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- Name: Dita
- High Concept: The Soul of the Blue Kachina
- Trouble: Complete Ditz
- Phase 1: Genki Girl
- Phase 2: Optimist in a Sea of Sorrows
- Phase 3: Gregarious Greeter of the Unknown
- Skills:
- +5: Empathy
- +4: Armor, Blast
- +3: Rapport, Will, Athletics
- +2: Investigation, Fighting, Notice, Stealth
- +1: Contacts, Lore, Craft, Deceit, Intimidation
- Refresh: 3
- Stunt:
- -
- -
- -
- Stress:
- Physical 1[ ] 2[ ]
- Mental 1[ ] 2[ ] 3[ ]
- Consequences:
- Mild (2) [ ]
- Moderate (4) [ ]
- Severe (6) [ ]
- ----------
- Name: Blue Kachina
- Aspect: Dodgy Cannon
- Head: Emotion Link System- May use Empathy instead of Fighting when piloting a Mecha
- Armor: Fusion Armor- Spend a Fate point to bring a system back online. This System can only be used once per scene. This cannot be the first system disabled.
- Back: Buster Fusion Claws- +2 to Melee against mecha with at least one disabled System. This system does not work against mecha without multiple systems.
- Thrusters: Emotive Boosters- May use Empathy instead of Zeal.
- Torso: Buster Cannons- +2 to Blast rolls if the target is at least 2 zones away
- Special: Fusion Lance- On a turn where Dita has moved Zones, she receives a bonus to any Attack roll equal to the number of Zones she moved.
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