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- Log uploaded on Saturday, August 19, 2017, 3:21:42 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[3.1.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- EdB Prepare Carefully [中文版]: EdBPrepareCarefully(0.17.0.4)
- 近防系统CLWS_动物: (no assemblies)
- 近防系统CLWS_仿生部件: (no assemblies)
- 近防系统CLWS_核心: ItemDispenser(0.15.0.1)
- 近防系统CLWS_防御: (no assemblies)
- 近防系统CLWS_更多植物: (no assemblies)
- 近防系统CLWS_电力: (no assemblies)
- 近防系统CLWS_杂项: (no assemblies)
- 近防系统CLWS_武器: (no assemblies)
- Mechanoid Tech: Nekoye(1.0.0.0)
- Wanderer stat: Vanya(1.0.0.0)
- 猎户座公司和突击队: (no assemblies)
- More Practical Traits: (no assemblies)
- Vanya护盾量产与派系增强: Vanya_Test(1.0.0.0)
- a17AnimalCollabProj: (no assemblies)
- RTWeapoPack: (no assemblies)
- Active Harmony patches:
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- RimWorld 0.17.1557 rev1153
- Mod a17AnimalCollabProj has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod echanoidsEinai has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod RTWeapoPack has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod so many things has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod xindepaix has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
- Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <AWOLSoldier46>
- <title>逃兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
- </AWOLSoldier46>
- Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <DischargedSoldier36>
- <title>被解雇士兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。
- 在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc>
- </DischargedSoldier36>
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 7491.
- Total: 22.174814 ms (FindLiveObjects: 0.264989 ms CreateObjectMapping: 0.300756 ms MarkObjects: 21.517006 ms DeleteObjects: 0.091128 ms)
- Loading game from file 新移民2 with mods Core, EdBPrepareCarefully_zh, CLWS_Animal, CLWS_Bionic, CLWS_Core, CLWS_Defense, CLWS_Plant, CLWS_Power, CLWS_Mis, CLWS_Weapons, Mechanoid Tech A17, Wanderer stat, 猎户座公司和突击队 A17, More Practical Traits A17, Vanya Sheild A17, a17AnimalCollabProj, 和 RTWeapoPack
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14090.
- Total: 127.818153 ms (FindLiveObjects: 0.530289 ms CreateObjectMapping: 0.691709 ms MarkObjects: 126.511246 ms DeleteObjects: 0.084286 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6182 unused Assets to reduce memory usage. Loaded Objects now: 9575.
- Total: 71.251335 ms (FindLiveObjects: 0.619241 ms CreateObjectMapping: 1.176900 ms MarkObjects: 52.670048 ms DeleteObjects: 16.784212 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1520 -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
- Renderer: NVIDIA GeForce GTX 750 Ti
- Vendor: NVIDIA
- VRAM: 1993 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- RimWorld 0.17.1557 rev1153
- Mod a17AnimalCollabProj has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod echanoidsEinai has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod RTWeapoPack has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod so many things has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod xindepaix has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
- Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <AWOLSoldier46>
- <title>逃兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
- </AWOLSoldier46>
- Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <DischargedSoldier36>
- <title>被解雇士兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。
- 在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc>
- </DischargedSoldier36>
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 7491.
- Total: 23.625103 ms (FindLiveObjects: 0.308843 ms CreateObjectMapping: 0.423609 ms MarkObjects: 22.828581 ms DeleteObjects: 0.063448 ms)
- Loading game from file 新移民2 with mods Core, EdBPrepareCarefully_zh, CLWS_Animal, CLWS_Bionic, CLWS_Core, CLWS_Defense, CLWS_Plant, CLWS_Power, CLWS_Mis, CLWS_Weapons, Mechanoid Tech A17, Wanderer stat, 猎户座公司和突击队 A17, More Practical Traits A17, Vanya Sheild A17, so many things, a17AnimalCollabProj, 和 RTWeapoPack
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14087.
- Total: 132.912033 ms (FindLiveObjects: 0.535888 ms CreateObjectMapping: 1.372843 ms MarkObjects: 130.924622 ms DeleteObjects: 0.077755 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6144 unused Assets to reduce memory usage. Loaded Objects now: 8353.
- Total: 65.196083 ms (FindLiveObjects: 2.226283 ms CreateObjectMapping: 0.799944 ms MarkObjects: 48.675301 ms DeleteObjects: 13.493927 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1430 -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
- Renderer: NVIDIA GeForce GTX 750 Ti
- Vendor: NVIDIA
- VRAM: 1993 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- RimWorld 0.17.1557 rev1153
- Mod a17AnimalCollabProj has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod echanoidsEinai has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod RTWeapoPack has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod so many things has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Mod xindepaix has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1557</targetVersion>
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Config error in RawKaixin: ingestible preferability > DesperateOnly but socialPropernessMatters=false. This will cause bugs wherein wardens will look in prison cells for food to give to prisoners and so will repeatedly pick up and drop food inside the cell.
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
- Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
- Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <AWOLSoldier46>
- <title>逃兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
- </AWOLSoldier46>
- Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <DischargedSoldier36>
- <title>被解雇士兵</title>
- <titleShort>士兵</titleShort>
- <desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。
- 在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc>
- </DischargedSoldier36>
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