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Jul 25th, 2026
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  1. [2026-07-25 11:38:45][113845_8706][INFO][AT] === Session started ===
  2. [2026-07-25 11:38:45][113845_8706][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  3. [2026-07-25 11:38:45][113845_8706][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  4. [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  5. [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  6. [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  7. [2026-07-25 11:38:45][113845_8706][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  8. [2026-07-25 11:38:46][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  9. [2026-07-25 11:38:45][113845_8706][INFO][ALIFETACTICS] === Session started ===
  10. [2026-07-25 11:38:45][113845_8706][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  11. [2026-07-25 11:39:00][113900_633e][INFO][AT] === Session started ===
  12. [2026-07-25 11:39:00][113900_633e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  13. [2026-07-25 11:39:00][113900_633e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  14. [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  15. [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  16. [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  17. [2026-07-25 11:39:00][113900_633e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  18. [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  19. [2026-07-25 11:39:07][113907_db2c][INFO][AT] === Session started ===
  20. [2026-07-25 11:39:07][113907_db2c][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
  21. [2026-07-25 11:39:00][113900_633e][INFO][ALIFETACTICS] === Session started ===
  22. [2026-07-25 11:39:00][113900_633e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  23. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] === Session started ===
  24. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  25. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  26. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  27. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  28. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  29. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  30. [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  31. [2026-07-25 11:42:04][114204_4b7b][INFO][AT] === Session started ===
  32. [2026-07-25 11:42:04][114204_4b7b][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  33. [2026-07-25 11:42:00][114200_ecf7][INFO][ALIFETACTICS] === Session started ===
  34. [2026-07-25 11:42:00][114200_ecf7][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  35. [2026-07-25 11:44:02][114402_70a7][INFO][AT] === Session started ===
  36. [2026-07-25 11:44:02][114402_70a7][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  37. [2026-07-25 11:44:02][114402_70a7][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  38. [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  39. [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  40. [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  41. [2026-07-25 11:44:02][114402_70a7][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  42. [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  43. [2026-07-25 11:44:04][114404_339c][INFO][AT] === Session started ===
  44. [2026-07-25 11:44:04][114404_339c][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
  45. [2026-07-25 11:44:02][114402_70a7][INFO][ALIFETACTICS] === Session started ===
  46. [2026-07-25 11:44:02][114402_70a7][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  47. [2026-07-25 11:46:02][114602_b52c][INFO][AT] === Session started ===
  48. [2026-07-25 11:46:02][114602_b52c][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  49. [2026-07-25 11:46:02][114602_b52c][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  50. [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  51. [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  52. [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  53. [2026-07-25 11:46:02][114602_b52c][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  54. [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  55. [2026-07-25 11:46:06][114606_2644][INFO][AT] === Session started ===
  56. [2026-07-25 11:46:06][114606_2644][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
  57. [2026-07-25 11:46:02][114602_b52c][INFO][ALIFETACTICS] === Session started ===
  58. [2026-07-25 11:46:02][114602_b52c][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  59. [2026-07-25 11:51:01][114606_2644][INFO][AT] Debug HUD disabled
  60. [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  61. [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  62. [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  63. [2026-07-25 11:51:12][114606_2644][DEBUG][AT] ROW(4 times)
  64. [2026-07-25 11:51:12][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  65. [2026-07-25 11:51:12][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  66. [2026-07-25 11:51:13][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  67. [2026-07-25 11:51:15][114606_2644][DEBUG][AT] ROW(3 times)
  68. [2026-07-25 11:51:15][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=50us heap=57946KB (+57946KB)
  69. [2026-07-25 11:51:16][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  70. [2026-07-25 11:51:16][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  71. [2026-07-25 11:51:20][114606_2644][DEBUG][AT] ROW(4 times)
  72. [2026-07-25 11:51:20][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  73. [2026-07-25 11:51:20][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  74. [2026-07-25 11:51:23][114606_2644][DEBUG][AT] ROW(1 times)
  75. [2026-07-25 11:51:23][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  76. [2026-07-25 11:51:25][114606_2644][DEBUG][AT] ROW(1 times)
  77. [2026-07-25 11:51:25][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  78. [2026-07-25 11:51:25][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  79. [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  80. [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=35us heap=58242KB (+296KB)
  81. [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  82. [2026-07-25 11:51:28][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  83. [2026-07-25 11:51:29][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  84. [2026-07-25 11:51:29][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  85. [2026-07-25 11:51:30][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
  86. [2026-07-25 11:51:31][114606_2644][DEBUG][AT] ROW(1 times)
  87. [2026-07-25 11:51:31][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  88. [2026-07-25 11:51:32][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
  89. [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  90. [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
  91. [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  92. [2026-07-25 11:51:37][114606_2644][DEBUG][AT] ROW(1 times)
  93. [2026-07-25 11:51:37][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=10us max=26us heap=57506KB (-736KB)
  94. [2026-07-25 11:51:38][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  95. [2026-07-25 11:51:40][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  96. [2026-07-25 11:51:40][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  97. [2026-07-25 11:51:44][114606_2644][DEBUG][AT] ROW(1 times)
  98. [2026-07-25 11:51:44][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  99. [2026-07-25 11:51:44][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  100. [2026-07-25 11:51:48][114606_2644][DEBUG][AT] ROW(3 times)
  101. [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  102. [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  103. [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=12us max=41us heap=57756KB (+250KB)
  104. [2026-07-25 11:51:50][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  105. [2026-07-25 11:51:51][114606_2644][DEBUG][AT] ROW(2 times)
  106. [2026-07-25 11:51:51][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
  107. [2026-07-25 11:51:52][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  108. [2026-07-25 11:51:56][114606_2644][DEBUG][AT] ROW(3 times)
  109. [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  110. [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  111. [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
  112. [2026-07-25 11:51:57][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  113. [2026-07-25 11:51:59][114606_2644][DEBUG][AT] ROW(3 times)
  114. [2026-07-25 11:51:59][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=106us heap=58264KB (+508KB)
  115. [2026-07-25 11:52:01][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  116. [2026-07-25 11:52:01][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  117. [2026-07-25 11:52:05][114606_2644][DEBUG][AT] ROW(3 times)
  118. [2026-07-25 11:52:05][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  119. [2026-07-25 11:52:05][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  120. [2026-07-25 11:52:10][114606_2644][DEBUG][AT] ROW(3 times)
  121. [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  122. [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  123. [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=35us heap=57633KB (-631KB)
  124. [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  125. [2026-07-25 11:52:30][114606_2644][DEBUG][AT] ROW(3 times)
  126. [2026-07-25 11:52:30][114606_2644][INFO][AT] Debug HUD disabled
  127. [2026-07-25 11:52:35][115235_902e][INFO][AT] === Session started ===
  128. [2026-07-25 11:52:35][115235_902e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  129. [2026-07-25 11:52:35][115235_902e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  130. [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  131. [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  132. [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  133. [2026-07-25 11:52:35][115235_902e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  134. [2026-07-25 11:52:36][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  135. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] === Session started ===
  136. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  137. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
  138. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
  139. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
  140. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] xr_danger patch initialized
  141. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
  142. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
  143. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
  144. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
  145. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
  146. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
  147. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
  148. [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Stance conduct initialized (posture=true)
  149. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
  150. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
  151. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
  152. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
  153. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
  154. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
  155. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
  156. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
  157. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
  158. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
  159. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
  160. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
  161. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  162. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
  163. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
  164. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.01ms]
  165. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
  166. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
  167. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.01ms]
  168. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
  169. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
  170. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.01ms]
  171. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  172. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
  173. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
  174. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
  175. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
  176. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
  177. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
  178. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
  179. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
  180. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
  181. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
  182. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
  183. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
  184. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  185. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
  186. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
  187. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
  188. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  189. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
  190. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
  191. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
  192. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
  193. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
  194. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
  195. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
  196. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  197. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
  198. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
  199. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
  200. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  201. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
  202. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
  203. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
  204. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  205. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
  206. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [HUD] refresh [2.07ms]
  207. [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
  208. [2026-07-25 11:52:41][115238_5e4e][DEBUG][AT] [HUD] refresh [0.42ms]
  209. [2026-07-25 11:52:42][115238_5e4e][DEBUG][AT] [HUD] refresh [0.36ms]
  210. [2026-07-25 11:52:44][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
  211. [2026-07-25 11:52:44][115238_5e4e][DEBUG][AT] [HUD] refresh [0.42ms]
  212. [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
  213. [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [HUD] refresh [0.43ms]
  214. [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  215. [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  216. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=1m seen=yes unseen_ms=0
  217. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] can_kite id=26896 name=sim_default_bandit_226896 dist=1.7 back_m=6.0 lane=396777
  218. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=1.7 seen=yes aim=129deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:too_close/picked/should=1us/can=52us walk=86us check=127us result=kite
  219. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] begin id=26896 name=sim_default_bandit_226896 maneuver=kite trigger=too_close dest=396777 fire=FIRE move=WALK requested=FIRE fire_gate=seen cover=nnn/n [send=3us apply=13us]
  220. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  221. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [HUD] refresh [0.44ms]
  222. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=33us heap=56657KB (+56657KB)
  223. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=169deg fire=FIRE fire_gate=seen [18us]
  224. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=162deg fire=FIRE fire_gate=seen [24us]
  225. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [HUD] refresh [0.47ms]
  226. [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  227. [2026-07-25 11:52:47][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=93deg fire=FIRE fire_gate=seen [15us]
  228. [2026-07-25 11:52:47][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=48deg fire=FIRE fire_gate=seen [14us]
  229. [2026-07-25 11:52:54][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=39deg fire=FIRE fire_gate=seen [15us]
  230. [2026-07-25 11:52:54][115238_5e4e][DEBUG][AT] [HUD] refresh [0.38ms]
  231. [2026-07-25 11:52:54][115238_5e4e][INFO][AT] Debug HUD disabled
  232. [2026-07-25 11:52:35][115235_902e][INFO][ALIFETACTICS] === Session started ===
  233. [2026-07-25 11:52:35][115235_902e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  234. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] === Session started ===
  235. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  236. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  237. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  238. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  239. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  240. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  241. [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  242. [2026-07-25 11:53:02][115302_2858][INFO][AT] === Session started ===
  243. [2026-07-25 11:53:02][115302_2858][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  244. [2026-07-25 11:53:02][115302_2858][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
  245. [2026-07-25 11:53:02][115302_2858][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
  246. [2026-07-25 11:53:02][115302_2858][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
  247. [2026-07-25 11:53:02][115302_2858][INFO][AT] xr_danger patch initialized
  248. [2026-07-25 11:53:02][115302_2858][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
  249. [2026-07-25 11:53:02][115302_2858][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
  250. [2026-07-25 11:53:02][115302_2858][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
  251. [2026-07-25 11:53:02][115302_2858][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
  252. [2026-07-25 11:53:02][115302_2858][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
  253. [2026-07-25 11:53:02][115302_2858][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
  254. [2026-07-25 11:53:02][115302_2858][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
  255. [2026-07-25 11:53:02][115302_2858][INFO][AT] Stance conduct initialized (posture=true)
  256. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
  257. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
  258. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
  259. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
  260. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
  261. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
  262. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
  263. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
  264. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
  265. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
  266. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
  267. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
  268. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  269. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
  270. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
  271. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.00ms]
  272. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
  273. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
  274. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.00ms]
  275. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
  276. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
  277. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.00ms]
  278. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  279. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
  280. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
  281. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
  282. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
  283. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
  284. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
  285. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
  286. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
  287. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
  288. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
  289. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
  290. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
  291. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  292. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
  293. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
  294. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
  295. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  296. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
  297. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
  298. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
  299. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
  300. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
  301. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
  302. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
  303. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  304. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
  305. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
  306. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
  307. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  308. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
  309. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
  310. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
  311. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  312. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
  313. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [HUD] refresh [2.01ms]
  314. [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [HUD] refresh [0.35ms]
  315. [2026-07-25 11:53:06][115302_2858][DEBUG][AT] [HUD] refresh [0.44ms]
  316. [2026-07-25 11:53:08][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
  317. [2026-07-25 11:53:08][115302_2858][DEBUG][AT] [HUD] refresh [0.41ms]
  318. [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [HUD] refresh [0.46ms]
  319. [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
  320. [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=1m seen=yes unseen_ms=0
  321. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] can_kite id=26896 name=sim_default_bandit_226896 dist=1.0 back_m=6.0 lane=395858
  322. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=1.0 seen=yes aim=0deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:too_close/picked/should=2us/can=53us walk=81us check=139us result=kite
  323. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] begin id=26896 name=sim_default_bandit_226896 maneuver=kite trigger=too_close dest=395858 fire=FIRE move=WALK requested=FIRE fire_gate=seen cover=nnn/n [send=3us apply=12us]
  324. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  325. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  326. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
  327. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=29us heap=56575KB (+56575KB)
  328. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=15deg fire=FIRE fire_gate=seen [21us]
  329. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [18us]
  330. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
  331. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  332. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=5deg fire=FIRE fire_gate=seen [15us]
  333. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=5 interval=327 [0.006ms]
  334. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
  335. [2026-07-25 11:53:10][115302_2858][INFO][AT] Target lead active: first write bs=694 (section) predict=0.007s
  336. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=2.9 bs=694 src=section err=1.70 predict=0.007 applied=yes
  337. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
  338. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=12 interval=461 [0.006ms]
  339. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [15us]
  340. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
  341. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [DISCLOSURE] squad=26895 shooter=0 disclosed_to=1 section=wpn_vityaz silenc=2 dist=3.4 [gate=0.02ms disclose=0.01ms total=0.04ms]
  342. [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=6 interval=312 [0.005ms]
  343. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [HUD] refresh [0.47ms]
  344. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [18us]
  345. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [23us]
  346. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
  347. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [HUD] refresh [0.45ms]
  348. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
  349. [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [18us]
  350. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [HUD] refresh [0.47ms]
  351. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [19us]
  352. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
  353. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] ROW(1 times)
  354. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [HUD] refresh [0.44ms]
  355. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [27us]
  356. [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
  357. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  358. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [HUD] refresh [0.50ms]
  359. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=3deg fire=FIRE fire_gate=seen [21us]
  360. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [29us]
  361. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [20us]
  362. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [HUD] refresh [0.56ms]
  363. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [30us]
  364. [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [19us]
  365. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
  366. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [21us]
  367. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=1deg fire=FIRE fire_gate=seen [23us]
  368. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HIT] key=26895 shooter=0 (refreshed deferred) [gate=0.02ms total=0.02ms]
  369. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [17us]
  370. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HUD] refresh [0.52ms]
  371. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  372. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
  373. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [17us]
  374. [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=5 interval=299 [0.009ms]
  375. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [19us]
  376. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=12 interval=394 [0.005ms]
  377. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
  378. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [20us]
  379. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [32us]
  380. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=8 interval=451 [0.007ms]
  381. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [UNREGISTER] entity=26895 was_squad=true cleared=0 [0.00ms]
  382. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] end id=26896 name=sim_default_bandit_226896 maneuver=kite reason=died dur=5577ms shots=3 hits_actor=0 result=- need_cleared=n [-1us]
  383. [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [HUD] refresh [0.39ms]
  384. [2026-07-25 11:53:16][115302_2858][DEBUG][AT] [HUD] refresh [0.38ms]
  385. [2026-07-25 11:53:16][115302_2858][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=30us heap=55528KB (-1047KB)
  386. [2026-07-25 11:53:21][115302_2858][DEBUG][AT] [HUD] refresh [0.32ms]
  387. [2026-07-25 11:53:21][115302_2858][INFO][AT] Debug HUD disabled
  388. [2026-07-25 11:52:59][115259_a7b6][INFO][ALIFETACTICS] === Session started ===
  389. [2026-07-25 11:52:59][115259_a7b6][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  390. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] === Session started ===
  391. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  392. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  393. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  394. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  395. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  396. [2026-07-25 11:53:26][115326_cf0e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  397. [2026-07-25 11:53:27][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  398. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] === Session started ===
  399. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  400. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
  401. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
  402. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
  403. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] xr_danger patch initialized
  404. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
  405. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
  406. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
  407. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
  408. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
  409. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
  410. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
  411. [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Stance conduct initialized (posture=true)
  412. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
  413. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
  414. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
  415. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
  416. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
  417. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
  418. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
  419. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
  420. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
  421. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
  422. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
  423. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
  424. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  425. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
  426. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
  427. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.00ms]
  428. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
  429. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
  430. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.00ms]
  431. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
  432. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
  433. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.00ms]
  434. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  435. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
  436. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
  437. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
  438. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
  439. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
  440. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
  441. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
  442. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
  443. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
  444. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
  445. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
  446. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
  447. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  448. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
  449. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
  450. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
  451. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  452. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
  453. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
  454. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
  455. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
  456. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
  457. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
  458. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
  459. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  460. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
  461. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
  462. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
  463. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  464. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
  465. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
  466. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
  467. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  468. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
  469. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [HUD] refresh [1.98ms]
  470. [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [HUD] refresh [0.43ms]
  471. [2026-07-25 11:53:32][115329_e1c2][DEBUG][AT] [HUD] refresh [0.39ms]
  472. [2026-07-25 11:53:33][115329_e1c2][DEBUG][AT] [HUD] refresh [0.37ms]
  473. [2026-07-25 11:53:35][115329_e1c2][DEBUG][AT] [HUD] refresh [0.48ms]
  474. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  475. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [HUD] refresh [0.42ms]
  476. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [HUD] refresh [0.49ms]
  477. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  478. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  479. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=4m seen=yes unseen_ms=0
  480. [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=4.2 seen=yes aim=80deg operator=state_mgr+1 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=50us result=none
  481. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  482. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [HUD] refresh [0.45ms]
  483. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] census id=26896 sudden_attack->take_cover sees=y cke=- fms=- fire=n hp=1.00 dist=4 enemy=0
  484. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=76,-5,304 smart=no hold=- maneuver=-
  485. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] switch id=26896 sudden_attack->take_cover sees=yes dist=4
  486. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=4.2 seen=yes aim=117deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=20us check=38us result=none
  487. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [HUD] refresh [0.46ms]
  488. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  489. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=34us heap=56468KB (+56468KB)
  490. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  491. [2026-07-25 11:53:37][115329_e1c2][INFO][AT] Target lead active: first write bs=694 (section) predict=0.014s
  492. [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=5.7 bs=694 src=section err=1.70 predict=0.014 applied=yes
  493. [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  494. [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  495. [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [HUD] refresh [0.53ms]
  496. [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=6.0 seen=yes aim=16deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=30us check=49us result=none
  497. [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  498. [2026-07-25 11:53:42][115329_e1c2][INFO][AT] Debug HUD disabled
  499. [2026-07-25 11:53:26][115326_cf0e][INFO][ALIFETACTICS] === Session started ===
  500. [2026-07-25 11:53:26][115326_cf0e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  501. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] === Session started ===
  502. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  503. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  504. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  505. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  506. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  507. [2026-07-25 11:53:47][115347_c7c8][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  508. [2026-07-25 11:53:48][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  509. [2026-07-25 11:53:50][115350_2f38][INFO][AT] === Session started ===
  510. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  511. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
  512. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
  513. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
  514. [2026-07-25 11:53:50][115350_2f38][INFO][AT] xr_danger patch initialized
  515. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
  516. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
  517. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
  518. [2026-07-25 11:53:50][115350_2f38][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
  519. [2026-07-25 11:53:50][115350_2f38][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
  520. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
  521. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
  522. [2026-07-25 11:53:50][115350_2f38][INFO][AT] Stance conduct initialized (posture=true)
  523. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
  524. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19093 tier=novice chance=0.50 rolled=0.557 granted=false [0.01ms]
  525. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
  526. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
  527. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19100 tier=novice chance=0.50 rolled=0.367 granted=true [0.01ms]
  528. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
  529. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
  530. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19105 tier=experienced chance=0.50 rolled=0.212 granted=true [0.01ms]
  531. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
  532. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
  533. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
  534. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19117 tier=veteran chance=0.50 rolled=0.337 granted=true [0.01ms]
  535. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  536. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
  537. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
  538. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19129 tier=novice chance=0.50 rolled=0.083 granted=true [0.01ms]
  539. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
  540. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
  541. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19132 tier=novice chance=0.50 rolled=0.342 granted=true [0.01ms]
  542. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
  543. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
  544. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19135 tier=novice chance=0.50 rolled=0.960 granted=false [0.01ms]
  545. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  546. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
  547. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
  548. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19138 tier=novice chance=0.50 rolled=0.854 granted=false [0.00ms]
  549. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
  550. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
  551. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19142 tier=novice chance=0.50 rolled=0.244 granted=true [0.01ms]
  552. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
  553. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
  554. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19149 tier=novice chance=0.50 rolled=0.557 granted=false [0.01ms]
  555. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
  556. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
  557. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19156 tier=veteran chance=0.50 rolled=0.045 granted=true [0.01ms]
  558. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  559. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
  560. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
  561. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19161 tier=veteran chance=0.50 rolled=0.824 granted=false [0.00ms]
  562. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  563. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
  564. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
  565. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19166 tier=experienced chance=0.50 rolled=0.063 granted=true [0.01ms]
  566. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
  567. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
  568. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
  569. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19172 tier=novice chance=0.50 rolled=0.525 granted=false [0.01ms]
  570. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  571. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
  572. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
  573. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19175 tier=veteran chance=0.50 rolled=0.254 granted=true [0.01ms]
  574. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  575. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
  576. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
  577. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19180 tier=veteran chance=0.50 rolled=0.409 granted=true [0.01ms]
  578. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  579. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
  580. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=26892 name=sim_default_bandit_126892
  581. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=26892 tier=novice chance=0.50 rolled=0.021 granted=true [0.01ms]
  582. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=26892 tier=novice applied_aim=yes applied_vision=yes
  583. [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [HUD] refresh [1.97ms]
  584. [2026-07-25 11:53:53][115350_2f38][DEBUG][AT] [HUD] refresh [0.42ms]
  585. [2026-07-25 11:53:54][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  586. [2026-07-25 11:53:54][115350_2f38][DEBUG][AT] [HUD] refresh [0.28ms]
  587. [2026-07-25 11:53:57][115350_2f38][DEBUG][AT] [HUD] refresh [0.50ms]
  588. [2026-07-25 11:53:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  589. [2026-07-25 11:53:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  590. [2026-07-25 11:53:59][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  591. [2026-07-25 11:53:59][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  592. [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
  593. [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=97us heap=55753KB (+55753KB)
  594. [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [HUD] refresh [0.45ms]
  595. [2026-07-25 11:54:01][115350_2f38][DEBUG][AT] [HUD] refresh [0.44ms]
  596. [2026-07-25 11:54:01][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  597. [2026-07-25 11:54:02][115350_2f38][DEBUG][AT] [HUD] refresh [0.42ms]
  598. [2026-07-25 11:54:02][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  599. [2026-07-25 11:54:03][115350_2f38][DEBUG][AT] [HUD] refresh [0.49ms]
  600. [2026-07-25 11:54:03][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  601. [2026-07-25 11:54:04][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  602. [2026-07-25 11:54:04][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  603. [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] ROW(2 times)
  604. [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  605. [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  606. [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=30us heap=55698KB (-56KB)
  607. [2026-07-25 11:54:07][115350_2f38][DEBUG][AT] [HUD] refresh [0.43ms]
  608. [2026-07-25 11:54:07][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  609. [2026-07-25 11:54:08][115350_2f38][DEBUG][AT] [HUD] refresh [0.32ms]
  610. [2026-07-25 11:54:08][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
  611. [2026-07-25 11:54:09][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  612. [2026-07-25 11:54:09][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  613. [2026-07-25 11:54:10][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  614. [2026-07-25 11:54:10][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  615. [2026-07-25 11:54:11][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  616. [2026-07-25 11:54:11][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  617. [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  618. [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  619. [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  620. [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] ROW(1 times)
  621. [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  622. [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=10us max=25us heap=55590KB (-108KB)
  623. [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  624. [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  625. [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  626. [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  627. [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  628. [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] ROW(1 times)
  629. [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  630. [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] ROW(1 times)
  631. [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  632. [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  633. [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  634. [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  635. [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  636. [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [PERF] eval_danger SLOW us=6089 type=- bd=2us cb=6081us danger_time=-1us condlist=-1us is=-1us unattributed=6us heap=55986KB
  637. [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  638. [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [HUD] refresh [0.33ms]
  639. [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  640. [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  641. [2026-07-25 11:54:18][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  642. [2026-07-25 11:54:18][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
  643. [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  644. [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  645. [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  646. [2026-07-25 11:54:20][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  647. [2026-07-25 11:54:21][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  648. [2026-07-25 11:54:21][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  649. [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  650. [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  651. [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  652. [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  653. [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=41us max=6089us heap=55857KB (+267KB)
  654. [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  655. [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  656. [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  657. [2026-07-25 11:54:24][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  658. [2026-07-25 11:54:24][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  659. [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  660. [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  661. [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] ROW(1 times)
  662. [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
  663. [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  664. [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  665. [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  666. [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
  667. [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  668. [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  669. [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  670. [2026-07-25 11:54:28][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  671. [2026-07-25 11:54:28][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  672. [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  673. [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  674. [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] ROW(1 times)
  675. [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  676. [2026-07-25 11:54:31][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  677. [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
  678. [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  679. [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  680. [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] ROW(1 times)
  681. [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
  682. [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  683. [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  684. [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=34us heap=55411KB (-446KB)
  685. [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  686. [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  687. [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  688. [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  689. [2026-07-25 11:54:35][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  690. [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  691. [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
  692. [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  693. [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  694. [2026-07-25 11:54:37][115350_2f38][DEBUG][AT] ROW(1 times)
  695. [2026-07-25 11:54:37][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  696. [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] ROW(1 times)
  697. [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  698. [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  699. [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] ROW(1 times)
  700. [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  701. [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  702. [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  703. [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  704. [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
  705. [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  706. [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  707. [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  708. [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  709. [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  710. [2026-07-25 11:54:42][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
  711. [2026-07-25 11:54:42][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  712. [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  713. [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  714. [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  715. [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=42us heap=55732KB (+321KB)
  716. [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  717. [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  718. [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  719. [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  720. [2026-07-25 11:53:47][115347_c7c8][INFO][ALIFETACTICS] === Session started ===
  721. [2026-07-25 11:53:47][115347_c7c8][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
  722. [2026-07-25 11:54:45][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  723. [2026-07-25 11:54:45][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  724. [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
  725. [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [HUD] refresh [0.43ms]
  726. [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  727. [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
  728. [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [HUD] refresh [0.47ms]
  729. [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  730. [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
  731. [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  732. [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=7m seen=yes unseen_ms=0
  733. [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
  734. [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=105,-4,316 smart=no hold=- maneuver=-
  735. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=7.3 seen=yes aim=8deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=13us check=33us result=none
  736. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
  737. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  738. [2026-07-25 11:54:50][115350_2f38][INFO][AT] Target lead active: first write bs=694 (section) predict=0.021s
  739. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=8.7 bs=694 src=section err=1.70 predict=0.021 applied=yes
  740. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  741. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
  742. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  743. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=8.9 seen=yes aim=3deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=39us result=none
  744. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.007ms]
  745. [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  746. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] ROW(3 times)
  747. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [HUD] refresh [0.44ms]
  748. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  749. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=10.8 seen=yes aim=14deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=40us result=none
  750. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.000ms]
  751. [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
  752. [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] ROW(1 times)
  753. [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  754. [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
  755. [2026-07-25 11:54:58][115350_2f38][INFO][AT] Debug HUD disabled
  756. [2026-07-25 11:55:04][115504_27ab][INFO][AT] === Session started ===
  757. [2026-07-25 11:55:04][115504_27ab][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
  758. [2026-07-25 11:55:04][115504_27ab][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
  759. [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
  760. [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
  761. [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
  762. [2026-07-25 11:55:04][115504_27ab][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
  763. [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
  764. [2026-07-25 11:55:06][115506_5375][INFO][AT] === Session started ===
  765. [2026-07-25 11:55:06][115506_5375][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
  766. [2026-07-25 11:55:06][115506_5375][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
  767. [2026-07-25 11:55:06][115506_5375][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
  768. [2026-07-25 11:55:06][115506_5375][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
  769. [2026-07-25 11:55:06][115506_5375][INFO][AT] xr_danger patch initialized
  770. [2026-07-25 11:55:06][115506_5375][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
  771. [2026-07-25 11:55:06][115506_5375][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
  772. [2026-07-25 11:55:06][115506_5375][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
  773. [2026-07-25 11:55:06][115506_5375][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
  774. [2026-07-25 11:55:06][115506_5375][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
  775. [2026-07-25 11:55:06][115506_5375][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
  776. [2026-07-25 11:55:06][115506_5375][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
  777. [2026-07-25 11:55:06][115506_5375][INFO][AT] Stance conduct initialized (posture=true)
  778. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
  779. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19093 tier=novice chance=0.50 rolled=0.924 granted=false [0.01ms]
  780. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
  781. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
  782. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19100 tier=novice chance=0.50 rolled=0.265 granted=true [0.01ms]
  783. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
  784. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
  785. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19105 tier=experienced chance=0.50 rolled=0.841 granted=false [0.01ms]
  786. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
  787. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
  788. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
  789. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19117 tier=veteran chance=0.50 rolled=0.278 granted=true [0.01ms]
  790. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  791. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
  792. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
  793. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19129 tier=novice chance=0.50 rolled=0.154 granted=true [0.01ms]
  794. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
  795. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
  796. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19132 tier=novice chance=0.50 rolled=0.570 granted=false [0.01ms]
  797. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
  798. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
  799. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19135 tier=novice chance=0.50 rolled=0.374 granted=true [0.02ms]
  800. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  801. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
  802. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
  803. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19138 tier=novice chance=0.50 rolled=0.760 granted=false [0.01ms]
  804. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
  805. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
  806. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19142 tier=novice chance=0.50 rolled=0.494 granted=true [0.00ms]
  807. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
  808. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
  809. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19149 tier=novice chance=0.50 rolled=0.587 granted=false [0.01ms]
  810. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
  811. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
  812. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19156 tier=veteran chance=0.50 rolled=0.083 granted=true [0.01ms]
  813. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  814. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
  815. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
  816. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19161 tier=veteran chance=0.50 rolled=0.608 granted=false [0.01ms]
  817. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  818. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
  819. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
  820. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19166 tier=experienced chance=0.50 rolled=0.275 granted=true [0.01ms]
  821. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
  822. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
  823. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
  824. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19172 tier=novice chance=0.50 rolled=0.559 granted=false [0.02ms]
  825. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
  826. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
  827. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
  828. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19175 tier=veteran chance=0.50 rolled=0.812 granted=false [0.02ms]
  829. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  830. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
  831. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
  832. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19180 tier=veteran chance=0.50 rolled=0.629 granted=false [0.02ms]
  833. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
  834. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
  835. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=26892 name=sim_default_bandit_126892
  836. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=26892 tier=novice chance=0.50 rolled=0.432 granted=true [0.00ms]
  837. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=26892 tier=novice applied_aim=yes applied_vision=yes
  838. [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [HUD] refresh [2.03ms]
  839. [2026-07-25 11:55:09][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
  840. [2026-07-25 11:55:09][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  841. [2026-07-25 11:55:11][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
  842. [2026-07-25 11:55:13][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  843. [2026-07-25 11:55:14][115506_5375][DEBUG][AT] ROW(1 times)
  844. [2026-07-25 11:55:14][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  845. [2026-07-25 11:55:14][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  846. [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  847. [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  848. [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=41us heap=55938KB (+55938KB)
  849. [2026-07-25 11:55:16][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  850. [2026-07-25 11:55:16][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  851. [2026-07-25 11:55:18][115506_5375][DEBUG][AT] ROW(3 times)
  852. [2026-07-25 11:55:18][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  853. [2026-07-25 11:55:19][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  854. [2026-07-25 11:55:19][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  855. [2026-07-25 11:55:20][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  856. [2026-07-25 11:55:20][115506_5375][DEBUG][AT] [HUD] refresh [0.30ms]
  857. [2026-07-25 11:55:21][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
  858. [2026-07-25 11:55:21][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  859. [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  860. [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=29us heap=54835KB (-1103KB)
  861. [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  862. [2026-07-25 11:55:23][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  863. [2026-07-25 11:55:23][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  864. [2026-07-25 11:55:24][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  865. [2026-07-25 11:55:24][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  866. [2026-07-25 11:55:25][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  867. [2026-07-25 11:55:25][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
  868. [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  869. [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  870. [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  871. [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  872. [2026-07-25 11:55:27][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  873. [2026-07-25 11:55:27][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  874. [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  875. [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  876. [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  877. [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  878. [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  879. [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=28us heap=55238KB (+402KB)
  880. [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  881. [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  882. [2026-07-25 11:55:30][115506_5375][DEBUG][AT] ROW(1 times)
  883. [2026-07-25 11:55:30][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  884. [2026-07-25 11:55:31][115506_5375][DEBUG][AT] ROW(2 times)
  885. [2026-07-25 11:55:31][115506_5375][DEBUG][AT] [PERF] eval_danger SLOW us=4669 type=- bd=1us cb=4665us danger_time=-1us condlist=-1us is=-1us unattributed=4us heap=55883KB
  886. [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  887. [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  888. [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  889. [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  890. [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  891. [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [HUD] refresh [0.44ms]
  892. [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  893. [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  894. [2026-07-25 11:55:34][115506_5375][DEBUG][AT] ROW(1 times)
  895. [2026-07-25 11:55:34][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  896. [2026-07-25 11:55:34][115506_5375][DEBUG][AT] ROW(1 times)
  897. [2026-07-25 11:55:34][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
  898. [2026-07-25 11:55:35][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  899. [2026-07-25 11:55:35][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
  900. [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  901. [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  902. [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  903. [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  904. [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  905. [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=34us max=4669us heap=54578KB (-660KB)
  906. [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  907. [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  908. [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  909. [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  910. [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  911. [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  912. [2026-07-25 11:55:41][115506_5375][DEBUG][AT] ROW(1 times)
  913. [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
  914. [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
  915. [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  916. [2026-07-25 11:55:42][115506_5375][DEBUG][AT] ROW(1 times)
  917. [2026-07-25 11:55:42][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  918. [2026-07-25 11:55:42][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  919. [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  920. [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  921. [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  922. [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  923. [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  924. [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
  925. [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  926. [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  927. [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  928. [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  929. [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  930. [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  931. [2026-07-25 11:55:46][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  932. [2026-07-25 11:55:46][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  933. [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  934. [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  935. [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  936. [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  937. [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  938. [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  939. [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  940. [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
  941. [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  942. [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=25us heap=55416KB (+838KB)
  943. [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  944. [2026-07-25 11:55:50][115506_5375][DEBUG][AT] ROW(1 times)
  945. [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
  946. [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  947. [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  948. [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  949. [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  950. [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
  951. [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [HUD] refresh [0.42ms]
  952. [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  953. [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  954. [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  955. [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
  956. [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  957. [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  958. [2026-07-25 11:55:53][115506_5375][DEBUG][AT] ROW(1 times)
  959. [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
  960. [2026-07-25 11:55:54][115506_5375][DEBUG][AT] ROW(1 times)
  961. [2026-07-25 11:55:54][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  962. [2026-07-25 11:55:54][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
  963. [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  964. [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  965. [2026-07-25 11:55:55][115506_5375][DEBUG][AT] ROW(1 times)
  966. [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
  967. [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  968. [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  969. [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  970. [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
  971. [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
  972. [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=3m seen=yes unseen_ms=0
  973. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=76,-5,304 smart=no hold=- maneuver=-
  974. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
  975. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=2.1 seen=yes aim=31deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=26us check=54us result=none
  976. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HUD] refresh [0.51ms]
  977. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [DISCLOSURE] squad=26895 shooter=0 disclosed_to=1 section=wpn_vityaz silenc=2 dist=1.9 [gate=0.01ms disclose=0.01ms total=0.02ms]
  978. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HIT] key=26895 shooter=0 (refreshed deferred) [gate=0.01ms total=0.02ms]
  979. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] can_retreat id=26896 name=sim_default_bandit_226896 path=taken cover=398486 cover_dist=14.5 npc_dist=2.0
  980. [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=2.0 seen=yes aim=3deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:hurt/palette,retreat:hurt/picked/should=0us/can=43us walk=68us check=91us result=retreat
  981. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=12us max=220us heap=56034KB (+618KB)
  982. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [HUD] refresh [0.42ms]
  983. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
  984. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
  985. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [UNREGISTER] entity=26895 was_squad=true cleared=0 [0.00ms]
  986. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [CMB] end id=26896 name=sim_default_bandit_226896 maneuver=retreat reason=died dur=617ms shots=0 hits_actor=0 result=- need_cleared=n [-1us]
  987. [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
  988. [2026-07-25 11:56:00][115506_5375][DEBUG][AT] ROW(1 times)
  989. [2026-07-25 11:55:04][115504_27ab][INFO][ALIFETACTICS] === Session started ===
  990. [2026-07-25 11:55:04][115504_27ab][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
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