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- [2026-07-25 11:38:45][113845_8706][INFO][AT] === Session started ===
- [2026-07-25 11:38:45][113845_8706][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:38:45][113845_8706][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:38:45][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:38:45][113845_8706][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:38:46][113845_8706][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:38:45][113845_8706][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:38:45][113845_8706][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:39:00][113900_633e][INFO][AT] === Session started ===
- [2026-07-25 11:39:00][113900_633e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:39:00][113900_633e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:39:00][113900_633e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:39:00][113900_633e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:39:07][113907_db2c][INFO][AT] === Session started ===
- [2026-07-25 11:39:07][113907_db2c][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
- [2026-07-25 11:39:00][113900_633e][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:39:00][113900_633e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] === Session started ===
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:42:00][114200_ecf7][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:42:04][114204_4b7b][INFO][AT] === Session started ===
- [2026-07-25 11:42:04][114204_4b7b][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:42:00][114200_ecf7][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:42:00][114200_ecf7][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] === Session started ===
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:44:02][114402_70a7][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:44:04][114404_339c][INFO][AT] === Session started ===
- [2026-07-25 11:44:04][114404_339c][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
- [2026-07-25 11:44:02][114402_70a7][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:44:02][114402_70a7][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] === Session started ===
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:46:02][114602_b52c][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:46:06][114606_2644][INFO][AT] === Session started ===
- [2026-07-25 11:46:06][114606_2644][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=on)
- [2026-07-25 11:46:02][114602_b52c][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:46:02][114602_b52c][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:51:01][114606_2644][INFO][AT] Debug HUD disabled
- [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:06][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:12][114606_2644][DEBUG][AT] ROW(4 times)
- [2026-07-25 11:51:12][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:12][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:13][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:15][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:51:15][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=50us heap=57946KB (+57946KB)
- [2026-07-25 11:51:16][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:16][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:20][114606_2644][DEBUG][AT] ROW(4 times)
- [2026-07-25 11:51:20][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:51:20][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:23][114606_2644][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:51:23][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:25][114606_2644][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:51:25][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:51:25][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=35us heap=58242KB (+296KB)
- [2026-07-25 11:51:26][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:28][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:29][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:51:29][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:30][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
- [2026-07-25 11:51:31][114606_2644][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:51:31][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:32][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
- [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] scan radius=6.4m rain=0.00
- [2026-07-25 11:51:35][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:37][114606_2644][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:51:37][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=10us max=26us heap=57506KB (-736KB)
- [2026-07-25 11:51:38][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:40][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:51:40][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:51:44][114606_2644][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:51:44][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:44][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:48][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:48][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=12us max=41us heap=57756KB (+250KB)
- [2026-07-25 11:51:50][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:51][114606_2644][DEBUG][AT] ROW(2 times)
- [2026-07-25 11:51:51][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
- [2026-07-25 11:51:52][114606_2644][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:51:56][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:56][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
- [2026-07-25 11:51:57][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:51:59][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:51:59][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=106us heap=58264KB (+508KB)
- [2026-07-25 11:52:01][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:52:01][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:05][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:52:05][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:52:05][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:10][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=35us heap=57633KB (-631KB)
- [2026-07-25 11:52:10][114606_2644][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:30][114606_2644][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:52:30][114606_2644][INFO][AT] Debug HUD disabled
- [2026-07-25 11:52:35][115235_902e][INFO][AT] === Session started ===
- [2026-07-25 11:52:35][115235_902e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:52:35][115235_902e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:52:35][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:52:35][115235_902e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:52:36][115235_902e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] === Session started ===
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] xr_danger patch initialized
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
- [2026-07-25 11:52:38][115238_5e4e][INFO][AT] Stance conduct initialized (posture=true)
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.01ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.01ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.01ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [HUD] refresh [2.07ms]
- [2026-07-25 11:52:40][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:52:41][115238_5e4e][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:52:42][115238_5e4e][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:52:44][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:52:44][115238_5e4e][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:52:45][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=1m seen=yes unseen_ms=0
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] can_kite id=26896 name=sim_default_bandit_226896 dist=1.7 back_m=6.0 lane=396777
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=1.7 seen=yes aim=129deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:too_close/picked/should=1us/can=52us walk=86us check=127us result=kite
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] begin id=26896 name=sim_default_bandit_226896 maneuver=kite trigger=too_close dest=396777 fire=FIRE move=WALK requested=FIRE fire_gate=seen cover=nnn/n [send=3us apply=13us]
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=33us heap=56657KB (+56657KB)
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=169deg fire=FIRE fire_gate=seen [18us]
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=162deg fire=FIRE fire_gate=seen [24us]
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:52:46][115238_5e4e][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:52:47][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=93deg fire=FIRE fire_gate=seen [15us]
- [2026-07-25 11:52:47][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=48deg fire=FIRE fire_gate=seen [14us]
- [2026-07-25 11:52:54][115238_5e4e][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=39deg fire=FIRE fire_gate=seen [15us]
- [2026-07-25 11:52:54][115238_5e4e][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:52:54][115238_5e4e][INFO][AT] Debug HUD disabled
- [2026-07-25 11:52:35][115235_902e][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:52:35][115235_902e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] === Session started ===
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:52:59][115259_a7b6][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] === Session started ===
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] xr_danger patch initialized
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
- [2026-07-25 11:53:02][115302_2858][INFO][AT] Stance conduct initialized (posture=true)
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [HUD] refresh [2.01ms]
- [2026-07-25 11:53:04][115302_2858][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:53:06][115302_2858][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:53:08][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:53:08][115302_2858][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [HUD] refresh [0.46ms]
- [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:53:09][115302_2858][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=1m seen=yes unseen_ms=0
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] can_kite id=26896 name=sim_default_bandit_226896 dist=1.0 back_m=6.0 lane=395858
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=1.0 seen=yes aim=0deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:too_close/picked/should=2us/can=53us walk=81us check=139us result=kite
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] begin id=26896 name=sim_default_bandit_226896 maneuver=kite trigger=too_close dest=395858 fire=FIRE move=WALK requested=FIRE fire_gate=seen cover=nnn/n [send=3us apply=12us]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=29us heap=56575KB (+56575KB)
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=15deg fire=FIRE fire_gate=seen [21us]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [18us]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=5deg fire=FIRE fire_gate=seen [15us]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=5 interval=327 [0.006ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
- [2026-07-25 11:53:10][115302_2858][INFO][AT] Target lead active: first write bs=694 (section) predict=0.007s
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=2.9 bs=694 src=section err=1.70 predict=0.007 applied=yes
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=12 interval=461 [0.006ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [15us]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=0 base=0.11631 disp=0.90 move=0.86 out=0.09002 [0.001ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [DISCLOSURE] squad=26895 shooter=0 disclosed_to=1 section=wpn_vityaz silenc=2 dist=3.4 [gate=0.02ms disclose=0.01ms total=0.04ms]
- [2026-07-25 11:53:10][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=6 interval=312 [0.005ms]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [18us]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [23us]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [HUD] refresh [0.45ms]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:11][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [18us]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [19us]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [27us]
- [2026-07-25 11:53:12][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=4deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [HUD] refresh [0.50ms]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=3deg fire=FIRE fire_gate=seen [21us]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [29us]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [HUD] refresh [0.56ms]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [30us]
- [2026-07-25 11:53:13][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [19us]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=2deg fire=FIRE fire_gate=seen [21us]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=1deg fire=FIRE fire_gate=seen [23us]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HIT] key=26895 shooter=0 (refreshed deferred) [gate=0.02ms total=0.02ms]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [17us]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [HUD] refresh [0.52ms]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [NOISE] scan radius=4.0m rain=0.00
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [17us]
- [2026-07-25 11:53:14][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=5 interval=299 [0.009ms]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [19us]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=12 interval=394 [0.005ms]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [20us]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] update id=26896 name=sim_default_bandit_226896 maneuver=kite target=0(Bogdan Coffin) seen=yes aim=0deg fire=FIRE fire_gate=seen [32us]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [QUE] id=26896 row=kite size=8 interval=451 [0.007ms]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [UNREGISTER] entity=26895 was_squad=true cleared=0 [0.00ms]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [CMB] end id=26896 name=sim_default_bandit_226896 maneuver=kite reason=died dur=5577ms shots=3 hits_actor=0 result=- need_cleared=n [-1us]
- [2026-07-25 11:53:15][115302_2858][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:53:16][115302_2858][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:53:16][115302_2858][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=30us heap=55528KB (-1047KB)
- [2026-07-25 11:53:21][115302_2858][DEBUG][AT] [HUD] refresh [0.32ms]
- [2026-07-25 11:53:21][115302_2858][INFO][AT] Debug HUD disabled
- [2026-07-25 11:52:59][115259_a7b6][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:52:59][115259_a7b6][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] === Session started ===
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:53:26][115326_cf0e][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:53:27][115326_cf0e][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] === Session started ===
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] xr_danger patch initialized
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
- [2026-07-25 11:53:29][115329_e1c2][INFO][AT] Stance conduct initialized (posture=true)
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19093 name=ah_sarik19093 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19100 name=devushka19100 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19105 name=esc_2_12_stalker_fanat19105 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19117 name=esc_2_12_stalker_wolf19117 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19129 name=sim_default_stalker_019129 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19132 name=sim_default_stalker_019132 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19135 name=sim_default_stalker_019135 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19138 name=sim_default_stalker_019138 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19142 name=army_south_mechan_mlr19142 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19149 name=esc_3_16_military_trader19149 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19156 name=sim_default_military_219156 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19161 name=sim_default_military_219161 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19166 name=sim_default_military_019166 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19172 name=sim_default_military_019172 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19175 name=sim_default_military_219175 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [CHARGE] already_processed id=19180 name=sim_default_military_219180 [0.00ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [HUD] refresh [1.98ms]
- [2026-07-25 11:53:31][115329_e1c2][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:53:32][115329_e1c2][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:53:33][115329_e1c2][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:53:35][115329_e1c2][DEBUG][AT] [HUD] refresh [0.48ms]
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [HUD] refresh [0.49ms]
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=4m seen=yes unseen_ms=0
- [2026-07-25 11:53:36][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=4.2 seen=yes aim=80deg operator=state_mgr+1 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=50us result=none
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [HUD] refresh [0.45ms]
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] census id=26896 sudden_attack->take_cover sees=y cke=- fms=- fire=n hp=1.00 dist=4 enemy=0
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=76,-5,304 smart=no hold=- maneuver=-
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMT] switch id=26896 sudden_attack->take_cover sees=yes dist=4
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=4.2 seen=yes aim=117deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=20us check=38us result=none
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [HUD] refresh [0.46ms]
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=34us heap=56468KB (+56468KB)
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:53:37][115329_e1c2][INFO][AT] Target lead active: first write bs=694 (section) predict=0.014s
- [2026-07-25 11:53:37][115329_e1c2][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=5.7 bs=694 src=section err=1.70 predict=0.014 applied=yes
- [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [HUD] refresh [0.53ms]
- [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=6.0 seen=yes aim=16deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=30us check=49us result=none
- [2026-07-25 11:53:38][115329_e1c2][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:53:42][115329_e1c2][INFO][AT] Debug HUD disabled
- [2026-07-25 11:53:26][115326_cf0e][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:53:26][115326_cf0e][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] === Session started ===
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:53:47][115347_c7c8][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:53:48][115347_c7c8][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] === Session started ===
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] xr_danger patch initialized
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
- [2026-07-25 11:53:50][115350_2f38][INFO][AT] Stance conduct initialized (posture=true)
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19093 tier=novice chance=0.50 rolled=0.557 granted=false [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19100 tier=novice chance=0.50 rolled=0.367 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19105 tier=experienced chance=0.50 rolled=0.212 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19117 tier=veteran chance=0.50 rolled=0.337 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19129 tier=novice chance=0.50 rolled=0.083 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19132 tier=novice chance=0.50 rolled=0.342 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19135 tier=novice chance=0.50 rolled=0.960 granted=false [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19138 tier=novice chance=0.50 rolled=0.854 granted=false [0.00ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19142 tier=novice chance=0.50 rolled=0.244 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19149 tier=novice chance=0.50 rolled=0.557 granted=false [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19156 tier=veteran chance=0.50 rolled=0.045 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19161 tier=veteran chance=0.50 rolled=0.824 granted=false [0.00ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19166 tier=experienced chance=0.50 rolled=0.063 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19172 tier=novice chance=0.50 rolled=0.525 granted=false [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19175 tier=veteran chance=0.50 rolled=0.254 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=19180 tier=veteran chance=0.50 rolled=0.409 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CMB] installed id=26892 name=sim_default_bandit_126892
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [CHARGE] id=26892 tier=novice chance=0.50 rolled=0.021 granted=true [0.01ms]
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [RCT] id=26892 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:53:52][115350_2f38][DEBUG][AT] [HUD] refresh [1.97ms]
- [2026-07-25 11:53:53][115350_2f38][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:53:54][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:53:54][115350_2f38][DEBUG][AT] [HUD] refresh [0.28ms]
- [2026-07-25 11:53:57][115350_2f38][DEBUG][AT] [HUD] refresh [0.50ms]
- [2026-07-25 11:53:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:53:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:53:59][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:53:59][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
- [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=97us heap=55753KB (+55753KB)
- [2026-07-25 11:54:00][115350_2f38][DEBUG][AT] [HUD] refresh [0.45ms]
- [2026-07-25 11:54:01][115350_2f38][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:54:01][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:02][115350_2f38][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:54:02][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:03][115350_2f38][DEBUG][AT] [HUD] refresh [0.49ms]
- [2026-07-25 11:54:03][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:04][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:54:04][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] ROW(2 times)
- [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:06][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=30us heap=55698KB (-56KB)
- [2026-07-25 11:54:07][115350_2f38][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:54:07][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:54:08][115350_2f38][DEBUG][AT] [HUD] refresh [0.32ms]
- [2026-07-25 11:54:08][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:54:09][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:09][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:10][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:10][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:11][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:11][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:12][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=10us max=25us heap=55590KB (-108KB)
- [2026-07-25 11:54:13][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:14][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:15][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:16][115350_2f38][DEBUG][AT] [PERF] eval_danger SLOW us=6089 type=- bd=2us cb=6081us danger_time=-1us condlist=-1us is=-1us unattributed=6us heap=55986KB
- [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [HUD] refresh [0.33ms]
- [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:17][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:18][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:18][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:19][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:20][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:21][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:21][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:22][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=41us max=6089us heap=55857KB (+267KB)
- [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:23][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:24][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:24][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:25][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
- [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:26][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:27][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:28][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:28][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:29][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:31][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [HUD] refresh [0.48ms]
- [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:32][115350_2f38][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=34us heap=55411KB (-446KB)
- [2026-07-25 11:54:33][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:34][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:35][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
- [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:36][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:37][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:37][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:38][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:39][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
- [2026-07-25 11:54:40][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:41][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:42][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:54:42][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:43][115350_2f38][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=42us heap=55732KB (+321KB)
- [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:54:44][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:53:47][115347_c7c8][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:53:47][115347_c7c8][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
- [2026-07-25 11:54:45][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:45][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [HUD] refresh [0.43ms]
- [2026-07-25 11:54:46][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:54:47][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=7m seen=yes unseen_ms=0
- [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:54:48][115350_2f38][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=105,-4,316 smart=no hold=- maneuver=-
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=7.3 seen=yes aim=8deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=13us check=33us result=none
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:54:50][115350_2f38][INFO][AT] Target lead active: first write bs=694 (section) predict=0.021s
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [RCT] lead id=26896 tier=experienced range=8.7 bs=694 src=section err=1.70 predict=0.021 applied=yes
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=8.9 seen=yes aim=3deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=39us result=none
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.007ms]
- [2026-07-25 11:54:50][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=10.8 seen=yes aim=14deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=16us check=40us result=none
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.000ms]
- [2026-07-25 11:54:51][115350_2f38][DEBUG][AT] [ACC] id=26896 tier=experienced section=wpn_vz61 bs=1 mt=1 base=0.16972 disp=0.90 move=0.86 out=0.13136 [0.001ms]
- [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:54:58][115350_2f38][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:54:58][115350_2f38][INFO][AT] Debug HUD disabled
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] === Session started ===
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] Reload Cover INACTIVE: exe lacks the NPC reload events (PR #611); row inert
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] Commitment cover pin INACTIVE: exe lacks the cover re-pick veto (PR #607); shuffle held at the switch seam only
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.heal_hp replaced with multiplier-aware version
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.heal_bleed replaced with logged version
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.consume_medkit wrapped (item-vs-charge trace)
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] xr_weapon_jam.GetConditionMisfireProbability patched (NPC misfire suppression active)
- [2026-07-25 11:55:04][115504_27ab][INFO][AT] [PATCH] xr_eat_medkit.on_register suppressed (vanilla save-load re-roll bug)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] === Session started ===
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Reaction spawn binds active (aim=on vision=on discipline=off)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Accuracy hook initialized (dispersion=on, moving=on, dbg=true)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Combat monitor initialized (enabled=true dbg=true cap=20 queue_patch=installed)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Commitment initialized (enabled=true, hold_cap=6000ms)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] xr_danger patch initialized
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Hit disclosure initialized (enabled=true, retention=2min, dbg=true)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Health module initialized (heal_mult=1.00 tiers novice=50% experienced=50% veteran=50% master=50%)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Debug HUD enabled (position=top_right, radius=100m, show_idle=false)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] AlifeTactics MCM loaded (log_level=DEBUG)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] [MCM] acc_disp_experienced=0.9 acc_disp_expert=0.47 acc_disp_legend=0.22 acc_disp_master=0.34 acc_disp_novice=1.2 acc_disp_professional=0.75 acc_disp_trainee=1.05 acc_disp_veteran=0.6 acc_move_experienced=0.86 acc_move_expert=0.65 acc_move_legend=0.5 acc_move_master=0.57 acc_move_novice=1 acc_move_professional=0.79 acc_move_trainee=0.93 acc_move_veteran=0.72 aim_enabled=true ammo_enabled=true ballistics_enabled=false charge_chance_experienced=50 charge_chance_master=50 charge_chance_novice=50 charge_chance_veteran=50 combat_enabled=true combat_ignore_companions=true commitment_cover_pin=true commitment_enabled=true commitment_hold_s=6 conduct_posture=true crossfire_enabled=true crossfire_factor=0 danger_actor_tables=true danger_attack_sound=true danger_heard_actions=true danger_hit_bypass=true danger_move_noise=true danger_neutral_gunfire=true danger_noise_mult=1 discipline_enabled=true disclosure_enabled=true disclosure_retention_min=2 disclosure_survivor_gate=true disclosure_turn=true disp_enabled=true heal_rate_multiplier=1 healing_anim_enabled=true healing_enabled=true hud_position=top_right jam_enabled=true lead_enabled=true limping_anim_enabled=true limping_health_threshold=0.25 log_level=DEBUG maneuver_counterflank=true maneuver_flee=true maneuver_kite=true maneuver_pickoff=true maneuver_reload_cover=true maneuver_retreat=true move_enabled=true rct_aim_experienced=0.78 rct_aim_expert=1.45 rct_aim_legend=2.5 rct_aim_master=1.7 rct_aim_novice=0.24 rct_aim_professional=0.99 rct_aim_trainee=0.53 rct_aim_veteran=1.24 rct_lead_experienced=1.7 rct_lead_expert=1.25 rct_lead_legend=1 rct_lead_master=1.1 rct_lead_novice=2 rct_lead_professional=1.55 rct_lead_trainee=1.85 rct_lead_veteran=1.4 rct_qinterval_experienced=0.93 rct_qinterval_expert=0.82 rct_qinterval_legend=0.75 rct_qinterval_master=0.79 rct_qinterval_novice=1 rct_qinterval_professional=0.89 rct_qinterval_trainee=0.96 rct_qinterval_veteran=0.86 rct_qsize_experienced=0.96 rct_qsize_expert=0.9 rct_qsize_legend=0.85 rct_qsize_master=0.88 rct_qsize_novice=1 rct_qsize_professional=0.94 rct_qsize_trainee=0.98 rct_qsize_veteran=0.92 rct_vision_experienced=1.24 rct_vision_expert=1.54 rct_vision_legend=2 rct_vision_master=1.65 rct_vision_novice=1 rct_vision_professional=1.33 rct_vision_trainee=1.13 rct_vision_veteran=1.44 vision_enabled=true world_trace_enabled=true
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Noise hearing initialized (move=true actions=true mult=1.00)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Reaction hook initialized (aim=on vision=on lead=on discipline=on)
- [2026-07-25 11:55:06][115506_5375][INFO][AT] Stance conduct initialized (posture=true)
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19093 name=ah_sarik19093
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19093 tier=novice chance=0.50 rolled=0.924 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19093 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19100 name=devushka19100
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19100 tier=novice chance=0.50 rolled=0.265 granted=true [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19100 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19105 name=esc_2_12_stalker_fanat19105
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19105 tier=experienced chance=0.50 rolled=0.841 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19105 tier=professional size_k=0.94 interval_k=0.89 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19105 tier=professional applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19117 name=esc_2_12_stalker_wolf19117
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19117 tier=veteran chance=0.50 rolled=0.278 granted=true [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19117 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19117 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19129 name=sim_default_stalker_019129
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19129 tier=novice chance=0.50 rolled=0.154 granted=true [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19129 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19132 name=sim_default_stalker_019132
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19132 tier=novice chance=0.50 rolled=0.570 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19132 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19135 name=sim_default_stalker_019135
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19135 tier=novice chance=0.50 rolled=0.374 granted=true [0.02ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19135 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19135 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19138 name=sim_default_stalker_019138
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19138 tier=novice chance=0.50 rolled=0.760 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19138 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19142 name=army_south_mechan_mlr19142
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19142 tier=novice chance=0.50 rolled=0.494 granted=true [0.00ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19142 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19149 name=esc_3_16_military_trader19149
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19149 tier=novice chance=0.50 rolled=0.587 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19149 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19156 name=sim_default_military_219156
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19156 tier=veteran chance=0.50 rolled=0.083 granted=true [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19156 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19156 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19161 name=sim_default_military_219161
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19161 tier=veteran chance=0.50 rolled=0.608 granted=false [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19161 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19161 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19166 name=sim_default_military_019166
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19166 tier=experienced chance=0.50 rolled=0.275 granted=true [0.01ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19166 tier=experienced size_k=0.96 interval_k=0.93 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19166 tier=experienced applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19172 name=sim_default_military_019172
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19172 tier=novice chance=0.50 rolled=0.559 granted=false [0.02ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19172 tier=trainee size_k=0.98 interval_k=0.96 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19172 tier=trainee applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19175 name=sim_default_military_219175
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19175 tier=veteran chance=0.50 rolled=0.812 granted=false [0.02ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19175 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19175 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=19180 name=sim_default_military_219180
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=19180 tier=veteran chance=0.50 rolled=0.629 granted=false [0.02ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] disc id=19180 tier=veteran size_k=0.92 interval_k=0.86 applied=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=19180 tier=veteran applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CMB] installed id=26892 name=sim_default_bandit_126892
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [CHARGE] id=26892 tier=novice chance=0.50 rolled=0.432 granted=true [0.00ms]
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [RCT] id=26892 tier=novice applied_aim=yes applied_vision=yes
- [2026-07-25 11:55:08][115506_5375][DEBUG][AT] [HUD] refresh [2.03ms]
- [2026-07-25 11:55:09][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:55:09][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:11][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:55:13][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:14][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:14][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:14][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:15][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=8us max=41us heap=55938KB (+55938KB)
- [2026-07-25 11:55:16][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:16][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:18][115506_5375][DEBUG][AT] ROW(3 times)
- [2026-07-25 11:55:18][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:19][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:19][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:20][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:20][115506_5375][DEBUG][AT] [HUD] refresh [0.30ms]
- [2026-07-25 11:55:21][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:55:21][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=29us heap=54835KB (-1103KB)
- [2026-07-25 11:55:22][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:23][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:23][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:24][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:24][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:25][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:25][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:55:26][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:27][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:27][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:28][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=9us max=28us heap=55238KB (+402KB)
- [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:29][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:30][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:30][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:31][115506_5375][DEBUG][AT] ROW(2 times)
- [2026-07-25 11:55:31][115506_5375][DEBUG][AT] [PERF] eval_danger SLOW us=4669 type=- bd=1us cb=4665us danger_time=-1us condlist=-1us is=-1us unattributed=4us heap=55883KB
- [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:32][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [HUD] refresh [0.44ms]
- [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:33][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:34][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:34][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:34][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:34][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:55:35][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:35][115506_5375][DEBUG][AT] [HUD] refresh [0.34ms]
- [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:55:36][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:38][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=34us max=4669us heap=54578KB (-660KB)
- [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:39][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:55:40][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:41][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=WPN_reload strength=solid
- [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:55:41][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:42][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:42][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:42][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:43][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:55:44][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:45][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:46][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:46][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:47][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:48][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=solid
- [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=11us max=25us heap=55416KB (+838KB)
- [2026-07-25 11:55:49][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:50][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [NOISE] scan radius=10.0m rain=0.00
- [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:50][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [NOISE] scan radius=8.0m rain=0.00
- [2026-07-25 11:55:51][115506_5375][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:52][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [HUD] refresh [0.40ms]
- [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:53][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:53][115506_5375][DEBUG][AT] [HUD] refresh [0.36ms]
- [2026-07-25 11:55:54][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:54][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:54][115506_5375][DEBUG][AT] [HUD] refresh [0.39ms]
- [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:55][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:55][115506_5375][DEBUG][AT] [HUD] refresh [0.35ms]
- [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:56][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [HUD] refresh [0.47ms]
- [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [HUD] refresh [0.38ms]
- [2026-07-25 11:55:57][115506_5375][DEBUG][AT] [VIS] select id=26896 name=sim_default_bandit_226896 tier=experienced dist=3m seen=yes unseen_ms=0
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMT] cover id=26896 name=sim_default_bandit_226896 pos=76,-5,304 smart=no hold=- maneuver=-
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HUD] refresh [0.41ms]
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=2.1 seen=yes aim=31deg operator=combat cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:-,retreat:-,kite:-,pickoff:- walk=26us check=54us result=none
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HUD] refresh [0.51ms]
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [DISCLOSURE] squad=26895 shooter=0 disclosed_to=1 section=wpn_vityaz silenc=2 dist=1.9 [gate=0.01ms disclose=0.01ms total=0.02ms]
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [HIT] key=26895 shooter=0 (refreshed deferred) [gate=0.01ms total=0.02ms]
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] can_retreat id=26896 name=sim_default_bandit_226896 path=taken cover=398486 cover_dist=14.5 npc_dist=2.0
- [2026-07-25 11:55:58][115506_5375][DEBUG][AT] [CMB] monitor id=26896 name=sim_default_bandit_226896 target=0(Bogdan Coffin) distance=2.0 seen=yes aim=3deg operator=18815 cover=nnn/n rows=counterflank:scope,reload_cover:-,flee:hurt/palette,retreat:hurt/picked/should=0us/can=43us walk=68us check=91us result=retreat
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [PERF] eval_danger n=200 avg=12us max=220us heap=56034KB (+618KB)
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [HUD] refresh [0.42ms]
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [NOISE] alert id=26896 name=sim_default_bandit_226896 source=step strength=faint
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [NOISE] scan radius=5.0m rain=0.00
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [UNREGISTER] entity=26895 was_squad=true cleared=0 [0.00ms]
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [CMB] end id=26896 name=sim_default_bandit_226896 maneuver=retreat reason=died dur=617ms shots=0 hits_actor=0 result=- need_cleared=n [-1us]
- [2026-07-25 11:55:59][115506_5375][DEBUG][AT] [HUD] refresh [0.37ms]
- [2026-07-25 11:56:00][115506_5375][DEBUG][AT] ROW(1 times)
- [2026-07-25 11:55:04][115504_27ab][INFO][ALIFETACTICS] === Session started ===
- [2026-07-25 11:55:04][115504_27ab][INFO][ALIFETACTICS] AlifeTactics 1.1.6, xlibs 1.8.3, xray-monolith 2026.7.13 (partially compatible)
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