BazZziliuS

[Server] gm_construct #1 AntiDamage Spawn/Build

Jul 21st, 2018
230
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 1.08 KB | None | 0 0
  1. function AntiDamage(ply,killer)
  2.    local Ents=ents.FindInBox(Vector(-3200,-1024,4156), Vector(-5247,-3711,210))
  3.     for I,E in pairs(Ents) do
  4.         if killer == E and killer != ply and killer:IsValid() then
  5.             killer:PrintMessage(HUD_PRINTCENTER,"DESU DESU DESU")
  6.             return false
  7.         end
  8.         local Entst=ents.FindInBox(Vector(1113, 784, 56), Vector(645, -890, -137))
  9.          for k,v in pairs(Entst) do
  10.         if killer == v and killer != ply and killer:IsValid() then
  11.             killer:PrintMessage(HUD_PRINTCENTER,"DESU DESU DESU")
  12.             return false
  13.         end
  14.         if ply == v and killer != ply and killer:IsValid() then
  15.             killer:PrintMessage(HUD_PRINTCENTER,"DESU DESU DESU")
  16.             return false
  17.         end
  18.        
  19.         if ply == E and killer != ply and killer:IsValid() then
  20.             killer:PrintMessage(HUD_PRINTCENTER,"DESU DESU DESU")
  21.             return false
  22.         end
  23.         if ply == E then
  24.             return false
  25.         end
  26.     end
  27. end
  28. end
  29. hook.Add("PlayerShouldTakeDamage","AntiDamage",AntiDamage)
Add Comment
Please, Sign In to add comment