textures ***
  1287. [OptiFine] Resource packs: Invictus.zip, Fanver_FTB_Infinity.zip, Misa.zip, [1.8]Delta-NP Smooth 128x128.zip
  1288. [OptiFine] Loading texture map: textures/blocks
  1289. [OptiFine] ConnectedTextures: mcpatcher/ctm/dirt/dirt.properties
  1290. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/deadbush.properties
  1291. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/flower_dandelion.properties
  1292. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/flower_rose.properties
  1293. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/log_birch.properties
  1294. [OptiFine] [WARN] Invalid width: mcpatcher/ctm/flora/log_birch.properties
  1295. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/log_oak.properties
  1296. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/mushroom_brown.properties
  1297. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/mushroom_red.properties
  1298. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/tallgrass.properties
  1299. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/waterlily.properties
  1300. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102.properties
  1301. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102p.properties
  1302. [OptiFine] [WARN] Render pass not supported: 3
  1303. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20.properties
  1304. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20p.properties
  1305. [OptiFine] [WARN] Render pass not supported: 3
  1306. [OptiFine] ConnectedTextures: mcpatcher/ctm/grasstop/grass_top.properties
  1307. [OptiFine] ConnectedTextures: mcpatcher/ctm/netherrack/block87.properties
  1308. [OptiFine] ConnectedTextures: mcpatcher/ctm/stone/coal_ore.properties
  1309. [OptiFine] ConnectedTextures: mcpatcher/ctm/stone/stone.properties
  1310. [OptiFine] Multipass connected textures: false
  1311. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block112.properties
  1312. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block114.properties
  1313. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block45.properties
  1314. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stone_slab_side.properties
  1315. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stone_slab_top.properties
  1316. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stonebrick.properties
  1317. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stonebrick_carved.properties
  1318. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block107.properties
  1319. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block113.properties
  1320. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137.properties
  1321. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137a.properties
  1322. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137b.properties
  1323. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139.properties
  1324. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139a.properties
  1325. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139b.properties
  1326. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139c.properties
  1327. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block143.properties
  1328. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block147.properties
  1329. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block148.properties
  1330. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25.properties
  1331. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25a.properties
  1332. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25b.properties
  1333. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25c.properties
  1334. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block70.properties
  1335. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block72.properties
  1336. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block77.properties
  1337. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block84.properties
  1338. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block84a.properties
  1339. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block85.properties
  1340. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/bookshelf.properties
  1341. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/crafting_table_front.properties
  1342. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/crafting_table_side.properties
  1343. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/furnace_top.properties
  1344. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/hay_block_side.properties
  1345. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/ladder.properties
  1346. [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/tnt_side.properties
  1347. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/deadbush.properties
  1348. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/flower_dandelion.properties
  1349. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/flower_rose.properties
  1350. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/grass_top.properties
  1351. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/melon_side.properties
  1352. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/mushroom_brown.properties
  1353. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/mushroom_red.properties
  1354. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/reeds.properties
  1355. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/tallgrass.properties
  1356. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/waterlily.properties
  1357. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/web.properties
  1358. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block125.properties
  1359. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block126.properties
  1360. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block126a.properties
  1361. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block135.properties
  1362. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17.properties
  1363. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17a.properties
  1364. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17b.properties
  1365. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block5.properties
  1366. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block5a.properties
  1367. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/log_jungle.properties
  1368. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/planks_jungle.properties
  1369. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/planks_spruce.properties
  1370. [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/wood_spruce_a.properties
  1371. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_block/block20a.properties
  1372. [OptiFine] [WARN] Render pass not supported: 3
  1373. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_blockframe/block20.properties
  1374. [OptiFine] [WARN] Render pass not supported: 2
  1375. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_pane/block102a.properties
  1376. [OptiFine] [WARN] Render pass not supported: 3
  1377. [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_paneframe/block102.properties
  1378. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/bedrock.properties
  1379. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block1.properties
  1380. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block49.properties
  1381. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block87.properties
  1382. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block97.properties
  1383. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/clay.properties
  1384. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/dirt.properties
  1385. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/end_stone.properties
  1386. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/gravel.properties
  1387. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/ice.properties
  1388. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/sand.properties
  1389. [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/snow.properties
  1390. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159.properties
  1391. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159a.properties
  1392. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159b.properties
  1393. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159c.properties
  1394. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159d.properties
  1395. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159e.properties
  1396. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159f.properties
  1397. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159g.properties
  1398. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159h.properties
  1399. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159i.properties
  1400. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159j.properties
  1401. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159k.properties
  1402. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159l.properties
  1403. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159m.properties
  1404. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159n.properties
  1405. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159o.properties
  1406. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block172.properties
  1407. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171.properties
  1408. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171a.properties
  1409. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171b.properties
  1410. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171c.properties
  1411. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171d.properties
  1412. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171e.properties
  1413. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171f.properties
  1414. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171g.properties
  1415. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171h.properties
  1416. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171i.properties
  1417. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171j.properties
  1418. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171k.properties
  1419. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171l.properties
  1420. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171m.properties
  1421. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171n.properties
  1422. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171o.properties
  1423. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/wool_colored_white.properties
  1424. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block155.properties
  1425. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block155a.properties
  1426. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block156.properties
  1427. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block43.properties
  1428. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block43a.properties
  1429. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44.properties
  1430. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44a.properties
  1431. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44b.properties
  1432. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44c.properties
  1433. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_chiseled.properties
  1434. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_chiseled_top.properties
  1435. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_lines.properties
  1436. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/block24.properties
  1437. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/block24a.properties
  1438. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/sandstone_carved.properties
  1439. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/sandstone_smooth.properties
  1440. [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_steel/block42.properties
  1441. [OptiFine] Multipass connected textures: false
  1442. [OptiFine] Multipass connected textures: false
  1443. [OptiFine] Multipass connected textures: false
  1444. [OptiFine] Multipass connected textures: false
  1445. ControlPanelRenderer.registerIcons: icons = TextureAtlasSprite{name='gcewing_projectblue:controlpanel_cutout_front', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} TextureAtlasSprite{name='gcewing_projectblue:controlpanel_cutout_back', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} TextureAtlasSprite{name='gcewing_projectblue:controlpanel_lamp', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1446. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1447. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1448. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1449. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1450. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1451. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1452. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1453. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1454. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1455. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1456. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1457. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1458. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1459. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1460. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1461. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1462. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1463. [13:47:01] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'diamond_ore' with background 'stone'. Place diamond_ore_dense.png in the assets folder to override.
  1464. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/diamond_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1465. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1466. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1467. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1468. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1469. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1470. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1471. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1472. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1473. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1474. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1475. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1476. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1477. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1478. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1479. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1480. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1481. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1482. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1483. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1484. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1485. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1486. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1487. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1488. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1489. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1490. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1491. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1492. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1493. [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1078_bookshelf.png, java.io.FileNotFoundException
  1494. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1495. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1496. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1497. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1498. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1499. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1500. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1501. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1502. [13:47:02] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'quartz_ore' with background 'netherrack'. Place quartz_ore_dense.png in the assets folder to override.
  1503. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/quartz_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1504. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1505. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1506. [13:47:02] [Client thread/ERROR]: Unable to parse metadata from thaumicexploration:textures/blocks/soulBrazier.png
  1507. java.lang.RuntimeException: broken aspect ratio and not an animation
  1508. at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
  1509. at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
  1510. at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
  1511. at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
  1512. at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
  1513. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
  1514. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
  1515. at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
  1516. at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
  1517. at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
  1518. at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
  1519. at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
  1520. at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
  1521. at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
  1522. at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
  1523. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
  1524. at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  1525. at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  1526. at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
  1527. at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
  1528. at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
  1529. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1530. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1531. [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load magicalcrops:textures/blocks/Crop_S3.png, java.io.FileNotFoundException
  1532. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1533. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1534. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1535. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1536. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1537. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1538. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1539. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1540. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.low.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1541. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.low.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1542. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1543. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1544. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1545. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1546. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1547. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1548. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1549. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1550. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1551. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1552. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1553. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1554. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1555. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1556. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1557. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1558. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1559. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1560. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1561. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1562. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1563. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1564. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1565. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1566. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1567. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1568. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1569. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1570. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1571. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1572. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1573. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1574. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1575. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1576. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1577. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1578. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1579. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1580. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1581. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1582. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1583. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1584. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1585. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1586. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1587. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1588. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1589. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1590. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1591. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1592. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1593. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1594. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1595. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1596. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1597. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1598. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1599. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.wall.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1600. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1601. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1602. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.wall.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1603. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1604. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1605. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1606. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1607. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1608. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1609. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1610. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1611. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1612. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1613. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1614. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1615. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1616. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1617. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1618. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1619. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1620. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1621. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1622. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1623. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1624. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1625. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1626. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1627. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1628. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1629. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1630. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1631. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1632. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1633. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1634. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1635. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_support_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1636. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1637. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1638. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1639. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1640. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1641. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1642. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1643. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1644. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1645. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1646. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1647. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1648. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1649. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1650. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1651. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1652. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1653. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1654. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1655. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1656. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1657. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1658. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1659. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1660. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1661. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1662. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1663. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1664. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1665. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1666. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1667. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1668. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1669. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1670. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1671. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1672. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1673. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1674. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1675. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1676. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1677. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1678. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1679. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1680. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1681. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1682. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1683. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1684. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1685. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1686. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1687. [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/blocks/repairer.png, java.io.FileNotFoundException
  1688. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1689. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1690. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1691. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1692. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1693. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1694. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1695. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1696. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1697. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1698. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1699. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1700. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1701. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1702. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1703. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1704. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1705. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1706. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1707. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1708. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1709. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1710. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1711. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1712. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1713. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1714. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1715. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1716. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1717. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1718. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1719. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1720. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1721. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1722. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1723. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1724. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1725. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1726. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1727. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1728. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1729. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1730. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1731. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1732. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1733. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1734. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1735. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1736. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1737. [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.coupler.png - 256x64: (x + width) is outside of Raster
  1738. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.5', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1739. [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.coupler.png - 256x64: (x + width) is outside of Raster
  1740. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.4', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1741. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1742. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1743. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1744. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1745. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.high.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1746. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lead_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1747. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1748. [13:47:03] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_683_alchemicCalcinator.png, java.io.FileNotFoundException
  1749. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1750. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1751. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1752. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1753. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1754. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1755. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1756. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1757. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1758. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1759. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1760. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1761. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1762. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1763. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1764. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1765. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1766. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1767. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1768. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1769. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1770. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1771. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1772. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1773. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1774. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1775. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1776. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1777. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1778. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1779. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1780. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1781. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1782. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1783. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1784. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1785. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1786. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1787. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1788. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1789. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1790. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1791. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1792. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1793. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1794. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1795. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1796. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1797. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1798. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1799. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1800. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1801. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1802. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1803. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1804. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1805. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1806. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1807. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1808. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1809. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1810. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1811. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1812. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1813. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1814. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disposal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1815. [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.disposal.png - 64x64: (x + width) is outside of Raster
  1816. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disposal.1', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1817. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1818. [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_-64', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1819. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1820. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1821. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1822. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1823. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1824. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1825. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1826. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1827. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1828. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1829. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1830. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1831. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1832. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1833. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1834. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1835. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1836. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1837. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1838. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1839. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1840. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1841. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1842. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1843. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1844. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1845. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1846. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1847. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1848. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1849. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1850. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1851. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1852. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1853. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1854. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.suspended.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1855. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1856. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1857. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1858. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1859. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1860. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1861. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1862. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1863. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1864. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1865. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1866. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1867. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1868. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1869. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1870. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1871. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1872. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1873. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1874. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1875. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1876. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1877. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1878. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1879. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1880. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1881. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1882. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1883. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1884. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1885. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1886. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1887. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1888. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1889. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1890. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1891. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1892. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1893. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1894. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1895. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1896. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1897. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1898. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1899. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1900. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1901. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1902. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1903. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1904. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1905. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1906. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1907. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1908. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1909. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1910. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1911. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1912. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1913. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1914. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1915. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1916. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1917. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1918. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1919. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1920. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1921. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1922. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1923. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1924. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1925. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1926. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1927. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1928. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1929. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1930. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1931. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1932. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1933. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1934. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1935. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1936. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1937. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1938. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1939. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1940. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1941. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1942. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1943. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1944. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1945. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1946. [13:47:03] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_3034_powerconverters.conduit.png, java.io.FileNotFoundException
  1947. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1948. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1949. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1950. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1951. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1952. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:sand_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1953. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:sand_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1954. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1955. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1956. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1957. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1958. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1959. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1960. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1961. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1962. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1963. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1964. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1965. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1966. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1967. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1968. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1969. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1970. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1971. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1972. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1973. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1974. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1975. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1976. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1977. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1978. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1979. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1980. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1981. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1982. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1983. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1984. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1985. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1986. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1987. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1988. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1989. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1990. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1991. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1992. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1993. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1994. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1995. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1996. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1997. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1998. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1999. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2000. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2001. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2002. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2003. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2004. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2005. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2006. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2007. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2008. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2009. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2010. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2011. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(soul_sand)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2012. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2013. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2014. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2015. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2016. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2017. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2018. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2019. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2020. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2021. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2022. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2023. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2024. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2025. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2026. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2027. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2028. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2029. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2030. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2031. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2032. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2033. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2034. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2035. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2036. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2037. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2038. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2039. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2040. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2041. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2042. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2043. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2044. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2045. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2046. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2047. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2048. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2049. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2050. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2051. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2052. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2053. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2054. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2055. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2056. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2057. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2058. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2059. [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1868_extracells.block.walrus.png, java.io.FileNotFoundException
  2060. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2061. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2062. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2063. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2064. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2065. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2066. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2067. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2068. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2069. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2070. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2071. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2072. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2073. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2074. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2075. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2076. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2077. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2078. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2079. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2080. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2081. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2082. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2083. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2084. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2085. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2086. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2087. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2088. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2089. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2090. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2091. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2092. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2093. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2094. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2095. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2096. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2097. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2098. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2099. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2100. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2101. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2102. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2103. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2104. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2105. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2106. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2107. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2108. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2109. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2110. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2111. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2112. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2113. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2114. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2115. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2116. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2117. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2118. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2119. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2120. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2121. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2122. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2123. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2124. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2125. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2126. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2127. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2128. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2129. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2130. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2131. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2132. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2133. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2134. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2135. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2136. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2137. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2138. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2139. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2140. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2141. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2142. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2143. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2144. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2145. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2146. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2147. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2148. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2149. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2150. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2151. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2152. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2153. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2154. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2155. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2156. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2157. [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1752_null.png, java.io.FileNotFoundException
  2158. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2159. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2160. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2161. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2162. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2163. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2164. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2165. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2166. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2167. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(lapis_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2168. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2169. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2170. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2171. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2172. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2173. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2174. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2175. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2176. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2177. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2178. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2179. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2180. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2181. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2182. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2183. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2184. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2185. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2186. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2187. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2188. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:wire.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2189. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2190. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2191. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2192. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2193. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2194. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2195. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2196. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2197. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2198. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2199. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2200. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2201. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2202. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2203. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2204. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2205. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2206. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2207. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2208. [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_-128', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2209. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2210. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2211. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2212. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2213. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2214. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2215. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2216. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2217. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2218. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2219. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2220. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2221. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2222. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2223. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2224. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2225. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2226. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2227. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2228. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2229. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2230. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2231. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2232. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2233. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2234. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2235. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2236. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2237. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2238. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2239. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2240. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2241. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2242. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2243. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2244. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2245. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2246. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2247. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2248. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2249. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2250. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2251. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2252. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2253. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2254. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2255. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2256. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2257. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2258. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2259. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2260. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2261. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2262. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2263. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2264. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2265. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2266. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2267. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2268. [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_687_blockMimic.png, java.io.FileNotFoundException
  2269. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2270. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2271. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2272. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2273. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2274. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2275. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2276. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2277. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:chest.metals.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2278. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2279. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2280. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2281. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2282. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2283. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2284. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2285. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2286. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2287. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2288. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2289. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2290. [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_48', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2291. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2292. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2293. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2294. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2295. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2296. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2297. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2298. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2299. [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load ic2:textures/blocks/wiring/cable/blockIronCableIII.png, java.io.FileNotFoundException
  2300. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2301. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2302. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.low.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2303. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(coal_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2304. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2305. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2306. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2307. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2308. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2309. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2310. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2311. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2312. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2313. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2314. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2315. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2316. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2317. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2318. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:unstableFluid', frameCount=40, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2319. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2320. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2321. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(quartz_block_top)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2322. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2323. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2324. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2325. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2326. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2327. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2328. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2329. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2330. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2331. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2332. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2333. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2334. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2335. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2336. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2337. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2338. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2339. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2340. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2341. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2342. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2343. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2344. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2345. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2346. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2347. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2348. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2349. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2350. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2351. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2352. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2353. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2354. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2355. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2356. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2357. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2358. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2359. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2360. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2361. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2362. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2363. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2364. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2365. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2366. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2367. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2368. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2369. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2370. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2371. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2372. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2373. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2374. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2375. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2376. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2377. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2378. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2379. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2380. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2381. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2382. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2383. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2384. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2385. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2386. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2387. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2388. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2389. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2390. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2391. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2392. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2393. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2394. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2395. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2396. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2397. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2398. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2399. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2400. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2401. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2402. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2403. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2404. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2405. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2406. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2407. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2408. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2409. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2410. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2411. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2412. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2413. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2414. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2415. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2416. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2417. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2418. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2419. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2420. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2421. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2422. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2423. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2424. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2425. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2426. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2427. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2428. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2429. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2430. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2431. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2432. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2433. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2434. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2435. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2436. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2437. [13:47:05] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/TConIntegration.bedrock.png, java.io.FileNotFoundException
  2438. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2439. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2440. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2441. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2442. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2443. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2444. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2445. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2446. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2447. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2448. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2449. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2450. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2451. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2452. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2453. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2454. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2455. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2456. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2457. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2458. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2459. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2460. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2461. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2462. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2463. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2464. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2465. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2466. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2467. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2468. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2469. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2470. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2471. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2472. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2473. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2474. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2475. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2476. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2477. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2478. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2479. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2480. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2481. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2482. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2483. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2484. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2485. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2486. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2487. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2488. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2489. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2490. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2491. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2492. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2493. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2494. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2495. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2496. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2497. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2498. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2499. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2500. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2501. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2502. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2503. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2504. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2505. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2506. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2507. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2508. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2509. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2510. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2511. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2512. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2513. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2514. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2515. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2516. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2517. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2518. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2519. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2520. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2521. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2522. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2523. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2524. [OptiFine] Custom loader: TextureAtlasSprite{name='blank_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2525. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2526. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2527. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2528. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2529. [13:47:05] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_681_schematicSaver.png, java.io.FileNotFoundException
  2530. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2531. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2532. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2533. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2534. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2535. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2536. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2537. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2538. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2539. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2540. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2541. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2542. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2543. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2544. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2545. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2546. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2547. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2548. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.force.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2549. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2550. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2551. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2552. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2553. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2554. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2555. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2556. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2557. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2558. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.buffer.stop.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2559. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2560. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.buffer.stop.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2561. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2562. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2563. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2564. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2565. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2566. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2567. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2568. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2569. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2570. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2571. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2572. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2573. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2574. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Frame_electrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2575. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2576. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2577. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2578. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2579. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2580. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2581. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2582. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2583. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2584. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2585. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2586. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2587. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2588. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2589. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.pipe.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2590. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(brick)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2591. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2592. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2593. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.pipe.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2594. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2595. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2596. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2597. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2598. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2599. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2600. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2601. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2602. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2603. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2604. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2605. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2606. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2607. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2608. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2609. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2610. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2611. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2612. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2613. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2614. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2615. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2616. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2617. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2618. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2619. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2620. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2621. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2622. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2623. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2624. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2625. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2626. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2627. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2628. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2629. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2630. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2631. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2632. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2633. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2634. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2635. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2636. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2637. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2638. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2639. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.sentinel.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2640. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.sentinel.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2641. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2642. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2643. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2644. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2645. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2646. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2647. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2648. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2649. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2650. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2651. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2652. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2653. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2654. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2655. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2656. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2657. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2658. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2659. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2660. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2661. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2662. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2663. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2664. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2665. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2666. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2667. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2668. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2669. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2670. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2671. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2672. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2673. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2674. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2675. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2676. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2677. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2678. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2679. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2680. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2681. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2682. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2683. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2684. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2685. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2686. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2687. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2688. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2689. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:feed.station.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2690. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:feed.station.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2691. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(planks_oak)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2692. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2693. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2694. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2695. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2696. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2697. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2698. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2699. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2700. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2701. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2702. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2703. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2704. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2705. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2706. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2707. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2708. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2709. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2710. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2711. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2712. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2713. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2714. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2715. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2716. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2717. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2718. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2719. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2720. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2721. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2722. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2723. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2724. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2725. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2726. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2727. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2728. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2729. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2730. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2731. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2732. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2733. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2734. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
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