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- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lead', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:45] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_676_blockSpellEnhancement.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.12', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.14', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.13', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.15', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:45] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'lapis_ore' with background 'stone'. Place lapis_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/lapis_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_enderium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid', frameCount=64, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:45] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/iron_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(stonebrick)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.12', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.13', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.10', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.11', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.14', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.15', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:46] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'redstone_ore' with background 'stone'. Place redstone_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/redstone_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(glowstone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.9', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.7', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.8', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.5', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.6', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/lesu.0', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_5', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_6', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_7', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_8', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lumium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lumium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:46] [Client thread/ERROR]: Using missing texture, unable to load botania:textures/blocks/alt/clayconiaChibi.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid_flowing', frameCount=65, rotated=false, x=0, y=0, height=256, width=256, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Band_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:48] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2551_proxyBlock.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:48] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_684_crystalBelljar.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:48] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'gold_ore' with background 'stone'. Place gold_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/gold_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:48] [Client thread/INFO]: textures/blocks: dropping miplevel from 4 to 2, because of minTexel: 6
- [13:46:50] [Client thread/WARN] [FastCraft]: The sprite immibis_peripherals:rfw-cover-short caused the mipmap level to drop from 4 to 2 because it's too small (6x6 px).
- [OptiFine] Texture size: textures/blocks, 8192x8192
- [13:46:50] [Client thread/INFO]: Created: 8192x8192 textures/blocks-atlas
- [13:46:50] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
- [OptiFine] Loading texture map: textures/revolvers
- [13:46:51] [Client thread/INFO] [ImmersiveEngineering]: Stitching Revolver Textures!
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_iron_upper.png, java.io.FileNotFoundException
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_wood_upper.png, java.io.FileNotFoundException
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load immersiveengineering:textures/revolvers/revolver_tesla.png, java.io.FileNotFoundException
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_wood_lower.png, java.io.FileNotFoundException
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/door_iron_lower.png, java.io.FileNotFoundException
- [13:46:51] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/revolvers/trapdoor.png, java.io.FileNotFoundException
- [OptiFine] Texture size: textures/revolvers, 1024x1024
- [13:46:51] [Client thread/INFO]: Created: 1024x1024 textures/revolvers-atlas
- [13:46:51] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
- [OptiFine] Loading texture map: textures/items
- [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_BLOCK_774_gaiaHeadBlock_skeleton.png, java.io.FileNotFoundException
- [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7482_focusDislocation.png, java.io.FileNotFoundException
- [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7489_focusDeflect.png, java.io.FileNotFoundException
- [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load harvestcraft:textures/items/chocolaterollItem.png, java.io.FileNotFoundException
- [13:46:52] [Client thread/ERROR]: Using missing texture, unable to load mythril:textures/items/mythril_ring.png, java.io.FileNotFoundException
- [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7485_focusSmelt.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(extrautils:golden_bag)', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_31', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_30', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_35', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_34', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_33', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_32', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_39', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_38', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_37', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_36', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_42', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_41', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_40', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_46', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_45', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_44', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_43', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_69', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_75', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_74', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_73', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_72', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_79', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_78', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_77', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_76', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_71', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_70', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_86', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_85', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_84', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_83', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_89', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_88', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_87', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_82', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_81', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_80', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_49', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_48', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_47', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_53', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_52', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_51', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_50', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_57', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_56', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_55', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_54', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_59', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_58', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_64', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_63', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_62', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_61', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_68', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_67', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_66', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_65', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_60', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_97', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_96', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_95', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_94', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_99', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_98', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_93', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_92', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_91', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_90', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7490_focusEnderChest.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_105', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_104', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_107', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_106', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_109', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_108', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_101', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_100', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_103', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_102', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_116', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_115', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_118', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_117', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_119', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_110', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_112', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_111', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_114', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_113', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_127', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_126', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_129', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_128', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_121', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_120', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_123', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_122', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_125', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_124', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_138', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_137', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_139', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_130', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_132', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_131', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_134', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_133', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_136', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_135', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load draconicevolution:textures/items/chaosFragment.png, java.io.FileNotFoundException
- [13:46:53] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7898_itemAspect.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_149', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_148', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_141', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_140', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_143', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_142', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_145', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_144', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_147', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_146', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_159', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_152', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_151', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_154', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_153', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_156', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_155', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_158', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_157', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_150', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_163', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_162', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_165', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_164', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_167', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_166', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_169', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_168', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_161', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_160', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_174', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_173', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_176', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_175', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_178', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_177', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_179', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_170', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_172', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_171', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_185', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_184', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_187', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_186', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_189', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_188', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_181', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_180', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_183', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_182', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_196', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_195', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_198', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_197', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_199', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_190', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_192', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_191', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_194', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_193', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_204', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_203', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_206', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_205', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_208', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_207', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_209', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_200', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_202', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_201', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_215', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_214', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_217', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_216', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_219', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_218', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_211', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_210', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_213', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_212', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_226', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_225', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_228', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_227', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_229', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_220', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_222', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_221', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_224', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_223', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_237', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_236', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_239', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_238', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_231', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_230', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_233', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_232', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_235', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_234', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_248', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_247', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_249', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_240', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_242', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_241', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_244', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_243', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_246', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_245', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_251', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_250', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_253', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_252', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_255', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_254', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorSwordGem.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorAxeGem.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7495_focusFlight.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7473_focusRecall.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_19', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_18', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_17', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_16', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_20', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_59', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_58', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_55', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_54', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_57', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_56', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_62', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_61', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_63', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_60', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_48', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_47', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_49', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_44', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_43', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_46', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_45', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_51', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_50', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_53', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_52', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_37', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_36', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_39', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_38', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_33', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_32', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_35', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_34', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_40', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_42', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_41', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_29', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_26', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_25', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_28', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_27', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_22', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_21', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_24', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_23', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_31', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_30', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7454_focusShadowbeam.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load alchemicalwizardry:textures/items/SigilOfTheFastMiner.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5835_extracells.pattern.crafting.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7470_focusXPDrain.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5832_extracells.fluid.item.png, java.io.FileNotFoundException
- [13:46:54] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/UpgradeModule.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/board_green.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7494_focusTelekinesis.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorPickGem.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5845_extrautils:textures/items/lawSword.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/mobAspect.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/ItemPipeSignCreator.png, java.io.FileNotFoundException
- [13:46:55] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorShovelGem.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='textures/enderpouch.png', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7463_focusHeal.png, java.io.FileNotFoundException
- [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/LogicController.png, java.io.FileNotFoundException
- [13:46:56] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5862_extrautils:textures/items/microblocks.png, java.io.FileNotFoundException
- [13:46:56] [Client thread/WARN] [FastCraft]: The sprite TwilightForest:snow_3 caused the mipmap level to drop from 4 to 3 because it's too small (8x8 px).
- [OptiFine] Texture size: textures/items, 8192x8192
- [13:46:56] [Client thread/INFO]: Created: 8192x8192 textures/items-atlas
- [13:46:56] [Client thread/INFO] [EnderCore]: Removed 0 missing texture stacktraces. Tada!
- [OptiFine] Loading mcpatcher/font/ascii.properties
- [OptiFine] Loading mcpatcher/font/ascii.properties
- [OptiFine] Loading mcpatcher/font/ascii.properties
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/WARN] [JABBA]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian)
- [13:46:57] [Client thread/INFO] [Mystcraft]: Mystcraft Start-Up Error Checking Completed
- [13:46:57] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Lucky Block, FMLFileResourcePack:Advanced Solar Panels, FMLFileResourcePack:AgriCraft, FMLFileResourcePack:Another One Bites The Dust, FMLFileResourcePack:Applied Energistics 2, FMLFileResourcePack:Aroma1997Core|Helper, FMLFileResourcePack:Artifacts, FMLFileResourcePack:Automagy, FMLFileResourcePack:Avaritia, FMLFileResourcePack:Backpack, FMLFileResourcePack:BaM's Grave, FMLFileResourcePack:BD Lib, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:BiblioWoods Biomes O'Plenty Edition, FMLFileResourcePack:BiblioWoods Forestry Edition, FMLFileResourcePack:BiblioWoods Natura Edition, FMLFileResourcePack:Big Reactors, FMLFileResourcePack:Botany, FMLFileResourcePack:Binnie Core, FMLFileResourcePack:Extra Bees, FMLFileResourcePack:Extra Trees, FMLFileResourcePack:Genetics, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Blood Magic: Alchemical Wizardry, FMLFileResourcePack:Botania, FMLFileResourcePack:Brandon's Core, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BC Transport, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BC Robotics, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BuildCraft Compat, FMLFileResourcePack:Carpenter's Blocks, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:ComputerCraft, FMLFileResourcePack:Crafting Pillars Mod, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:Custom Main Menu, FMLFileResourcePack:PTRModelLib, FMLFileResourcePack:Decocraft, FMLFileResourcePack:debug, FMLFileResourcePack:Dense Ores, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Draconic Evolution, FMLFileResourcePack:Enchanting Plus, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:EnderStorage, FMLFileResourcePack:EnderTech, FMLFileResourcePack:Ender Zoo, FMLFileResourcePack:EnhancedPortals, FMLFileResourcePack:Extra Cells 2, FMLFileResourcePack:ExtraTiC, FMLFileResourcePack:Extra Utilities, FMLFileResourcePack:Flood Lights, FMLFileResourcePack:Forbidden Magic, FMLFileResourcePack:Forestry for Minecraft, FMLFileResourcePack:FTBLib, FMLFileResourcePack:FTB Tweaks, FMLFileResourcePack:FTBUtilities, FMLFileResourcePack:Funky Locomotion, FMLFileResourcePack:GenDustry, FMLFileResourcePack:Graviation Suite, FMLFileResourcePack:Guide-API, FMLFileResourcePack:Hats, FMLFileResourcePack:HatStand, FMLFileResourcePack:Nuclear Control 2, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Immersive Engineering, FMLFileResourcePack:Immersive Integration, FMLFileResourcePack:Immibis Core, FMLFileResourcePack:Immibis's Peripherals, FMLFileResourcePack:IndustrialCraft 2, FMLFileResourcePack:InGameConfigManager, FMLFileResourcePack:INpureCore, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:JABBA, FMLFileResourcePack:Liquid XP, FMLFileResourcePack:Logistics Pipes, FMLFileResourcePack:Looking Glass, FMLFileResourcePack:Magical Crops: Core, FMLFileResourcePack:Magical Crops: Armoury, FMLFileResourcePack:Magical Crops: Decorative, FMLFileResourcePack:Magic Bees, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:Malisis' Doors, FMLFileResourcePack:Mantle, FMLFileResourcePack:MineFactory Reloaded, FMLFileResourcePack:MFR Compat: Applied Energistics, FMLFileResourcePack:MFR Compat: BuildCraft, FMLFileResourcePack:MFR Compat: Forestry, FMLFileResourcePack:MFR Compat: ForgeMicroblock, FMLFileResourcePack:MFR Compat: IC2, FMLFileResourcePack:MFR Compat ProjectRed, FMLFileResourcePack:MFR Compat: Railcraft, FMLFileResourcePack:MFR Compat: Thaumcraft, FMLFileResourcePack:MFR Compat: Thermal Expansion, FMLFileResourcePack:MFR Compat: Tinkers' Construct, FMLFileResourcePack:MFR Compat: TwilightForest, FMLFileResourcePack:MFR Compat: Vanilla, FMLFileResourcePack:MineTweaker 3, FMLFileResourcePack:Mod Tweaker 2, FMLFileResourcePack:Modular Forcefield System, FMLFileResourcePack:MachineMuse's Modular Powersuits, FMLFileResourcePack:Morpheus, FMLFileResourcePack:Mystcraft, FMLFileResourcePack:Natura, FMLFileResourcePack:In-game NBTEdit, FMLFileResourcePack:NEI Addons, FMLFileResourcePack:NEI Addons: Developer Tools, FMLFileResourcePack:NEI Addons: Applied Energistics 2, FMLFileResourcePack:NEI Addons: Botany, FMLFileResourcePack:NEI Addons: Forestry, FMLFileResourcePack:NEI Addons: Crafting Tables, FMLFileResourcePack:NEI Addons: Ex Nihilo, FMLFileResourcePack:NEI Integration, FMLFileResourcePack:Nether Ores, FMLFileResourcePack:NodalMechanics, FMLFileResourcePack:Not Enough Resources, FMLFileResourcePack:Numina, FMLFileResourcePack:ObsidiPlates, FMLFileResourcePack:OpenBlocks, FMLFileResourcePack:OpenMods, FMLFileResourcePack:OpenPeripheralAddons, FMLFileResourcePack:OpenPeripheralCore, FMLFileResourcePack:OpenPeripheralIntegration, FMLFileResourcePack:Pam's HarvestCraft, FMLFileResourcePack:Pandora's Box, FMLFileResourcePack:PortalGun, FMLFileResourcePack:Power Converters 3, FMLFileResourcePack:Practicalities, FMLFileResourcePack:Project Blue, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Compatibility, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ProjectRed Expansion, FMLFileResourcePack:ProjectRed Transportation, FMLFileResourcePack:ProjectRed Exploration, FMLFileResourcePack:QuarryPlus, FMLFileResourcePack:Railcraft, FMLFileResourcePack:RebornCore, FMLFileResourcePack:Redstone Arsenal, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:RFTools, FMLFileResourcePack:Router Reborn, FMLFileResourcePack:Runic Dungeons, FMLFileResourcePack:Simply Jetpacks, FMLFileResourcePack:Solar Expansion, FMLFileResourcePack:Spring Boards, FMLFileResourcePack:Steve's Addons, FMLFileResourcePack:Steve's Carts 2, FMLFileResourcePack:Steve's Factory Manager, FMLFileResourcePack:Steve's Workshop, FMLFileResourcePack:Storage Drawers, FMLFileResourcePack:Storage Drawers: Biomes O' Plenty Pack, FMLFileResourcePack:Storage Drawers: Forestry Pack, FMLFileResourcePack:Storage Drawers: Misc Pack, FMLFileResourcePack:Storage Drawers: Natura Pack, FMLFileResourcePack:TC Inventory Scanning, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:TechReborn, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:Thaumcraft NEI Plugin, FMLFileResourcePack:Thaumic Energistics, FMLFileResourcePack:Thaumic Exploration, FMLFileResourcePack:Thaumic Horizons, FMLFileResourcePack:Thaumic Tinkerer, FMLFileResourcePack:Thermal Dynamics, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:TiC Tooltips, FMLFileResourcePack:Tinkers' Mechworks, FMLFileResourcePack:TooMuchLoot, FMLFileResourcePack:Translocator, FMLFileResourcePack:Traveller's Gear, FMLFileResourcePack:Tubestuff, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Vein Miner, FMLFileResourcePack:Mod Support, FMLFileResourcePack:Waila, FMLFileResourcePack:Waila Harvestability, FMLFileResourcePack:What Are We Looking At, FMLFileResourcePack:Witchery, FMLFileResourcePack:WR-CBE Core, FMLFileResourcePack:WR-CBE Addons, FMLFileResourcePack:WR-CBE Logic, FMLFileResourcePack:Baubles, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:MCFrames, FMLFileResourcePack:ForgeRelocation, FMLFileResourcePack:RelocationFMP, FMLFileResourcePack:MrTJPCore, PortalGunSounds.pak, CustomResources, LiteLoader, VoxelMap, FMLFileResourcePack:Carpenter's Blocks Cached Resources, resources, XU_Delegate_Pack, XU_Delegate_Pack, XU_Delegate_Pack, Invictus.zip, Fanver_FTB_Infinity.zip, Misa.zip, [1.8]Delta-NP Smooth 128x128.zip, CustomOverridingResources
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:46:57] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in E:\Games\FTB\FTBInfinity\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar
- [13:47:01] [Client thread/INFO] [PTRModelLib]: Total mipmap : 1527 ms
- [13:47:01] [Client thread/INFO] [gendustry]: Resource manager reload, new language: en_US
- [13:47:01] [Client thread/INFO] [gendustry]: Loading language file E:\Games\FTB\FTBInfinity\minecraft\config\gendustry\custombees.en_US.lang
- [OptiFine] *** Reloading textures ***
- [OptiFine] Resource packs: Invictus.zip, Fanver_FTB_Infinity.zip, Misa.zip, [1.8]Delta-NP Smooth 128x128.zip
- [OptiFine] Loading texture map: textures/blocks
- [OptiFine] ConnectedTextures: mcpatcher/ctm/dirt/dirt.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/deadbush.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/flower_dandelion.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/flower_rose.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/log_birch.properties
- [OptiFine] [WARN] Invalid width: mcpatcher/ctm/flora/log_birch.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/log_oak.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/mushroom_brown.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/mushroom_red.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/tallgrass.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora/waterlily.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block102p.properties
- [OptiFine] [WARN] Render pass not supported: 3
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass/block20p.properties
- [OptiFine] [WARN] Render pass not supported: 3
- [OptiFine] ConnectedTextures: mcpatcher/ctm/grasstop/grass_top.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/netherrack/block87.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/stone/coal_ore.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/stone/stone.properties
- [OptiFine] Multipass connected textures: false
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block112.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block114.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/block45.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stone_slab_side.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stone_slab_top.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stonebrick.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_bricks/stonebrick_carved.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block107.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block113.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block137b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block139c.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block143.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block147.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block148.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block25c.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block70.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block72.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block77.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block84.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block84a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/block85.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/bookshelf.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/crafting_table_front.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/crafting_table_side.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/furnace_top.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/hay_block_side.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/ladder.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/craft_utility/tnt_side.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/deadbush.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/flower_dandelion.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/flower_rose.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/grass_top.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/melon_side.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/mushroom_brown.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/mushroom_red.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/reeds.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/tallgrass.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/waterlily.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_misc/web.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block125.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block126.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block126a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block135.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block17b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block5.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/block5a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/log_jungle.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/planks_jungle.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/planks_spruce.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/flora_wood/wood_spruce_a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_block/block20a.properties
- [OptiFine] [WARN] Render pass not supported: 3
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_blockframe/block20.properties
- [OptiFine] [WARN] Render pass not supported: 2
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_pane/block102a.properties
- [OptiFine] [WARN] Render pass not supported: 3
- [OptiFine] ConnectedTextures: mcpatcher/ctm/glass_paneframe/block102.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/bedrock.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block1.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block49.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block87.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/block97.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/clay.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/dirt.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/end_stone.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/gravel.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/ice.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/sand.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/high_res/snow.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159c.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159d.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159e.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159f.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159g.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159h.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159i.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159j.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159k.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159l.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159m.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159n.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block159o.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_clay/block172.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171c.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171d.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171e.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171f.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171g.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171h.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171i.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171j.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171k.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171l.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171m.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171n.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/block171o.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_cloth/wool_colored_white.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block155.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block155a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block156.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block43.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block43a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44b.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/block44c.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_chiseled.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_chiseled_top.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_quartz/quartz_block_lines.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/block24.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/block24a.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/sandstone_carved.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_sandstone/sandstone_smooth.properties
- [OptiFine] ConnectedTextures: mcpatcher/ctm/mat_steel/block42.properties
- [OptiFine] Multipass connected textures: false
- [OptiFine] Multipass connected textures: false
- [OptiFine] Multipass connected textures: false
- [OptiFine] Multipass connected textures: false
- ControlPanelRenderer.registerIcons: icons = TextureAtlasSprite{name='gcewing_projectblue:controlpanel_cutout_front', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} TextureAtlasSprite{name='gcewing_projectblue:controlpanel_cutout_back', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} TextureAtlasSprite{name='gcewing_projectblue:controlpanel_lamp', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockHarz:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:frame.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:01] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'diamond_ore' with background 'stone'. Place diamond_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/diamond_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.sandy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.auto.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/standard.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1078_bookshelf.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:02] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'quartz_ore' with background 'netherrack'. Place quartz_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/quartz_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:02] [Client thread/ERROR]: Unable to parse metadata from thaumicexploration:textures/blocks/soulBrazier.png
- java.lang.RuntimeException: broken aspect ratio and not an animation
- at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
- at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
- at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
- at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
- at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
- at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
- at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
- at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
- at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
- at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
- at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
- at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load magicalcrops:textures/blocks/Crop_S3.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.low.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.low.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.wall.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.wall.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:smoker.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold.reinforced:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:trade.station.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_support_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloy:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/reinforced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:02] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/blocks/repairer.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_label_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.coupler.png - 256x64: (x + width) is outside of Raster
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.5', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.coupler.png - 256x64: (x + width) is outside of Raster
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.4', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.coupler.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.high.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lead_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:03] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_683_alchemicCalcinator.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreCopper:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalBronze:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disposal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:03] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.disposal.png - 64x64: (x + width) is outside of Raster
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disposal.1', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_-64', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:coke.oven.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.energy.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:cage.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.suspended.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.tank.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:03] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_3034_powerconverters.conduit.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:sand_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:sand_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.sheep.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreLead:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.nether.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.pink:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(soul_sand)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.explosive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.any.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1868_extracells.block.walrus.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.5:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalCopper:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubber:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockStirlingKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreUran:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_ender_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1752_null.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningPipe:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(lapis_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:dirt_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_top_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:wire.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockOreTin:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockStirlingGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_-128', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFSU:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.age.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_687_blockMimic.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:chest.metals.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlockCutter:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Redstone_Still_trans_48', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:04] [Client thread/ERROR]: Using missing texture, unable to load ic2:textures/blocks/wiring/cable/blockIronCableIII.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.low.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(coal_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:unstableFluid', frameCount=40, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(quartz_block_top)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPatternStorage:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalAdvIron:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCondenser:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.powered.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:05] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/TConIntegration.bedrock.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalTin:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.dry:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='blank_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:05] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_681_schematicSaver.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWindGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTeleporter:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMatter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.force.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.buffer.stop.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.buffer.stop.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.transition.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:glass.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Frame_electrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.switch.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.pipe.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(brick)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.pipe.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_potion_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolidCanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockScaffold.reinforced:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.mob.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.sentinel.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.sentinel.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.solid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.personal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:feed.station.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:feed.station.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(planks_oak)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.locomotive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_redflux_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:dispenser.cart.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
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